The 3DO Experience - Episode 59: WARP: Through The Mind Of Kenji Eno!

The 3DO Experience - Episode 59: WARP: Through The Mind Of Kenji Eno!

ThrakThrakCo-Host

On this episode of The 3DO Experience, we cover another classic studio in the form of WARP and its creator Kenji Eno! Proud Member of https://superpodnetwork.com/

Follow us at: https://linktr.ee/Thebarberwhogames Follow Thrak at: https://twitter.com/thrak94 Check out Thraks streams at: https://www.twitch.tv/thrak94

[00:00:00] [SPEAKER_00]: Have you experienced the awesome power of the Panasonic Real 3DO System?

[00:00:05] [SPEAKER_03]: Obviously.

[00:00:37] [SPEAKER_00]: Hello everybody and welcome back to the 3DO Experience, the 3DO Retrospective Podcast where we talk about all things 3DO, the company and everything in between. I'm Bill, this is Thrak, how you doing, Thrak?

[00:00:47] [SPEAKER_04]: Oh, I'm hanging in there, buddy, how you doing?

[00:00:51] [SPEAKER_00]: You know, the same. It's like life sucks and then you die, you know, the old field thing?

[00:00:58] [SPEAKER_04]: It was a Vince McMahon.

[00:01:00] [SPEAKER_00]: I don't know.

[00:01:02] [SPEAKER_04]: Maybe he might have been who knows.

[00:01:05] [SPEAKER_00]: But he had spent...

[00:01:07] [SPEAKER_00]: It's crazy. We record these on Tuesdays and it's always like, this week's been a week and it's like, it's only two days in.

[00:01:15] [SPEAKER_04]: Yeah, that actually had decent, decently busy day of work today, which was nice because they're in it was the first of the month.

[00:01:22] [SPEAKER_04]: So there were some stuff to do. So that's always good.

[00:01:27] [SPEAKER_00]: Yeah, I'm just just hanging out and chilling right now trying to...

[00:01:33] [SPEAKER_00]: Trying to manage by finance is for a little bit just because I'm not sure how things are going to be these next couple of months.

[00:01:39] [SPEAKER_04]: Yeah, for sure.

[00:01:41] [SPEAKER_04]: I'm trying to manage those as well and that's, you know, it's their own problem.

[00:01:47] [SPEAKER_00]: I've been kind of on a...

[00:01:48] [SPEAKER_00]: Not so much a hideous from gaming because I'm still still play every now and then but I've been kind of in like anime.

[00:01:53] [SPEAKER_00]: I would feel like the rest of the year because over on G&C we don't, we like to do our year end tradition of ending the season with a big recap of all the shows we've watched.

[00:02:03] [SPEAKER_00]: So basically me and Matt have decided we don't want to be embarrassed by Alex again this year.

[00:02:10] [SPEAKER_04]: Alex, why would you be embarrassed by her?

[00:02:12] [SPEAKER_00]: Because last year we did this thing. We had a friend of the show Slade joined us and him, his list in Alex's list completely just decimated me and Matt and we were like, well this isn't embarrassing.

[00:02:28] [SPEAKER_04]: Oh, and that like she watched way more than you guys.

[00:02:30] [SPEAKER_00]: Oh yeah, Alex is an anime watching machine like she...

[00:02:34] [SPEAKER_00]: I think she told me she's already watched like 70 shows this year.

[00:02:37] [SPEAKER_04]: Couldn't even fan them that.

[00:02:39] [SPEAKER_00]: I don't know how she does it. She like she must just be able to multitask and just always have a show on or something.

[00:02:46] [SPEAKER_02]: I mean, that's just how some people are you know.

[00:02:50] [SPEAKER_00]: I mean her favorite anime is one of these so she's really good at being invested.

[00:02:54] [SPEAKER_04]: She has to, yeah, she has to knock that shit out this best as she can.

[00:02:58] [SPEAKER_00]: I mean, she's watched it multiple times. So you know, but I yeah, then that not a whole kind of gaming stuff.

[00:03:08] [SPEAKER_00]: Just kind of trying to get through some smaller stuff.

[00:03:12] [SPEAKER_00]: I have that itched a play a tail game right now, so I've been meaning to see me too.

[00:03:18] [SPEAKER_04]: I've had that itch and I think we'll eventually talk about one later, but I'm not going to start it now considering I'm going to be out of the state for a while like, I'm going to be kind of busy this month.

[00:03:30] [SPEAKER_04]: So maybe in November, I'll boot up a tail game and we can start blasting through it.

[00:03:35] [SPEAKER_00]: Yeah, yeah, I know exactly the one we've kind of mentioned in the past but oh yeah, yeah.

[00:03:41] [SPEAKER_04]: But right now, I'm still working through the bio-shock series. I am probably over halfway through bio-shock infinite.

[00:03:51] [SPEAKER_04]: So in case Jays listening, I won't spoil anything, but oh boy, infinite there's going to be a lot to talk about.

[00:03:58] [SPEAKER_04]: So I look forward to it. So I'm going to do that and I will do Barrel at sea.

[00:04:02] [SPEAKER_04]: Some people have made sure to me to play the Barrel at sea DLC which I will.

[00:04:09] [SPEAKER_04]: Like I might as well get the whole bio-shock experience while I'm here, so nice.

[00:04:14] [SPEAKER_04]: Yeah, that's about as far as I'm still playing a bit of AC origins here and there when I need a break and that's still fun game.

[00:04:22] [SPEAKER_04]: I like AC origins.

[00:04:23] [SPEAKER_00]: Nice. I think the only other game series I've been kind of getting the itch to replay is I've been having that weird like I want to just play a visual novel

[00:04:31] [SPEAKER_00]: and like I think like the best one to play when you're just kind of want something casual, it's like AC attorney.

[00:04:38] [SPEAKER_04]: Yeah, yeah, see I'm just I'm at that point where it's like I want to play like a we bass RPG, you know.

[00:04:44] [SPEAKER_04]: So who knows? Who knows maybe when I go on this trip, I'll bring like my 3DS and pick a we bass RPG and play one.

[00:04:52] [SPEAKER_04]: Maybe I'll play a Drenquist 6, well I'm out because I'll probably have a lot of downtime.

[00:04:57] [SPEAKER_04]: So might actually be the perfect time to play Drenquist 6.

[00:05:00] [SPEAKER_00]: I was talking to Matt about this because I think he's getting ready to play that one as well.

[00:05:07] [SPEAKER_00]: It's like it's like the weirdest one for me because it's like it's a great RPG, but it's like weirdly like overshadowed by the fact that it had to follow 4 and 5.

[00:05:18] [SPEAKER_04]: And chrono trigger.

[00:05:19] [SPEAKER_04]: It's chrono trigger was around the same time and I think some chrono trigger influence kind of seeps that's way into DQ 6 because yeah, because the ones I still haven't like beaten are 3, 6, 7, 9 and 10.

[00:05:33] [SPEAKER_04]: Those ones I haven't beaten but I've put a little bit of time into just about all of them.

[00:05:38] [SPEAKER_04]: So but six is one that you know yep that I need to sit down and play like I need to catch up on all these lowly mainline fox you know.

[00:05:47] [SPEAKER_00]: Yes, 6 came out at a really stacked time for RPGs to because like it was 95 it was 95.

[00:05:54] [SPEAKER_00]: 95 95 sounds right because it was like right at the end of um super Nintendo and like by then like it was right around when Final Fantasy 6 came out chrono trigger December December 9 1995.

[00:06:10] [SPEAKER_04]: So that's when I came out yeah and I and I know 6 is like considerably longer than 4 and 5 because they're both about 30-ish hours and I believe 6 kind of hovers around that 40 hour mark.

[00:06:25] [SPEAKER_04]: Yeah, but but again I'll have probably a lot of downtime so I'll probably start working on that one all down there.

[00:06:31] [SPEAKER_00]: I think even fantasy star full was right around that time at least in the US.

[00:06:35] [SPEAKER_04]: Yeah, might have been yeah.

[00:06:37] [SPEAKER_00]: And even earthbound too I know earth found is kind of like the odd will I or of that set of games but.

[00:06:44] [SPEAKER_04]: It was weirdly enough fantasy star four was out in late 93 in Japan but February 95 here.

[00:06:50] [SPEAKER_00]: Yeah I know it came out late for us.

[00:06:53] [SPEAKER_00]: Which is still bizarre but I that is weird yeah granted like RPGs and the Genesis were kind of overlooked but.

