M.U.S.H.A. | A Cyber-Samurai Shoot-out
Do you love: Robots? Samurai? Blasting things to bits? If you said "yes" to any of these, you're in for a treat.
After 8 years in development, UFO 50 has finally landed and it’s taking the indie scene by storm! This collection of 50* games from an alternate timeline, masterfully crafted by Mossmouth, offers something for everyone. From arcade gems to standout full games, this week on Press B, we dive into the biggest indie surprise of the year.
Press B To Cancel now on YouTube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel
Special thanks to The Last Ancient on SoundCloud for our podcast theme.
Find out more at http://pressbtocancel.com
[00:00:01] Uncomfortable silence.
[00:00:02] Yeah, I'm thinking I'm thinking.
[00:00:04] I'll sleep what I UFO 50!
[00:00:29] It's always clever when it's on the spot like that.
[00:00:32] That's true.
[00:00:33] Our best material comes from them.
[00:00:35] We don't plan ahead, right?
[00:00:37] Welcome everybody to another episode of Press B To Cancel.
[00:00:39] Where Jake's headphones are going to drive him freaking nuts the entire episode
[00:00:42] because they won't sit with us both too.
[00:00:44] I am sick Jake or host this week, and I'm not alone.
[00:00:47] No, I am joined by three good friends.
[00:00:49] Let's discuss what is probably one of my favorite games,
[00:00:52] games of the year, chart how you doing this week.
[00:00:57] I've good, this was a sleeper.
[00:00:58] I'm glad that you convinced me to buy it over in peace.
[00:01:01] Like you always do with all the games that I have,
[00:01:03] except for Wukong, which is going to be a running joke for the rest of this year.
[00:01:08] Yeah, I mean, you play one souls like you play them all.
[00:01:11] You don't need Wukong.
[00:01:13] It's not like that's like critically claimed during anything.
[00:01:15] Not like this game.
[00:01:17] Well, speaking, critically acclaimed, how you doing this week?
[00:01:20] I'm doing all right.
[00:01:21] I've only played about half of these, but action 52 who.
[00:01:28] Exactly.
[00:01:28] This is very much action 52 inspired, but good.
[00:01:33] I'll also join by sister.
[00:01:34] How you doing this week, semester?
[00:01:35] I'm great!
[00:01:39] Okay.
[00:01:40] So you have not played today this week's game,
[00:01:42] so we're going to try and talk you into buying it or playing it.
[00:01:46] And, uh, Grasper talking about UFO 50, which comes from Mossmouth,
[00:01:51] for those who don't recognize that name.
[00:01:52] It's the studio founded by Derek U.
[00:01:55] If you don't know that name, shame on you because he's the guy who made Splunky.
[00:01:59] And, uh, essentially what he did is eight years ago now,
[00:02:03] he had the idea where the friend of his, an indie game dev friend of his,
[00:02:07] that they want to kind of go back to what it felt like to do game jams, right?
[00:02:12] So it was 40-hour or 70 indie game competitions where you just take what you can get
[00:02:16] and make a quick prototype of a game.
[00:02:19] He wanted to kind of go back to that feeling when he, and make those kind of games,
[00:02:22] but he wanted to make a more polished version of it.
[00:02:24] But he wanted to do with his friends, so he got a number of other indie developers.
[00:02:27] I want to say it's six folks together.
[00:02:29] And the idea was there each kind of collaboratively work on various games
[00:02:33] and a compilation.
[00:02:36] I don't think they expected it to take eight years.
[00:02:38] I mean, of course they were busy, Derek U also did Splunky 2 over the last few years.
[00:02:43] But eventually they managed to get 50 games together.
[00:02:46] They kind of loosely tied it together in a compilation.
[00:02:49] I believe they made a fictional retro-inspired console.
[00:02:53] They gave it a history.
[00:02:55] They gave it, you know, fake developers and, and, and, and lore.
[00:02:59] And they've basically basically UFO 50, which is,
[00:03:03] like you said, Jarred, a sleeper.
[00:03:04] This is this is a game that I had heard about a couple of years ago.
[00:03:07] I think it was Summer Games Fest. They talked about it or had it trailer.
[00:03:10] But I completely forgot about it.
[00:03:12] And then when it came out this week and I saw footage of it,
[00:03:14] I knew I had to play it.
[00:03:15] And when I saw their price of $25, it was hard to turn down.
[00:03:19] Yeah. So I put just under 20 hours just this week into this game.
[00:03:25] I have stuff to play.
[00:03:27] But I played this instead.
[00:03:29] So how much time have you guys spent on UFO 50 this week?
[00:03:31] I don't think nearly that much, but charred how about you?
[00:03:34] I think I am looking at six hours.
[00:03:37] I bought it Tuesday.
[00:03:40] Monday or Tuesday this week.
[00:03:42] I don't remember.
[00:03:43] Okay. We were talking about it on MPs while I was in between work and I told the wife,
[00:03:48] I have homework to do when I'm going to pick up this $25 game for this week's episode
[00:03:52] because I wanted to be a part of it.
[00:03:55] And wanted to know what the hell I was talking about.
[00:03:58] And I had seen local Twitch streamer and fan of Presbyte Council, Mr. Murph playing it as well.
[00:04:07] Oh, did he play this?
[00:04:09] He's been playing a lot of it.
[00:04:10] I don't think I've watched him stream it but I've seen him on my discord.
[00:04:15] I thought he was doing it.
[00:04:17] Anyway, it's fine.
[00:04:17] I thought he was doing it.
[00:04:18] Yeah, I have a good.
[00:04:19] Yeah, retrograde Tom has been playing this and a bunch of people.
[00:04:22] There's a bunch of pretty solid retro streamer friends that have been playing this a lot
[00:04:27] and Jake doing his normal, this could be game in the air guys.
[00:04:31] I had it up.
[00:04:33] Always, and Jake and I share a brain when it comes to FOMO.
[00:04:36] So when Jake starts hyping something up, I definitely got a little excited about it.
[00:04:41] So I bought it and I got to say the first three games that I fired up in that
[00:04:46] and even Jake was like, I don't know if you'll like it.
[00:04:49] Just to be honest, you may not like it but you may love it.
[00:04:54] So it's one of those like you'll either hate it or kind of things.
[00:04:57] You're really selling me on it.
[00:05:00] Well, hold on.
[00:05:01] Game for the game.
[00:05:02] We're getting a look at it.
[00:05:03] I can't like it but it could be game of the air.
[00:05:05] Yes.
[00:05:06] Which is your typical Jake discussion about these things.
[00:05:10] So I played like, hey, well, yeah, kind of has that feel.
[00:05:15] I love the graphics because it's retro inspired, heavily retro inspired.
[00:05:19] And I just some of the games like you start out, you're like, what in the hell am I playing?
[00:05:22] And then as I was saying and we'll talk about the game later, I'm on day three of playing this before I go to bed.
[00:05:31] And I stumbled upon a game that I was like, this seems kind of weak.
[00:05:35] And I played it for two and a half hours and was like, oh, I really liked this.
[00:05:38] This is actually really cool.
[00:05:40] It kind of speaks to me in my...
[00:05:42] No, it's ice-climber.
[00:05:44] No, because you hate every ice level.
[00:05:47] There's no fucking game in this game so far.
[00:05:49] There's been a few that have been like, all right, I'm spitting right off of this thing.
[00:05:52] But then there's 49 more to go.
[00:05:55] So it's not like, there's any lacking.
[00:05:57] They hit every chord that they can with RPGs, dungeon crawlers, all kinds of stuff.
[00:06:04] I have my first question.
[00:06:07] So it is 50 games in a list when you started.
[00:06:13] Yes.
[00:06:14] So I'm going to bring up the screen down to date.
[00:06:17] Well, the reason I ask is because I've gotten some more to do with it.
[00:06:22] I've gotten some little spoilers through MP and I know that there's some unlockables.
[00:06:27] That's all it is.
[00:06:30] Yeah, it's all 50 of them outright.
[00:06:33] Okay, so it's 50 from the beginning.
[00:06:35] Yeah, there's no unlockables.
[00:06:37] Well, that I know of, you can play the, you can play the first game or the 50th game.
[00:06:42] And anything in between.
[00:06:43] There's nothing you have to play.
[00:06:45] Anything that's there in the audience.
[00:06:47] You want to make a chaotic, you can make a random chronological.
[00:06:50] There's a fake chronological chronological chronological.
[00:06:53] Or that they're released in and that's the base state that it shows them to you in.
[00:06:58] I go with alphabetical so that I can like keep track of what was where, but I think there was another organizational option in there as well.
[00:07:07] I can't recall.
[00:07:08] Okay, you can do by like game type length genre.
[00:07:12] There's a few different options that kind of shuffle up.
[00:07:14] But you know what this is like. I'll tell you right now.
[00:07:16] When I was a kid, you guys might have been similar.
[00:07:18] You always had that one friend or maybe you had one.
[00:07:20] It was the multi-carts for the NES those 52 and ones are the 101s.
[00:07:25] And then we're playing those at a friends place.
[00:07:26] And you just flip it through the menu.
[00:07:28] All of the games are available to you.
[00:07:30] Some are good, some are bad, some are clearly pirated copies of other games.
[00:07:35] That's the most of my play to venture island.
[00:07:36] That's a milk, venture island, you know, all this kind of games.
[00:07:40] Super marable or six.
[00:07:41] And then you load it up and it's a venture island.
[00:07:42] That kind of nonsense.
[00:07:44] But it's all available to you at the beginning.
[00:07:45] And that's what this is.
[00:07:46] It's a compilation of 50 games from a made up system that all follow the same palette restrictions, color restrictions.
[00:07:54] Not as tight of a restriction in the music, but I believe they're aiming for the MSX computer style sound for everything,
[00:08:01] where there is music.
[00:08:02] So they kind of like had a collective style they're going for.
[00:08:05] There's a lot of overlapped in some of the story and the lore of some of the games.
[00:08:10] And we'll talk about later.
[00:08:12] And there's some shared graphic elements, but for the most part it's 50 very unique games.
[00:08:16] So we'll help in the hours if you put into this one just so I have it reference.
[00:08:20] A little over 12.
[00:08:23] Wow.
[00:08:23] So I'm bringing up the rear.
[00:08:26] Yeah.
[00:08:27] I'm going to be talking about this.
[00:08:29] You guys decided on this topic on Monday.
[00:08:32] I believe it was.
[00:08:34] Yeah.
[00:08:34] I'm Monday night.
[00:08:36] Charm.
[00:08:36] I'm like, all right.
[00:08:37] I'm a buy it and he bought it.
[00:08:39] And I was like, I'm all in on doing this episode.
[00:08:43] I've seen videos of this.
[00:08:44] It looks super cool.
[00:08:45] But I don't plan on buying it right now because I've got some other stuff I'm trying to save my money for at the moment.
[00:08:51] And so the next by the time I woke up the next on Tuesday morning,
[00:08:54] I had a gift copy on Steam sitting up my email.
[00:08:58] Yeah.
[00:08:59] That might have happened to me too.
[00:09:04] And I was like, all right.
[00:09:06] I'll jump in and I found a number of games.
[00:09:09] Did I had a lot of fun with?
[00:09:13] Yeah.
[00:09:13] This is, I mean, so this is 50 games.
[00:09:16] It's only 25 bucks.
[00:09:18] And then I'll tell you the reason why I bought it real quick.
[00:09:20] So Star is that this is the same week that plunky square a plucky square comes out or came out.
[00:09:26] And I was actually kind of hyped to pick that game up.
[00:09:29] But when it released, it was like $40 something dollars and their reviews are pretty bad.
[00:09:34] That was the game.
[00:09:35] I saw him playing with a plucky square.
[00:09:37] Yeah, yeah.
[00:09:39] Yeah.
[00:09:39] I've got a fancy critic.
[00:09:40] I was really hyped for it.
[00:09:41] But then it's like the reviews weren't so great.
[00:09:43] And $40 is, I don't mind paying for an indie game.
[00:09:46] I love supporting indie games.
[00:09:48] But if their views aren't that great and it's only like an eight to 10 hour game,
[00:09:51] 40 bucks is kind of that just $10 too high.
[00:09:55] I feel like indie games started 15.
[00:09:58] And they have to build something to get beyond 20.
[00:10:03] They have to have something really special to get beyond 20.
[00:10:06] Like, see if Star is being like $40.
[00:10:09] Perfectly makes sense.
[00:10:11] It's something you can predict about what that is.
[00:10:17] So, but this one being $25, I figure even if I don't like it.
[00:10:20] I mean, there's got to be at least one or two games in this compilation.
[00:10:23] I'll like for 25 bucks.
[00:10:24] So I figured it was worth it.
[00:10:25] Turns out I like most of them, but go figure.
[00:10:29] So, one thing actually is good to have you here at the start because you have a Mr.
[00:10:32] Like I do.
[00:10:33] And for anybody who is listening or watching, if you've tried playing retro games in the last 10 years,
[00:10:39] you more than likely grabbed a complete zip file or archive of every Nintendo game or every master system game or whatever.
[00:10:46] And just set it as screen full of ROMs in front of you and we're randomly picking up games.
[00:10:51] And it's like you give each game like maybe 30 seconds to sell you.
[00:10:54] And if you're like me and you're playing nuts and milk.
[00:10:58] You're like what the hell is this?
[00:10:59] And you kind of skip through the ROM library.
[00:11:01] Or even worse, some like skined Mario Brothers where it's all Nazi.
[00:11:07] Wow, right?
[00:11:08] Oh, the ROM Max.
[00:11:09] Yeah, there's a few of those.
[00:11:10] The ROM hacking has been wild for a while.
[00:11:13] Some messed up stuff.
[00:11:15] But just the idea that today in 2024 we have the ability to kind of go through an entire
[00:11:21] systems back catalog and cherry pick games.
[00:11:25] This feels like somebody's done that but they've taken taking only the bangers from it from the system.
[00:11:29] So how do we want to do this? You guys want to pick a favorite game.
