Loading Memories with Will
A Novel ConsoleNovember 11, 202401:47:27

Loading Memories with Will

This week on A Novel Console, Chris is joined by ANC Discord Member, Will! They talk the games they played growing up, the N64, Gamecube, and a ton of Nintendo!

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[00:00:21] Hello, hello! Welcome to A Novel Console, your weekly podcast where we talk about books, games, food and stuff that caught our attention during the week.

[00:00:28] This week is another Loading Memories. At this time I have Discord and community member Will. He is finally making his debut on the show. Will, how are you doing today, man?

[00:00:42] I'm well, man. Hey, this is totally like that scene in The Wizard of Oz where they get behind the curtain.

[00:00:47] I honestly thought that you just recorded yourself doing the intro and that you pasted it on your podcast every time, but I just heard you do it in real time.

[00:00:55] Oh yeah. Yeah, it's always in real time. I'm too lazy to record it and paste it in, so I would rather just say the words and go that way.

[00:01:05] You were definitely not born to be a software engineer.

[00:01:08] Oh man, I am a lowly IT tech, so I wish I was a software engineer that maybe I wouldn't have to deal with so many stupid people.

[00:01:19] I wish that I could deal with you in IT. Every time I call them, I have no idea what they're saying.

[00:01:26] See, the problem is that most of the IT people are bookie, techie guys, so they don't know how to explain stuff.

[00:01:34] Even I working in IT sometimes don't understand what the fuck they're telling me that has to happen or that I have to do or whatever.

[00:01:40] So yeah, I feel you.

[00:01:42] Well, it's one of those things too where like there's a baseline level of competency that they have to assume that everyone possesses and that baseline is pretty low.

[00:01:51] So by the time I get to you, I'm like, I've already restarted my computer.

[00:01:55] I've already uninstalled and reinstalled or what have you.

[00:01:58] And they're like, do it again.

[00:01:59] And I'm like, no, you know, sometimes we, we do push it from our side to yours.

[00:02:07] So when we tell you do it again, it's because maybe sometimes we push it.

[00:02:14] Other times, you know, the computer needs to check in with the server.

[00:02:18] So you have to turn it off.

[00:02:19] And then when you sign in, you have to sign in with your password, but sometimes they don't tell you that.

[00:02:23] So you're just wasting your time.

[00:02:25] It's fun stuff.

[00:02:27] Well, that if I'm wasting my time, that really doesn't change my workday too much.

[00:02:32] Right.

[00:02:34] And if only, if only.

[00:02:38] Hey, you're here to talk about the games you played growing up.

[00:02:42] Tell me about that.

[00:02:45] Yeah, man.

[00:02:46] Well, other than your, your typical analog games, like bullying my little brother at capture the flag or something along those lines.

[00:02:55] I, I had video games pretty early on in my life.

[00:02:58] We're about the same age.

[00:02:59] Are we?

[00:02:59] I was born in 95.

[00:03:01] Dude, I am five years older.

[00:03:03] I was born in 90.

[00:03:05] Oh, dude.

[00:03:05] Medicare is calling your name.

[00:03:07] Oh yeah.

[00:03:07] I, I, I feel the green reaper staring at me every day.

[00:03:12] Yeah.

[00:03:12] I bet your back yells at you a lot.

[00:03:15] Dude, I was, before we, we started trying to figure out how to, how to record.

[00:03:21] I was on the floor testing out a lot of games that I bought recently.

[00:03:27] And when I got up, my back started hurting and I told my wife, holy shit, I am not meant to be on the floor.

[00:03:33] I thought I was still young.

[00:03:35] So that'll do it.

[00:03:36] But soon we're going to need a pulley system to get you up.

[00:03:39] Oh man.

[00:03:40] Just leave me there.

[00:03:41] Just put a bullet in my head.

[00:03:43] Hey, you said not a joke about that stuff on this very professional podcast.

[00:03:46] Christopher.

[00:03:48] Fuck is Christopher.

[00:03:50] I've decided that's who you are.

[00:03:52] You're not Christian to me.

[00:03:53] You're still Christopher in my heart.

[00:03:55] No, no.

[00:03:57] I've known you for how many years now.

[00:03:59] I never knew that that was your full name.

[00:04:01] It's been like two or three years already.

[00:04:04] Yeah, probably.

[00:04:04] I think I jumped in the codex discord in 2020 and I feel like you were already there.

[00:04:10] I probably was.

[00:04:11] Yeah.

[00:04:12] Huh.

[00:04:13] Interesting.

[00:04:14] It's been a while.

[00:04:16] There really has.

[00:04:17] It's kind of funny that it just started with like a handful of us jacking around on this very niche podcast discord.

[00:04:23] And now we have our own discord with blackjack and hookers.

[00:04:26] Right.

[00:04:26] The ones that you guys bullied me into making.

[00:04:29] I had no part in bullying you.

[00:04:30] I would just woke up one morning and I got an invite to this discord and then the rest is history.

[00:04:37] That's not how I remember it.

[00:04:39] I definitely remember you and Matt from Japan telling me to make a discord and then he never showed up.

[00:04:45] So that's yeah, I was about to say, I don't remember that.

[00:04:48] But you know what?

[00:04:49] I am a bully.

[00:04:50] We've already established that in this episode.

[00:04:52] So I probably did.

[00:04:54] But the fact that Matt never joined is even funnier.

[00:04:57] Right.

[00:04:58] I kept waiting for him to join it.

[00:05:00] And I'm like, where the fuck is Matt?

[00:05:02] He never showed up.

[00:05:04] I told you I met him in real life, right?

[00:05:06] Yeah.

[00:05:06] Yeah.

[00:05:07] When you went to Japan.

[00:05:08] Yeah, it was very funny.

[00:05:11] He texted me or I guess he did me on discord and was like, hey, because I was getting like Japan suggestions from him.

[00:05:18] He was like, hey, if you want to meet up, let's do it.

[00:05:20] I just thought that he was saying it casually because we didn't really interact like that much on balance.

[00:05:25] But it ended up being a good time.

[00:05:27] He was a cool guy and it was never awkward.

[00:05:29] And we were able to keep the conversation going and hang out for hours.

[00:05:33] That's pretty cool.

[00:05:34] We did the Yakuza songs at a karaoke bar.

[00:05:38] Really?

[00:05:39] Yeah, they have them.

[00:05:40] Like the video.

[00:05:40] They have the videos and everything.

[00:05:42] It was all from Yakuza 0.

[00:05:44] I can just picture you and Matt going like, breaking the law.

[00:05:51] Literally, dude.

[00:05:54] Also, the game that's on or the song at the beginning of the game is like, da-da-da-da-da, judgment.

[00:06:02] Damn, that's funny.

[00:06:04] So good.

[00:06:06] Yeah, I couldn't believe it.

[00:06:07] Oh, that's awesome.

[00:06:09] That's really fucking awesome.

[00:06:11] That just goes to show how much like stuff that we still consider to be like kind of nerdy or not really in the zeitgeist has really penetrated Japan.

[00:06:21] That like a kind of niche video game series is at a karaoke bar.

[00:06:27] Right.

[00:06:27] Right.

[00:06:28] But then again, Yakuza is way bigger than we think it is.

[00:06:32] It is fucking massive, dude.

[00:06:35] And it's just going to keep getting bigger.

[00:06:38] I can't imagine a world where like Super Mario was at a karaoke bar.

[00:06:42] You know what I mean?

[00:06:42] Or like some equivalent in America.

[00:06:45] Well, in America, but you know, Japan.

[00:06:50] Yeah, they're weird folks.

[00:06:51] It would be what I would find super weird was if you went to the karaoke bar and they had like five finger death punch or some shit for you to sing.

[00:06:59] Yeah, that would be weird.

[00:07:01] That would be very strange.

[00:07:03] They didn't have that, but they did have a lot of girl groups.

[00:07:06] And what is five finger death punch?

[00:07:08] If not a girl group for men who don't know how to talk to girls.

[00:07:11] Right.

[00:07:12] Right.

[00:07:14] It's funny because I like five finger death punch before I met my wife and my wife loves him.

[00:07:18] So it's super strange.

[00:07:21] I know that makes sense.

[00:07:22] I mean, she also loves Nickelback.

[00:07:23] So that's a lateral move.

[00:07:26] You know, true.

[00:07:28] True.

[00:07:29] At least it's not downwards.

[00:07:30] Like liking the area of that man.

[00:07:32] That is, you know, two words that never been spoken.

[00:07:36] That whole era of butt rock is both iconic and repelling at the same time.

[00:07:44] Right.

[00:07:44] Very.

[00:07:48] So, so games.

[00:07:49] Let's go back to games because I don't know when Sumo is going to kick us out.

[00:07:53] Yeah, we'll find out.

[00:07:55] Yeah.

[00:07:56] So hard.

[00:07:56] Tell me what was your first console?

[00:07:59] What did you grow up playing and all that?

[00:08:01] Favorite game of all time.

[00:08:02] Let's start with that.

[00:08:04] Yeah, no, that's good.

[00:08:04] I don't want to make this a GameCube retrospective, but it's probably going to end up being a GameCube retrospective.

[00:08:11] It is.

[00:08:11] The earliest console that I remember experiencing, I'm not even sure what it was.

[00:08:16] Um, my parents got divorced when I was very young.

[00:08:20] This is about to get really depressing.

[00:08:22] Just kidding.

[00:08:22] Oh, no.

[00:08:23] Um, and a benefit of that was two Christmases.

[00:08:26] Huge benefit of having divorced parents.

[00:08:29] And, uh, on top of that, my mom started dating other men.

[00:08:32] And one guy, like, came over and I guess to impress us, he brought his console.

[00:08:38] And I had to be like four.

[00:08:39] So my parents got divorced.

[00:08:40] I was like a baby.

[00:08:41] So I don't remember.

[00:08:41] Another plus.

[00:08:43] Uh, and it was like, I'm pretty sure it was a Sega Saturn.

[00:08:46] But I don't know that for sure.

[00:08:47] Because the graphics were really bad.

[00:08:51] Even for that era.

[00:08:53] This would have been like 1999 or something.

[00:08:56] Oh, it was an Atari Jaguar.

[00:08:58] Did it have a number pad on the controller?

[00:09:00] Oh, man, I don't remember.

[00:09:02] I was so young.

[00:09:03] I was mostly watching this guy play video games.

[00:09:06] Okay.

[00:09:07] But I know that it had Daytona 500.

[00:09:10] That's what makes me think it's a Sega Saturn.

[00:09:12] I do remember playing Daytona 500.

[00:09:16] And there was some like, um, like a Star Fox.

[00:09:20] Is it actually kind of similar to the 3DO game that Thrak and Bill played last week?

[00:09:24] Name.

[00:09:25] I don't remember, but it was, it was one of those.

[00:09:27] I know which one you're, you're talking about.

[00:09:29] Because a buddy of mine told me, hey, download this for the Steam Deck and play it.

[00:09:33] And then talk about it on the show.

[00:09:35] I think it's like solar eclipse for the Saturn.

[00:09:39] That may be what it was.

[00:09:41] Uh, that may very well be what it was.

[00:09:43] I just remember that the graphics were really bad.

[00:09:45] And I, I had no reference point.

[00:09:48] But I just remember that all the people and ships look like blocks.

[00:09:51] So I don't think it was an N64 or a PS1.

[00:09:54] Okay.

[00:09:57] Uh, shit.

[00:09:58] Let me send you a picture of it on Discord.

[00:09:59] Maybe, maybe you'll, you'll be able to tell.

[00:10:03] But yeah, I'm pretty sure it's this one.

[00:10:05] Because I think this is like the only like Star Foxy real shooter on the, on the Saturn.

[00:10:09] You might unlock some core memories here.

[00:10:11] Because I've never actually been able to find this game.

[00:10:13] I've looked for it in vain.

[00:10:16] Okay.

[00:10:16] So there we go.

[00:10:17] I just sent it to you.

[00:10:19] Uh, yeah.

[00:10:20] There we go.

[00:10:22] Oh, dude.

[00:10:23] This might actually be it.

[00:10:25] Yeah.

[00:10:26] Solar eclipse for the Saturn.

[00:10:29] Oh man.

[00:10:29] I'm going to have to watch some YouTube plays of this later on.

[00:10:32] This, this looks about right.

[00:10:34] Um, it might have a different name.

[00:10:37] Um, because my buddy told me it was solar eclipse.

[00:10:40] I downloaded it.

[00:10:41] I put it on the steam deck.

[00:10:43] And then when I went to play it, it had a different name.

[00:10:46] So I don't know if it was reverting to like maybe, uh,

[00:10:51] uh, European name or something, but you know, you might get it by a different name.

[00:10:58] And downloading sketchy games on an emulator.

[00:11:02] It's like, we're really the limewire generation.

[00:11:04] Right.

[00:11:05] Right.

[00:11:06] Thank you Vim.

[00:11:07] And thank you CD romance for not sponsoring the show.

[00:11:10] You guys.

[00:11:11] Yeah.

[00:11:12] I appreciate that.

[00:11:13] When I download a ROM on Vim, it's not Bill Clinton doing the whole, I did not have relations

[00:11:18] with that woman speech.

[00:11:19] Like it used to be online.

[00:11:22] But yeah, man, that was my first, uh, that was my first video game experience.

[00:11:27] And then I was too old for the NES, which you're right.

[00:11:32] The cutoff there being born in 1990.

[00:11:35] Um, my, I mean, yeah, my sister definitely had one of that.

[00:11:43] I'm sure I have an older sister, but, uh, I don't remember it.

[00:11:46] The first like real console that was ours.

[00:11:49] Cause I have a younger brother was a super Nintendo.

[00:11:52] And it was just like my sister's hand me down.

[00:11:55] And, uh, so we played a lot of that and like, not, we weren't very good at it.

[00:12:00] But like, um, I think the furthest that my brother and I were ever able to go in a link

[00:12:04] to the past was like to the dark world.

[00:12:07] And then we got stuck immediately.

[00:12:08] So we were not very good.

[00:12:11] To be fair.

[00:12:13] Once you get to the dark world, it's like, you're having a great time.

[00:12:16] And then it just kicks you in the nuts until you get strong enough.

[00:12:19] Yeah.

[00:12:19] There is quite the difficulty spike there.

[00:12:21] Oh yeah.

[00:12:22] Yeah.

[00:12:22] That shit is like massive.

[00:12:25] But I was lucky.

[00:12:26] Um, my sister had most of the games that like a kid could play.

[00:12:32] Uh, like we had, you know, super Mario world, Mario all stars, the OG.

[00:12:38] Um, what else?

[00:12:40] We had a Kirby game.

[00:12:41] I think the super Nintendo Kirby game, I forget what it's called.

[00:12:44] Maybe, uh, return to dreamland or dreamland three.

[00:12:49] Something like that.

[00:12:51] What I will talk about is some of the ones that don't usually get brought up on everybody's

[00:12:55] retrospective podcasts.

[00:12:57] Um, we had a game called 10 star.

[00:13:01] Uh, have you ever heard of that?

[00:13:03] Never.

[00:13:04] Let me look it up.

[00:13:05] Yeah, I do that.

[00:13:06] It is surprisingly fun.

[00:13:08] It has a pretty banging soundtrack.

[00:13:10] It really takes advantage of like the, the sound chip in the SNES that gives those cartridges

[00:13:15] like, uh, more sound effects than you can find in a Genesis.

[00:13:19] I'm not being paid by Nintendo for this podcast.

[00:13:22] And, uh, it's basically like you're a bunch of robot cowboys and it goes between kind of

[00:13:31] almost like an old school arcade, you know, where you pick up a physical light gun and

[00:13:36] shoot at like targets.

