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On this episode of The 3DO Experience we are joined by KC once again to discuss the Mad Dog McCree series of light gun games by American Laser Games!
Follow KC at: https://www.twitch.tv/desertlevelgaming Proud Member of https://superpodnetwork.com/
Follow us at: https://linktr.ee/Thebarberwhogames Follow Thrak at: https://bsky.app/profile/thrak.bsky.social Check out Thraks streams at: https://www.twitch.tv/thrak94
[00:00:00] Have you experienced the awesome power of the Panasonic Real 3DO System? Obviously.
[00:00:06] Presenting 3DO, the most advanced home gaming system in the universe. It's time to put away your toys.
[00:00:17] 3DO from Panasonic, Gold Star and Creative Labs. Anurou Peiss and 3DO.
[00:00:22] The graphics of Panasonic Real 3DO.
[00:00:29] 3DO.
[00:00:36] Hello everybody and welcome back to the 3DO Experience, the 3DO Retrospective Podcast where we talk about all things 3DO, the company and everything in between. I am Bill and this is Thrak. How you doing, Thrak?
[00:00:46] Well, Bill, I am darn tootin' excited for this week. How are you?
[00:00:51] I'm doing alright. We had yesterday off so this is kind of my Monday.
[00:00:57] But we have a guest for this episode. Casey's back. How you doing, Casey?
[00:01:00] Hey, thanks for having me back, Bill Thrak. Good to see you.
[00:01:03] Oh, it's good to see you.
[00:01:04] You're doing great.
[00:01:05] I remember when we first met when we did episode 3 way back when.
[00:01:11] I know the games we're going to be covering today, you would specifically highlight it as some of the ones you wanted to join for.
[00:01:17] Heck yeah. I love the rootin' tootin' cowboy craziness and full motion video game to boot. I'm all in.
[00:01:24] Nice. Yeah. It's been a slow week gaming-wise. It hasn't been a ton of news or anything crazy lately.
[00:01:36] Well, Nintendo dropped the Wii Sports in the music app.
[00:01:40] The music app is awesome.
[00:01:43] I like it in theory, but I just hate the fucking drip feed. Like, they're going to drip feed the music app? Like, come on, man.
[00:01:50] Yep. It's like, that part I do not like. The extended playback is a great feature, but it's like, not every game, not every song has it.
[00:02:00] And like, even like, say like, I love Sticker Brush Symphony from Donkey Kong Country 2.
[00:02:05] That doesn't have an extended playback. And it's like, why not? It makes no sense.
[00:02:10] I don't know. It has a lot of weird quirks about it that are dumb and make no sense. So typical Nintendo.
[00:02:16] So my guess is probably in a year or a year and a half, it'll be great.
[00:02:21] But we're still waiting on that, unfortunately.
[00:02:24] I hope so. Like the cynical part of me feels like they, part of the reason why they made this thing was just so they had an excuse to DMCA a bunch of YouTubers.
[00:02:32] But I mean, if I mean, if, if see, eventually, if they put everything on here, that'd be fantastic.
[00:02:42] You know, it's just like the selection of games they had at the start. I'm just like, this is very strange.
[00:02:48] And and the ad like this drip feed where they're just throwing random shit in there.
[00:02:52] It's just like, again, I don't understand the thought process behind it because it's like the music app, you know, and unless they are like paying these like the composers behind the scenes for this because they're not crediting them on any parts of the music app, which I don't like that either.
[00:03:08] You know, like they're crediting the fake Splatoon three bands, but they're not crediting Koji fucking Kondo.
[00:03:14] Like, what do you do? Yeah. Like in the Animal Crossing soundtrack, they credit all of them to KK Slider.
[00:03:19] I'm like, that's cute. But yeah, yeah, yeah.
[00:03:23] Poor David wise. Yeah. But but I guess the the counter argument is we all know who did these.
[00:03:29] You know, like if you have the app, you have to be subscribed to NSO.
[00:03:33] So there's a good chance you know who they are. But that's still a dumb excuse.
[00:03:36] You know, like people, people need to know these names, you know, but Nintendo's been weird about crediting people lately.
[00:03:44] Especially with like their games and everything. So I don't get it.
[00:03:49] Yeah, it's I just laugh because like they're so weird about announcing like they added new music to like I always find out just because someone's like, oh, yeah, they added new music to Nintendo music.
[00:03:58] I'm like, oh, what they add.
[00:03:59] Like people like they don't say anything that people just check like every day.
[00:04:04] I'll just be like, is there anything new? Nope.
[00:04:06] I still thought the funniest was when a friend of the show will was like, hey, they added new music to Nintendo music.
[00:04:13] I was like, oh, cool. What is it? And I scroll open and I see it's Mario Wonder.
[00:04:16] And I just went, oh, I don't care anymore. And I just immediately like turned it off.
[00:04:20] I know. Like like that's the thing. We have the soundtracks for 64 Sunshine and Galaxy on that 3D All Stars, but they're not in this.
[00:04:28] Yeah, like the one time I actually would listen to them is is on that music.
[00:04:32] I don't I don't get it.
[00:04:34] And I mean, I was disappointed that they didn't put the Smash music in at least Smash Ultimate.
[00:04:39] But that kind of encompasses every Nintendo game.
[00:04:41] And there's and there's a lot of different like composers on there as well.
[00:04:45] Yeah.
[00:04:46] The version they got some Mario Kart music, which is cool.
[00:04:48] But I do like the Mario Kart 8 soundtrack.
[00:04:51] That is a bitchin soundtrack.
[00:04:53] And I can listen to aquatic ambiance for however long I want to see.
[00:04:57] See, that's an example of a game with the extended a song with the extended playback that makes a lot of sense.
[00:05:02] Like, oh, yeah, that drifting for an hour is magical.
[00:05:05] It's good. It's good.
[00:05:07] 3DS poor 3DS fans.
[00:05:09] No 3DS.
[00:05:10] No Wii U.
[00:05:11] Technically no Game Boy Color.
[00:05:13] No Virtual Boy.
[00:05:15] Like not not a lot.
[00:05:16] There's some decent soundtracks on there.
[00:05:18] Yeah, not a lot to show in any in like the other ones as well.
[00:05:23] Like NES has Mario one and then both versions of Metroid.
[00:05:27] Hmm.
[00:05:28] Like you can just throw Zelda one in there or Tyson's punch out.
[00:05:32] That's one of my favorites.
[00:05:33] I love my great soundtrack.
[00:05:35] Yeah, like I'm not expecting third party stuff.
[00:05:37] But you know, it's like like one of my like I like the the GBA version of Mario 3.
[00:05:44] I like that soundtrack a lot.
[00:05:47] And the fact we we only have one GBA game and it's like the Fire Emblem game like not even Advance Wars.
[00:05:52] Like Advance Wars is an amazing soundtrack with GBA.
[00:05:56] They're going to just like beat all of those to you, right?
[00:05:59] Very, very slowly.
[00:06:01] I mean, they seem to be a little bit at least they're doing like at least one a week.
[00:06:06] At least that's the what seems to be the cadence, which I mean is fine, I guess.
[00:06:11] But again, it feels like they're just throwing darts at a dartboard.
[00:06:15] They're like, okay, we'll do this one now.
[00:06:18] You know, we're really surprised with this.
[00:06:21] Yeah, I don't again.
[00:06:23] I like in concept.
[00:06:25] It's amazing.
[00:06:26] But in practice, it's not great.
[00:06:28] You know, just waiting for next week when it's like fucking gyro might or something.
[00:06:32] It's like a bad racer.
[00:06:36] Well, that'd be kind of cool because no boo.
[00:06:38] I'm not too did that soundtrack.
[00:06:40] Yeah, yeah.
[00:06:41] So I can just see on a gyro might like two tracks.
[00:06:45] It's like, hey.
[00:06:48] And then did they throw Tetris in there?
[00:06:51] Is Tetris even in that?
[00:06:52] It probably won't be Tetris is its own thing.
[00:06:56] Yeah.
[00:06:56] So probably not.
[00:06:57] I mean, Dr. Mario would have been nice.
[00:06:59] We have the Game Boy Dr. Mario, which is okay.
[00:07:01] But I like the NES Dr. Mario soundtrack more.
[00:07:03] Hmm.
[00:07:05] Like, like if they ever do like the Paper Mario soundtracks, those would be.
[00:07:09] Or the Mario Luigi.
[00:07:11] They're coming.
[00:07:12] Christmas is coming threat.
[00:07:13] Christmas is coming.
[00:07:14] I hope so.
[00:07:15] But once again, Sega stay winning.
[00:07:17] All right.
[00:07:18] Because Sega just has their shit on all the streaming services.
[00:07:22] And while they don't have everything, there's a lot of like if you do like Sega sound team, they have a lot of stuff like old and new stuff like they have like all the Outrun soundtracks and the Outrun soundtracks are fucking really, especially for when they did Outrun 2 and they had like live band instrumentation of like all these classic tracks.
[00:07:41] Ah, so good.
[00:07:42] Love it.
[00:07:44] Sega does what Nintendo does.
[00:07:45] Exactly.
[00:07:48] Even my favorite punching bag of a company and not Bamco put all the freaking tail series soundtracks on Spotify.
[00:07:56] Finally.
[00:07:56] Yeah, yeah.
[00:07:57] Is it?
[00:07:58] I like the Symphonia soundtrack.
[00:08:00] I really like.
[00:08:01] So period.
[00:08:02] That's a good one.
[00:08:03] Abyss.
[00:08:04] Like all of them really.
[00:08:05] Oh, yeah.
[00:08:06] All really, really good stuff.
[00:08:08] The only other stuff news wise I saw was as a Spyro is finally in game pass.
[00:08:15] How nice.
[00:08:17] Finally, I downloaded this morning and I've been messing around with it.
[00:08:20] I mean, I've beaten these games already.
[00:08:22] I love these games to death.
[00:08:23] So this just gives me a reason to play them on my Xbox and get all the achievements.
[00:08:27] So very, very happy about that.
[00:08:30] See, they've been drip feeding the Activision stuff on game pass, which could be I've theorized
[00:08:37] before that like when they got Bethesda, they put every Bethesda game on there and that was cool.
[00:08:42] But it kind of like wore off real quick.
[00:08:44] So maybe they're just trying to do a drip feed, but also it could be maybe like legal things, you know, so they don't get in trouble.
[00:08:52] Potentially.
[00:08:52] I don't know.
[00:08:53] But hopefully we get more Activision stuff, you know, like where's prototype?
[00:08:57] Where's Crash Team Racing?
[00:08:59] Where's Tony Hawk?
[00:09:00] You know, these.
[00:09:01] Where's all the old COD games?
[00:09:03] I want to play all the old COD games.
[00:09:04] Damn it.
[00:09:05] Well, I mean, I was surprised that the Black Ops 6 is on it.