[00:11:32] We'll just kind of talk about them because we can't talk with all 50.
[00:11:35] So what you're saying is there's no circus Charlie on here.
[00:11:40] Thankfully.
[00:11:42] So you know what? Okay, I'm going to tell you why I like circus Charlie.
[00:11:46] For the year that it came out.
[00:11:48] Do we have any as era? Yes, we do.
[00:11:51] You're going to give me circus Charlie for 30 seconds because you're not going to give me 30 minutes of circus early episode.
[00:11:58] I had to go somewhere else to talk about Superman NES.
[00:12:01] I'll have you know.
[00:12:02] So I'm going to talk with circus Charlie for 30 seconds.
[00:12:04] Okay.
[00:12:04] It was great because it was a early NES game.
[00:12:08] It had multiple screens and different kinds of gameplay on each screen, which was pretty rare for the year that it came out.
[00:12:15] And in this compilation there's many games that have different kinds of gameplay in its in one game.
[00:12:21] And it's mind-blowing to me because of these 50 games.
[00:12:25] Some are definitely longer than others.
[00:12:27] But even the short ones are still a few hours of gameplay in there, and that's like mind-blowing to me.
[00:12:32] Like there's just a lot of game here.
[00:12:33] So kind of bottom end would be comparable to a Donkey Kong.
[00:12:38] Yes.
[00:12:39] And like there's...
[00:12:40] I'm trying to give it a game on this list that is as short as Donkey Kong is, and I think everything here is longer.
[00:12:46] Not necessarily as complicated, but there's definitely longer games here.
[00:12:49] I think I've only been one game.
[00:12:52] And I didn't do very good at it because it was a sports game, but I finished it and then I got to start over and play it again.
[00:13:00] But that one was pretty easy to get through because it...
[00:13:04] I mean I had it's challenges, but you didn't really die playing it.
[00:13:07] So you did not have to start running or anything.
[00:13:10] And I'll talk about it.
[00:13:10] What game was that?
[00:13:11] Remember?
[00:13:12] Pin golf.
[00:13:12] That was pin golf.
[00:13:15] Oh, you did that one?
[00:13:15] I was terrible at that one.
[00:13:17] I liked that one.
[00:13:19] See the one that you like?
[00:13:19] First of all, you first graduated with it.
[00:13:21] You're golf area one that you like.
[00:13:23] Well, if I'm not good at that one but I was good at pin golf because it was more standard.
[00:13:28] Like all the other ones.
[00:13:30] Yeah.
[00:13:30] Well, first of all, let's mention pin golf.
[00:13:33] It's basically a 2D golf game that has some pinball elements to it.
[00:13:38] That's awesome.
[00:13:40] And so you choose the angle you want to swing it at and you bounce through the arena and you try to get in with par.
[00:13:46] So it's simple explanation.
[00:13:48] Right.
[00:13:49] Tough to figure out how the mechanics are going to work at least for me.
[00:13:52] Golf area.
[00:13:54] I nearly bounced off of.
[00:13:56] I will admit because the first few times I played it, I was like, I want to like this.
[00:14:02] But I don't have enough strokes to get anywhere.
[00:14:05] That was my problem.
[00:14:05] This and me off and I keep starting.
[00:14:07] Because it started with 20 strokes and zero direction.
[00:14:12] Which I mean, it's it's pretending to be a 1985 game.
[00:14:17] So that makes it.
[00:14:20] Oh, sorry.
[00:14:21] It has a very marble madness kind of feel to me in a sense.
[00:14:25] Yeah.
[00:14:25] Down you know the down play in the role.
[00:14:27] You think so.
[00:14:28] Somebody else said that to me too.
[00:14:30] Because it's got the it's got the flat rocks you got to go through and all that shit like it just I'd say.
[00:14:36] I could say it's there's a lot of games on here that have a lot of homage to other games that you don't think about.
[00:14:42] Yeah, you're like holy shit.
[00:14:44] This is.
[00:14:46] Cupid or something like it's something that is clearly like their version of what the games we went playing and this one.
[00:14:54] The another one that we'll talk about reminded us of bubble bubble.
[00:14:59] There's a lot that's in there's there's a master master blaster like clone in here that I played for a little bit that unfortunately wolf didn't like but.
[00:15:08] You know, it's it's there's a lot of cool clones of their spin on the game that I appreciate it.
[00:15:15] It's it's a lot of them feel like you know let's take one idea and rub some funk on it, you know, yeah, yeah at our at our spin to it or whatever.
[00:15:26] And so sometimes that is mash up another one or two games into it to come up with something unique and sometimes it's just like a slightly different take on it and so.
[00:15:38] It's virtually the same game but a couple of the mechanics are tweaked just enough to words and different experience even though it's still kicking that nostalgia wheel in the back of your brain.
[00:15:49] Right.
[00:15:50] Exactly, so to start to get back to go for a first second, I'm going to take the video down because I'm terrible at this one and I bounced on the top of this window.
[00:15:57] Really really hard.
[00:15:58] I know wolf you said there's unlockable strokes so that you can play longer because the thing with this game and a lot of the game is compilation they are pretty hard.
[00:16:07] They're like any as hard and spire right to decrease some are easier than others but this one particularly.
[00:16:13] There's dungeons or something I know there's caves I made as far as the cave are there.
[00:16:22] There yeah, I guess you could say that some of them are dungeons there was one that felt particularly like a dungeon to me.
[00:16:30] Most of it just felt like caves and then there's actually believe it or not there's a final boss.
[00:16:39] That's interesting.
[00:16:40] And so at the end of the game I had 71 strokes available to them.
[00:16:46] Wow damn okay.
[00:16:49] When you find there's there's little golf clubs that you can find in the caves and around the world and each of those gives you an additional three strokes.
[00:16:59] And then there's checkpoints hidden throughout the world that you can find in the caves and so that will now be your new spawn point and one of you hit those checkpoints it resets your stroke counter to max.
[00:17:10] So it takes a little work to get the hang of moving around and finding where you need to go.
[00:17:18] The more strokes you have the less likely you are to run out you also can find like hidden birds so like sometimes you'll go through the bushes and hit a birdie and that gives you five extra strokes it recovers five hit points basically.
[00:17:32] There's eagles hanging around if you hit an eagle you get 10 extra strokes.
[00:17:38] So I'm hearing that this is an RPG like American trucks simulator.
[00:17:43] Yes, but you're a golf ball.
[00:17:44] This actually very much is like a golf RPG and as you're going through the game and this is a.
[00:17:53] As spoiler is I'm gonna get with this but it's a game doesn't really have a story but you see repeatedly throughout the game when you run into NPCs and stuff because there are other golf balls around the world that you can bump into.
[00:18:05] And they have something to say and you'll see like everyone's in a while they refer to you as a golf.
[00:18:12] G period, I hope period, L period F period.
[00:18:15] Okay.
[00:18:16] And late game you discover that that stands for guardians of living guardians of life in fairway so the world you're playing in is called fairway.
[00:18:27] Jesus.
[00:18:28] Okay.
[00:18:29] I don't know the scat on any ass as an ascath.
[00:18:32] There's always worse acronyms.
[00:18:34] I'm kind of wanting to know.
[00:18:36] You actually get abilities to.
[00:18:39] Break through blocks.
[00:18:42] Jump like actually go through sand instead of just having to like chip it out and then you can even jump while you're rolling on sand when you get that same ability.
[00:18:54] Okay.
[00:18:55] There was another one I can't recall what it was and then there's one more that lets you roll on water so as long as you don't fall in the water you won't sink in splash in if you roll onto the water you'll be able to float and stay there and continue on.
[00:19:10] So you get abilities it's sort of like a I guess it's like Zelda meets golf right because you're getting new abilities and traversing the world and sort of in as actually.
[00:19:22] golf game can get right.
[00:19:25] Golf golf golf.
[00:19:26] Yeah.
[00:19:28] Yeah.
[00:19:30] So I mean the only game I can think of that came comes close to this as like an inspiration maybe was pinball quest for the NES if you guys ever played that one where.
[00:19:39] It's an RPG but it's a pinball machine in the series of stages where you you're bat around the ball hero that's the closest I can think of as trying to describe this but golf.
[00:19:49] Since our do you is there anything that you've played on PC that comes close to something like this.
[00:19:55] I'm trying to get something else and another different system that comes close.
[00:19:59] I would usually and I don't want to step on sinister here but usually like the idea of a golf RPG is more like what golf story that released some seven years ago.
[00:20:12] Mario Rp or Mario golf for GBA that sort of thing.
[00:20:16] I'm trying to remember there was an in-game a few years ago where basically it was an RPG and you started out and it was basically like 8 bit and you would you would get as you progress.
[00:20:31] That's the one it kind of feels a little evo landing to me.
[00:20:35] You know because I mean it's instead of like increasing the bit like the you know 16 bit 32 bit whatever it feels like you I mean you progress like an RPG.
[00:20:44] It sounds like yeah and you find so there's there's upgrades to traverse the world you also have to find the four pieces of the holy tea.
[00:20:55] To be able to get to where the final boss is.
[00:20:59] Only two is my high school nickname.
[00:21:01] Some of the PC golf balls that you find when you find them there'll be like oh okay now come with you so they disappear from their spot.
[00:21:10] And those are useful for the final boss because during the final boss you start running low on strokes real quick because this boss fucking sucks.
[00:21:21] And every once in a while when you're low one of them will pop up and be like hey you I'm here to help you it's not much but here's you know five strokes or here's 15 strokes and so I went through like all of those guys that I found.
[00:21:35] But does anybody want to guess what the final boss is.
[00:21:43] No I have no idea.
[00:21:45] Think of one or cad you're on a giant golf course what what sucks golf courses water track.
[00:21:56] Go for it's a go for it's a go for but.
[00:22:00] Okay we good.
[00:22:02] That's pretty good.
[00:22:05] So how does this compare to Lee Corveo's putting challenge.
[00:22:12] I beat this one.
[00:22:15] How long this take one you to do then because it seems like a media game how long was this one was probably a good four to five hours.
[00:22:24] So that's like the I think the theme for a lot of these games is when I first heard about this I'm like okay 50 games probably many games small bite size things like like balloon fight or jiuester something.
[00:22:35] But you did this you just described for last time is golf area in it's four to five hours like that is a game game that could have been a game release for two bucks.
[00:22:43] Yeah, right the same to warrior where no yes exactly no that's pretty awesome.
[00:22:50] I'm wondering if they tell you a lot of people.
[00:22:53] They do tell you how it's it's my most played game so it took me three and a half hours.
[00:22:58] They actually you can see how long you spent playing a game which is pretty cool I didn't know that.
[00:23:04] So for each game in the compilation when you hit the X button it comes up with a short description a fake fake description right like the one I played barbuda.
[00:23:13] It's like released in 1987 is the first game for the LX system blah blah blah blah like it's like a fake timeline for these games but then the next week is you 82 okay is very early.
[00:23:24] Buddha was trash.
[00:23:27] Well, okay we'll get there but the next talk gives you like your your stats to play time sometimes how many deaths or how many things have unlocked that kind of thing.
[00:23:36] And then there's one that tells you the completion goal and whenever you complete a game in a game in the compilation it turns gold the cartridge turns gold.
[00:23:43] But then after you've beaten it you get a cherry challenge and tells you the cherry challenge is did you get that one for golf area do you know what it is?
[00:23:49] I didn't know that was a thing.
[00:23:51] Hold on I'm checking to see what this is.
[00:23:53] I have a question that just popped up while he's looking that up.
[00:23:59] Are these literally bite size games or are there ways to save your progress and go back?
[00:24:05] So it depends in the game some games do have save progress.
[00:24:08] There's a full on JRPG in this compilation called Grimstone.
[00:24:12] It's I don't know if we'll talk about it much tonight because I've only played a little bit of it but it's a western JRPG and that it takes place in the old west.
[00:24:19] Literally, literally a Western RPG it's 15 hours long and that has saving.
[00:24:25] There's a couple of ones to do have saving but then there's also a lot of like arcade ones where there's no saving.
[00:24:30] There's no continues you got like maybe two lives and that's it.
[00:24:34] So some of them are quite difficult but then some are more forgiving.
[00:24:38] Okay so it looks like the cherry challenge is win with 100% completion and I was only at 89 I think.
[00:24:47] Tisk, Tisk.
[00:24:50] But yeah.
[00:24:51] And also there's I just noticed while we were at the beginning of this episode there's also a garden.
[00:24:58] You didn't see that yet?
[00:25:00] No, what the hell is this garden because I think under the garden that it says to give a house gift I guess.
[00:25:09] I've obtained the blockbuster and then it has a little check marks saying I did a thing which I don't know what that means but.
[00:25:19] That's interesting.
[00:25:21] I also like that if when you go into the details of the history of it, it tells you the month and year it came out.
[00:25:27] I haven't even seen it again. This is news. This is an anime.
[00:25:30] You didn't see in the garden either okay so for when you load the game up for the first time.
[00:25:34] So here's when you first load the game up, it's good to explain the experience. You have a screen of 50 cartridges available to you they're all dark.
[00:25:40] They're all covered in dust which I like and then there's a garden and then the garden is basically a bare bones house with with a little guy, nothing in it.
[00:25:48] Saffling of a tree. It's not full to grow nothing.
[00:25:52] As you play the games when you first play at the game for the first time it blows the dust off it and it's the game up and then when you beat it it turns gold and when you get the cherry challenge it turns red.
[00:26:01] And yes, there's also a hidden garden goal and every single cartridge.
[00:26:06] And when you get that goal it adds something to the house in the garden. I don't know what that does.
[00:26:11] I don't know if something happens when you get all 50 games beat 50 gifts.
[00:26:15] I'm assuming something happens because there are secrets in this game which I won't talk about right now.
[00:26:19] But it's a neat little 10-a-gotshi style garden in this guy who will walk around your house and use the objects like once you get the bed.
[00:26:26] He sleeps in it. There's a lamp or TV. He uses it kind of stuff like that. It's kind of cute, but it makes me wonder if it unlocks something across the later.
