Chrono Cross: A Tale of Two Worlds
Chrono Cross gets an unfair reputation, and stands totally out amongst the massive JRPG library on PS1.
The unveiling of Switch 2 finally happened, and the guys were here to talk about every moment! What else needs to be said?! Enjoy the show!
Fine Time on Bluesky: @fineti.me
Andre: @pizzadinosaur.fineti.me
Steve: @monotonegent.fineti.me
Kevin: @kevinflevin89.fineti.me
[00:00] Intro
[03:42] Mario Kart World
[13:41] The C Button - GameChat and GameShare
[21:48] Hardware Details
[25:11] Nintendo Switch 2 Welcome Tour
[28:24] Micro SD Express Required
[29:15] Switch 2 Pro Controller
[32:32] Release Date
[35:00] Game Upgrades
[48:20] Drag X Drive
[51:17] Third-Party Bonanza!
[57:58] Hyrule Warriors: Age of Imprisonment
[59:36] Nintendo GameCube - Nintendo Classics
[01:03:50] More Third-Party Bonanza!
[01:12:30] Sizzle Reel
[01:15:09] The Duskbloods
[01:17:24] Kirby Air Riders
[01:21:21] Donkey Kong Bananza
[01:26:47] What's Our Grade?
[01:27:50] Wrap-Up: No Leaks, New Presenters
[01:30:38] Should This Have Been a Live Presentation?
[01:35:10] Was Anything Missing?
[01:39:42] Mario Kart World is $79.99 MSRP
[01:46:08] Bye! (And Kevin Reiterates His Terrible Switch 2 Take)
[00:00:00] Andre, I need to know something before we start. Where are the magnets? Steve, they're inside of the Switch 2 Joy-Con 2 controller device. Is that correct? Joy-Con 2? I need a better answer than that. Look, you're just gonna have to wait till you get one in your hands when Nintendo sends us our emails that we can buy one when we're allowed to buy one, okay? Let's start the show.
[00:00:47] Hello, party people. It's your boy Dre. Hello Nintendo people, I should say, Steve. What a great Nintendo day this is, I need to say. What a day, Kevin. I have actually graduated to being Kevin 2 today. Okay. Alright, I wasn't prepared for this. I really wanted to be Super Kevin, but I'm Kevin 2.
[00:01:13] There was some bullshit article I saw on Blue Sky where they said they were thinking about calling it Super Switch. I was like, Bull, I don't believe this for a fucking second. Sorry. Vin sent me that while you were sleeping today and I said, make sure you send that to Andre. I hope he wakes up in a cold sweat over this. No way, Steve. No way. Steve wrote that article. I wish I did, but it was in there. It was in the included ask the dev thing they posted after the fact. Okay, so it actually is a thing.
[00:01:42] It briefly crossed someone's mind for about a second, but they blew it up into an article. Well, okay. Okay, fine. I'll believe you this time that you don't work for Nintendo of America and you're just doing a podcast on the side. You're giving no insider information. You don't think I wouldn't be super nervous about getting my own system if I worked for Nintendo? I don't know. I'm sure Kit and Krista had to like go stand at Best Buy or something.
[00:02:10] I bet they had to like do something. They didn't get priority consideration. I mean, I'm sure they had to buy it, but you don't think they you don't think they were guaranteed the ability to purchase one? I don't think so. Back in the switch one times. Bill Trinan gets to have a switch to switch to I'm talking about switch one times. Oh, well, yeah, he gets to have a switch. Of course. Reggie, right? You got to be up there.
[00:02:36] I thought after we taste tested the cartridges, maybe we would get on Nintendo's sweetheart list, but well, I think well, since that's against what the manual says, I think we're off of Nintendo's good graces for the foreseeable future. I thought they were going to be like, God damn, this is journalism. We need to hook these guys up. Well, we were this close to being on the good list, but they're like that goes against our terms of service agreement. So sorry, fine time. Well, you know what we need to do now?
[00:03:04] We need to see if the switch to black cartridges taste different from the red ones. I bet you the red ones are spicy. I think they're sweet. I think they taste like strawberry or something. They incentivize children. Yes. Yes. Let's do this. Let's get down to business. We are men of the people. We are here for the people. We give the people what they want.
[00:03:32] It is switch to direct time. All right, guys, let's just get right into it. They started with Mario Kart World. It's what we thought it was, 24 racers at a time. But it's not what we thought it was in that it's now a rally racer. We aren't doing the strict courses anymore. We're just going from A to B.
[00:03:58] Now, Mario Kart has experimented with this from time to time, the Mario Kart 7 and 8. But now this is just the game, guys. I guess let's just start. You guys start wherever you want. Kevin, Mario Kart World. What you think? You know what? When this very first started, my first thought was like, ooh, bold decision to start with the game rather than hardware.
[00:04:25] I mean, we knew that we knew that, you know, Mario Kart was going to be kind of a marquee title here. But after seeing what it was, I think that was a good decision. This was a great way to start off that off the show. And I think, you know, you talk about whether this is what we thought it was or wasn't. This was very much more not what we thought it was than what we thought it was. Did anybody expect this to be open world or have it even cross your mind? No, Steve. No, not for a second. I think this looks great.
[00:04:54] I mean, I do have to do a mini fuck. I was wrong because it was very nice of Sega. Let us play the alpha of this game a few months ago on Sonic crosswords. Right. Because there's there's a oh, what they called it a knockout mode where it looks pretty much what that game was doing, where you go from one track to the next with no load times like man. And where we saying, man, wouldn't that be great? Mario Kart was doing that.
[00:05:24] And here's Mario Kart. Just as a gimmick, like like switching between worlds in one race, not giving us fucking everything, you know, dumped on our heads. Yeah, this was a lot. And I mean, like the man Nintendo knows how to make trailers now. Right. It's just like we're doing everything in here. We're racing. We're boating. We're flying planes. We are do's. We are. Yeah, we are grinding on rails.
[00:05:54] We are like wall running. We are off roading. We are going fucking berserk in this trailer, and they're just showing those things one by one. And can I just say before you get deeper into the game here, I think it's strange for me to have like a Mario Kart as your launch game for basically the first time ever. This has never happened before. So it's a bit weird. I mean, there's nothing wrong with it. I just I mean, look, obviously we know how well Mario Kart 8 Deluxe sold.
[00:06:24] I'm sure they playing this five years ago. Right. But still, it's weird. Steve. 8 Deluxe is the best selling game on switch. They have to come out the gate with Kart World as crazy as everything here is. I'm glad they went with this and not every track is here that we thought they might have gone with. I mean, and we're not doing crossovers. I know you were complaining about that for a while. I don't like to see like and like in the inklings when driving around in carts, even though it doesn't affect me directly.
[00:06:53] Yes, it does affect me directly. They are not Mario characters and they do not deserve to be here. But we're still getting funky with the lineup. I mean, we got the cow from Moo Moo Meadows just driving a car now. That's great. I love that. I mean, that seems inconsequential to you, but I've been driving my sisters crazy for years picking Moo Moo Farms or Moo Moo Meadows and their respective games forever. And forever they've been going, why do you pick this course?
[00:07:20] So now I can pick the cow too and just drive the point home. Go all in. What's better? Moo Moo Farms or Moo Moo Meadows? Oh, that's tough. I mean, Moo Moo Meadows, you know, the cows come out of the pen. So maybe it's that. I think Meadows is superior, Kevin. I mean, I'm pretty anything with the cows is a is a bonus. OK, you're you're you're being cow agnostic. I understand. Exactly.
[00:07:49] But yeah, I just feel like I mean, we probably said this before to Mario Kart 8 was like Mario Kart reaching. It's kind of like logical endpoint of this is the best we can possibly make this type of game. This is it. And which is why we haven't seen one for 11 years, you know, and it's just like here we are doing now something completely different. It's like Nintendo being Nintendo. They only do stuff when they have an idea. And clearly this is an idea. Yeah.
[00:08:19] Well, I remember talking about that on the show. You know, we said some of these franchises, you know, Nintendo's big stuff have really like hit their stride. So what do they do next? How do they top that? You know, we kind of like toyed around with ideas like, you know, what what what's feasible. And I don't think any of us could even we didn't even dream up anything this cool. I also I didn't you know, we knew this was coming. It was very, very likely going to be a launch title. I was convinced that Metroid Prime 4 was going to be, you know, day day one alongside it.
[00:08:49] But I would have said at least something there's, you know, Mario Mario Kart cannot be the standalone marquee, you know, title that they want to ship this with until I seen what it is. And I retract that. I think that this this can absolutely be like this is, you know, this is the breath of the wild of the Switch 2. I agree.
[00:09:09] Well, I don't know about that, but I think as we go along, we're going to see a lot of other things that were very surprising to see is it's going to launch on the same day as Switch 2. And between that and this, it's like, OK, I guess it's OK that Metroid Prime 4 isn't here yet. I guess they weren't. They I mean, when they had that weird direct last week and they showed it there, I mean, then they just said 2025. I mean, I just kind of I mean, we weren't going to see that.
[00:09:38] Yeah, that kind of put the nail in it then. Yeah, but I didn't want it to be OK. Just just we already knew. OK, the writing was on the wall. All right. The direct was on the wall. The only thing I'm not completely sold on, though, is the off roading. And this is something I've actually been thinking about lately, something I kind of wanted to bring up to you guys as like a topic or maybe a secret topic.
[00:10:03] But I've resisted because I didn't really think the two of you would have an opinion on this. But now that Mario Kart World exists, I think you might have an opinion on this. So here's the thing. I never think open world racing games are any fun. They always seem like they should be a lot of fun and they're not like I've tried Burnout Paradise. I've tried Test Drive Unlimited.
[00:10:28] I tried that recent Need for Speed game with all the sketchy graffiti art style and whatever. Even that wasn't any fun. It was OK. Right. But it never it just didn't like click with me. And I think the reason is wide open landscapes or just like city streets don't make for very compelling race courses.
[00:10:52] You're just kind of going along the grid of the streets or here's one open road real quick or the highway or in an open world. It's like, what are you doing? Then you could just completely fuck off like Excite Truck or something. Right now, I'm not saying that like Mario Kart World almost said Mario Kart Tour Mario Kart World is going to be like, you know, anything like those. I mean, I trust Nintendo to do the right thing here, and this looks like a lot of fun, but I would be lying if I said I wasn't slightly trepidatious.
[00:11:23] You have not played the Forza Horizon games, and I'm confident that if you had played one of those before this, you would say, OK, I get the open world thing. I hope I think there's you know, and I hope this takes a lot of cues from that because it is just fun to just like go and dick around and drive around because they make the world interesting and they make the train interesting and there's shit to find and there's shit to do. Even when you're not racing, it definitely can be done, I would say, specifically based on the Forza Horizon series.
[00:11:52] OK, and that's a game I want to play soon when it comes to PS5. I'll probably get it. And but hey, I got to admit to that point of yours driving around and fucking off with your friends does look fun. They were showing a lot of that. You're taking pictures. You're just having fun in the world. I definitely would love to do that with people. So, you know, that's not racing per se. But yeah, that is an activity I would like to do, Steve. I mean, I think you nailed it. If even if none of those other things you cited appeal to you.
