Press B 264: Your Face Is A Hidden Gem
Press B To CancelAugust 04, 202501:21:32

Press B 264: Your Face Is A Hidden Gem

WulffWulffCo-Host
JakeJakeCo-Host
SinistarSinistarCo-Host
ChardChardCo-Host
GPGPCo-Host

Normally this is where Jake puts a description of the episode, but this week he's had his hands full trying to keep a 3 year old in line and has no spoons left. Get your cereal bowls ready and start slurpin cause in this weeks utensil free episode we are talking about checks notes Hidden Gems AGAIN?!

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Read transcript



00:00 --> 00:18 My. My home host at AI Says Skies of Arcadia, Jade Empire, Lost Odyssey, Lost Odyssey, Crosscode Bug Fables. Let the Legend Begin. Yeah, okay. Anyway, it's. It's still going. It's still going.
00:18 --> 00:24 All are good examples of what aren't actually. Hidden Gems. Hidden Gems today are.
00:42 --> 00:47 There it is. That's quite the opener. Well done. Just lean into it.
00:47 --> 00:49 Hey, don't. Don't lean into it. Over the intro.
00:49 --> 00:51 Don't AI over the intro.
00:52 --> 01:01 Don't AI over the intro. Yeah, we don't. We don't support chat. GPT on this podcast. No, sir. We don't ask yet for episode descriptions once in a while. Nope, not us.
01:01 --> 01:02 We build our own.
01:02 --> 01:05 I host my own AI. I don't support chat.
01:05 --> 01:06 We build our own AI.
01:06 --> 01:11 There you go. CIS is at home right now harvesting everything we say. That's how we do it here at Press B.
01:11 --> 01:12 You're damn right.
01:12 --> 01:14 Start calling ourselves Copper Top now.
01:14 --> 01:20 Are we safe to say. What was it? It's moderate. Swear words in the first seven seconds are okay.
01:20 --> 01:25 Now, what is a moderate swear word? Like crap. Is that a moderate swear word?
01:26 --> 01:27 Say the occasional fuck.
01:27 --> 01:35 I feel like shit is extreme. Feel like they're up there. That's moderate.
01:35 --> 01:39 You can say tarnation as much as you want. It's okay. We're not. Sorry. YouTube. Not anymore.
01:39 --> 01:39 Moderate.
01:41 --> 01:42 Sorry. Anymore YouTube.
01:42 --> 01:42 Oh, yeah.
01:42 --> 01:44 We're live. Are we not live on YouTube? Yes, we are.
01:44 --> 01:48 We're live on everything. You've also. You just ran the intro.
01:49 --> 01:50 Yeah, sure.
01:50 --> 01:50 Yeah.
01:50 --> 01:52 But last week we ran the intro too.
01:53 --> 01:53 Oh, did you?
01:53 --> 01:54 We did it twice.
01:56 --> 01:56 Fantastic.
01:56 --> 01:57 We're here. We're here. We're good.
01:58 --> 01:59 Yeah, this is true.
01:59 --> 02:42 Because I didn't hit a button or. No. What is it? Last time, I didn't set up YouTube. This time I set up YouTube. It even did a thumbnail. I took five minutes to put one together this week, so we're good. Welcome, everybody, to another episode of Press Me to Cancel. I'll fix it in post. Or not. It depends on how much time I have. This week we're talking about. Stop. Have you heard this before? Hidden Gems. Hidden gem. Video games. We've only done this a few other times, but it's always fun to talk about games that we think, or at least we hope are actually games you may not have heard of, but are actually pretty good and pretty fun to play. So this week, it's Hidden Gems. We've each brought two games to the table. I'm not doing this alone, because that'd be a very Short episode. I'm joined by Wolf. How are you doing this week, sir?
02:43 --> 02:47 I am doing great. After I found my picks. They were kind of hard to find.
02:47 --> 02:48 Well, they're hidden.
02:48 --> 02:53 Well hidden, true, but also the joke. So there you go.
02:55 --> 02:58 Also joined by Chard. You're not so hidden. What's up?
02:58 --> 03:11 I'm not hidden. I'm very loud and out there, as are my picks. I probably got a couple tactics on my hands here, so we'll see. We'll see what everybody says. Because I did 11th hour research today, and I'm sorry, Not sorry.
03:12 --> 03:17 And also also not hidden. I can use that joke twice while I'm fixing settings. Sinistar, you're here. What's up?
03:18 --> 03:24 You know, I kind of am realizing that we may be dredging the bottom of the hidden gem barrel. We've done so many of these.
03:25 --> 03:34 Us. No, these are stellar games. There's an ever exhaustible supply of games that are good, but people forgot about, that's all.
03:34 --> 03:35 So much effect that I picked one twice.
03:36 --> 03:44 I have the advantage that I was an Apple II kid and we never talk about Apple II games. So here we go.
03:45 --> 03:47 Well, we. No, we did earlier.
03:47 --> 03:50 We've talked about, like, Ultima, and we've talked about Bards Tale.
03:52 --> 03:57 Yeah, Bard's Tale. We did talk about a few Mac games with. Gosh.
03:59 --> 03:59 Yes.
03:59 --> 04:10 Didn't we do Mac games? We did Mac games. You did the Mac Venture titles. Yes, we did. But that's not necessarily Apple ii. All right, so we talk about games. We know games. We talked a while.
04:10 --> 04:13 Games we play sometimes.
04:13 --> 04:16 Sometimes. Yeah. Sometimes we do our homework. Research.
04:16 --> 04:17 This is a game podcast.
04:18 --> 04:21 Yeah, I was gonna say we're gonna.
04:21 --> 04:25 Pivot into Nine Inch Nails very soon. That's what we're gonna do every episode. Just.
04:25 --> 04:29 I thought I was under the impression this podcast was all about Gary Oldman.
04:29 --> 04:30 Two weeks, baby.
04:30 --> 04:31 @ least a few episodes.
04:31 --> 04:32 And Sandra Bull.
04:32 --> 04:35 Are you excited for the album or the movie?
04:36 --> 04:41 Both. But I'm excited to go see him live. So that's where the real excitement is.
04:43 --> 04:49 All right, well, how about you start us off with your pick, seeing as you're. You're chatty today. So how about it? Give us your first pick.
04:50 --> 06:14 Fantastic. All right, so I. I had to scrub back into the earlier days of my childhood to TO D To dig up this little piece of. Of history. And then I picked it and then found out that I'd already picked it on a previous episode, so we scrapped that one and we found another one that I have been playing recently. That I really enjoyed. And I don't know if the stats line up, but to me, because this, I feel like this console didn't get as much love because it was kind of sandwiched between a really important console and then the next gen of the more important console and Xbox kind of one was, I felt, was a little bit more prominent during this time frame. So we're going to pick a PlayStation 3 game and I'm going to pick Dante's Inferno, which is. It's. It's an action rpg. Not really rpg, but more, more Devil May Cry in the action hack and slash form. It's got the, the 3D look. The camera kind of goes with your character, so you don't get to really move the camera around. But you, you basically fight hell. It's. It's Dante's Inferno. It's the book. Man loses his, his loved one, she goes to hell. He kills Death, takes his sickle and goes into hell to get her. And you're going through the seventh level, seven layers of hell to retrieve.
06:14 --> 06:18 So your, your only seven levels. Is that what the gag is? Only seven worlds?
06:19 --> 07:02 Yeah, there's only seven. Seven circles. Seventh circle of Hell. But yeah, man, there's. There's some really cool, there's some really cool bosses. There's some pretty intense fights. I mean, your first boss you fight is Death. And it's, it's a really cool layout for that whole fight goes. You know, you improve upon your character's ability to use, absolve and take things, take things, souls from them and bless them and all kinds of crazy. It is an intense game. It is not safe for work on certain aspects of the, of the game, quite gory, but it is a lot of fun. And I, I have not finished it yet, but what I've played, which is, I would like to say probably half of it has been spectacular and it's been, it's been pretty cool. So.
07:03 --> 07:10 So if we get canceled next week, guys, it's because Char gave me a video that has boobs in it so you can send your emails to podcast.
07:11 --> 07:16 So it's, it's fine. But you're fighting, you're fighting boobs and fellas.
07:16 --> 07:19 Yeah, but the video is on YouTube. So.
07:19 --> 07:21 Yeah, it's fine. It's true.
07:21 --> 07:36 There's a lot of playthroughs of people playing this, those in it. But anyway, you're. You fight lust, you fight gluttony, you fight, you know, all of that stuff. You fight wrath, you fight all of those, all the, all the Seven Deadly Sins and stuff. And, and the boss fights are. Are extremely well played out.
07:37 --> 07:42 It looks very pre. Dad of War. God of War.
07:43 --> 07:50 Yes. Yeah. Yes. Well, PlayStation 2, God of War 1 was my PlayStation 2.
07:50 --> 07:51 So is this a ripoff of God of War?
07:51 --> 07:56 It's probably a similar God of war. They were probably leaning into God of War gameplay.
07:56 --> 08:03 There were a whole bunch of them. And in fact, I think they re released 1 and 2 on PS3, the God of War games.
08:03 --> 08:10 You're right. And I would argue that this is more Devil May Cry because that came out before both of those did. So.
08:10 --> 08:13 Okay, who made this game Jard?
08:14 --> 08:17 Let me get my Mind palace and I'll let you know right off the top of my head.
08:18 --> 08:20 Well, you're looking in your Mind Palace.
08:20 --> 08:24 Developed by Viscoral Games but published by ea.
08:24 --> 08:26 Oh, Visceral. Okay. All right.
08:26 --> 08:26 Visceral.
08:26 --> 08:37 Yeah, that's an E. Yeah. Aren't they the ones. I mean, it's modern now. They probably change hands a bunch of times. The Visceral is the one, I think. Aren't they the ones who helped with Diablo, Diablo 4?
08:37 --> 08:45 They did. I think it might have been Diablo 4. I know they did something fairly popular outside of this, this game themselves.
08:46 --> 09:26 Yeah, but they're, they're one of EA studios. I know they do a lot of support work too. Now. I've never, I've never even heard about this game. I feel bad because I felt like I, I'm usually up to date on, on games or not up to date, but I usually feel like I, I know the, the big studios and their. In their titles, but man, that, that PS3, I never had one growing up. I had an Xbox 360, but I was mostly limited to Xbox Arcade, all the cheap titles, the indie stuff. So I don't know much about the big titles like this and I was never really into action games at that time, so I had never even heard of this. So when you said you questioned whether it's a hidden gem, I mean, I don't see anybody talking about this game or streaming it or doing YouTube videos on it. So I think it qualifies.
09:27 --> 09:36 I looked it up when, when Chard mentioned it earlier, and it looks like it looks like it did better in Europe than it did in the U.S.
09:36 --> 09:50 Yeah, yep, it received generally favorable reviews, but a lot of, a lot of critics felt it was too much of a God of War ripoff that they. With that the comparison was. I mean, they kind of lost it. And you're right. I mean, you're Right.
09:52 --> 10:02 At the same time, if. If a formula works and it's fun, like reskin it and put me in. Put me in hell again in the nine circles of hell. And I'm in.
10:02 --> 10:03 Right.
10:03 --> 10:11 Like, you know, somebody said how cool would it be to see Dante, Kratos and Hell and. And Doom Slayer in hell fighting together.