[00:26:36] Kind of yeah.
[00:26:38] That's what you mean.
[00:26:39] I've made one cherry challenge so far and that was for Barbuda. Barbuda is like a, I don't know, explain it. Like, for anybody who's played.
[00:26:51] Oh, wait, wait, I've heard Barbuda sucks.
[00:26:54] No, from a good source.
[00:26:56] No, it does.
[00:26:57] No, it doesn't. No, it doesn't.
[00:27:00] No, it doesn't.
[00:27:00] Do you think I would get a game that sucks? A game that, yes.
[00:27:06] Sarah, just Charlie.
[00:27:07] The game that started at all, developed secretly on how many times,
[00:27:12] life either are fired or almost got Peter Thorst and fired?
[00:27:15] No, I don't know. It doesn't suck.
[00:27:17] But this is what it looks like. There's the one thing I love about this game.
[00:27:19] So because in the fake history here, it takes place 1982.
[00:27:23] So there's no music.
[00:27:26] And I died in the first two seconds.
[00:27:27] Yeah, I want to go to the top of those watching the,
[00:27:30] The video.
[00:27:31] Because you stepped on the trap, idiot.
[00:27:34] It's so slow the movement and it's just like when I first tried this game,
[00:27:38] I'm like this is trash.
[00:27:40] And I'm not saying the movement is good guys.
[00:27:43] It's not.
[00:27:43] He's looking at this game.
[00:27:45] You know what this reminds me of?
[00:27:46] This reminds me of monosumas revenge.
[00:27:50] Yes, that's a good one.
[00:27:52] And in light that game, the more you play it,
[00:27:55] shit, I died.
[00:27:56] The more you play it,
[00:27:56] the more you explore things,
[00:27:57] you kind of learn the layout of the levels and you eventually through many,
[00:28:00] many attempts learn the map of the game.
[00:28:03] So what is monosumas revenge?
[00:28:06] It feels very similar to that.
[00:28:08] And this is also though,
[00:28:10] I'm not going to say it's a Metroidvania,
[00:28:12] but there are items you can collect that makes things easier.
[00:28:15] For example, there's acid drips that will obviously kill you.
[00:28:20] And that bad's going to kill me.
[00:28:22] There's acid drips.
[00:28:23] If you find the umbrella, the acid drips no longer hurt you.
[00:28:27] There is a pin.
[00:28:28] If you equip the pin,
[00:28:30] then you can break the bubble blocks.
[00:28:32] There is candy with something.
[00:28:34] There's a wizard rod you can unlock.
[00:28:36] All that kind of stuff.
[00:28:37] But it's all like in a,
[00:28:40] It's just like,
[00:28:41] It's like,
[00:28:41] Yes, it's good.
[00:28:43] It's trash.
[00:28:43] But it grows on you.
[00:28:45] Does that make sense?
[00:28:47] I love the game way like monosumas revenge.
[00:28:50] I adore that game,
[00:28:52] but it's trash and I'm trash at it.
[00:28:55] Yeah, but this is very much like that,
[00:28:58] but at the very least,
[00:28:58] I know that,
[00:29:00] maybe because I beat it,
[00:29:01] I like it.
[00:29:01] Is that a thing?
[00:29:03] No, right.
[00:29:04] Beat a lot of games I don't like.
[00:29:05] I mean,
[00:29:07] winning a day or beating a game does,
[00:29:10] Does carry some weight.
[00:29:12] Yeah, I think that definitely helps.
[00:29:14] But it's,
[00:29:15] It was neat and that when I was exploring the map,
[00:29:18] I had the urge to actually
[00:29:20] Break a graph paper.
[00:29:21] I almost did that.
[00:29:22] I kind of wish I did.
[00:29:23] It's not,
[00:29:24] It's not a large map.
[00:29:25] It's maybe,
[00:29:26] I want to say 20 squares.
[00:29:27] It may be a little bit more.
[00:29:29] But no,
[00:29:30] It's better than that.
[00:29:31] It's like 10 by 10.
[00:29:32] Is it okay?
[00:29:33] But it doesn't feel like,
[00:29:35] It doesn't feel like Metroids map,
[00:29:36] for example.
[00:29:37] No, it's not that big.
[00:29:39] It shows.
[00:29:41] It shows a grid at the bottom left.
[00:29:44] All I was doing is a little map.
[00:29:46] You can always go beat Metroids in a couple hours if you know the map.
[00:29:50] So that's not a good example.
[00:29:51] That's true.
[00:29:52] That's true too.
[00:29:53] Okay.
[00:29:53] I went through three game over on this game.
[00:29:56] Trying to do anything.
[00:29:58] Yep.
[00:29:59] I got a couple of treasure chests that didn't,
[00:30:02] that seemingly just gave me nothing.
[00:30:04] I didn't see any extra items happen.
[00:30:06] I got no extra eggs.
[00:30:08] Nothing.
[00:30:09] I was like,
[00:30:10] Okay. So this treasure chest didn't do shit.
[00:30:12] That treasure chest didn't do shit.
[00:30:13] This other treasure chest.
[00:30:15] Oh, it didn't do anything either.
[00:30:16] Oh, big surprise.
[00:30:17] Oh, look.
[00:30:18] Another fucking empty chest swing.
[00:30:19] No, they gave you money.
[00:30:22] You got money from those chests.
[00:30:23] There's no empty chest.
[00:30:24] Oh, where did I spend it?
[00:30:27] Oh, you okay?
[00:30:28] At the title.
[00:30:29] Is that tools you?
[00:30:33] Yeah.
[00:30:34] If you jump on the pressure plate at the block doesn't fall on you and it's fine.
[00:30:38] You get used to it.
[00:30:39] You get fine.
[00:30:39] There's a vendor.
[00:30:40] There's actually a few stores in the game and a little jelly bin jelly bean men.
[00:30:44] And you can buy items.
[00:30:45] The trick though I found out is you can go to the one and you can spend 100 bucks or 100
[00:30:49] Gold coins and buy an umbrella.
[00:30:50] You can buy a pen.
[00:30:52] You can spend 25 by trash, which I hope does something, but I don't know.
[00:30:56] But you can also find every single item that are in stores hidden on the map somewhere.
[00:31:01] And that's the fun of the game.
[00:31:04] There's multiple ways to finish it.
[00:31:05] You don't need every item.
[00:31:07] You only really need like two items and I don't want to spoil it.
[00:31:10] But if you want to like explore everything, get all the various items you can but you don't
[00:31:14] You only need two.
[00:31:16] And the idea with the money though is at the end of the game near the end of and before the boss hits
[00:31:21] You can spend the coins to gain extra lives.
[00:31:24] And that's the cherry challenge for that game is if you beat the game with all your lives full
[00:31:28] You get the cherry for it.
[00:31:30] And it's tricky because either you have to do a death list which is I think is impossible or you do it
[00:31:35] with a few deaths and you buy back your lives at the end of the game.
[00:31:37] And I thought that was kind of interesting.
[00:31:39] So remind me did you say that the cherry challenge does a thing?
[00:31:45] Well, it turns the cart red.
[00:31:47] And you get a steam chief in for it.
[00:31:50] So there's so there's also like.
[00:31:55] I'm not going to spoil it, but in UFO 50 there's a terminal screen.
[00:32:00] It kind of reminds me of a game shark or if you're used to playing with the emulators
[00:32:04] in the ROM hacking like a cheat code finding there's that screen of gibberish, the memory bank of gibberish.
[00:32:11] You can pull that terminal screen up anytime you want and you should at various points of the game where they're
[00:32:17] on the title screen in a game on the death screen credits because occasionally secret codes will pop up in that box.
[00:32:25] And I found it in that box.
[00:32:28] And I'm not going to tell you what it is.
[00:32:30] But that and maybe I'll spoil like bring a little barely into the story.
[00:32:34] I don't want to give it away because the sensor hasn't played it, but I'll talk about the end of the episode.
[00:32:37] And I have a no-one in the code.
[00:32:40] And it does and those those codes are hidden everywhere.
[00:32:43] Like when you be to game guys you have to watch the credits because some of the credits will have those two word codes.
[00:32:50] And they do things in this game summer cheats, some other stuff.
[00:32:54] It's pretty interesting.
[00:32:55] So I got my first code in Barbuda and I thought that was wild.
[00:32:58] I was just like I just beat it or I was close to beating it and I just pause for a second look at the thermal and just see and I saw code sitting right there and like what does this do.
[00:33:07] And I remember what it did. It took you away from the game so I had to start over.
[00:33:10] Well okay.
[00:33:12] But which was just still cool.
[00:33:13] But anyway yeah.
[00:33:15] Oh and that's pointy anything.
[00:33:16] Don't worry about that wasn't a sport.
[00:33:18] That wasn't a sport.
[00:33:19] That wasn't a sport.
[00:33:20] What the codes do.
[00:33:21] I hear you use the code.
[00:33:22] By him using the code to kick him out of the game, that's all he said.
[00:33:25] Yeah.
[00:33:25] And it was neat what it did.
[00:33:29] But I had to go back and start our boot over because Barbuda's blue is games that doesn't have a a safe system fortunately but again once you've you've died and played through enough times you find the root that works and there's multiple roots and there's a lot of hidden rooms and hence secrets
[00:33:41] It's a really it's a really interesting game.
[00:33:44] I got to admit like watching it and hearing you talk about it, it feels very monosumers revenge to me so it's almost that's a selling point for me.
[00:33:53] There's a lot there's a lot of that in this we are play something and you're like holy shit this reminds me of metal storm holy shit this reminds me of that like there's so many things that you'll be like I fucking play this like when I played the dungeon crawler.
[00:34:09] Val brand I believe it's called a valve ball brain.
[00:34:12] I think it's Val.
[00:34:14] It's it's a first person dungeon crawler which I'm not a super big fan of I'm not huge enough, but I know you you like those types of games in a star.
[00:34:21] Where you're walking and you got a turn and then you'll see something off in the dust and.
[00:34:26] And it's like an it's like an acrobat through something a cowl.
[00:34:31] And when you when you get to wherever the attack is it turns into a hack and slash like you're still there but your character can move left and right and you attack you actually press the button and you'll slash your sword.
[00:34:42] So you can attack things while they're attacking you and dodging and stuff so it adds like an extra level of action to it.
[00:34:50] And I was like this is fucking cool I like this and you you're looking for keys you get attacked by mimics when you think their treasure chests I mean there's like some really cool shit in this game.
[00:35:00] There's a lot to it it's difficult there is stamina so of course I am I'm feeling very solsy it's not anything related to soulsborne but the fact that you have to watch your stamina.
[00:35:10] And watch this stuff is really cool the magic system in there is actually you have to do designs like one of the one of the controllers you have to paint.
[00:35:20] Something and it does a magic spell but you don't know what it is until you cast it I mean there's some there's some really fucking cool shit in this game and I really enjoy again it's the same kind of like retro style artwork but it smooth it's got that smoothness to it when the character moves around.
[00:35:37] I think I got it's like the second level of this particular game I'm sure it's pretty lengthy.
[00:35:44] Is it a dungeon crawler but it is fun this one I really and you were the first person I thought of when I started playing this like I think you'd really get into this.
[00:35:54] This looks legit yeah this this is dope this is really cool.
[00:35:58] The combat reminds me of cross swords in the Neo Geo or the arcades for those who play that where you have behind them van view and it's very actually combat like chart said there's a way to block it.
[00:36:07] There you go and yeah the spell system I haven't gotten a spells yet in it so I haven't seen what they look like but I love the idea of of the drawing of spells to cast things I think it's great red.
[00:36:17] Okay this looks legit there's secret.
[00:36:19] Yeah this is cool.
[00:36:21] I like this one.
[00:36:22] I had to try it so given it a go right now.
[00:36:26] Yeah this when I played this one last night this was one of the other ones that I found myself that I should have been sleeping instead playing this on my steam deck at 945 at night going.
[00:36:35] And I have to call out that I love that like the color the color palette especially in that game is like original Nintendo where it's like a lot of brown and red right like it's all the games are very similar in that color palette design.
[00:36:52] Like yeah it's very limited color palette you see a lot of either like black backgrounds with limited color palette or blue background or you know.
[00:37:03] It's it does feel very like you should orange.
[00:37:08] Yeah yeah even.
[00:37:09] Yeah.
[00:37:10] So proud of yourself is got a similar tone like some of the games that are in their fiction that are earlier like Barbuda like the animation isn't is not smooth on purpose right like Barbuda has no music like really games may not have had like like modern zoom as revenge I think had like an opening tune and that's it.
[00:37:28] Similar feel there and then later games as you get further in the timeline some of the later games have saving they have wild graphics it's still same palette like late and he's games had the same palette but they look a lot better there's a lot more special effects.
[00:37:41] Yeah sisterly interesting to do it brings up a point are their mimics in that game that can tongue punch your fart box.
[00:37:47] There are mimics.
[00:37:48] I know.
[00:37:51] It's all very true of this is all.
[00:37:53] I also like that the little things that you were fighting well not gelatinous cubes were very gelatinous cube is because.
[00:38:05] Yeah, gelatinous cube right there.
[00:38:06] Yeah, please don't sue us cubes.
[00:38:10] Yeah, I've already but they definitely they definitely take their inspiration from from from D&D it's.
[00:38:16] It's a neat hook the idea of like a first person dungeon crawler that actually has action in combat right because I think a lot of those first person games were meant you base combat or you had a party you're the trying manage this one is very much just one hero which is interesting.
[00:38:29] And that's like that's the start all these games all 50 games have a pretty unique hook to them.
[00:38:35] That's that works for the well.
[00:38:36] I do feel like I've seen a game that sort of plays like that from the sort of first person RPG where you control someone moving around but.
[00:38:48] I feel like it was in our arcade game and so less RPG ish.
[00:38:52] Is that cross swords.
[00:38:55] Let's.
[00:38:55] Yeah.
[00:38:58] It's probably it's probably I'm willing to bet it's cross swords which I is one of my favorite arcade games one of the reasons is one of the.