[00:12:22] I mean, I hate to sound like a Nintendo fanboy. I think by virtue of it being Mario Kart and them working on this for as long as they have, I think they might have nailed the formula for them in this instance in this way. I think it's going to be appealing to me anyway. I hope so. I think it's going to be really good, too. You know, I I am hopeful for this. I don't think it's going to be a piece of shit. I'm just, you know, open worlds racing games have just never worked out for me before.
[00:12:52] So it's just a little something in the back of my mind. I think, too, to keep in mind, we know that in like two weeks there's going to be a direct specific to this game. So definitely there's going to be some more cats that have not yet got out of the bag. And I bet you a lot of that will be like, you know, into kind of some of the minutiae, you know, when you're out not racing, dicking around in the middle of nowhere. Here's some of the cool stuff you can find. Here's what you can do. Here's, you know, activities or collectibles or whatever. And I think that'll kind of push that. Okay.
[00:13:22] Yeah, I think they're calling it world for a reason. I just don't I don't think it's just a moniker. I really do think you're they want you to experience this as a fully realized world, which is amazing. So I if anything, it'll be fun to dig around and drive around with people. So. All right, Steve. A couple days ago when we found out about the C button for the Nintendo app, the Nintendo today app. The Internet started going berserk.
[00:13:52] Oh, what are you going to do with this C button? What is what is up? It's like, guys, it's a fucking button. Shut the fuck up. Okay, God. But now we know what the C button does. Steve, why don't you tell the people? Guys, it's going to open chat functions. And granted, they're going to take it a little more seriously than they have before. It's not requiring the entirely separate app this time.
[00:14:21] But it's opening chat functions. Wow. Oh, boy. I you know, I love a sick part of me loves that the C button is just shitty voice chat and video chat because like God, it just sticks it to those people who are getting so up. It's like, okay, you know what? Whoever was being like that about the C button. I hope you remember this feeling. Remember this feeling you have right now. Oh, that's all it does.
[00:14:49] Remember this feeling for the future. The next time you decide to blow something out of proportion over a stupid button on a controller. What were these people thinking it was going to do? I don't know, man. But there was three call in some pizzas to your house for free. This is the button. It calls the police whenever you press the C button. It calls the cops. C for cops. Anyway, I'm sorry. I got to start here.
[00:15:18] That video quality looked like shit that looked like fucking ass. That was terrible. That was horrendous. Kevin. How could anyone use that? Is it is it even worth doing? I mean, you can I guess you can kind of like tell where somebody is if you can recognize it, but it's like genuinely difficult to watch. If you had if you had to like put a frames per second number on that, where are we pegging it at? Is that hitting one frame per second?
[00:15:49] That looked like seven to ten to me. Oh, do you really? Yeah, man that I it looks like when Star Fox gets heavy on Super Nintendo Star Fox, it's kind of heavy kind of like nine to 12 frames. I mean, I'm glad there were transparent about it and they didn't just like super impose in some bullshit and be like, oh, watch your friends play. And then, you know, you find out that it's actually guard and I get it right. You know, you can you can watch four people's screens at the same time.
[00:16:17] I'm sure this is not like easy to implement to be butter buttery smooth. But is it was it worth doing? Yeah, I mean, I don't know. I'm sure you could at least make those those screens like I don't know for ADP 30 frames a second at least. Right. Like, come on. Maybe they couldn't have. But here's the thing. I'm not going to defend that part of it.
[00:16:38] I'm really not because I am sure that was due to prevent everybody watching this today from going, why can't we have video on all of this? Yeah, here's your video. This is how it's going to look. Never never mind the fact that PlayStation has had this since PS4 and no one gives a fuck like I use it. Screen shares existed to like forever. Hey, then you want to see what I'm doing right now and whatever? Sure. You know, we're chitty chatting and whatever. Like we do that every so often, but it's not like something everyone does.
[00:17:07] But it's just something people like to bitch about. That's for sure. But now it's here, Steve. No, I like I like the idea. Me and Andre have been playing Uncharted Waters New Horizons. Kevin was feeling left out because I was saying we were playing New Horizons and he thought we were playing Animal Crossing again. No, we were playing a Super Nintendo game. All right. And we were comparing notes. It's been fun playing telephone with what we've been up to.
[00:17:33] But, you know, it would have been fun on occasion if we were on at the same time to just, you know, be chatting and maybe haven't sharing the, you know, the little flip note version of what we've been doing in real time. But I mean, it's neat. It's fine. I like that it works with everything as opposed to before when it was working with nothing. And now Kevin could kink shame us in the middle of playing horny games, too, if we if we so desire.
[00:18:01] I mean, the possibilities are endless on paper. I know you're saying about like PlayStation already has the screen sharing thing, but I think, you know, for one, they're saying like, oh, you can like have multiple people doing this at once and you can put your face in front of it again. I don't this is not for me. I didn't really give a shit about this, but I think, you know, if they market it a certain way. I watched this with Matthew and he was like, Dad, Dad, this is so cool. Can we get the camera?
[00:18:27] Like, you know, and I can see him envisioning him like playing with his friends from school playing fucking Fortnite or Minecraft. You know what I mean? I think even, you know, the way this is was marketed. I don't know what you guys thought. I thought the actors in this segment were like incredibly fucking cringy, but I also might just be like, oh, and out of touch. No, they always are cringy and Nintendo stuff. I mean, these were extra. Kevin, come on. We've been doing this since nondescript action figure. Come on.
[00:18:56] It's playing Mario and he's like, oh, I'm in the clouds. I'm falling. I'm fine. Like he, you know, he's the revolutionary idea that like Mario's like fucking above the main screen. Didn't know this could happen. Oh, my God. No, it was cringy. It was cringy. God, remember? Well, I mean, they didn't really say much, but remember from the original switch teaser of the rooftop party or whatever everyone liked?
[00:19:23] Remember that she took her like she took like one to switch a rooftop party or Mario Odyssey or whatever she took up there. Yeah. Yeah. So it was pretty unrealistic, but like these people wouldn't shut the fuck up and they just seemed a little douchey. I'm sorry. Well, no, you're you're correct. But like also that microphone on the switch is not going to work like that. Is it? There's no way. I don't believe it. I don't believe it for a second. Not for a second. I'll believe it when it happens. You know, OK, I like I don't.
[00:19:50] So I know on I've tried doing things for work on Microsoft teams where I'm trying to like show something making sound and they're like, I can't hear it. I can hear you fine. So I think that technology is is, you know, probably more stable than than you guys might think where it can like just parse out your voice and and cut out other shit. I you know, it made me they've got like the microphone only on the switch, like six feet away from the guy beside the TV.
[00:20:17] That seems a little sketchy, but being able to like, you know, maybe not the blender. The guy's fucking talking in there cutting out. Yeah, that seems a little extreme. But I mean, I don't know if it does actually work as advertised, though. That is cool. I just don't believe it. Hmm. I'll believe it when I like, you know, what if the kids won't shut up because they're they're fucking speaking English, too? Yeah. Right. So, like, I don't I don't know. Yeah, that might be weird.
[00:20:44] It's like you said, Matthew's excited for it. And that's kind of how I feel. Whoever it might be saw this and thought this was cool. This is for them. This is not obviously for us outside of what Steve said. Hey, maybe hop on a quick voice chat every so often, which is obviously how PlayStation works as well, which is what we do there. So, you know, hey, cool. But I'm not I'm not into that camera doing the video stuff. I'm really not. That's fine, though.
[00:21:11] I mean, even for the people that are interested in that, though, and I don't want to, like, belabor the point. But, you know, OK, the friend says, oh, hey, look at this fucking kill I just made on Fortnite. And you're going to see one frame when he's like shifting over to look at the guy. And then the next frame, the guy is laying there dead. You're not going to see the kill that mold. This is where, like, PlayStation messages are great, because like me and Vin and whoever we send clips to each other all the time. And what the fuck we did? Oh, check out this, you know, whatever. And that's that's a great way to share, obviously.
[00:21:39] But just live video, not so much. And we know Nintendo, they're not going to let us message each other still. So, you know. So after this, they got into some hardware details about switch, about screen size, resolutions, et cetera. You guys can pick and choose anything from this list of information that you want. For me, it was definitely the 120 frames a second that caught my eye first. I was like, yeah, this is what I expected.
[00:22:08] Of course, what I didn't expect was for the screen to be 1080p. I thought they would stick with 720p. That's incredible because I don't know. I'm sure you guys remember Steam Deck is 800p. That shit is not 1080p. So it's this is higher than Steam Deck. Yeah, we don't know any hard specs or anything. But like, so it's hard to get kind of the power, like how powerful this thing is going to be ultimately. But, you know, they said all the right things for me.
[00:22:37] Nothing stuck out in this in that part of the presentation, Kevin, where I was like, oh, that that doesn't look. Yeah, that's funny. I was the opposite. I would have guessed that it would have been 1080 in handheld mode. I was not expecting 120 FPS. I think everybody was expecting 4K. But then at a certain point, so, you know, early ish on, they said, OK, it's going to be 1080. And then they said 120 frames per second HDR.
[00:23:04] And as soon as they said 120 and 1080, I was like, ooh, this actually might not be 400. And then a little ways down the road, they were like the dock has its own built in fan. And that was the point where I was like, oh, this is definitely not going to be 400 US dollars. This will be more. Which I mean, great. I and I don't want to get too far ahead. You know, some of the shit we've seen, it was more graphically impressive than I was expecting by a fair margin.
[00:23:34] I didn't think this was going to be a huge slouch, but we were kind of talking like, oh, maybe is this going to hit around PS4 Pro? You know, I think it's exceeded that. I would say from what we've seen, it looked, you know, we've seen the footage of Cyberpunk. That looked pretty fucking impressive. It did. You know, and for me, you know, the more expensive this thing is, the better, to be honest, because, you know, if like I'm going, I'm going to buy it unless it's, you know, $2,000.
[00:24:02] If they, you know, I'm going to use this thing a lot for the next number of years, you know, so I want it to be as good as it can be. I was a little bit surprised, you know, they've put a lot into this and I think they are going to kind of, you know, limit how much mass appeal it has due to that price increase because of that. But I'm sure we'll get more into price later. What did you, did you, did you have a little pump of the fist when mouse controls were finally confirmed?
[00:24:32] Well, I did. And although I was having doubts about the price a while ago, you talked me down from 10 ADP to seven 20 and like, yeah, you're probably right. And then it shot up to 10 ADP in the, in the presentation. What if they said 10 81 20 were supported? I'm like, oh, this isn't $400. No way.
[00:24:57] And I, and I was like, this is, but then they showed it's the, it's going to be mouses on the joy cons is, is, is, is. And I'm like, yeah, mices niece. I like saying niece. Okay. Then they showed their, I don't know. I don't want to call it their gimmick game because that's something else later, but like their, their actual, what do we call these games? Their launch game demo tech demo. This is, yeah, this is more tech demo than game.
[00:25:26] As far as I'm concerned called Nintendo switch to welcome tour, which is a paid download launching with the system. This is not something that's built into the system. Like every other one in existence, you got to buy this one. We don't know how much it is actually. That's how much do you guys think it's going to be? Let's start there. Kevin, how much will Nintendo switch to world welcome tour? 15 us dollars, 1499. Steve.
[00:25:55] 20 us dollars. I think it's going to be 24 99. I think that's what they're going to do. It is so hard to justify this game. It really is. Like if I, if I was going to buy something that was going to be a tech demo, I would have preferred like clubhouse games.