[00:13:38] And then you also have like boss battles where you meet a big fat or really skinny, uh, robot

[00:13:45] cowboy, you know, at, at high noon and you have to draw on time and shoot them.

[00:13:51] Okay.

[00:13:52] So is this something you could play with the super scope?

[00:13:55] I don't know what that is.

[00:13:58] So the, the, okay, you know, in smash bros, that machine gun that they hold over their,

[00:14:03] their shoulders.

[00:14:04] Oh yeah, sure.

[00:14:05] Yeah.

[00:14:05] That's the super scope.

[00:14:07] That was like the SNES is version of the sapper.

[00:14:11] Oh, I didn't know that the SNES had that.

[00:14:14] Yeah.

[00:14:15] Yeah.

[00:14:15] I mean, like only three games used it.

[00:14:19] They was like a very small amount of games, but you know, this game looks perfect for the

[00:14:24] super scope with that reticle and whatnot.

[00:14:26] Well, now that you mentioned that it was actually pretty hard sometimes to hit all the targets

[00:14:31] when you were using the country, the, you know, the, the D pad and the buttons.

[00:14:35] Right.

[00:14:37] So you might be onto something.

[00:14:39] I have no idea.

[00:14:40] You know, this is one of those things where if my sister had it and probably got lost years

[00:14:43] before we got the secondhand super Nintendo.

[00:14:46] Right.

[00:14:49] Um, but it's a really fun game and I actually recommend emulating it if you ever get a chance.

[00:14:54] I'm going to look into it and see if I can, uh, put it on the good old steam deck.

[00:14:58] Cause, uh, apparently, uh, light gun games work really well on the steam deck on handheld

[00:15:03] mode.

[00:15:04] Uh, think what, where was it?

[00:15:07] We flew somewhere and the entire flight, I was just playing time crisis.

[00:15:12] It was fun.

[00:15:15] I often end up playing retro games, usually on the NSO when I'm on a flight.

[00:15:19] Cause like, unless it's an international trip, the amount of time you have to play the game.

[00:15:26] I don't know.

[00:15:26] It's, I don't like sinking my piece into like a big RPG or something only for that to be interrupted

[00:15:31] in 45 minutes to an hour.

[00:15:33] Right.

[00:15:36] Uh, but on, I, I used to play a game, uh, on the super Nintendo called sparkster, which

[00:15:42] was like, I want to say it's a Konami game.

[00:15:44] Uh, it's basically a combination of like run and gun and platformer where enemies are constantly,

[00:15:52] you're like a little box.

[00:15:54] That's also a night that also has a jet pack, which is, you know, pretty cool concept.

[00:15:59] Oh, this is like a, uh, fuck what's a rock.

[00:16:02] It's not rocket night.

[00:16:04] Is it rocket night?

[00:16:06] This is, I think there is a Genesis version called it's like the Genesis version has a

[00:16:12] different name and soundtrack rocket night adventures.

[00:16:16] Yeah.

[00:16:17] Yeah.

[00:16:17] I've seen the Genesis version.

[00:16:19] It sounds terrible because of the Genesis is, uh, like lower grade.

[00:16:24] The sound chip.

[00:16:26] It just sounds awful compared to the super Nintendo version.

[00:16:33] This is again, one of those games that really takes advantage of it's a lot of fun.

[00:16:36] And the difficulty scaled pretty well, uh, for a kid.

[00:16:43] Anyway, I think we were able to beat it at some point.

[00:16:45] Nice.

[00:16:46] I'm going to put that on the steam deck.

[00:16:48] Cause that, that looks like fun.

[00:16:49] It's kind of like playing gunstar heroes.

[00:16:52] If you ever played that on the Genesis, where there's like a platforming element to this run

[00:16:56] and gun.

[00:16:57] Right.

[00:16:59] No sparkster, man.

[00:17:02] I just pulled up the list of games that I've been adding from doing all these episodes.

[00:17:08] And this is game number 36.

[00:17:11] I'm surprised that list isn't higher.

[00:17:12] Honestly.

[00:17:15] You know, I've only done like, uh, like six or seven episodes of these that I have recorded.

[00:17:20] So 36 for, you know, six is a lot.

[00:17:24] That that's fair.

[00:17:25] That's six an episode more or less.

[00:17:28] Pretty much.

[00:17:29] Yeah.

[00:17:30] But I think the last one I'll talk to is more about just the absolute jank that was allowed

[00:17:36] to come out on these early, especially like 1990s era consoles.

[00:17:40] I played spawn or we had a copy of spawn on the super Nintendo.

[00:17:44] Did you ever play that?

[00:17:45] I never played that.

[00:17:47] That's spawn.

[00:17:48] Like, uh, uh, Todd, Mark, uh, Todd McFarlane spawn.

[00:17:52] Yes, exactly.

[00:17:53] God.

[00:17:54] It is not great.

[00:17:56] Uh, the D pad doesn't really move your character in the way you would expect it to.

[00:18:01] And it's basically a beat them up with some light platforming elements.

[00:18:06] And it's in that weird, uh, judo 3d that the super Nintendo was doing, you know, towards

[00:18:12] the end of the nineties.

[00:18:14] Right.

[00:18:15] Uh, it is not a great game.

[00:18:16] Do not recommend, do not download it.

[00:18:18] I don't know why anyone play it today, but because we had nothing else to play, um, we would

[00:18:25] keep replaying the same crappy games over and over sometimes.

[00:18:30] Right now.

[00:18:31] Oh man, this looks.

[00:18:34] I'm looking at a picture of like spawn fighting, like a boss fight.

[00:18:38] It's like nega spawn, the, the evil version of spawn.

[00:18:42] And, uh, it looks like a shitty fighting game.

[00:18:45] It looks really fucking bad.

[00:18:47] I think I consistently can only make it to like the third stage.

[00:18:53] Wow.

[00:18:54] Wow.

[00:18:54] This is, this is terrible.

[00:18:56] Yeah.

[00:18:56] It's not great.

[00:18:59] No.

[00:18:59] Yeah.

[00:18:59] I mean, I had all the stables too.

[00:19:01] You know, I had donkey Kong country one through three.

[00:19:03] I had super Mario world.

[00:19:05] I had a link to the past super Metroid and all those games are very near and dear to

[00:19:09] me.

[00:19:09] I just feel like everyone talks about them.

[00:19:11] So I figured that I would talk about some lesser knowns that I played.

[00:19:16] So I, I, I am going to ask how much time did you think you put into donkey Kong country

[00:19:22] three?

[00:19:23] Because that seems to be the black sheep of the trilogy.

[00:19:27] This is going to be really weird, but I actually had that game before I had two, uh, because

[00:19:33] my sister's super Nintendo came with the original donkey Kong country, which I played the living

[00:19:40] shit out of and still love to this day.

[00:19:43] But, but we, my, I think my mom got us three, you know, probably at like a, like an EB or

[00:19:51] something.

[00:19:52] And, uh, I actually enjoyed it.

[00:19:55] You know, we didn't, we didn't know that it was the black sheep.

[00:19:58] I mean, you're like, we, I would have been probably somewhere between four and seven when

[00:20:02] I was playing donkey Kong country three.

[00:20:04] So I didn't know that it was different at which, which is part of the reason I think I took

[00:20:07] to the game cube is, uh, my expectations for what came out on that console.

[00:20:13] Couldn't be disappointed because I didn't have any.

[00:20:16] You played spawn for God's sakes.

[00:20:19] Exactly.

[00:20:20] Exactly.

[00:20:22] Oh man.

[00:20:23] So then next, after that, you went, you went straight into the game cube.

[00:20:26] You didn't do 64 or PS one or anything like that.

[00:20:29] So this is where having a two parent or having separate households for both your parents gets

[00:20:36] interesting.

[00:20:37] Um, I think my mom broke down and got us an N64 in 2000 because she makes pretty financially

[00:20:46] responsible decisions.

[00:20:47] And I'm sure that with the game cube being announced, um, it was a lot of fun.

[00:20:52] It's probably discounted six ways to Sunday.

[00:20:55] And so I did get an N64 before I had a game cube.

[00:20:58] So I got an N64 in like 1999 or 2000 and I didn't get a game cube until Christmas 2002.

[00:21:04] So there's about a two year period there where I only had a super Nintendo at my dad's house

[00:21:09] and the N64 at my mom's house.

[00:21:11] Okay.

[00:21:13] And, uh, I had that.

[00:21:16] And I liked it.

[00:21:19] What are you feeling?

[00:21:20] The N64?

[00:21:22] I, um, I think I'm more nostalgic for the N64 on paper than actually playing it.

[00:21:30] Cause like the only games that I can say that I, that I love blindly from the Nintendo 64 are

[00:21:37] Star Fox 64 Ocarina of time and Mario 64.

[00:21:41] The rest of them are games.

[00:21:46] I, I pretty much in the same boat as you.

[00:21:49] I do remember that a lot of kids had it in 64, but I, I, even though it's at a time in my life,

[00:21:57] you know, early childhood when I should have a ton of nostalgia for the system, I really don't.

[00:22:05] And I think it's just because most of those games were so limited and I wouldn't say lifeless exactly,

[00:22:13] but like when you got stuck in an N64 game, you were stuck.

[00:22:21] Like I couldn't figure out what to do any which way.

[00:22:24] And that happened to me a lot as a kid.

[00:22:26] So I think that impacted my experience.

[00:22:28] Right.

[00:22:28] So like, I, I, I would go to the point to say that I'm more nostalgic for the game cube than I am for the Nintendo 64.

[00:22:36] Even though I grew up with the 64, that was the console that I had for a very long time until I got the PlayStation one in like 2000.

[00:22:47] Is that when you first experienced Star Fox?

[00:22:51] Well, no, I had the Nintendo 64.

[00:22:54] I think I got it with Mario and Turok.

[00:22:57] Um, my parents wouldn't let me play Turok.

[00:23:01] Then one of my neighbors got Star Fox and he's like, oh, the rumble pack is so cool.

[00:23:07] So I, I went over to his house and really liked it.

[00:23:12] And then I kept telling my parents about it and we rented it a couple of times.

[00:23:16] And then they were like, we're not renting this anymore.

[00:23:18] So they bought it.

[00:23:20] Um, and then I, that's the only thing I kept on the 64 constantly.

[00:23:24] It was either that or yeah, that, because I didn't have Ocarina of time on the 64 or golden.

[00:23:31] I, those were rentals or borrowing them from the neighbors.

[00:23:36] So it's pretty much just Star Fox since I got it.

[00:23:40] And that's crazy because we actually have quite a few parallels here.

[00:23:44] First one being when we got the 64, it came with a bunch of games.

[00:23:49] My mom surely bought it used.

[00:23:52] Um, because we got, we had Mario 64.

[00:23:54] I mean, I don't think anyone had the N64 and they didn't get Mario 64.

[00:23:58] Oh yeah.

[00:23:59] And we had a great time with it.

[00:24:00] My brother and I were actually able to get pretty far on that one.

[00:24:02] And Mario 64 is very, it's kind of like a super Nintendo game almost.

[00:24:07] And that even if you're a dumb kid, if you do the level enough, you can brute force your

[00:24:13] way to the end at some point.

[00:24:14] You'll get lucky play through.

[00:24:15] Yeah.

[00:24:18] Uh, so we, we, I think we beat that.

[00:24:24] I didn't beat that till the DS.

[00:24:26] Oh really?

[00:24:27] You played that version?

[00:24:29] Yeah.

[00:24:29] Well, I played 64, obviously a lot.

[00:24:32] And I think I got to the second time you fight Bowser.

[00:24:38] Um, and then after that, I, I just couldn't figure out what the rest of the stages wanted

[00:24:43] me to do.

[00:24:45] Um, but then on the DS, I beat it, beaten them a couple of times.

[00:24:50] I actually rather play it on the DS than on 64 or an emulator or something.

[00:24:55] Really?

[00:24:56] I never hear that.

[00:24:57] Yeah.

[00:24:58] I think it's a much better game, even though you have to hold a button to run.

[00:25:04] Um, I don't know.

[00:25:05] I think it's just a better game because it has a whole lot more content.

[00:25:07] You have the four, the three extra characters apart from just Mario.

[00:25:11] Um, and it, it, on the 3DS, you have a joystick already and holding the button just makes it

[00:25:19] feel like you're playing like super Mario world or some shit where you have to hold the

[00:25:23] button to run.

[00:25:26] But this game doesn't utilize the stylus at all.

[00:25:29] I've never owned it on DS.

[00:25:31] So you can, so when it came out on the DS, the gimmick was it's touchscreen.

[00:25:37] Here's the nub on the strap so that you can use your finger on the style, on the touchpad

[00:25:42] as if it were, uh, uh, analog stick, but you could also play it using the D pad, which I

[00:25:51] didn't think it was bad at all.

[00:25:53] I thought it was pretty serviceable.

[00:25:55] So I got, I don't know where people, why people hate it so much.

[00:26:00] I don't get it.

[00:26:02] Cause I think it's the best way to play Mario 64.

[00:26:06] Yeah.

[00:26:06] You're the first person I've really seen have very positive feelings about Mario 64 on

[00:26:12] the DS.

[00:26:14] I mean, it's also been a while since I last played it.

[00:26:16] So if I play it now, there's chances that I might hate it, but you know, I mean, that's

[00:26:21] how I felt playing it on Mario 3d all-stars.

[00:26:23] I was like, I liked this game at some point.

[00:26:25] Wow.

[00:26:26] Yeah.

[00:26:27] Like I was like, Oh, I'm so excited.

[00:26:28] I'm going to beat the entire game.

[00:26:30] And I got to the, the sand stage and I was like, fuck this game.

[00:26:34] I'm not playing this.

[00:26:35] This camera is awful.

[00:26:36] That is almost exactly where I dropped it too.

[00:26:43] Yeah.

[00:26:44] That game has that, that, that world in particular.

[00:26:46] I mean, you can basically break it.

[00:26:48] Like you can fall off the map, even though you're already solved in theory.

[00:26:52] Right.

[00:26:53] It's like, man, I don't want to do this.

[00:26:57] I had that.

[00:26:58] We had Majora's mask, which was another, we had the gold cartridge version.

[00:27:03] And, um, that was another good game to have as a dumb kid because I don't really think

[00:27:08] it's a very replayable game now.

[00:27:10] And I don't have a lot of nostalgia for it.

[00:27:12] But at the time, anytime my brother and I would get stuck, we would just do whatever

[00:27:18] we could figure out how to do in clock town.

[00:27:21] And that, that turned out to be a great diversion.

[00:27:24] Right.

[00:27:26] Yeah.

[00:27:27] Now that, that one was another one that I didn't know how to beat when I was a kid and

[00:27:31] I beat it on the 3ds and the 3ds version is awful.

[00:27:34] Don't, don't fucking play that, that version.

[00:27:37] It's terrible.

[00:27:38] They, the changes they made were fucking stupid.

[00:27:41] Um, they changed, uh, the rolling and then they changed also the swimming.

[00:27:47] It's just fucking shit.

[00:27:50] Um.

[00:27:50] I know that my brother actually beat it.

[00:27:52] I actually.

[00:27:53] Mm-hmm.

[00:27:54] You've never have.

[00:27:56] No, I made it to the stone tower and.

[00:28:00] I was still pretty young at that point, probably nine or 10.

[00:28:03] It was, you know, years later and I just gave up and I never went back to it.

[00:28:09] Don't blame you, man.

[00:28:10] I cannot tell you how many times I tried to beat that game growing up and I never could.

[00:28:14] Um, when I had the game cube, I got the Zelda collection.

[00:28:18] Oh.

[00:28:19] Which, which was, which had Ocarina and Majora.

[00:28:23] And I beat Ocarina.

[00:28:24] I'm like the only person that did not have that game.

[00:28:29] That's sad, dude.

[00:28:31] That's such a good thing.