[00:07:01] [SPEAKER_00]: Unfortunately yeah I've been shining for is everyone remember shining for finally.

[00:07:06] [SPEAKER_04]: That's because they're great and yeah yeah 95 was earthbound yes like yeah 95 was kind of a stacked year for RPGs like I think yeah.

[00:07:14] [SPEAKER_04]: And I think the trigger was 95 March 1195 I'm pretty sure Final Fantasy 6 was as well it was either that late 95 you see that late 94.

[00:07:25] [SPEAKER_04]: It was October 11th 94 in the States so very close.

[00:07:30] [SPEAKER_00]: I think Mario RPG you was around then to.

[00:07:32] [SPEAKER_04]: Mario RPG was 96 yeah it was a little like so I think it came out like right around the time the super Nintendo came out or then 64.

[00:07:41] [SPEAKER_00]: I mean I know it was that in like Donkey Kong Country three were like the two like really late.

[00:07:47] [SPEAKER_04]: Yeah yeah but the tail end boys yeah so.

[00:07:52] [SPEAKER_00]: Because I know a in a Donkey Kong country three you can visit weekly Kong and she's playing a 64 in occasionally like Mario 64 music in the background.

[00:08:01] [SPEAKER_04]: Oh that's cute that's cute.

[00:08:04] [SPEAKER_04]: The dragon quest six yeah on how long to beat all styles has it like 46 and a half hours so.

[00:08:10] [SPEAKER_00]: It's funny because that was heart beats first dragon quest and it was considerably longer and then they were like bitch hold my beer.

[00:08:22] [SPEAKER_04]: Yeah and seven had it was like a five six year gap so and I think in that time you know like the whole place Asian generation went back.

[00:08:31] [SPEAKER_04]: I so I think they just got a little too ambitious with what seven could be and that resulted in seven being like just way way too much so that when they did the 3DS version.

[00:08:43] [SPEAKER_04]: They were the trim like 40 hours out of it and even then it's still a little bit too long.

[00:08:49] [SPEAKER_00]: Yeah because it's crazy because it's like I think heart beat only did three games they did six they did the four PS one port.

[00:08:57] [SPEAKER_04]: And they did seven and then they went out of business shortly after seven because they also did they also did the remake of three for the superintendent over the super famicom.

[00:09:07] [SPEAKER_04]: Gotcha. So yeah good stuff from them.

[00:09:11] [SPEAKER_00]: Then level five took over and made eight and nine.

[00:09:14] [SPEAKER_04]: Yeah is it crazy that dragon quest seven it came out like like the PS two was already out and still Dragon Quest seven is the best selling PlayStation one game in Japan.

[00:09:25] [SPEAKER_04]: Oh, they love their Dragon Quest over there like what the fuck guys.

[00:09:30] [SPEAKER_00]: It's crazy too because that's the last game to use I believe the Dragon Warrior name.

[00:09:35] [SPEAKER_04]: Over here yeah yeah again it's like yeah it's sold like over 4 million units and that made it the best selling.

[00:09:42] [SPEAKER_04]: The best selling PS one game in Japan and then Dragon Quest eight became the best selling PS two game in Japan.

[00:09:49] [SPEAKER_04]: Which is just insane to me.

[00:09:51] [SPEAKER_00]: Dragon Quest is like unreal over there it's weird how it's like Dragon Quest is like the big one and final fantasy and then shimming on a ten say.

[00:09:59] [SPEAKER_04]: Yeah, which it feels like they're it that's seeping over here a little bit but it feels more like Final fantasy persona Dragon Quest you know.

[00:10:09] [SPEAKER_00]: Yeah, Dragon Quest is finally starting to get some recognition but like.

[00:10:13] [SPEAKER_00]: I think the persona boom is kind of pushed them like the shimming on my ten say stuff a little higher.

[00:10:18] [SPEAKER_04]: Yeah, especially with like metaphor coming out and people seem really hype on that one so.

[00:10:26] [SPEAKER_00]: There's too many goddamn RPGs now it's ridiculous.

[00:10:31] [SPEAKER_00]: I remember back in the day I was always feel like I wish it was all RPGs now I'm like what was I thinking.

[00:10:37] [SPEAKER_04]: I wish they were all short they all were shorter it'd be fine like if they all were like 20 hour games I could live with that.

[00:10:43] [SPEAKER_04]: The problem is so many of them are 50 plus hours and like guys calm down please.

[00:10:49] [SPEAKER_00]: Persona five fucking love that game but holy fuck.

[00:10:52] [SPEAKER_04]: I just don't know if I'll ever have the time to play it.

[00:10:56] [SPEAKER_04]: I honestly just don't know unless unless somehow I get like a complete week to myself where I don't have to do a thing or worry about anything.

[00:11:05] [SPEAKER_04]: And I say you know what in this week I'm going to see how far I can get into person five.

[00:11:10] [SPEAKER_04]: Other than that I don't know.

[00:11:14] [SPEAKER_04]: Yeah, but hopefully I'll get your own questions knocked out because I'll be excited to finally play that one kind of a black sheep in the franchise.

[00:11:24] [SPEAKER_00]: Yeah it's such a weird like game is there's like no consistent opinions on it.

[00:11:30] [SPEAKER_04]: Not at all so that's why I look forward to it so do you see an Nintendo took down another emulator yeah I mean.

[00:11:39] [SPEAKER_00]: Yeah it's like.

[00:11:44] [SPEAKER_00]: It's one of those things where I'm just like sucks but it's Nintendo they'll do it anyways.

[00:11:50] [SPEAKER_04]: Yeah and that's the thing if if Nintendo wanted to fight them in court they would find that like re re re re you jinks right right you jinks or whatever like they're not using any like copyrighted code or anything like they just did all the hard work themselves.

[00:12:06] [SPEAKER_00]: Yeah it's like it's like the bleem situation only Sony really wanted to blame to die.

[00:12:13] [SPEAKER_04]: Yes, why in plus like most of these companies do not like these like hobbyists who are doing this like don't have the time or the money to deal with Nintendo unfortunately.

[00:12:24] [SPEAKER_04]: Yeah because I feel like if one of them decided to actually like take them on and win and they probably would win maybe it would actually change things but I have no idea.

[00:12:36] [SPEAKER_00]: Well it's a lot of them are kind of scared to now because the bleem the whole blame situation kind of like ruined it for a lot of them because believe me want every lawsuit they just got sued into bankruptcy.

[00:12:46] [SPEAKER_04]: Yeah and that's probably what Nintendo would do.

[00:12:48] [SPEAKER_00]: Most likely like as all these companies can't don't have enough money to eat basically doing for the list lawsuits.

[00:12:56] [SPEAKER_03]: Yeah exactly so.

[00:12:59] [SPEAKER_00]: Yes Sony was like hilarious with the damn you later they sued bleem into oblivion and then the connectics workstation they couldn't sue them because legally they were in the right in every way so instead they just bought them out and canceled it.

[00:13:13] [SPEAKER_00]: Because why not.

[00:13:17] [SPEAKER_04]: Disgusting.

[00:13:18] [SPEAKER_00]: His rumors that they used a lot of the connectics technology in the PSP and how they got yes one games to run on it.

[00:13:25] [SPEAKER_04]: That doesn't surprise me.

[00:13:28] [SPEAKER_00]: I mean they go on the right they own the rights to it so I not exactly exactly so.

[00:13:33] [SPEAKER_04]: Yeah the whole thing sucks it's dog shit but you know unfortunately there's nothing we can do about it so.

[00:13:39] [SPEAKER_00]: Nintendo's going to Nintendo.

[00:13:40] [SPEAKER_04]: Exactly so wait on that switch to news I have a bad feeling they're going to announce the switch to while I'm out.

[00:13:47] [SPEAKER_04]: I have a feeling that's when it's going to happen.

[00:13:50] [SPEAKER_00]: Did anything ever happen with the hell world stuff or is that already like no one cares anymore?

[00:13:55] [SPEAKER_04]: My guess is they're probably like doing the part that nobody cares about which is like the actual like litigation stuff.

[00:14:02] [SPEAKER_04]: Yeah so they're probably doing like the trenches stuff so I wouldn't.

[00:14:06] [SPEAKER_04]: I wouldn't worry about it at the moment so though I did see an article today that apparently.

[00:14:12] [SPEAKER_04]: Naiyoki Yoshida has said that he wants to release Final Fantasy XVI on Xbox so he's like we want to it's just a matter it's just we got to figure it out.