[00:26:17] Welcome to the joy con to here's how the mouse is going to work because I don't know this thing where it's like, look at all these question marks and it's not a Mario game. It's like, come on, what are we doing here? Yeah. This is just like, here are all the tool tips. Are you just buying tool tips on the, it's on the switchy shop now. It's like reading a, it's like reading a help menu, the game. Why would you want to do that? I can't imagine why this is paid. Kevin, it boggles my mind.
[00:26:46] I, it blew, it blew my mind because I, I 100%. I didn't even like question. Is this a paid thing? It was just like, okay, this is, you know, something you turn on to like, find out more about the system. It's cool that they like made it into where you little character that like walks around it. I wouldn't have guessed in a million years after watching that, that they were going to say, cause it doesn't even really look gamified. It just showed, you know, they show like, I'll move the mouse around and you can like, you know, avoid stuff with this UFO or whatever, but it sure looks like it has no depth.
[00:27:16] That being said, there is a part of me that still wants to play. That's just because it seems so like, I don't know. It's just so like part of the fucking lore of the switch to now. Yeah. If they come to the back to this in like a year and they're like, it's included with your NSO expansion pass subscription, then I will entertain the thought. But like how I played Octopath, Octopath, God damn it. Octo expansion. Basically Octopath expansion.
[00:27:47] That's not, I don't think is that, is that maybe this will be part of the expansion. Maybe they'll come out and say, you know, you can buy this, but you think so? I don't know. Cause we didn't find out till after that, um, like the upgraded Zeldas, you get that with the expansion and they didn't announce that in the show. That's true. That is true.
[00:28:24] Only micro SD express cards are going to be accepted in switch too, which is great. This is a very interesting detail to me because they didn't say what kind of storage medium switch to has in VME or otherwise. Then the fact that they detailed that you need the good micro SD card kind of gives me hope that it might be in VME. Something that I've said for like two years, guys, is like crucial. They gotta have that. They have to, you know? So I hope it is.
[00:28:53] They weren't clear on what they were using for that, but it's clearly faster because when they were listing all the stuff it was doing with a side-by-side show and Yoshi's crafted world. And it just blew by in comparison to the switch one version. Okay. Like loading a level in there. Like it's whatever's going on. It's faster on switch too. Yeah. There's so many details in there that I, that I missed. Um, what did you guys think of the switch to pro controller? I mean, they did spend too much time on it because it's like, you know, what are you, what are you really going to say?
[00:29:22] It's kind of the same thing to the, for the most part, it has GL and GR buttons on the back there on the back flaps. It has an audio jack. Thank you fucking Christ. Because what I've had to do my whole life so far is put the switch dock and everything on the damn bed or whatever, and plug my headphones into that. And like, listen, right? So now that has the audio jack, that's like excellent for me. What did you guys think? Any, any deep thoughts about the new pro controller?
[00:29:50] I just thought it was funny that you were so hot on it because I didn't like, I don't know. I, I, it looks the exact same as the pro it's got those paddle buttons and the C button. I don't give a shit about the headphone jack. I didn't realize the headphone jack was so important to you. I thought you were turned on by the gray triggers, but other than that, it looks just like, which I did see after the, the, the pro controller. From the regular switch is backwards compatible with this. Thank God. Yeah, but you're probably not going to be able to play switch two games with it. There's no way. I'm thinking.
[00:30:21] I think so. That would, that's what I got out of it. I mean, they don't let you play like PS five games of the dual shock for or anything. Like I can't imagine. They're going to let you. I don't think they're going to let you Steve. So I'll take a bet on that. I'll take, if you want to put that on place, your bets, I'll take it. Cause I don't think they're going to let you do that. I don't see inside baseball before the show. These guys were threatening with making me play tales of the shire. If I lose money on place, your bets.
[00:30:48] So normally I would, but now no, I'm being, I'm reserving my money. Okay. I think personally, I think we are going to be able to, but you know, we're, it's going to be missing some things like the C button. Oh no. But secondly, I look, I like the way this looks and what it's going to do, but I'm not in the biggest rush to get one because you know money. And you know, there's going to be special edition ones coming. And I'd like to wait for one of those.
[00:31:17] I'm definitely getting one as soon as I can. Hopefully day one. I think those triggers look hot. Those look so deluxe and plush. I love them. I don't know. I don't know. They could feel like plastic pieces of shit for all I know, but they look good. I can tell what tronics are good just by looking. Okay. Yes, we know you have superpowers. I don't know. You always think like digital foundry gave me special glasses or something. So they did. Hmm. This game's only running at 58 frames per second.
[00:31:48] Unplayable. Yes. Yes. I'm for a PC master race Reddit or something. Yes, definitely. So what about regular joy cons? Do you think regular joy cons you won't be able to use with this? Not with switch to software. No, they're not going to let you do anything with, with switch controllers on switch to software. If that's my, that's what I think. Interesting. I, I, I already had a peek at the compatibility thing for switch one.
[00:32:14] They made a big stink about how, uh, technically you could go use lab. Oh, but then you're going to need to connect the joy con ones to the switch to in order to do it because. Yep. They're specifically engineered for that size and that everything. So, yeah. So anyway, right after that, they decided to just drop the release date of switch to on us and it is June 5th, 2025.
[00:32:42] Now this is a special interest to us because on our, on a previous place, your bets, the three of us placed bets on when switch two would come out. And I believe Kevin, I had to have one. I think you guys said much earlier in spring than that, but you, you be the judge. Yeah. So we did make these back in September last year to give a little bit of context. Wow.
[00:33:07] Um, I had, I had said April 4th, Steve had said April 11th and Andre had said June 27th. So Andre, Andre gets a hundred dollars from Steve and I. Woo. Why aren't you guys happy for me? You're not happy for me at all. Because after the date moved, I was kind of hoping for the, for the directs, I kind of learned it. I was hoping for a May release, but no, I got to win another month and blah, blah, blah. Do you still be happy that I took your fine time dollars?
[00:33:37] I'm rich bitch. Well, I'm going to take it. We're just, just cause I have the betting sheet open. I'm going to take away a little bit. Cause we did make a couple more, um, predictions with our betting. This was into January. And so we had some real long shot bets. Okay. Uh, Steve on 20 to one odds, um, put $25 on a new 10 80 snowboarding game getting announced. Andre put a hundred dollars on 20 to one odds, um, for a new wave race game getting announced.
[00:34:07] And I put $35 on 35 to one odds that a new golden sun game would get announced. Uh, so no, no bueno on any of these. Honestly though, those weren't bad bets. I do it again. And I mean, obviously not knowing what I know now, but I'm just saying that like, yeah, I don't, I don't regret trying that. I don't think that was too far fetched. Neither was 10 80 snowboarding. I think golden sun. Sure. But like, I don't know. It was worth it. Yeah.
[00:34:36] You gotta live a little once in a while. Yeah. Steve, do you regret your, uh, 10 80, 10 80 bet? Nope. And I'll tell you why later. You'll tell us why right now. Later on in the show. It's going to come up later in the show. I promise. Oh my God. Wow. It's like, we're not doing a podcast over here. We are, but it's called theater. Fine. Tease the people. Fine. So I don't know why I'm laughing already.
[00:35:03] Well, I guess maybe Kevin does, but like, so there are three game types for Nintendo switch to there are switch to games. There are switch games, and then there are switch to edition games. And this is funny because, um, just a few days ago, as of this recording, Kevin and I did a commentary track for the January, 2017 switch presentation.
[00:35:28] And one of the things you harped on Kevin was the fact that there's three modes of Nintendo switch TV mode, handheld mode and tabletop mode. And you were like, those are different modes. It should just be like docked and undocked. The fucking joy cons off. Yeah. But now, now it feels like they're doing incredible. Yeah. But now it feels like they're doing that again with three quote unquote types of games, even though it's really to their switch games to switch to games. I mean, come on, please.
[00:35:59] Anyway, like where do you want? Where do you guys want to start? Because, okay, let me ask you. Let me ask you this. Let's start with Steve. I did not think I was not sure rather that they would do the upgrade stuff because I was like, yeah, does Nintendo really do that? Or like they usually just re-release something or like, look at all the Wii U ports of switch. So probably just do something like that. And we'll have to pay $40 for breath of the wild again or whatever. This is not what I expected. I didn't expect an entire ecosystem.
[00:36:29] For upgrades. And I didn't expect it to not just be graphical, but they're adding stuff to the game. So before we get into the things that they showed, Steve, what did you just think of that on the surface? Personally, it made sense, especially with adding content to certain games, because we keep going over this. It costs a fucking ton of money to make video games, guys.
[00:36:56] So from their side of things, if they can go back to a game that already exists and essentially make a DLC pack for a new system and then say, hey, everyone that bought this game already pay this much. And you have a bit more game for you to play. That fills out their calendar for them some more without having to think about it too much. Well, I'm sure they've taken a lot of consideration of this and they do have games coming, but this helps with that because as we keep mentioning games. Game development is expensive.
[00:37:25] Video games are expensive. Everyone's getting laid off around the clock. I mean, it's not just expensive. They take longer to make than ever. So if this is a way to fill time, Kevin, I'm fine with that. I'm playing Kirby in the forgotten land again. I'm playing tears of the kingdom again. That's for sure. So it's working on me. Yeah, I think I think this was kind of best case scenario. We talked about breath of the wild a few episodes ago, and if we thought that was that was a legit going to be a release that they announced.
[00:37:53] And I think we all kind of thought it was, you know, expecting likely that that was going to be, you know, maybe, you know, enhanced, maybe with some content added. But, you know, selling to you possibly for full retail price again, you know, that doesn't feel great a generation later. You know, we were it's not that we're not used to seeing stuff like that at the same time. You know, it was almost a little bit like, you know, when they started pushing stuff on PlayStation five, that was games from PS4.
[00:38:22] And they're like, well, you can give us like ten dollars. And, you know, you maybe get like up rest textures and, you know, more stable frame rate that doesn't like feel great necessarily. And I'm not saying it's not worth it or it's a gouge, but it's not. You know, this this feels like the best of both worlds are saying, you know, you already own the game so you can pay a smaller fee to upgrade it. Plus, there's extra content. It's not just going to be, you know, runs better, looks cleaner. So I like it.
[00:38:51] I mean, I'm I'm cool with runs better, looks cleaner. I mean, personally, they didn't have to add anything. I'm glad that they did. I mean, like, look, I would play Curry in these games regardless if that's just what it was. But the extra stuff makes it worth it. So do you guys want to do another guessing game? Do you want to do you want to guess how much are these upgrade fees going to be? It's like you just said on PS five, it's like usually like 10 bucks. What is this going to be? Is this also going to be 10 bucks? Because I don't think it's going to be.
[00:39:23] I'm going to I'm going to throw my hat in with 2499 on this one. 2499 US dollars. Damn, Steve. I want to be a bit more optimistic and say 20 with what we're already occasionally seeing with included with Nintendo Switch Online Expansion Pack. Man, you guys kind of convinced me or rather Kevin Kansas with the 2499.
[00:39:49] I was going to say like 15 bucks or something, but I I think you're right. I think this is going to be because I'll put it this way. They some of the prices have come out not to get too ahead of ourselves here. But like if you want to buy Breath of the Wild Switch 2 edition as like a game card, it's like 70 bucks or 80 bucks. I think it might be so like, you know, it's up there. You're buying the whole game plus switch to edition tax. Right. So.