10:11 --> 10:12 There you go.
10:12 --> 10:41 Cool little matchup. It's this, is. This has been very entertaining to play. And actually, you know, the story of Dante's Inferno is. Is. It's a good read if you're into that kind of. But it. I think it depicts the game very over or depicts the story in itself very well in a. In a very playable atmosphere, if that's the best way to play it. You know, sometimes they depict books into games and you're like, I don't know why they turned this into something, but the dark. They did this. Yeah. And they did this. Did really, really well.
10:41 --> 10:43 So the dark half, one of the.
10:43 --> 10:48 Worst story is actually based. It's based on the books, obviously, or it's. That's.
10:48 --> 10:48 Yes.
10:49 --> 10:51 Is it actually leaning into the story heavily?
10:52 --> 11:00 I think they take a lot of aspects from it, but I don't think it's like, okay, verbatim, you know what I mean? It's not. There's definitely some liberties being taken with the game.
11:03 --> 11:03 Yeah.
11:03 --> 11:05 Like giant head talking to you.
11:05 --> 11:07 Giant heads that look like doors.
11:07 --> 11:23 Well, this guy is also at the very beginning of the game, that cross on his chest. He's sewing it onto his skin and then it. And then has like. Yeah, like you do. And then it turns into a con. A cinematic cut scene of, you know, going on. And there's a baby with knife arms.
11:23 --> 11:25 The baby with daggers. Yeah, this is.
11:26 --> 11:27 I send that straight out of Silent.
11:27 --> 11:33 Hill one that is. I don't know about silent. Yeah, it could be the. Yeah. And you just stabbed it with. There you go. And that's how you take care of it.
11:34 --> 11:35 Just looked a little more efficient.
11:35 --> 11:37 Are we having bad blowies again?
11:37 --> 11:40 We are getting bad blowies. Yes, the bad blowies.
11:41 --> 11:43 I'm going to turn this off now.
11:43 --> 11:48 There you go. Instead of getting canceled, just killing hell babies. It's fine. They're in hell. They have knives for him.
11:48 --> 11:50 That's disturbing. Yeah, that's a hell.
11:50 --> 12:04 Like I said, the game is definitely very artistic. But I like it. I think it. I think it's a great game and I would recommend it to anybody who likes Devil May Cry, God of War kind of action, hack and slash kind of games. I think it's Pretty cool.
12:04 --> 12:10 I loved the original handful of God of War games. So that looks right up my alley.
12:10 --> 12:12 Yes. I would definitely recommend it to you for sure.
12:13 --> 12:23 I think for PS3 era. I think a lot of folks, unless you grew up with that console, unless that was your console as a kid. I feel like a lot of people may have glossed over a lot of that library.
12:23 --> 12:24 Yeah.
12:24 --> 12:29 And it was. But it was definitely the peak time for games like this. Right. Third person action games of some kind.
12:29 --> 12:44 Whether it's this military game that was on there that was big promoted. I think didn't Uncharted came out on the PS5 or PS3? If I remember it was the initial release was for Uncharted which was great. Was a Last of Us as well.
12:44 --> 12:46 Yeah. Was that a PS3 game?
12:47 --> 12:47 Yeah, it was.
12:48 --> 12:50 It's been released so many times and.
12:50 --> 12:56 That'S the thing is now like everything is touted on the PS4 because they they re released it for the PS4 or whatever.
12:56 --> 12:57 Yeah.
12:57 --> 13:06 And you're like what The P.S. what three? There was almost as it went from. It felt like it went from PS2 straight to PS4 but everybody had an Xbox 360 in between. It's.
13:06 --> 13:10 It's like. It's like they're pulling. It's like they're pulling Nintendo's game plan.
13:10 --> 13:12 Here a little bit.
13:13 --> 13:19 I actually knew a handful of people that had the PS3 and I was not jumping on that bandwagon. I was like nah, I'm out.
13:19 --> 13:26 My ex had one and I played Infamous and Uncharted on it and I was like I should get one of these. But I already had a Xbox so.
13:26 --> 13:27 I was like we have a PS3.
13:28 --> 13:29 Must be nice.
13:30 --> 13:34 I got myself a Wii and then held off for years until I got a 360.
13:34 --> 13:45 Yeah, 360 was my console but I liked stuff on the PS3. I just hate the controller. But that's another episode. Sinistar how about you? What's your pick this week?
13:45 --> 13:52 My I guess runner up hidden gem or my second hidden gem is a game called Abuse.
13:54 --> 13:56 And that's a game we play every day on Marco Polo.
13:57 --> 14:26 Yes, exactly. It's a side scrolling. I mean it's funny because a lot of things talk about what genre is this game And I mean it's a side scrolling platformer but it's really a run and gun platformer because if you slow down you're going to die. It has a very weak story, a very limp story in the unimaginably distant year 2009 guys, 2009.
14:27 --> 14:27 Wow.
14:27 --> 14:37 2009, the distant future, you were Nick Varenna. And by the way, there's a little trivia that thinks that maybe this is a tie to Chris Varenna of Nine Inch Nails fame.
14:37 --> 14:38 Okay. All right, all right. Yeah.
14:40 --> 15:08 You're locked in a high security prison. There's genetic experiments that turn basically all the other people in the prison into these mutants. And it's funny because I think they originally were trying to get rights to the Alien franchise because a lot of these enemies look like xenobite or. Sorry, Xenophobia. Xenophobic is a whole other thing. Yeah, Xenomorphs.
15:08 --> 15:09 Xenomorphs. There you go.
15:10 --> 16:12 But what's really cool about this is a. It's one of the few PC side scrolling platformer run and gun games, but it meshes your mouse with the wasd keys, or I think it was the. After it was released as open source. Later they release the wasd keys, but it's the arrow keys. So wherever your mouse is on the screen is where you're aiming. So you can be running and shooting behind you, you can be running and shooting above you, running and shooting in front of you. It's great. So it's not a complex game. It really literally is just point A to point B. I think there's 20 levels in the game and. And there's not even really bosses per se. It just keeps throwing more and more and more enemies at you. Which is kind of where the abuse title came from. Is. Is. It's. It's kind of abusive in that sense.
16:12 --> 16:18 So what's, what's abusive is how he's running backwards and shooting. That's just not good for your back. That's not.
16:18 --> 16:19 Yeah.
16:19 --> 16:20 Thing for your spine.
16:20 --> 16:25 Yeah. I've noticed sometimes if your mouse is in the right place, he's like, yeah.
16:25 --> 16:27 So me trying to work and do podcasts at the same time.
16:28 --> 16:31 Exactly this. And it's abuse. It's shake.
16:31 --> 16:32 Yeah, it's. It's abuse.
16:32 --> 16:33 Yeah.
16:34 --> 16:35 But what's kind of cool is definitely.
16:35 --> 16:37 Aliens coded for sure. Like the style of this.
16:39 --> 16:39 Yeah, it is. Well.
16:39 --> 16:54 And what's kind of cool is, is after a while, once, once they kind of lost or didn't get certain rights, they. They actually released this as open source. And so they gave it to the community and said, here, you do with it what you want.
16:55 --> 17:02 I feel like I played this before or I played something similar to this. Maybe not this exact game, but this name sounds familiar and this looks very familiar.
17:02 --> 17:06 Yeah, but it's I mean, I've heard of this before. It's high.
17:07 --> 17:08 It looks neat though.
17:08 --> 17:49 Yeah. And, and it does. I never played it. The trivia says that apparently there was a Macintosh release that is like, has additional like cutscenes and, and like has a higher resolution and all that stuff, so. Oh, the other part of the abuse. I'm just watching the video here. The other part of the abuse is it has switches that you have to go enable and some switches just turn on enemies. Not just progress the game, but they just turn on more. More enemies or these turrets that shoot you or. So it's brutal. It is a brutal game, but it's, it's abusive. I don't know, it's. But it's epically fun at the same time.
17:49 --> 17:52 The real reason Sinister picked this is because there's lots of tunnels.
17:52 --> 17:55 That's a lot of tunnels. I've noticed that as well.
17:55 --> 17:56 But you're inside all of them.
17:58 --> 18:00 Yeah. Not on the outside. No.
18:00 --> 18:01 Tunnels are the way to go.
18:01 --> 18:07 Yeah, this is, this is one of those neat things because this is definitely a. This is a PC only that's hauling ass.
18:07 --> 18:08 Yeah.
18:08 --> 18:13 Like before we could have had. I mean you could maybe have this kind of gameplay on a console or a controller these days.
18:13 --> 18:14 Yeah.
18:14 --> 18:28 But in the like the 90s, early 2000s, before analog sticks on controllers, there's no way you could do this kind of gameplay. The pointing of the mouse, the point and shoot, and then the wayside to move. So this is definitely a PC era game for sure. It looks really neat, 20 stages, a good length.
18:28 --> 18:28 Yeah.
18:28 --> 18:47 And I like how you said it had a Mac port and it was better on the Mac. I remember there's a point in gaming history for computer is where it's like you're jealous of Mac users and their damn games because they had like Marathon and other games that you couldn't get on PC. So it's funny that this had a better version of Mac, whereas nowadays it's PC or nothing. Yeah, that's interesting.
18:48 --> 18:51 And the feel of it reminds me a lot of Metroid.
18:51 --> 18:52 I can see that.
18:52 --> 18:53 I can see it.
18:54 --> 19:00 And then as you'll notice, sometimes there's pickups that make you go faster and so there's a little bit of some sonic to it.
19:00 --> 19:01 That's.
19:01 --> 19:01 That's what.
19:01 --> 19:05 Yeah, that's what me and Wolf are kind of pointing out. This guy's hauling ass.
19:06 --> 19:14 Yeah, it's. It's a blast. It's. It's a blast. It's, it's, it's the greatest experience of Abuse you're gonna suffer.
19:15 --> 19:19 I mean, if you're into that kind of thing, you kind of have to pay extra for that sort of abuse.
19:20 --> 19:20 Yeah.
19:20 --> 19:27 You know, this is like somebody played the Turrican franchise and we're like, this is what I was expecting from Turrican.
19:27 --> 19:28 Yeah. Yeah.
19:28 --> 19:31 But Turrican is, like, bad.
19:32 --> 19:41 Yeah, that's what I'm saying. Like, if you look at the box and you read the description, you're like, that sounds rad. And then you play it, you're like, this is terrible.
19:41 --> 19:54 Like, I know Turrican's got a lot of pop. It's very popular overseas in Europe and whatnot. But, yeah, I could never get into Turkin the few times I tried playing it. But this looks. This looks neat. I'm trying. There's another game that's like this. I'm with you, Jard. I've played games that are like this with the mouse shooting.
19:54 --> 19:54 Yeah.
19:54 --> 19:58 And the running gun, but I have not played Abuse. I've never heard of this one. So this is.
19:58 --> 20:05 I also kind of feel like it's a little bit like somebody looked at Akari warriors with the. With the spinner.
20:05 --> 20:06 Yeah.
20:06 --> 20:12 And was like, let's do that with the mouse instead and make it a shot. That's true. Yeah.
20:12 --> 20:13 Or Midnight Resistance.
20:13 --> 20:18 Sinisters points out that I. That we probably gave our PS3 to our eldest when he moved out, so.
20:20 --> 20:21 Ah, yeah.
20:22 --> 20:22 Okay.