[00:09:10] Yeah, that's how I played the old move.
[00:09:11] And then for me, because I wasn't going to buy it.
[00:09:14] But me either.
[00:09:15] I played the campaign on it.
[00:09:16] So I heard it was, you know, I heard it was great, but, you know, I just can't not click multiplayer.
[00:09:21] So, you know, that's on me.
[00:09:22] It is what it is.
[00:09:24] So.
[00:09:25] And then the only other thing I have was apparently Rockstar just like dropped like a big patch for the GTA trilogy.
[00:09:33] Three years later, they finally fixed things with like lighting and like controls and a lot of stuff.
[00:09:40] There's like a whole list of patch notes.
[00:09:42] And from the from what I've seen and what it sounds like, it might actually be worth buying.
[00:09:47] They may have actually took them three years to fucking fix it.
[00:09:50] But there we are.
[00:09:51] That's that's the gaming industry now.
[00:09:53] It better late than never.
[00:09:55] Yeah.
[00:09:55] So, I mean, it seems what they did with the lighting like it looks especially Vice City looks a lot better now.
[00:10:01] So maybe I'll get it for like 10 bucks.
[00:10:06] Meanwhile, me, Mr.
[00:10:07] Sony fan over here is just like, I just like something.
[00:10:11] Anything.
[00:10:13] The PS5 Pro came out.
[00:10:15] Hey, you're something.
[00:10:18] Yeah.
[00:10:18] The 3DO is back.
[00:10:19] Yeah.
[00:10:21] I've seen I looked at some reviews of the PS5 Pro and people are like, it's some like some games.
[00:10:28] It actually does do stuff other games.
[00:10:30] It doesn't really do much like the overall thing is like it's it's neat.
[00:10:35] But is it worth the price tag and worth the upgrade?
[00:10:38] Not really.
[00:10:40] Not really.
[00:10:40] Especially considering most people don't even use their PS5s to play PS5 games at the moment.
[00:10:45] Yeah.
[00:10:46] And it's like they're trying to do like the push to 8K, which is like 8K is not really it's not really a thing.
[00:10:52] Most people don't even have 4K TVs at this point.
[00:10:56] Exactly.
[00:10:56] Like, like, like if we could get every game 10 ADP 60 first, then maybe we can look at 4K, but we're not even there.
[00:11:05] So I don't I don't know.
[00:11:07] It's interesting.
[00:11:09] I'm really disappointed in Sony and what they've done with the whole VR support.
[00:11:13] I'm a big VR fan.
[00:11:14] So, you know, the I kind of feel like VR 2 is abandoned or Sony's VR endeavors were kind of abandoned.
[00:11:23] And as a VR fan, that kind of hurts a little bit because I was a huge fan of the VR 2.
[00:11:28] And I thought it was one of the best headsets in the market.
[00:11:31] But unfortunately, there's just nothing to play on it that I can't get through meta or Steam.
[00:11:37] So can you hook it up to your PC?
[00:11:39] So I heard that you can hook it up to your PC now via some sort of an adapter.
[00:11:43] And I haven't tried it yet.
[00:11:45] I just I just don't care.
[00:11:46] It just sits and collects dust.
[00:11:48] Yeah, the VR was never like my thing.
[00:11:51] I've never like really sat down and tried it, but there hasn't been enough to make it like worth appealing.
[00:11:56] You know what I mean?
[00:11:57] Like like if I bought a VR set, what would I play on it?
[00:12:00] I would play Half-Life Alyx, Resident Evil 4 VR, Beat Saber, some fucking random golf game and then maybe Tetris Effect just for the Tetris.
[00:12:13] Like I love that game.
[00:12:15] I would play that in VR for sure.
[00:12:16] There's a lot of good games.
[00:12:18] Until You Fall is a really, really cool game.
[00:12:21] It's like a roguelike sword fighting game where you've got to, you know, get different swords.
[00:12:27] It's almost like it's a really bad analogy, I guess, but kind of like Hades where you have to go and you get like new weapons every time you die and stuff like that.
[00:12:36] That's a really cool game.
[00:12:38] Pistol Whip's really cool.
[00:12:40] But they all kind of not all of them, but they're they're they're kind of similar ish.
[00:12:45] But you are wearing a Minnesota Vikings jersey.
[00:12:49] Yes.
[00:12:50] And a wonderful game is NFL pro era, which is oh, there's a football game on there.
[00:12:55] Oh my gosh. Yeah.
[00:12:56] And you're you're the quarterback and you're reading plays on your on your on your, you know, on your wrist and throwing the ball, having the having the receivers run routes and stuff.
[00:13:06] It's really cool.
[00:13:08] And then another one that's a lot of fun.
[00:13:10] That's very exciting is one that it's a gosh, my brain is going blank right now.
[00:13:18] But the top golf put out and it used to be called pro pot.
[00:13:24] But I think it's just top golf now.
[00:13:27] And I work for that company.
[00:13:30] Oh, my gosh.
[00:13:31] It is one of the coolest games because I mean, not only can you sit there and, you know, do the driving range thing, but like you can actually do tutorial videos that help you with your swing and stuff.
[00:13:42] And I still I still think it actually has improved my physical golf game.
[00:13:48] And the boxing games are a lot of fun.
[00:13:50] Thriller of the fights.
[00:13:51] Amazing.
[00:13:52] Creed rise to glory is a good one.
[00:13:54] So there's a lot of cool, cool stuff.
[00:13:56] What I like about VR is also it's the games are a lot cheaper because they're a lot.
[00:14:00] Yeah, obviously.
[00:14:01] But but yeah, Resi four was was just fantastic.
[00:14:05] Yeah.
[00:14:05] Half-Life Alyx is awesome.
[00:14:07] Yeah. Like there's some cool stuff in there.
[00:14:08] It's just I don't know how much I would play of it and I don't know if I would get motion sickness from it or not.
[00:14:14] Yeah, that's fair.
[00:14:15] Which is something I worry about because.
[00:14:17] Yeah.
[00:14:18] Yeah.
[00:14:19] A lot of people have that.
[00:14:21] Yeah.
[00:14:21] I mean, I'd like to get a meta one of these days and try it out.
[00:14:24] I mean, my piece isn't really strong enough for these kind of games.
[00:14:27] Yeah, that's that's kind of the issue.
[00:14:29] But eventually I will give I'll give VR a try and I'll let you know.
[00:14:33] It's a shame with that NFL game.
[00:14:35] And they didn't revive the quarterback club name because that would have been a perfect name for that would have been so cool.
[00:14:40] That's a missed opportunity right there.
[00:14:41] Yeah, because it fits the game.
[00:14:44] And you're like and if you're old like us, we it's like, oh, I remember that series.
[00:14:48] That series.
[00:14:49] So but but the new kids would be like, yeah, yeah, quarterback club.
[00:14:54] Yeah, they're I've tried playing the quarterback club games recently.
[00:14:59] They don't they're not as good as like, say, like Madden was back in the 90s or even like the Sega sports NFL games, which were they were finding their footing like the pre 2K days.
[00:15:10] They were still trying to figure it out.
[00:15:11] But yeah, but that's back when, you know, football games were plentiful and full of.
[00:15:15] Yeah.
[00:15:16] Oh, asmophobia.
[00:15:17] If you want to get scared, that's and that's game passing, isn't it?
[00:15:22] I think so.
[00:15:23] Yeah.
[00:15:23] Yeah.
[00:15:23] Or has it already released?
[00:15:24] I'm not sure.
[00:15:25] But I haven't seen it on Game Pass.
[00:15:27] No, but yeah, my kids are all excited.
[00:15:29] They're like, oh, phasmophobia is coming to Xbox.
[00:15:31] Mike, you are not going to play that.
[00:15:33] I saw.
[00:15:34] Well, I saw that inscription hit Game Pass, and that's a game that a friend of mine really recommended.
[00:15:40] I just haven't gotten around to it yet.
[00:15:41] So because because this week is Dragon Quest 3 HD 2D remakes release.
[00:15:47] I ordered it.
[00:15:48] I've preordered it.
[00:15:50] The moment it arrives, it's just all I'm going to be playing.
[00:15:53] So I'm very excited.
[00:15:55] That's one that I've definitely missed the boat on.
[00:15:57] Dragon Quest is one that I haven't done a lot of playing on.
[00:16:01] Well, that's that.
[00:16:02] Well, 3 HD 2D remake would be a good starting point.
[00:16:06] If I can remember all of that by the end.
[00:16:10] It's like it's like Kingdom Hearts.
[00:16:11] It's like 1.5 HD remix.
[00:16:14] It's like which one?
[00:16:14] Which one is it?
[00:16:15] HD?
[00:16:16] HD remixes?
[00:16:17] Well, at least the lore isn't confusing.
[00:16:19] Yeah.
[00:16:20] Yeah, that's.
[00:16:21] Dragon Quest lore is pretty easy to follow.
[00:16:24] That's that's good because Kingdom Hearts like lost me a long, long time ago.
[00:16:29] And I still play the games.
[00:16:30] I don't care.
[00:16:31] I act like I know what I'm what I'm doing, who I'm talking to.
[00:16:34] I don't know what I'm doing.
[00:16:35] Yeah.
[00:16:35] One of these days I'll sit down and play the entire series.
[00:16:38] I've only ever played one chain of memories in two.
[00:16:41] Okay.
[00:16:42] Yeah, I think three is when I officially hopped on.
[00:16:46] Yeah.
[00:16:47] I mean, by then, by then you're already the story is such a mess by then.
[00:16:51] Anyways, it's like, yeah, why not?
[00:16:52] Yeah.
[00:16:53] At that point?
[00:16:54] Nobody cares, man.
[00:16:55] Nobody knows.
[00:16:56] Nobody cares.
[00:16:57] See, the best starting point is birth by sleep because that's technically the start
[00:17:00] of it.
[00:17:00] So it's like, ah, perfect.
[00:17:02] Is that one of the 3DS?
[00:17:04] That was the PSP one.
[00:17:06] It was part.
[00:17:07] They put it on like HD collection, too, I think.
[00:17:10] Oh, my goodness.
[00:17:11] Yeah, that that game's deep against deep.
[00:17:16] Um, but yeah, I think we've waffled on enough for this episode.
[00:17:21] I think now it's time to get into our topic for this episode.
[00:17:26] For this episode, we're venturing into the world of full motion video, and we thought
[00:17:32] the best place to start was a game that we kind of set into motion because I happened
[00:17:37] to find this at a random game store like a couple of months back and Thrak had immediately
[00:17:43] bought the Wii collection at the same time.
[00:17:46] And then, of course, I got this today.
[00:17:47] So we're just all sorts of fun going on here.
[00:17:51] But we're talking about the Mad Dog McCree series of games by American Laser Games for
[00:17:57] this episode.