[00:40:17] I mean, I don't I also I don't remember exactly what like Animal Crossing DLC was Splatoon DLC. This was a lot of stuff that also came with the online expansion pack, but I don't think that DLC was overly cheap either. So realistically with this, we're kind of talking, you know, version upgrade plus DLC. So I think in that context, it's not looking super cheap.
[00:40:42] Steve can correct me if I'm wrong, but I think Octopath expansion was 2499, right? It was 20 or 2499, but it was packed with stuff. I mean, you weren't getting cheated. Yeah. And see, like I did happy home designer or whatever it's called the the Animal Crossing thing for like because I had the expansion pass. Right. So I did a lot of that. I didn't buy it. So same thing with Mario Kart 8. Like I didn't I played that stuff because I have expansion pass.
[00:41:09] So I mean, I it's just yeah, it's just weird that there's an entire ecosystem for it. Plus, they're really just adding stuff. They see the value proposition in that. But honestly, I don't really have a whole lot to say about any individual. I guess we should talk about the Zelda app, right? They're adding an app version that they're upgrading the Nintendo Switch online app. It's just going to be the Nintendo Switch app now.
[00:41:38] It's the same one that we turn on for Splatoon to go clothes shopping and then forget about the rest of its life. But they're adding the Zelda stuff in that now. Excuse me, Steve. I did a lot of looking at Smash stuff on there, whatever you had to do with that stupid app. Didn't you have to do something on there? Yeah, we all had to do that. But again, like they make it relevant for like a week. And look, I'm really hoping they go ham on this app this time, but we know they're not. But no, no.
[00:42:08] Why? Why do we want them to go ham? I want them to like forget about this immediately. Well, I mean, I want to go outside, get ideas for a Mario Maker 3 level and then come home and implement them on the thing later. Okay. They're never going to let you do that. They showed off the sharing your tears of the kingdom creations and you can just send it to your friend and they can like auto build it. I think that's cool.
[00:42:33] You know, they've got fucking Hyrule Google Maps, you know, with a voice navigation. Okay, fine. But why do I need my fucking phone to do this? Like it just seems like super clunky that I've got to get my phone out and launch a fucking app. Like all of the there's to me, there's no reason all of this shit cannot just be like immediately baked into the game. I think it. I don't think I'd want the Google Maps, though. Hyrule Google Maps on my screen, though.
[00:43:01] I think it's better that it's like I can do that on my iPad or something. If I want to do that, launch it and see the route. And then, you know, Google Siri can like give you directions as you're fucking Siri. And, you know, it can like minimize it in the corner. Fine. Like, okay. What about sharing the like auto build creation? Like what is the benefit of like going to my phone and getting a QR code and sending? Why can I not just hit like, you know, this one sent a friend done? I understand.
[00:43:31] Okay. Because that would that would that would mean the switch to has to have some sort of central messaging system, which I do not believe it will have. And Nintendo will ever have. So I just don't see it happening. Rest in peace. Not necessarily. That could all be like completely in game. It just, you know, same as like Animal Crossing. Right. There's no, you know, you can fucking send mail and, you know, send gifts or whatever. It could theoretically be the same kind of thing.
[00:43:58] You know, maybe this is even more frustrating because I like gimmicks. I like hooking up my Game Boy Advance to the GameCube. That kind of shit is fun to me. But, you know, once it's like pull out the phone and open an app, it just, I don't know. Kind of. So if you had a Nintendo iPhone, hypothetically, this would be okay. Yes. Nintendo iPhone. No, no, I don't want that either. Oh, you would get a Nintendo iPhone in half a second. Yeah. Yeah.
[00:44:26] You guys got any, I mean, there's a, like we said, there's Kirby in the Forgotten Land has a new scenario. Metroid Prime 4 for me was the, I never thought I would see the day where I would watch a Nintendo direct and they would talk about performance options. Yeah. And they didn't even Nintendo it. They could, they could have been like, you can play in Metroid mode or phase on mode or something like that. They didn't even, they didn't even do that.
[00:44:54] They just told us the numbers because like, you know, usually they do that. And then digital foundry has to tell us what's going on. No, like they, they told us, they told us a number, Steve. That's crazy. I can play this game at 10 ADP, 120 frames a second. Fuck. Yes, please. And thank you. Wham bam. Thank you, ma'am. You know what? This is Andre. This is a Nintendo. That's not fucking around with switch to, you know why? Because last week, last show, or maybe two shows ago, we were talking about Pokemon presents
[00:45:23] and I'm like, you know, it would be great if Pokemon legends ZA had a separate switch to skew and knowing full well that it's never been done before when we were this close in between generations. And I was not holding my breath for such a thing. And I was just going to have to put up with it this Christmas. And here the fuck it is. Pokemon legends ZA is getting a Pokemon switch to variant and it looks great. Did you just call the Nintendo switch to a Pokemon switch to?
[00:45:52] Did you just do that on these airways? I'm tired. I've been up all day with this show sheet. I got very little sleep after the direct. I am. I'm baked too. Trust me. Um, are, are Pokemon fans even going to know what to do with themselves now that their game doesn't run like total ass? Like, what are you, what are y'all going to do? You know what they're going to do? They're going to still say it runs like total ass because they're Pokemon fans, but fuck them.
[00:46:16] I mean, seeing it, seeing Pokemon ZA run at 60 felt like footage of like some illegal emulator or something. I couldn't believe what I was seeing. That's kind of crazy. I got, I got a question for you, Andre, specifically. I want to go back to Metroid for a second and the performance mode. Okay. Um, I, I always play on performance mode if I'm, if I'm playing something, but I don't have 120 frames per second TV. I don't have 120 frames per second monitors. Okay. All of my gaming is 60 frames per second.
[00:46:46] I might tablet does like one 44, but I'm not playing games on there. So I've never like truly done one 20 FPS, but I want to play this on the TV. Um, I'd rather do, I'd, I'd rather do higher frame rate than, than higher fidelity. Um, but do you think that, that the 120 frames per second is going to be enough to make me not to want to play this primarily in portable mode just to get the 120? I don't think so. Or at least it would be for me.
[00:47:16] 120 is nice. It's really nice. And you may not necessarily always see it, but you'll feel it in the hands. The response time is in insane. So like base definitely try it. Definitely try it handheld. And you will see whether you do mouse mode or however you want to play it. You will feel it. You will fill the response time. And when you go back to 60, you'll be like, Ooh, you know, almost like the same way as if you're forget about forgetting about the visuals for a second.
[00:47:43] If you play something that's 60 and then we go outside into the shitty splatoon lobby and your, your hands are like, you feel like you're in quicksand. You'll feel the same. You will feel the same. You'll get used to it. Yes. You will. The response time is so upped. So whether the visual of the 120 means that much to you, the, the hands will tell you otherwise. Interesting. I promise you that. So, but yeah, I wouldn't say it's a deal breaker. I wouldn't say you should just primarily play it that way.
[00:48:13] Uh, 60 is totally fine for this. And in fact, I'll probably swap back and forth just to see it in 4k as well. So after all the upgrade stuff, they finally show us their one gimmick game drag and drive, which is a game played on your tabletop, presumably using both joy con two as mice. And it's some kind of extreme wheelchair basketball game. Guys, what? Okay.
[00:48:42] I'm just going to flatly say it and I'm sorry. This did not look fun. Like this looked like work. There there's a, there's a lot of parallels with arms because I mean, at the same, you know, that's that's kind of work too. I don't hate the idea of this action. And I feel bad shitting on this because as soon as I seen it, I was like, honestly, I was like, there are, there is like some wheel bound wheelchair bound kid that is like fucking thinks this game is super cool. Oh yeah. And I like that.
[00:49:09] Um, I, I really did. And I don't, I don't think I want to play a game like moving mice constantly like that, but I really didn't like, like all of the characters looked exactly the same. Um, all of the arena footage they showed look exactly the same. Like it's, this kind of has like the same aesthetic as arms, but none of the character. And, and I think that made it kind of look, look cheap. Maybe, maybe they just like showed it off poorly and they, they should have like, you know, picked better footage.
[00:49:39] That's a little bit more dynamic, but no, I didn't think this was shown too well. The only thing I thought was cool. See, it was when you go up on the, like high up on the ramp and he dunked like that was cool. But other than that, I was like, yeah, I want this to be good, but it's clearly missing all those things you just said. It's missing the character, the flair, any, anything that's like, yeah, drag the drive. But it's like, this is the beta of that game.
[00:50:07] It feels like, I don't know, maybe it's going to be cheap. Like $20. I don't know. Oh, nothing's going to be ever $20 again. It feels like. No, I know. It's like, I'm keeping an eye on this, but not like the way I was looking at arms. Yeah. Arms. I'm sad about that. Well, arms. At least you could see the fun factor, right? Even if you weren't interested in it, like you weren't Kevin, you could at least see like, okay, these are some characters doing some weird, cool, new colorful shit.
[00:50:37] But this just looked kind of boring. And I got like, I legitimately got like exhaustion, sympathy pains for my wrists, like watching them play. It was like, Oh, I don't know how much I could do that with them, with the Mies on Joy-Con too. But yeah, by the way, I'm glad both Joy-Con can be a mouse instead of like just the right Joy-Con can do. I mean, that would have been fucking stupid. So yeah, I'm glad that's the case.
[00:51:18] After that, there was a third party bonanza, just one after the other. They were coming at us. We don't have to talk about all of these. I'm sure you guys might have something to say about a number of them, but we can start wherever we want. I mean, they started with Elden Ring, which is, and Kevin, we talked about this again during our January 2017 Switch presentation thing. You were going to kind of going on about Skyrim and like, why is Skyrim here?
[00:51:42] Why is, I'm like, you have to show something to the people to prove like, Hey, you can play this too. Here's a thing that, you know, Elden Ring is perfect. It's like the perfect thing to put on Switch too. Yeah. Elden Ring makes sense here. I agree. Yeah. Anyway, Steve, start wherever you want. Yeah. And I'm going to start with Street Fighter six because I've been delaying buying this game and delaying buying this game and delaying buying this game some more.
[00:52:09] Now I'm getting justified because there's a version including the first DLC packs and local wireless play that I'm probably never going to use and fucking Amiibo. And it's launching with the switch too. I mean, that was interesting. Andrey's not talking me down from this one. I don't care. You are such a Nintendo fan. I can't stand you sometimes. I can't stand this guy. No, I guilty as charged. I thought Amiibo were getting phased out.
[00:52:36] I thought Nintendo kind of figured they blew their load on Amiibo and you know, they didn't, it wasn't really going. I didn't, I didn't, I would have thought maybe it's just not going to be a thing going into switch too, but apparently I was wrong. I think this is just what they've been doing the whole, well, not the whole time, but since switch came out, it's going to be, well, we're going to put a few out every few months. And then a few out every few months, little Steve into a false sense of security for about another eight months. And then here's a few more Amiibo for Steve to buy.
[00:53:06] He's going third person. And that's what the Amiibo life cycle is now. And that's okay. He's speaking to his life's challenges. You know that. And he goes third person. Um, Kevin, what caught your eye here? Although I think I know. Um, well, you know, no, this was not a surprise. I thought Tony Hawk three and four was going to be on here. Um, I was still happy to see it. This is where I would like to play it. I think for the graphics of this game that the switch to is going to be just fine and dandy. Um, I was excited.