[00:14:22] [SPEAKER_00]: Yeah they think it's his whole thing is like he's a lot he's looking at the PC sales and he's like probably confused because the game kind of will be a they shadow dropped it which that never does well.

[00:14:32] [SPEAKER_04]: Yeah yeah yeah yeah they didn't hype it up at all so I don't know maybe they're working out some marketing deal with Xbox so that they can make it a big deal when it happens.

[00:14:42] [SPEAKER_04]: Which I think is the way to go and and I'll probably get it.

[00:14:45] [SPEAKER_00]: I just hope they don't get their expectations too high because I'm sure it'll sell it decently on Xbox but it's not going to be what they're expecting.

[00:14:53] [SPEAKER_04]: Yeah I made it also just fine.

[00:14:55] [SPEAKER_04]: Yeah I just it'll be curious to see what like you know metaphor sells because like the main marketing push for that has been the Xbox version so it'll be curious to see how those sales do.

[00:15:06] [SPEAKER_00]: It's interesting because they've been pushing it on Xbox but like you know for a fact all the Sony owners already probably gonna buy it anyways.

[00:15:14] [SPEAKER_04]: Yeah I mean yeah with I'm sure Alice doesn't care.

[00:15:18] [SPEAKER_00]: No it's one of those things where it's actually kind of smart marketing because statless knows all the Sony people are gonna buy it's a why bother pushing it on the PlayStation console.

[00:15:25] [SPEAKER_04]: Yeah when they should push it on there because there are people who own an Xbox who like JRPGs and want to play the bond there so.

[00:15:33] [SPEAKER_00]: Yeah and Atlas tends to have at least like good logic when it comes to expectations because like they know they know that it's probably not going to sell as well an Xbox but that's just.

[00:15:45] [SPEAKER_00]: There's less our chief hands on Xbox in PlayStation.

[00:15:48] [SPEAKER_04]: Yeah well and I think they like they didn't let Persona 5's runaway success get to their head as well.

[00:15:56] [SPEAKER_04]: You know exactly.

[00:15:57] [SPEAKER_04]: Exactly.

[00:15:58] [SPEAKER_04]: Incredibly well and when it went multi-plat it sold it sold even more you know.

[00:16:04] [SPEAKER_00]: Like well yeah when they put like Persona 4 on PC and it sold fucking massively they were kind of like oh.

[00:16:10] [SPEAKER_04]: Okay and then they're like fuck it let's put it let's put 3 4 and 5 on everything and everyone was happy because now it's a multi-plat.

[00:16:18] [SPEAKER_04]: I'm sure it's gotten even more sales than it ever would have had.

[00:16:23] [SPEAKER_04]: So that says to me Persona 6 whenever that comes it will be multi-plat day one probably.

[00:16:29] [SPEAKER_04]: Most likely I don't see why I wouldn't at this point so.

[00:16:32] [SPEAKER_00]: Or they'll throw some curve on it it's on like the fucking like some tablet that can it's like here.

[00:16:37] [SPEAKER_04]: I mean it's possible that Sony could try to push like to pay like Sega a lot of money to try to keep Persona 6 like exclusive for a little bit.

[00:16:50] [SPEAKER_04]: But I have a feeling Sega's like.

[00:16:53] [SPEAKER_00]: I don't even think Sony would because Sony knows the majority of their players are kind of by regardless so it's like.

[00:17:00] [SPEAKER_04]: Yeah I don't unless they just want to be you know we're about it but I don't think it'll matter so.

[00:17:05] [SPEAKER_04]: I have Persona 5 on the series so.

[00:17:09] [SPEAKER_04]: I did the thing I bought a physical copy of it it's I believe it's a European copy.

[00:17:14] [SPEAKER_00]: It might be does it say Peggy on it.

[00:17:19] [SPEAKER_04]: No it has.

[00:17:21] [SPEAKER_04]: I think it's European yeah but it no it has this on it.

[00:17:25] [SPEAKER_00]: Oh it's got that other.

[00:17:27] [SPEAKER_04]: Yeah which I mean looks better than the Peggy I think but I think Peggy is like exclusively for Britain.

[00:17:34] [SPEAKER_04]: Yeah I think so this is probably like well it says Peggy 16 on the disc.

[00:17:39] [SPEAKER_04]: Yeah it's probably just one of those like so M.A 15 it could just be like let's say.

[00:17:45] [SPEAKER_04]: Doesn't say specifically.

[00:17:48] [SPEAKER_04]: But not that matters but still I bought it I did my due diligence okay.

[00:17:54] [SPEAKER_04]: So fuck off.

[00:17:56] [SPEAKER_04]: Even though it is a good game it's just it takes so long to get going and by the time it gets going I'm just like.

[00:18:01] [SPEAKER_04]: I've had a fucking lot for this.

[00:18:05] [SPEAKER_04]: Well it's like four that's why I like four four has much better pacing.

[00:18:09] [SPEAKER_00]: Four just has a slow opening but once you get past the opening it fucking flies.

[00:18:13] [SPEAKER_04]: It's about like well like three hours but then after that three hours you're kind of coast and.

[00:18:17] [SPEAKER_04]: Yeah it's only and it's paced really well to where it's like you're in the game playing it for good while and then by the time you get to like a story moment or where there's a lot of like dialogue or whatever

[00:18:27] [SPEAKER_04]: it's like the right time to get a break so you can just kind of soak in the story like I feel like person for it does a good job of keeping you real then because there's just enough like action talking action talking you know you have to.

[00:18:39] [SPEAKER_04]: Paced hours I think five maybe it does it later but just my experience with it it just takes so long to get to those to get to the actions the action is so fucking good.

[00:18:49] [SPEAKER_04]: Like I love the like the dungeon crawling in the combat system like that part of it but the rest of it I just I don't know man like all the social aspect stuff feels like it goes on too long if he's like the map is too big.

[00:19:02] [SPEAKER_00]: That's the difference because you know but it's so easy to travel because it's like four screens.

[00:19:07] [SPEAKER_04]: Yeah yeah because it's a small town in the middle of nowhere which was great and then this is just like smack dab like suburban at earth smack dab like metronokio or whatever.

[00:19:16] [SPEAKER_04]: So yeah so it's just there's a lot but eventually I'll try it again okay I'll try it again so look at that look at our work.

[00:19:26] [SPEAKER_00]: It's a bit of a sour I like it more than the original person of five artwork yeah you see I have the steel book so I've always had the preferred art and it emphasizes her she's the new character and she's so enough she's such a nothing character to.

[00:19:41] [SPEAKER_00]: But she's the brand new one I wanted to show you girl to be the new character damn it.

[00:19:46] [SPEAKER_04]: You probably just wanted to you could go again.

[00:19:48] [SPEAKER_00]: Well show you girl kind of has that same vibe yeah of course you fucking dick.

[00:19:55] [SPEAKER_00]: Hey you keep goes voice actress plays like the drug reporter and that's just like a fan theory that this is like the the alternate universe where you could go left the end and how she's just such a.

[00:20:05] [SPEAKER_04]: She she finally got to escape her fate.

[00:20:09] [SPEAKER_00]: Well you know you don't do or social like you don't just you never you never gets that conclusion.

[00:20:14] [SPEAKER_04]: I know why yeah I didn't put a huge amount of time into person for but I know that I was doing well I was doing the social links with everybody because you might as well right and with you Kiko.

[00:20:24] [SPEAKER_04]: I remember being bored shitless at the grocery store with her but then she would occasionally talk about like her whole the whole family business and then I parked up to my like oh this is something actually interesting.

[00:20:35] [SPEAKER_04]: And then she talked about for a little bit and then give up and I would like to see if she got down.

[00:20:39] [SPEAKER_00]: Her picks up around like links seven that's when like she released her she actually starts gaining independence.

[00:20:46] [SPEAKER_04]: Good for her.

[00:20:48] [SPEAKER_00]: Honestly like that's like what I love about person games is the social links because like the more the far view get through them you actually see that the development happened.

[00:20:57] [SPEAKER_04]: Yeah yeah just why when I eventually sit down and beat that game proper I can't wait to see recess.

[00:21:02] [SPEAKER_04]: Uh whole wine because I like it.

[00:21:06] [SPEAKER_04]: Recessive cool character.

[00:21:08] [SPEAKER_00]: I mean I love every character in that game but they're all really good.

[00:21:12] [SPEAKER_04]: Yeah oh conges my favorite and he'll forever be my favorite character.

[00:21:16] [SPEAKER_00]: Conges the conges the best kind of truth because he's such a softy.

[00:21:20] [SPEAKER_04]: He is the best but speaking of Sega did you see the trailer for the like a dragon Amazon series?