20:23 --> 20:27 Anyway, so Abuse, that's my second. My number two.
20:27 --> 20:32 Yeah, sure. I mean, I gotta. I didn't expect to rank them.
20:34 --> 20:37 Either. I. I personally like my first one better than my second one, so.
20:37 --> 20:37 All right.
20:37 --> 20:39 Oh, well, there you go.
20:39 --> 20:42 Well, I'm calling spoilers. I'm calling it out, so.
20:42 --> 20:46 All right, Wolf, how about you? What's your unranked hidden gem?
20:47 --> 21:01 No, I want to go with the second one because I do like the first one better, but it'll come. It'll come back around in a way too, so it's more fun this way. Okay, so I'm gonna get. I'm going with Superliminal.
21:01 --> 21:04 Oh, puzzle, right.
21:04 --> 21:06 Yes. I streamed this a few years ago.
21:06 --> 21:07 Puzzle game.
21:08 --> 21:08 Yes.
21:08 --> 21:10 Yeah, Liminal's awesome.
21:10 --> 21:33 Where it's all about screwing around with perspective. All right, it's a first person puzzler, and you need to, like, grab items and then move them from, like, right in front of you to where there's a wall way off in the distance. Then you drop the item and all of a sudden it's like eight feet long instead of. Okay, this little tiny.
21:33 --> 21:38 Oh, it's like a Zucker Brothers movie joke kind of.
21:38 --> 21:38 Yeah.
21:39 --> 21:39 Okay.
21:40 --> 21:41 When did this come out?
21:43 --> 21:45 I want to say 2015.
21:45 --> 21:47 Okay. Okay.
21:47 --> 21:49 I don't recall exactly. Let me see.
21:50 --> 21:57 I'm just curious because there's a game that came out a couple years ago called Viewfinder, which has a similar idea of messing with perspective and the environment.
21:57 --> 21:59 Oh, 2020.
21:59 --> 22:07 But this is 2020. This looks really rad. I like what it's going for in the visuals with like the perspective of the pictures is. Is neat.
22:08 --> 22:17 Oh, it, it takes you on a ride and it's. It's a lot of like as you figure things out when you get late in the get. Yeah. You can see this giant sign falling.
22:17 --> 22:24 So there a tiny little sign and he drags up in the air and when it falls back down, it's huge. And the more you pick it up, the bigger it gets.
22:24 --> 22:25 It's so cool.
22:25 --> 22:32 So he's trying because you want to make it big enough to where it falls on both buttons. Yeah, that's so that you can go through the door.
22:32 --> 22:36 It's like a Zucker Brothers. So it's like, it's like top secret. When he's talking on the phone.
22:37 --> 22:37 Yeah.
22:37 --> 22:44 He walks up to the phone that's real close and he gets the phone and its actual size. It's like fucking enormous. It's that. It's that kind of thing.
22:44 --> 22:45 Yes.
22:47 --> 23:07 But yeah, this game is great. It really messes with your thought processes. And if there's a game I've ever played that makes you think outside the box, it's this one like Portal did to quite a degree back in the day. I feel like this sort of reinvented that sort of mind.
23:08 --> 23:08 Yeah.
23:08 --> 23:10 That Portal gave you the first time you played it.
23:10 --> 23:20 I was thinking this is very Portal esque in. In that sense. But it's got that more fun perspective adjustment that I think is really cool. This stuff makes me laugh.
23:20 --> 23:43 And so the, the thing about it is like it's not a real world. You're. You're let know right away like you're in a dream world. And as you're exploring the game, like as you're going through the game and progressing, there's like bits of audio from the real world seeping in. And that's how you're given the story of what's going on and why you're doing this.
23:43 --> 23:45 And all that is a huge wedge of cheese.
23:46 --> 23:47 Yeah, it is.
23:47 --> 23:54 This is what I asked. This is. This is what I ask at Chipotle. This is what I want from them. And this is not what they're doing.
23:54 --> 23:56 Giant room size thing of.
23:56 --> 23:57 Giant.
23:57 --> 23:57 Yeah.
23:57 --> 23:58 Just.
23:59 --> 24:01 You got to use the giant cheese to break the wall down.
24:01 --> 24:05 Have you played Liminal? That's the kind of cheese I want. Fill it up.
24:07 --> 24:21 I'm just trying to find. It was designed by a guy named Logan Feet. I'm just trying to think if he's done anything else. I don't think so. Oh, he's done some other stuff, but I haven't heard of these other ones. This game looks really neat. I've never seen this before.
24:22 --> 24:26 I remember watching Wolf play this on stream and it was a blast to watch.
24:26 --> 24:34 Now, this one is not as hidden as most. This one has 25 reviews. But this is a game I don't see. Talked about a whole lot.
24:34 --> 24:34 Yeah.
24:34 --> 24:43 And I honestly barely knew about it. And then my kid was like, I want to play this game. So we got it and it was super cool.
24:43 --> 24:57 No, this is. This is neat. And I would definitely say that this is a hidden gem for sure, because this is not something that I have seen. But I love the concept of it and I love the perspective and I think this is really neat. So this is a cool game.
24:57 --> 25:09 When I see this kind of game, I. I see like the. The Witness. I see viewfinder. I've seen a few other ones, but I. I've never heard of this one. So this is pretty neat. How. How long is it? How many stages or hours?
25:09 --> 25:12 It was probably maybe eight hours, I want to say.
25:12 --> 25:14 That's pretty good. Okay.
25:15 --> 25:32 And it. It does some neat stuff in terms of the presentation too. You go through areas that are like just these, you know, sort of factory set, warehouse set, hallways and things like that. And then you end up in places that are, you know, a little bit horror coded.
25:33 --> 25:34 Yeah.
25:34 --> 25:51 And I think it also had some stuff that was very, very traditional, dreamlike expectations as well. But for the most part it's just like wandering these. I. I don't want to say liminal spaces because they're not quite that.
25:51 --> 25:52 Right.
25:52 --> 25:54 But sometimes they're close to it.
25:54 --> 25:54 Right.
25:55 --> 25:57 It's like liminal adjacent.
25:57 --> 25:59 Yeah, it's super liminal.
26:00 --> 26:02 Yeah, well, it's kind of liminal.
26:02 --> 26:08 There's the tie in, like superlative. Right? Superliminal. Superlative. Yeah.
26:09 --> 26:11 Well, that's.
26:11 --> 26:11 That's pretty rad.
26:12 --> 26:13 Yeah. That's a good. That's a good game.
26:13 --> 26:14 That's a good thing.
26:14 --> 26:15 That's a good pick.
26:15 --> 26:19 Yeah. Good pick. Who's next? Me.
26:19 --> 26:20 You're next.
26:20 --> 26:21 You're next.
26:22 --> 26:27 So I Mean, I didn't have a whole lot of time this week to do do my exhaustive research or the last two weeks.
26:27 --> 26:28 Chrono Trigger.
26:29 --> 26:55 Chrono Trigger. It's a hidden gem. Let me tell you guys about Final Fantasy Tactics. Nobody knows that game. Sorry, gp. Sorry, but not sorry. Sorry. No. So I actually reached out in Blue sky for suggestions from people and to 88 on B Sky. He reached out a few pics and I'm going to steal one of his ideas. I was actually playing this one this week and it's from Konami and it's a fighting game. From Konami. Silent Hill. I don't think they've done many of those.
26:55 --> 26:57 And it's a fighting game.
26:58 --> 27:00 Well, you got what.
27:01 --> 27:06 What's so funny about a fighting game? That I played another six Fighter six.
27:06 --> 27:08 I said Konami. I said Silent Hill.
27:08 --> 27:11 Silent Hill, which of course is a fighting game. Like that's.
27:11 --> 27:13 Yes, you fight for your life.
27:13 --> 27:14 It's a beat em up.
27:14 --> 27:16 It's a beat em up. Yeah.
27:16 --> 27:16 Get a pipe.
27:17 --> 27:18 God.
27:18 --> 27:20 Yeah, he beat things with a pipe.
27:21 --> 27:25 That's totally a funny game. Raku got kids and I probably said that wrong.
27:25 --> 27:26 I've never heard of this.
27:26 --> 27:26 Bless you.
27:27 --> 29:40 No, it never came out in North America. It's only in Japan, although it's very much in English like a lot of games are. And it's. After playing it this week, I'm surprised they didn't bring it over here because it has an incredibly unique style. It's all okay. N64 1998 made by Konami. It's a 2D fighting game with a six button layout. And I know we've made fun of the N64 controller on this podcast a few times. But the one thing that was always shocking to me is it's got the perfect layout for fighting games. It has a proper D pad and it's got a six button face button layout. And this game totally takes advantage of that. It has a street fighter style of your three punches and your three kicks and you can do our special moves and all that kind of stuff. But it's in a drawing painterly style which is incredibly unique. And some of the characters in Rakugak Kids do make cameos in other Konami games that have come over here. Like they have a few. Konami has a. I can't remember the name of it now, but they have a music based rhythm game and I think it's Beartank is in this game. Makes a cameo in that. Konami Crazy Racers has one of These characters in that game as an unlockable character. So there's. I've seen some of these characters before. No idea where they're from. This. And again, never played this before. But it is a 2D fighting game very much in a drawing style. It's got a lot more. It's got all the depth of Street Fighter. Maybe not as depth full as Street Fighter, but it has things like a super meter, Although I think it's crayons in this and they call it magic. But you can use that meter to either pump up the damage on your attacks, you can use it to counter an attack and knock, knock enemies back, or I can use this for defense. So it has like three different version ways of using the super meter, which is something that's kind of standard now when you play something like Street Fighter 6. Right. Street Fighter 6 has drive impacts, which are ways to counter an opponent doing combos on you. And this felt like that to a degree. I'm not saying It's Street Fighter 6, but it's. It felt like that in the 2 degree. But pretty colorful characters, pretty interesting characters. For audio listeners. An example of one of the characters is Bear Tank. Spoilers. It's Bear with a tank gun on his head. That's. That's, that's the gist of it.
29:41 --> 29:43 So not named at all?
29:44 --> 29:44 No, no, no.
29:44 --> 29:46 So it's not just a clever name.
29:46 --> 30:39 No, not just a clever name here. He literally is a tank with a bear. It's just Bear Tank. The only thing that's confusing to me is that I guess the way they present this game is that it's. It's like schoolyard kids who are battling their drawings. So in the next to the life meters, you don't see a picture of your character. You see the human that drew that character and there's no correlation. Like you don't see the humans anywhere else. So you just see their mug shot at the top next to the life bar and then your character's fighting. So for me, it was a little confusing to figure out which life bar it was when I was trying to play through it. But yeah, very much a 2D fighting game. Lots of high jumps. Every character's got an air juggle combo. Like it's. It couldn't be more fighting game coded. And it's on the N64 and the N64. Unlike the PlayStation and the Saturn, N64 didn't have very, very many fighting games or at least didn't have any good fighting games. And I feel like this is One. So I guess. I guess no one else has heard of this one either, huh?
30:39 --> 30:40 No, no, no, I have.
30:40 --> 30:41 Oh, have you?
30:41 --> 30:54 I. I actually remember reading about this in magazines before it released in Japan and there was excitement that maybe it would come to the US and then it just never did.
30:56 --> 30:57 Yeah, I just look at other.