[00:39:04] I got the.
[00:39:05] I got the Mr is because of the Neo Geo and that game specifically I loved cross swords.
[00:39:09] All right well I'm gonna ask another I'm going to ask another question here.
[00:39:16] What I mean this is this kind of leads back into kind of the the the the structure of the episode.
[00:39:22] What are your favorite games.
[00:39:25] I sounds like charred really liked the RPG we just talked about.
[00:39:28] Yeah, Val brand.
[00:39:29] Val brands up there.
[00:39:30] Val brings is good.
[00:39:31] Val brings.
[00:39:32] Thank you.
[00:39:32] I'm going to ask another question.
[00:39:34] I'm going to ask another question.
[00:39:35] What are you going to ask another question?
[00:39:35] Do you want me just to name my other two that I like in here?
[00:39:39] Let's start with your pick one and then we'll.
[00:39:41] Okay.
[00:39:41] What up when you talk about it.
[00:39:42] Well we talked about Val.
[00:39:43] So that's definitely one on there.
[00:39:45] Want me to pick another one I guess.
[00:39:48] Yeah, you go for it.
[00:39:48] I just picked.
[00:39:49] Yeah let's do round.
[00:39:50] Let's do round.
[00:39:51] Let's go with kick club.
[00:39:54] Kick club.
[00:39:54] Okay.
[00:39:55] I assume we're talking.
[00:39:57] I assume we're talking your.
[00:39:58] You assume in directly.
[00:40:00] You assume correctly.
[00:40:01] This game is cool.
[00:40:03] Yeah, that's what we're not in.
[00:40:04] It's all the original of Jake and off the disc on this one.
[00:40:08] Jake if you haven't touched us when you.
[00:40:11] I might have played all of it.
[00:40:12] Oh no, it's great.
[00:40:14] No.
[00:40:14] I thought I thought it was great out.
[00:40:16] Yeah, I see it.
[00:40:17] You have a play this one.
[00:40:19] No.
[00:40:20] No.
[00:40:20] There's a lot of it.
[00:40:21] Let me see.
[00:40:23] It blows it off and now it's good.
[00:40:25] Right.
[00:40:25] It's great.
[00:40:27] I got to like stage 45 yesterday.
[00:40:30] Okay.
[00:40:30] You'll see.
[00:40:34] It's soccer.
[00:40:35] It's soccer.
[00:40:37] But wait.
[00:40:38] But wait.
[00:40:39] It's not just soccer.
[00:40:40] It's bubble bubble.
[00:40:41] It's bubble bubble.
[00:40:43] It's bubble bubble.
[00:40:43] It's legit bubble bubble.
[00:40:45] It's so cool.
[00:40:46] It's really, it's really cool.
[00:40:47] Instead of blowing instead of blowing the bubbles you're kicking.
[00:40:50] How are you kicking it up like that?
[00:40:52] I probably said that.
[00:40:54] I probably said that.
[00:40:54] Oh.
[00:40:55] It even travels.
[00:40:57] And then you can do the beach.
[00:40:58] Oh my God.
[00:40:59] The beaches are left to right in this instead of up down the bubble.
[00:41:02] I'm going to talk about it.
[00:41:04] You had a soccer ball and transport you to the next area.
[00:41:07] You used a soccer ball to take the pool.
[00:41:09] And you can fall through the floor to get up high.
[00:41:11] It is exactly like bubble bubble.
[00:41:14] And it's really, really cool.
[00:41:16] You got to use it.
[00:41:17] You got to be very floaty character.
[00:41:20] But on the animals.
[00:41:21] It is just how they turn into food.
[00:41:23] Just like a bubble bubble.
[00:41:24] It's like a bubble bubble.
[00:41:25] Yeah.
[00:41:26] And I imagine you don't have to go run the fucking earth.
[00:41:29] Or else they come back, it looks like.
[00:41:31] Yeah.
[00:41:32] They would come back.
[00:41:35] Yeah.
[00:41:35] You'd have to touch me.
[00:41:36] I had to touch him as well.
[00:41:37] But I would imagine in two player mode you're still both sharing the one soccer ball.
[00:41:42] But you get to kick it back and forth so that you've got to fly around instead of just trying to get the right shot.
[00:41:50] Yeah.
[00:41:50] This one's great.
[00:41:51] I'm loving this one.
[00:41:51] This is a cool game.
[00:41:53] This, yeah.
[00:41:54] When I saw this, it was like, oh my goodness.
[00:41:58] Yeah.
[00:41:59] I mean, yeah.
[00:42:00] What if I said you have a sense?
[00:42:01] Because how many does all of them?
[00:42:02] All it needs is all right.
[00:42:04] You've got to eat the food.
[00:42:06] All it needs is the alphabetical characters.
[00:42:09] Yeah.
[00:42:12] Yeah.
[00:42:13] But there's such like, look at you.
[00:42:15] I'm so proud of you.
[00:42:17] I'm a gamer.
[00:42:18] I just hit the food.
[00:42:19] I just hit the food.
[00:42:20] I just hit the food.
[00:42:20] I'm like, I'm on the screen.
[00:42:21] I'm on the screen.
[00:42:22] Every 20 stages, there's a boss.
[00:42:26] There's a, there's bosses.
[00:42:28] I think it was 20.
[00:42:29] It might have been 10.
[00:42:30] So I either got to 25 or 45.
[00:42:32] I don't know.
[00:42:33] Because the worlds are long.
[00:42:35] Kick clubs go.
[00:42:38] But yeah, kick them is really neat.
[00:42:39] I had a lot of fun with that one.
[00:42:41] That's awesome.
[00:42:43] Okay.
[00:42:44] Jake, what's one of your favorites that we haven't talked about?
[00:42:48] Gosh.
[00:42:48] I do like a lot of these games.
[00:42:50] You know, I want to talk about Mooncat for a minute.
[00:42:53] Um, yeah.
[00:42:53] Please explain this.
[00:42:55] This game makes no fucking sense.
[00:42:58] It doesn't.
[00:42:59] But it's, it's, it's a kind of like it.
[00:43:01] So first off the one thing and I don't even know,
[00:43:03] first off, I don't know what the hell you are.
[00:43:04] You're like a little pickle or penis with legs.
[00:43:08] Or like a jellyfish.
[00:43:10] I don't know.
[00:43:10] It's very tasty.
[00:43:12] It would, with legs.
[00:43:13] It's a, listen.
[00:43:14] It's an eggplant.
[00:43:15] Well, okay.
[00:43:16] You think so?
[00:43:16] You see him, you see him moving.
[00:43:19] What you're not getting is the control scheme.
[00:43:22] Yeah.
[00:43:22] Is that you think your right?
[00:43:24] Is that your control scheme?
[00:43:25] It's when he moves.
[00:43:27] He's hitting any button on the D-pad.
[00:43:30] Any direction.
[00:43:31] Doesn't matter.
[00:43:31] Move your left.
[00:43:32] Okay.
[00:43:33] Any button on the right side.
[00:43:35] So, you know, the equivalent to airB.
[00:43:37] Okay.
[00:43:38] Right.
[00:43:39] Yeah.
[00:43:39] So if this is the default.
[00:43:41] If while moving.
[00:43:42] Yeah.
[00:43:42] If while moving one direction.
[00:43:45] You hit a button to go the other direction while still going.
[00:43:48] Yeah, jump.
[00:43:50] And then while you're in the air if you hit the other direction.
[00:43:53] Then you're going again.
[00:43:54] Yeah.
[00:43:55] You're a freaking embryo.
[00:43:57] You're an embryo.
[00:43:59] It's weird.
[00:44:00] It's very weird.
[00:44:03] Now you're red embryo.
[00:44:04] That's faster.
[00:44:05] I don't, I don't get it.
[00:44:07] Okay.
[00:44:08] But some of the weird control system.
[00:44:10] It kind of grows on you when you start getting good at it.
[00:44:12] You can dash.
[00:44:13] You can slide.
[00:44:15] There's like dash.
[00:44:16] Like dash.
[00:44:16] You bounce on different lines.
[00:44:17] I didn't do that.
[00:44:18] You can double tap.
[00:44:21] I trust.
[00:44:21] While it's game.
[00:44:23] Well, you didn't do it.
[00:44:24] You did it wrong.
[00:44:26] Let me see if I can find this out.
[00:44:28] But there's also a hidden stuff too.
[00:44:29] Let me see if I can find it over here.
[00:44:30] I like the whip.
[00:44:31] It's a lip for good.
[00:44:32] Pop that thing in the mouth.
[00:44:34] Yeah.
[00:44:37] I got bounce off here.
[00:44:40] There's a warp anyway.
[00:44:41] There's warps in this game.
[00:44:43] Different house sets.
[00:44:44] Very, very variety of enemies.
[00:44:47] There's kind of like bosses.
[00:44:49] As far as what you're like.
[00:44:50] This, anybody who loves to actually have a little bit of them.
[00:44:55] Just, just set.
[00:44:56] You don't like this one at all?
[00:44:57] Just the controls are just that as weird.
[00:44:59] Why doesn't have to be so fucking, as, as Wolf would say, why is that to be so fucking
[00:45:03] obtuse?
[00:45:04] Just fucking put the controls on the goddamn cross and let me run and back.
[00:45:08] And let me figure out the difficulty with that.
[00:45:11] Don't, don't make it weird for weird sake.
[00:45:15] Make it difficult in the game.
[00:45:17] But don't we know where?
[00:45:17] We don't think of this train.
[00:45:18] Like, at least despite its weird controls game and just what the fuckery that the game
[00:45:24] is constantly throwing at you, it's good.
[00:45:28] Like, it's, it's, it's, I want to point out that
[00:45:32] Jake is a joy of playing.
[00:45:34] Jake is gold card at it.
[00:45:36] He beat it.
[00:45:37] Yeah.
[00:45:37] Yeah.
[00:45:39] It's because you're a mutated toe with feet doesn't mean that it's entertainment.
[00:45:43] I don't, I don't get it.
[00:45:44] Please join Presby's only feed account and see more toe action with feet.
[00:45:49] No, no, we're going to call it the moon cat.
[00:45:52] It's so the moon cat.
[00:45:53] It's so weird.
[00:45:54] My thing with feet and this one is I want to know why you're called the moon cat.
[00:45:57] I want them to explain some things.
[00:46:00] Why am I eggplant with feet running across these levels?
[00:46:02] Why are the warps to Kenny Cotton Pink called land?
[00:46:05] Why are there lips with shooting things at you?
[00:46:08] The amount of enemies is really bizarre.
[00:46:10] But you get to the end of it and I won't, you get no answers basically.
[00:46:15] There's more to it.
[00:46:16] Oh, there is multiple, there's other endings to it.
[00:46:19] I think it's more that there's like if you 100% this one, you get something you need
[00:46:24] get the ending.
[00:46:25] I believe is what it is.
[00:46:26] Jake, I, I want to make sure.
[00:46:28] I have all the answers.
[00:46:29] I have all the answers Jake.
[00:46:32] The developers when they decided to make this, they looked at each other and they went,
[00:46:36] you want to get high?
[00:46:39] Yeah, that's definitely a fact.
[00:46:41] It's too difficult.
[00:46:44] The unique, unique controls, I first glance, they feel really weird in a place.
[00:46:49] But it just, it's a, again, it's a hook, right?
[00:46:52] It's trying to look at video games, retro games, and how come everybody use a
[00:47:01] game that kind of do similar weird stuff, right?
[00:47:03] But this is the one where they look at buttons.
[00:47:05] You have D-pad.
[00:47:06] There's some pinball games on the NES that did that were, you know, D-pad was the left
[00:47:10] lip or buttons with a right flipper, that kind of thing.
[00:47:12] I feel like there's some inspiration there.
[00:47:14] But they do so much control wise.
[00:47:16] This is the most diverse move set I think of all the games on this cart or this
[00:47:20] compilation that you have dash slide, double jump or sorry.
[00:47:25] Mouse jump, yeah, it's slam.
[00:47:26] It's slam.
[00:47:27] Like, there's a lot of movement and you're only using two buttons.
[00:47:30] So it's the limited control scheme used in pretty unique ways.
[00:47:33] And I think that's pretty, pretty interesting.
[00:47:35] Again, it's also weird and I wish they explained stuff.
[00:47:38] So I'm actually going to go back to it.
[00:47:39] I want to get, I want to get the cherry on this one and figure what that is.
[00:47:42] I know what the goal is.
[00:47:43] I won't say it but I want to go back to this one.
[00:47:45] I spent a couple hours.
[00:47:46] I think on this one, it was interesting.
[00:47:48] So this is probably one of my favorites on the cart.
[00:47:50] It's hard for me to pick a favorite.
[00:47:51] To pair a phrase, to paraphrase, to paraphrase South Park.
[00:47:57] Mooncat, you're the worst character ever.
[00:47:59] No.
[00:48:00] I know.
[00:48:02] You know what's in the description that the game gives you for Mooncat.
[00:48:05] It says it was conceived as a spiritual sequel to Barbuda.
[00:48:10] And I like Marbuda, yeah?
[00:48:12] That's true.
[00:48:12] And I hated Barbuda but I like Mooncat.
[00:48:17] I didn't give it enough of a rune to give it an honest.
[00:48:20] But, also, it seems like I found something that's like a clue for one of the secrets.
[00:48:26] So not in the terminal for the code, but in the kick club history, it says a versus
[00:48:32] mode was started, but not finished before the game's release date.
[00:48:37] So it sounds like you can probably find a hidden versus mode by what are one of those
[00:48:42] terminal codes.
[00:48:45] All right.
[00:48:45] It wouldn't surprise me.
[00:48:47] Like there's a lot of local.
[00:48:49] I'll say for the last five minutes of the episode.
[00:48:51] But there's interesting stuff.
[00:48:52] I have another question.
[00:48:54] Sure.
[00:48:54] How many games are multiplayer?
[00:48:57] Just quite a few.
[00:48:58] It's like 20 games.