[00:17:59] American Laser Games.
[00:18:00] What a fucking company name.
[00:18:02] I love it.
[00:18:03] It's so industrial, right?
[00:18:06] You know, like it sounds like like a factory where they work with like lasers and shit.
[00:18:10] You know, they were also located like the greatest place ever Albuquerque, New Mexico.
[00:18:15] Yeah, the greatest Weird Al song.
[00:18:17] Yeah.
[00:18:19] Um, and I believe they filmed most of the scenes in New Mexico, which perfectly makes sense for
[00:18:25] this kind of game.
[00:18:26] I mean, that's probably where they got the idea for the game, you know, because my guess
[00:18:31] is I wouldn't know.
[00:18:32] I've never been to that part of the country, but I imagine the old west iconography lives
[00:18:37] in like New Mexico and Arizona, you know, Nevada, you know, those kind of deserty places,
[00:18:43] you know, there's a lot of probably a lot of remnants of the old west.
[00:18:47] Yeah, absolutely.
[00:18:48] I mean, I grew up thinking that the game was filmed in at old Tucson where I'm from.
[00:18:54] So, um, we've got a lot of that, you know, especially in Arizona.
[00:18:58] There's I mean, we've got to this town.
[00:19:00] We've got all Tucson.
[00:19:02] We've got a lot of call back to that, uh, that old west.
[00:19:05] So, um, you know, that's, uh, that's what I grew up thinking.
[00:19:10] But yes, it, the game was mostly filmed in New Mexico.
[00:19:15] Um, American laser games from what I read so far, uh, is actually started out as a, uh,
[00:19:22] police training company.
[00:19:23] They were building interactives to, uh, to train the police on, on how to, uh, engage, uh,
[00:19:30] um, shooting situations.
[00:19:31] And then the, uh, the person who owned it, uh, Phil, you probably, probably know,
[00:19:35] maybe you know the name of the person.
[00:19:37] I can't remember, but, uh, decided, Hey, this could be used for entertainment and not just,
[00:19:41] not just, uh, uh, training purposes.
[00:19:44] So, um, that's kind of where American laser games was, was born.
[00:19:49] At least that that's the story I read.
[00:19:50] So, so the company was founded by, uh, Robert, uh, Grebe.
[00:19:54] I believe his name was or Grabe or Grabe.
[00:19:58] I don't know.
[00:19:59] You never know.
[00:20:02] Um, you know, it's interesting with American laser games to me because they always seem to
[00:20:06] get overshadowed by like, they're probably closest contemporary was probably digital pictures.
[00:20:12] Yeah.
[00:20:13] And digital pictures to me, like, I always found their, their games to be like so bad.
[00:20:19] They're great.
[00:20:20] Like, I feel like digital pictures takes themselves a little too seriously.
[00:20:26] You know what I mean?
[00:20:26] Like my thoughts with them, like, cause like American laser games, they clearly know that
[00:20:30] they're being cheesy as fuck and they're just going with it.
[00:20:33] And that's kind of.
[00:20:34] Yeah.
[00:20:35] Yeah.
[00:20:35] How I viewed it was like digital pictures is like, like those famous B movies that you
[00:20:41] find that like, when you watch it, you're like, oh no, they took this seriously.
[00:20:44] It's just funny in hindsight.
[00:20:46] It's like the room.
[00:20:47] It's like he intended that to be serious.
[00:20:50] Yeah.
[00:20:50] But this, like the tongue is firmly in cheek.
[00:20:54] They know exactly what they're doing.
[00:20:55] And I think that makes it even more kind of enjoyable, you know?
[00:21:00] Cause I guess before they were American laser games, they were called eye cats, the
[00:21:03] Institute for combat arms and tactics.
[00:21:05] And yeah, I could imagine them using the similar technology for Mad Dog McCree that they had
[00:21:10] for like the police training simulators where they would probably like film like a combat
[00:21:15] scenario or whatever, and then have like a light gun for them to like, you know, do the
[00:21:19] practicing on.
[00:21:20] And then yeah, somebody was, and then they're probably like, this is just like an arcade game.
[00:21:23] And someone went, wait, we could, we could do that, you know?
[00:21:27] So, and that was sort of the birth of Mad Dog McCree.
[00:21:29] Apparently the game had a budget of $125,000.
[00:21:32] I don't know why we know that, but apparently we do.
[00:21:35] Um, and yeah, like filming around the desert of their studio makes a lot of sense for them
[00:21:42] to do like an old west type of game, you know?
[00:21:45] Like there was quite a bit of old west in the early nineties, you know, like sunset riders
[00:21:50] was big in the arcades at the time, I assume.
[00:21:53] So it would make sense to do something in this way.
[00:21:56] Um, I've never seen one of the arcade machines in person, but I've, I've looked at like photos
[00:22:00] of them and they're huge.
[00:22:02] They were like the monitors are like, like 50 plus inches or whatever.
[00:22:05] And that was like the old tube TVs, you know, and they would have the, the, the gun and all
[00:22:09] that, and those look really fucking cool and probably really hard to maintain.
[00:22:14] Like, I guarantee you there's at least one or two of them out in the world that some dude
[00:22:18] has in his garage that he like takes care of on a daily basis.
[00:22:21] Cause he's like, this is my childhood, man.
[00:22:23] Like I need to preserve this for the world.
[00:22:27] So, so we have a restaurant out here called a pinnacle peak and it's a, you know, steakhouse
[00:22:32] with the cowboy theme.
[00:22:33] They have a whole town around it really cool place.
[00:22:35] Um, but they had one of those cabinets for the longest time.
[00:22:39] And when we started talking about this episode, I ran over there to see if I could get some,
[00:22:44] some film of it and it was gone.
[00:22:46] So I don't know if my memory was like, well, you haven't been to the steakhouse in like five,
[00:22:50] six years, maybe, you know, maybe, uh, it went away.
[00:22:53] And some, sometime in there, but, uh, they have like an old timey arcade in there that has
[00:22:58] like a full shooting gallery as well.
[00:23:00] So they've got the whole thing where you, you know, you shoot the piano player and he
[00:23:03] starts playing the tune and all that.
[00:23:05] Um, but, uh, yeah, for the longest time they had a, uh, a mad dog, we create cabinet there.
[00:23:11] Um, but also our old west, um, uh, it was a studio, uh, old Tucson studios where a lot of these, these, uh, Westerns are filmed, uh, also had the full size cabinet there.
[00:23:23] And that's kind of where I saw it for the first time, uh, way back in the nineties.
[00:23:28] And, uh, thought it was the coolest thing.
[00:23:30] Uh, in fact, I think the original, the original push for that was to get a Sega CD.
[00:23:35] Um, because I know it also launched on that.
[00:23:37] So I, I had it for Sega CD as well as 3DO, but, uh, those, those arcades were, were just the coolest thing.
[00:23:44] Cause you had to actually holster the gun and do the quick draw stuff.
[00:23:47] And it was so much fun.
[00:23:49] And they were also like a dollar to play, which was like astronomical back then for, for, uh, quarter machines.
[00:23:56] You're throwing a quarter in regular Pac-Man or some of those lower games and like 50 cents for like the street fighters and mortal combats.
[00:24:02] This was like a full on dollar, man. It was so much money, but, um, it was such, it was such a cool thing to see.
[00:24:08] They're trying to get their money back, I guess.
[00:24:11] Cause it must've been like a big, cause I mean, it's, I wouldn't say the production value is super high, but you could tell that they did put some money into it, you know, like, like building like a, like a set, like a Western set.
[00:24:24] I don't know if they actually built it or not, but you know, like getting that old timey thing and then like having to grab all the, the, the actors from the local like community theater.
[00:24:35] Cause that's what it feels like. They just went to the, like the improv or like, you know, low budget acting and be like, Hey, you guys want to do this? Like, come over here. You know, leave, leave your SAG card at home. You'll be fine.
[00:24:45] The guy who played mad dog, I believe was just like a ranch owner out. Yeah. Just some dude. And then the, the lady who hands you the keys in the bars is wife. Yeah. Oh yeah. When you go into the saloon and that lady walks by. Yeah. Cause it, cause the bartender hands you the keys.
[00:25:04] I mean, it's, it's like, you know, some of the other games that, that, uh, we've previously discussed where they're just like, Hey roommate, come over here, do some karate.
[00:25:12] Like, and funnily enough, you mentioned that because, uh, American laser games is connected to way of the warrior. Apparently one of the best games 3DO ever put it.
[00:25:24] No, no, this game is much better though. I, I will say, I will say I, I did not play the 3DO version of this. Um, I watched some gameplay of it and like 10 seconds of this on 3DO was enough for me to go fuck this.
[00:25:40] Because the idea of playing any light gun rail shooter with a D pad. No, thank you. I'm good. I'm all right. Like somehow T2, the arcade game was able to get away with it, but like this.
[00:25:56] So, so I played it on my Wii with a Wii remote and that was a much, much smoother experience.
[00:26:03] I will say I played this for about an hour and I immediately went to my PS3 and downloaded the collection on PS3.
[00:26:10] You played that for an hour?
[00:26:12] Yeah. I was dedicated.
[00:26:15] Well, I need to ask, does the D pad have like a sensitivity slider or setting?
[00:26:20] I, if there is one, I didn't find it.
[00:26:23] How slow is it?
[00:26:24] Uh, it's about what you, what it looks like on the screen. It's, it's very much like you're, it's the reason why we didn't like Starblade very much. It was like, uh, this is not designed for this.
[00:26:34] Yeah.
[00:26:34] Even holding the C button while you're moving the, the control pad around was just not, it's not fast enough. Unless you have every location memorized.
[00:26:43] I was actually tempted to buy the light gun just for this, but then I realized I won't work on my TV anyway. So I was like, yeah, I had the light gun. I, I was, I was that kid. I had to have the light gun.
[00:26:56] See, I would have had the light gun for this at the time, but yeah, like modern TVs just don't want to work with those kinds of guns. So it's kind of pointless. And that's kind of the issue with playing these types of games, you know? Cause I mean, just about all these games have PC ports, you know? So you can play them on, you know, with a mouse, which makes them like the easiest game ever.
[00:27:14] But, you know, but to be fair, you're not necessarily here for the gameplay, you know? Cause the gameplay is, it's your typical rail shooter.
[00:27:23] Yeah. It, I think it tries to be a little different by not having every scene sequenced perfectly, you know? Cause I was used to say in other ones where you would just be like, oh, the guy comes here and then here and then down there. And, and, and they do it occasionally.
[00:27:38] Normally they'll have like set pieces, but then there'll be other ones where it's like, oh, there's like six or seven different people and they all show up kind of randomly.
[00:27:46] And you have to try your best to memorize it, which allows for some variety.