30:57 --> 31:05 So I hung out with some kids who liked to like really read about what was going on with game releases in Japan. So that's why I heard of it.
31:06 --> 32:06 Well, there's so many titles like. Like this is why whenever I'm putting together like a retro system or the Mr. Or the steam deck, I always include the Japanese ROMs or in the European ROMs, but the Japanese ones especially because a lot of those games didn't come over here and they're still in English. Like this game is all in English, so it's easy to play through. So it just. It's neat that there's stuff like this that I've never played before. And it's actually surprisingly solid. I looked at reviews online on the wiki for this game and they're kind of like 70 to 80s, so not always high in some spots. But what I played was a very, very fluid, very easy to pick up fun fighting game. Right. It's not as good be in depth as Tekken, but I don't need that. But it's just neat to see something take advantage of all the buttons on the N64 controller. It uses everything and just controls really well. And I think what was the game that sinister? You like Dr. Mario, right? And I know I rag on that one a little bit because it's like the N64 I think of as like a 3D console, but it's very much a 2D game.
32:06 --> 32:07 Right.
32:07 --> 32:32 This is similar in that it's a 3D engine behind the scenes, but it's actually the 2D gameplay is tight. Like Dr. Mario is right. Like they really did a good job with that translating that 2D gameplay. It's definitely 3D models. I know that because there's actually in the options menu you can change the graphical style from the painterly look to just crayon drawn lines. Basically just outlines the 3D models, which is nice. So it's a fun one.
32:32 --> 32:33 There's your bear tank.
32:33 --> 32:34 It's bear tank.
32:35 --> 32:37 Literally a bear with a tank, you.
32:37 --> 32:41 Know, and he has a smaller bear inside of his head that he launches.
32:41 --> 32:59 This is the reason that these games are so good, because there is no deeper lore in this planet than Street Fighter lore. So if this is following in suit. This has got to be pretty good. And I bet the story is written on Bear tanks equipment.
32:59 --> 33:02 He has a. He has a fart tuba too.
33:03 --> 33:04 No.
33:04 --> 33:05 You know, man is great.
33:05 --> 33:09 Hey, whatever takes. Whatever gets you through the fight, man.
33:10 --> 33:11 So yeah, you gotta do what you gotta do.
33:11 --> 33:16 I have one question about this game. When are you gonna get Diamond Rank online?
33:16 --> 33:17 Yeah, right.
33:17 --> 33:25 I would love to tell you that I beat this game but sadly I couldn't get past the second fight. This game is also very difficult.
33:25 --> 33:27 Bear Tank's a. Yeah, he is.
33:27 --> 33:31 Son of a. Yeah, he steamrolled right over me.
33:31 --> 33:32 It's that damn fart cannon.
33:32 --> 33:33 That God damn.
33:33 --> 33:37 It's a fart tube. As a whole thing. That's just massive mass destruction weapons. Right.
33:37 --> 33:39 Bear Tank is Jake's natural enemy.
33:42 --> 33:43 One of these days. One of these days.
33:43 --> 33:45 Just like stairs and wheelchairs.
33:49 --> 33:49 They go down.
33:50 --> 33:52 Www.twitch TV.
33:52 --> 34:06 Yeah, chard. Monk. That's. That's not me making fun of people in wheelchairs. It's literally us playing a horror game where you'd think that people couldn't go upstairs in wheelchairs and we all were terrified by it.
34:07 --> 34:09 Demons can do many mysterious things.
34:11 --> 34:14 Okay. Oh, this is a cool game, kids.
34:14 --> 34:24 And again, it's from Konami and it just. I don't. When I think of fighting games, the last company I'm thinking of is Konami, of course. And the fact that it a good one. Pretty interesting.
34:25 --> 34:33 You know, the N64 core on the Mr. Has come a long way. I may have to see if I can find this and play it nice.
34:33 --> 34:34 Yeah, no, this is definitely.
34:36 --> 34:40 You didn't like Ninja Turtles Tournament Fighters?
34:40 --> 34:41 I never played it.
34:41 --> 34:42 I like tournament.
34:42 --> 34:43 It's so bad.
34:43 --> 34:45 That was on the N64, was it?
34:45 --> 34:46 That was on the Super Nintendo.
34:46 --> 34:48 No, it was on Super Nintendo and Genesis.
34:48 --> 34:49 Yeah. Okay.
34:49 --> 34:50 I can't stand it.
34:51 --> 34:53 It's. It's. From what I recall, I was going.
34:53 --> 34:54 To invite you over to play it.
34:54 --> 35:00 It wasn't very good. All right, that's a good.
35:00 --> 35:03 Back around up there on the shelf somewhere.
35:03 --> 35:04 It's a good pick.
35:06 --> 35:08 Thank you. Chard, your turn. Let's. Let's go back with you.
35:09 --> 35:09 All right.
35:09 --> 35:13 What's this cyborg justice you keep telling us all about and how much you rave and think it's so great?
35:14 --> 36:05 It's not great. It's a janky ass Genesis. But I just review Episode Hidden Gems. I'm sure I talked about it on a Hidden Gem earlier, but I did want to bring up a game that I grew up As a child playing in on my Sega Genesis that I absolutely adored. And somebody came out and decided that this needed a spiritual successor. So for those of you who grew up playing Road Rash, this will be a game that you may be interested in. But if you haven't played Road Rash, it is a vehicular race combat game where you are racing your super bikes and try to hit people with batons and, and chains. It's crazy. It's a fun game. They actually had a release on PlayStation 1 that was another improvement. And that's where a lot of people hear great songs like from Soundgarden, like Kickstand and Spoon Man.
36:06 --> 36:10 But I, I miss, I miss Rusty Cage from the first Rusty Cage.
36:10 --> 36:29 Yeah, Rusty Cage was on that one as well. Well, this game is of those, but it is a spiritual successor known as Road Redemption, which you can get on PC, PlayStation 4, Xbox One and Nintendo Switch. Sinistar was kind enough to actually gift this to me at one point in our, our friendship. Yeah, this game is spectacular.
36:29 --> 36:32 This, the graphics on this are substantially better.
36:33 --> 36:41 Oh, it's, it's fantastic. It is so good. I, I love playing this game. This is good. This is a good game to play. If you're just like, I need to kill a couple hours.
36:42 --> 36:44 I need to kill a couple cops.
36:44 --> 36:47 Wait, I need to kill a couple bikers. Is that what you said?
36:47 --> 36:48 No hours.
36:48 --> 36:53 Those cops were really patient. They're coming at you with billy clubs while you're beating other bikers up.
36:54 --> 36:55 They're just waiting.
36:55 --> 36:57 Definitely set in Canada, not the U.S. certainly.
36:58 --> 37:00 I'm not going to say a word.
37:00 --> 37:42 I feel like this is driving through the territories. But no, this has been a lot of fun. It's just jumping on your bike, wailing on some people. There's actually some split screen multiplayer modes and some other online stuff and it's just fun. It's a fun beat em up running around on your motorcycle, just trying to knock people out their bikes and then winning the game. And if you hit so many people, you get like boosts to your weapon. You get all kind. You get machetes and we cut people's heads off. I mean it is, it is pretty insane and it's a lot of fun. I've greatly enjoyed playing this. It's really good to fire up on the old Steam deck and just be like, I just want to do a couple laps and beat some people up. I had a bad day at work. Someone's getting a pipe to the head, like that kind of thing.
37:43 --> 37:45 Yeah, yeah, this is, this is Me.
37:45 --> 37:47 Pulling up the prequel the day's gone.
37:47 --> 37:47 Yeah.
37:47 --> 37:52 This is me pulling up one of the, one of the later Wolfenstein games and shooting Nazis in the face.
37:53 --> 37:53 Yes.
37:53 --> 37:55 Like you know, there's nothing more cathartic.
37:56 --> 38:11 Yes. This one you actually get guns and too. So it's, it's pretty, it's pretty intense. Like they went all out with this one and bringing up, bringing back the, the joys of what Road Rash was all about and then you know, bringing it to 11 as they do.
38:11 --> 38:23 I'm kind of shocked about this game. How come people are engaged in whacking people with pipes on bikes and half them are not wearing helmets? That just seem feels like a wrong kind of messaging.
38:23 --> 38:26 Cuz it's Canada. I don't serve law. Helmet laws in Canada.
38:26 --> 38:28 You're right. Of course. Canadian rules we don't wear up here.
38:28 --> 38:30 You haven't done this, Jake?
38:30 --> 38:30 Could be.
38:30 --> 38:32 Or we only have one. We have to share it in the family.
38:33 --> 38:37 There's not a lot of. Do you just pass it back and forth while you're writing?
38:37 --> 38:40 Yeah, it's an heirloom in our family.
38:40 --> 38:44 Pass it down to my turn. It's my turn with the chain. My turn with the chain.
38:45 --> 38:56 Implied. And we use duct tape to seal the holes. No. Road Rash in the genesis back in the day used to always get called out as a violent video game for good reason.
38:57 --> 38:58 This is no better.
38:58 --> 39:05 It's a racing game on motorcycles. But you hit the YouTube. You hit people with weapons. Yeah, but like nobody's done it since. Right?
39:05 --> 39:21 That was the thing. I mean how many you play a lot of motorcycle games and you're just racing and that's cool and all, but then you get like burnout and you get like games where you're crashing your cars and stuff and it just adds another level of it. And Road Rash just did something that a lot of racers didn't do. Where you got to be.
39:21 --> 39:21 Yeah.
39:21 --> 39:22 You know, involved.
39:22 --> 39:26 I like the, the one handed reload on the shotgun.
39:27 --> 39:28 Terminator 2.
39:28 --> 39:29 Yeah.
39:29 --> 39:49 Yeah. There was a lot of thought put into this game and it's, it is tough. This is not an easy game to play. But I, I, I love it. I think this is a lot of fun. And again it's, there's, there's no deep lore attached to it. There's nothing you need to look up about it. It's just a racing game with firearms and violent and it's fun. Yeah.
39:50 --> 39:52 Yeah. Dude, this looks like a blast.
39:53 --> 39:54 No, it's a lot of fun.
39:54 --> 40:02 It's a Good pick. It's. It's a genre that people kind of just forgot about. And I can see how a studio's like, you remember when we used to beat people up on bikes as kids in video games?
40:02 --> 40:03 Do that again.
40:03 --> 40:04 Bringing it back.
40:04 --> 40:18 Yeah, totally bring that back. And I'm glad they did. They did. They did a great job with it. This one doesn't get as much love as it should, and I don't know why, because I. I think it just. It's a great harkening back to retro games that make things nice and. Nice and violent.
40:18 --> 40:21 I'm sorry, I may have to. I may have to look this one up.
40:22 --> 40:23 Yeah, I would.
40:23 --> 40:25 I would recommend it plays right on.
40:25 --> 40:28 Seems like what the Ghost Rider video game should have been.
40:28 --> 40:29 Correct.
40:29 --> 40:30 Yeah. That's probably more accurate.
40:30 --> 40:32 Just out of. Just out of. Flaming skull.
40:33 --> 40:33 Yeah.
40:33 --> 40:34 Flaming skull. Yeah.
40:35 --> 40:37 More Nick Cage. It needs more Nick Cage.
40:37 --> 40:40 Instead it was another God of war, like with some motorcycle segments.
40:42 --> 40:44 Look, we never realize it was a Ghost Rider game.