[00:21:28] [SPEAKER_00]: Yeah it doesn't look awful.

[00:21:31] [SPEAKER_04]: I'm not.

[00:21:33] [SPEAKER_04]: When I saw it I'm like I don't think this is going to be any good.

[00:21:36] [SPEAKER_00]: It's probably not going to be amazing but it's like I've seen a worse it's kind of one of the things where I was like yeah.

[00:21:42] [SPEAKER_04]: We'll see yeah I don't know it's just I don't know call me crazy I feel like the guy they got to be key route doesn't look as thing like them.

[00:21:50] [SPEAKER_04]: Yeah you know it's like yeah you can put him in the jacket you know like a mushroom was better they had a better pick for that.

[00:21:57] [SPEAKER_04]: But I don't know it's just I just feel like the show no matter what they do it's not going to reach the heights of games.

[00:22:04] [SPEAKER_04]: It's just it's just it's just it like it can't even match it so like what the fuck's the point yeah the thing the thing that sucks

[00:22:12] [SPEAKER_00]: I mean it doesn't suck it's awesome that it happened but like the problem with any sort of live action adaption of like anything now is like it's going to be forever compared to the fucking one these live action which just ended up being a smash hit.

[00:22:23] [SPEAKER_04]: Yeah I'm not even necessarily comparing it to that I'm comparing it to its source material because like I see why they're like oh yakuza would make sense as a live action thing like I see it for sure.

[00:22:35] [SPEAKER_04]: But you have to go in with like mixing the right amount of serious and silly and I feel like the trailer is way too serious.

[00:22:44] [SPEAKER_04]: Yeah maybe the silly stuff is in the show I don't know because I mean they're they even said like they didn't want every like people to play the games while they were working on the show.

[00:22:54] [SPEAKER_04]: But I feel like that but that's like that's what you need that's how you know what's going on I mean yeah they're not going to have like a two episode arc where you're like sitting on a phone talking to like random like the call center thing right even though that would be amazing or you know they're not going to have like a whole season dedicated to magimo running the caparet club.

[00:23:17] [SPEAKER_04]: You know which again would be amazing but they're not going to do that you know and that's what makes the like a dragon series so good we need to start we need to ditch the yakuza name is just start calling it like a dragon right.

[00:23:30] [SPEAKER_04]: But like the like a dragon series what's so what I've liked about the game so far is just yeah those wacky ass side stories and that they don't for the most part don't take too much of your time.

[00:23:40] [SPEAKER_04]: But they always leave an impression and I just condensing all of that into a TV show like it could work but I just I'm not confident in it working.

[00:23:51] [SPEAKER_00]: I mean it goes as you could as a zero is like the perfect example just how like.

[00:23:56] [SPEAKER_00]: Of like side quests that just like go on like the fucking the guy trying to sell shrews.

[00:24:02] [SPEAKER_04]: Yeah I haven't gotten super far in zero so I can't say the one side story from that our member is like that teenage girl who's selling her underwear.

[00:24:10] [SPEAKER_00]: I remember that one.

[00:24:11] [SPEAKER_04]: Yeah that had a that was that was an interesting arc that's a hero kind of getting weapons into that I know I know it's a thing.

[00:24:20] [SPEAKER_04]: It's pretty funny but like infinite wealth had quite a few side stories that went on for way too long for a conclusion that was not that interesting.

[00:24:29] [SPEAKER_04]: Yeah what's in it lately.

[00:24:31] [SPEAKER_04]: But you know there were some good ones but the good ones were all like callbacks to the older games so.

[00:24:38] [SPEAKER_04]: Oh well that pirate game is going to be awesome I'm probably there for that one.

[00:24:42] [SPEAKER_04]: See that's what they should do they should take the motion of pirate game and make that a TV show like that whatever insane that game is going to be just make that a TV show and you'd that probably the best TV show ever made.

[00:24:54] [SPEAKER_04]: Yeah so and the good thing with this like a dragon show and everything and I think the like dragon series is done such a good job in the last few years of keeping consistent like releases.

[00:25:06] [SPEAKER_04]: You know like they're not taking forever to make these games and then when they come out people are happy with them generally like they found a really good formula of like yeah they're they're pumping them out but that isn't right.

[00:25:18] [SPEAKER_04]: And overall the quality is still remaining like pretty high.

[00:25:22] [SPEAKER_00]: You know decent rate but there's also enough spacing in between that you don't get sick of it.

[00:25:26] [SPEAKER_04]: Yeah and now they're starting to do the thing where it's like oh we'll put like spin-offs you know like guidance or kind of smaller games in between the big releases as well.

[00:25:34] [SPEAKER_04]: Which is which is smart because they did that between seven and eight we got man who races name and now we're going to get the pirate adventure we may even get another one before we get nine.

[00:25:43] [SPEAKER_04]: So who knows.

[00:25:47] [SPEAKER_04]: Eventually I'll go back and play the other ones say I do want to tackle man who races names since that's such a shorter one like I just knocked by one out so.

[00:25:56] [SPEAKER_00]: I'm just glad that series is doing well like overall.

[00:26:00] [SPEAKER_04]: I finally became a fan you know it took people badduring me for fucking years to play these games and now that I've played a handful a couple of them.

[00:26:08] [SPEAKER_04]: I'm like yeah I'm into him I kind of want to see where these go so like I'll knock out man who races name and then I'll I'll tackle zero again.

[00:26:16] [SPEAKER_04]: It's just throw that combat on easy and just enjoy the show just enjoy the ride.

[00:26:22] [SPEAKER_00]: The freaking comedy that it is.

[00:26:24] [SPEAKER_04]: Yeah and I like he roost I love that like he was trying to do noble things and everyone around him is just like you fucking idiot.

[00:26:34] [SPEAKER_00]: I just love like recommending I love recommending you go to anyone because people like I don't know that game looks scary and I'm like no it's a fucking comedy you'll enjoy it.

[00:26:43] [SPEAKER_04]: Yeah yeah like I'm starting to do that now to where you know people are like you know oh like games or you know if like somebody is complaining about how games are these days I'd be like why have you played the like a dragon yakuza series.

[00:26:54] [SPEAKER_04]: If they go no I'm like well that series will solve all of your problems when it comes to like you know just wanting to like you know sink your teeth into like a big franchise that has a lot of like great content to give you like this series man like it's pretty crazy.

[00:27:11] [SPEAKER_04]: I'm surprised I know quite a few people who have like recently gone through the entire thing and are just like head over heels for it now.

[00:27:19] [SPEAKER_00]: Well like once you start playing them it's hard to put them down like you just kind of have to keep going.

[00:27:24] [SPEAKER_04]: Yeah yeah but I'm pacing myself out because knowing me if I go too hard I'll burn out.

[00:27:29] [SPEAKER_00]: Yeah especially when you get to three because three is such a step back compared to the quantum games.

[00:27:35] [SPEAKER_04]: Well qualm you wanted to were full on remakes and three is just a remaster of a PS3 game so yeah and three was kind of rough.

[00:27:44] [SPEAKER_00]: Well kiss three game I think yeah I said that.

[00:27:48] [SPEAKER_04]: Oh I see yeah they said two don't know no no only isn't it just yakuza one is PS2 the original one one and two okay.

[00:27:57] [SPEAKER_00]: Three was the first one on PS3 that's why it's kind of rough.

[00:28:00] [SPEAKER_04]: I tried playing a bit of the PS2 version of yakuza one what interesting experience but the lovely dub that mark camel doesn't even remember doing.

[00:28:10] [SPEAKER_04]: I mean I kind of like that dub.

[00:28:12] [SPEAKER_00]: I do know it's great it's like classic awful Sega dubbing from like the lead 2000s.

[00:28:18] [SPEAKER_04]: Yeah they're very very dreamcast era type dub you know in fact that's crazy to think about it and alternate universe of Sega we're still making consoles.

[00:28:26] [SPEAKER_04]: The yakuza series would be like the IP that's selling that hardware in the movie.

[00:28:32] [SPEAKER_00]: The Yakuza dub like in Yakuza one it reminds me a lot of like zero GX's dub like with like captain felt is it.

[00:28:40] [SPEAKER_04]: We're taking me.

[00:28:44] [SPEAKER_04]: That's a great well that was also Sega.

[00:28:47] [SPEAKER_00]: Yeah that's a great.

[00:28:56] [SPEAKER_04]: Yeah yeah yeah yeah yeah Sega's always never gave a fuck and I love that.