[00:27:51] But I think the games like at least on the Wii version, I found the hit detection to be incredibly inconsistent.
[00:28:00] That's one thing they actually fixed on the PS3 version. They fixed the hit boxes a bit.
[00:28:05] Yeah. Cause the hit boxes are kind of strange and like the timing is weird as well.
[00:28:11] You know, like how much time they shoot, like most of the time they give you two shots.
[00:28:16] Like if you don't hit them in two shots, then you're, you're dead basically.
[00:28:19] Yeah. Like the, um, the Wii version, I think infamously had some, um, some hit box jank.
[00:28:26] Cause I actually, when I was, when I was doing my research to the, for this game,
[00:28:32] I, I came across the game grumps playthrough and oh boy.
[00:28:35] That is, that is, that is an amazing playthrough.
[00:28:38] That's how I discovered there.
[00:28:39] There was Wii versions of these.
[00:28:41] Cause I knew about mad dog McCree.
[00:28:43] First time I learned about him was, I think it was from Spoonie back when he started talking
[00:28:49] about like FMV PC games.
[00:28:50] And I think it was, he eventually like reviewed, I think it was Johnny Mnemonic,
[00:28:55] the FMV PC game, but he has like a whole like 20 minute episode leading up to where he talks
[00:28:59] about like all this stuff and he brought up American laser games, you know?
[00:29:03] And he's like, Oh, you, you play these for, to laugh at the cornball acting, which he's
[00:29:07] incredibly correct on.
[00:29:08] Like they're fucking amazing, which we'll get to, but yeah, like the hit boxing is kind
[00:29:13] of weird.
[00:29:14] Um, it also reloading is very weird.
[00:29:17] I mean, it's like any other, like, like on game, you just shoot off screen, you know?
[00:29:23] Like if you just treat, treat the Wii remote as just like a, just like a gun, it's like
[00:29:28] you just shoot off screen or whatever.
[00:29:29] And then like a or B is shoot, which is nice.
[00:29:32] You kind of get the two options.
[00:29:34] Um, but you know, I, I beat it.
[00:29:36] I beat all three of these games on the Wii.
[00:29:38] They're, they're beatable because playing them on there, it's essentially playing them
[00:29:43] in free play mode, you know, where you get your three lives and then if you die, that's
[00:29:47] game over, but you can like continue basically like immediately.
[00:29:50] And with mad dog one, you have to do the showdown.
[00:29:54] It's showdown time.
[00:29:55] You know, you gotta do that before you can progress.
[00:29:58] Um, and you get good at it.
[00:30:00] You kind of have to, you know?
[00:30:02] Um, cause yeah, the, the quick draw stuff was the stuff I struggled with the most by
[00:30:08] a wide, wide margin.
[00:30:11] But thankfully on the Wii version, it's very forgiving in terms of like saving your progress,
[00:30:17] you know, and just letting you just do it until you eventually get it right anyways.
[00:30:20] So you can breeze through all these games in roughly like half an hour a piece.
[00:30:24] Yeah.
[00:30:25] They're not super long at all, but they're arcade games.
[00:30:28] Yeah.
[00:30:29] They were meant to gobble quarters, not to be longevity games.
[00:30:33] Cause I was thinking about that when I was playing mad dog one, I was like, man, imagine
[00:30:37] putting in a dollar every time I died.
[00:30:40] I would be so fucking pissed off.
[00:30:43] Especially in the nineties.
[00:30:45] Yeah, seriously.
[00:30:47] I couldn't, I couldn't imagine.
[00:30:49] That might've been the value proposition to the parents was like, Hey, if we buy this,
[00:30:52] it's going to be way cheaper than dumping a dollar in each, each time.
[00:30:56] And, uh, yeah, I think I, I, we got it on like deep discount when, again, when 3DO
[00:31:01] was going out of business and it was like $15 for, for that, uh, mad dog two with the, uh,
[00:31:07] with the rest of the collection.
[00:31:09] Nice.
[00:31:10] That's the way to go.
[00:31:11] Um, so gameplay wise, pretty standard.
[00:31:16] The, we've mentioned before, the real reason you play these games is everything else.
[00:31:21] Like, yes.
[00:31:22] And oh my God, I, I love it so much.
[00:31:25] I love it so much.
[00:31:27] It's so good.
[00:31:28] It's like, it's, it's like stupid, but like in that amazing way we hear like, I love this.
[00:31:33] Like, yeah, well to, to quote game grumps, it's very much like the Minnesota fun time
[00:31:38] players.
[00:31:38] You know what I mean?
[00:31:39] Like it's, it's that kind of jaunty kind of corny, like they know it's silly kind of
[00:31:45] a thing, but that's what you're there for.
[00:31:47] You know, like, like when people die, they stick their tongue out and go, ah, you know,
[00:31:53] my favorite, my favorite is during the tutorial, but you missed one.
[00:31:57] Try another.
[00:32:00] Exactly.
[00:32:01] Yeah.
[00:32:01] It's like, it's like the old prospector, you know, but like, oh stranger, you gotta, you
[00:32:06] gotta, you gotta take out mad dog.
[00:32:08] He's ruined in the town, you know, and it's so good.
[00:32:12] The game grumps play through completely ruin the undertaker for me though.
[00:32:15] Cause anytime he pops up on screen.
[00:32:18] Yeah.
[00:32:18] He shouts you.
[00:32:19] Yeah.
[00:32:20] He just completely like messes with it.
[00:32:23] I love that.
[00:32:24] That was like, I think that was like one of the first games that I experienced where when
[00:32:28] you die, you get taunted, you know?
[00:32:31] And I loved it.
[00:32:32] Like, I don't know why it was just something so different.
[00:32:34] Like they were just reminding you how bad you are at this game.
[00:32:37] I mean, he tries to be kind of nice.
[00:32:39] You know what I mean?
[00:32:40] Where he's just like, he's like, Oh, I think you're going to pull through.
[00:32:43] Yeah.
[00:32:43] You got one life left, you know, that kind of thing.
[00:32:46] But I couldn't imagine like playing this game on an arcade and seeing like that, you know
[00:32:50] what I mean?
[00:32:51] It's the whole, like, if I could find the arcade version of this, I would have to like,
[00:32:57] you know, sorry.
[00:32:59] Sorry.
[00:33:00] I'm, I'm a little sick, but I would like to, yeah, I would put a lot of, a lot of quarters
[00:33:05] into it just to kind of get that experience, you know?
[00:33:08] I'm going to, I'll, I'll run down to Tombstone one of these days and see, cause in the old
[00:33:13] town, they've got, you know, all the old bars and everything still.
[00:33:16] And I, I would be, I'd be disappointed if I didn't find one of these down there.
[00:33:22] Yeah.
[00:33:22] Yeah.
[00:33:22] That would be amazing.
[00:33:23] So, so another, uh, put that in the discord if I, if it happens.
[00:33:27] So good, uh, good plug for your discord.
[00:33:31] I'd love to see it.
[00:33:32] I'd love to see it.
[00:33:34] Another great one for me is like when, um, you go into town and the sheriff's there and
[00:33:38] he's like, he's like, Mr.
[00:33:40] Mr.
[00:33:40] Mad dog McCree, we don't need your kind here.
[00:33:43] And then he can, it's like, Hey sheriff.
[00:33:44] And he gets shot and he's like, Oh, maybe I spoke wrong.
[00:33:49] It's like, Oh geez.
[00:33:51] It's like, it's a campy, you know, spaghetti Western.
[00:33:55] It's, it's so funny.
[00:33:56] Cause those are so like, I don't know, as, as an Arizona, maybe this is, you know, a generalization,
[00:34:01] but like, you know, we love that stuff.
[00:34:04] I mean, I, I love that stuff.
[00:34:05] I grew up on, on the old Westerns, you know, from John Wayne to, to Tombstone, you know?
[00:34:11] And so this kind of resonated with that.
[00:34:13] Plus also thinking that it was in, in film here.
[00:34:17] Like I was just grew up with that notion.
[00:34:19] Um, you know, it made it like, Oh, this is something that was made in my hometown and
[00:34:23] it wasn't, but that's okay.
[00:34:25] It's close enough.
[00:34:26] I think it's enough.
[00:34:27] Four hour drive.
[00:34:28] It's fine.
[00:34:28] Yeah.
[00:34:29] But like, yeah, like it doesn't compare really to like the Hollywood Western films, especially
[00:34:33] at that time when they were trying to be like more serious.
[00:34:36] Oh yeah.
[00:34:37] Violent and all that stuff.
[00:34:38] Like this is just as like silly kids entertainment as it gets.
[00:34:42] Yeah.
[00:34:42] I love how there's like no blood, but you're still like mowing down like hundreds of people.
[00:34:47] Yeah.
[00:34:47] You're just mass murdering people at certain spots, you know?
[00:34:50] And it's, there's no blood.
[00:34:52] So it's like not violent at all.
[00:34:54] Yeah.
[00:34:55] And there are so many times where like the actor looks at the cameraman and not the camera.
[00:35:00] Like it's so obvious.
[00:35:02] And there's a couple of times where you can see the shadow of the cameraman on the ground.
[00:35:06] You know, it's like, you're like walking towards something.
[00:35:09] If you look like his, you can just see the camera guy just there.
[00:35:13] Yeah.
[00:35:13] There are these little sort of like miss ups, but it adds to the charm of it.
[00:35:18] Like it doesn't take away from it at all.
[00:35:20] Like one of my favorites is you're up on this like mountain and this one guy jumps into screen
[00:35:25] and you shoot him.
[00:35:26] And rather than like falling down, he just jumps away.
[00:35:28] And it's like, oh, I'm like impressed with the stunt work in these games.
[00:35:33] Like in the first like mad dog, when you shoot the guy on the roof and then he rolls off the
[00:35:37] roof and smacks the ground.
[00:35:39] And I'm like, ooh, that did not look fun.
[00:35:41] Yeah.
[00:35:41] And I know that guy didn't get paid a lot to do that, but you know, you gotta do what
[00:35:46] you gotta do.
[00:35:46] Or when you're in the bar and like, you're just like shooting all the people up on the
[00:35:50] railing.
[00:35:50] The one guy just collapses through and it cuts to like slow-mo and he's like, no, exactly.
[00:35:55] They're like, they all have their own kind of thing.
[00:35:57] Like mad dog one feels like it doesn't do as much of like that crazy stunt work.
[00:36:02] It kind of accelerates as the series goes on and the production values get a little bit
[00:36:06] higher.
[00:36:08] But yeah.
[00:36:09] Mad dog two has like one of the best, like ridiculous scenes ever where the prospector
[00:36:13] is sitting on top of the TNT barrel and he's like, shoot the fuse, mad dog, shoot.
[00:36:17] Oh yeah.
[00:36:18] And of course you want to see what happens if you don't shoot the fuse.