[00:53:35] Uh, and I don't really give a shit about SpongeBob, but all of a sudden at the end of that trailer, she fucking falls into like SpongeBob world. Um, and that, that gives me hope that they're going to throw a whole bunch of new shit on top of the already excellent source material. So that makes me even more eager for, uh, this game, which is, is very, which may be my most anticipated game of the year at this point. Damn. Well, okay. You know, no, let me, let me walk that. That may be before today.
[00:54:05] I would have said that. Okay. I understand. Yeah, I understand. Um, Steve, are you going to play bravely default again? Eventually, but maybe not at launch. I've been waiting for this for a while now. They've been teasing that they've been sort of maybe working on this and now it's coming, but I I'm not so thrilled that it's a code in the box, but also it's for $40. So maybe, maybe not at launch though. I'll probably wait for a sale.
[00:54:35] That's the tone of voice he used when it's going to go on the pile. Um, I just, okay. I played a couple hours of bravely default too, and I could not get into it. Now I look that doesn't, that's not a, like a referendum on the first game necessarily. Cause I haven't played it, but, but man, I just, Steve, I don't know if this is like an overly familiar sequel. I don't know how much you played a bravely default too, but if that's like kind of the
[00:55:03] same thing, maybe I should just stay away from the first one altogether. Bravely default is final fantasy five, but amped up, but also not active turn battles. It's, it's a weird mishmash of things and it might not be for you. I couldn't tell you. I played the demo for bravely default too. And it was hard as shit. It was, that was a very shitty demo. So they were wrong to put it out and they knew it. Okay, good. That, that scared the shit out. Well, it scared the shit out of everybody.
[00:55:33] You know, like I legitimately think like not just, I had a big showing at the, uh, 2017 presentation, but Octopath travelers demo as well really sold people. It's like, oh wow, this game is cool. I really do believe bravely default to the, did the exact opposite. That really scared the hell out of everyone. It was so hard. Anyway, um, I'm surprised to find out that Yakuza zero directors cut is like switch to
[00:56:00] exclusive for the foreseeable future. That's kind of, it's kind of out there. I love that. We went from Yakuza one and two bombing in Japan on Wii U and them going, it will never be on Nintendo ever again to this. Yeah. Well, just skipping the fact that it's fucking Wii U, but you know, Sega never, you know, what, what can we say about them?
[00:56:25] It is, it is weird seeing Nintendo have games that they're saying this is an exclusive, uh, that, you know, we're not used to being like, oh, other consoles would like to have this, or it would make sense on other consoles. That hasn't been a thing for a very long time. Yeah. And then Nintendo, their, their partnerships, I would, I would say ever since we, you, they've really like, they spent that entire generations. Like, okay, how do we get people back?
[00:56:51] Cause you remember what it was the, the first, like, I don't know, six months of we, you, it's just like, here are all these leftover Xbox three 60 and PS three ports with like a game pad feature and added it at a price that doesn't make any sense. And like, you know, it was just like, what, what are you guys doing? And now it seems like they're way, way past that, which is, which is great. I just think it's been so long since they've had a console that's like feasible from a tech
[00:57:18] perspective to, to be, you know, like we can go back and look at like Bayonetta two that was made for, for the hardware. Right. But, but you know, this is something that I'm sure like this, this would make sense to be on PlayStation five series X, you know, current gen. They, they would want to have this. Yeah. Um, 100%, um, not really much else to say about the rest of these Hogwarts legacy with mouse controls. I don't even know what that would even do.
[00:57:46] Hades two, a cool people like that split fiction, obviously a great get. So, you know, really, really good stuff in this, not a sizzle reel, but just. You know, that third party section. And then they kind of close out this section, Steve with Hyrule Warriors, age of imprisonment. We're doing Hyrule Warriors three, which is something I really expect. I mean, it's not something I didn't think was, wasn't likely. It's just like, okay, we're doing it again. They're solid sellers.
[00:58:17] And why, why not do it again on a system? That's probably going to do it a lot better. Oh yeah. It's going to be back when they flung Zelda back in time. She's going to play around with the zone. I, and you're going to fight around with them. It's going to be neat. Which to me was the most intriguing thing about the game by far was seeing those story scenes, which is why I did all the tiers first. I wanted to see the story.
[00:58:43] So, but yeah, I still lament the fact that they actually ran Fire Emblem Warriors at 60. You could choose it. You actually had a performance mode and then they didn't even try for age of calamity or the Fire Emblem Warriors two or anything else. They were just like, whatever. So here's hoping performance mode makes a return for switch to or else, quite frankly, I'm sorry, but I'm skipping this also like I'm not playing these games at 30 ever again.
[00:59:10] And especially not in this post dynasty Warriors origins world. No, thank you. We're not doing that. So, um, age of imprisonment run good or shape up or ship out. Okay, Zelda. Jesus. I think 60 is a sassy frames per second voice on. Yeah, that's a frames frames per second FPS dad telling you what to do. Um, okay.
[00:59:36] Right after this, they talked a little bit about like, hey, all the stuff you can use all the apps Nintendo switch online apps you can use on switch. You can use on switch to including this new one called Nintendo game cube Nintendo classics. Steve, what in the world are they doing? No more. No more name of the entire system. Nintendo switch online. Now it's just Nintendo game cube Nintendo classics.
[01:00:05] Well, they quietly said all of them are going to be Nintendo name of the system. Nintendo classics. They're going to retroactively be renamed those things now. So it's the end of an era. We've been riding on that pony for years. We have. We really have. We're going to have to quietly ride it out to pasture now. That's that's insane. I'm a little sad, but at least it makes sense now.
[01:00:35] Yeah, um, I don't. I mean, Wind Waker, Soul Calibur 2, Jesus Christ, Namco. Wow. F zero GX expected future games, sunshine, fire, Roman path of radiance, Pokemon Coliseum, Pokemon XD, Super Mario Strikers, et cetera. I don't know if I have anything in particular to say about this game cube section except like, fuck. Yeah, I, it's a shocker for me. I didn't really think they would do this mainly because I thought they would make the money move.
[01:01:03] Like, you know how like PS two classics were on PS four for like 10 bucks a pop or something. I thought they would do that, but no, we're just doing the app, which is great. Not only are they doing the app, they're doing the app right away. It's coming out the gate on launch day with the, with these three games. Oh, you gotta. I, I can't wait. And they're getting, they're selling a controller too. I mean, I know Andre will poo poo the, the game cube controller extra to buy, but I like,
[01:01:32] I, I, I like the game cube controller and he'll say we don't need it anymore, but I like it, especially if this has rumble on it. Like the N64 one does that you can buy online. First of all, stop telling the people falsehoods. Okay. What I said was we don't need it anymore for smash. It's dumb as fuck. People think this is like a, so you know, smash brothers existed before melee, right? Everybody, you know that like, holy fuck.
[01:02:02] You don't need it to play smash brothers. That's what I said to be, to be fair to Andre. I'm pretty sure in that tweet that Steve is referencing, you didn't you even specifically say, unless we get the game cube app. I did. I did. I said, if we have the, I did. Okay. See my, okay. My mistake, but you know, it's not a mistake. Any of these games coming up. There's not a dud in the bunch. I mean, is Andre going to get pissed off with fire emblem?
[01:02:30] Because his favorite, the black Knights in this one. Well, will Kevin try a chibi robo? I've tried chibi robo. Well, Pokemon Coliseum and XD have home support. Can I, can I sit playing those guys to home? I mean, it'd be nice. And, and to a call back from earlier, you know, what wasn't on the coming soon list wave race, blue storm and 10 80 avalanche. Does that mean they got new ones in the pipeline that we don't know about? Yes. Don't let me think about that kind of stuff. I already got myself semi.
[01:03:00] Okay. I'll tell you how I punked myself out. Okay. And I wasn't even going to admit it to anybody. I, I, I put on my clown makeup cause I was so convinced for super Mario maker three with the mouse. I thought that was happening. It's coming. They can't show off every game at once today. Okay. Well, can they show it off during that Mario Kart world direct in two weeks? Does, you know, there's going to be another direct before the end of the year where they're
[01:03:26] going to show off upcoming games for switch to I'm not waiting till the end of the year. They better announce that shit in the treehouse tomorrow. Okay. Like they better, this better happen. Oh man. And you know what else wasn't, you know what else wasn't there guys? Smash brothers melee. So get the fuck over it. Oh, it's it. They're waiting for the right moment. You know that, um, any other, you want to go through the rest of the third party stuff here?
[01:03:53] I mean, I, I, I mean, civilization sevens coming with the mouse. I mean, I called it, but, uh, man makes easy call waits for applause. I mean, yes, of course that's happening. I mean, I don't know if I really wanted applause, but I think I was more impressed with here it is at launch. Come and get it to you. Assholes. See, I, uh, there's no, probably no better time to talk about this. I, I agreed, you know, when Steve brought that up, that makes sense.
[01:04:22] That's probably going to be a thing. And I was expecting that mouse support to be for that kind of thing. I was thinking the mouse support was going to be more, you know, similar to the IR sensor. We'll use it once in a while when we think it makes sense. It's, it's, you know, a little bit of a gimmick. I was not expecting, you know, them being like, this is a feasible way to play Metroid Prime four and Hogwarts legacy. Um, you know, which makes me a little bit more intrigued about it. I feel like if they're saying, Hey, you can play Metroid prime four with this, there's,
[01:04:51] it's got to work fairly well. Yeah. Yeah. You know, I've been thinking about like how to control Metroid prime four. Like maybe I could, I didn't really see what their hand placement was while playing it, but like maybe I can hold the left. Cause you guys know I play tabletop mode. It's a mode, Kevin. So since I play that way, I can hold the left joy con and do whatever, and then have the right, my right hand on the table. And that's my mouse look. And then I'm holding the other one and I'm like doing, yeah, I don't know.
[01:05:20] I could see that working. That might, that might actually work. And that would be basically PPC controls with was D being your left analog stick. Well, that's what I was going to say. That's always my problem with keyboard and mouse. It's not the mouse. It's the keyboard. I hate having to do shit on the keyboard unless I'm only using the keyboard. Right. That, and that's, that's its own thing. But like, I really don't like that. So like the, that would solve my problem. If I could use an actual controller in my left hand and a mouse in the right, I
[01:05:49] like how we just blew off Civ seven, by the way, we're now doing that. I'm just talking about, just talking about this. Well, that's because there's already going to be a show where Steve comes on and talks about this game in great length. So it's okay. Which you could be playing right now on your laptop computer, but you're not. Nah, nah. We won't do it though. Wow. I don't even know why you have it. Kevin did, could you smell Randy Pitchford through the screen? Oh my God.
[01:06:16] Like he looks at more and more disgusting. Every public appearance he makes. Yeah. I bet you his hair, his hair looked like it smelled like fucking ass today. He looked gross. I mean, he looked like all of him smelt, but his hair smelt the worst. Okay. I don't know why you're so you're stuck on this. Look, maybe I'm, maybe I'm just a borderlands fan and I'm just so used to seeing this guy's face or something, but like, yeah, well, it was really more. I'm sorry.
