This week, Gerry and Aaron sit down with Jamie - better known as her internet handle, Kitrinx, to talk all about the MiSTer FPGA Project. Jamie has developed and contributed to several cores on MiSTer, and we take a deep dive into what its like to develop cores, manage and create the MiSTer Discord, and of course relive some video game memories.
Also, if you can - please send pictures of the ocean to us, so that we can show Aaron what it looks like.
Timestamps: 0:00:47 - Introduction 0:05:28 - Retro News 0:05:25 - Mizubaku Daibouken Translation (Saturn) 0:06:43 - Morph4K Upscaler 0:09:59 - Jamie's Color Profiles On the NES Core and Development 0:12:04 - Super Mario 64 Has Been Beat Without Pushing the A Button 0:14:18 - Video Game Esoterica Figuring Out Conker's Bad Fur Day's Freezing On the Mister 0:16:08 - The N64 Core Development On Mister 0:19:50 - The Jiggly Ocean Aaron's Never Seen PT 1 0:26:21 - Guest Question: Favorite Video Game Memory 0:29:30 - Simons Quest Rant 0:31:55 - MiSTer Deep Dive 0:36:37 - Anbernic vs. MiSTer vs. Steam Deck 0:40:46 - New Cheap MiSTer Incoming 0:43:07 - MiSTer and The Analogue Pocket 0:46:03 - Cores That Jamie Has Worked On 0:47:48 - Console Cores Written By Jamie 0:50:26 - Implementing Cheat Codes 0:54:50 - Most Difficult Project 0:58:32 - HIDDEN GEM ALERT! Ninja Golf (Atari 7800) 1:01:17 - MiSTer Build Options 1:04:48 - Controller Usage for MiSTer 1:12:32 - Jamie's Physical Collection 1:13:39 - Physical Game Collecting vs. Digital Preservation 1:17:35 - Japanese vs. North American Box Art 1:20:13 - The Jiggly Ocean Aaron's Never Seen PT 2 1:23:09 - The Need For Physical Hardware 1:24:27 - The Most Whack-A-Doodle Systems 1:27:12 - Weird and Obscure Peripherals 1:28:56 - More Obscure Consoles 1:30:27 - The Best GBA Model 1:33:23 - FAKE AD: Trevor Belmont's Whip It Into Shape Exercise VHS 1:37:28 - The Jiggly Ocean Aaron's Never Seen PT 3 1:38:10 - Random Recomendated Games! 1:39:04 -Crystalis (NES) 1:40:41 - Castlevania Aria of Sorrow (GBA) 1:44:13 - Super Adventure Island II (SNES) 1:46:48 - Closing
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