[00:28:33] It was great because you had four amazing games on it, but only two of them were games

[00:28:38] that I cared for.

[00:28:40] What were the other two?

[00:28:41] The NES ones?

[00:28:42] Yeah.

[00:28:42] One and two.

[00:28:44] The only thing that would have, that makes that game not perfect is that you can't play

[00:28:48] A Link to the Past and Link's Awakening on it.

[00:28:51] That would have been the ultimate collection at that time.

[00:28:53] Oh yeah.

[00:28:54] Oh yeah.

[00:28:54] I wonder if they would have fit on it.

[00:28:57] Maybe if they would have taken out the Wind Waker demo, it would have fit.

[00:29:01] Yeah.

[00:29:02] Yeah, probably.

[00:29:03] Because those games can't be that big.

[00:29:04] No, no, they're not that big.

[00:29:08] Especially for a disc system that comes out 10 years later.

[00:29:12] Right.

[00:29:13] It would have been awesome to play the Link's Awakening on GameCube.

[00:29:22] Oh, for sure.

[00:29:25] I guess people still had access to it though because you could play Game Boy games on your

[00:29:30] GBA.

[00:29:31] So whether you had a regular Game Boy, a Game Boy Color or a GBA, if it's the early 2000s,

[00:29:37] you have pretty easy access to Link's Awakening now that I think about it.

[00:29:40] Right.

[00:29:41] Plus there was the...

[00:29:42] Yeah, they released a Link to the Past on GBA.

[00:29:45] That's probably why it's not on the GameCube.

[00:29:47] That's true.

[00:29:48] They did do that.

[00:29:49] There was also the Game Boy Player for...

[00:29:53] What's it called?

[00:29:54] For the GameCube.

[00:29:55] Yeah, and like six people had them.

[00:29:57] They probably lived in Japan.

[00:29:59] The Game Boy Player?

[00:30:01] Dude, my neighbor had one.

[00:30:02] Really?

[00:30:03] I loved that thing.

[00:30:04] I really wanted one so bad, but I didn't know how to ask for it.

[00:30:08] I didn't know to ask for it.

[00:30:10] Like how to manipulate your parents into getting it for you?

[00:30:12] Right.

[00:30:12] Because it was at that time where I was in like middle school slash high school and my

[00:30:18] grades were fucking awful.

[00:30:19] So my parents wouldn't buy me anything video game related because I was also too old.

[00:30:25] So...

[00:30:25] They wanted you to make your own money.

[00:30:27] Oh yeah.

[00:30:28] Well, they wanted me to have good grades and also not focus on video games anymore.

[00:30:32] But, you know, they outgrew that.

[00:30:36] Yeah.

[00:30:37] Fucking 45 years later, you're still playing video games.

[00:30:40] Right.

[00:30:41] Like they had to outgrow that mentality.

[00:30:43] Now they're like, all right, that's your thing.

[00:30:46] At least it's not drugs.

[00:30:49] Yeah.

[00:30:49] I feel like...

[00:30:50] I don't know how old your parents are, but mine are definitely too old to have ever

[00:30:54] played video games in any capacity.

[00:30:56] And there's definitely a generational divide there.

[00:30:58] Oh yeah.

[00:31:00] Yeah.

[00:31:01] Like my dad would play like some 64 games with me.

[00:31:04] And then when I had the GameCube, he would watch me play some of them.

[00:31:07] But he...

[00:31:09] He's...

[00:31:10] What?

[00:31:10] How old is this?

[00:31:12] I'm 33.

[00:31:14] My mom is 63.

[00:31:16] So he's 60.

[00:31:18] Oh wow.

[00:31:18] Your parents are young.

[00:31:19] My dad's 70.

[00:31:20] Yeah.

[00:31:21] And I'm younger than you.

[00:31:22] Yeah.

[00:31:24] So...

[00:31:24] So yeah, they're...

[00:31:28] They're not...

[00:31:29] They're also kind of like old school Puerto Rican parents.

[00:31:33] So they're like, you know, it's important to go to school.

[00:31:36] It's important to get a job.

[00:31:37] It's important to get married.

[00:31:38] It's important to get kids.

[00:31:41] I feel like that's any parent.

[00:31:42] Like...

[00:31:42] And like at some point in life, you have to stop having fun.

[00:31:45] And you have to, you know, be an adult.

[00:31:48] Like, no, fuck that.

[00:31:49] I'm never going to be an adult.

[00:31:51] So...

[00:31:51] Yeah, I guess my parents didn't get that memo.

[00:31:53] I mean, they were with you, with your parents up until the you stop having fun part.

[00:31:58] But my parents still have a lot of fun as adults, I feel like.

[00:32:02] Yeah.

[00:32:02] Like now, I feel like they now have figured out that it's okay to have fun.

[00:32:07] So like they go out on the weekends.

[00:32:08] You know, they go to movies and have...

[00:32:11] Go out to have dinner and go explore Puerto Rico and all that shit.

[00:32:15] But, you know, back when I was growing up, my sister was growing up.

[00:32:18] It's like...

[00:32:20] You go to work.

[00:32:21] You go to school.

[00:32:22] On the weekends, you clean the house.

[00:32:24] Sundays, you go to church.

[00:32:25] And then you go back home.

[00:32:27] Sounds like a miserable existence.

[00:32:30] I mean, we did go out like on Friday nights and stuff.

[00:32:33] So...

[00:32:34] There you go.

[00:32:35] Yeah, that was something.

[00:32:38] But yeah, to kind of wrap up the N64, I was in the same boat as you in that.

[00:32:42] I never had Ocarina of Time on it.

[00:32:44] I first played that on the GameCube.

[00:32:46] And I got Star Fox because of our neighbor.

[00:32:49] Because they were playing...

[00:32:51] They had an N64 too.

[00:32:52] And we would, you know, bring our cartridges.

[00:32:53] And they had...

[00:32:54] Like they had games we didn't have.

[00:32:55] Like DK64 and Star Fox.

[00:32:58] So it worked out.

[00:32:59] And I watched them play the first couple levels of Star Fox.

[00:33:02] And I was like, I gotta have this.

[00:33:04] Oh, it's so...

[00:33:05] It's such a classic.

[00:33:06] Such a damn good game.

[00:33:08] It is so good.

[00:33:09] And we had Rogue Squadron already.

[00:33:11] Which is another similar game.

[00:33:13] All-time player.

[00:33:15] It's such a fucking banger.

[00:33:17] I hate the last stage of that game.

[00:33:19] But the rest of it is so good.

[00:33:21] Oh, yeah.

[00:33:21] Where you're killing that guy's ship.

[00:33:23] That is a terrible level.

[00:33:25] Man, it's fucking awful.

[00:33:26] But the rest of the game is so good.

[00:33:29] Like...

[00:33:29] I think like one of the stages that sticks out the most to me is the second one.

[00:33:33] Where you're flying the A-Wings.

[00:33:34] And you have to like protect this ship that's being evacuated from like interceptors.

[00:33:41] It's just such a fucking great stage.

[00:33:44] Such a great stage.

[00:33:45] I'm with you, man.

[00:33:46] That game is a top-to-bottom banger.

[00:33:48] And so is Star Fox.

[00:33:49] And the nice thing about both of them is, you know...

[00:33:51] We'd be playing GoldenEye.

[00:33:54] Or...

[00:33:55] Banjo-Kazooie.

[00:33:56] Or Majora's Mask.

[00:33:58] We get stuck.

[00:33:58] You hit a wall.

[00:33:59] You get frustrated.

[00:34:00] You need some time to think about what your next move is.

[00:34:03] And talk it out.

[00:34:04] And you go.

[00:34:04] You pop in Star Fox.

[00:34:05] And you play it for the 50 bazillionth time.

[00:34:06] And then something unlocks.

[00:34:08] And you figure it out.

[00:34:10] Oh, yeah.

[00:34:11] Oh, yeah.

[00:34:13] That generation is in the peak of like...

[00:34:16] Games where you're in a ship.

[00:34:19] Right.

[00:34:21] Right.

[00:34:23] Because even...

[00:34:24] What was it?

[00:34:25] Jet Force Gemini starts you off in a ship.

[00:34:27] And you're like killing bugs on a ship.

[00:34:29] It's like Starship Troopers.

[00:34:30] But for kids.

[00:34:31] But still bloody somehow.

[00:34:32] Wow.

[00:34:34] For sure.

[00:34:34] And you have Panzer Dragoon 2 on the Saturn.

[00:34:36] Like...

[00:34:37] Just all those...

[00:34:37] All those rail shooters.

[00:34:39] And light open world ships.

[00:34:42] It was a good time for that.

[00:34:43] Battle for Naboo.

[00:34:44] We had that.

[00:34:44] Another great game.

[00:34:47] I...

[00:34:47] I did try that on the Steam Deck recently.

[00:34:50] In the first stage.

[00:34:50] Just like you're on a...

[00:34:51] A car.

[00:34:52] Just driving around killing people.

[00:34:56] And I didn't get past that.

[00:34:58] I should probably go back to that.

[00:35:00] Because I do like...

[00:35:01] It's not as good as Rogue Squadron.

[00:35:02] But it is fun.

[00:35:04] Okay.

[00:35:06] Huh.

[00:35:07] Well I have to move that up.

[00:35:08] Because I did start it after Rogue Squadron.

[00:35:10] But you know...

[00:35:12] I didn't get in a Naboo Starfighter immediately.

[00:35:14] So I kind of dropped it.

[00:35:16] Yeah.

[00:35:17] This game does...

[00:35:19] Utilize different vehicles.

[00:35:20] I think you drive...

[00:35:21] The little...

[00:35:23] Vehicle that the Battle Droids drive in episode one.

[00:35:25] I think it's called a STAP.

[00:35:26] You get to be in that at one point.

[00:35:28] Oh cool.

[00:35:30] Yeah.

[00:35:30] They try out the difficult...

[00:35:31] The different vehicles thing that they'll roll out in Rogue Squadron 3.

[00:35:36] You know...

[00:35:37] This is the first time I've ever heard...

[00:35:39] Heard anybody saying that they've played that game.

[00:35:42] Really?

[00:35:43] Yeah.

[00:35:43] Never heard anybody else.

[00:35:45] I didn't even know that game existed until...

[00:35:47] A couple of years ago.

[00:35:49] Well it wasn't emulatable until very recently.

[00:35:52] It used to always crash on N64 emulators.

[00:35:55] That makes sense.

[00:35:57] All those factor 5 games...

[00:35:59] That studio knew the N64 better than Nintendo did.

[00:36:04] And the emulators reflect that.

[00:36:07] That's fucking crazy dude.

[00:36:10] It is.

[00:36:11] I mean that and the Resident Evil port on the N64 are goddamn miracles.

[00:36:16] Oh yeah.

[00:36:17] That is a fucking miracle.

[00:36:20] Yeah.

[00:36:21] Because you got to work with the janky hardware and fit your game into a tiny ass cartridge.

[00:36:26] Right.

[00:36:27] Right.

[00:36:28] Man I did not miss recording on Zoom.

[00:36:31] This thing is a fucking headache.

[00:36:34] Yeah sorry about that.

[00:36:35] Or record in 20 minute bursts.

[00:36:37] No but it's fine.

[00:36:38] At least it sounds a whole lot better than it has with some other guests.

[00:36:42] That have...

[00:36:43] Their audio keeps getting mixed up with mine.

[00:36:46] So it like cuts both of us off for no reason.

[00:36:50] Oh wow.

[00:36:51] Yeah.

[00:36:52] Yeah.

[00:36:52] It's super fucking weird.

[00:36:54] Fucking finicky as shit.

[00:36:55] Shit.

[00:36:56] So we were talking late 64 games.

[00:37:01] I got one that still to this day I'm not sure how the fuck that game ever worked.

[00:37:06] Mega Man 64.

[00:37:08] Oh yeah.

[00:37:10] I knew people who had that.

[00:37:14] I played the shit out of that game.

[00:37:18] And I still have no idea how the hell that game worked on the 64.

[00:37:24] You can definitely tell that Nintendo burned all their bridges with their old partners.

[00:37:28] Because Konami and Capcom gave them some of the shittiest games.

[00:37:32] Oh yeah.

[00:37:35] Oh yeah.

[00:37:36] The fucking Castlevania games.

[00:37:38] Apparently they're not that bad.

[00:37:40] If you like emulate them and like work the controls out.

[00:37:46] But you know.

[00:37:48] You can't do that on a regular 64.

[00:37:50] You have to.

[00:37:51] Yeah they're not that bad if you have a computer science degree.

[00:37:53] And you can completely remake the game.

[00:37:55] Right.

[00:37:56] Exactly.

[00:37:56] Just like Mario 64.

[00:37:58] You can fix the camera if you're a fucking coder.

[00:38:01] Exactly.

[00:38:03] Yeah.

[00:38:04] We had all the Star Wars tie-ins.

[00:38:06] We had Shadows of the Empire.

[00:38:07] Episode 1 Racer.

[00:38:08] We had them.

[00:38:09] We begged my mom for it.

[00:38:10] Episode 1 Racer.

[00:38:12] So good.

[00:38:16] Wow.

[00:38:17] Oh that.

[00:38:17] I forget that that was a 64 game.

[00:38:20] Dude.

[00:38:21] Any game where I can play as Ben Quadraneros is a winner.

[00:38:26] Fucking pulling out the deep cuts.

[00:38:30] Yeah.

[00:38:30] Let me see what them forearms do Ben.

[00:38:36] But Shadows of the Empire was another one that I rented a lot.

[00:38:40] Like a lot.

[00:38:41] That game is janky as fuck.

[00:38:44] Oh yeah.

[00:38:45] And you know why it's so janky?

[00:38:48] Let's hear it.

[00:38:48] Because they implemented a jetpack.

[00:38:52] But they didn't give it to you to like really late in the game.

[00:38:54] So they had to like fuck up the jumping physics and everything.

[00:38:59] So that the jetpack could work correctly.

[00:39:01] Oh yeah.

[00:39:04] Yeah man.

[00:39:05] My only real memory of that game is always falling off stuff.

[00:39:08] So that tracks.

[00:39:09] Oh yeah.

[00:39:09] Yeah.

[00:39:11] Yeah.

[00:39:11] Yeah.

[00:39:11] Because you were supposed to save yourself from the shitty jumping by using the jetpack.

[00:39:18] Yeah.

[00:39:19] That makes sense.

[00:39:20] That explains a lot.

[00:39:21] I didn't even put those two factors together.

[00:39:26] The thing about the N64 was it didn't have a lot of games.

[00:39:30] But usually the games it had.

[00:39:31] You know if they were made by Nintendo or Rare.

[00:39:34] Or if they were a Star Wars property were good.

[00:39:37] But Shadows of the Empire is potentially just not good.

[00:39:44] Yeah.

[00:39:45] And yeah.

[00:39:46] But it's still playable.

[00:39:48] Which is the weird thing.

[00:39:49] It's not a great game.

[00:39:50] But it's still playable.

[00:39:53] Well Glover is still playable.

[00:39:54] But that doesn't mean I want to play it.

[00:39:56] No.

[00:39:56] I don't want to fucking play Glover.

[00:40:00] Yeah.

[00:40:00] But whoever thought about adding like bowling balls and shit to that game was a fucking masochist.

[00:40:08] Yeah.

[00:40:08] We need to take them out back.

[00:40:09] Probably not in game development anymore to be fair.

[00:40:12] Hopefully.

[00:40:13] Shit.

[00:40:15] I think the last game that I'll touch on.

[00:40:17] And you're welcome to add anything else you played.

[00:40:20] Again.

[00:40:20] Trying to go for deeper cuts.

[00:40:22] Because when I do my GameCube retrospective.

[00:40:24] It's going to be.

[00:40:25] All stuff that people have played before.