[01:06:46] I was just going to say, obviously, like I'm not playing borderlands for on switch. It's just a PS five game for sure. But yeah, it was more jarring because it came right off the heels of Delta rune chapters one through four being announced. Like, yeah, this looks great. We finally got more around that. And then it went right into him. Like borderlands floor. Like, oh, that was a, that was an editing choice. Gross. Delta rune was a fun one. Cause I watched this with Matthew and I've never played Delta rune.
[01:07:15] I knew he had played the first two chapters and liked them, but this got the biggest reaction from him out of anything on the whole direct. He was jumping, like pumping his fist in his air going, yes, finally. So there's gotta be something to Delta rune. Well, I, I know you two know this, but I will tell the people Andre plays undertale. It's a show title that has been on our sheet for a while. I'm going to do that. I'm going to do a solo show. I will play undertale for the first time.
[01:07:44] Something I have resisted for my entire life. It's entire existence and I will do it. So yeah, look forward to that. Maybe something I can wait for survival kids because a long time ago, I was intrigued by the game boy version of this game. And I'm like, there is no fucking way. This is the same game is from the same series as this. And then I'm looking at the bottom of the Konami entertainment or whatever. I'm like, those sons of bitches that they, they made this piece of shit game that I'm
[01:08:11] going to have to buy on deep discount and get mad about on this show. Well, one, me too. I'm with you. I'm going to play it too. These are the ones that came out on DS is lost in blue, right? Yes. Okay. That's what I thought. Yeah. Lost in blue one, two, and three. Um, but I didn't. Okay. So you, you wrote this in here and I did not remember what the rest of survival kids, because this is when, if you were watching on YouTube, this is when the stream took a shit. Hmm.
[01:08:41] So, and I'm glad it did it for everybody. Cause we were panicking. We were fucking trying to back out and reload it. And now I did. I, I, and I noticed that I kind of noticed this before, I think even before this, the audio was ever so slightly out of sync up to this point. And you would only like really catch it when somebody was speaking English on screen and you could see there was a slight delay and it seemed like that kind of got fixed after this point. So something was fucking a little bit with this whole stream here. Yeah.
[01:09:09] The, the, the audio had been off to me since the game chat part personally, cause they, none of their mouths were ever synced up. Yeah. And I tried reloading it a couple of times. So I was like, okay, I don't need to see these people cringy talk anymore, but like, yeah, it just kept being off. So yeah, that's, you know, not a huge deal, but yeah, it was, it was definitely weird. I think it's because the YouTube version was in 4k switch only goes up to 20, 1080p. So maybe like the 4k stream, like fuck something up.
[01:09:39] I have no idea. I just like, they're so reliable with the directs. If there was one to fuck up, it was not to this one. No, but Hey, it's, you know, what can you say? It's all good. At least it happened during survival. Fuck survival kids. Okay. We don't lost in blue. Who cares? But it bled into devolvers time with enter the gungeon too, which I'm sure lots of people would have wanted to see me. I did see it. I switched to Twitch like immediately after it froze. I'm like, fuck this. I'm out of here. I went to Twitch.
[01:10:09] I did see enter the gungeon too. This is a big deal to me. I love enter the gungeon. You guys have played this. No, I need to play more of it. Okay. I love it. I have bought it on three different systems and counting. And, um, yeah, I wasn't totally sold in the new 3d look though. It could just be because it's early, but the charm wasn't really there yet, but obviously things can change. It's coming out next year. So, so far so good.
[01:10:36] Um, Kevin, I was shocked to see cyberpunk. That's kind of a get, I think. Well, and again, if fucking, it looked so good. This was the point where I was like, damn, I mean, we had seen some stuff. Look pretty good on here, but I, I, again, this exceeded my expectations for what the switch could do graphics wise. So I was, I was glad to see it specifically for that reason. I think that's kind of it before we get to the sizzle reel. I mean, unless there was anything else in that second, third party section that caught anyone's eye.
[01:11:07] I do. I did want to ask about final fantasy seven remake. Do you guys think this is alluding to them planning on eventually putting rebirth on? Do we think switch two could run rebirth? Yes. I would have assumed before the presentation that would not be possible, but I do think I can see it. I think so. Yes, there's absolutely because they're doing integrate. They're doing the PS five version of, of remake. So yeah, I think so. That makes sense. They said, stay tuned. I think it's coming.
[01:11:36] And I think even later on, they're going to do the third one on both at the same time. If I'm really going to speculate. I see. That's the thing. If they can get out from under the Sony contract though, square is going to have to pay because Sony committed to. Oh, so they've committed even for the third entry to be. That's why these have been PlayStation exclusive for a long time before they come to other stuff. So, but unless squares like, Hey, Sony will pay off so we can just have this on everything.
[01:12:05] So we'll, we'll see. Yeah. Well, they definitely said that, that financially the second one had a shit the bed. So yeah, but they also spend way too much money on everything. So, you know, it's old, it's old good. And obviously now that it's on PC, it's selling even way better. So, you know, but what can you do right? Square be square. There was a big ass sizzle reel after this, a huge one. Obviously we're not going to talk about every game.
[01:12:34] I've Kevin, I'm sorry. I laughed out loud when they showed like three seconds of silk song, literally like three seconds. You are a bitch made motherfucker who gets to just be in this sizzle reel and that's it. You don't get sure they would have given it a segment if it had a date, but it does not. It was almost worse to show it like that period.
[01:12:58] Like I, I really, I thought that they were going because this originally from like the Xbox showcase two years ago, this was supposed to come out before last summer. They said at that point. So I was like, okay, it totally makes sense that they're going to fucking have like three minutes of this and they're going to be like silk song switch to day one. But clearly I'm an idiot. But clearly I'm an idiot. There's a lot of games on this list and a lot of them were actually shown off on last week's direct. So I really can't get into it.
[01:13:25] But Andre, I feel like you have something to say about a certain arcade archive. Excuse me, Steve. Excuse me, Steve. Arcade archives to Ridge racer to the sequel to arcade archives. Oh yes, of course. We're going to just make a sequel to an entire line of games. I don't know what the two, I think the two signifies like they're doing 3d games now, but they've had a couple already. But like, I don't know.
[01:13:54] Ridge racer is a incredible place to start, obviously, because like, look, the PlayStation one version is iconic and it's good. It ain't the arcade version though. You know, come on. This is the real deal at home for the first time ever. That is very exciting to someone like me. I'm just looking through the sizzle reel stuff. Uh, wild hearts S kind of shocked me. Steve, remember that the EA fake ass monster hunter a couple of years ago? Yeah, that was weird as the S stand for switch.
[01:14:22] I don't, I don't know what that's about, but oh, fast fusion. Did you guys catch fast fusion? The faster MX sequel. Did you see that shit? That was crazy. Um, other than that though, no, nothing, nothing really to say here. I mean, they did pretty much quietly confirm professor Layton and new world of steam getting a switch to reversion with this. So who Ray for me, I think this, this may or may not be getting its own show in the future with someone else. We'll see. Hoorah.
[01:14:53] I've been, I've been rune factory curious for quite a while. So maybe rune factories in there. Maybe all, uh, maybe this is the time. I've, I've also been curious about rune fact. Maybe we could explore our curiosities together. Yeah. You know, Hey, maybe we can. Um, okay. After this. Probably. I mean, whether we like it or not, probably the biggest thing in this direct that was not a Nintendo game, which was the Duskbloods of new from software game.
[01:15:23] Exclusive to switch to next year. Wow. This kind of blows me away as look us as a show. Fine time does not do souls games, right? So I'll never sit here and pretend I'm going to play this or none of us will really. What I will say though, that I think it is clinically insane that this is switched to exclusive. That is absolutely crazy.
[01:15:46] And if Nintendo had any hand in financing this, just like Sony did Bloodborne, this is exclusive forever. Bloodborne has never come to anything else and it never will. So like, this is a big, big get, you know, we can't really be excited about it ourselves. I'm speaking for everybody, I guess here, but yeah, this is crazy. I gotta ask. And I know this is an extremely huge reach, but as Andre likes to point out from software does not only do souls games.
[01:16:16] Is there, do you, is there any chance that this is not what, because we didn't see any combat really on here. I mean, I think that's highly unlikely, but the art direction is a fucking superb on this. Like it looks really, really cool. I would love this to be something that I would want to play. Here's something I do know. I feel like this might be that kind of game that we don't like. However, I believe it is multiplayer.
[01:16:44] So maybe if we were to play this together, I don't know how many players it might be. That might make the game feel substantially different. PVP, V, PVE, PVP, V, P, V, P, V, P, V, V, V, V, V, V. Yeah. Hey, it's cool. I'm glad this exists. That's for sure. It looks like fucking Bloodborne 2 is what it looks like. I tried periodically and I gave Elden Ring a real good college try a while ago.
[01:17:12] And I still want to hear about your adventures of that through that game sometime. I still want you to talk about it. I would love to. It's quite anticlimactic. Okay. Okay, guys. So, Steve, and you've probably watched more of this channel than us. Sakurai Masahiro Sakurai had a channel where he talked about game development and stuff. And I tuned in every so often. And he ended the channel recently.
[01:17:38] And in that last video, he said he's been working on a new game for like a year, year and a half, whatever. Steve, I never thought that new game would be Kirby Air Riders. Never in a million years did I think not only would Sakurai return to the scene of the crime and Kirby, but like this. I know he loved making this game, but bro, like I didn't think for a million years they would give him back the keys to Kirby outside of Smash Brothers.
[01:18:10] Like I saw Kirby. Like I saw them driving the cars and I'm like, well, there's no fucking way Sakurai is making this game. And then they said director Masahiro Sakurai. Like, holy shit. Yeah. Just incredible stuff. Kevin, were you were you just like, OK, sure. I have fucked with Kirby's Air Ride a little bit. I didn't really get it. You know, it's I don't. Is this that big of a deal?
[01:18:39] I guess is my question. I don't think so. Personally, Kirby's. I mean, I feel the same way. It's it's not that good of a racing game. It's just not like there was a lot of weird mechanics that were somehow like too complicated. And also too easy at the same time. It was weird. And it was just like, there's a reason why when anybody talks about Kirby's Air Ride and Steve, you know, this is true. Everyone just talks about that city mode. That's it. Yeah, that's the fun part. It's not the racing.
[01:19:09] It's fine. It's OK. It's cool and it's colorful and it's Kirby. But like, I'm sorry. No, I mean, I am not going to sit here and say it was the best racing game on GameCube. It wasn't even the best racing game that came out that year on GameCube.
[01:19:26] And that's why I feel bad for this release, because it's coming out this year and it's coming out when Mario Kart World is coming out with a good chunk of the Switch 2s as part of the as a bundle pack. And I'm like, oh, no, this is 2003 all over again. And this has a chance of improving where Air Ride went wrong because it was not a I loved Air Ride. But I'm like, oh, this has problems. I wish I could love it.
[01:19:53] It seems so cool, but it's just not that fun to play. And I hope obviously I'm very interested in Kirby Air Riders. I think this is going to be drastically different. But surely you guys like when that trailer first started, that was Sakurai as hell, even from that first like poink. Yeah, like I knew I was like, OK, OK. But I didn't think it was Smash, though. I really didn't think it was Smash. I'm sure everyone thought it was, but I certainly didn't think it was Air Ride.