[00:36:21] Oh yeah.
[00:36:22] It's so good.
[00:36:23] Yeah.
[00:36:23] I was so bad at shooting the fuse.
[00:36:25] I saw plenty of times.
[00:36:27] The best part is if you look really close, the second it explodes, he changes into a dummy
[00:36:33] and it's like, oh, there he goes.
[00:36:35] Yeah.
[00:36:36] It's like that like one frame cut, you know, that if you're paying attention, you see the
[00:36:40] cut, but you know, I think most people wouldn't, wouldn't notice it.
[00:36:43] There's also a scene where like a guy comes out of an outhouse and then you shoot him.
[00:36:48] Oh, you shoot him.
[00:36:48] He goes back in.
[00:36:49] And he blows up.
[00:36:50] It blows up.
[00:36:51] And then you see him and he's just like, that was a big one.
[00:36:55] Like, bitch, you just tried to shoot me.
[00:36:58] What are you doing?
[00:36:59] I just love how he goes back in and it just explodes.
[00:37:02] That's in last bounty.
[00:37:03] Is that in Mad Dog Tour?
[00:37:04] I think it's in last bounty hunter.
[00:37:06] Because last bounty hunter is the fucking silliest one of the three.
[00:37:10] Like, oh my God, it is so funny.
[00:37:14] Oh my God.
[00:37:15] I was laughing the entire time.
[00:37:17] It was so good.
[00:37:18] Whenever you shoot a civilian, it cuts to the shot.
[00:37:21] An innocent.
[00:37:22] Yeah.
[00:37:22] You shot an innocent.
[00:37:24] And then it's like, well, there was that one girl who's like, I just may start bawling.
[00:37:30] Or the Asian one who's like bad rock.
[00:37:35] I think I sent you that one in a DM.
[00:37:37] I'm like, are you fucking kidding me?
[00:37:40] I was like, yup.
[00:37:42] Yeah.
[00:37:43] I sent Bill some quotes from this game.
[00:37:46] Oh, yeah.
[00:37:47] From that.
[00:37:47] Yeah.
[00:37:47] There was.
[00:37:49] Da-da-da-da-da-da-da-da-da.
[00:37:50] Oh, yeah.
[00:37:51] Yeah.
[00:37:51] Where she says, you shot an innocent.
[00:37:52] Bad rock.
[00:37:53] And then.
[00:37:55] Oh, there was the one where it's when you're getting.
[00:37:58] I think it's Nasty Dan.
[00:37:59] And you're like shooting through the camp.
[00:38:00] And you cut to the cook.
[00:38:02] And he's like, I didn't think the possum was that bad.
[00:38:06] I love.
[00:38:07] I think I never shot him.
[00:38:08] A part of me wanted to shoot him to see what would happen.
[00:38:10] But I was like, I like him too much to shoot him.
[00:38:12] That's just because in the game grumps playthrough, this happened to Aaron multiple times.
[00:38:17] But he shoots the sheriff because he leads with a gun.
[00:38:20] And it's like the game.
[00:38:22] If it wasn't for the game.
[00:38:23] If it wasn't for the game grumps playthrough, I would have done the same.
[00:38:26] I knew not to do it.
[00:38:27] I did it anyways because he had a gun.
[00:38:29] I'm like, it's literally like program.
[00:38:31] Yeah.
[00:38:31] And if they have a gun, you shoot.
[00:38:33] And again, that's another guy who when you first see him, he's looking at the cameraman and not the camera.
[00:38:38] And it's like, dude, look at the fucking camera.
[00:38:41] You know, like like you can tell it's very ragtag.
[00:38:45] You know, when they're making these games, you know what I mean?
[00:38:47] Like digital pictures doesn't have any of those weird quirks to them.
[00:38:51] But like it doesn't reflect.
[00:38:54] You know what I mean?
[00:38:54] Like here, it's like you have these little follies and all that.
[00:38:57] And it's great.
[00:38:58] I love when you get to dirty, dirty Dan, too.
[00:39:00] And he's like, I'm really captured, but I could still be very, very nasty.
[00:39:05] I love to where he's like, I bet you can't shoot this cigarette out of my hand.
[00:39:09] And you just shoot it out of his hand.
[00:39:10] He's just like, oh, and he runs away.
[00:39:12] Yeah.
[00:39:12] Yeah.
[00:39:13] That's so funny.
[00:39:14] And then his whole camp just explodes.
[00:39:16] Everything blows up in the last bounty hunter.
[00:39:19] Oh, yeah.
[00:39:19] And there was one.
[00:39:20] I forget which one it it might have been Cactus Kid when you like are shooting through the jail.
[00:39:25] And then like some dude comes out of it and he's just like jail break.
[00:39:29] Time for me to go.
[00:39:31] That was good.
[00:39:32] That made me laugh every time.
[00:39:34] I forget his name.
[00:39:35] The one that's like handsome something.
[00:39:37] Handsome Harry.
[00:39:38] Handsome Harry.
[00:39:39] I shot him when I felt like because he pulled the cane and I was like, oh,
[00:39:42] is that a cane shotgun?
[00:39:44] But I don't think it is.
[00:39:45] But I shot him anyways.
[00:39:47] I love the girls are all playing poker with the guy.
[00:39:51] And he's like, I think dealer rigged the table and he pulls out the gun.
[00:39:54] You shoot him.
[00:39:55] And then the game kind of stutters from it.
[00:39:56] And then he falls down.
[00:39:57] And then the girls like stand there for three seconds.
[00:39:58] And then they go.
[00:40:01] Yeah.
[00:40:02] And then in that part, like, like some lady just says, like, here, use this shotgun.
[00:40:06] Because like there's the three guys up there.
[00:40:07] I mean, you shoot them.
[00:40:09] Like, again, like the timing of like when they set the enemies up to shoot is so random.
[00:40:15] Because, yeah, it'll be like you can tell it's like mid frame.
[00:40:18] They stop.
[00:40:19] And it's like like say the guy's like this close to the edge of the screen and they stop.
[00:40:22] And it's like that's not a good time to stop to shoot.
[00:40:25] And other times they give you way too much time.
[00:40:27] You know, like, again, it's all very like flying by the seat of your pants.
[00:40:32] I think another great one, too, is like once you finally finish a handsome Harry's thing, you shoot the guy and he falls over the craps table or the poker table.
[00:40:40] And then the barmaid walks by.
[00:40:42] She's like, ah, we were going to re-renovate.
[00:40:44] You're going to re-renovate.
[00:40:45] Yeah, renovate.
[00:40:48] God, it's so stupid, but it's so funny.
[00:40:50] It's so good.
[00:40:51] Who was the other?
[00:40:52] Oh, El Loco was the other one.
[00:40:54] Yeah.
[00:40:55] El Loco.
[00:40:55] Yeah.
[00:40:56] But the one I but but then Mad Dog 2, like is Mad Dog 1?
[00:41:01] It's like you have the four areas that you can go to and you kind of play them like in whatever order you want, really.
[00:41:07] But Mad Dog 2 tries to do something a little interesting.
[00:41:10] And you have the three different guides.
[00:41:12] Buckskin Bonnie, the professor and my favorite name ever, Shooting Beaver.
[00:41:16] Shooting Beaver.
[00:41:20] To quote Game Grumps, I wish that was the girl's name.
[00:41:28] But what's interesting about those is that like only one of them is like the right, like the good ending.
[00:41:35] Like the other two, if you do the other two, like you'll do the whole rigmarole, get to the chest and it won't have anything.
[00:41:41] And the game will be like, oh, you didn't do the right thing.
[00:41:45] But it's but the spoilers.
[00:41:47] Buckskin Bonnie is like the good ending, you know, which is which is funny because I think most people chose her anyways, which I understand why.
[00:41:54] But yeah, but like but like Shooting Beaver, like that one is fun.
[00:41:59] You know, when it's like, oh, it's weird.
[00:42:01] I'm killing all these natives.
[00:42:03] Like I find it weird that it's like like if you choose the Native American guide, then it's like, oh, shoot a bunch of his like relatives, I guess.
[00:42:13] I think they made up.
[00:42:14] They made fun of that on the Game Grumps episode.
[00:42:16] Yeah, it's weird.
[00:42:17] I'm just like, well, yeah.
[00:42:21] Unfortunately, most of these most of these games have not aged well.
[00:42:25] Yeah.
[00:42:26] Yeah.
[00:42:27] Yeah.
[00:42:27] Well, and then the Game Grumps one is when you do the professor and that one guy's like, you're a cheat and a swiddler.
[00:42:34] Like I love it.
[00:42:35] Good.
[00:42:35] And I love the scene, though, during like Buckshot Bonnie, where you like blow up this thing and the guy walks out.
[00:42:40] He's like, got a light.
[00:42:44] Like like like like the dude's holding Buckskid Bonnie.
[00:42:47] Then you shoot him and he goes, yeah, you know, and then she grabs the dynamite.
[00:42:51] She's like, I got a short fuse to stranger and then throws it.
[00:42:54] And then he and then the other guy got a light.
[00:42:58] Like it's fucking Wile E. Coyote.
[00:43:00] You know, he just collapses down.
[00:43:03] And I'm still trying to figure out how the how the guy with the arrow in his neck was still talking.
[00:43:08] I wasn't quite sure.
[00:43:09] This is the map to the gold.
[00:43:11] Padre has the other half.
[00:43:12] And he's just like riddled with arrows like way too much.
[00:43:16] Like he would not be alive.
[00:43:18] Oh, my gosh.
[00:43:19] So good.
[00:43:20] But it's so funny.
[00:43:21] It's like to me, like it's crazy because these games are all like digital pictures.
[00:43:29] Like you laugh because they're bad.
[00:43:31] But then these ones are like you just get a chuckle because they are so extreme to the max.
[00:43:38] Yeah.
[00:43:38] And that's just what's so entertaining about them.
[00:43:41] You know, like you can tell they went in being like be like we're having fun with this.
[00:43:45] Like we don't need to.
[00:43:46] It doesn't have to be that serious.
[00:43:48] You know, like it's kind of more memorable.
[00:43:51] Yeah.
[00:43:51] You know what I mean?
[00:43:52] Because it's it is like low budget, you know, like just random actors and people.
[00:43:59] Rinky dink sets like the outfits aren't great.
[00:44:03] You know, like a lot of a lot of people just saying, like, are you looking at my key stranger?
[00:44:09] Mad dog.
[00:44:10] You don't stand a chance like that kind of acting.
[00:44:14] I love the guy with like the English accent who's clearly not English at all.
[00:44:20] Well, the professor.
[00:44:21] He's romping the train.
[00:44:23] Maybe that guy.
[00:44:25] I mean, that was cool.
[00:44:26] They like got a train like like an old timey train.
[00:44:28] Like that was cool.