[00:49:00] And is it, is it same screen multiplayer?
[00:49:04] Yes.
[00:49:05] There are a lot of them.
[00:49:07] There's no alternate.
[00:49:10] I'm pretty sure Mooncat was on the same screen at the same time if I'm not wrong.
[00:49:14] I don't think they did the alternate multiplayer because nobody really cared for that.
[00:49:18] And pretty sure it's all same screen multiplayer.
[00:49:19] And then it's cool up.
[00:49:21] Sometimes adversarial, like there's a fighting game in here that's smashed with
[00:49:24] there's like and that can be a multiplayer.
[00:49:27] Really?
[00:49:28] You haven't seen that one yet?
[00:49:29] There's a smashed with one.
[00:49:30] There's like six characters shield.
[00:49:33] Oh yeah.
[00:49:34] Never the ring.
[00:49:35] Never the ring.
[00:49:36] You hit.
[00:49:37] It was like a sonic ring.
[00:49:38] And the first person to collect five of those rings wins.
[00:49:41] It's actually very interesting fighting game.
[00:49:42] That's a pretty funny game.
[00:49:43] There's a few interesting ones.
[00:49:44] I've only fired up.
[00:49:47] It looks like 26 games.
[00:49:51] Okay.
[00:49:52] And the thing is with this compilation, it's like you're spending several hours in just one game.
[00:49:57] It's still mind-blowing to me how there's 50 of these damn things.
[00:50:00] They really, really is crazy.
[00:50:00] Well, in the scheme of things, I always reference movie price, right?
[00:50:06] A two hour movie is generally, we'll call it eight to nine dollars for a ticket.
[00:50:13] Plus you're going to get your popcorn.
[00:50:14] Plus you're going to get your drink.
[00:50:15] Whatever.
[00:50:16] So really, you know, you're talking 15 to 20 bucks a person to go see a movie.
[00:50:21] And that's two hours.
[00:50:22] So if anything comes in less than that, like you've won, right?
[00:50:27] Yeah.
[00:50:28] And that's quite like the VE's placement.
[00:50:30] Do you get 40 bucks with how many fucking games are in this thing?
[00:50:33] That's like it's all already.
[00:50:35] It's tricky though because like, like,
[00:50:38] like, lucky square being like a full game, ten hours, right?
[00:50:42] 40 dollars felt too much for that game.
[00:50:44] If this game, although now all says easily worth the 50, 60 bucks if it was.
[00:50:50] If it was priced at 40, I may not have bought it.
[00:50:53] I may have passed on it or waited for a sale because the price is a barrier to, like,
[00:50:57] is it going to be worth it for me?
[00:50:59] And it's like, I'm not kidding when I told you to charge game of the year,
[00:51:01] but you may not like it.
[00:51:03] No, I get it.
[00:51:04] You don't want to make the retro NES games, like going through that catalog of games
[00:51:07] and just seeing what's there.
[00:51:09] This could very easily not be fun for a lot of people, but at 25 bucks.
[00:51:13] I mean, I totally worth that price to dive into it.
[00:51:16] I'll figure out.
[00:51:17] I do want to say this is a total aside,
[00:51:20] but it's kind of the same conversation.
[00:51:22] I really feel like the price shift that's happening in games right now is giving people that pause.
[00:51:28] I really feel like if, if, if, if, if a regular game had been 60 bucks instead of 70 now,
[00:51:34] you would have looked at 40 bucks for plucky swire and been like,
[00:51:37] yeah, it's fine.
[00:51:38] But no because they're bumping everything up, you're like, is that the state of the, yeah?
[00:51:44] Yeah, I mean, I picked up Silent Hill too for 70 bucks.
[00:51:49] So it's like two for too much.
[00:51:51] It was far too long and that's what I really want to play.
[00:51:54] And so yeah.
[00:51:55] The Gooby-Soph is learned that lesson, right?
[00:51:56] They just released a freaking Star Wars game, a Star Wars game, and it didn't sell well.
[00:52:01] And what universe of Star Wars not sell, let me make money, right?
[00:52:04] But they charge 70 bucks for it, but they got a lot backlash because they had a season's pass
[00:52:09] for extra quests and stuff that weren't included par the $70.
[00:52:13] And that's the backlash that people are like, what are you, you're getting me?
[00:52:16] Or the more since like you have games now where they charge you next to $20 for the deluxe edition,
[00:52:21] where they let you play a weekend earlier or a week early.
[00:52:23] And that always drows you.
[00:52:24] Yeah, because that's, you're gonna pay it.
[00:52:26] You know you are.
[00:52:28] So I never will.
[00:52:29] I never will.
[00:52:30] I never will.
[00:52:30] There's, I'm raising my hand right now.
[00:52:32] Because that's, like, dumb.
[00:52:33] That's my dumb move.
[00:52:36] That was, that was, that was, that was, thank you not 20.
[00:52:40] I don't, yeah, I don't know that I care for that when it's like one of the few like small perks
[00:52:48] as a deluxe edition, that's kind of horseshit.
[00:52:51] Yeah.
[00:52:52] Like the deluxe edition for, and this is a big tangent, but visions of mana just came out.
[00:52:57] And I mean, at least that's only 60 bucks.
[00:53:01] But I was considering getting it and I was looking at the deluxe edition.
[00:53:07] And it's like, you get some extra experience goodies and like some new outfits
[00:53:13] and you get to like change the soundtrack to be a mixture of soundtracks from all the old mana games.
[00:53:19] It's kind of cool.
[00:53:21] It's not 20 bucks cool.
[00:53:23] Right.
[00:53:25] No, you're like, maybe you're like, oh, I get a pyramid head hat that's made out of cardboard for next 10 bucks.
[00:53:33] I don't know.
[00:53:33] I don't know.
[00:53:33] I don't know.
[00:53:33] I will, like when I've done kick starters, I will jump on the extra when it's something like
[00:53:40] I get to participate in the beta, right?
[00:53:43] If I get to actually participate in the beta and give feedback and all of stuff all that,
[00:53:48] I view that as I get to benefit and then they also get to benefit.
[00:53:52] But yeah, if they're like, hey, you get it a weekend early.
[00:53:54] I'm like, go screw.
[00:53:59] Yeah.
[00:53:59] So I think there might be a bit of a change with game pricing and as consumers are kind of pushing back in certain ways, right?
[00:54:05] Like when games like, you love it or hate it, but held out of his two was 40 bucks.
[00:54:09] And that was a lot of gameplay for 40 bucks, right?
[00:54:12] Yeah.
[00:54:12] Concord comes out for,
[00:54:14] The toilet was 40 bucks.
[00:54:16] Well, until it wasn't, that's better now.
[00:54:18] That's right.
[00:54:18] Anyway, but do you have games like Assassin's Creed Chadows?
[00:54:22] We're supposed to be out.
[00:54:24] I think in a couple of weeks, it's supposed to be at the Tokyo game show to be showed off this week.
[00:54:27] And Ubisoft last minute canceled and pulled it.
[00:54:30] And the sounds like it's because Star Wars outlaws not doing so hot for them.
[00:54:35] And it's a Star Wars property.
[00:54:37] They're like guys, we got it back away and look what we're doing.
[00:54:39] So they're pushing back Chadows to February now, getting rid of the season's pass and all that stuff.
[00:54:45] We're refining anybody who pre-ordered it and kind of trying a different tactic with it.
[00:54:49] I hope it works for them.
[00:54:50] And coming back steam.
[00:54:52] And coming back to steam, which is the other thing Ubisoft uses dry people nuts for.
[00:54:55] So anyway, big tangent but pricing of games definitely matters.
[00:54:59] And for Indies especially, there's a line between all try it because it's five bucks or
[00:55:05] $40 is kind of pushing it.
[00:55:07] You're not held at risk, right?
[00:55:09] Yeah.
[00:55:10] But this is 25.
[00:55:11] It feels underpriced now, but when I first bought it,
[00:55:14] if it was more than 25, I probably would have passed.
[00:55:17] Yeah.
[00:55:17] And you know, the hours of gameplay,
[00:55:19] Set a Star, have you and I put in for like fucking devour?
[00:55:24] Oh sure.
[00:55:25] And that team takes up five, 99.
[00:55:28] To Jake's point though, if I honestly,
[00:55:32] Here's the rub for me.
[00:55:34] I have my little, my little C64 mini sitting right here,
[00:55:37] which came loaded with, I don't know, 50 games or whatever.
[00:55:40] Right?
[00:55:41] The problem is, is like it's seven good games.
[00:55:47] And you know, 43 bad games, right?
[00:55:49] And so that's the other thing is I look at a compilation like this.
[00:55:52] I have been programmed by not developers but by people that are packing
[00:55:58] this shit together that you're going to get garbage.
[00:56:02] And if you jams, right?
[00:56:03] And so yeah, I think that'd be like 25 bucks, no way in hell, right?
[00:56:08] And glad that this is the other way.
[00:56:11] I'm glad that this is the one.
[00:56:12] Yeah, this is something for everyone, I think.
[00:56:15] It's not just these packing compilations that you're talking about,
[00:56:19] but also stuff like let's look at action 52.
[00:56:23] How many games on action 52 were any good?
[00:56:26] Like the value proposition was that in, oh,
[00:56:29] you're basically getting 52 games for 50 bucks.
[00:56:31] It's a dollar a game, right?
[00:56:33] Yeah.
[00:56:33] Oh, this is it.
[00:56:35] So we've got that sort of mindset for these old games like, oh,
[00:56:39] they must most of them must be trash.
[00:56:41] It's not all of us.
[00:56:42] It's on.
[00:56:44] Or a re-skinned on the same game four times.
[00:56:48] Yeah.
[00:56:49] And so even like that.
[00:56:52] Yeah.
[00:56:52] Like a turkey 50 that digital clips did.
[00:56:54] I rave it both that that dock you game.
[00:56:57] Not because it's 100 Atari 26 or Atari games because a lot of those games.
[00:57:02] I love Atari, but they're not that good.
[00:57:04] They don't have the active agent titles.
[00:57:06] That's not a great compilation for 100 games.
[00:57:09] The value there is the document, the dock.
[00:57:11] The documentaries, the interviews, the video, the stuff surrounding at the history
[00:57:16] is not as of the games, right?
[00:57:18] Where this compilation has fake history.
[00:57:21] But the ones are really good.
[00:57:22] I'm loving this.
[00:57:23] I'm loving this.
[00:57:24] Fake history is really cool.
[00:57:25] Like I like to fact that the games have 80s dates on them.
[00:57:29] Like if you cycle through them and chronographs it's like 1985 and I did.
[00:57:32] I mean, they're very true to the source material of that time.
[00:57:38] I'm glad I'm going to call this out.
[00:57:40] I'm glad we have a Jake on our team who goes out and buys these
[00:57:45] compilations.
[00:57:46] His phone is just Dave Dessolad.
[00:57:49] Because the rest of us are going to be like,
[00:57:51] yeah, that's going to be like that same garbage shovel where,
[00:57:55] you know, and move along.
[00:57:57] But Jake gives it a chance that gives us all the, hey, you guys,
[00:58:01] you try this out.
[00:58:02] Don't give him too much.
[00:58:02] I'm pleased.
[00:58:03] I didn't get us to play Marvel Snap answer just quietly.
[00:58:06] So let's one these days.
[00:58:07] But I've been burned on indie games before, right?
[00:58:09] Where I felt like I've been ripped off.
[00:58:11] Like I think the one I played recently, like a gravity boy or whatever,
[00:58:14] I just didn't like that at all.
[00:58:15] And that was more than 20 bucks.
[00:58:17] So I've been burned on these games before.
[00:58:19] So as a combination of the price, the number of games and hearing that they weren't minigames.
[00:58:23] It was not warriorware.
[00:58:24] It's something more substantial is what hooked me.
[00:58:27] We've heard from Wolf, another favorite one.
[00:58:29] Charged how you give us one more favorite.
[00:58:32] This is this is cool.
[00:58:34] This is a cool one that I played last night again that I just kind of fell into
[00:58:37] and it's not something that I would normally find myself playing especially
[00:58:41] in an NES version of the game.
[00:58:44] But everybody knows that I'm pretty big on the horse of
[00:58:48] I have little type games that are out there.
[00:58:49] And this is not that.
[00:58:50] However, this game called Night Manor, which is basically a point and click adventure
[00:58:56] that's I guess everybody's saying resembles a little bit of shadow gate.
[00:59:00] At least that's what Jake kind of said that there's some resemblance to it on how you play it.
[00:59:05] It's a mystery.
[00:59:06] It's you wake up in a room.
[00:59:08] You don't know how you got there.
[00:59:09] There's items you pick up.
[00:59:11] It's like King's Quest and it's a first-person view.
[00:59:13] So you're seeing yourself or you're seeing what the character's seeing.
[00:59:16] And you're just trying to get through this house that has dead bodies in it, a
[00:59:21] mummified person and a bathtub.
[00:59:23] And something is chasing you while you're in there.
[00:59:27] And there's there's dark rooms.
[00:59:28] It's actually kind of scary.
[00:59:30] I'm not going to lie.
[00:59:31] There's for being an eight bit very limited color palette type game.
[00:59:37] You get popped up on by this thing chasing you from time to time and you're like,
[00:59:41] Oh shit.
[00:59:42] Like, I don't know.
[00:59:43] It's great.
[00:59:44] I'm very much enjoyed playing it.
[00:59:46] This is not something I would typically find myself playing.
[00:59:51] But I found myself way past my bedtime last night playing this on the steam deck when I started
[00:59:56] at another reasonable hour.
[00:59:58] Getting terrorized and you're well, you're trying to go to sleep.
[01:00:01] Yeah, it was very reminiscent of my doom playthrough back in 2005, where my wife was
[01:00:07] elbowing my side going, what are you fucking playing?
[01:00:10] You're waking the dog shut up.
[01:00:13] It's good because there's a lot of thought to it.
[01:00:15] There's a lot of puzzles.
[01:00:16] There's lore in the game.