[00:29:01] [SPEAKER_04]: Yeah so I love Sega man.

[00:29:04] [SPEAKER_00]: Speaking of guys that never gave a fuck though we do have a topic for this episode.

[00:29:10] [SPEAKER_04]: That isn't just about like a dragon.

[00:29:12] [SPEAKER_00]: No so we're doing another company retrospective like it's where we talk about companies that either had a big influence on 3d or were at least tangentially related 3d.

[00:29:24] [SPEAKER_04]: Yeah I'm so excited I'm so excited to talk about this record label.

[00:29:28] [SPEAKER_00]: Yeah they don't really.

[00:29:30] [SPEAKER_00]: So today we're talking about warp ink.

[00:29:33] [SPEAKER_04]: Yeah warp records man that's where a effects twin was square pusher boards of Canada.

[00:29:39] [SPEAKER_04]: They released albums from Danny Brown, Brian, you know fucking death grips man.

[00:29:44] [SPEAKER_00]: It's hilarious though.

[00:29:45] [SPEAKER_03]: These these these two were you know that's a cool last man.

[00:29:50] [SPEAKER_00]: It's really funny though Brian you know.

[00:29:53] [SPEAKER_03]: Yeah it is weird how that happened yeah.

[00:29:56] [SPEAKER_00]: Now that as much as it be fun for that these two warp speed the same thing they're unfortunately not.

[00:30:02] [SPEAKER_04]: Yeah well we'll talk about warp records when the music podcast eventually happens.

[00:30:06] [SPEAKER_04]: Yeah anyways yeah warp games or just warp super warp phyto.

[00:30:14] [SPEAKER_00]: Oh there they go from yellow to orange.

[00:30:18] [SPEAKER_04]: That's not a big leap.

[00:30:22] [SPEAKER_04]: This is just leading a little bit.

[00:30:25] [SPEAKER_00]: So it despite what I initially thought this company still a thing like they technically are still open.

[00:30:31] [SPEAKER_04]: Yeah yeah technically yeah and the way that intelligent systems isn't technically owned by an endo.

[00:30:38] [SPEAKER_00]: Yeah um so warp was founded in 1994 by Kenji Eno who is he's a composer but he's also a game dev.

[00:30:51] [SPEAKER_00]: He he's a very interesting man in gaming history he was very much known for being extremely unorthodox

[00:30:57] [SPEAKER_00]: and generally not giving a fuck what the industry thought.

[00:31:03] [SPEAKER_04]: Yeah yeah he's definitely one of those Japanese eccentric developers you know there's a whole host of them

[00:31:11] [SPEAKER_04]: that we'll probably do we'll probably mention them as we keep going and I think Kenji you know represents like the like the real

[00:31:19] [SPEAKER_04]: like radical side of those of those weirdos you know what I mean.

[00:31:23] [SPEAKER_00]: Yeah because we we talked about it in some previous episodes because we've covered a few warp games on the show

[00:31:29] [SPEAKER_00]: notably D and tripped um Kenji you know would kind of like lie to companies and then just immediately

[00:31:37] [SPEAKER_00]: change their minds just like swap things around just to get get his way like the uh the infamous cannibal scene from a D.

[00:31:49] [SPEAKER_04]: Oh yeah yeah yeah that was a weird scene man.

[00:31:51] [SPEAKER_00]: I just love the it's so it's such a scummy thing but it's kind of amusing that he got away with this where he essentially just

[00:32:00] [SPEAKER_00]: the rating board was like you can't do that so he's like okay okay it makes a censored version

[00:32:05] [SPEAKER_00]: and then after he gets the okay he just swaps it back with the original.

[00:32:09] [SPEAKER_00]: It just sends it out to print.

[00:32:12] [SPEAKER_04]: Yeah I'm shocked he didn't get like indeed trouble over that.

[00:32:15] [SPEAKER_00]: They probably I guarantee they never checked they probably just didn't care it's amazing how many things get by the

[00:32:22] [SPEAKER_00]: ratings boards.

[00:32:24] [SPEAKER_04]: Yeah it is especially these days you know like so many games they just slap the m on it.

[00:32:30] [SPEAKER_04]: Oh yeah and then you see it and you're like I feel like this wouldn't have gotten an m like

[00:32:33] [SPEAKER_04]: 10 years ago even but yeah things change and also it's weird how some like if you think about it there's not that

[00:32:42] [SPEAKER_04]: any T rated games anymore.

[00:32:44] [SPEAKER_04]: No that really isn't it's like just about everything is m and then and then E like that's basically like you get like your

[00:32:50] [SPEAKER_04]: E rated like Nintendo games or like indie games or whatever and then see there you get like your M rated like dark souls clones

[00:32:58] [SPEAKER_04]: and you know like a drag in or you're you're personas personas rated M of course Jesus Christ

[00:33:09] [SPEAKER_04]: just fucking penis bosses and then yeah and murder yeah just straight up murder.

[00:33:16] [SPEAKER_00]: I've run a good you see more E 10 these days than T I think T is honestly trying to be some E 10

[00:33:23] [SPEAKER_04]: it in a way yeah I'd have to see what like modern I think visions of man as a T.

[00:33:29] [SPEAKER_00]: It's weird like a lot of games that were M back and there like T now and a lot of like

[00:33:33] [SPEAKER_00]: games that were T back and there like E 10 now yeah well visions of man just came out.

[00:33:40] [SPEAKER_04]: That was the newest monogame and yeah that's that's a teen so you see it occasionally but not nearly as much as

[00:33:46] [SPEAKER_04]: we oh Star Wars Outlaws was T that surprises me I thought that out of an m

[00:33:51] [SPEAKER_04]: Ashcher Bots and E 10 so yeah it's kind of all over the place yeah but it's interesting to do

[00:34:00] [SPEAKER_04]: viewers if you want to look at like your if you have a collection of like modern games be

[00:34:04] [SPEAKER_04]: it's way to playstation and Xbox or whatever just pull them out look at the ratings and just kind of

[00:34:09] [SPEAKER_04]: compare like just see how many like you know games get like M E or T or whatever I think you'd be surprised.

[00:34:18] [SPEAKER_00]: So going back to warp there their game library is very small but it's also like one of the most

[00:34:26] [SPEAKER_00]: all over the place like libraries I think I've ever seen. Yeah it's one of the most like Japanese

[00:34:32] [SPEAKER_00]: game geographies I've seen in a long time. Like they started with tripped which we've covered in

[00:34:39] [SPEAKER_00]: the past is a very unique puzzle game that's kind of not the deepest but it's fun for what it is.

[00:34:46] [SPEAKER_00]: Yeah then they made I'm gonna butcher this. Pota suki kiken mega dasu

[00:34:55] [SPEAKER_04]: also known as Russian fire mega dasu. And a banger name and I believe that was a 3D

[00:35:02] [SPEAKER_04]: O game as well. It was a Japan only one. Yeah and looking at gameplay footage of it it is like

[00:35:11] [SPEAKER_04]: a first person fighting game I think. I think so. Like some weird like arena fighter thing in the first

[00:35:21] [SPEAKER_00]: person and it is very weird. It looks like tripped from an art style perspective.

[00:35:28] [SPEAKER_04]: Yeah basically if the pieces in tripped got mad at each other and one of the smash.

[00:35:34] [SPEAKER_00]: Yeah I'm sure we'll cover it at some point but...

[00:35:38] [SPEAKER_00]: Sure yeah they also made a game called Uchu Sai-Uchu Blopon Kompi.

[00:35:49] [SPEAKER_00]: I think it's kune p. Kune p. Yeah it was on PlayStation and it was a puzzle game as well. Oh no this

[00:35:58] [SPEAKER_00]: is the sequel to that enhanced version of tripped. Yeah this just looks like tripped. Yeah

[00:36:03] [SPEAKER_04]: but instead it has like the pieces like just looking at each other in a very like mean-been machine

[00:36:10] [SPEAKER_04]: style you know where you have like the pieces right there as you're playing because I believe

[00:36:16] [SPEAKER_00]: tripped did not have that. No it was definitely an updated version of tripped.

[00:36:22] [SPEAKER_04]: Yeah and it's it looks like more tripped. Yep and then after that they're probably

[00:36:28] [SPEAKER_00]: most iconic title D. D. D. Drace. Favorite game. Yeah.