[00:44:29] I kind of hated that sequence, you know, because you shoot all the people and it doesn't feel right.
[00:44:34] But then you get to like the 50 cal gun.
[00:44:36] And beforehand, the game teaches you like, oh, shoot the ammo box, not the dude.
[00:44:41] But that's the one time you have to actually shoot the dude.
[00:44:44] And it annoyed the shit out of me because I kept dying.
[00:44:47] Yeah.
[00:44:48] But, you know, whatever.
[00:44:52] It's a good game.
[00:44:54] Yeah.
[00:44:55] They're all fun.
[00:44:56] And like, like, like I wouldn't rate any of them higher than like, like a six and a half, really.
[00:45:02] And that's being kind of generous because, yeah, like the gameplay isn't great.
[00:45:06] Like I was frustrated quite a bit of the time playing it with like all the quick draw stuff.
[00:45:10] And then the way like none of that really feels good and inconsistent hit boxes and all that stuff.
[00:45:16] Like playing these games is kind of frustrating.
[00:45:19] You know, like there was a lot of times I shouted fucking bullshit at the screen.
[00:45:24] Yeah.
[00:45:25] I won't lie.
[00:45:26] I won't lie.
[00:45:27] But but you hang with it because it's like it's so like silly and it's just so it's entertaining.
[00:45:34] So you deal with it.
[00:45:36] You know what I mean?
[00:45:38] Like I don't always play games for the story, but I stuck around for the story of Mad Dog McCree.
[00:45:45] Yeah.
[00:45:46] And basically like the amount of it didn't matter how frustrated I was.
[00:45:51] The amount of times I got to hear that chef scream.
[00:45:52] I didn't think the beaver was that bad.
[00:45:55] I don't know if it was that bad.
[00:45:57] I don't know if it was that bad.
[00:45:59] Just the sheer like.
[00:46:01] Gotta lie.
[00:46:04] Oh, this year just like jovial nature of every single person in this game.
[00:46:10] Like you can tell everyone at least had fun.
[00:46:13] Oh, I imagine the production of these was like a root and toot in time.
[00:46:17] Like it looks like they were just having fun.
[00:46:19] Like they knew what they were doing.
[00:46:21] They're like, yeah, let's let's just hang out.
[00:46:23] Like we'll just hang out in the desert for a couple of days and just shoot some silly shit and be done with it.
[00:46:28] You know?
[00:46:29] Yeah.
[00:46:30] And it's interesting how like the FMV is set up because it feels like it's all like like one continuous video.
[00:46:37] But then like your actions will cut it kind of differently.
[00:46:40] You know?
[00:46:41] It's like you can see the cuts.
[00:46:43] You know what I mean?
[00:46:44] But like it has a surprising amount of consistency to it as far as like all the different sections and like, you know, how the editing and everything lining up is like surprisingly decent.
[00:46:55] But yeah, but it'll have like bullshit bits like in Mad Dog 2 when it cuts to like the like the with the priest or whatever.
[00:47:02] And like sometimes I'll have the gun and shoot you and other times I'll have the little parchment.
[00:47:06] And it's like that is total bullshit.
[00:47:08] Like that is absolute bullshit.
[00:47:10] But you have to remember these were arcade games and arcade games notoriously are full of quarter eating bullshit.
[00:47:17] Yeah.
[00:47:17] So this game is it's just it's really blatant, especially when you're playing it in a non arcade setting.
[00:47:23] But, you know, you deal with it.
[00:47:25] I love that.
[00:47:26] Like some of the logic to like you can tell like this would only make sense in a shooter like arcade shooter.
[00:47:32] But like when you're up on the hill and the guy like comes out of hiding, it's like, don't shoot.
[00:47:36] Don't shoot.
[00:47:37] It's like, why did you don't shoot?
[00:47:39] I just like to go through windows.
[00:47:42] Just like goofy stuff like that.
[00:47:44] Yeah.
[00:47:45] Or like like random like women would show up, you know?
[00:47:48] Yeah.
[00:47:49] Oh, yeah.
[00:47:49] That was that was a good woman you shot and they're hard to find.
[00:47:53] I always think of like the scene with like you're in the bar and you're up in that balcony and then the lady in the white dress runs fine.
[00:47:59] You're so quick to shoot.
[00:48:01] You're like, oops.
[00:48:02] Yeah.
[00:48:03] But but you shoot the guy in the red jammies and then, yeah, he kicks the convenient gate open and does the flip.
[00:48:08] Yeah.
[00:48:08] And it just goes so good.
[00:48:10] It goes Matrix time and he just goes.
[00:48:11] No.
[00:48:13] Yeah.
[00:48:14] Like as they yeah, like the stunts get progressively crazier as they go.
[00:48:17] Like dudes just like jumping off of buildings and like all this other crazy shit.
[00:48:22] Like like they wrote they do the cartwheels down the stairs and fly over and it's just like like guys you are.
[00:48:28] I know you're not getting paid enough to do this shit, you know?
[00:48:31] And there you go crash pads.
[00:48:33] Come on.
[00:48:34] This is the 90s.
[00:48:35] You're lucky to get like a like a like an elementary school gym mat on there, you know?
[00:48:40] They were last football pads or something.
[00:48:43] Exactly.
[00:48:44] Last Bounty Hunter had by far the most all the explosions that were so unnecessary, but I loved every single one of them.
[00:48:50] Yeah.
[00:48:50] So many explosions.
[00:48:51] Like it might have been last Bounty Hunter where it was either.
[00:48:56] No, I think it was Mad Dog 2 where it's like there's like that one dude who's sitting in like the little like weave basket.
[00:49:02] And then there's like the woman who comes out going uncle, uncle.
[00:49:05] And then like there's a guy right behind her with like a gun and a dynamite and you shoot him and then he falls back in.
[00:49:12] They're flexing that budget.
[00:49:14] I didn't even shoot the dynamite.
[00:49:16] He blow up.
[00:49:17] It's like the it's like the outhouse.
[00:49:20] It's just you're like, why?
[00:49:21] But it's funny.
[00:49:22] Why not?
[00:49:23] Why not?
[00:49:24] We're having fun.
[00:49:24] I love how when the when the outhouse explodes.
[00:49:27] And none of the explosions are like none of the explosions are impressive.
[00:49:30] Like not a single one.
[00:49:32] They're all they're all very lame.
[00:49:35] Explosions.
[00:49:36] That's like at best.
[00:49:37] They like found some fireworks and we're like, this will work.
[00:49:40] You know, but it again, it fits with the low budget fun atmosphere.
[00:49:45] You know?
[00:49:46] Oh, you know, those guys were excited as heck the day that they were going to film the explosion scene.
[00:49:51] Oh, yeah.
[00:49:51] Everybody's excited for them.
[00:49:53] They brought their families on the set.
[00:49:55] We're going to blow up an outhouse.
[00:49:57] And it was probably the coolest thing that we should.
[00:49:59] We got to order extra catering.
[00:50:01] We're blowing up the outhouse today.
[00:50:02] Yeah.
[00:50:02] Yeah.
[00:50:04] More Taco Bell, guys.
[00:50:06] I will say like one of my favorite things, too, is like we were talking about how like the way it kind of transitions from scene to scene is really cool at times.
[00:50:14] Like it would be interesting in like certain levels.
[00:50:16] It would have kind of a standard stock like a rail shooter thing where like it would just kind of like you'd be on a still screen and they just pop up randomly.
[00:50:24] But then like other levels, like like the possum scene, you're like going through the camp and the camera pans with you.
[00:50:31] And it's like the camera is like it's moving like it's like it's a fucking John Woo movie.
[00:50:35] You know, it's just like one single shot.
[00:50:37] It's like on a dolly.
[00:50:39] It's just it's a really cool effect.
[00:50:40] It's not a dolly.
[00:50:42] It's running.
[00:50:43] But it was smooth enough that it like looked pretty good.
[00:50:47] Well, they probably had like a steady cam because you can make like you can get like steady cam attachments to your body to where you can move and it won't move with you.
[00:50:55] You know, I love the fact that you can tell like those were all like fake guns because like the amount of times they flash each other in the face.
[00:51:02] I'm just like, oh, no.
[00:51:03] Oh, yeah.
[00:51:04] Yeah.
[00:51:05] They're definitely like, yeah, like prop guns for like like, I don't know, like Briscoe County or something.
[00:51:11] I wouldn't even be shocked if they were just like cap guns they got at the party store.
[00:51:15] Well, they don't have like the orange tips or anything like that.
[00:51:18] So like they look like, yeah, they look slightly authentic, like just authentic enough.
[00:51:24] To where if you're not like a weird gun nut, they'll pass.
[00:51:29] You know what I mean?
[00:51:29] Yeah.
[00:51:30] Yeah, for sure.
[00:51:31] You know what?
[00:51:32] One of the things I thought was really cool about the game that I don't know if it gets enough credit, but it almost was like real time loading.
[00:51:39] So even even during the quick time sequences, when you hit somebody, there'd be a slight pause.
[00:51:44] But it was like a time before loading screens became like everything.
[00:51:49] It was everything was a loading screen.
[00:51:50] And I didn't get that kind of magic again until things like Resident Evil where like sequences were still happening, but it was very clearly the loading screen.
[00:52:00] So I don't know.
[00:52:01] That was one thing that I thought was was always really cool about that game, even though you'd see the pauses and the game would stutter while it was loading the next sequence.
[00:52:09] I always thought that was cool.
[00:52:10] It must be smoother in the arcade.
[00:52:12] I don't know because it was way smoother in the arcade.
[00:52:14] Because it's on Laserdisc.
[00:52:16] And even though Laserdisc is like a giant CD, well, a lot of people don't know it's an analog format.
[00:52:21] Like it's not digital at all.
[00:52:23] So it has to be much smoother compared to say like on a CD or like a Wii DVD or Wii disc or whatever, where it will stutter a little bit.
[00:52:31] But, you know, that's why I'm really interested in trying out the Laserdisc version, because I think that one is the most true to the to the arcade.
[00:52:39] I mean, I think the PS3 version made it better because it upscaled and you get a full 720p.
[00:52:45] But yeah.
[00:52:46] Oh, Matt Don McCree released on the 3DS.
[00:52:48] That's true, too.
[00:52:49] And it was touchscreen.
[00:52:52] I feel like that would make it way too easy.
[00:52:54] It's way easy, yeah.
[00:52:55] So it's one of the strangest ports ever because they didn't even add any 3D.
[00:53:00] They just kind of like, here, it's on 3DS.
[00:53:01] Have fun.
[00:53:02] Use the touchscreen.
[00:53:03] And I was.
[00:53:04] Oh, man.
[00:53:05] I even like fake ass 3D.
[00:53:06] That would have been cool.
[00:53:07] They didn't add anything.
[00:53:08] Yeah.