[00:40:28] But Pokemon was really big during the N64's run.

[00:40:33] And on top of your typical Pokemon Snap and Stadium.

[00:40:36] Which we had lots of fun with.

[00:40:38] We had Hey You Pikachu.

[00:40:40] Not a great game.

[00:40:41] No.

[00:40:42] Definitely not.

[00:40:45] Fun idea.

[00:40:46] Yeah.

[00:40:48] I think I've told this story before where I would stay at my aunt's house sometimes.

[00:40:53] And the kid across the street had Hey You Pikachu.

[00:40:56] And he lent it to me one day.

[00:40:58] And I would like lower my voice as much as possible.

[00:41:02] And get really close to the microphone.

[00:41:04] Be like Hey Pikachu.

[00:41:05] Tawarong.

[00:41:07] Just try to see what he would do.

[00:41:09] When I would tell him like bad words.

[00:41:14] But he didn't react.

[00:41:15] He was too stupid.

[00:41:16] Yeah.

[00:41:18] I'm sorry.

[00:41:18] What was that?

[00:41:19] I said I wish I'd had the genius to think about doing that.

[00:41:26] You imagine.

[00:41:27] You go to Pikachu.

[00:41:28] And you're like Hey Pikachu.

[00:41:29] You're a fuck face.

[00:41:30] And he would go like.

[00:41:31] Kid playing the game's mom.

[00:41:33] He's saying bad words.

[00:41:36] He would just rat you out.

[00:41:39] No.

[00:41:40] I didn't even know that.

[00:41:41] I think we got him to play with this ball once.

[00:41:43] All I know is that one of our.

[00:41:44] One of my friends.

[00:41:45] Or maybe one of my brother's friends.

[00:41:47] Sold it to us for a deeply discounted price.

[00:41:49] And I immediately figured out why that was.

[00:41:53] As soon as you put it in.

[00:41:55] And you try to tell Pikachu to do something.

[00:41:59] Yeah.

[00:41:59] That game was a straight cash grab.

[00:42:01] Which is a.

[00:42:02] Really playing the tone for Pokemon.

[00:42:04] Oh yeah.

[00:42:06] Which is funny.

[00:42:07] That was the test.

[00:42:09] Pokemon had some bangers.

[00:42:11] You know.

[00:42:11] I never played any of the GameCube Pokemon games.

[00:42:14] Oh we can talk about that.

[00:42:16] Yep.

[00:42:17] Go ahead.

[00:42:20] Well yeah.

[00:42:21] So.

[00:42:21] I can tell you exactly.

[00:42:23] Where I was.

[00:42:25] When I realized that the N64.

[00:42:27] Sucked ass.

[00:42:30] I was at a.

[00:42:32] I was at a McDonald's playground.

[00:42:34] In somewhere between like 2001.

[00:42:37] And 2002.

[00:42:39] And.

[00:42:39] You may remember this.

[00:42:40] But McDonald's used to have video games.

[00:42:42] In the play area.

[00:42:46] Hmm.

[00:42:49] They didn't have this in Puerto Rico?

[00:42:50] I've seen.

[00:42:52] I've seen the pictures of them.

[00:42:54] But I don't remember them.

[00:42:56] I know that there was like a pretty large McDonald's.

[00:43:00] In the town that I grew up in.

[00:43:02] But the one that we would go to was newer.

[00:43:04] And it was very small.

[00:43:07] And that one didn't have any of that fun stuff.

[00:43:10] Man you missed out.

[00:43:13] It probably did.

[00:43:15] Because you know McDonald's is like.

[00:43:17] It's already perfect when you're a kid.

[00:43:19] You get.

[00:43:20] Shitty food that tastes good.

[00:43:22] Because your palate is chicken nuggets.

[00:43:24] Right.

[00:43:25] And.

[00:43:26] You get toys.

[00:43:27] Which are always cool.

[00:43:28] And you have a play area.

[00:43:30] And then on top of that.

[00:43:31] They have video games.

[00:43:31] And so what it was.

[00:43:32] Was.

[00:43:33] It wasn't a demo or anything.

[00:43:35] There were straight up game cubes.

[00:43:36] Behind.

[00:43:37] A like.

[00:43:39] Lockbox.

[00:43:40] And it had Luigi's Mansion.

[00:43:42] Pikmin.

[00:43:43] And Smash Melee.

[00:43:45] Basically the only games that were available.

[00:43:46] When the GameCube launched.

[00:43:51] God damn.

[00:43:52] That's so fucking cool.

[00:43:53] No my.

[00:43:54] That was definitely not a thing in Puerto Rico.

[00:43:57] I vaguely.

[00:43:58] Somewhat.

[00:43:59] Can recall the 64.

[00:44:00] But not the GameCube.

[00:44:03] Just imagine that you're a six-year-old kid.

[00:44:05] And the epitome.

[00:44:07] Of video games.

[00:44:08] That you've played so far.

[00:44:09] Is.

[00:44:09] Something along the lines of like Majora's Mask.

[00:44:13] And.

[00:44:14] You get on this.

[00:44:15] And you play Smash Melee.

[00:44:16] Or Pikmin.

[00:44:17] And all these games are so much better.

[00:44:18] When I've come before you.

[00:44:19] I needed one.

[00:44:21] At.

[00:44:21] That very day.

[00:44:22] I'm sure.

[00:44:25] Oh man.

[00:44:26] That must have been torture.

[00:44:28] Well.

[00:44:29] So the lucky thing.

[00:44:30] Again.

[00:44:30] With having divorced parents.

[00:44:32] Is that.

[00:44:32] Your mom just bought you a console a year ago.

[00:44:34] So that avenue is closed off to you.

[00:44:35] But your other parents.

[00:44:37] Well they still have a Super Nintendo.

[00:44:38] At their house.

[00:44:39] So.

[00:44:39] I was able to successfully lobby.

[00:44:41] For a GameCube.

[00:44:42] I don't remember how I did it.

[00:44:43] But somehow.

[00:44:44] On Christmas Day.

[00:44:45] 2002.

[00:44:45] I got a GameCube.

[00:44:47] Nice.

[00:44:48] Nice.

[00:44:50] It came with quite a few.

[00:44:52] And pretty much all of them.

[00:44:54] Are straight bangers.

[00:44:55] And all of them.

[00:44:56] Are.

[00:44:56] Are games.

[00:44:57] That I'm still pretty nostalgic for.

[00:44:58] To this day.

[00:44:59] What it come with.

[00:45:01] So it came with.

[00:45:03] Luigi's Mansion.

[00:45:04] Of course.

[00:45:05] Right.

[00:45:06] I played a ton of that.

[00:45:08] Very easy.

[00:45:08] I think it was actually the first GameCube game.

[00:45:10] I ever beat.

[00:45:10] Because it's.

[00:45:11] You know.

[00:45:11] It's not really that hard to figure out.

[00:45:13] Even when you're seven or eight.

[00:45:15] Yeah.

[00:45:15] It's not that long either.

[00:45:16] So.

[00:45:17] Exactly.

[00:45:18] I think I struggled a little bit.

[00:45:20] With finding all the booze.

[00:45:22] Because I would forget.

[00:45:23] What rooms I was in.

[00:45:25] But otherwise.

[00:45:26] It was pretty easy.

[00:45:27] I love that it's like a Resident Evil ripoff.

[00:45:29] Though like.

[00:45:29] I didn't realize this until years later.

[00:45:32] When I played Resident Evil.

[00:45:34] But the whole thing about it.

[00:45:35] Like zooming in on Luigi's gloved hand.

[00:45:37] Trembling as he unlocks the door.

[00:45:39] It's so funny.

[00:45:43] Classic.

[00:45:46] Very inspired idea.

[00:45:47] I know people hated it at the time.

[00:45:48] But again.

[00:45:49] It was like seven or eight.

[00:45:50] I thought it was great.

[00:45:51] Yeah.

[00:45:52] They hated it.

[00:45:52] And now they're like.

[00:45:53] It was pretty good.

[00:45:57] If anything.

[00:45:57] It was just criminally short.

[00:45:59] Like.

[00:45:59] There needed to be a whole other section of that game.

[00:46:04] Yeah.

[00:46:05] I would have liked the challenge mode.

[00:46:07] Or something.

[00:46:07] Where you.

[00:46:08] It's just like.

[00:46:09] Suck up all the ghosts as fast as you can.

[00:46:11] Or.

[00:46:12] Something like that.

[00:46:14] Yeah.

[00:46:14] For sure.

[00:46:18] I just assume that.

[00:46:20] They probably rushed it out to some degree.

[00:46:22] Because the N64 was such a relative flop.

[00:46:28] Yeah.

[00:46:28] At that point.

[00:46:29] By the time that they were ready to get the GameCube out.

[00:46:32] But by the end of the.

[00:46:34] 64th lifespan.

[00:46:35] It just was not.

[00:46:36] Holding up.

[00:46:38] Like.

[00:46:38] The shit that was happening over at PlayStation.

[00:46:41] Was just fucking crazy.

[00:46:43] And then.

[00:46:44] You know.

[00:46:45] They.

[00:46:45] Beat everybody out.

[00:46:47] With the.

[00:46:47] PlayStation 2.

[00:46:48] And then Nintendo's just like.

[00:46:50] Sitting there.

[00:46:50] Holding their dick.

[00:46:51] Being like.

[00:46:51] Oh.

[00:46:52] What the fuck do we do now?

[00:46:54] I feel like for Nintendo.

[00:46:55] It's even worse.

[00:46:55] Because you already are late to the generation.

[00:46:57] You dropped the N64.

[00:46:59] In 1996.

[00:47:00] And just two years later.

[00:47:02] The Dreamcast looks.

[00:47:03] Leaps and bounds.

[00:47:04] Better than the N64.

[00:47:06] Right.

[00:47:07] Right.

[00:47:08] So they were.

[00:47:09] They were.

[00:47:09] It was a tough time.

[00:47:11] To be releasing technology.

[00:47:12] Let's just put.

[00:47:13] It's like.

[00:47:13] It's like how electric vehicles are now.

[00:47:15] Like.

[00:47:15] A three year old electric vehicle.

[00:47:17] Is basically worth nothing.

[00:47:18] Because there's so many improvements.

[00:47:20] Right.

[00:47:24] That's a good comparison.

[00:47:26] That's a very good comparison.

[00:47:29] Right.

[00:47:29] Put me in game journalism.

[00:47:30] So I can write clickbait articles.

[00:47:32] About how the Xbox sucks.

[00:47:33] Right.

[00:47:35] Don't say it too loud.

[00:47:36] Thrac will get mad.

[00:47:37] That's right.

[00:47:38] Burger and Thrac will be on me.

[00:47:39] In two seconds.

[00:47:42] I just like razzing them about it.

[00:47:43] You know.

[00:47:43] Play what you want to play.

[00:47:46] Except for Xbox.

[00:47:47] Nobody wants to play Xbox.

[00:47:49] All right.

[00:47:49] We're back at it.

[00:47:50] Nice.

[00:47:52] Just so you know.

[00:47:53] Thrac.

[00:47:53] You need to visit Chris's house.

[00:47:55] At 3 a.m.

[00:47:55] With an axe.

[00:47:56] Not mine.

[00:47:56] He said it.

[00:47:58] I didn't say anything.

[00:47:59] We'll start at it.

[00:48:00] So.

[00:48:01] There it is.

[00:48:02] There it is.

[00:48:03] Right.

[00:48:07] Luigi's Mansion.

[00:48:08] What was your first GameCube game?

[00:48:11] Star Fox Adventure.

[00:48:13] Of course it was.

[00:48:16] Okay.

[00:48:17] So.

[00:48:18] But if I wanted a GameCube.

[00:48:20] I wanted a goddamn GameCube.

[00:48:22] I had to work for it myself.

[00:48:24] Right.

[00:48:25] I got the money on my own.

[00:48:27] I bought my own damn GameCube.

[00:48:29] And I had $20 left over after I bought it.

[00:48:32] So I went to KB Toys.

[00:48:33] And I bought Star Fox Adventure.

[00:48:35] Because it's the only game that they had.

[00:48:37] That was $20.

[00:48:39] That.

[00:48:40] Seemed like something that I would enjoy.

[00:48:42] Anyway.

[00:48:44] I'm surprised it was that serendipitous.

[00:48:45] I'm surprised it was that serendipitous.

[00:48:45] I sold out with Star Fox.

[00:48:46] Oh what?

[00:48:48] Sorry.

[00:48:48] I didn't mean to interrupt you.

[00:48:50] What did you say?

[00:48:51] I said I'm surprised it was that serendipitous.

[00:48:54] I figured that you would just have been following the development of Star Fox Adventures for the last like three years.

[00:48:59] Oh fuck no.

[00:49:00] No.

[00:49:01] By like.

[00:49:02] By that time my parents were trying to cut me off of video games.

[00:49:04] And they couldn't get it done.

[00:49:06] So.

[00:49:07] That makes sense.

[00:49:09] Yeah.

[00:49:09] Were you disappointed?

[00:49:11] No.

[00:49:12] I fucking loved it.

[00:49:13] Loved every second of it.

[00:49:15] Even though it was nothing like Star Fox 64?

[00:49:18] Yeah.

[00:49:18] It was Zelda with Star Fox.

[00:49:21] So I was happy as shit with it.

[00:49:24] I beat that game so many fucking times.

[00:49:27] And I am still surprised at how good it looks.

[00:49:31] Even.

[00:49:32] I booted it up before we started recording.

[00:49:35] Just to see where I was the last time that I played it.

[00:49:39] And it still looks fucking incredible.

[00:49:43] I'm actually with you.

[00:49:44] I think that Star Fox Adventures and Assault are both good games.

[00:49:48] Are they 10 out of 10?

[00:49:50] Must play.

[00:49:52] Hall of Fame.

[00:49:53] No.

[00:49:54] They're good games.

[00:49:56] Yeah.

[00:49:57] They are.

[00:49:58] They are very solid games.

[00:50:00] The problem with Assault is that you have to swap out the entire control scheme before you can play it.

[00:50:05] Otherwise, you're one stick inverted trying to play the game and it's fucking impossible.

[00:50:12] Oh, yeah.

[00:50:13] The C stick was such a mistake.

[00:50:15] Such a mistake.

[00:50:16] Yeah.

[00:50:16] But then when you move the control stick to have the two control sticks and then you invert the aiming, it's perfectly playable.

[00:50:27] Oh, absolutely.

[00:50:29] I mean, I have fond memories of both games.

[00:50:32] I got Assault, I think, pretty much when it came out.

[00:50:35] But I got Adventures, like, years later.

[00:50:37] And one of the things that sticks out in my mind is that they had a translator for the stupid dinosaur language in the game manual.

[00:50:44] Do you remember that?

[00:50:46] Yeah.

[00:50:46] Yeah, they did.

[00:50:50] I just thought that was funny.

[00:50:51] I tried to come up with a few words and then gave up.

[00:50:56] Yeah.

[00:50:58] Apparently, you can, like, translate everything that they say at the beginning of the game before they actually give you a translator to understand everything.

[00:51:07] Yeah.

[00:51:08] You can tell that game needed some time to cook, which is true for a lot of those early GameCube titles.

[00:51:13] Yeah, that one definitely needed a little bit more time because, like, the latter half feels incredibly rushed.

[00:51:18] And then at the end, they just tack on Andross to finish the game off.

[00:51:24] Yeah.

[00:51:24] No, I mean, that's pretty much what happens to Mario Sunshine, too.

[00:51:27] It feels very rushed at the end there.

[00:51:29] I've never played that one.

[00:51:31] Really?

[00:51:32] Yeah.

[00:51:34] That's kind of the next one on the list for me, actually, is Mario Sunshine.