[00:36:35] [SPEAKER_04]: Bad because it has an aged well at all. I mean well Dray represents somebody who was like he was there

[00:36:42] [SPEAKER_04]: at the time and you know his praise of the game is more of like you know it's definitely a

[00:36:49] [SPEAKER_04]: you had to be there kind of game and I totally get that you know I feel like if we played this

[00:36:54] [SPEAKER_04]: in 95 it would have been very very like whoa man this is wacky. Yeah it's one of those games that

[00:37:03] [SPEAKER_00]: I wish we I could have seen it back then just so I would have had more of a appreciation for it

[00:37:08] [SPEAKER_00]: I get it white was such a big thing but like nowadays there's just no reason to play that game anymore.

[00:37:15] [SPEAKER_04]: Oh yeah yeah it's like you you watch it on YouTube and then you're good to go.

[00:37:22] [SPEAKER_00]: They also made oh yeah oh yagji hunter machine. I'm struggling here guys.

[00:37:30] [SPEAKER_02]: Dude you're the guy who like you're the fucking weep and you can't pronounce these shit.

[00:37:34] [SPEAKER_00]: Yeah I'm an exclusively a dub guy so I'm not that bad. Yeah I think it's oyaji hunter

[00:37:41] [SPEAKER_04]: Majon I believe which again is also 3 to 0 and it's I think it's just a god damn Majon game.

[00:37:48] [SPEAKER_00]: Yeah we'll have to go kidnap Aaron again and play this one at some point.

[00:37:52] [SPEAKER_00]: I will save the screenshots one of them has an anime school girl holding her dress down in like a

[00:37:58] [SPEAKER_00]: those which oh no. Say that it's not explicit but it's very okay.

[00:38:06] [SPEAKER_04]: Oh kawaii yeah and it's not Majon in the way of like oh like the matching tiles it's like

[00:38:12] [SPEAKER_04]: Majon that's like almost played it's like a card game where you have the different

[00:38:16] [SPEAKER_04]: Majon and you play them and and that's like I've never figured out how that works and I probably never

[00:38:23] [SPEAKER_04]: Yeah this is definitely an Aaron game. If I couldn't figure this shit out and like like a dragon

[00:38:28] [SPEAKER_04]: there's no way I'm gonna figure this shit out here and they try their best to explain it.

[00:38:32] [SPEAKER_00]: The description for this game is something.

[00:38:37] [SPEAKER_00]: The something. The yo yagji hunter is on a mission to save cute girls from indecent men.

[00:38:45] [SPEAKER_00]: What the fuck? What the fuck? Okay. The story is presented with animated cutscenes

[00:38:51] [SPEAKER_00]: the actual fights between the oh yah hi hunter and his opponents take the form of Majon matches.

[00:38:59] [SPEAKER_00]: Oh my god. This game is made is very Japanese and I understand why it didn't make the jump.

[00:39:05] [SPEAKER_04]: I feel like even now that would be a hard sell to bring over on Japan.

[00:39:09] [SPEAKER_00]: I mean I've seen worse but that's that's that's a that's a questionable one.

[00:39:14] [SPEAKER_00]: Yeah. They also made flop on world which I believe is just tripped again.

[00:39:20] [SPEAKER_04]: It's just like a weird like more focused on puzzles version of trip.

[00:39:25] [SPEAKER_04]: Yeah. Like it tries to have some variety. It's like oh here's like a shooting game or here's like a

[00:39:31] [SPEAKER_04]: you know like a big giant board of trip to pieces that you have to try to get rid of them all

[00:39:37] [SPEAKER_04]: you know that kind of stuff. It looks like it tries to have more like a mini game variety

[00:39:41] [SPEAKER_00]: thing for trip which sure why not. Yeah I mean it's it's Japan only but I'm sure we'll cover it at

[00:39:48] [SPEAKER_00]: most games. I mean it might be some interesting. Yeah it looks more interesting than oh yah jihunter.

[00:39:59] [SPEAKER_00]: They also did these diner directors cut.

[00:40:03] [SPEAKER_00]: The diner. What's the difference or is it just a updated version? It's probably just an updated version.

[00:40:10] [SPEAKER_00]: Ah it has new scenes in a visual novel documenting Laura's backstory just what we want.

[00:40:16] [SPEAKER_00]: I really needed her backstory but it's also only in Japan so that's great for us.

[00:40:25] [SPEAKER_00]: That's amazing. They made a game called short warp which I think is like a compilation of their

[00:40:33] [SPEAKER_04]: stuff or something. Like I'm having a hard time finding information all these games but it was

[00:40:39] [SPEAKER_04]: so this one I get the sense it's almost like a showcase of everything that they've done up to

[00:40:44] [SPEAKER_00]: so it a mobile game has been like the most reliable source for me on finding information on

[00:40:49] [SPEAKER_00]: their games. Apparently it so it is a collection of nine mini games although not all of them are

[00:40:58] [SPEAKER_00]: previously released because I see a... I actually know I think they're all completely original

[00:41:03] [SPEAKER_00]: of this collection. Oh great so it's just more mini games. Yeah so basically it wasted time.

[00:41:11] [SPEAKER_00]: Yeah it's very on par and then by this point they gave up on the 3DU and they moved on to

[00:41:19] [SPEAKER_00]: the Saturn because they've Sony pissed them off. And we got enemy zero which is essentially

[00:41:26] [SPEAKER_04]: the second D game. Yeah yeah can you you know getting mad at Sony? I feel like that's not on

[00:41:33] [SPEAKER_00]: any. So apparently what happened was they uh they failed to meet the promises for

[00:41:42] [SPEAKER_00]: the number of copies of D made. Yeah and it didn't sell as well because of that and he

[00:41:49] [SPEAKER_04]: blamed Sony for that. So yeah apparently let's see he developed a Maverick reputation during his work

[00:41:58] [SPEAKER_04]: with warp and shocked the Japanese video game press in a dramatic 1996 press conference where

[00:42:03] [SPEAKER_04]: burn bridges with Sony by displaying a video depicting the PlayStation logo morphing into the logo

[00:42:07] [SPEAKER_04]: for Sega Saturn to indicate that warp's latest game and enemy zero would be a Saturn exclusive.

[00:42:15] [SPEAKER_00]: When we've mentioned before he did not give a fuck. First I'm furthering this reputation

[00:42:20] [SPEAKER_04]: that that year's Tokyo game show they displayed a video themselves dancing and singing a song with

[00:42:25] [SPEAKER_04]: lyrics roughly translated as enemy zero is a good game warp is a good company at which

[00:42:31] [SPEAKER_04]: he'd go through to the floor a plush doll of Mumu the mascot of Sony's hit game jumping flash.

[00:42:39] [SPEAKER_00]: What the fuck? The dude just did not give a shit man I kind of love it but at the same time what

[00:42:47] [SPEAKER_04]: the fuck? Well also I think there is some from from what I've read of his Wikipedia page

[00:42:55] [SPEAKER_04]: I think there's a suggestion that he might not have been the most mentally stable man.

[00:43:00] [SPEAKER_00]: Considering the games he made it would not surprise me. Yeah so I've heard enemy zero is actually a

[00:43:09] [SPEAKER_00]: better D from a lot of people but it is one of those Saturn games that's stupidly expensive so

[00:43:14] [SPEAKER_00]: I have yet to truly you mean all of them? I mean bugs not that expensive.

[00:43:22] [SPEAKER_04]: Thank god that master piece is still available. Yeah other than that though I think after

[00:43:30] [SPEAKER_00]: after enemy zero he made quite possibly I think his most interesting game just from a concept

[00:43:37] [SPEAKER_00]: and that was a real sound Cousine or grids. Yes this is like the audio only game. It is a purely

[00:43:45] [SPEAKER_00]: audio experience like it's an adventure game but it's purely audio. I actually have it for the

[00:43:52] [SPEAKER_00]: Saturn and I've messed around with it it is very confusing because obviously it's a Japan only game

[00:43:57] [SPEAKER_00]: but the idea intrigues me unfortunately I don't think will ever truly experience anything

[00:44:05] [SPEAKER_04]: like it in the future. Yeah probably not and there's probably never been an English translation of this.

[00:44:12] [SPEAKER_04]: No well I just don't think it's possible. That's the honest. Yeah you'd have to like

[00:44:18] [SPEAKER_04]: re-record the entire game's like audio log you know you can't just replace the text.