[01:00:17] You're collecting diary pages and trying to uncover what happened in this house,
[01:00:22] why you're here and how to get the hell out of it.
[01:00:25] Now, you can leave the house and you walk the grounds outside.
[01:00:29] And there's a bunch of shit that you find outside.
[01:00:32] You've got to get like tools to unlock things or find a shovel to dig a hole.
[01:00:36] To find something in there and this, that and the other.
[01:00:38] It's, it's very much a puzzler and a collectathon.
[01:00:43] But it's, it's not a collectathon in the platforming sense where it's like banjo-kazooia or something like that.
[01:00:49] It's, it's very thought provoking.
[01:00:51] And I really, I really enjoyed it.
[01:00:53] And I want to know what happens.
[01:00:55] So I'll be playing a little bit more.
[01:00:56] This is like a horror version of Memeak Mantron.
[01:01:01] Yeah, feels like it.
[01:01:03] Essentially, it's, it's pretty cool.
[01:01:06] It's, it's, it's really neat like I said with the limited palette.
[01:01:08] There's your dead guy.
[01:01:10] You found your dead guy.
[01:01:13] This is, this is really good.
[01:01:15] It's good.
[01:01:16] It's really good for what it is for what it's on.
[01:01:19] I was really impressed with that.
[01:01:21] And I thought it'd be difficult with the, the esteemed deck controls,
[01:01:24] like moving the hand around and stuff.
[01:01:26] No, it feels pretty good.
[01:01:28] When you get jumped on, there's a really cool thing that happens when
[01:01:32] the bad guy finds you or when the thing,
[01:01:34] hunting you find you.
[01:01:36] Your hand starts to shake in the game because you're scared.
[01:01:40] So you're trying to like, either use a weapon or get the hell out of there.
[01:01:45] And you've got and you're trying to line it up on the stuff to move.
[01:01:49] And it makes it a little more difficult.
[01:01:51] Horror game bingo, the toilet flushes.
[01:01:54] It does.
[01:01:55] It does.
[01:01:56] This is really good.
[01:01:57] This feels really good.
[01:01:59] I mean, that's the thing with all these games.
[01:02:00] It's very limited controls and that it's is deep ahead and two buttons.
[01:02:05] That's all you got, but some of the games will do things like hold a button is one input tapping
[01:02:09] another one so they kind of play, they change things up or something
[01:02:13] will have a menu or whatnot.
[01:02:15] So it still fits really well.
[01:02:16] I want to play more of that actually.
[01:02:17] I don't want to play too far because I'm going to spoil it like shadow gate would.
[01:02:21] But that's a really red one.
[01:02:22] Yeah, it's cool against need.
[01:02:24] Yeah.
[01:02:24] Did you beat that one?
[01:02:25] I have no.
[01:02:26] I have not.
[01:02:26] I was again, I was falling asleep.
[01:02:28] I was playing it last night as like I've got to go back in this later.
[01:02:32] And it's not because I was born as because it was like midnight and I was like,
[01:02:35] I fucking got to work tomorrow.
[01:02:36] I got to go to bed.
[01:02:38] Is that where I went.
[01:02:39] It's got to be.
[01:02:40] Hmm.
[01:02:41] Is that when you have a fire today?
[01:02:43] Pretty sure because even when you get caught,
[01:02:45] it, it'll if you get caught,
[01:02:47] it'll start you back over in the first room but you still have everything.
[01:02:51] They came out with and you can still leave and still explore.
[01:02:54] So the bad guy, the holes you off and throws you back in the room.
[01:02:58] There's something to it that's not necessarily grab you when holes you off.
[01:03:03] I won't spoil anything for you, but definitely definitely one that I think you guys should
[01:03:08] check out and try for a little bit.
[01:03:10] It's pretty cool.
[01:03:11] I really enjoyed it.
[01:03:13] Nice.
[01:03:14] All right.
[01:03:15] So just a throw couple a couple quick bites about some of the games where they're going to
[01:03:19] them depth.
[01:03:21] For those who don't what coconut is, that's a popular and candid.
[01:03:24] I don't know if you guys have it down there.
[01:03:25] It's a game where you flick little disks around in them on a wooden board,
[01:03:28] knock you their person's disks into goals.
[01:03:30] That's a very tactile physical board game.
[01:03:33] There's a game in this called Knights of Disconia.
[01:03:36] I thought it was more like a unit air hockey but with soldiers.
[01:03:40] You get to make your units and like the troll unit is like massive disk.
[01:03:45] Your soldiers are really small.
[01:03:46] The archer disks can shoot arrows, but you're flicking these disks across the
[01:03:50] battlefield to take down the enemy.
[01:03:51] That one was red.
[01:03:53] There's like a number block puzzle game called Koala blocks.
[01:03:57] There's a game I play around.
[01:04:00] It's like a dodge ball that samurai game sports games.
[01:04:04] Oh, you know, a bow sheet of ball.
[01:04:06] She's a ball.
[01:04:07] I'm awful with that.
[01:04:09] It's fun.
[01:04:09] I'm no good at either.
[01:04:11] But it's another one they can pong.
[01:04:14] Yeah.
[01:04:15] Well, it's just a bit much like wind jam.
[01:04:18] It's a dodge ball.
[01:04:18] It's a dodge ball.
[01:04:21] There was one was the one I played recently that was shoot.
[01:04:27] There's like a horse racing game, but it's alien runners and you can like buy like juice
[01:04:33] This juice up your alien runner.
[01:04:35] So it runs fast.
[01:04:35] You can bet on other runners to beat the other players.
[01:04:38] It reminds me of like the horse race betting games on the Atari when as a kid.
[01:04:42] There was there was a genuine horse racing game on the Intellivision that I remember.
[01:04:47] Yeah.
[01:04:48] Yeah.
[01:04:48] It's like that, but with power ups think of it that way in this game.
[01:04:52] There's a smash TV clone, right?
[01:04:53] That lets you buy things between rounds and there's a push to a risk in reward.
[01:04:57] You can risk more money pay out, but you have more waves of enemies.
[01:05:00] That one is really, really, really red.
[01:05:02] There was a shooting game that you're in a car on a highway and you can shoot in an
[01:05:08] Arch above your car and control where you're directing your shooting or you can shoot
[01:05:11] left or right behind your car.
[01:05:13] But if the trick is, if you slow down to aim your shots, you lose power in a meter.
[01:05:18] You have to go back and forth and be getting interaction and drift to build up your power
[01:05:23] meter.
[01:05:23] So like there's dozens of games here where there's like a really good hook and they're really
[01:05:28] great to get into and some of them is more involved in others.
[01:05:30] There's like a pocket rocky clone which is like a top-down shooting game in a fantasy
[01:05:35] world and you collect cards and you get three of the same kind of card.
[01:05:38] You get a special power up.
[01:05:39] I don't know how many power ups there are.
[01:05:40] There's a lot of writing in that shooting game and there's bosses and multiple stages.
[01:05:44] There's beat and monkey and when I went to hellfist, beat him up but the zombies, cyber
[01:05:49] owl that plays like it's so much like an engine and you're guiding a little bit.
[01:05:53] Cyber owl has like four types of gameplay in it.
[01:05:57] Yeah, yes.
[01:05:58] Which was wild.
[01:06:00] Yeah.
[01:06:00] Okay.
[01:06:01] Like one is one is like platoon and it's like a shooter from behind the shoulder.
[01:06:05] I know there was like a metal, your solid stealth missions and then there's a beat
[01:06:08] up like there's your right. There's like four kinds of gameplay in one.
[01:06:11] One is like, you know, a little tactical RPG.
[01:06:17] Yeah.
[01:06:18] Yeah.
[01:06:18] I avoided that one.
[01:06:21] The one I wanted to talk about real quick is warp tank which I think could have been its own game outside
[01:06:27] of this compilation.
[01:06:29] We've literally quick.
[01:06:30] Oh, there was a car not of clone too.
[01:06:31] It's actually has a really hook.
[01:06:33] Oh nice.
[01:06:36] But warp tank is.
[01:06:39] You look like you're a tank from Blastemaster but you're not.
[01:06:41] Yeah.
[01:06:43] The hook is you can warp to the other side of the screen.
[01:06:46] That's the hook.
[01:06:47] That totally looks like Blastemaster for sure.
[01:06:50] Yeah, like I, you guys know me and Blastemaster.
[01:06:54] So when I saw this little tank, I was like,
[01:06:57] Oh, I've been just already.
[01:06:58] It's like Blastemaster means metal storm.
[01:07:03] Yeah.
[01:07:03] You see, yeah.
[01:07:04] It's a gravity.
[01:07:04] Oh, yeah.
[01:07:05] Definitely it definitely is metal storm.
[01:07:08] But it's more of an action puzzle game, right?
[01:07:10] Like it's very much a puzzle game.
[01:07:12] But it's, it's not short.
[01:07:14] There's a, I think it's 27 stages.
[01:07:16] It tells you the details.
[01:07:18] Yeah.
[01:07:18] There are 27.
[01:07:20] Yeah.
[01:07:21] But I don't know.
[01:07:21] I don't know.
[01:07:23] Okay.
[01:07:23] But there's two bosses.
[01:07:24] I think I had 24 because some of the stages on the overworld map were actually hidden.
[01:07:28] So I found one of the hidden ones.
[01:07:30] But like there's just, I died.
[01:07:32] But there's lots of, there's a lot of writing gameplay.
[01:07:34] And again, the hook is your tank, you shoot and you can go,
[01:07:37] you can warp across the screen.
[01:07:39] But I mean, some of the stages you can go on a slope and we're going to slope.
[01:07:43] Suddenly, you can change your angle.
[01:07:45] So you're attacking stages from both top and bottom,
[01:07:47] but also left and right.
[01:07:49] It gets pretty involved.
[01:07:50] And I was pretty hooked in this game for,
[01:07:52] I think I put six hours into this one before I beat it.
[01:07:55] But there's enough, or I'm like, I want more of this.
[01:07:57] It was pretty long.
[01:07:58] Yeah. Let me see how long I put it.
[01:07:59] I put on this one.
[01:08:01] I felt like I'm more of a puzzle.
[01:08:04] I had two hours and 37 minutes.
[01:08:07] Well, I got three hours. Yeah, three hours.
[01:08:09] And then the cherry is you get all the hidden coffee.
[01:08:11] So there are certain stages have a hidden coffee,
[01:08:14] which is a good recurring easter egg in some of the games.
[01:08:16] And if you collect all the coffees, you've got this game.
[01:08:18] You get the cherry.
[01:08:20] But yeah, it's, it's, this was a good one, 1985, it says.
[01:08:24] Nice.
[01:08:24] Worktank was pretty solid.
[01:08:26] And it's just an example of, I would have paid five bucks for that game on its own on steam.
[01:08:31] Add in more levels, I would have paid ten.
[01:08:33] And like it's just, this easily could have been a standalone game.
[01:08:36] And that's, that's just crazy.
[01:08:37] Yeah, it's a decent little game for sure.
[01:08:40] Yeah. That's cool.
[01:08:43] There's a deck builder game called Party House.
[01:08:45] And when I say deck builder, I mean, a deck builder, right?
[01:08:47] If you're the furlough to know that kind of board game trope,
[01:08:49] there's that.
[01:08:50] There's a special game in this called pilot quest, which is,
[01:08:55] it's an idle game, which you don't really think of an idle game for the NES era.
[01:09:00] But in this, it kind of works. And that when you're busy playing other games in pilot quest,
[01:09:05] the clock is still counting and you're gaining your gaining the currency.
[01:09:08] You're got your things work for you.
[01:09:10] I have not gotten very far in this one sadly.
[01:09:12] I can't figure the damn thing out.
[01:09:14] But the loop is your building up crystals and ingots.
[01:09:17] And then you're getting, you're using the money to buy,
[01:09:20] I can't buy because I can't see yes in the screen.
[01:09:23] You're getting meat.
[01:09:24] And once you have meat, you talk to the slug guy, which makes total sense.
[01:09:27] And you go into something called the wild zone, which is very immoral.
[01:09:33] But when you go into the wild zone, it feels like Blastermaster,
[01:09:37] legit this time, like the inside area.
[01:09:39] Yeah, the top down part of Blastermaster.
[01:09:42] Yeah.
[01:09:42] But you're on a clock.
[01:09:44] So like the more meat you bring with you,
[01:09:45] the longer you can stay out here and explore things.
[01:09:48] But the risk is that further you go,
[01:09:50] if you don't keep yourself enough time to get back,
[01:09:52] you lose everything when you die.
[01:09:54] Yep.
[01:09:54] So it's like oxygen in a way.
[01:09:56] Yeah. And your, your time is also when you take damage,
[01:10:00] you lose in a amount of time per hit, depending on what you.
[01:10:06] And there's this one is defined three ship parts and the ship parts are in legit dungeons.
[01:10:11] Like it's, it's crazy.
[01:10:13] There's also, there's also, there's a,
[01:10:14] we are carrying a trope throughout this game of this particular character
[01:10:19] and this bell ship spaceship that you see in several other games throughout.
[01:10:25] So camp a Nella camp, a Nella 2 and 3.
[01:10:29] Yeah. And this guy is the pilot for one of them.
[01:10:31] So you see this character quite a bit as well as the spaceship.
[01:10:35] It is UFO 50 right.
[01:10:37] So the name of the game itself.
[01:10:40] It's, it's got some really cool reoccrain themes throughout each game that you're like,
[01:10:44] oh, this guy's from this of this guy's from that,
[01:10:47] which you know I'm a big fan of, of that kind of stuff.
[01:10:50] The series reminds me,
[01:10:51] I know you said Blast and Racer top down, but for me, Ali and Cinderella.
[01:10:54] I got, oh, yeah that too.
[01:10:57] It's also very right guard during the top down segments.
[01:11:00] Sure, sure.
[01:11:01] Yes.
[01:11:02] But it's neat.
[01:11:04] It's, and again, like when you leave, you come back and it's like your building stuff.
[01:11:07] So this is one of the few do pick this game up.