[00:51:38] Because, you know, I had probably played Mario 64 for the first time a few years prior.

[00:51:43] So seeing what to an eight-year-old was such an upgrade was a big deal.

[00:51:49] I loved Super Mario Sunshine.

[00:51:51] I played it so much.

[00:51:54] Hmm.

[00:51:55] You know, to be honest, growing up, I didn't really like Mario that much.

[00:52:02] I think now as an adult, like, I can appreciate it, appreciate Mario and whatnot.

[00:52:07] But I did like a lot 64 on the DS.

[00:52:10] That probably made Mario click for me for some reason.

[00:52:13] But, like, people would be like, oh, it's a new Mario game.

[00:52:16] Like, who the fuck cares?

[00:52:18] Well, also Mario and Luigi Superstar Saga.

[00:52:21] Those were fun.

[00:52:21] But.

[00:52:22] Oh, yeah.

[00:52:24] To this day, you've never played Mario Sunshine?

[00:52:27] No, no.

[00:52:28] I have the All-Stars collection and I haven't played it.

[00:52:32] Actually, I have it physical and I haven't played it.

[00:52:34] Is it because doing manual labor on a tropical island reminds you too much of home?

[00:52:41] That's a good one.

[00:52:43] No, no.

[00:52:45] It's just because I haven't done it.

[00:52:47] It's just as simple as I just haven't played it.

[00:52:52] I know that you don't want kids.

[00:52:54] But just think, if you have them someday, you can convince them that Super Mario Sunshine is about your life and how you afforded a GameCube.

[00:53:03] You know, it pretty much was because I did cut a lot of grass.

[00:53:06] I did pressure washing.

[00:53:09] So it.

[00:53:09] There you go.

[00:53:10] Yeah.

[00:53:11] That's how I got the GameCube.

[00:53:13] Yeah.

[00:53:13] You did everything except to chase a weird, like, bipedal dinosaur around.

[00:53:20] Right.

[00:53:21] And that would have been fun, though.

[00:53:24] No, it would have been.

[00:53:25] I mean, the game itself is a lot of fun.

[00:53:26] I mean, it's not the step up for Mario 64 that it should be.

[00:53:32] You're stuck doing this.

[00:53:34] Like, when you play Mario 64, you can find the stars in any order.

[00:53:38] But when you play Mario Sunshine, you actually have to play the levels in order.

[00:53:42] You can't get the sprites in any order, which was a weird decision.

[00:53:47] Huh.

[00:53:51] So, Sunshine, I've never played it.

[00:53:54] Right.

[00:53:54] I've seen it and whatnot.

[00:53:55] I've watched millions of videos on it, but I've never played it.

[00:54:00] Galaxy, the same thing.

[00:54:02] Really?

[00:54:03] Yeah.

[00:54:03] And it's not like I can't play them because I have them.

[00:54:06] I have physical copies of these games and I have them also on Steam Deck and Switch and

[00:54:12] all that shit.

[00:54:12] So I can play them if I want to.

[00:54:14] I just haven't.

[00:54:15] So.

[00:54:16] I know you don't like Mario.

[00:54:18] Yeah.

[00:54:19] Yeah.

[00:54:19] You definitely need to play Galaxy.

[00:54:21] No.

[00:54:21] Now I love Mario.

[00:54:23] Growing up.

[00:54:24] I didn't care much for it.

[00:54:28] Gotcha.

[00:54:29] Gotcha.

[00:54:30] Because it was platforming and I didn't have the hand-eye coordination or skills for it.

[00:54:35] So.

[00:54:36] But now I fucking loved Odyssey.

[00:54:40] I played the fuck out of Odyssey.

[00:54:43] And, you know, I love Super Mario World, even though I'm terrible at it.

[00:54:48] Huh.

[00:54:50] I wanted to like wonder, but, you know, I just felt like it didn't respect my time.

[00:54:55] So I gave up on that, but.

[00:54:58] I actually don't love Super Mario World.

[00:55:00] I'm like the only person in the world that thinks Sonic 2 is better.

[00:55:04] I mean, but you're comparing it to another game.

[00:55:06] You're not not liking it because of the game itself.

[00:55:11] Well, no, that's I guess that's what I mean.

[00:55:13] I don't think that Super Mario World is enough of a step up from Mario 3, which I love a lot.

[00:55:18] But I feel like Mario feels so slow on the SNES compared.

[00:55:24] And this is where I am comparing it to other games.

[00:55:26] It feels like I'm playing NES games still, as opposed to all the other platformers on the Super Nintendo and the Genesis.

[00:55:32] It's so slow.

[00:55:35] OK.

[00:55:36] That's just my nitpick.

[00:55:39] I can see it.

[00:55:40] I can definitely see it.

[00:55:43] But also, I played Mario 3 a little bit at a neighbor's house growing up.

[00:55:48] And I was awful at it then.

[00:55:51] I'm awful at it now.

[00:55:52] So I don't care much for, you know, the game.

[00:55:58] Like, I don't have any nostalgia for it because I didn't have a copy of my own to play while growing up.

[00:56:04] So I never got good at it.

[00:56:06] But World...

[00:56:07] You'll struggle with Mario 3 because they're the same game.

[00:56:11] But World, I did beat on the Super Nintendo.

[00:56:14] And I think I beat it on the Game Boy Advance.

[00:56:16] But now I just don't have the coordination for it.

[00:56:19] Like, I popped it into the Super Nintendo that I bought this weekend.

[00:56:23] And I was like, how the fuck did I play this when I was a kid?

[00:56:27] This is impossible.

[00:56:30] Yeah.

[00:56:31] That makes sense.

[00:56:32] The final boss fight in that game is also really janky.

[00:56:35] It is.

[00:56:36] It is kind of not good.

[00:56:39] Very few mainline Mario games stick the landing on that final boss fight.

[00:56:43] It takes a while for them to get there because Mario Sunshine is pretty doggy, too.

[00:56:48] Really?

[00:56:49] Yeah.

[00:56:50] The last boss...

[00:56:51] For one, the difficulty spike is unfair.

[00:56:54] You basically go to this volcano on the island as the final area.

[00:56:59] And you have to use the water jetpack called Flood to move a boat that you're on on lava.

[00:57:07] But the controls are inverse.

[00:57:09] And if you touch anything, you sink.

[00:57:12] It is completely broken.

[00:57:15] That sounds pretty awful.

[00:57:17] I've only beat it by save scumming.

[00:57:19] I never beat it on the GameCube.

[00:57:23] Damn.

[00:57:23] Okay.

[00:57:24] Okay.

[00:57:25] Then I might have to play the Steam Deck version of that, then.

[00:57:28] Oh, yeah.

[00:57:29] Definitely save scum that.

[00:57:31] Yeah.

[00:57:32] Yeah.

[00:57:33] Now, I'm surprised you haven't brought up Rogue Squadron 2.

[00:57:40] Not Rebel Leader.

[00:57:41] Rebel Leader is the third one.

[00:57:43] I had them.

[00:57:44] I had Rogue Leader and Rebel Strike.

[00:57:46] And I love both of them.

[00:57:48] I have fond memories of both.

[00:57:50] The thing is that they're just kind of more of the same.

[00:57:52] So since we talked about Rogue Squadron, I wasn't going to bring them up.

[00:57:56] But now if you brought them up, we might as well.

[00:58:02] I haven't played them all to completion.

[00:58:05] Like, I had rented them and dabbled in them, but I never owned them growing up.

[00:58:10] And I've tried to play them on the Steam Deck, but they just don't run well on Dolphin at all.

[00:58:17] The cutscenes just kill them immediately.

[00:58:21] Really?

[00:58:22] Yeah.

[00:58:23] Like, they start chugging and they don't want to load past the cutscenes.

[00:58:28] But if you skip the cutscene, then you can go into the gameplay and it runs perfectly fine.

[00:58:34] That's funny.

[00:58:35] During COVID, I emulated Rogue Squadron 2 and I had no issues.

[00:58:40] Really?

[00:58:41] Yeah.

[00:58:41] No problems at all.

[00:58:42] It was a lot of fun.

[00:58:43] It was the first time I played it in years, too.

[00:58:45] It's a super well-made game.

[00:58:48] It's more of the same.

[00:58:50] But that's what people wanted.

[00:58:52] And I'm sure that if more Nintendo games had made their sequels like Rogue Squadron 2, it probably would have sold better.

[00:59:00] The third game is kind of weird because you have that on-foot stuff.

[00:59:04] It does not work.

[00:59:05] It's not great.

[00:59:10] Strange.

[00:59:10] I wonder why they did that decision to make it on-foot.

[00:59:12] Because, you know, there were a couple of really good other Star Wars games that had on-foot like Bounty Hunter and Jedi Outcast?

[00:59:26] Jedi Academy?

[00:59:28] Yeah, yeah, yeah.

[00:59:29] I know what it's talking about.

[00:59:30] Yeah.

[00:59:32] I don't know how they would do that.

[00:59:35] I don't know.

[00:59:36] That was kind of a tough generation because all of these, like, light rail games and spaceship-type games got really prominent on the N64, PS1, Saturn.

[00:59:49] And then they really struggled to move past that.

[00:59:53] Like, Assault doesn't really ever find itself completely.

[00:59:58] And Rogue Squadron is not able to move on from the model they established on the N64.

[01:00:03] Right.

[01:00:04] I'm not sure why that is.

[01:00:08] It's an interesting question.

[01:00:09] I just don't know.

[01:00:11] Yeah.

[01:00:12] You really didn't have any, like, on-rail shooters in that generation because Assault barely even counts as one because there's, what, three on-rail stages?

[01:00:21] The rest are on foot?

[01:00:26] Yeah, pretty much.

[01:00:27] That's a good point.

[01:00:29] The first level definitely feels like a throwback to Star Fox 64.

[01:00:34] But as that game goes on, they start moving away from it.

[01:00:38] Yeah.

[01:00:39] And, like, the thing is, like, the three on-rail stages are really good.

[01:00:43] The first one is fucking crazy.

[01:00:45] It's, like, next-gen Star Fox.

[01:00:48] You have, like, a whole war going above Corneria with hundreds of ships and, you know, little enemies coming out.

[01:00:58] And then there's the one where you're invading the heart of the Apperweight Queen.

[01:01:02] And there's just, like, tons of enemies and obstacles and shit that you have to fly through.

[01:01:09] I, they definitely drop the ball by forcing in the on-foot segments.

[01:01:14] Yeah, because some of those levels are just, they don't, it's not easy to find the objectives in some of those levels.

[01:01:20] And then you're halfway to them and Slippy's like, oh, please help me.

[01:01:24] It's like, Slippy, it's not 1998 anymore.

[01:01:27] I don't have time to run to my vehicle and spend five minutes fighting your ass out there.

[01:01:31] You're just going to have to die.

[01:01:33] Right.

[01:01:34] And, like, there's some stages, like, the Dinosaur Planet stage.

[01:01:38] You can do that in two minutes.

[01:01:40] Yeah.

[01:01:42] Like, why?

[01:01:43] Why would they just waste time even creating that stage?

[01:01:48] I just think they didn't know what to do.

[01:01:50] But Star Fox Adventures probably sold well enough that Nintendo was putting a lot of pressure on Namco to figure it out.

[01:01:58] Could be.

[01:01:59] Could very well be.

[01:02:02] But moving on to a maybe lesser known game that I also got at Christmas was Scooby-Doo Night of 100 Frights.

[01:02:09] Did you ever play that?

[01:02:10] Nope.

[01:02:12] Never played that.

[01:02:13] It's such a good game.

[01:02:15] My passion project is to get Mike and Tyler to cover it for October one year.

[01:02:19] Eventually, I'll succeed.

[01:02:20] I suggest it every year.

[01:02:24] It is creative of Metroidvania.

[01:02:26] Yep.

[01:02:27] What?

[01:02:27] Yeah, it's a Metroidvania.

[01:02:29] And it came out, like, when Scooby-Doo was making that comeback with What's New Scooby-Doo and all those movies.

[01:02:36] Right.

[01:02:37] So all the voice actors from the TV show at the time are on it, which is cool.

[01:02:44] Wait, wasn't it at that time?

[01:02:46] Wasn't Matthew Lillard voicing Shaggy in everything?

[01:02:50] I believe that's right.

[01:02:55] Oh, man.

[01:02:55] There's a video game with Matthew Lillard as Shaggy.

[01:02:57] That's fun.

[01:02:59] You should look that up to confirm it.

[01:03:00] But it's whoever was voicing them on What's New Scooby-Doo is also their voice actors on that game.

[01:03:07] Night of a Thousand Frights.

[01:03:09] Night of a Hundred Frights.

[01:03:11] Night of a Hundred.

[01:03:13] Okay, that's less frights.

[01:03:15] Hmm.

[01:03:16] Substantially less.

[01:03:17] Oh, yeah.

[01:03:18] Let me see.

[01:03:21] What's New Scooby-Doo Shaggy Voice Actor?

[01:03:28] Sure.

[01:03:31] Matthew Lillard.

[01:03:32] There it is.

[01:03:34] Matthew Lillard.

[01:03:35] Holy shit.

[01:03:36] That is awesome.

[01:03:38] It's a good game.

[01:03:41] Basically, it's your typical Scooby-Doo where Scooby is the main character you play as and all of the team gets captured and you have to go find them in this big mystery manner.

[01:03:53] And there's like three zones.

[01:03:56] There's like the haunted house.

[01:03:57] There's like this hedge cemetery area and then like a shipyard dock area.

[01:04:05] And you get upgrades after beating bosses and completing certain puzzles that let you progress further in the game.

[01:04:12] And so just like in Super Metroid or something, you can only get so far in a certain area before you have to backtrack, go somewhere else, and then come back there and see what else you can unlock.

[01:04:23] Hmm.

[01:04:25] Yeah, that sounds pretty fucking awesome.

[01:04:26] So I'm definitely going to put that on the Steam Deck.

[01:04:29] It's a lot of fun.

[01:04:30] There's a couple of licensed games on the GameCube that are worth playing.

[01:04:33] Battle for Bikini Bottom is one.

[01:04:38] The One Piece hack and slash game is pretty fun.

[01:04:42] I forget what it's called, but those are all worth trying.

[01:04:46] There was a hack and slash One Piece game?

[01:04:48] Yeah, man.

[01:04:50] It's actually pretty solid.

[01:04:53] Back and slash for GameCube.

[01:04:57] That's right.

[01:04:59] GameCube.

[01:05:03] No, what's in Grand Battle?

[01:05:05] Because I played that and hated it.

[01:05:07] Really?

[01:05:11] Grand Adventure?

[01:05:13] Yes.

[01:05:16] $208 at Walmart.

[01:05:19] Nice.

[01:05:19] That's not bad.

[01:05:23] Yeah, my group of nerds that I used to hang out with in high school and middle school were obsessed with One Piece, and they always wanted to play Grand Battle, and that game fucking sucked.

[01:05:35] I believe it.

[01:05:37] This game is not, like, amazing or anything, but it's worth a try if you don't have to pay for it.

[01:05:43] Yeah, I'm not going to pay for it.

[01:05:44] Just so that HR is possibly listening here, we are not advocating for piracy, even though we're talking about One Piece.

[01:05:53] This is the one game you would need to pirate.

[01:05:56] Yeah, it's what Luffy would do.

[01:05:58] He would, but then he'd feel bad about it and return the game.

[01:06:03] Yeah.

[01:06:04] Yeah, probably.

[01:06:06] Very shonen, you're attacking us with them.

[01:06:08] Right, right.

[01:06:10] If you can't beat him by the power of friendship, then he'll do what's right.

[01:06:14] Exactly.

[01:06:16] I added that one to the list.

[01:06:19] Speaking of games that involve piracy, obviously, we've got to talk about Wind Waker.

[01:06:25] Yes.