[00:44:24] [SPEAKER_04]: Yeah so yeah it would be it would be a lot of work. Like the only thing that I could compare it to maybe

[00:44:30] [SPEAKER_04]: is the the thousand year of dreams from Laos Odyssey which has like kind of like an audio book

[00:44:37] [SPEAKER_04]: quality to those like short stories you know what I mean but I think this a real sound is trying to do

[00:44:43] [SPEAKER_04]: something more broad than that I guess. Like apparently it was intended to provide equal access

[00:44:49] [SPEAKER_04]: to sighted and blind players but cause I know regret means the wins regret so

[00:44:56] [SPEAKER_00]: that like there's probably a decent story in here but I've read the plots in Opsis it is interesting

[00:45:02] [SPEAKER_00]: like it's apparently it's it's centered around fear and love and it's a whole story that unfolds

[00:45:08] [SPEAKER_00]: in Tokyo. It's interesting I've read the synopsis it's a lot unfortunately I don't think you'll

[00:45:15] [SPEAKER_00]: be able to really truly experience it though without playing the game which I'd like to learn

[00:45:20] [SPEAKER_00]: Japanese at some point just to kind of experience some games like this but for the meantime it's

[00:45:25] [SPEAKER_00]: one of those things that's just kind of going to be an interesting piece on my shelf.

[00:45:29] [SPEAKER_04]: Yeah I mean there might be like a English like script out there somewhere maybe I don't know

[00:45:36] [SPEAKER_04]: you know again I feel like reading this game would probably not do it justice like you kind of have

[00:45:41] [SPEAKER_00]: played. Yeah and then after real sound we get another game of his that is some people love it

[00:45:50] [SPEAKER_04]: but a lot of people despise this game D2. See people always hate on D2 but I feel like the

[00:45:58] [SPEAKER_04]: mighty duck sequel does a good job of you know maintaining the same quality as original mighty ducks

[00:46:03] [SPEAKER_04]: it's really it's really it's really D3 that like isn't as good. Oh yeah oh yeah the game D2 yeah

[00:46:14] [SPEAKER_04]: I watch the intro on emulator and was baffled by the entire experience. It is just as obtuse as

[00:46:23] [SPEAKER_00]: the first D but it's trying to be like an actual game this time around. Yeah you can tell that

[00:46:28] [SPEAKER_04]: it was an evil and silent hill had come out and he was trying to I think take a little bit of

[00:46:35] [SPEAKER_00]: that as far as like gameplay was concerned. I also love the fact that he renamed the company Super

[00:46:41] [SPEAKER_00]: Warp for this game since a super game well it's being a super game yeah that's funny those super

[00:46:49] [SPEAKER_00]: warps tagline was we guarantee you a smile and this game is not happy game at all

[00:46:59] [SPEAKER_00]: but I also love the fact that Super Warps logo has like two like they're supposed to be faces looking at

[00:47:04] [SPEAKER_00]: each other but because of the way it's drawn they're just like these blank stairs like yeah

[00:47:12] [SPEAKER_04]: see I didn't think it was two faces and I just thought it was like a weird like I dot thing

[00:47:19] [SPEAKER_00]: that's what I thought it first but then I read the week guarantee you a smile and I kind of looked at

[00:47:23] [SPEAKER_04]: them like wait a minute like this doesn't work at all. No it's the oh what the fuck was it from

[00:47:30] [SPEAKER_04]: it was like a PBS thing where they had like the two shadowy faces you know and it was like duh

[00:47:37] [SPEAKER_04]: duck like that looks like that but the Japanese version of it so I'm sure there's a listener

[00:47:43] [SPEAKER_04]: who knows exactly what I'm talking about but I don't remember the name of it. Well probably get into

[00:47:48] [SPEAKER_00]: it more and we eventually covered D2 on the show but apparently D2's backstory like development

[00:47:55] [SPEAKER_00]: history is really fucking interesting because originally it was supposed to be game for D2 on the

[00:48:00] [SPEAKER_00]: M2 and it had a completely different storyline and like basically it was a different game entirely.

[00:48:06] [SPEAKER_04]: I would love to see again I would have loved if the M2 came out because I'd damn the stuff we

[00:48:12] [SPEAKER_04]: would have got on that thing and probably like the weird alternate history we would have where it's like

[00:48:17] [SPEAKER_04]: oh this console that has like the sequel to Return Fire on it in D2 and Clayfighter 3 and like

[00:48:23] [SPEAKER_04]: like a weird backyard NFL football game and like actually a couple RPGs. The army men and the army

[00:48:32] [SPEAKER_04]: men series. Well the original army men was it was started on the M2 before moved to PC so

[00:48:40] [SPEAKER_00]: yeah. And then after that then they they disappeared for 10 years

[00:48:48] [SPEAKER_00]: I mean they need to they peed they could go on. They changed their name from super warped to

[00:48:57] [SPEAKER_00]: from yellow to orange and they released a game called Umea and Hughes. If you're going from

[00:49:04] [SPEAKER_04]: yellow to orange you need to drink more water mega. Yes you do. What I love to you is that

[00:49:10] [SPEAKER_00]: Moby games doesn't even include this error because they considered a different company

[00:49:16] [SPEAKER_04]: literally the same company. Yeah and I never heard of this game prior to it

[00:49:23] [SPEAKER_04]: I'm looking at some gameplay footage of it right now and yeah it's like there are these two

[00:49:27] [SPEAKER_04]: characters on these like little cubes and I guess you use the we-mote to like tilt it around or something

[00:49:34] [SPEAKER_04]: like I'm not quite sure what the goal of the game is. I think it's like to be like a puzzle game.

[00:49:41] [SPEAKER_00]: Yeah that's kind of like it looks like it looks like kind of like one of those puzzle games you'd

[00:49:44] [SPEAKER_04]: have to find on like switch store nowadays or steam. Yeah yeah it feels like a game that was

[00:49:52] [SPEAKER_04]: definitely made in that era of like like the PSP puzzle game because there's a few PSP

[00:49:57] [SPEAKER_04]: puzzle games they're trying to be something like kind of weird and different and I feel like this

[00:50:01] [SPEAKER_04]: game is kind of in that vein but it's trying to actually take advantage of like the Wii functionality

[00:50:07] [SPEAKER_00]: and it you know. Yeah there's like this image of like these two like

[00:50:12] [SPEAKER_00]: anime-esque character 3D models like boxing each other on top of one of the cubes it looks like

[00:50:17] [SPEAKER_00]: I- this is just an interpretation I'm not actually sure what's going on here.

[00:50:22] [SPEAKER_04]: Yeah I'm not quite sure either let's see. This game may even come out in America.

[00:50:29] [SPEAKER_04]: It doesn't say I don't see why it wouldn't. It's unclear. Let's see

[00:50:35] [SPEAKER_04]: is one of the last game. Yeah the game involves phalos which are a race of little people

[00:50:41] [SPEAKER_04]: that you have to place on 3D cubes they have to be placed in pairs and the object of the

[00:50:45] [SPEAKER_04]: game is to keep the cube balanced so that they don't fall off. Sound simple and it is but each

[00:50:51] [SPEAKER_04]: round adds extra cubes and soon you have a strange 3D objects made up of multiple cubes each

[00:50:57] [SPEAKER_04]: requiring it has one phalos on to clear the round. I hate the name that they're called phalists. That's

[00:51:04] [SPEAKER_04]: phalos. Yeah so I think the idea is you're trying to keep the cube balanced with these like

[00:51:13] [SPEAKER_04]: two characters and they just make the cubes more and more complex so that the other

[00:51:17] [SPEAKER_04]: gravity's messed up. It's an interesting idea for a game if it was I'm sure it's playable

[00:51:24] [SPEAKER_00]: by low card enough. After that you know actually passed away in 2013. His final project was a

[00:51:39] [SPEAKER_00]: game called Act KXun I think which was then later a collaborative element between

[00:51:48] [SPEAKER_00]: from yellow to orange and a completely unrelated company called Warp 2. Yeah and apparently

[00:51:56] [SPEAKER_04]: they did release a audiobook version of real sound at one point so because apparently from yellow

[00:52:05] [SPEAKER_00]: to orange now mostly just distributes music like they're not in really a game company anymore.

[00:52:11] [SPEAKER_04]: Yeah which makes sense because you know was you know much like the other you know he was a

[00:52:16] [SPEAKER_04]: musician and did a lot of electronic music and even composed of music for the games that you

[00:52:21] [SPEAKER_00]: worked on as well. He actually is his composition a discography is a little interesting. He actually

[00:52:29] [SPEAKER_00]: did some of the music on Sega rally to of all things which is kind of cool I guess. Yeah that's pretty cool.