40:45 --> 40:47 We never had Nick in gym.
40:47 --> 40:48 In gym number three.
40:49 --> 40:51 Ghost Rider or Wheel of Pain.
40:51 --> 40:53 Yeah. Silver Surfer.
40:53 --> 40:56 Several surfer. No one's played that, so.
40:56 --> 41:00 Great. Bounce off the walls in that game. No, that's a good picture. I think that one looks really.
41:00 --> 41:00 Right.
41:00 --> 41:01 It looks like a nice, casual racing game.
41:01 --> 41:02 Yeah, it looks neat.
41:02 --> 41:03 Yeah. Casual with pipes.
41:04 --> 41:05 Well, casual types.
41:05 --> 41:05 Guns.
41:06 --> 41:10 It's casual like Burnout paradise, which I think is a casual game.
41:10 --> 41:17 Yeah, yeah, yeah, yeah. You don't play it to be like, I'm gonna put four hours in this bad boy. You're like, I'm gonna play for an hour or so.
41:17 --> 41:17 Yeah.
41:17 --> 41:18 Before I go to bed.
41:18 --> 41:19 I want to drive fast.
41:20 --> 41:21 Yeah. I just want to drive fast and beat people up.
41:21 --> 41:26 I don't care. I want to hit cops. That's. And not get thrown in. That's.
41:26 --> 41:26 Whoa.
41:27 --> 41:28 You know.
41:30 --> 41:31 Demonetized. Wow.
41:31 --> 41:34 YouTube. It's the Canadian that said that, not.
41:34 --> 41:34 Yes.
41:34 --> 41:35 Right.
41:35 --> 41:35 Sorry.
41:35 --> 41:38 I'm sorry. I meant I want to hit Mounties. No.
41:38 --> 41:42 Now we're beating up bounties. Fantastic. I don't want to punch a moose in the face.
41:43 --> 41:58 Knock on my door right now. We're 45 minutes in. Nobody's going to hear this part of the episode. It's all good. We're good. Before I get arrested. Who's Sinistar? What's your next one? You kind of confused me. You gave me two videos and I thought the wrong.
41:58 --> 42:03 My next one is a twofer. So this is a game called Rescue Raiders.
42:03 --> 42:04 Okay.
42:04 --> 43:17 It was an Apple II game. It's actually a very cool concept. It looks an awful lot like Choplifter. In fact you can like land your helicopter and pick up units. But basically the premise is, is you have your base on one side, the enemy has their base on the other side. You're, you are a helicopter. But you can order units to be deployed and each unit costs a certain amount of credits. And you basically have to get the engineers over to the other side to destroy the base. And you have tanks and you have anti aircraft and you have engineers, you have armored vehicles. As I said, you can pick up the, you have infantry, you can pick up the units. There are balloons that move up and down that will destroy the helicopters. So you have to dodge those. There's an enemy helicopter, you have to fight. And the reason that this is a twofer is I learned something when I was researching this. I'm like, I remember this game, it's awesome. Rescue Raiders. It was re released. It was recreated and re released on Ms. DOS in 1991 as a game called Armor Alley.
43:19 --> 43:20 Okay. Same company.
43:21 --> 43:56 I don't know if it's the same company, but it literally is a rerelease. Yeah. Well the first one's certac. Yeah. And it's cool because like as you're playing, it's a strategy game. You're ordering units, you're trying to get them across the map. You know, they're destroyed by the enemy can order tanks, they can basically do the same thing. You, you're fighting the enemy helicopter. Now what's fun is I had this on a. I, I found this game. I may not have actually owned a legal version of this.
43:56 --> 43:58 Piracy on PC. What are the odds?
43:58 --> 43:59 Wow.
43:59 --> 44:02 Well, and this is when I was a kid.
44:03 --> 44:04 This is on Apple.
44:04 --> 44:05 Okay. But not stealing software.
44:06 --> 44:08 And this is, this is on the Apple ii.
44:08 --> 44:09 You wouldn't steal a car.
44:10 --> 44:45 Yeah. And what I had no idea about is I would always beat the first level and it would be like insert disc 2. I never had disc 2. I never had disc two. So yeah. So anyway, it's. Now the, the version on PC is a little interesting because you actually just. I guess I didn't realize this until just now. It has the same kind of steering as abuse where you move the mouse around the helicopter and the helicopter flies to wherever the mouse is pointed.
44:45 --> 44:49 I'm seeing this. There's definitely some control over that.
44:50 --> 44:55 I like how it flashes messages on the screen. Flame burns both sides, don't fly in straight line.
44:56 --> 44:57 There's a lot of warnings.
44:58 --> 45:10 So the PC version I looked at the manual, it has like 12 scenarios or something. And the very first is kind of a training scenario. So that's why you're seeing a lot of the text is this is a training scenario.
45:11 --> 45:11 Okay.
45:11 --> 45:48 But it's a cool game. It's, you know, you're trying to. Everything that you spend reduces the amount of points at the end. You only get funds if you go over to the enemy side and destroy their stuff. Your helicopter has a Gatling gun, has a heat seeking missile, and has bombs so you can take out the, you know, the enemy ground units. It's just a, It's a cool game. The, the. The engineers will repair the balloon spots if the balloons get popped. Yeah. And apparently it takes a place in World War I or 2. I don't know, World War II, probably.
45:48 --> 45:49 Whichever one had shoppers.
45:49 --> 45:50 Yeah.
45:51 --> 45:56 But it's neat. The, the Apple II one runs. Animates a lot better than the. The PC one.
45:56 --> 45:57 I agree.
45:57 --> 45:57 To me.
45:57 --> 45:58 Right.
45:58 --> 45:58 I agree.
45:58 --> 46:03 I was gonna say this one looks like cleaner. The sprites are bigger, so it looks like it looks a little cleaner.
46:03 --> 46:09 And as you guys can tell, like the helicopter moves like almost exactly like Choplifter. You all remember Choplifter.
46:09 --> 46:13 Yeah, yeah. Which was a Apple II game we found out before. Right.
46:13 --> 46:20 When we did an episode on that along with. I definitely played Choplifter in the arcade, so. Yeah.
46:20 --> 46:21 Right.
46:21 --> 46:22 Yeah.
46:22 --> 46:47 Pretty cool. All right. Now it makes sense when you said it was a twofer because these games very, very similar because Chop Left is definitely like a pretty iconic game for gaming, especially from that period. But it's neat to see somebody took that idea, but definitely iterated on it with doing much more mechanics, much more stuff to make it busy. Because Choplifter on its own is a very basic game, but this is a lot more involved. Yeah, I like this. This is good. This is pretty cool.
46:47 --> 46:48 I played this.
46:48 --> 47:06 You can actually, I just found it. You can find a web version of Armor Alley to play online. It's at like Armor Alley. I don't remember what the website was Armor Alley something. But I was just messing with it a little bit and I guess it's like an open source remaster of it.
47:06 --> 47:13 Nice. Yeah. I had no idea until I read on Moby games that had been re released as Armor Alley.
47:14 --> 47:14 So crazy.
47:15 --> 47:23 Yeah. So I spun that up on DOSBox and played it for a little while. I still prefer the Apple II version. Rescue Raiders.
47:25 --> 47:36 Yeah, I know the PC version has more colors over the Apple ii, but the Apple II animates really fluidly. And I. I dig that. Yep, Good pick. All right, Wolf, what's your next one?
47:38 --> 47:45 All right, my next one is a game I picked up a. Probably like six, seven months ago now and never started playing it until today.
47:46 --> 47:47 Just in time.
47:48 --> 47:49 I'm glad we all did our research.
47:49 --> 47:50 We did some heavy research.
47:50 --> 47:59 No, no, no. This is a game I've been meaning to play for a while and it looked really cool, so I bought it on sale on a whim. I was like, this looks rad. I'm gonna play this.
47:59 --> 48:00 All right, overachiever.
48:02 --> 48:04 So it is called Rusted Moss.
48:06 --> 48:07 Wow.
48:07 --> 48:48 It is a Metroidvania style game. Came out in May20. It's. It's a run and gun shooter, but also with like a grappling hook mechanic that you're constantly like on a stretchy grapple, jumping around and stuff. So it's very. The gameplay is very much kind of commander. An evolved version of Axiom version because you're running around finding pickups that extend your health bar, mp, stuff like that. But it's. It's no like hidden stats like Metroidvanias have become really like. You just get different.
48:48 --> 48:50 You shoot where the mouse goes.
48:50 --> 48:54 Yes, yes, yes. Seems to be a lot of this.
48:54 --> 48:56 That's why I was saying it's circular. It comes around.
49:00 --> 49:00 It'S a theme.
49:00 --> 49:02 I thought that was kind of funny.
49:02 --> 49:03 Theme that we didn't know we were doing.
49:03 --> 49:34 The game does recommend playing with a mouse and keyboard, but I was twin sticking it today and it was totally playable like that. It's. It is really neat. There's plenty of secrets to find once you've got the, the grapple mechanic, which you get about 20 minutes in, if that. It. It opens up a whole bunch of possibilities for gameplay elements. And the grapple, you can only grapple onto like the mossy areas around the map. So you can't just grapple wherever.
49:36 --> 49:36 But.
49:36 --> 49:48 You can also grapple onto enemies, which I was using to my advantage sometimes. Once I figured that out, I was like, well, this guy's just gonna roll way up the wall, so I'm gonna grab him and let him take me way up the screen.
49:48 --> 49:49 That's cool.
49:50 --> 49:54 That's pretty neat. So you said this is a Metroidvania?
49:55 --> 50:14 Yeah, it's. The gameplay to me is kind of like a grappling hook version of Axiom Verge mixed with like the platforming challenges in what's the pre Silksong game? Hollow Knight.
50:14 --> 50:17 Hollow Knight. Another gem that nobody's played before.
50:18 --> 50:18 Yes.
50:19 --> 50:19 So it's.
50:19 --> 50:24 I just free Silk Song. I love it. That's the new name of Hollow Knight.
50:24 --> 50:26 Wait, isn't the Silk Song world we.
50:26 --> 50:28 Live in right now? Everybody's lanein.
50:28 --> 50:31 Isn't everything pre Silksong?
50:31 --> 50:33 Yes, that's it.
50:36 --> 50:43 Fortnite platform challenges, but throughout the whole game. And then Axiom. Verge style gameplay. It's really neat.
50:43 --> 50:45 The graphics are so cool.
50:45 --> 50:46 This is cool.
50:46 --> 50:47 Yes, they are.
50:48 --> 50:53 Yeah. I just noticed this, like, weird spider bot thing and I was like, that's awesome.
50:54 --> 51:02 Oh, yeah, there's like these. There's giant spider bots that are, like creeping around, following you as they grab onto platforms.
51:02 --> 51:03 That's cool.
51:03 --> 51:16 It's. It's really neat. Yeah, you're. You're seeing one of the challenge spots I found earlier, and that one was giving me a hand cramp. But I succeeded at it. This is not my gameplay, but I played this spot earlier.
51:17 --> 51:17 Nice.
51:18 --> 51:23 But there's so much hidden, so much challenging platforming. It's wild.
51:24 --> 51:24 That's cool.
51:24 --> 51:44 And there are trinkets you can find that sort of like, buff your damage output and. Or make your bullets go further or make it so that you can shoot enemy bullets. Different things. I've only got like maybe 10 of them and there's like 40, so I don't know what. What else.