[01:20:22] So, yeah, that had his direction all over it from like the first sound effect. Yeah, they got they got me. I did think that was Smash. Did you? OK. Yeah, I think Smash is going to be another switch to whatever we're calling it really sometime in the future. But we'll see. What can they do outside of like the performance kind of sucks in eight player mode? I mean, like, I don't really know what can be enhanced there. A few more characters.
[01:20:52] Oh, he would never. He can't. He can't. Well, no, but I mean, not on Switch, but on Switch, too. OK. That would not be the end of the world if there was no Smash on Switch, too. Me, too. We agree on that. We you know we feel the same. I want something drastically different. I love Smash and I've loved Smash its entire existence. I want something different. I want the next match to be not this.
[01:21:21] OK, we're at the end now of this direct. They ended on a little thing called Donkey Kong Bonanza. Well, guys, I I'm already speechless. We haven't even started. I don't even. Wow. Wow. Can someone else start? Steve, please talk about. Have you ever heard of Donkey Kong? Yeah, because I was watching this whole thing and I was half waiting for you to come.
[01:21:48] I was like, OK, Andre, I dare you to come on here and tell me how bad this is, because no way. Donkey Kong's firmly in his new old look here and we're doing 3D platforming and we're separating himself firmly from being a Mario 3D platformer by wrecking the shit out of environments and rearranging things and whatever the fuck else.
[01:22:14] I'm presuming this is the 3D Donkey Kong title everyone was saying that the Mario Odyssey people were working on 100%. And between acrobatics and those dynamically destructible environments that just flow into each other and all that, I'm presuming that they were either working on this for Switch 2 the whole time or the attempt on Switch 1 just caused a fire somewhere in Japan. Either way, I can't wait for this fucking thing. It looks and sounds incredible.
[01:22:43] And it's coming out in like six weeks after the shit launches, Kevin. That's incredible. It's like mid July. Yeah, but they are making Donkey Kong wear pants. So it's obviously going to be a massive fail. I think Donkey Kong was born free and should remain free. Kevin, I have a theory on why he has pants. It's dumb. Because the Switch 2 can't handle Donkey Kong 16 inch dick flopping around. No, no, no.
[01:23:10] I have a real theory on why Donkey Kong has pants. Right before the end of the trailer, before they show us the release date, Donkey Kong isn't wearing pants and a boulder drops on his head and he gets knocked out by it. I think the pants give him power. I think he's able to do all this stuff because of the, I think these are magic pants. Oh. The Switch 2, the pants are the cappy of Bonanza. Yes. So it's like. The pantsies.
[01:23:38] So I think this is incredible lore building for Donkey Kong here. He's going to have these magic pants that let him do all this stuff that we just saw. Okay. So is it like Arthur? He gets hit. He's in his underwear. He gets hit again. Then he's dead. No. Maybe not that drastic. No, but he's going to have the pants on the whole time. But you know, it's, it's a little bit like Samson in the hair. The pants are definitely the source of everything we're doing here. You guys. Okay.
[01:24:05] You guys know I love classic ass, classic Mario brother shit, not super Mario brothers, Mario brothers. Them brothers are plumbers. They're working the pipes. They're getting rid of turtle shells and fire balls and stuff underground. I love. Mario is the best when it's working man shit. And the movie understood this too, which is why the movie's great. Donkey Kong is obviously, you know, part of this whole thing. Steel girders the whole bit.
[01:24:34] Donkey Kong just being in the ingot mine and just like here, I'm just like digging around and here is all this stuff and I'm going to appear and I'm wearing a, was he wearing a hard hat that I imagined the hard hat. He had one on briefly. I love it, man. It's great. It's this is it. This is, that's the heart and soul of Donkey Kong and Mario, man. That is just, and Super Mario Odyssey, obviously again, reconfirm this aspect with the new whole new dog city thing and et cetera.
[01:25:04] So the new design is fucking fire. I will not have anyone say anything bad about this design. Finally, we are away from the country bullshit. Finally. Jesus, I've wanted this for so long. We finally have it. I'm overjoyed here. The rumors were true. We've been hearing about this Donkey Kong game forever. The rumors are true.
[01:25:25] This is also a good time for me to say Donkey Kong jungle beat better come to Nintendo GameCube Nintendo classics because that is one of the best Nintendo games of all time and nobody seems to give a shit. That game is incredible. You know, Kweizumi made that game guys. Mushiaki Kweizumi. He directed that shit. He is a, that man's a genius anyway. Damn. I was blown away by Donkey Kong bonanza.
[01:25:50] There's definitely still some Donkey Kong country influences in the art direction here though. Right. You seen the emu? Like, yeah, I saw that and I saw the, we saw the side scrolling part too, you know, like it's not completely gone. They're not going to totally forget as much as Miyamoto would like to, but he, they, they can't. But that's so, and that's okay. Because did you see all the facial expressions he was making?
[01:26:14] That's all clearly look, here's all the weird stuff he did in the eighties, but jacked up for 2025 animation standards. It's, it's, it's incredible. It's incredible, man. Yeah. It looks like the cabinet art come to life. It really does just, whoo. I'm going to have big feels about this game. And when I can't, I can't believe it's so early. We don't have to wait till, you know, black Friday or something, man, we're going to, we're getting games. It's, it's happening. Nintendo switch two has games.
[01:26:46] That's the slogan. Do you want to, do we want to grade the direct to compare to our expectations? I'm going to give this like a a minus. This actually surpassed my expectations. You guys know, remember I had that whole spiel last big deal where I was just kind of nervous. I was saying, Oh, I don't know what if it comes out and it sucks. You guys had to talk me down. I'm glad you did. Cause this was great. I, I, I, maybe I'm, maybe I'm easily, I'm easily excitable. I have a hard time not giving this an A plus. I thought it was fucking awesome. I thought it was exceptional.
[01:27:17] Again, I've been itching for this for a while now. I wish they sold a powder for the, anyway, a low solid a for me. It's driving time.
[01:27:49] I'm amazed at nothing leaked. Huh? I mean, like usually we know about something. Oh, they're putting Elden ring. That's what, here's like the, here's Walmart Canada telling everybody again or something like it. Usually that's something like that happens, but I mean, there were a few guesses, but nothing concrete. Yeah. Yeah. But usually it's like, Oh guys, it's called Mario Kart world or something. Like usually something comes out, you know, but nothing came out, which was excellent. What did you guys think of our new three presenters?
[01:28:18] We didn't have the usual people from the switch era. We had the three people who designed the switch and I'll say their names. Now there's Koichi Kabamoto, the producer of Nintendo switch to Takuhiro Dota, the director of switch to and Tetsuya Sasaki hardware design lead of switch to they had the hardware guys actually like kind of front and center, which is like, you know, no Shinya Takahashi, no
[01:28:45] Yoshiaki Goizumi, no Miyamoto, no nothing. So it's kind of, it's kind of different. I think I liked it. It gave it a whole fresh new feel. I was just going to say, I feel like we were a little bit on the money a while ago. It's, it was fresher to see them, but I feel like this was a more business forward presenting set of guys who are more straightforward Nintendo. A while ago we were lamenting about, Oh man, where are the Reggie's? These are clearly not the Reggie's of, of the future.
[01:29:15] I'm like that, that that's okay, but they're not the showy types. I don't think we'll be seeing too much of them in the future. I don't know. I mean, like if you said that about Shinya Takahashi in 2017, I might've agreed, but he was, he's been all up in these directs all the time. Whenever he appears, we have to think bad news is going to happen about Metroid Prime 4, you know? So it's like Kevin. Yeah.
[01:29:44] Did you, I mean, like, did you think these are, this was a nice presenter and presentation? Yeah. I think especially for, for like a hardware showcase type thing, it kind of, it kind of legitimized it a little bit. And, and yeah, it was less show. We wouldn't have, you know, the Splatoon 2 pose that we got back in 2017 or anything like that. Cringy ass bullshit. Oh, that was fantastic. Oh, I needed it. I mean, yeah, I think, I think, I think it was, was a good choice for this. Yeah.
[01:30:11] I was just going to say, I'm sure they're all drawing straws to see who has to do the four pose next, next winner. Oh my God. Well, he did a three pose. I know he did that. He did it in some presentation. He did do a three. A four seems to be a lot easier. I feel like you can kind of pull that off. One arm out sideways and up and then one arm straight up. Yeah. Something like that. The two was just, I don't know, maybe two was just the master of cringe.
[01:30:38] Speaking of the 2017 presentation, we kind of went back and forth. I think everybody was, you know, on the same plate page that we kind of wished that this was another live presentation. We weren't sure how we felt about them just doing the hardware direct. Um, how do you guys feel about that choice now after seeing it? Um, you know, this, I mean, obviously I just gave it an A minus. This was a great presentation. It was, it was excellent.
[01:31:06] It's just that there is something to the life. Like you, I guess you will just never convince me that a prerecorded presentation can have the same effect as a live one. You know, cause to me, it's not just, it's just not possible. That doesn't mean that prerecorded is worse than live. It just means that it's different. You know, it did, did switch to, if you're going to ask me, did it deserve a live stage show? Like the first switch? Yes.
[01:31:34] Is it bad that it didn't get one? Of course not. But I think just because switch to is like a overly familiar product, we know what this is. We know what it's going to do outside of a few things that they showed us. A live show could have gone a long way in making it feel a bit more fresh.
[01:31:55] Maybe if you had like people just literally, I don't know, whoever on stage, just literally playing the wheelchair game or something wheelchair basketball game. Like, I feel like that kind of stuff may have gone over better live, but you know, no, no harm, no foul. Great presentation. Nonetheless, Steve. Honestly, overall, this felt like the move mostly because we already know what a switch is. It's not like 2017 where we needed to convince everybody.
[01:32:22] Well, not we, they needed to convince everybody what a switch was. And we really needed to drive that point home. We know what a switch is. It's one of the highest selling consoles ever. So somewhere between that and other industry shifts that happened in the interim, you know, caused by a certain pandemic, just having a pre-recorded show that had a message of, hey, guys, get excited about this stepped up thing you already have. And love is just fine for switch to from where I'm sitting.
[01:32:54] Yeah, I guess so. Yeah, I'm, I'm, I'm almost on the fence about it a little bit. I think when it comes down to it, I would have rather it have been live just because it has that, like, like, it feels like very much a snapshot in time. It makes it feel like a very unique event. Um, what in 20 years, if I think back to this, I'm, I'm not going to remember this, like I'm going to remember the 2017 presentation that really had its own identity.
[01:33:21] Um, but I also, I think the pacing here today was like a masterclass in pacing. Yeah. Um, there was no lulls. Nothing felt rushed, right? We think back to the 2017 presentation, they had the EA sports guy come out. Right. And like, you know, he thought he was too cool to be there. And like, you know, that had to translate and yeah. Yeah.
[01:33:49] That, that, that was like, that there was a major, major lull in that show, you know, and, and there were some like awkward moments. Um, I don't think it's surprising that this got, you know, a massive amount of priority being for new hardware. Um, I think that this might be the best direct of all time. It's hard to give it too much shit for not being live, but when it comes down to it, I, I still don't, I don't think this was as good as the 2017 presentation.