[01:06:29] This is the first time I've said this out loud, but I think that's the best Zelda game ever.

[01:06:35] You know, I could be convinced of that.

[01:06:38] It's in my top three, which it's not in most people's top three.

[01:06:42] Right.

[01:06:43] Like, Ocarina of Time is my favorite Zelda game, but I think Wind Waker is a way better game.

[01:06:51] I totally agree with that.

[01:06:54] I actually, Wind Waker is not even in my top three.

[01:06:57] I'm sorry.

[01:06:58] Ocarina of Time is not even in my top three.

[01:07:03] Yeah, I can see that.

[01:07:04] Especially with Breath of the Wild and Tears of the Kingdom having come out and be a thing for a while already.

[01:07:12] I can see Ocarina not even being there in that list.

[01:07:17] Yeah, I enjoyed it.

[01:07:18] I think part of it, too, is that I played Wind Waker and Majora's Mask before I played Ocarina of Time.

[01:07:24] So I've kind of a skewed perception around it.

[01:07:27] Okay.

[01:07:28] Like, I enjoyed it.

[01:07:30] Don't get me wrong.

[01:07:30] I've replayed it a couple times.

[01:07:32] But Wind Waker, I had just, because I wasn't that advanced of a gamer and I was like eight or nine when I got it,

[01:07:41] I had never played a game where you could just get in your boat and go somewhere.

[01:07:45] And just totally go off the beaten path like that.

[01:07:49] I mean, it's basically my first open world game.

[01:07:56] Yeah, that's true.

[01:07:58] I don't think I had ever seen a game like that where you're just like, here, freedom, go.

[01:08:03] And on top of that, there's a great Zelda story with really fun gameplay attached to it.

[01:08:10] Yeah, the plot actually slaps.

[01:08:12] I mean, the whole thing with Ganon tricking you into getting the Master Sword only to find out that it doesn't work is an inspired choice.

[01:08:20] Right.

[01:08:22] And then having the King of Red Lions be the old King of Hyrule and Tetris an incarnation of Zelda,

[01:08:33] but your link isn't related to any of the other heroes of Hyrule.

[01:08:40] It's great.

[01:08:42] It's a great game.

[01:08:43] I like that Ganon's like edgy too, because he's been defeated already and he's over there like...

[01:08:50] I grew up in a terrible place, but Hyrule was the land of milk and honey and I coveted it.

[01:08:55] I was like, wow.

[01:08:56] At age nine, that was some deep shit.

[01:08:58] Oh yeah.

[01:09:00] That was a good Ganon.

[01:09:01] That Ganon almost felt like he had to take over the world because that's what the universe expected of him.

[01:09:09] Like he was doing it reluctantly.

[01:09:11] Reluctantly.

[01:09:13] Yeah.

[01:09:13] I mean, it's almost like he knew he wasn't going to win in the end.

[01:09:16] Right.

[01:09:17] It's like, let's get it over with.

[01:09:20] The King of Hyrule is just like, get wrecked.

[01:09:22] I wish for my kids to have a future.

[01:09:24] That's just such a good twist too.

[01:09:27] Right.

[01:09:27] We've never seen the Triforce wish done up to that point, I'm pretty sure.

[01:09:33] Yeah.

[01:09:35] At the end of...

[01:09:38] What's it called?

[01:09:39] The Super Nintendo one.

[01:09:42] Link touches the Triforce, but they don't verbalize a wish.

[01:09:49] Exactly.

[01:09:49] Yeah.

[01:09:50] He just picks it up and does the da-na-na-na.

[01:09:54] And then everything goes back to normal, but he still doesn't verbalize a wish.

[01:09:58] Right.

[01:09:59] Exactly.

[01:09:59] I think that's the first time you see it wished on.

[01:10:03] Yeah.

[01:10:05] I've never played the original Zelda, like beat the original Zelda, so I don't know what

[01:10:09] that ending for that game was like.

[01:10:11] And neither have I, so I definitely have to put that qualifier there.

[01:10:14] It may have happened in one of the NES games.

[01:10:16] Right.

[01:10:16] Old man.

[01:10:19] It happened with the very first Zelda game.

[01:10:23] Oh, do you know that for sure?

[01:10:24] Did you Google it?

[01:10:25] No, no, no.

[01:10:25] No, no.

[01:10:26] I don't know.

[01:10:27] It might have already happened.

[01:10:29] I think in the first one, you're just getting the Triforce of Wisdom, but I don't

[01:10:32] know about the second one.

[01:10:34] I think the second one is stopping Ganondorf's resurrection.

[01:10:39] Yeah, yeah, yeah.

[01:10:39] That's right.

[01:10:40] So yeah, I don't think so.

[01:10:44] But who knows?

[01:10:45] I could be wrong.

[01:10:46] Yeah.

[01:10:47] But that was a good one for me.

[01:10:49] Metroid, the Metroid Prime duology on GameCube were big games for me too.

[01:10:57] The first one.

[01:10:58] The second one, I didn't play enough for it to be a thing.

[01:11:02] I think I played the first one all the way up till you have to get all the MacGuffins

[01:11:09] to get Ritley to pop out.

[01:11:11] Oh, yeah.

[01:11:12] Yeah.

[01:11:13] I got stuck there and I never beat that until last year when it came out on Switch.

[01:11:18] What is it with every game of that era having like a fetch quest at the end of the adventure?

[01:11:24] Right.

[01:11:24] And that one was fucking terrible.

[01:11:27] So tedious.

[01:11:28] That one was excessively bad.

[01:11:31] Like at least the wind waker one was very doable.

[01:11:35] It just took a lot of time.

[01:11:37] But the one in the wind waker one also forces you to explore like parts of the map that you

[01:11:42] may have skipped on your first go around.

[01:11:44] Right.

[01:11:45] Right.

[01:11:46] Like like the the wind and the wind.

[01:11:49] No, the fire and ice caves.

[01:11:51] Yeah.

[01:11:52] If wind waker didn't have the fucking like 900,000 rupee price tag attached to it, it

[01:11:58] would be perfect.

[01:11:59] Yeah.

[01:12:01] They fix that on this on the Wii U version.

[01:12:03] I hear that.

[01:12:05] Yeah.

[01:12:05] But you needed a fucking guide to find all of the things in Metroid Prime so you could fight

[01:12:11] Ridley.

[01:12:11] And then the Ridley fight is fucking bullshit.

[01:12:15] You don't need you don't need a guide for the first one.

[01:12:18] You just need to scan the totems at the sanctuary.

[01:12:22] It basically tells you where it is.

[01:12:24] The second game, you totally need a guide.

[01:12:26] I had to use Google.com in 2005 to figure that shit out.

[01:12:30] You know, I I I scanned the totems and I still didn't know where to go.

[01:12:35] And this time when I played it, I scanned the totems and I still didn't know where to

[01:12:39] go.

[01:12:39] I was like, fuck this.

[01:12:41] I'm just gonna just gonna, you know, look it up online because I'm not doing this bullshit.

[01:12:47] That's funny.

[01:12:48] I I didn't have a guide, but it was one of those things where if you had visited the

[01:12:52] map area before it told you the name of that room.

[01:12:55] And and so like, like there'd be a room like Will's house and the hint would be like in

[01:13:00] the house of Will, you will find this artifact.

[01:13:03] So maybe you just can't read.

[01:13:04] Have you considered that?

[01:13:05] Yeah.

[01:13:06] Yeah.

[01:13:06] That's probably it.

[01:13:07] Cause I skipped everything that was lower whenever I scanned anything in that game.

[01:13:11] Nice.

[01:13:12] I used to read that stuff copiously.

[01:13:15] I'm not a nerd.

[01:13:17] So I am a complete and total nerd.

[01:13:20] My girlfriend was judging me hardcore for being on the podcast.

[01:13:24] The podcast talk video games.

[01:13:27] I don't know if I can be with someone who does this.

[01:13:29] And I was like, you already committed.

[01:13:33] And that took for fucking ever.

[01:13:35] It was like one minute or like three hours.

[01:13:39] Like, Hey man, you need to give us our five 99 a week.

[01:13:42] Right.

[01:13:43] I thought about it.

[01:13:44] Like I thought about paying so we could get it over with, but they're like, Oh, it'll

[01:13:48] be $144.

[01:13:49] If you want this shit.

[01:13:50] I'm like, no, fuck you.

[01:13:52] I'm not paying that.

[01:13:53] No, no, I'm good.

[01:13:55] I don't, I don't, I'm not missing the irony that, uh, we're talking about the, uh, the

[01:14:01] console with the most overinflated, uh, secondary market.

[01:14:05] And zoom is trying to bilk us right now talking about it.

[01:14:08] Right.

[01:14:09] They're trying to get their share.

[01:14:11] Exactly.

[01:14:12] Yeah.

[01:14:14] Yeah.

[01:14:15] Um, what were we talking about?

[01:14:16] I think we were talking about Metroid.

[01:14:19] Yeah.

[01:14:19] Yeah.

[01:14:20] So I wanted to ask you, uh, you ever played, uh, it's a fucking called, uh, true crime streets

[01:14:28] of a lot.

[01:14:30] I have not.

[01:14:30] I've heard of it.

[01:14:32] What about New York city?

[01:14:34] No, I've never played any of those games.

[01:14:36] Oh man.

[01:14:38] Damn.

[01:14:38] You didn't have, you didn't have a game cubes, uh, only option for a GTA clone.

[01:14:45] Oh, really?

[01:14:46] Yeah.

[01:14:47] Yeah.

[01:14:47] They're pretty great.

[01:14:48] I, I replayed, uh, streets of LA last year and I had a grand old time with that game.

[01:14:56] There's a couple of more obscure game cube games that tried to fill that niche, but didn't

[01:15:02] really succeed because only about five people over the age of 10 had a game cube.

[01:15:07] Right.

[01:15:08] Right.

[01:15:09] And, uh, the thing is that, uh, true crime, even though it's an open world, it's still

[01:15:13] kind of like mission structure.

[01:15:16] So you would have some missions where you have to rush to like one from one side of the

[01:15:21] map to the other.

[01:15:22] But then there were some missions where you could take your time to get to where you were

[01:15:25] going.

[01:15:27] So it really depended on, on the luck of the draw for if you were going to be able to

[01:15:31] explore the city and do GTA type shit as a cop or not.

[01:15:35] Huh?

[01:15:36] I always associated that game with the original Xbox.

[01:15:38] I don't even know if I realized it came out of the game cube.

[01:15:41] Yeah.

[01:15:41] Came out on all three.

[01:15:43] No kidding.

[01:15:44] That's why it looks so bad.

[01:15:45] Cause it had to scale to the PS2.

[01:15:47] Oh yeah.

[01:15:50] It's funny how Nintendo possibly took the wrong lessons from that generation, which is graphics

[01:15:57] don't matter.

[01:15:58] Look at the PS2.

[01:15:59] So, but realistically the issue was that the PS2 had all the games at Xbox and GameCube

[01:16:04] did not.

[01:16:05] Oh yeah.

[01:16:07] I think it all comes down to the games, but you know, that mindset of thinking it all

[01:16:17] comes down to the games is why I'm not a big supporter of the current Xbox iteration.

[01:16:23] Yeah.

[01:16:25] Yeah.

[01:16:25] Like I, I have one and the only time that I played that Xbox is whenever I'm playing

[01:16:30] with track.

[01:16:31] Otherwise I probably don't touch it.

[01:16:34] It's a good deal.

[01:16:35] You know, if you're trying to ball on a budget.

[01:16:37] Yeah.

[01:16:38] Like game pass is fine and all, but you know, it's, it's just, it's not for me.

[01:16:43] I want to own my games.

[01:16:46] So, and I don't like the way that the cases are on Xbox.

[01:16:50] So.

[01:16:50] Well, yeah, you're really into physical media too.

[01:16:53] So.

[01:16:53] Oh yeah.

[01:16:54] Yeah.

[01:16:55] Yeah.

[01:16:55] It's my shit.

[01:16:56] I pretty much only have physical Nintendo games.

[01:16:58] I don't have physical anything else.

[01:17:02] Okay.

[01:17:05] Oh, that's, it's just, it's the same price no matter what.

[01:17:11] Oh yeah.

[01:17:11] Yeah.

[01:17:12] And it's never going to go down in price.

[01:17:13] So I really hate that the switch is all color coded to the same red and I cannot tell what

[01:17:24] game is what until I go up to it and read it.

[01:17:26] I had the way are you colorblind?

[01:17:31] No, no, no.

[01:17:32] I just have to get close to it so I can read the tiny little white letters.

[01:17:37] Oh, gotcha.

[01:17:37] I thought you meant that you couldn't make out what it was.

[01:17:40] I was like, I didn't know you were colorblind.

[01:17:41] No, no, no.

[01:17:42] They're all fucking red and with little white letters.

[01:17:44] So hunting for them is a fucking bitch.

[01:17:47] I think, I think we may be back to that conclusion.

[01:17:51] We already know I can't read.

[01:17:53] So.

[01:17:55] I was elected to lead, not to read.

[01:17:59] Right.

[01:18:00] That's, that's how it is.

[01:18:02] I was selected to lead, not to read.

[01:18:06] Exactly.

[01:18:08] Yeah.

[01:18:10] I could buy that.

[01:18:11] I mean, the switch, I don't really love the case that switch games come in.

[01:18:16] I think I'm the beefier old school cases.

[01:18:20] Although it does make it easier for me to stack my gargantuan switch physical collection

[01:18:25] into my TV entertainment center.

[01:18:28] And that's, that's a nice, a nice thing.

[01:18:31] And I could buy, I have all my switch collection in one shelf, but still I have to get up close

[01:18:38] to it.

[01:18:38] If I want to pick a specific game.

[01:18:40] I'm honestly about to run out of room.

[01:18:42] So it's probably for the best that they're coming out with a new console soon.

[01:18:49] Anyway, I'll wrap up the game cube because I had so many games on it.

[01:18:53] Here's the deal.

[01:18:54] My, my dad and my stepmother, they moved like two hours away from my hometown.

[01:18:59] And so there was nothing for me to do.

[01:19:02] And so the only thing that they could, when you have a kid who is functioning at your house,

[01:19:06] an only child, and, um, he's a little demon.

[01:19:11] Cause that's what I was.

[01:19:12] And you have none of his friends or his brother around to entertain him.

[01:19:15] You have to bribe me basically.

[01:19:17] And so they would just give me like whatever I wanted because otherwise I was going to fucking

[01:19:22] destroy the house.

[01:19:27] That's funny.

[01:19:29] That's pretty great.

[01:19:30] So I have an obscenely expensive game cube collection, just sitting in a box at my dad's

[01:19:37] house to this day.

[01:19:38] I've told them not to get rid of it.

[01:19:40] And I'm like, this is literally thousands of dollars worth of video games.

[01:19:44] Do not give it to them.

[01:19:44] Cause we have the fire emblem game.

[01:19:46] It's like fucking $800 on its own.

[01:19:48] You have the fire emblem game.

[01:19:51] Yeah, man.

[01:19:52] Holy shit.

[01:19:53] It's crazy.

[01:19:54] I would have never guessed that it would become so expensive.

[01:19:58] I was really bad at when I played it during its day.

[01:20:01] Oh, it's so good though.

[01:20:02] So you have to definitely try to replay that cause it's so fucking good.

[01:20:07] Oh, I will.

[01:20:08] I'll emulate it one of these days or I'll, uh, get my game cube back from my dad's.

[01:20:13] But it was one of those things where I played smash melee, still the best smash game to date.

[01:20:18] And I really liked Martha and Roy.

[01:20:20] And I was like, what game are they in?

[01:20:21] And of course, at that time I was old enough to use the internet and I Googled it and it turns out, Hey, they're on this game on the game cube.