51:44 --> 51:56 What is the. When it has the little character, like the inventory screen or whatever, like the person's arm was different color than the rest of them. Is it like injury to, like, areas or.
51:57 --> 51:59 Nope, that's your collecting pieces of somebody.
51:59 --> 52:01 Oh, okay.
52:01 --> 52:02 Okay.
52:02 --> 52:03 Yeah.
52:05 --> 52:18 It'S. It's very weird. Like a sort of sci fi fantasy because it's. It's a world of, like, future technology. But you're playing as a fairy character.
52:18 --> 52:19 Okay.
52:19 --> 52:28 And running around trying to help the other fairies and fighting off a lot of the humans. Fairy with an AK and trapping them and using them as an energy source.
52:30 --> 52:32 That'd get me angry too.
52:32 --> 52:35 Fay Matrix. Okay.
52:35 --> 52:43 Fey Matrix. Yeah, this looks really great. I've never heard of this one. Is it out fully or is it like early access or. Yeah, it's out fully.
52:43 --> 52:54 Okay. It's completely out. It came out in May 23rd and it had a huge update when I bought it. And I was like, that looks rad. So I snagged it.
52:55 --> 52:59 Yeah. This is cool. This is good looking. This is a good looking game.
52:59 --> 53:00 Am a fan.
53:00 --> 53:03 Yeah, it's very pretty. The boss fights are super challenging.
53:04 --> 53:05 It kind of looks.
53:05 --> 53:22 I think it was this maybe the second or third boss fight I did. I kept failing it. And then at One point I got to a certain phase and then failed it. And then that was like, okay, now you can move forward with the story. You were supposed to die there. Oh, I think I could have won, but I didn't.
53:22 --> 53:26 It kind of has a Risk of Rain two kind of look to it as well.
53:27 --> 53:29 It does a little bit. It also has multiple endings.
53:29 --> 53:30 Oh, okay.
53:31 --> 53:31 Like you do.
53:32 --> 53:37 It's got four actual, like story endings and then I guess a joke ending.
53:39 --> 53:39 Nice.
53:40 --> 53:43 Shiva Inu running the entire town.
53:44 --> 53:45 That's a good pick.
53:45 --> 53:48 I don't know, but there is a little dog I see running around now.
53:48 --> 53:50 And then, so maybe have its Beats headphones on.
53:51 --> 53:52 You can only hope.
53:53 --> 53:53 That's a good pick.
53:56 --> 53:56 All right.
53:56 --> 54:04 Yeah, I really got into that one today. I was like, this is so cool. I'm going to talk about this game tonight.
54:05 --> 54:19 No, that's a really. That's definitely a good pick. And this is definitely something I was thinking, like, how many roguelikes is wolf going to bring up this week? But Metroidvania fits too. Yeah, that's pretty good. It's okay. I brought a rogue like for my pick, so.
54:19 --> 54:20 Okay.
54:21 --> 54:22 What is that today, Jake?
54:22 --> 54:23 Yeah, it's weird.
54:23 --> 54:24 Yeah. Roll it.
54:24 --> 54:35 I guess it's my turn, so. And also to call back to keep the trend going. In. In my pick, you're also hunting down body parts of somebody. So it's kind of ties together. As funny as that is.
54:35 --> 54:37 Do you aim with your mouse?
54:38 --> 54:39 Do you.
54:39 --> 54:41 Do you ride on a motorcycle? Are you in hell?
54:41 --> 55:21 It's. You're not in hell, but where you are. You wake up. I'll see if you guys can guess the game. You actually. You're a drifter and you wake up in a strange world. The skies are all gray. You're on floating islands and almost immediately snaps and you're in like a. Like a stadium. And all these. All these creatures are surround you in the. In the stands are wearing masks and it almost has like Elder Scrolls shio Grath vibes. Like the world of madness type thing. As this deranged ruler of the realm taunts and teases you. And then you're banished back to this floating islands environment. It's open world Avatar. You do aim your.
55:21 --> 55:23 Sounds like. It sounds like another world.
55:24 --> 55:34 No. Well, it's. It's 3D. It's a third person action game. The. The world is. Is wide open. You can. You can go anywhere. No.
55:35 --> 55:36 Is that a cat?
55:36 --> 55:42 Do I want to know what fell behind me? I don't even know what. Something fell behind Me. Hopefully the mic picked that up in editing.
55:42 --> 55:45 Oh, it did. It did, did it?
55:45 --> 55:58 Okay. No, there's no motorcycles in this area. But you do have a weird, bizarre horse type thing. It's almost like a skin and bones robotic kind of horse type vibe. Like a biopunk vibe to it.
55:58 --> 56:00 Horizon Zero Dawn.
56:00 --> 56:01 Yeah.
56:01 --> 56:30 No, it's not. You know what? I can see that. Because when. When you're exploring the opening of the world right before, as you're kind of doing the. It starts off with a pretty straightforward tutorial, which is good. But as you doing the part of the part of the tutorial that takes you outside for the first time. In the background, a giant bone worm flies through the air. And it's just massive. Massive as it fly and fly in the air. You eventually have to fight it as a boss. I've seen it and it's pretty freaking rad. Clear guesses what my game is.
56:30 --> 56:31 It sounds good.
56:31 --> 56:32 Obscure.
56:32 --> 56:34 It sounds kind of like Risk of Rain too.
56:36 --> 56:42 It's not Risk of Rain too. My pick is Warframe, because. Fuck you. Because that's what I've been playing for the last two weeks.
56:43 --> 56:43 Wait a minute.
56:43 --> 57:23 And why this is a hidden gem, not a hidden. Yes, yes. Because a couple of years ago, Digital Extremes released Do Very Paradox. I think I said that right in Warframe. And like everything in fucking Warframe, everything in fucking Warframe is so unexplained and so hidden. Had I known that they had put in a roguelike version of Warframe, I would have played this two years ago. I had no idea it was like this. I knew they added some kind of weird fantasy, pseudo fantasy world to Warframe for the. For the five people who've never played fucking Warframe, which is fine. It's very much like a cyborg ninja shooting game.
57:23 --> 57:25 Three of them on the podcast.
57:25 --> 57:27 It's a schluter. It's a looter.
57:27 --> 57:34 So what you're saying is you decided to pick a hidden. Hidden gem. It's so hidden, everybody knows about it.
57:34 --> 58:01 Yes, but it's hidden within the game that everybody knows about. This is a thing that is hidden in the game so deep. I am willing to bet, honestly, except for the Warframe sickos like me, I'm willing to bet nobody has played Duvery Paradox, nobody's heard of it. And I think if more people realize there is a. And I'll explain in a minute that there's a roguelike mode in Warframe, more people might be thinking maybe it's worth the hundred hours to get into Warframe because it gets really good after 100 hours or more.
58:01 --> 58:03 Really opens up after 253 hours.
58:03 --> 59:35 It really opens up after 200 hours. But no, this mode is really fucking rad. Like, it's. The thing with Digital Extreme is they are working. They're a one game studio at this point, right. They make Warframe. They've just released an alpha of their next game called Soul Frame. And despite the name, it's not as well as like. But they've been working on Soul Frame for years. And anytime they have something unique or something they want test out, I can tell they brought it into fucking Warframe. And this, after playing this and after playing the soul. The Soul Frame alpha, you can see where they've taken stuff from Soul Frame and put it into Warframe. Almost shoehorn it in to try it out as a test bed. Because everything from the horse, the mounts, to the open world and the fantasy vibes is definitely fucking Soul Frame coded. Like, Soul Frame is a lot like this in many ways. Although the comet's different. But yeah, this. This game is. There is a. There's a brief story to get to go through. And again, it's. It's a king that you're trying. You're trying to get. Finally get back to. And you're exploring a strange, weird world. It all has a storybook vibe to it. Very strange. And you're actually collecting parts of a doll. And when you assemble the doll, you get to. You get to the final encounter. And the final encounter, your horse, which can fly because it's fucking Warframe. Everything can fly in Warframe. You actually have. The final thing is you actually fly up to one of the giant worms and you're riding the worm and you're controlling it like a giant 3D 4D version of snake attacking two other giant worms. It's a very cool set piece. And sequence. The.
59:35 --> 59:43 The worm is fantastic looking for. Sure. I saw that during the initial bit. The. The colors weird me out.
59:43 --> 59:45 It's doing that intentionally.
59:45 --> 59:45 It's different.
59:45 --> 59:47 Yeah, yeah.
59:48 --> 59:49 Oh, and now it's all color.
59:49 --> 59:57 Okay, well, now it's all color, but it's still got a weird color palette, especially for people who've played Warframe. This zone looks nothing like the rest of Warframe.
59:57 --> 01:00:07 I was gonna say this really does feel like a brand new colorblind version of a game. It's like colorblind accessibility for people who aren't colorblind.
01:00:08 --> 01:00:19 Yeah, this worm is. Is very horizon zero dawn. Like, I feel like you want to like climb up on the like antenna weird things and like hook in and. And like open up your map.
01:00:19 --> 01:00:23 Yeah, yeah, yeah. It's like. It's like the tall neck. Next.
01:00:24 --> 01:00:32 There's a lot of stuff in Warframe that is. Definitely feels like it's been lifted from other. Other games. I. I'll put it that way. I like Warframe a lot, but it definitely steals the best of other games.
01:00:32 --> 01:00:41 This man, this man threw together a Hidden Gems episode so he can shoehorn in a worm frame. So talking about it non stop.
01:00:42 --> 01:00:45 Also this he just wanted to talk about Worm frame.
01:00:45 --> 01:00:46 Yeah, worm frame.
01:00:46 --> 01:00:49 Also this worm. This worm looks like it comes out of a tool video.
01:00:50 --> 01:00:50 It does.
01:00:51 --> 01:00:52 It's like meat.
01:00:52 --> 01:00:55 It is Sauron. Yes. Is that the great eye?
01:00:56 --> 01:01:01 It's a giant eye, but it's not, it's not Sauron. It's is mountainous or on.
01:01:01 --> 01:01:09 I'm waiting with like. I'm waiting for the dude with like two big mouth and too much teeth to be like.
01:01:10 --> 01:01:12 Yeah, the, the black gate guy.
01:01:12 --> 01:01:15 Yeah, let's even find it.
01:01:15 --> 01:01:17 No, this looks, this looks interesting for sure.
01:01:18 --> 01:03:19 This is so why. Why this. Why I'm even talking about this week? It's not just because I want to talk about Warframe. Although yes it is that I've been playing a lot of Warframe. But in this, once you beat the story mission, which is not very long, it's like I think I beat the story in three hours. You unlock a bunch of other modes to go back to the world because Warframe wants you to do that grind. But what they added was something called the circuit, which is wild. You load up divury, click the zone and you pick circuit and it starts off you're in a cave and it takes three random warframes from the game. And Warframe has like 60 fucking frames now. And it. And lets. And it gives you a selection of six different weapons all randomly picked. And you get to pick from that limited pool of random warframes. Maybe they're ones you've used, maybe they're ones you own, maybe they're ones you've never even seen before that you haven't touched. But you get to pick from those. And then as you're playing with that warframe, it kind of puts you out of your comfort zone. Because the thing with Warframe is it's almost too easy if you keep playing with the same frame and that you've maxed out in the same you're familiar with. This was neat in that it takes you out of your comfort zone and they've done this in other zones where they try and take you out of your, your, the frame. You're used to, to try and expose difficulty to you that way. But in this it kind of works because you're in a strange world and it's. It's almost like the roguelike elements of here's some random assortment. Every time you play it's different as well as you. As you're playing through the missions, you don't have access to your typical abilities. There are kind of like pre installed but they had. They give you three cards and that the cards are all unique abilities. Right. Like one is like you freeze enemies that come near you. Another one is like if enemy is frozen you do X amount of critical damage to them. Another one is you can jump kick. Now. Another one is you run faster or you run faster when you're on fire, like stuff like that. And as you level up in, in the, in the run that you're doing, you get more and more of these cards you can pick from. If you find the map fragments, the cards, you can unlock more cards and you get a series of cards. And it really is run based gameplay. It is roguelike gameplay.