[00:52:37] [SPEAKER_00]: It's like one of his only non-mgames that he actually worked. Oh we did because you know get to

[00:52:42] [SPEAKER_04]: that's cool. Thank god. Apparently he worked on a remix album for the band The Cinematic

[00:52:49] [SPEAKER_04]: Orchestra which I imagine most of our audience does not know who the Cinematic Orchestra is.

[00:52:54] [SPEAKER_04]: They're like an electronic modern classical new jazz type of a group and they're pretty good.

[00:53:01] [SPEAKER_04]: I've listened to a handful of their records. You see like yeah like motion was pretty good. Every

[00:53:07] [SPEAKER_04]: day is the one I think people tend to go for. The floor I was all like to believe was

[00:53:12] [SPEAKER_04]: their most recent record I quite liked that. Even their soundtrack albums are pretty good as well.

[00:53:18] [SPEAKER_04]: So they're they're an interesting band to check out so yeah I would recommend the every day

[00:53:24] [SPEAKER_04]: record from 2002. If if you're curious enough to a band called The Cinematic Orchestra the yeah he did

[00:53:30] [SPEAKER_04]: remix or a reinterpretation of their song The Fear theme. So just pretty cool.

[00:53:38] [SPEAKER_00]: Yeah he seemed like a very interesting guy I loved his no shit's given attitude to Fianist.

[00:53:45] [SPEAKER_00]: Yeah I don't think someone like him would be able to exist in the gaming world these days

[00:53:53] [SPEAKER_00]: just because it's so up to right now but it's kind of it's that Sony story is still the funniest

[00:54:00] [SPEAKER_04]: thing ever. I mean yeah the industry has gotten up tight but there are still like weird

[00:54:05] [SPEAKER_04]: eccentric dudes in games in the industry. I mean we have Kojima, we have Yoko Taro,

[00:54:14] [SPEAKER_04]: we have Suda still doing stuff we even have Peter Malonu still making shit like you know we like

[00:54:20] [SPEAKER_04]: we've got some like you know still some weirdos you know out there in the in the video gaming world

[00:54:27] [SPEAKER_04]: but you know it's not nearly as many and you could argue that these guys

[00:54:34] [SPEAKER_04]: were kind of like grandfovid in because they've been for so long.

[00:54:37] [SPEAKER_00]: Because when I think of like eccentric game devs nowadays I'll think of like fucking like Phil Fish

[00:54:43] [SPEAKER_00]: and his fucking like the mount meltdown or the f**k the freaking flappy bird dev who had a

[00:54:51] [SPEAKER_04]: freaking also had a fucking meltdown. Well I feel bad for that guy the the Angry Bird not the

[00:54:57] [SPEAKER_04]: Angry Bird the flappy bird guy because like that came through his life apparently.

[00:55:02] [SPEAKER_04]: Well yeah because I think it became way bigger than he ever expected it to be

[00:55:06] [SPEAKER_04]: and you just didn't know how to handle it so that's why the kind of abandoned it and now that

[00:55:10] [SPEAKER_04]: it's like when it's like oh it's back and everyone went oh that's cool that it's back but then we found

[00:55:15] [SPEAKER_04]: that like it like the guy who made it like he doesn't even own the game anymore it's been bought

[00:55:21] [SPEAKER_04]: by some like shitty like NFT company who's trying to like like take this game and try to make

[00:55:26] [SPEAKER_04]: a bunch of money with it and he doesn't endorse it at all so my my guess is that version probably

[00:55:33] [SPEAKER_00]: won't do very well. No I mean it's a shit it was kind of a shit game anyways that people

[00:55:38] [SPEAKER_04]: played just because it was kind of a meme for a bit. Yeah I mean we all played it when it came out

[00:55:43] [SPEAKER_00]: I remember. I remember getting frustrated and be like this stupid and just not playing anymore.

[00:55:48] [SPEAKER_02]: So I think what year did that game come out was a 2012? Yeah that was that was like right at the end

[00:55:53] [SPEAKER_00]: of a school for me because I remember like everyone was played. You'd be sitting in class and you're

[00:55:58] [SPEAKER_00]: just here the fucking like black things out. Yeah yeah yeah yeah yeah I remember yeah I remember as

[00:56:03] [SPEAKER_04]: because I was like right around the time I think I got like I think there's when I got my like one

[00:56:07] [SPEAKER_04]: iPhone and I had for happy bird on it and I played it because it was just something to do.

[00:56:14] [SPEAKER_04]: And it was fun to try to see like how far people could get in that game I think the best I ever

[00:56:19] [SPEAKER_04]: got was like 30 something which is yeah not bad but you know it was definitely one of those

[00:56:25] [SPEAKER_04]: games that you could easily get frustrated playing though. Yeah because it's controls are very finicky but

[00:56:33] [SPEAKER_00]: yeah that was warp a very interesting company from back in the day. Oh yeah what an interesting

[00:56:41] [SPEAKER_00]: dev what an interesting man that that module that module on game actually kind of threw me off

[00:56:46] [SPEAKER_00]: because I'm like at first I was like oh this could be a fun game to cover and then I read more

[00:56:50] [SPEAKER_00]: into I'm like I'm not sure if I want to even play this now. Yeah we're probably not going to do that one.

[00:56:57] [SPEAKER_00]: We'll see I'll see how bad it actually is. You're you're going to do the research.

[00:57:02] [SPEAKER_00]: Yeah I'll see if it's like actually better if it's just how hard your pan bad. So

[00:57:09] [SPEAKER_00]: it's like 50 50.

[00:57:12] [SPEAKER_00]: It's about as good as you can get. Yeah like you'd see there it's played for laps or it's actually uncomfortable

[00:57:18] [SPEAKER_00]: there's like yeah yeah for sure for sure so. But on that note I think next week we were going

[00:57:25] [SPEAKER_04]: to play the Sherlock Holmes game. Yes lost files of Sherlock Holmes I've got it already to go.

[00:57:31] [SPEAKER_00]: Yeah I got some mediators set up so because my money was kind of a

[00:57:37] [SPEAKER_00]: I won't get into it my nides. I mean she's last week but that's besides the point.

[00:57:41] [SPEAKER_04]: It's not good man it's all good man. But yeah be essence next week I will be

[00:57:46] [SPEAKER_04]: spending most of my time in Virginia because my brother is getting married and he's forcing all

[00:57:52] [SPEAKER_04]: us to go down there. I will be gone next week though I think we'll still do the 3D of episode

[00:57:59] [SPEAKER_04]: but it's probably going to be delayed and I'll be recorded one day we should be good.

[00:58:05] [SPEAKER_04]: Yeah we'll probably record it early so it'll come out the same time and then

[00:58:09] [SPEAKER_04]: probably that week I come back we'll see where we're at because I probably will have any time

[00:58:13] [SPEAKER_04]: to like play 3D of stuff while I'm there. Yeah where's comes the worst we'll just do a chat episode

[00:58:20] [SPEAKER_04]: yeah I can talk about my experience because I have a bad feeling it's going to be weird

[00:58:27] [SPEAKER_04]: but we'll get to that as we go and yeah and then I will be streaming this Thursday.

[00:58:32] [SPEAKER_04]: I have a a slightly different idea for for this week's stream so just tune in for that but obviously

[00:58:39] [SPEAKER_04]: yeah on the third but obviously on the tenth I will not be streaming since I will be away so

[00:58:44] [SPEAKER_04]: keep y'all aware but I'm trying to do something a little different this this Thursday I have an idea

[00:58:51] [SPEAKER_04]: that I feel like I'm gonna fucking hate but it'll be good content. Nice but yeah so anyways guys

[00:59:01] [SPEAKER_00]: once again thank you for joining us on the 3D of experience the 3D experience can be found

[00:59:05] [SPEAKER_00]: on all the major podcasting platforms particularly Apple Podcast and Spotify and be sure to

[00:59:10] [SPEAKER_00]: check us out over on superpodnetwork.com you can find a whole bunch of awesome like shows videos,

[00:59:16] [SPEAKER_00]: blogs and a bunch of our fellow creators like superpod saga super ghost radio retro rehab

[00:59:22] [SPEAKER_00]: Tommy's video game right along and novel console our silence. Fine time the other trolls gaming

[00:59:27] [SPEAKER_00]: podcast remember 64 gaming together right in that gamecast and of course the 3G and C-Sho's

[00:59:35] [SPEAKER_00]: gaming and collecting the 3D experience and e-gaddics and with that everybody be sure to check

[00:59:42] [SPEAKER_00]: out their x-stream on Thursday links down below and twitch link is there and with that we will see

[00:59:49] [SPEAKER_02]: you all later. Bye bye.