[01:34:15] I think, I think that, you know, as far as like really any Nintendo type demonstration or showcase the 2017 one is, is like king of the mountain. I think I agree. But for the era we're in now and the things we have to show, cause like now we don't have to explain what HD rumble is. Right. Or we don't have to explain like certain things, right. That, Oh, you can do motion controls at the joy con. You don't have to explain that stuff.
[01:34:41] It's going to by nature of it, not just being live or not, it's going to be a different type of presentation. So you focus on different stuff. So, you know, at the time that stuff is new and exciting. Now it's old hat, which is, you know, by nature, it's not going to feel the same. So, which is fine. You know, you can only have that presentation once. So, okay. I have another question. Is it, was there anything that you guys felt was missing from this that should have been, been there, whether it be like presentation content or just games or software?
[01:35:12] I, I think there should have been one more Nintendo game. Because if you, again, going back to 2017, you think about like, we can name them all Splatoon two arms, Mario Odyssey, fire moon warriors. Like there is, there just seemed to be a lot more of those, which is, you know, look, you don't have to have the exact same amount of games, but I think just like one more, not even necessarily bombshell Nintendo game.
[01:35:37] I'm not saying there should have been like a smash or a new Zelda or something, but like, I don't know if they had just hinted at there's a new Kirby platformer coming in 2026 or a new Yoshi platform. You know, something like that. I think like one more thing would have been cool, but you know, not, not the end of the world, Steve. Just a little tease. Yeah. Yeah.
[01:36:01] In a similar vein, I was kind of surprised that we had such a huge lineup coming out the gate and coming in months that they were very confident enough in that to say that, that it was missing that they were so confident in showing all that stuff that they didn't even feel the need to show other mainstays like a real 3d Mario or even a Splatoon four in, in this sort of presentation. He said, no, you don't need that stuff for now.
[01:36:31] Yeah. You know, it is interesting. Cause like, I mean, look very different time, practically a lifetime ago, but in 2001, it was like, okay, we're launching with Luigi's mansion and wave race and Pikmin's coming and smash is coming. Okay. Sure. This is before smash. It was nearly as big of a deal as it is now, but then you get later into the year and it's like, here's animal crossing. Here's eternal darkness. It's like, can we have Mario please? Back then it was all, all about Mario, especially since there hadn't been one since the bombshell of Mario 64. Right.
[01:37:00] So back then it was kind of different. Now I don't even think that's on anyone's mind. I don't think everyone said, Oh, I want where it was. There's no Mario. So that sucked. Like that would have definitely happened before. I think that would have even happened with switch. Yeah. I think the like common consensus of the consumer has changed in, in a big way. Right. Like, you know, we talked about Microsoft for years and years. It's like, we got to have the halo. We got to put halo for the gears of more front and center all the time. Make sure, you know, they're still here. They're still here. They're still here.
[01:37:30] And everybody got super fucking fatigued. I think it's kind of, I personally, I think it's kind of refreshing that they're like, you know, we're showing off all of the new hardware. We're not even going to talk about a new 3d Mario. It's not, it's just not a thing right now. And, and that's, that's good. I mean, that doesn't mean that there shouldn't be a 3d Mario on this console. It just, they, they shouldn't be like, you should buy this because you know that a 3d Mario is coming.
[01:37:54] We can, we can let it stand on its own legs without that, you know, number one crowd pleaser. And I, as much as I love Mario Odyssey, I don't need 3d Mario. Like there's so much happening right now. It's fine. And you know how I feel about Nintendo. I don't want them to do it unless they have an idea. And if they don't have an idea right now, if one's not in development, that's cool. If you don't get one till 2030, whatever, when they have an idea, they'll make one. It was just odd. I trust them to do that.
[01:38:23] I don't need them to just shit out Odyssey to made of leftovers because they feel like it. If they do, then fine. I love galaxy too. Right. But like, we don't always have to have that. You know what? I would have liked to see. I would have liked to see that, you know, real casual family friendly kind of wacky, maybe not 100% necessary title.
[01:38:46] Not that I wanted to play it, but I just maybe wanted to see like, you know, the one to switch parallel here because it just feels like it's, it's part of the thing now. I feel like that's the stupid welcome. I keep wanting to say welcome park because I can't actually remember what it's called. I feel like it's that. I feel like that's that it this time in a way, but I just like, that doesn't have the, I don't know that that's not like the thing that, that like grandma wants to pick up and play. Absolutely not.
[01:39:15] Between that and Dragon Drive. I think those were the vibes they were trying to make with those like, oh, by the way, here's the casual games, but that's you need a switch. You need like a switch sports though. Right. You need like which Kevin is not convinced sold any copies. You need like a, you need like a, you know, something like that. Cause otherwise I don't know. Clubhouse games switch to guys. Come on. All right. So we got to talk about this.
[01:39:45] Okay. This might be a doozy going forward, but we'll see. As of right now, we know that Mario Kart world is listed at 79 99 us dollars. MSRP on the official website. So that's real Mario Kart world is going to cost 80 bucks. Oh my good Lord. Um, what else do I say guys? Give me your hot takes. Who wants the, who wants the hot take first, Steve?
[01:40:14] Okay. I've been poking around a few retailers over the course of the day. And right before this show, Donkey Kong Bonanza and a few other games. They're hopping around between that 60 to 70 to $80 price point. And I think this just illustrates what we've been saying for a while now that we're, we're kind of going back to what we saw in the nineties were different games. They're going to cost different things here out. That said, it would be real swell.
[01:40:43] If I can get that bundle with Mario Kart world in it, since it's going to be a $30 savings total. Yep. For 500 bucks versus four 50 and then buy in Mario Kart. We're just, just saying, you know, I'm not made of money. Would be nice, but you know, so what's the problem? So Mario Kart world is 80. It's the same thing now as like tears of the kingdom being 70 bucks. There's everyone's like, Oh, I don't want to guess what? Y'all went out there and bought it. Cause it sold 14 zillion copies. So shut up.
[01:41:13] I saw people on blue sky. I don't know. Buy no Mario Kart for 80 bucks. Bitch. You played, you paid $80 for Chrono trigger. Like shut up. Okay. And that was, that was 1995 money. You talk about, you're going to tell me you're not complete. Mario Kart is $80. Go to hell. Yeah, you are. Don't lie to me. That's true. But I also think that for some titles, I, you know, if we're, if we're doing, if this winds
[01:41:40] up being another permanent ish $10 price increase, which I'm not convinced that it necessarily will be, you know, we don't want to get into depression mode, but world economics are a fucking shit show right now. I don't know if they even know where this is going to land, right? I don't know if Nintendo knows all day up until recording time. I kept looking. Is there any news on Canadian MSRP for games? Nothing.
[01:42:03] They have not said, uh, stand we've, we've got MSRP for, um, the Mario Kart bundle and the standalone console, but nothing for games. They haven't said Canadian Mario Kart is going to cost X dollars. If, if, if it is a permanent price increase. Um, yeah, of course I'm going to be there day one for Mario Kart. Some things that I might have bought. I might be a little bit like, I'm just going to be a little bit more choosy with things. The more it like gradually goes up and I get the point, right? Yeah.
[01:42:30] You know, if we look back into the mid nineties, what, what games were costing on cartridge, you know, and, and we account for inflation there, there's a huge discrepancy there. But that being said in, you know, just with how much a dollar is worth today, I'm still going to be making that consideration. You know, even if, you know, we, we talked about like Mario versus Donkey Kong, which I really wound up liking last year. You know, I was questioning, is this worth 40 American?
[01:42:57] So now all of a sudden, if that's 50 American, you know, something equivalent that comes out next year, I'm probably going to be that much more hesitant to just like make the impulse buy on it. Yeah. I don't know if I'm spending $70 on Hyrule Warriors three, you know, I don't know. Right. That's something I'm going to have to, well, first it matters on the frame rate, but outside of that, like, yeah, I, I, I have no idea, Steve. I mean, I'm going to have to be a bit more choosy too.
[01:43:24] I'm already looking at some of these things and obviously not all of them are getting physical releases and they're already varying in price and like, well, we'll just have to wait on certain sales and certain things. And maybe I wait for a deep discount on Civ 6 on switch and buy the upgrade pass. We'll see. Yeah. I don't know, man. It's we'll see. Yeah. I just hope it's Nintendo adopting dynamic pricing.
[01:43:52] Like they, again, like I said, in Japan, this has been a thing for forever. Some games cost 4,800 yen. Some games cost 9,800 yen. Right. Like it just, it's just how it is there and it always has been. So it just really depends on what they think that game is worth almost like indie game pricing, you know? So we'll see. It does make me wonder too. We talked a while ago about the fact, and I think we all agreed to the steam deck is really not a competitor to the switch just by virtue of it being a handheld.
[01:44:21] Mm-hmm . But I do wonder if, if more people might start drifting to an ecosystem like that because of, you know, when you, you, you want to go on steam and find sales, there's always something to play for like dirt, fucking cheap, 90% off. You know, if, if you're just like the, there's so much volume of games that you can find something that you are going to be at least semi interested in for very cheap, pretty much at any time.
[01:44:48] Um, you know, so as a competitor in that way, that, that kind of just that kind of like economic ecosystem might be more appealing as we see things just continue to get more and more expensive and, you know, traditional console games. Right. That is true. I mean, if you just want like general games, it's like, yeah, you can, the steam deck kind of just pays for itself considering how stuff cheap is on steam. Right. But can't play Mario cart. Right. So I was just about to say for adults.
[01:45:18] Yes. They might start gravitating towards steam deck, but people with families are going to want to play Mario card and that's not officially on steam. I mean, people who are almost 43 year old men who are single also want to play Mario card and I'm getting a switch too. So like I, yeah, this, this single 30 something man is also going to buy a switch too.
[01:45:43] So, and that market is always going to be there, but I think there's a segment of the market that bought the switch because you know, yeah, we're interested. Mario's cool. We had good memories of that, but they're, they're not the same people that are like, we need to have the fucking new Nintendo thing day one, or we're going to lose sleep about it. Those are the people that might be more prone to jump and ship just to play something. Are we all Nintendo switched to out? Do we have anything else?
[01:46:13] I have a, I have a confession I need to make before we go. You guys aren't going to like it. I still, I, you, you could see people playing the switch too in the direct today. And I, the, the emotion I felt at one point was that looks uncomfortably large. I wish it was a little bit smaller. I'm still there. This is your worst take. This is your absolute worst take on this show. That still is. I don't think you're going to top this. Go back to Canada, Kevin.
[01:46:44] And you're, we'll see when I have it in. I'll see. We'll see when I have it in my hand, but I feel like there's a chance I'm going to hold it. I'm going to be like, man, just a little, little littler would be nice. That means you're going to have to become a tabletop bitch like me. I, maybe I will. In two years, you can secretly buy your son, the, uh, switch to light, but it'll really be for you. Switch to light. He has enough money.
[01:47:13] He's been saving up for two years. He has enough money to buy the switch outright. Wow. He is into this. He's invested literally. All right. So we got to do print two pre-orders. Jesus. Okay. Good luck with that. I'll try to get, I'm going to try to get a retail or we'll see. I'll try to get as many pre-orders as we can just to spread them around between the three of us. I think we're spent though. That is a lot of switching. Wow. Um, thanks for listening everybody.
[01:47:42] If you made it through this entire thing, check the description of this podcast to find our links on social media and we'll see you next time. Bye. You've been listening to. Bye.