[01:20:27] And so, well, kind of, uh, and so that's how I got path of radiance.

[01:20:37] Man, you need, you need to get that game cube back from your dad's house before they accidentally throw it out.

[01:20:42] Cause that is a fucking treasure trove.

[01:20:45] Actually your, your first house down payment, you can probably pay it with game cube games.

[01:20:50] That's true.

[01:20:52] Um, I thought I was a hoarder.

[01:20:53] So there was zero risk of that game.

[01:20:54] But I've already explained to her that it is worth way too much money to just toss, but she wouldn't do it anyway.

[01:21:01] It's, it's like a sentimental thing from my childhood, you know?

[01:21:05] Right.

[01:21:07] Uh, but I, I have them.

[01:21:08] I, I, I played tons of games that are like not great because I would just be a game stop and be like, I want that.

[01:21:14] And I would get it.

[01:21:15] And it'd be games like scalar or the fairly odd parents game.

[01:21:18] Those are not great games.

[01:21:22] Um, you, you ever ask them for like,

[01:21:24] blood rain or something like that?

[01:21:26] Or, or were you too scared of them when you were a kid?

[01:21:30] They wouldn't buy me in games.

[01:21:32] I was barely able to get away with playing like Metroid prime.

[01:21:36] Okay.

[01:21:38] I was able to get resident evil four by buying it from a friend and playing on the Wii.

[01:21:43] So even though technically it was a game cube game, but I played on the Wii.

[01:21:47] Right.

[01:21:49] Uh, but that one was such a fucking, uh, formative game for me.

[01:21:55] That one was, was, I didn't know that it was going to have such an impact in my life.

[01:22:02] I feel like that's a formative game is resident evil.

[01:22:05] Well, one of the resident evil games is formative for like every millennial basically.

[01:22:11] Right.

[01:22:13] Yeah.

[01:22:13] Yeah.

[01:22:15] I liked this quite a bit.

[01:22:17] I'm definitely going to play the remake at some point.

[01:22:20] Oh, you still haven't played it yet?

[01:22:22] Nah, dude.

[01:22:22] I have a backlog of my life.

[01:22:23] I'm not even done playing PS4 exclusives.

[01:22:28] Oh man.

[01:22:29] That, oh man.

[01:22:31] You got a lot of shit to catch up on.

[01:22:33] I really do.

[01:22:34] You haven't even played cyberpunk.

[01:22:36] Have you?

[01:22:37] No, I haven't.

[01:22:38] Oh man.

[01:22:39] I hate to agree to you, but that game is pretty low on the list.

[01:22:43] I am so, I know it's not a Bethesda game, but I am so Bethesda'd out that any, any game

[01:22:51] that has the open world as the selling point, I kind of am skeptical of playing.

[01:22:57] You know, it is a very Bethesda-ish game, but it's like, what if Bethesda made a modern

[01:23:03] good game?

[01:23:04] Yeah.

[01:23:05] What if Bethesda didn't suck?

[01:23:06] That's fair.

[01:23:07] Right.

[01:23:07] Yeah.

[01:23:08] Yeah.

[01:23:08] Like what if, what if they got off their bullshit?

[01:23:10] Yeah, dude, there's so much Starfield hype and it, it, it, it died not with a bang, but

[01:23:16] with a meh.

[01:23:17] Oh yeah.

[01:23:20] Yeah.

[01:23:20] I don't know anybody who's still playing that game.

[01:23:22] Yeah.

[01:23:23] Me either.

[01:23:23] I have a friend who was like super hyped for it and their reviews completely, like he still

[01:23:29] hasn't played it despite him talking about it nonstop for like the year leading up to

[01:23:33] it.

[01:23:34] That's fucking awful.

[01:23:36] That sucks so bad.

[01:23:38] He was like, I've already played Skyrim.

[01:23:40] Why would I play it in space?

[01:23:41] And I was like, yeah, I think that's the conclusion that most people are drawn.

[01:23:44] Right.

[01:23:44] That, that, that, that was, that was their point.

[01:23:48] Yeah.

[01:23:49] I mean, they're still making the same game while whether it's a re-release on the switch

[01:23:53] or that smart refrigerator or Starfield.

[01:23:56] More fucking Alexa.

[01:23:59] Yep.

[01:23:59] Exactly.

[01:24:00] Anyway, I'll wrap up the GameCube because like I was saying, too many games, Pokemon games,

[01:24:05] definitely worth trying.

[01:24:06] Emulate them at some point.

[01:24:08] Gale of Darkness is, is the better of the two, but Colosseum came out first.

[01:24:13] So it was worth playing both.

[01:24:15] Okay.

[01:24:18] I have those already on the Steam Deck.

[01:24:20] There you go.

[01:24:21] You're ready to go.

[01:24:22] They're not very long.

[01:24:22] They're kind of hard, too, actually, because the amount of Pokemon that you can use is limited

[01:24:26] by the game's mechanics.

[01:24:28] Okay.

[01:24:29] You can't just catch any.

[01:24:30] You can only catch Pokemon that are affected by darkness.

[01:24:34] Right.

[01:24:35] Like if Kingdom Hearts and Ash Ketchum had a baby and made this game.

[01:24:41] I wonder if they're going to fit that into the Kingdom Hearts lore at some point.

[01:24:44] Probably.

[01:24:45] It won't make the story make any more sense.

[01:24:47] That's for sure.

[01:24:48] Right.

[01:24:49] Pokemon crossing over with Disney would be like the ultimate crossover.

[01:24:53] Oh, it would be fucking awful.

[01:24:55] Oh, yeah.

[01:24:55] It would be terrible.

[01:24:56] People would never shut up about it.

[01:24:59] Yeah, exactly.

[01:25:00] Every eight-year-old on the planet would have that game.

[01:25:03] Right.

[01:25:04] So would every millennial.

[01:25:06] Yeah.

[01:25:06] So, yeah.

[01:25:07] So would every adult.

[01:25:09] So, anyway, to close out the GameCube part of my life, the last game that I feel like not a lot of people played exactly was the original Animal Crossing, which actually came out like super early in the GameCube's life.

[01:25:26] So wasn't that like an upgraded port or remake of the original 64 game?

[01:25:34] Yes.

[01:25:35] I want to say it's a kind of remake because it was on the N64 disk drive, which only came out on the Nintendo 64 in Japan.

[01:25:49] Right.

[01:25:50] Because they were trying to get a, what's it, they were trying to get Dragon Quest 7 on the N64.

[01:25:56] And that failed.

[01:25:59] That would have been a bad, that would have been real bad.

[01:26:04] Definitely.

[01:26:04] It would not have worked out.

[01:26:06] Which I guess is why it didn't come out.

[01:26:10] But it's what most people's first entry into Animal Crossing, I feel like, is either Wild World, the DS, or City Folk on the Wii.

[01:26:18] But this was the first one for me.

[01:26:23] I know I saw my neighbors playing it once, but it just...

[01:26:32] I don't like the aesthetic of it much, like the way that the characters look.

[01:26:36] So I think that's what repulsed me from it.

[01:26:39] Oh, like you don't like the graphics?

[01:26:40] Or their big heads?

[01:26:42] Yeah.

[01:26:43] Yeah, like they look kind of like chibi, but not really.

[01:26:48] Man, I loved that game.

[01:26:49] I can't tell you why.

[01:26:51] I think it was because, again, I was at this place where I just had too much free time.

[01:26:55] And so eventually, I would get bored of the games I was playing.

[01:26:58] Like, there'd be layers here, right?

[01:27:00] There's like the mainline game I'm playing.

[01:27:02] Then maybe there's like a comfort game that I replay.

[01:27:05] If I get bored of that, then I'll play like Melee or Mario Kart.

[01:27:09] But Animal Crossing really changed the game because, you know, it's one of those games you only play every few hours.

[01:27:15] And so I did just about everything you can do in that game.

[01:27:20] Did every holiday.

[01:27:22] And I would never be able to like stick with the same village.

[01:27:25] I would get bored.

[01:27:27] It's one of those games where if you play it every day for like a month or two, you've kind of seen everything.

[01:27:33] You got to restart.

[01:27:35] Yeah.

[01:27:36] No, that's not for me.

[01:27:38] I liked it, especially because it was in the Wild West days of like localization.

[01:27:44] And so nowadays, the NPCs and like New Horizons are so vanilla.

[01:27:49] But on GameCube, they're like, fuck you.

[01:27:55] Like, they're just really mean to you.

[01:27:57] It's like, you look fat and stuff like that.

[01:27:59] It's hilarious.

[01:28:03] Wouldn't Mr. Resetti come out from the ground and threaten to cut your boss off and take him with him?

[01:28:09] If you didn't shut off the GameCube correctly.

[01:28:12] Yeah, man.

[01:28:13] Pretty much.

[01:28:13] I would do that just to have him come yell at me.

[01:28:18] I just thought it was so funny.

[01:28:23] Yeah.

[01:28:23] He doesn't exist anymore.

[01:28:25] Yeah.

[01:28:26] That's unfortunate.

[01:28:27] Well, you can't really reset the game anymore either.

[01:28:29] So there's that.

[01:28:31] Yeah.

[01:28:32] Yeah.

[01:28:32] I liked it.

[01:28:33] Plus, you could get NES games.

[01:28:34] That was like my only exposure NES games for the longest time was the e-reader games on the GameCube.

[01:28:42] Right.

[01:28:43] Because Animal Crossing had those ROMs of old NES games that you could buy and play inside the game.

[01:28:49] Yeah.

[01:28:49] And you would just get them randomly.

[01:28:51] Like, I think for your birthday or Christmas, you would get one.

[01:28:54] If you scanned like the GBA, which I had someone hook theirs up and got that.

[01:29:02] And then you would just get them randomly.

[01:29:04] Like, I might write an animal a letter with furniture and they would write me back and give me a fucking NES.

[01:29:10] It would just happen.

[01:29:12] That would be awesome if I could do that in real life.

[01:29:16] Just send somebody a chair and get back a fucking Super Nintendo with a rare game in it.

[01:29:21] Dude, that's the post-USSR economy I'm here for.

[01:29:25] I like a good barter economy.

[01:29:27] Right?

[01:29:28] Like, you can have the turnips.

[01:29:30] Give me the fucking video games.

[01:29:32] Exactly.

[01:29:32] Yeah.

[01:29:33] The turnip stock market is the other wild thing.

[01:29:35] Like, I literally learned how to play stocks on a game with talking animals.

[01:29:42] It was like you would buy them on Sundays and you had a week to sell them.

[01:29:48] And the price would change every day.

[01:29:49] So, if you gambled that the price would get better, you might be wrong.

[01:29:54] And then if you didn't sell them, they would go bad.

[01:29:57] Yeah, they would just rot.

[01:29:58] So funny.

[01:29:59] That definitely happened to me too.

[01:30:00] And I definitely reset my game.

[01:30:06] Yeah.

[01:30:06] Good times.

[01:30:07] It's definitely rudimentary compared to the games that would come after it.

[01:30:11] But I don't think any of the games that have come out since have matched that game's soundtrack.

[01:30:16] Animal Crossing soundtrack fucking slaps.

[01:30:19] Just listen to it sometime.

[01:30:22] Okay.

[01:30:23] I'll make sure to give that a listen.

[01:30:26] I did not like the one for New Horizons.

[01:30:29] No, it's not great.

[01:30:31] Yeah.

[01:30:35] That game was so relaxing that I was stressed while playing it.

[01:30:40] That's funny.

[01:30:42] Because I didn't know what was expected of me while playing that game.

[01:30:48] Well, it's so different too.

[01:30:51] It's so different from its predecessors.

[01:30:53] Man, Animal Crossing.

[01:31:00] That is...

[01:31:02] That is certainly for specific people.

[01:31:05] That is not for me.

[01:31:08] Except it's like the second best-selling game on the Switch.

[01:31:10] And I think possibly the second best-selling game of the generation.

[01:31:14] Because I think the Switch games sell buko blocks compared to the others.

[01:31:19] Oh, yeah.

[01:31:20] Yeah.

[01:31:21] Like, I've thought about, like, buying it again and picking up where I left off.

[01:31:26] But then I'm like, do I really want to really go back and do this?

[01:31:32] Because, uh...

[01:31:34] No.

[01:31:35] It was enough the first time.

[01:31:37] No.

[01:31:38] It's time is definitely over.

[01:31:40] Yeah.

[01:31:40] And the thing is, like, I kind of got stuck with a villager that I hated in my village.

[01:31:45] And I couldn't get rid of him for some reason.

[01:31:47] So, that's one of the reasons why I stopped playing, too.

[01:31:51] Yeah.

[01:31:51] That makes sense.

[01:31:52] You can scare them away.

[01:31:53] Just hit them with your net enough and they'll move.

[01:31:55] I did.

[01:31:56] I tried to hit them with the axe and it wouldn't work.

[01:31:58] Yeah.

[01:31:58] It's not...

[01:31:59] Well, I don't think they let you do that.

[01:32:00] You can't commit animal homicide.

[01:32:03] But as much as you might want to, Chris.

[01:32:05] But he deserved it.

[01:32:07] Have you ever met Lionel?

[01:32:09] He sucks.

[01:32:11] I believe it.

[01:32:12] I'll take your word for it.

[01:32:13] You know, fuck them animals.

[01:32:15] He deserves a murder.

[01:32:16] PETA can eat a dick.

[01:32:21] They wish.

[01:32:24] Before I close out the GameCube section for me, do you have any other semi-obscure GameCube titles that you fucked with heavily as a kid?

[01:32:33] Twin Snakes.

[01:32:34] Fucking loved Metal Gear Solid to Twin Snakes.

[01:32:38] That was...

[01:32:41] I loved Metal Gear Solid on the PlayStation 1.

[01:32:45] And when they remade that game, it was even better.

[01:32:49] So I was obsessed with that for a very long time.

[01:32:54] It also, for some reason, they made it so that whenever you kill people, it actually kind of felt like you were killing somebody.

[01:33:01] So that was a very interesting feeling when I was a teenager.

[01:33:07] I bet.

[01:33:08] That was your first game where you killed someone.

[01:33:10] No, it wasn't the first one.

[01:33:11] I had played GoldenEye and everything.

[01:33:13] But it was like they let you go into...

[01:33:15] They let you go into first-person mode and shoot them straight in the head.

[01:33:19] And they would bleed all over you and fall dead on top of you.

[01:33:23] Oh, gotcha.

[01:33:24] Yeah.

[01:33:25] It was interesting.

[01:33:28] Plus, killing the Russians in GoldenEye doesn't feel like anything.

[01:33:31] I mean, they're like rectangles with arms.

[01:33:33] Right.

[01:33:34] Right.

[01:33:35] So apart from that, I did play a lot of garbage.

[01:33:39] Like, I played Blood Rain, BMXXXX, Tony Hawk, Sims, Herbs...

[01:33:51] Fuck, what else?

[01:33:52] I had the Universal Studios game.

[01:33:54] That was garbage.

[01:33:55] Oh, yeah.

[01:33:56] That is trash.

[01:33:57] Terrible game.

[01:33:59] Yeah.

[01:34:00] The James Bond games, Everything or Nothing.

[01:34:03] I think it was fun.

[01:34:04] Those are fun.

[01:34:05] Nightfire.

[01:34:05] Those were great.

[01:34:06] Those were really good.

[01:34:08] Yeah.

[01:34:09] Yeah, I like those games.

[01:34:11] GoldenEye.

[01:34:11] I really like GoldenEye.

[01:34:13] That one was...

[01:34:14] Thrak hates it for some reason, but I thought that was a pretty solid shooter for the GameCube.

[01:34:19] No, GoldenEye's on the N64.

[01:34:22] No, no, no.

[01:34:22] GoldenEye Rogue Agent.