01:03:19 --> 01:03:19 Yeah.
01:03:19 --> 01:04:01 So when you're doing that version, they call it the circuit. Everything you use in that mode gains levels like you do in typical Warframe fashion. But it's a way to level up and gain rank in Warframe without actually having to buy shit and, and, and build things in the game and all kind of. That kind of usual grind is known for Warframe. It's kind of another alternative way of progressing or leveling up. And that's, that was really rad. And like I played it for a couple hours just today just to mess around with it and it's a lot of fun. And again, it's roguelike, but it's rogue. It's, it's. It's roguelike gameplay in Warframe. I feel like they should have led with this more instead of just saying it's this weird Shograth ripoff zone. They should have said it's roguelike. Warframe. Here you go. And I don't think it gets enough.
01:04:01 --> 01:04:07 Attention by the way. I want Warframe. I want to point out I run faster when I'm on fire too.
01:04:08 --> 01:04:08 That's also.
01:04:09 --> 01:04:10 Yeah, that's very true.
01:04:10 --> 01:04:13 Although you should stop, drop and roll personally.
01:04:13 --> 01:04:16 Yeah, but I'm running for water, my friend. I'm running for water.
01:04:16 --> 01:04:17 Yeah, do what you got to do.
01:04:19 --> 01:04:22 But yeah, it's. I know, I know. Warframe is a Game that people are like, what?
01:04:22 --> 01:04:25 Like, there's a lot of hours in Warframe.
01:04:26 --> 01:04:26 Yeah.
01:04:26 --> 01:04:27 I have not.
01:04:27 --> 01:04:56 So it's. I played and like, the thing that gets me is like, it's like no Man's sky is another great game that I think all of us have played and have loved quite a bit. And they're also working on Light no Fire. So they're working on their next game. But a lot of the stuff that is in Light no Fire, like, you can see where they're. Where they're coming from in no Man's sky. Because the last six or seven updates in no Man's sky have very. Out of. Out of just bizarre updates out of nowhere. Like when they added settlement. Settlement building or when they added like fishing.
01:04:56 --> 01:04:58 I was gonna say digging up bones.
01:04:59 --> 01:04:59 Yeah.
01:04:59 --> 01:05:23 Yes. Right. And you're like, this is not no Man's Sky. But it makes sense when you realize, oh, they're working on another game that is similar, but it's more like fantasy based on a giant globe scale. So you can see they're testing the waters in their previous game. That's the impression I get with what they've done with this. This is definitely testing for what would be Soul Frame. And you get to play Soul Frame now while some people can in the pre alpha. So I thought that was really bad.
01:05:24 --> 01:05:26 No, it looks. It looks like a blast.
01:05:27 --> 01:05:27 Yeah.
01:05:27 --> 01:05:56 No, I'm just sad to say. I'll take you a couple hundred hours to get there. No, actually, I think if I'm not wrong, if you play Warframe now, brand new account, I believe they give you the option to start in Do Very Paradox. It's like an alternate way of starting the game. If I'm not wrong. I know it's. It's not. It's not gated like the other content is. There's a lot of stuff in Warframe you don't even touch until you're like dozens of hours in. But I think this is something you get early on because of the story that they're telling with their characters. So anyway, Warframe's pretty good.
01:05:57 --> 01:06:09 Yeah. I just got tired. I remember like chasing down the stupid flying thing where you can fly around. And I got so, like, I finally got it and I was like, I'm done with that now.
01:06:10 --> 01:07:36 Yeah, that's. There were several choke points in progression that I bounced off of. And that was one of them too for me too, is getting your arc wing. And just the grind to get it was a pain. They've since changed it. So you get It, I think automatically now, the other part of. Is when you get it, you can now summon it in any open world zone. Whereas before you had to kind of find another item for it. And that was a grind. They got rid of that. There's a few other grinds with the. There's space battles now with what they call the railjack as a spaceship. There used to be a grind to get that. That's been substantially reduced. It's pretty easy to get into. So they've, they've kind of streamlined a lot of that stuff. But then every so often you run into like, oak. It's Warframe. Like, for me, it's the, the time travel, 1999 stuff. You go back in time to an alternate, alternate history where there's like proto frames and so it's Warframes of Faces, basically. And it's really rad. It's really great. But to get the last bit of the story, you have to grind fractions. So you got to get your standing up with a faction. And because it's a live service game, you can only get so much faction per day. And that's why I hit the wall of, oh, right. This is a fucking live service game. This is, this is what Warframe really is. Like, there's a ton of content in this game and you can do so much of it, but when you hit that wall, you're like, oh, it's a live service game. Right. That's what this is. And it's fine. It's just not a game you can sit and spend, okay, I'm going to spend all of my weekend playing this game. You hit a point where the game wants you to log off for a day.
01:07:36 --> 01:07:39 Yeah. They want you to come back day after day.
01:07:39 --> 01:07:40 They go touch grass.
01:07:41 --> 01:07:44 They don't want you to Netflix binge the game.
01:07:45 --> 01:07:45 Right?
01:07:45 --> 01:08:15 Yes. And that's, that's what it is. Especially with the newer content. The newer content is like, I find it's nice going back to play Duviri because when Duviri came out, there was a lot of people reporting issues with it. There was more grind to it. But playing at a year, two years after the fact, it's been much more streamlined. So Warframe is a nice game to go and dip into, but like, I kind of wish I just waited for the 1999 stuff that came out because they have another update coming. I should have waited till that was out of the gate. But yeah, still lots. Like, I mean, I have hundreds of hours in this fucking game. It's a real Hidden gem.
01:08:15 --> 01:08:19 There's not enough batons and motorcycles in Billy Club.
01:08:19 --> 01:08:26 So I want to point something out. Jake is always complaining about games that don't respect your time, right?
01:08:27 --> 01:08:29 And then he plays, and then he plays Warframe.
01:08:29 --> 01:08:37 He doesn't respect your time. But the other way, you're like, I have time to play. And it's like, fuck you. Go play something else. You're done.
01:08:37 --> 01:08:39 Go away. We don't like you. We're closed.
01:08:40 --> 01:08:44 The thing. The thing with Warframe is.
01:08:44 --> 01:08:44 Yes.
01:08:44 --> 01:08:51 You're not wrong. I don't like it when people games waste my time. But when I want to waste my time, let me waste my time especially.
01:08:51 --> 01:08:51 Exactly.
01:08:51 --> 01:08:53 This isn't letting you is what I'm saying.
01:08:53 --> 01:08:57 Maybe that's why Jake likes it so much, is because it won't let him waste his time.
01:08:57 --> 01:08:58 Look, you already.
01:09:00 --> 01:09:01 Have to do.
01:09:01 --> 01:09:02 Dude, go do it.
01:09:02 --> 01:09:05 You already had your hour and a half today. Go home.
01:09:05 --> 01:09:07 Yeah, that's what it really feels.
01:09:07 --> 01:09:09 I got two hours to kill. This will give me 30 minutes.
01:09:11 --> 01:09:13 I don't know what to do in the next 22 hours after this.
01:09:16 --> 01:09:38 I've had every year I have this thing where I got to play one of these live service games for a month or two. And last year was Guild Wars 2. I went and did a bunch of stuff in Guild Wars 2 I hadn't touched before. This year, it's Warframe. I do this every year. I played Elder Scrolls Online for a bit just to see what's new or what I didn't play before when it was new and kind of catch up on the game. And then I uninstall it and I go play Street Fighter 6 for five minutes.
01:09:38 --> 01:09:39 I have.
01:09:39 --> 01:09:40 I mean, that's what it is.
01:09:40 --> 01:09:41 I have a thought, Jake.
01:09:41 --> 01:09:44 Jake gets the live service game fomo.
01:09:44 --> 01:09:48 I have a thought, Jake. The game's telling you to play Half Life fucking two.
01:09:51 --> 01:10:09 So it's. I posted a screenshot in Discord, actually, I guess because they have it because they're so popular on Steam. There is an image of Gordon Freeman in this game. Like it's in. In the 1999. The hub part for that is in a mall, an abandoned mall. And for some reason, it's Gordon Freeman standee there. I have no idea why.
01:10:11 --> 01:10:12 It's. It's a sign.
01:10:13 --> 01:10:26 It's a sign. Literally, it's a sign. It's a standee. And it's. It's telling me that Warframe counts as Half Life 2. And I don't really have to play that game. I don't have to go in that rails. I don't need to go to. Was that Ravenholm. Ravenhole there?
01:10:26 --> 01:10:28 Nobody. Nobody talks about Ravenholm.
01:10:28 --> 01:10:32 Nobody talks about Ravenholm. I'll play Half Life too one of these days.
01:10:32 --> 01:10:33 At some point in your life, do.
01:10:33 --> 01:10:37 We have any honorable mentions or anything else you want to talk about? Or are we good?
01:10:37 --> 01:10:44 No, we're. I'm all alive. Service out. You were lucky to get what I picked up today.
01:10:47 --> 01:10:59 We need to make a list of games we talk about in these episodes because we're. What are we at now? 264 episodes of this show. And there's stuff we talked about way back when and I'm always like, oh, yeah, I've talked about Warframe before on the podcast. I shouldn't talk about this again.
01:11:01 --> 01:11:21 I got to put together. I've been meaning to for a while and I just never make the time to do it. I forget I'm going to do it. I've been meaning to go through our backlog of episodes and just like listen to them and document. Okay, what games did we talk about? What episode was it? And so if the game is brought up in multiple episodes, you'll just see it multiple times in the list.
01:11:21 --> 01:11:24 This sounds like something AI could do for us.
01:11:25 --> 01:11:26 I mean, he's not wrong.
01:11:26 --> 01:11:28 That's the thing is like YouTube since.
01:11:28 --> 01:11:31 We moved, sounds like something AI could make up a lot of for us.
01:11:31 --> 01:11:32 Yeah, that too.
01:11:33 --> 01:11:36 It. You never talked about cyborg justice. What are you talking about?
01:11:36 --> 01:11:45 You should. You should ask Press Ask Chat gbt. What is Presby to Cancel's favorite game and see what it says. Because the thing with chat GPT is they have scraped all of YouTube's trans.
01:11:45 --> 01:11:46 That sounds fun.
01:11:46 --> 01:11:48 I'm curious what they pick for.
01:11:48 --> 01:11:55 I'm going to ask my home. I'm going to ask my home. AI see, what is Press to Cancel's favorite.
01:11:55 --> 01:11:59 I'm going to laugh. If it's Final Fantasy 8 game, I'm done. Yeah.