[00:53:09] Yeah.
[00:53:10] iOS got a release back in 2011 or 2012, I think, too.
[00:53:14] Oh, no Android port.
[00:53:16] Shit.
[00:53:16] I know.
[00:53:16] And I can't find it now because when I read that, I was looking for it.
[00:53:19] I was like, this would be great.
[00:53:20] It's probably been delisted.
[00:53:21] A lot of iOS, especially games, have been delisted over the years.
[00:53:26] You remember around this time, the early 2010s, where game companies were like, shit, phones
[00:53:33] are the future.
[00:53:33] We're just going to put our console games on mobile.
[00:53:36] That'll work, right?
[00:53:38] And they obviously didn't.
[00:53:40] And then a lot of them have been delisted now because it's like, who the fuck?
[00:53:44] Like, why?
[00:53:44] Like, the idea of playing GTA 3 on my phone sounds cool.
[00:53:48] But then you play it and you're like, I don't like this.
[00:53:51] But hey, if you want to play that GTA 3 port, you can just buy it on PlayStation Network because
[00:53:56] that's the version they put on PSN.
[00:53:59] At that point, just get the trilogy because at least it's a new version of it.
[00:54:04] Yeah.
[00:54:05] Or just emulate the PSD, Rudy.
[00:54:07] We were talking about the load times and how it would load stuff.
[00:54:11] One thing I found very interesting.
[00:54:12] I was curious.
[00:54:13] So I pulled out my FC1 out of retirement and I just gave it a shot.
[00:54:20] I was like, I'm curious how this will run on FC1.
[00:54:22] So you know how the FC1 has the power light and then the read light?
[00:54:26] Oh, yeah.
[00:54:28] Well, the FC10 does as well.
[00:54:31] Yeah.
[00:54:31] On the FC1, though, it's like massive and it like the way it works is it like blinks whenever
[00:54:36] the system reads.
[00:54:39] So when I was going through playing this game.
[00:54:41] Yeah, the FC10, it says ready and then access.
[00:54:44] Yep.
[00:54:44] That's what the one has as well.
[00:54:46] It's just on the one.
[00:54:47] It's so it's so big and like in your face that you kind of can't.
[00:54:50] It was a solid green light, wasn't it?
[00:54:52] Solid green and then solid pink.
[00:54:54] Like watermelon colors.
[00:54:55] Dang.
[00:54:57] Yeah.
[00:54:59] But when so when I was playing this on the FC1, that thing was like struggling and I was
[00:55:05] like, all right, I can only do like one level because I'm worried I'm going to kill this
[00:55:09] thing.
[00:55:09] But the read light was like shining the entire time.
[00:55:13] I'm like, oh, yeah, this is one of those games.
[00:55:17] Just constantly, constantly working.
[00:55:20] Yeah.
[00:55:21] Like it's a shame that it feels like the 3DO and probably by extension, the Sega CD version
[00:55:25] are like the worst is on the CD.
[00:55:28] I as well.
[00:55:30] CD version is actually what I've read.
[00:55:33] I haven't tried it yet, but I've heard that one's the closest to the Laserdisc version.
[00:55:38] It's not so much the quality of the film.
[00:55:40] It's just more of like the act of playing the game is probably like, again, not the most
[00:55:44] fun.
[00:55:45] I mean, I know the CDI has that weird like DVD remote controller, but I don't know if
[00:55:50] that's like better or not.
[00:55:52] Like apparently this has a DVD release in the early 2000s.
[00:55:56] And I don't I don't know if that's like how you play a DVD game.
[00:56:01] No idea.
[00:56:03] Like, yeah, it has a lot of weird ports.
[00:56:06] But yeah, again, it's I feel like playing those games without, say, the light gun or a
[00:56:10] Wii remote or a PlayStation move or a mouse or something would just be like not really
[00:56:15] the way to play it.
[00:56:16] Yeah.
[00:56:17] Yeah.
[00:56:18] Like Demolition Man played better than the D-pad controls on 3DO did.
[00:56:24] Yeah.
[00:56:24] I mean, that game you could.
[00:56:25] Well, that was made with the 3DO in mind, you know, and that has at least enough variety
[00:56:30] that like it's a little different.
[00:56:32] And yeah, like the shoot them up stages in that, like, you know, that's just more of like
[00:56:36] a gallery shooter than like a like a like and like it doesn't require a super fast reaction
[00:56:41] time.
[00:56:42] This game really wants like those cat like reflexes of points, you know.
[00:56:46] I feel Demolition Man had a quicker cursor to like the it did.
[00:56:50] Yeah.
[00:56:51] It didn't feel terrible to control.
[00:56:53] Yeah.
[00:56:54] They were also very lenient with you in Demolition Man.
[00:56:56] Like this game is not lenient at all.
[00:56:59] One hit, you're dead.
[00:57:01] One hit, dead.
[00:57:01] One fucking hit.
[00:57:03] At least Demolition Man gives you a life bar.
[00:57:05] Yeah.
[00:57:05] My favorite line from Dan in the Game Grumps playthrough.
[00:57:09] Aaron's like, one hit really?
[00:57:10] He's like, yes, Aaron, that's what a gun does.
[00:57:12] That's how bullets work.
[00:57:13] Yeah.
[00:57:14] 45 long Colt.
[00:57:15] That's a that's a bad round right there.
[00:57:19] Oh, I mean, I imagine if you get shot with a like a revolver from that era, one hits
[00:57:24] enough to bring you down.
[00:57:25] Yeah, most likely.
[00:57:26] I mean, I don't want to be shot with the taser, much less.
[00:57:30] Yeah.
[00:57:31] Yeah.
[00:57:31] I wouldn't recommend it.
[00:57:35] So going into reception, it is very all over the place.
[00:57:39] Yeah.
[00:57:39] Don't say.
[00:57:40] Oh, boy.
[00:57:42] Because, you know, like those weird fucking pretentious ass game reviewers are going to
[00:57:47] give this game shit for being stupid.
[00:57:49] Oh, the CGR.
[00:57:50] I watched the CGR undertow review before we recorded this.
[00:57:54] I was like, it's like, wow, guys, you were very harsh.
[00:57:56] Like, I get it.
[00:57:57] But again, it's like it's it's just like I don't know how game reviewers look at this
[00:58:06] game and then treat it like a serious product.
[00:58:08] You know what I mean?
[00:58:10] Like, like if you have issues with the gameplay, that's fair.
[00:58:12] I have those issues as well.
[00:58:14] But like, you can't tell me you're like watching this and not being like this is so fucking stupid,
[00:58:20] but this is kind of cool.
[00:58:21] Like it's like it's not meant to be taken seriously at all.
[00:58:24] You know, like like people giving, say, like Night Trap or Corpse Killer shit for that.
[00:58:29] Like, I totally get it.
[00:58:30] But here it's like I don't at all.
[00:58:33] No, this is the gameplay is so harmless in like every way.
[00:58:36] And honestly, you're just watching a comedy like that's like the real appeal of these
[00:58:41] games.
[00:58:41] Oh, yeah, absolutely.
[00:58:43] So I'm not going to go over every review score, but I would like to share some of the
[00:58:49] game rankings where the PC version got a wonderful 32 percent.
[00:58:53] The 3DO version got a 55.
[00:58:56] The DVD port, they actually rated that, got a 34.
[00:59:01] The Wii got a 35.
[00:59:03] The 3DS got a 27.
[00:59:05] And the PS3 version actually got a 60, which I'm amazed by.
[00:59:11] There's one review.
[00:59:12] It's that Sony bias, man.
[00:59:14] It's the nostalgia.
[00:59:16] So Electronic Games gave the DOS version 92.
[00:59:20] That's interesting.
[00:59:22] Hell yeah.
[00:59:23] There's one review for the arcade version, which was from Sinclair User.
[00:59:26] They gave it an 85.
[00:59:30] Oh, CDI Magazine gave the CDI version in 87.
[00:59:35] CDI Magazine.
[00:59:36] Yeah.
[00:59:37] So I thought I laughed at 3DO Magazine.
[00:59:40] The fact there's a CDI Magazine, that's just funny to me.
[00:59:42] That's crazy.
[00:59:43] I want that.
[00:59:44] I want those back issues.
[00:59:46] Hopefully it's in the internet archive.
[00:59:49] I'll have to see the Hotel Mario or Hotel Link or whatever.
[00:59:55] Yeah, Hotel Mario and then the Unholy Triforce.
[00:59:58] Yeah.
[00:59:59] Zelda's Adventure, the Wand of Gamelon and the Faces of Evil.
[01:00:03] Yep.
[01:00:04] But the title on it says, we got away with it, guys.
[01:00:09] I would say if you want to play those Zelda games, but like a good version of them with
[01:00:15] tongue firmly in cheek, I recommend Arzett, the Jewel of Feralmore.
[01:00:20] Okay.
[01:00:20] Like it's literally, they took the 2D CDI Zelda games, like copied the same format, but actually
[01:00:26] made a good game out of it.
[01:00:28] And it retains all the weird production quips and humor and all that.
[01:00:32] It is genuinely an amazing game.
[01:00:34] I played it earlier this year.
[01:00:36] Highly liked it.
[01:00:38] No, well, it's not like ripping from Nintendo at all directly.
[01:00:41] No, I know.
[01:00:41] No, I mean.
[01:00:42] And Nintendo's never going to acknowledge those games.
[01:00:44] They refuse.
[01:00:46] Like, imagine, like, I could do the funniest thing and that's buy enough Nintendo stock to
[01:00:54] get into a shareholders meeting and then ask them, are you ever going to port those
[01:00:58] CDI Zelda games to Switch?
[01:01:00] And they'll say.
[01:01:01] No, they'll say no comment.
[01:01:04] They'll say, no, sir, but we'll have the music on our Nintendo streaming.
[01:01:07] Hey.
[01:01:10] Those soundtracks aren't bad.
[01:01:12] Tony, they're not bad.
[01:01:13] Tony Trippy was the composer and I love that name.
[01:01:16] Tony Trippy.
[01:01:17] Tony Trippy.
[01:01:18] I'm surprised this wasn't Tommy Tallarico.
[01:01:21] Well, can we do three degrees of separation now?
[01:01:24] Tony Trippy, Trip Hawkins.
[01:01:27] There you go.
[01:01:29] So.
[01:01:30] So.
[01:01:31] For the final part of the episode, we got to do our classic must play.
[01:01:35] OK, stay away.
[01:01:36] I figure we'll do one for each game.
[01:01:39] OK.
[01:01:39] Yeah.
[01:01:40] Why not?
[01:01:41] So I get more content.
[01:01:45] If I was going to.
[01:01:47] Social media engagement.
[01:01:49] Pretty much.
[01:01:50] Got to get those blue sky numbers up.
[01:01:54] Anyhow.