[01:34:24] Oh.

[01:34:25] Oh, yeah, yeah, yeah, yeah.

[01:34:26] I forgot about that one.

[01:34:28] I don't think I've played it.

[01:34:29] TimeSplitters.

[01:34:30] TimeSplitters 2 and 3.

[01:34:32] Yep.

[01:34:32] Yep.

[01:34:33] TimeSplitters.

[01:34:33] Definitely slaps.

[01:34:34] I borrowed that from a friend.

[01:34:35] The MegaMan RPG is pretty good.

[01:34:37] Borrowed that from a friend.

[01:34:39] Oh, the Lord of the Rings games?

[01:34:41] Oh, great games.

[01:34:43] Again, I think I borrowed those or rented them.

[01:34:46] Yeah, those were pretty great.

[01:34:48] Um...

[01:34:49] Beyond Good and Evil?

[01:34:50] I emulated that way down the line.

[01:34:52] That's a good game.

[01:34:54] Never played that one, but I did play the Prince of Persia games.

[01:34:57] Those were fantastic.

[01:34:59] Those are good.

[01:35:00] Yeah, those are games I've played years down the line.

[01:35:02] Yeah, especially the third one.

[01:35:04] That third one was fucking incredible.

[01:35:07] It's got a low-key good RPG lineup.

[01:35:10] I mean, it's not the PS2 or anything, but you got Tales Symphonia, you got Skies of Arcadia,

[01:35:15] you got Paper Mario, the best one by far.

[01:35:18] I mean, you got some winners there.

[01:35:20] You got Evolution World, it's all right.

[01:35:24] Fire Emblem.

[01:35:27] GameCube's got a good library, especially for...

[01:35:29] I don't think there's any other console that sold as poorly as the GameCube did that had such a banger library.

[01:35:35] Oh, yeah.

[01:35:36] Yeah.

[01:35:37] There was also the...

[01:35:40] Collections.

[01:35:40] You had the Sonic Gems Collection, Mega Man X Collection, the Mega Man Anniversary Collection.

[01:35:46] I never had any of those, but I had Namco Museum.

[01:35:49] That's the closest I came.

[01:35:50] Yeah, that one too.

[01:35:52] Which was fun.

[01:35:54] Yeah.

[01:35:55] It's a very, very solid console, man.

[01:35:57] That console was great.

[01:36:00] It's probably always going to be in my personal top five all time.

[01:36:04] I don't think it could ever be in my objective top five all time, because it's just not enough people played it.

[01:36:10] But it certainly has an outsized influence on gaming.

[01:36:14] Oh, yeah.

[01:36:15] Yeah.

[01:36:18] I usually set a cutoff.

[01:36:21] The last one I'll touch on briefly is the Xbox.

[01:36:24] I usually cut off at 2006, which is when I got a Wii and a 360.

[01:36:29] Because then I was 11.

[01:36:31] I'm not a kid anymore.

[01:36:33] And I still have nostalgia for these consoles.

[01:36:35] I loved my 360, my Wii.

[01:36:37] I have mixed feelings about.

[01:36:38] But I feel like I was more like...

[01:36:40] It's like a different stage of life.

[01:36:42] You know what I mean?

[01:36:43] Yeah.

[01:36:44] Yeah.

[01:36:45] Yeah.

[01:36:46] I was in high school when the Xbox and the Wii came out.

[01:36:50] So I was...

[01:36:52] I was still playing around with the GameCube and the PlayStation 2 at that time.

[01:36:57] Yeah.

[01:36:58] And I was in middle school, because we're like five years apart.

[01:37:00] So...

[01:37:00] Yeah.

[01:37:01] Same deal.

[01:37:02] I was just becoming...

[01:37:03] I was becoming the age where my mom would let me play Halo and stuff.

[01:37:07] And so I definitely played a lot of 360 games.

[01:37:09] And to this day, my brother was way more taken by the Xbox than I was.

[01:37:15] I enjoyed it.

[01:37:16] But my brother really played some gems, you know, some diamonds in the rough on the Xbox.

[01:37:25] The only games that I really remember playing on it were KOTOR, which is a phenomenal game.

[01:37:31] Oh, yeah.

[01:37:33] I could talk about that for a whole episode, but we've talked enough.

[01:37:40] Project Gotham Racing was pretty good.

[01:37:44] And obviously Halo 1 and 2.

[01:37:46] You can't really talk about the OG Xbox.

[01:37:48] I don't talk about those games.

[01:37:52] Yeah.

[01:37:53] That's the only thing that it had.

[01:37:54] And Jade Empire.

[01:37:56] That game was fucking awesome.

[01:37:58] Yes.

[01:37:58] Yes.

[01:37:59] I did play Jade Empire on the 360, I think.

[01:38:02] But yes.

[01:38:03] Great game.

[01:38:06] That's more of a successor to KOTOR 1 than fucking KOTOR 2 is in a way.

[01:38:12] Did it come after KOTOR?

[01:38:14] Yeah.

[01:38:15] Yeah, yeah.

[01:38:15] So Bioware did KOTOR, but they didn't want to do another one.

[01:38:19] So Obsidian did KOTOR 2.

[01:38:21] And Bioware did Jade Empire.

[01:38:24] And then they moved on to Mass Effect and Dragon Age on the 360.

[01:38:28] Okay.

[01:38:30] That makes sense.

[01:38:34] Right.

[01:38:35] Yeah.

[01:38:35] That makes a lot of sense.

[01:38:39] I did really know that Bioware was going to be such a big thing.

[01:38:45] But I do remember people saying, oh, fucking KOTOR is great.

[01:38:49] And Jade Empire.

[01:38:50] I'm like, no, KOTOR is garbage.

[01:38:52] Jade Empire is better.

[01:38:53] Because dumbass me didn't understand that KOTOR had the dice.

[01:38:59] And you had to D&D it and talk to people and shit.

[01:39:06] And you couldn't just go in and kill everybody.

[01:39:08] Yeah, you couldn't brute force it.

[01:39:10] I wanted to.

[01:39:10] Yeah.

[01:39:11] And really, even grinding was possible.

[01:39:13] There's like a limited amount of XP you can get in that game.

[01:39:15] You can't really grind.

[01:39:17] Right.

[01:39:18] Right.

[01:39:18] Like there's no stage or area that's like filled with enemies that you can just go fight over and over again.

[01:39:24] Yeah.

[01:39:25] The Xbox is interesting because that's like all those Western, all those games that were previously locked away on PC, including Western RPGs coming over for the first time.

[01:39:37] So like Morrowind and KOTOR are so D&D based.

[01:39:41] And obviously they abandoned that pretty soon after.

[01:39:44] But it's just interesting to see that ever came out to a console.

[01:39:48] You know that Baldur's Gate and Dark Alliance were on Xbox too.

[01:39:56] I did know that.

[01:39:58] I did know that.

[01:39:59] I've never.

[01:39:59] I mean, not at the time I didn't, but I've learned that since.

[01:40:02] Yeah.

[01:40:02] So it's kind of crazy to think back on it and just be like, oh, Xbox was a computer.

[01:40:08] Didn't Bioware work on one of those?

[01:40:10] Am I crazy?

[01:40:11] You might be right, but I don't know which one.

[01:40:14] Okay.

[01:40:15] I thought that they did, but I might be making that up.

[01:40:20] Not 100% sure, but maybe.

[01:40:23] That does kind of sound right.

[01:40:27] Yeah.

[01:40:27] I have a lot of nostalgia for both the Xbox and the 360.

[01:40:31] I just think it's funny in retrospect.

[01:40:33] My brother kind of got off the Xbox train when the one came out because people maybe not.

[01:40:41] Mostly the story that's been written for the Xbox ones that didn't sell well.

[01:40:45] But the first year, the Xbox one sold bananas.

[01:40:48] And then it just like didn't have anything at all.

[01:40:54] That was a real killer for them.

[01:40:56] But the 360 and the original Xbox, great consoles.

[01:41:04] Oh, man.

[01:41:05] 360 was great.

[01:41:06] I did enjoy that one.

[01:41:08] But once I got the PS3, I completely forgot about it.

[01:41:12] That's what pretty much happened to anyone I knew.

[01:41:14] They either got the PS3 at the end of the gen or they got a PS4.

[01:41:19] You know, I got a PS3.

[01:41:22] I sold it and got a 4.

[01:41:25] There were like two games for the 4, so I got rid of the 4 and bought a 3 again.

[01:41:31] And then years down the line, I got another 4.

[01:41:35] As you just heard from my game console history, I was not a PlayStation kid at all.

[01:41:40] Never had a 1.

[01:41:41] Never had a 2.

[01:41:42] Never had a 3.

[01:41:43] I got the 4 Pro in 2020 when the 5 dropped.

[01:41:47] Man, you need to go back and play Final Fantasy Tactics and 7, 8, 9, and Wild 9 and Siphon Filter 1, 2, and 3.

[01:42:00] Man, you got a lot of games to catch up on.

[01:42:03] Yeah, especially when it comes to old JRPGs.

[01:42:05] I'm never going to catch up.

[01:42:06] But I know that I tried to play all the games that I could that were on PS Plus, which kind of got me caught up to, you know, like the PS2 and onwards.

[01:42:15] But I'm definitely I still have a huge Sony sized hole in my back catalog.

[01:42:20] Yeah, like the Devil May Cry games.

[01:42:22] You haven't played those.

[01:42:23] You need to play them.

[01:42:24] Yep.

[01:42:24] So many, so many games.

[01:42:26] So many games.

[01:42:28] I mean, the thing that makes it easier.

[01:42:30] Well, I played all those.

[01:42:32] I played all the original on PS Plus.

[01:42:34] Okay.

[01:42:35] Yeah, those were fun.

[01:42:37] Yeah, those are great.

[01:42:38] I played two last year and finished it last year.

[01:42:41] That one was really fun.

[01:42:43] Forgot how fun that one was.

[01:42:45] Oh, yeah.

[01:42:46] I think the one that really clicked for me actually was three on the PS3.

[01:42:49] That might be my favorite God of War.

[01:42:53] I need to replay that one because I went through one, two, and the two PSP ones, which are fucking incredible.

[01:43:01] I'm still surprised that those came out on the PSP.

[01:43:03] And I still haven't started three, which I'm going to do at some point this year.

[01:43:07] It's a lot of fun.

[01:43:09] It cuts out some of the tedium that's in those PS2 games.

[01:43:12] Yeah.

[01:43:13] Yeah, it does.

[01:43:15] There was like one segment that I very vaguely remember not liking, but I can't recall which one it is in three.

[01:43:24] I'm trying to think back.

[01:43:26] I think the only thing I didn't like about three was that area where you're like on a platform held up by chains.

[01:43:32] The platforming gets real jank.

[01:43:34] Is that the one where what's-his-face is taunting you the entire time before you actually finally cuts his legs off?

[01:43:43] Yeah.

[01:43:44] Yes.

[01:43:45] Yeah, that part sucks.

[01:43:49] Yeah.

[01:43:50] God of War is one of those franchises that's like, it's always really good for me, but I'm never totally blown away by it.

[01:43:56] Even God of War 2018.

[01:43:58] Like, fun?

[01:43:59] Yes.

[01:43:59] Eh.

[01:44:00] Life-changing?

[01:44:01] No.

[01:44:07] The thing that I took away from 2018 was the ending when they reveal who Atreus is, and then they kind of do nothing with it in the sequel.

[01:44:16] Oh, I believe that.

[01:44:17] I haven't played it yet, but I believe that.

[01:44:18] Man, that sequel dragged on for way too long.

[01:44:21] I was like at 35 hours in, and I was ready for that shit to end.

[01:44:25] I can't wait for God of War 9 or whatever when you kill Muhammad and it gets banned and terrorist attacks in Santa Monica.

[01:44:36] It's gonna be lit.

[01:44:37] Yeah, they're probably not gonna do that.

[01:44:40] Probably not.

[01:44:40] If anything, it'll be like Egypt or something.

[01:44:43] Oh, yeah.

[01:44:43] Yeah.

[01:44:44] Hey, they can always go to Puerto Rico.

[01:44:46] That would be fun.

[01:44:47] And fight the local deity.

[01:44:50] Yeah, fight the local deities.

[01:44:53] I don't even know.

[01:44:54] Fight the literal rainforest of the island.

[01:44:57] Yeah, I was gonna say, what would the villain even be?

[01:45:00] Like, U.S. imperialism?

[01:45:01] It's like, I'm gonna kill the ghost of Tath.

[01:45:04] Go to the abandoned military base.

[01:45:07] Yeah.

[01:45:08] Yeah.

[01:45:09] That'll be fun.

[01:45:10] So, all right.

[01:45:11] So, Zoom told me that we have 10 minutes, like three minutes ago.

[01:45:15] So, uh...

[01:45:16] Gotta wrap up.

[01:45:17] Yeah, let's go ahead and get this wrapped up.

[01:45:19] Will, thank you so much for being on.

[01:45:21] This was great.

[01:45:22] Um, sorry, Zoom sucks.

[01:45:24] Sorry that, uh...

[01:45:25] You have an old dinosaur laptop that won't let you do what you need to do.

[01:45:29] But, uh...

[01:45:30] That's okay, man.

[01:45:31] I'm just glad that I finally, you know, I always joked with you that I was gonna come on one day.

[01:45:34] And, uh...

[01:45:35] We should definitely have an episode where all we do is talk about what we like and don't like about Star Wars.

[01:45:41] But I'm really glad I can jump on.

[01:45:43] Yeah.

[01:45:43] Hey, maybe we could do that for Star Wars month.

[01:45:46] Um, which is Sunday.

[01:45:49] That's, like, coming up, isn't it?

[01:45:50] Yeah.

[01:45:51] Yeah.

[01:45:51] We can work that out.

[01:45:52] Um, I'll make sure the next time I have either good Zoom or we have something else worked out.

[01:46:00] Yeah.

[01:46:01] We'll have to do this cut and stop and cut and stop.

[01:46:03] Well, now that I know this is happening, I'll probably find...

[01:46:06] I'll figure something out with regards to that.

[01:46:08] Or we'll just do this again.

[01:46:10] Because, I mean, honestly, the cut and stop wasn't that big of a deal as long as we can keep it to Zooms.

[01:46:15] Yeah.

[01:46:16] Yeah, but, yeah, no.

[01:46:17] Zoom only gives you, like, 20 or 30 minutes in between.

[01:46:20] So, it's not...

[01:46:22] Not great when you start getting in the flow of things.

[01:46:24] Yeah, exactly.

[01:46:26] Yeah.

[01:46:27] So...

[01:46:27] Yeah, man.

[01:46:27] Thanks for having me.

[01:46:28] Um, I don't have anything to plug, which is what you usually ask people.

[01:46:31] You know, this is because I don't have a podcast.

[01:46:34] Um, but...

[01:46:36] Uh, thanks for having me on.

[01:46:38] And I really enjoyed shooting this shit with you.

[01:46:39] And I'd love to do it again sometime.

[01:46:41] Yeah, no, definitely.

[01:46:43] I'll definitely let you know and we'll bring you back on for another episode.

[01:46:47] Thank you.

[01:46:47] All right, brother.

[01:46:48] Have a good night.

[01:46:49] All right.

[01:46:49] Thank you, man.

[01:46:50] You too.

[01:46:51] Oh, wait.

[01:46:51] Wait, wait, wait, wait, wait, wait, wait, wait.

[01:46:53] We did that wrong.

[01:46:54] We did that wrong.

[01:46:55] All right.

[01:46:55] So, that's it for this week's episode of A Novel Console.

[01:46:59] Don't forget to follow us on socials and whatnot.

[01:47:02] Will, do you want to say goodbye to everyone?

[01:47:05] Goodbye, everyone.

[01:47:07] Goodbye, everyone.