[01:11:09] Start probably quest pilot quest early.
[01:11:12] Just to start that clock and building the materials.
[01:11:14] But I've still barely scratched the surface on figure or I'm supposed to go because I'm just terrible with that one.
[01:11:19] But it's, it's a neat concept.
[01:11:21] Just any genre you can think of, there's, there's a game in here from like puzzle to sports to arcade action everything.
[01:11:28] It's really good.
[01:11:29] And you said camp in L of 1, 2 and there's a third one.
[01:11:33] Yeah.
[01:11:33] I like how it was a compilation of fictional compilation.
[01:11:36] There's sequels to that they're made up games, right?
[01:11:38] Yeah.
[01:11:39] I appreciate that.
[01:11:40] That's fun.
[01:11:41] Yeah.
[01:11:41] Like there's mortal, right?
[01:11:44] And then there's mortal 2.
[01:11:45] It's so mortal 2 is very much like the first game.
[01:11:48] It builds on the same tropes, but it's more expensive than looks better, right?
[01:11:51] Like it's crazy.
[01:11:52] Yeah, more old games that reminds me of Lemmings.
[01:11:56] Do you want to explain it, Wolf?
[01:11:57] Yeah, I really enjoyed this one.
[01:11:59] I'm, like, I think I'm on World 3 at this point, 3 one or something.
[01:12:03] Okay.
[01:12:04] Um, but yeah, it's, it's, like you said, like Lemmings,
[01:12:09] but if it were played like Mario Brothers instead of like, you know, a weight and do kind of thing.
[01:12:14] So you actively control your little dude, and you can turn them to stone to make a platform or you can launch yourself into the wall.
[01:12:22] To make a platform that your other guys can jump on or like shoot through guys.
[01:12:28] The stone can also like weigh a block down.
[01:12:31] So that way it's holding a switch active or something like that.
[01:12:35] Um, and then you could also just explode to break through blocks and kill enemies.
[01:12:40] But then there's a specific that if you're dude dies,
[01:12:44] you can just use this on the, on the spikes.
[01:12:46] Now his body is a platform protecting future guys from the spikes there.
[01:12:50] Yeah, I saw it.
[01:12:52] Yeah.
[01:12:53] Yeah, or if he drowns, uh, well, what you saw was he broke the spikes with the stone.
[01:12:59] But if you just fall on spikes and die, your body is there as a platform on top of the,
[01:13:03] Oh, okay.
[01:13:05] And then if you, if you drown, the body floats up to the top of the water and now that's a platform on top of the water.
[01:13:12] This is kind of morbid now.
[01:13:15] Yes, but it's also really cool.
[01:13:18] And as you're, as you're going through the stage, like in the video here,
[01:13:22] You're not seeing it because I think the amount of lives is at the top right.
[01:13:26] But you start with like 20 guys and as you're going through the level,
[01:13:30] every time one dies, you lose one, but killing certain enemies,
[01:13:35] my gains on back.
[01:13:36] Gain some and then every once in a while,
[01:13:38] you'll see like a three or a five or a 10 somewhere on the stage.
[01:13:42] And if you grab that, it adds that many extra soldiers to your allotment.
[01:13:46] That's cool.
[01:13:46] And so it tracks that stage by stage.
[01:13:50] So like if you beat the first stage and you're up 11,
[01:13:53] now the next stage, you're up 11, so instead of starting with 20,
[01:13:55] you'd start with 31.
[01:13:57] And then however you score on that one,
[01:14:00] it'll add or subtract and then the next stage will start.
[01:14:03] And so let's say your six stages in and you don't have enough lives.
[01:14:05] And you go back to an earlier stage and you do better.
[01:14:09] That plus that you get will be added all the way down the line,
[01:14:13] so that you have more lives at the end of the line.
[01:14:15] Oh I didn't realize you could do that.
[01:14:16] That's really good.
[01:14:17] It's really neat.
[01:14:18] I really appreciate how they did that.
[01:14:22] Yeah.
[01:14:22] And then mortal.
[01:14:24] Go ahead.
[01:14:25] As I was going to say, immortal too takes that idea,
[01:14:27] but gives you classes instead of just,
[01:14:31] you know, a button combination to enact what you wanted to do.
[01:14:36] And so those different classes have different abilities.
[01:14:40] Like he's the, I don't remember what the ninja guy is called,
[01:14:43] but he has double scout.
[01:14:45] The scout has double jump in it like three ninja stars or maybe four ninja stars
[01:14:49] or whatever before he dies like shurikans.
[01:14:51] And then that's it for him,
[01:14:54] but he can also make a teleporter spot somewhere in the map.
[01:14:59] So that other guys can get to that spot because he can double jump
[01:15:02] and get to that spot.
[01:15:04] So what, what game is there's the one where it's the dwarves or whatever.
[01:15:11] And each one of those.
[01:15:12] Yeah, lost Vikings.
[01:15:13] It's kind of like a lost Vikings a little bit.
[01:15:16] Okay.
[01:15:17] Yeah.
[01:15:17] And you see there.
[01:15:18] And you see there.
[01:15:18] Limited lives, right?
[01:15:20] Yeah.
[01:15:20] Yeah.
[01:15:20] You start with like 99 lives or something in every new life.
[01:15:25] You lose one.
[01:15:26] And so the next life you get pulls from that.
[01:15:29] You pick your, your class and you continue on your adventure.
[01:15:34] And so the idea is you, you know, you use this scout to like put the teleporter somewhere further.
[01:15:39] And so that way your next guy can teleport there and continue on the journey and things like that.
[01:15:45] And it's, it's a neat concept.
[01:15:47] It feels like an unusual, like to me.
[01:15:52] It kind of feels like, oh, I didn't know you could do that and freeze in mid air.
[01:15:56] Wow.
[01:15:56] Um, it feels it for whatever reason. It kind of reminds me of Iron Sword.
[01:16:05] Wow.
[01:16:05] Wizards and warriors.
[01:16:07] It kind of reminds me of wizards and warriors, but
[01:16:10] Jake, Jake, we have to do your stuff.
[01:16:13] You can help jump.
[01:16:14] I'll jump after you come out of that.
[01:16:18] No.
[01:16:21] Jake, Jake, Jake, Jake, Jake, Jake, Jake's feeling good.
[01:16:25] Oh, I'm raised to it in that one.
[01:16:27] But it's neat.
[01:16:27] There's a sequel to a game.
[01:16:29] And I really don't want to let you pass me.
[01:16:32] Fuck.
[01:16:32] I enjoy mortal too, but it's a lot.
[01:16:35] It's a very different experience despite playing on a very similar base mechanic.
[01:16:42] And I appreciate that how they did it because when you look at some NES games,
[01:16:46] you see like, you know, let's compare bubble bubble to rainbow islands.
[01:16:51] They're very much not the same game, but rainbow islands is bubble bubble too, right?
[01:16:56] Right. Yeah.
[01:16:57] So yeah, it's different, but with a very similar base idea in mind to where it kind of feels
[01:17:08] samey, but not so samey that you're like, this is the exact same game.
[01:17:12] It's not like Madden 2018 to 2019 or whatever it was, but hey, hey, there's a new roster every year.
[01:17:18] Well, yeah, well, there was literally maybe it was and maybe it was a 2K or whatever.
[01:17:26] But I don't know, there was one of them where it went from 2018 to 2019, but then in the stands and one of the fields you'd see
[01:17:33] 2018 on the banner, like they literally just copy pasted it.
[01:17:38] Yeah, for me, I like how it's, there's Campanella in this.
[01:17:42] There's Campanella 1, which is like a gravity like a kind of like a lunar lander was shooting or slashing.
[01:17:49] Then there's Campanella 2, which has almost got some blast and mass to exploration tones to it.
[01:17:53] And then all of a sudden it's Campanella 3, it's in 3D.
[01:17:56] It kind of reminds me of how there's Earthworm Jim 1 and 2, and then they went Earthworm Jim 3D and you're like, well, what the hell are you doing?
[01:18:01] Yeah, so I like how they did that kind of stuff, and it's pretty rad.
[01:18:04] This is all.
[01:18:06] We're going pretty well on the screen.
[01:18:07] Well, I spent a couple of minutes talking about not saying what the secrets are and why will not spoil it.
[01:18:12] I won't tell you the codes, but just a couple things on what's in the game beyond the games.
[01:18:17] If that's okay with you guys.
[01:18:18] As long as it's generalized and not, yeah.
[01:18:22] Yeah. So again, like we mentioned earlier in the episode, there is a terminal screen and that's your gateway to entering codes.
[01:18:28] And I'm going to say, again, the codes are hidden everywhere.
[01:18:31] You have to look everywhere. And you're looking for words and that's how you do it.
[01:18:35] Like intros and dings all of the place, just randomly opening the terminal in that maze of gibberish, sometimes it's a code.
[01:18:41] And that's how I found how I got started.
[01:18:44] There's a discord of code hunters.
[01:18:45] I've deliberately avoided opening it, but I get a very much similar vibe to like animal well, which came out early this year or tuna, right?
[01:18:53] Where people went crazy and finding secrets in tuna.
[01:18:55] I don't think it's as deep here, but for game that's been in development for eight years, and there's 50 games, they definitely hidden some cool stuff.
[01:19:04] To the point where there's like, I don't know if they're fake pro types are actual prototypes, but there's prototypes of some of the games and there's slightly different gameplay, right?
[01:19:17] Like, for example, there's a painting game in this where you have to like, I don't expect you're coloring this screen.
[01:19:24] Yeah, yeah, imagine, imagine, if it played like rally X.
[01:19:30] Yes, yes that's a good way of putting it. Yeah, Toronto lights, but rally X.
[01:19:36] There's a prototype version of that which is a little bit stripped down and a little bit harder.
[01:19:41] So there's unlockable prototypes for some of the games in here, and there's also a meta story of like this as a fictional company UFO soft.
[01:19:49] And there's a, there's a location you can visit and explore.
[01:19:53] That's looks to be UFO soft headquarters.
[01:19:55] That's what it looks like. I don't know how deep it goes, but I've seen more than one screen. I'll put it that way.
[01:20:02] So it's not a game per se that's unlockable. It's more like an experience or a small bit of narrative to it.
[01:20:08] An Easter egg, I guess, but what it is, but there's there's stuff to it.
[01:20:12] You went, yes, that's very much what it feels like. You enter the back rooms and that's where you start finding prototypes to other games in the compilation.
[01:20:18] It's really cool. And they didn't need to do that, but the fact that they did makes me really love this game more and makes me a lot more keen to get the cherry and all the cards to see if that does something.
[01:20:30] If that gives you something new like there's 50 games already. I feel like I'm being greedy asking for a 51st or second or third.
[01:20:37] But I wonder if there is something like that in here because it's crazy how much they've hidden in there.
[01:20:42] So it's really neat. I know when I first started playing this, how I was having a hard time with a lot of the games and I jokingly said on Twitter to the developer, you need to add like a DLC for a game gene or something.
[01:20:53] And nobody said a word. And I'm wondering if it's because these, this terminal might be some kind of way to cheat codes in some way.
[01:21:00] I've come across what I thought might have been sheets, but I can't figure what the codes do because they say activated no matter what game or screen you're on.
[01:21:08] Sometimes it will do the thing, but other times it just says accepted, but I don't see what it did. So there's a few codes I found where I don't know what they do and that's also interesting.
[01:21:17] Is that trying to figure out what the codes do and where.
[01:21:19] So I mean at some point I might want to spoil myself and look it up, but I'm right now having a blast just casually finding codes and there's a lot of, there's a lot.
[01:21:28] And that just really compelling to me like this game is this, the hidden stuff, the meta, the fake lore and the fiction around this compilation.
[01:21:36] That's what's making me feel like this is a game of the year, possibility for me personally because it's more than just 50 games that are fun, right?
[01:21:48] Like this is a fantastic compilation like I love Derek you stuff. I love Splunky. It was terrible at it, but I liked it.
[01:21:56] He's got other developers on here. I wish I remember the names on hand, but one of the guys did downwell.
[01:22:02] He's one of the guys who's another guy who helped on Splunky. There's a few different developers who did any games that we probably all played at some point over the last five years or earlier.
[01:22:11] And you feel the inspiration of this game going back to those game jams, right? I always look for London Derek competitions. Those are the indie game competitions where you have like X number of days to make a game.
[01:22:23] I love seeing those and the experience people make that's what this is. It's those experiments but fleshed out to a really great polish form and there's 50 of them.
[01:22:33] Oh, just crazy and their secrets involved and there's stuff behind the scenes like that's crazy. Like I don't know if we'll ever get a UFO 52 in a SNS style. I would love to see it, but I don't think we ever will because I think the amount of work that went into this over eight years is staggering. Like it's just wild.
[01:22:50] Yeah, it seems legit.
[01:22:52] It's fair.
[01:22:52] One of the developers credited for this. Oh, never mind, never mind. I'm reading something different. Okay.
[01:22:59] Ignore me. I thought it was saying that they were a developer of action 52 and I was going to be like, that's a little meta.
[01:23:04] No, no, no, no.
[01:23:05] But no, no.
[01:23:06] No people like the show to action 52 because that's what you think it is when you booted up right? Action 52. There's 52 games and they're all in you just you play them and oh so much variety but that game they're all trash.
[01:23:17] This is a compilation and they're almost entirely good. I mean, are you know what? I would say they're all good, but they're not for me for everybody, right? Some of these like the that's fair.
[01:23:27] Number puzzle right, Koala blocks not for me at all. I bounced instantly off that one. There's one called magic garden that's like a.
[01:23:36] I think it's like an arcade.
[01:23:38] Oh, Koala box was like a ventures of low low, right?
[01:23:42] Is it a number involved and a close number? It's more, but it has that you have to collect things and make a path. Yes to get through the next area. It's very I was like this is like Avengers of low low very very much so actually I can feel it.
[01:23:56] I'm going to have to fire that up.
[01:23:58] Yeah, I thought very much like that.