[01:01:56] If I was going to rank the three of them, I'd say Mad Dog one, probably an OK.
[01:02:03] Mad Dog two.
[01:02:05] Probably also an OK.
[01:02:07] I would say I call the last pounder a must play, though, just because that game legit got laughs out of me like multiple times.
[01:02:15] Yeah.
[01:02:15] Yeah.
[01:02:16] Like that's how I would rank them from like worst to best.
[01:02:18] So I think they all get progressively better over time in terms of like how funny they are.
[01:02:23] I mean, if I were to be stupid, they're all fucking must plays like they're all absolutely worth your time.
[01:02:30] Though, if you are going to play these games, yeah, try to either play like the Wii version or the PS3 version, though you probably can't get it nowadays.
[01:02:38] I don't know.
[01:02:39] Is it still on the PS3 digital store?
[01:02:41] I'd have to go check because I.
[01:02:43] I bought it years ago, like when I was curious, so I just had it.
[01:02:48] Yeah.
[01:02:48] I mean, I check the store, though.
[01:02:50] Well, I can say this.
[01:02:51] The Wii version when I bought it, I think I spent like 20 bucks on this.
[01:02:55] Yeah, it's not.
[01:02:56] Yeah, it's not.
[01:02:57] So if you still have your Wii lying around and you want to play them, like I would recommend that.
[01:03:02] Or you could just get them on like, what is it?
[01:03:05] PS or you get them on PC for free.
[01:03:10] Probably just playing that way.
[01:03:12] Oh, they.
[01:03:13] Oh, this has gone up.
[01:03:14] Apparently.
[01:03:14] Apparently, it's now like 50 bucks on the Wii.
[01:03:16] Sorry, guys.
[01:03:17] Really?
[01:03:18] Yeah.
[01:03:18] According to eBay, I just looked at it.
[01:03:20] It's like.
[01:03:21] Yeah, it's like somebody selling it for 60 bucks.
[01:03:24] Wow.
[01:03:24] I wouldn't pay 60 bucks for it.
[01:03:26] But I would look elsewhere.
[01:03:30] But I think they're all worth playing genuinely.
[01:03:33] But yeah, the one I think that was the the most that had the most entertainment overall
[01:03:38] was the last bounty hunter.
[01:03:40] Like that was probably the one that was the most enjoyable overall.
[01:03:43] But I liked all three of these games.
[01:03:45] You know, they're not masterpieces by any stretch of the imagination.
[01:03:48] But I had a I had a I had a blast playing these games.
[01:03:52] I had fun.
[01:03:53] And that's that's really all that matters at the end of the day with games.
[01:03:57] Are you having fun?
[01:03:58] And if you are, then it did its job.
[01:04:00] That's all that matters.
[01:04:02] That's it.
[01:04:03] All right.
[01:04:03] Well, I'm going I'm going full cowboy hat on this one.
[01:04:07] Yeehaw.
[01:04:07] Let's play all three of them.
[01:04:10] Nice.
[01:04:11] Brother.
[01:04:11] I love it.
[01:04:13] Oh, boy.
[01:04:15] So, yeah, the Mad Dog trilogy.
[01:04:18] That was way more fun than I thought it was going to be.
[01:04:21] Honestly, just watching the watching these just for the videos themselves is worth it like
[01:04:25] entirely.
[01:04:26] And if you do want to collect the 3DO versions for whatever reason, they're not that bad.
[01:04:31] Like, I think I paid like.
[01:04:33] 30.
[01:04:36] Like 30 for this one and like 20 for this one.
[01:04:38] So that's not terrible for complete in box 3DO.
[01:04:42] Yeah.
[01:04:42] I can't recommend playing them on 3DO because they probably don't play all that well.
[01:04:48] No, they really don't.
[01:04:49] But, you know, but that's just that's the territory with like, you know, like on games, you know,
[01:04:54] now if you have it's like if you got House of the Dead Overkill for the Wii, would you
[01:04:57] play that with the Wii mode or the class controller?
[01:05:00] You know what I mean?
[01:05:01] Yeah, exactly.
[01:05:02] The Wii room.
[01:05:03] I will say if you have a CRT TV lying around and you have the light gun, these might be
[01:05:09] worth it.
[01:05:11] 100%.
[01:05:11] Yeah.
[01:05:11] I do have a CRT hiding in the garage, but I don't really have any place to set it up.
[01:05:16] So unfortunately, I can't.
[01:05:18] But I mean, in that case, I would just play fucking time crisis.
[01:05:21] Like, what are you doing?
[01:05:22] Yeah.
[01:05:24] But yeah.
[01:05:25] But yeah, we we we've started the the lovely American Laser Games collection.
[01:05:30] And yes, in the future we will cover because just about every game they did got ported to
[01:05:35] three.
[01:05:35] Oh, like who shot Johnny Rock Space Pirates, both Crime Patrol games.
[01:05:41] There's another game they did called Fast Draw Showdown, which did not come out on 3DO.
[01:05:47] was a WiiWare title in 2010.
[01:05:50] But obviously I can't get that anymore.
[01:05:54] And then there was some other games they did a game called Gallagher's Gallery.
[01:05:59] You know, the comedian Gallagher, for those who don't know who Gallagher I'm referring
[01:06:04] to, the guy whose his whole shtick was smashing watermelon.
[01:06:09] Somehow that made him famous.
[01:06:11] I don't get it, but whatever.
[01:06:13] Right.
[01:06:13] You know what?
[01:06:13] I just realized that like kind of drives me nuts.
[01:06:16] They use the same exact picture.
[01:06:19] I mean, it's the same guy in both games.
[01:06:21] It's the same guy.
[01:06:22] It's the same exact picture.
[01:06:24] They just photoshopped it.
[01:06:26] They put all the work into the title there.
[01:06:29] Yeah.
[01:06:30] Yeah.
[01:06:31] But to be fair, it's the same guy.
[01:06:34] It's the same guy.
[01:06:34] Yeah.
[01:06:35] It's the same guy.
[01:06:36] And an interesting Easter egg when you're playing the game.
[01:06:38] If you happen to see any like skulls with like blue targets on them, if you shoot them,
[01:06:44] it doubles your ammo.
[01:06:46] Oh, nice.
[01:06:47] Yeah.
[01:06:47] And I think it's in the professor section of Mad Dog 2.
[01:06:50] There's like a Mad Dog McCree sign hanging in the background for some reason.
[01:06:54] That's great.
[01:06:55] So yeah.
[01:06:55] Yeah.
[01:06:56] And they also did another game called Shootout at Old Tucson, which I guess had a limited
[01:07:00] arcade release, was supposed to get a 3DO version, but never did.
[01:07:04] So they have a short library of games, but I intend to beat every single one of these
[01:07:09] that I can get my hands on because I need more, especially the Crime Patrol games.
[01:07:14] Oh, I love that.
[01:07:15] Oh, oh boy.
[01:07:17] These are going to be prime material.
[01:07:20] And I look forward to it.
[01:07:22] I need more camp in my life.
[01:07:23] Oh, gosh.
[01:07:24] Oh, yes.
[01:07:25] Like this 90s fucking camp.
[01:07:27] I live for the shit.
[01:07:28] It's so good.
[01:07:30] I think Johnny Rock's still my favorite of all of them.
[01:07:33] But I haven't played it.
[01:07:34] So.
[01:07:34] Oh, you haven't?
[01:07:35] Oh, no.
[01:07:36] I haven't played any of these other games.
[01:07:38] I haven't played Space Pirates or anything, but I will intend to play all these.
[01:07:42] I mean, we'll play them all for the show.
[01:07:44] That 20 gangsters camp is just, it's just best.
[01:07:47] No, I can't.
[01:07:48] Best.
[01:07:48] I cannot wait.
[01:07:49] These will be so good.
[01:07:51] Nice.
[01:07:52] You're going to have a lot of fun.
[01:07:53] Yeah, I can't wait.
[01:07:55] That being said, though, before we sign off, Casey, I know you had said you were getting
[01:08:00] back into streaming.
[01:08:01] Do you want to like plug your stuff?
[01:08:04] Oh, thank you.
[01:08:05] Yeah.
[01:08:05] So, yeah, I am getting back.
[01:08:07] It's funny because Bill actually hit me up about the show like right as I was like dusting
[01:08:13] off all my stuff.
[01:08:14] So I'm still getting just getting back into it.
[01:08:16] But Desert Level Gaming is my channel.
[01:08:19] I'm on Twitch and YouTube, but mostly will be on Twitch.
[01:08:22] I will be playing some I will be playing some 3DO titles for sure.
[01:08:28] And maybe hopefully some some future titles that might might grace the show.
[01:08:33] But and some old ones.
[01:08:34] So if you want to see some some Mad Dog or something else, just yeah, I'll play.
[01:08:40] I'll play anything.
[01:08:41] But yeah, also trying to work down my backlog because I feel like I just I'm just so far
[01:08:47] behind in games right now.
[01:08:48] So yeah.
[01:08:49] But yeah, Desert Level Gaming on Twitch.
[01:08:51] Easy to find.
[01:08:52] So thanks.
[01:08:53] Thanks.
[01:08:54] Just got a new follower in me.
[01:08:57] I got to make sure I did because I don't know if I have or not.
[01:09:00] I'll do that after this.
[01:09:00] But that being said, once again, guys, thank you for joining us on.
[01:09:07] I almost said gaming collecting.
[01:09:08] This isn't gaming collecting.
[01:09:11] On the 3DO experience.
[01:09:14] The 3DO experience can be found.
[01:09:15] Alex is under the table.
[01:09:17] No, she's probably at home sleeping on the couch knowing her.
[01:09:20] But once again, thank you for joining us.
[01:09:25] You can find us on all the major podcasting platforms, particularly Apple Podcast and Spotify.
[01:09:30] And be sure to check us out over on the SuperPod Network.
[01:09:33] That is SuperPodNetwork.com.
[01:09:35] Wonderful site where you can find a whole bunch of different shows, videos, blogs.
[01:09:40] Thanks.
[01:09:40] We're about to begin a series of blogs covering our favorite Super Nintendo games.
[01:09:45] So that'll be fun.
[01:09:47] And also be sure to check out all the different shows over on the network, including SuperPodSaga, SuperGhost Radio, Retro Rehab, Tommy's Video Game Ride Along, A Novel Console, Bar Silence, Fine Time, The Elder Trolls Gaming Podcast, Remember 64, Gaming Together, Friday Night Gamecast, and of course our three shows, Gaming and Collecting.
[01:10:07] The 3DO Experience, Geek Addicts, and of course, The Retro Wildlands, and Press Speed to Cancel.
[01:10:15] And with that, everybody, once again, thank you for joining us and we will see you all later.
[01:10:21] Bye-bye.
[01:10:28] On a 3DO system.