01:12:00 --> 01:12:02 I will tender my resignation immediately.
01:12:04 --> 01:12:09 Press Me to Cancel is a running joke and a meme originating from Doki Doki Literature Club.
01:12:10 --> 01:12:17 Fantastic. No, we don't exist, people. This has all just been one big fucking joke.
01:12:18 --> 01:12:26 Hang on, hang on. Let's see. No, I mean the podcast called Press B to Cancel. Okay.
01:12:27 --> 01:12:40 Commonly celebrated games on Press B to Cancel a link to the past Super Metroid, Mega man series, Chrono Trigger, Symphony of the Night and Final Fantasy 6. So I think sounds accurate.
01:12:40 --> 01:12:44 That's very accurate. In AI, I believe.
01:12:44 --> 01:13:01 Okay. By the way, I want to call this out. I told it it was wrong, and I said no. I mean the podcast. It said, you're absolutely right. To clarify, it's a podcast hosted by Austin Locke and Nick Calendra.
01:13:01 --> 01:13:03 Oh, shit. We better get our copyrights.
01:13:03 --> 01:13:07 Analyzing video games. And it gave the correct URL.
01:13:08 --> 01:13:09 That's cool.
01:13:09 --> 01:13:11 What names did it give as the host? Austin Locke.
01:13:12 --> 01:13:16 Austin Locke and Nick Calandra.
01:13:17 --> 01:13:18 Calandra.
01:13:18 --> 01:13:20 The original press beers.
01:13:21 --> 01:13:21 Yep.
01:13:21 --> 01:13:22 Wow.
01:13:23 --> 01:13:26 Hey, you know, characters.
01:13:27 --> 01:13:31 This should be fun. Let me. Let me do it for Charred Bunch.
01:13:31 --> 01:13:32 Okay.
01:13:32 --> 01:13:36 Oh, boy. Austin Locke is a porn star. That's glad I'm not looking that right now.
01:13:36 --> 01:13:40 More snfw. All right. It's great.
01:13:40 --> 01:14:00 Okay. I asked it specifically, what are Charred Monk's favorite games? The episode is titled Race to the Sky. Charm's Top five games features Charred justifying his personal top five game. Why is it not telling me what game specifically?
01:14:00 --> 01:14:01 It doesn't know.
01:14:02 --> 01:14:03 It'll never know.
01:14:03 --> 01:14:05 It doesn't know because it changes.
01:14:06 --> 01:14:10 You know what it called me out with River City Ransom Underground.
01:14:10 --> 01:14:11 Okay.
01:14:11 --> 01:14:13 All right. That's an old. That's an old pick. Yeah.
01:14:14 --> 01:14:17 And Super Ghouls and Ghosts. It didn't touch Blaster Master for some reason.
01:14:18 --> 01:14:19 But, you know, saying it put Fight.
01:14:19 --> 01:14:20 Club on my list.
01:14:20 --> 01:14:23 You love Fight Club. It's a great movie.
01:14:23 --> 01:14:24 A movie.
01:14:24 --> 01:14:24 Game.
01:14:25 --> 01:14:25 Movie.
01:14:25 --> 01:14:26 Not the game.
01:14:26 --> 01:14:27 Love the movie.
01:14:27 --> 01:14:30 I was on our worst. Wasn't that our worst? Games based on movies.
01:14:30 --> 01:14:31 Based on movies.
01:14:32 --> 01:14:32 Yeah.
01:14:32 --> 01:14:39 Yeah, yeah. That's okay. At least we know our jobs are safe, because AI is stupid, apparently.
01:14:39 --> 01:14:40 We need to get into porn.
01:14:42 --> 01:14:47 Yeah. That host that. I got to look up the name of that host for podcasting. That seems weird. It pulled that.
01:14:47 --> 01:14:47 Yeah.
01:14:47 --> 01:14:55 We haven't even had a guest named Austin, and I don't even think we've had a character we've talked about named Austin, so I don't know where the hell's pulling that from.
01:14:55 --> 01:14:57 Oh, you think we make Austin Power jokes?
01:14:59 --> 01:15:29 I don't think we've done that. Anyway, guys, if you like, press BE to cancel, check out some other fine, great, wonderful shows in the Superpod Network. Superpodnetwork.com. what do we got going on there? I know Thrack has been doing his ongoing series about Call of Duty. I've been listening to a couple of those. That was great. I think he's two episodes in. I know Aaron and Jerry. They've kind of merged all their shows together. They had, like, two or three podcasts. They're now Super Ghost. Super Ghost.
01:15:29 --> 01:15:31 I think Now? Yep.
01:15:31 --> 01:15:37 That's awesome. They're too great to listen to. I'm jealous of his mic quality. I'm trying. I've got to figure out how he does it.
01:15:37 --> 01:15:39 How's my mic now, you son of a bitch?
01:15:39 --> 01:16:33 Yeah, that's what I got to do. I got to record some stuff for you. Yours sounds great. Yeah, I know. You know what it is? I'm never fucking happy, Char. I'm always trying to tweak shit. That's fine. It's fine. I know I sound fine. I'm just a picky bitch. I need to go back and play Warframe. You lost my train of thought. You can find us over at pressbycancel.com or @presbyter cancel on YouTube or presbyter cancel Podcast. Anywhere you listen to your fine shows, from your smart toaster to your mother in law's car. You can listen to our episode pregnancy Tests. Yeah, pregnancy tests coming soon. We're working on that one soon. Or you could just cheat and look up our favorite games over on ChatGPT because it seems to be really accurate in terms of where you guys can be found. Wolf, have you been doing anything lately or 3D printing streams when building a 3D printer?
01:16:34 --> 01:16:48 That is why there's a mess behind me is because we had an issue with the contractor out there. It's done. That room can get put back together, but there are printers and such in my background because it can't be out in that room right now there.
01:16:48 --> 01:16:53 Okay, Sinister, how about you? Have you been streaming? You doing the DJ stuff still?
01:16:53 --> 01:17:11 A little bit. I should be. If you're listening live tonight, Friday, or, sorry, Saturday, I guess. August 2nd. I'll be doing the Smatter Day stream with Soul Archaic over on his Twitch channel. Soul Archaic. Not solar Cake, but Soul Archaic.
01:17:11 --> 01:17:12 Delicious.
01:17:13 --> 01:17:21 So I'll be over there tomorrow, otherwise. No, I've been just kind of trying to get my damn Achilles to heal.
01:17:23 --> 01:17:31 All right. And Chard, you're streaming again, folks. Find you. Yeah, I'm over on Twitch Charlie, for the people, they never demanded.
01:17:31 --> 01:17:35 So I play. I mean, that's a horror game that is beyond my ability to play.
01:17:36 --> 01:17:38 What if it had chivos? If it had chivos, would you play?
01:17:38 --> 01:18:13 It does have chivos, and I don't think I'm gonna play it, but. No, we are. We are playing Silent Hill series. I'm doing Chivo runs in Silent Hill. We're currently doing the first one off of the PlayStation 1. There's been a lot of great announcements about horror games coming out here in September that I've been looking forward to. So we are just gearing up for Kronos New dawn as well as Silent Hill. F. That'll both be coming out next month. Not August. It is August. So next month. September. But we're playing a bunch of Silent Hills and I'm jumping back in that chivo game. So come and watch me badge Silent Hill one.
01:18:15 --> 01:18:17 You weren't kidding. Circus. Charlie does have chivos.
01:18:17 --> 01:18:18 Yes. It's a retro.
01:18:19 --> 01:18:33 I should badge that game. I don't badge games ever. But I'd make an exception for Charlie. Yeah. October's got a. October, September's got a lot of games coming out. This has been like a really great year for gaming. And I know I said that. Yes. Last year and the year before that, but.
01:18:33 --> 01:18:34 But we keep. Really.
01:18:34 --> 01:18:35 Has been a good year for gaming.
01:18:35 --> 01:18:36 Yeah.
01:18:36 --> 01:18:39 So game of the year will be fun this year. So I'm.
01:18:39 --> 01:18:45 I'm creeping up on Wolf. I'm creeping up on him. My. My points. I'm creeping up. I'm right behind you, buddy.
01:18:45 --> 01:18:47 That shadow labyrinth ruined me.
01:18:47 --> 01:18:48 Coming up on you.
01:18:49 --> 01:18:52 Who counterpicked Ninja Gaiden? Was that you chart or was that.
01:18:52 --> 01:18:56 No, I picked it. That would be. No, that counterpicked.
01:18:56 --> 01:18:57 It was. It was me.
01:18:58 --> 01:18:59 It was me.
01:19:00 --> 01:19:02 That's why I went negative three points.
01:19:03 --> 01:19:07 Yeah, I just got hammered. I just got hammered for a negative 17.
01:19:07 --> 01:19:08 Yep.
01:19:08 --> 01:19:15 Yeah, I did. I have one more slot free of my fantasy critic. I don't know what the hell I'm gonna shove in there, but it's just like.
01:19:15 --> 01:19:21 I don't think either of my targeted counter picks are even gonna come out. So I'm good. I think I'm gonna be just fine.
01:19:21 --> 01:19:26 GTA 6 getting delayed me over. And apparently I heard it's gonna get delayed even more next year, so.
01:19:26 --> 01:19:26 No doubt.
01:19:26 --> 01:19:27 And then.
01:19:27 --> 01:19:27 Wow.
01:19:28 --> 01:19:36 And then Donkey Kong. Donkey Kong screwed me. That should have been a Mario game. 3D. Untitled 3D. Mario game. And Nintendo releases the Donkey Kong just to spite me.
01:19:38 --> 01:19:42 The Donkey Kong didn't really do much for me, so. It's fine.
01:19:43 --> 01:19:46 Yeah. It's only got what, like 89?
01:19:46 --> 01:19:49 Well, it was like nine points or something. I don't remember.
01:19:49 --> 01:19:53 Yeah, no Donkey Kong bonanza. Wolf picked that one, didn't you?
01:19:53 --> 01:19:54 Okay, we'll scrutiny.
01:19:54 --> 01:19:55 Yeah, I did.
01:19:55 --> 01:20:06 Yeah, it's. It's one of the best rated games of like the last five years. It's wild. It's. Anyway, I still have the highest. All right, press me to cancel. Thanks again for listening. And we'll see you guys next week.
01:20:07 --> 01:20:20 One quick thing before you hit stop. I want to point out ChatGPT apparently doesn't know the difference between Sinistar and GP. It says Sinistar's favorite game is Metal Storm.
01:20:20 --> 01:20:21 Oh.
01:20:21 --> 01:20:26 And his hidden gem picks have been Gunfire Reborn and Final Fantasy Tactics.
01:20:26 --> 01:20:28 Wow. Fantastic.
01:20:28 --> 01:20:31 Well, I'm an amalgamation of me.
01:20:31 --> 01:20:37 You are an amalgamation. Perfect. Okay, GuyStar, that was a fun way to end it.
01:20:38 --> 01:20:43 I got my finger on the mouse button clicking down. If I don't lift soon, my finger is going to cramp. So we gotta go.
01:20:44 --> 01:20:44 Okay, goodbye.
01:20:44 --> 01:20:45 Thanks, everybody, for watching.
01:20:45 --> 01:20:46 Bye.
01:20:47 --> 01:20:47 Bye.