[01:24:02] There's one that's a bean bag like dodgeball style game and the characters remind me of is it the kuneo kuneo franchise wolf where versus ransom characters come from.
[01:24:15] Yeah, yeah, so like the because that's all franchise of sports titles this bean bag sports title feels straight into that universe and it just there's power ups and pickups and it's some really good stuff like there's just everything here so good and like 50 games.
[01:24:30] We could spend a series breaking down these games. There's just that much here it really is quite something.
[01:24:37] This is where 20 bucks.
[01:24:39] I think you've convinced me to buy it. Wait.
[01:24:43] Or to play it.
[01:24:44] No, it's really cool.
[01:24:46] Like Jake is I feel like we haven't even done the game justice for what kind of stuff there is like there's a top down driving game called onion delivery or something.
[01:24:56] I loved onion delivery.
[01:24:58] It feels like the madness of you know, Simpson's hitting runner crazy tax.
[01:25:03] Crazy taxy.
[01:25:04] That's what I was talking about.
[01:25:06] Like the cabin who framed Roger Rabbit but asked his hell.
[01:25:12] I need delivery was fun.
[01:25:13] That was a fun little like.
[01:25:15] Okay.
[01:25:15] And like you know, I'm at one point I'm turning and driving it all of a sudden driving into three cars and oncoming.
[01:25:21] Yeah.
[01:25:21] And blow up my car.
[01:25:23] Like that's my Tuesday afternoon.
[01:25:27] That sounds like my old commute to my old job.
[01:25:31] But yeah, there's it's really stuff all over the board in this and it's really cool to see.
[01:25:38] Like I'm here to look at speedrun.com for this in a couple of months just to see how people are getting speedrun records and the various of the 50 games that are here and whether they actually break it apart into 50 different games or they have the whole category on their page.
[01:25:52] So it'll be interesting to see because there's a lot of meat to a lot of these games. It's just yeah a lot of them I would have paid separately for without a question and just as a bundle it's not like if you have any nostalgia for the for any S games.
[01:26:07] And like I really mean the early NES games like nuts and milk like Donkey Kong or balloon fight.
[01:26:12] Buck you it's good.
[01:26:14] That's what this feels like.
[01:26:15] You know, just as a buck.
[01:26:17] Just as great.
[01:26:18] You're right.
[01:26:19] Just as great.
[01:26:20] It's crazy.
[01:26:21] But yeah, there's just so much here. So you have a 50 I think it's definitely one and you guys should play if you're a fan of retro. It's so worth the 25 bucks.
[01:26:29] It could be 40 and I would not bat an eyelash now beforehand. I understand why people will be hesitant but 25 there's no this is no it's no contest. It really is a no brainer.
[01:26:39] Thanks.
[01:26:39] And I also want to say on this one you're right. Well, if I don't think we did adjust this. I don't think anybody could in an hour and a half.
[01:26:45] The game is that as there's so much here, but we tried.
[01:26:49] Go buy it.
[01:26:50] There really is.
[01:26:50] Go pick it up.
[01:26:51] Yeah, and it's easy enough to look at it and be like okay, you know if I like all these games a little they're 50 cents a pop.
[01:26:59] Right.
[01:26:59] If I like a handful of games quite a bit, you know the games I don't like whatever they were free and I paid like two bucks a game.
[01:27:07] It's still not bad.
[01:27:08] Like if you think of it in terms of when you purchase a bundle.
[01:27:12] These are a lot of good games in this bundle.
[01:27:16] And you're probably going to find a few that you're going to get hooked on.
[01:27:22] Great.
[01:27:24] Nice.
[01:27:25] Well, real quick then I guess we're going to focus find you guys what you guys up to.
[01:27:29] So, Star, how about you? Are you still streaming?
[01:27:32] I'm yes.
[01:27:33] I skipped this last week for those that are unaware.
[01:27:37] I'm in the middle of trying to buy a new house.
[01:27:40] It's a process.
[01:27:41] We're going to call it a process.
[01:27:43] We're going to call it a process.
[01:27:45] One of us.
[01:27:47] Yeah, well, I mean, I have a house.
[01:27:51] Yeah, but you didn't buy it this year like Jake and I did last year.
[01:27:56] But I am I am trying to stay doing the DJ stuff on Mondays and I am trying to stay doing the.
[01:28:04] Cody Jane with solar care concerted days and then I the kickstarter that I bat.
[01:28:11] For beyond shadow gate came to fruition and I'm about to start that.
[01:28:18] So you may hear about that in the near future.
[01:28:22] Yeah, I think we're going to do an episode on that one.
[01:28:25] What I've seen early footage it looks real good like a real real nostalgia hit for the NES shadow gate.
[01:28:32] It looks awesome.
[01:28:32] I'm I'm trying to find the hard drive space to install it.
[01:28:37] Was it five megs?
[01:28:40] No, it's 40.
[01:28:41] It's on a day.
[01:28:44] That's not the 24.
[01:28:46] The the the PDF because of course PDFs are you know nice and efficient.
[01:28:49] The PDF strategy guy that they released with it is like a hundred megs.
[01:28:54] Jesus.
[01:28:57] Classic.
[01:28:58] It's wild.
[01:28:59] It looks forever on a 20.
[01:29:02] So it's solar kick on twitch or DJ spin a star right?
[01:29:06] Yes, that is correct.
[01:29:09] Okay.
[01:29:09] Wolf, what about you?
[01:29:10] What do you up to?
[01:29:11] What are you playing?
[01:29:13] I've been playing this.
[01:29:14] I've been playing that other fan game we mentioned and will not talk about that directly here because that might make it clear and set up coming episode.
[01:29:22] Plus we want to give it time to maybe survive.
[01:29:26] Yeah.
[01:29:27] Well, we just more.
[01:29:28] The discord though.
[01:29:30] Yeah, it's on discord.
[01:29:31] Check out press be a dot com.
[01:29:33] Press be the cancel.
[01:29:34] Press be the cancel.
[01:29:35] Talk to mom.
[01:29:36] The end of the early one and look at the fan game wolf is talking about.
[01:29:40] Yeah, I've had a lot of fun with that.
[01:29:42] I also recently listened to the audiobook for disrupting the game by Reggie Fizame.
[01:29:48] And it talks about his.
[01:29:50] It's his memoir about like how he grew up and started his career and how he ended up in Nintendo and how he actually affected the culture of Nintendo of Japan.
[01:30:01] And sort of changed the trajectory while he was there.
[01:30:05] And you know, what he did after it was pretty cool and it gave me a lot of insights as to, you know, how hands on he was like he was not just the face that we saw.
[01:30:15] Like he was actually pretty involved.
[01:30:17] It's wild.
[01:30:18] Especially for a guy who was not developer at all.
[01:30:21] He was a marketer.
[01:30:24] And well, so think you're like Nintendo Japan president and CEO.
[01:30:27] And for my remember were developers that worked their way up to the head of the Nintendo, right?
[01:30:34] And we look at something like the story of Sega, you, it's your pan versus Sega USA and how Sega Japan kind of made decisions for Sega of USA despite their protest.
[01:30:42] So it's interesting to see that for Nintendo.
[01:30:44] Reggie kind of like steered in a better direction or at least helped guide them to the market and how it's different over here.
[01:30:50] Yeah.
[01:30:50] And I would say that you know, I think it was Howard Lincoln that was running Sega of America at the time.
[01:30:56] And the Genesis was in charge or at least took up a big marketer and might do have the wrong name.
[01:31:02] I don't remember.
[01:31:03] Howard was Nintendo before Reggie I think wasn't he?
[01:31:05] Howard was not sure.
[01:31:06] I'd have to go back to that.
[01:31:07] Now I don't remember.
[01:31:08] But the guy who was in charge of Sega of America in the 90s and got Genesis like eating a huge market share.
[01:31:15] He made a lot of similar moves that Reggie did, but Sega of Japan was like no.
[01:31:22] But and I, if you got to remember it was also like 20 30 years earlier, but Reggie made a lot of those similar moves and pushed for the same sort of ideas.
[01:31:33] But he actually came out on top.
[01:31:35] But I also think there's how they addressed it was a little different.
[01:31:39] It's really interesting to see I like see I like listening to this kind of stuff and hearing the trials and tribulations of the people.
[01:31:45] The back the backside of it.
[01:31:48] Yeah, this sounds interesting for sure.
[01:31:49] Yeah, awesome.
[01:31:51] And it's it wasn't a long one.
[01:31:52] It was only like eight hours even get a little interview with him and Jeff Keeley at the end.
[01:31:56] If you got it over.
[01:31:58] Jeff Keeley, okay.
[01:31:59] Interesting.
[01:32:01] Yeah, I love all that stuff of a game history.
[01:32:03] I need to I probably check it.
[01:32:04] I might read it though instead of listening to it.
[01:32:06] But yeah, well, that's on my list of stuff to check out.
[01:32:08] That's really good.
[01:32:09] Yeah, I picked up Richard Duriet's couple books about his history and I need to read them.
[01:32:14] Lord British Lord British.
[01:32:16] Lord British.
[01:32:19] Oh, I'm charred.
[01:32:20] How about yourself?
[01:32:20] What do you have to?
[01:32:22] So much.
[01:32:25] Thinking I might have a schedule now.
[01:32:27] Probably not.
[01:32:28] Being made fun of by my team about not being able to can can
[01:32:32] Victor myself to doing one goddamn thing at a time.
[01:32:36] I am planning on starting Silent Hill to remake next weekend.
[01:32:40] As for this one, this weekend I have no idea we might play around with this particular game that we have.
[01:32:48] Or who got to find out I don't even know what I'm doing anymore.
[01:32:51] So I'm going to be on Twitch at some point during this weekend.
[01:32:53] You can come and find me in the next weekend.
[01:32:55] I'm going to go see Hans Zimmer with the wife who is famous for you know, Pirates of the Caribbean and
[01:33:01] Ooster Steller inception, you know, a lot of.
[01:33:05] I think I think I'm planning either.
[01:33:09] Maybe he's in a lot of stuff that I didn't realize he was in or he did that he wrote for.
[01:33:14] So I'm really excited to see all his stuff live to see like interstellar music live will be pretty mind-blowing I think so.
[01:33:23] Well, so this weekend come over to charge channel and watch them play nuts and milk.
[01:33:28] Yes, I don't ask it.
[01:33:29] I can't really get the quantum break but I really want to play out in Wake 2 because not only is it Halloween season.
[01:33:35] Coming up in its spooky game we just finished Halloween one and Jake and I really want to talk about it.
[01:33:41] So it's one of those things where we're just like,
[01:33:45] What am I doing with my life and you can find out here and on twitch.tv for as I charge month as I also try to figure out my fucking life is.
[01:33:56] Yeah, so for myself, I'll in my two is definitely going to play through.
[01:33:59] I feel like I want to start over because I've been a few weeks distracted.
[01:34:03] I was confused when I was playing at the first time.
[01:34:06] So and I feel like I was better playing that right after around the week one and not having a gap so I charge it.
[01:34:11] I think you should play on the way to.
[01:34:13] It's definitely a great game.
[01:34:15] Also it's fantastic.
[01:34:16] I don't know what I've played games this year.
[01:34:18] Yeah, yeah, some good.
[01:34:19] She has great fantastic.
[01:34:20] I'm also checking out the legend of Zelda Echoes of Wisdom.
[01:34:25] We'll see how that goes.
[01:34:27] I might record something for the channel.
[01:34:29] It's interesting, but I've played so far.
[01:34:32] It's because I don't know it's the same style.
[01:34:34] Links of wakeings remake on the switch, but it's featuring Zelda which is something I know with two my older kids.
[01:34:40] How come Zelda can't be the hero and that's what this is?
[01:34:43] Which is nice to see.
[01:34:45] But I'm not sure I'm so on her magical ability to summon tables.
[01:34:50] It's intending somewhere.
[01:34:52] Look, I want to have that magical ability.
[01:34:55] I'd summon a table.
[01:34:56] It's all right fucking hell.
[01:34:57] Yeah, sometimes I'm like, you know,
[01:35:00] I'd really like to use my computer but I don't have a table.
[01:35:04] I'd like to eat some.
[01:35:05] I don't want to stand here.
[01:35:07] Table.
[01:35:08] Yeah, I have to get the count of the half of the state fair.
[01:35:11] We summoning a table would have been enormously helpful.
[01:35:15] Yeah, so Jake.
[01:35:16] Why question this?
[01:35:17] Cotton candy burrito.
[01:35:18] You're right.
[01:35:19] Well, what am I saying?
[01:35:20] Of course, this is the bit the greatest wizard power of management.
[01:35:22] The biggest summoner.
[01:35:23] I can't find it or not have to build it.
[01:35:25] That's like, well, it's not like here if you don't have to build it.
[01:35:29] It's something else.
[01:35:30] And it's not missing, like at least one dowel.
[01:35:33] Yeah, can you imagine if she's summon a table missing like a leg?
[01:35:37] She's like a round.
[01:35:38] Oh, wow.
[01:35:39] That's a big deal.
[01:35:40] That's the most important thing.
[01:35:42] There's something you look at the hunting round for the Allen wrench.
[01:35:45] One of the greatest bits in future, is a robot that's like,
[01:35:49] that looks like a piece of furniture pulls up and it's like, here's your cheap Swedish crap.
[01:35:56] And then as it's like rolling off, it's like, it's like a cast or like busts off.
[01:36:01] You see it.
[01:36:05] That's awesome.
[01:36:07] All right.
[01:36:07] So we are press me to cancel.
[01:36:09] You can find us at presby.org or pressbytocancel.com.
[01:36:12] You can find our audio episodes anywhere you listen to the podcast if you have an app for some reason.
[01:36:18] We're not there. You let me know. I'll chase them down.
[01:36:21] Of course, you can also find us here on YouTube or on Twitch at Presbytocancel
[01:36:25] and we're live every Friday and there are audio's out on Mondays.
[01:36:30] And until then, this has been a great episode.
[01:36:32] Thanks for joining us. Have a great week.