Drill Dozer | GameFreak Making Games?!?!???!?!!1??
SUPRISE: GameFreak made more than just Pokémon on the GBA! Come check it out
Digging the site? CLICK HERE to make your own 😎

On this episode of The 3DO Experience, we cover the action packed vehicular combat racer Off-World Interceptor by Crystal Dynamics! Proud Member of https://superpodnetwork.com/
Follow us at: https://linktr.ee/Thebarberwhogames Follow Thrak at: https://twitter.com/thrak94 Check out Thraks streams at: https://www.twitch.tv/thrak94
[00:00:00] Every week's experience there was a power of the Panasonic Real 3DO System.
[00:00:05] Obviously.
[00:00:06] Presenting the 3DO, the most advanced home gaming system in the universe,
[00:00:13] It's time to prove your torrentness.
[00:00:18] 3DO, Panasonic, Gold Star and Creative Lads,
[00:00:21] Anuelo Pyssen, 3D and Syncrabbit, Panasonic Real 3DO.
[00:00:30] 3DO.
[00:00:37] Hello everybody and welcome back to the 3DO Experience,
[00:00:40] The 3DO Retrospective Podcast where we talk about all things
[00:00:43] 3DO, the 3DO company and everything in between.
[00:00:45] I am Bill and this is Thrak, how you doing Thrak?
[00:00:48] Oh, I'm fine. Bill, how are you doing?
[00:00:50] I'm doing wonderful. We're getting towards the point where things are getting cold now.
[00:00:56] The weather doesn't know what the hell it's doing.
[00:00:59] It's still warm, it's been almost a month since we've had any rain.
[00:01:06] The drought is really bad.
[00:01:09] We're supposed to get some rain hopefully by the weekend going in the next week.
[00:01:14] So fingers crossed on that one because it's just really brown and muggy out here at sucks.
[00:01:21] See, we got that time of the year where you wake up and it's freezing but then by the time I get out of work,
[00:01:25] it's fucking like 90 again, I'm just like, all right.
[00:01:27] We had a couple days like that but we're just stuck in this high pressure situation right now.
[00:01:35] So we're just hanging in there.
[00:01:37] This best thing can.
[00:01:40] I mean, I love the fall so I'm not really complaining.
[00:01:42] It's just one of those things where it's like, I just wish I can't wait to let evens out and like,
[00:01:48] Plateau is kind of somewhere.
[00:01:49] I'm just ready for it to be cold all the time again.
[00:01:52] That's that's all that one man.
[00:01:53] I just want to wear my Viking city more now because they're 2 and 0 right now.
[00:01:59] I'll know how that happened.
[00:02:01] They're they're leading their division.
[00:02:02] It's been it's been crazy, you know, but I'm just a piece of the hatreds one.
[00:02:10] Yeah, that that went over the bangles shocked everybody like holy shit, you know,
[00:02:14] they they pulled it off.
[00:02:18] So it's just this league man, this league is crazy.
[00:02:22] So that's why it's always worth watching every year because you never really know what's going to happen, you know?
[00:02:29] I don't think I don't think the chiefs are going to repeat the Super Bowl.
[00:02:33] I don't think it's going to happen.
[00:02:34] See, the thing that I've been enjoying about this is we're getting in the smug build build check commercials now where he's just like a live in life.
[00:02:40] I'm like yeah, where the hell was this bill for years?
[00:02:44] Well he was always focused on the game and you can tell that's what mattered.
[00:02:48] But like now that he's retired he can actually show off more of his personality, you know?
[00:02:53] I think he's a unique guy.
[00:02:56] It's weird he's dating a super young cheerleader, but you know.
[00:02:59] Yeah, I mean there's a lot of people that you could see that shit down.
[00:03:02] It isn't like a cake.
[00:03:04] Yeah, well, you know, there's the whole p-ditty thing going on right now.
[00:03:07] So, you know. Yeah.
[00:03:09] But I always I've been playing a little bit of space marine too.
[00:03:13] Nice.
[00:03:14] Because some friends have been wanting me to play it, friends of the show and my RRL friends.
[00:03:19] I haven't played it with them yet because, you know, we got a schedule thing.
[00:03:22] But I messed around with it last night.
[00:03:24] Goddamn this is a good video game.
[00:03:27] It's really fun. It feels like a video game as video game, you know?
[00:03:32] That it's a game you can just kind of shut your brain off and just kind of go for it, you know?
[00:03:36] Yeah.
[00:03:37] And then what was funny was the director of the project or whatever, like set a whole thing about how like,
[00:03:45] Oh, we made this game because, you know, we were tired of, you know, games, you know, being like political or whatever, you know, and all that stuff.
[00:03:52] And him saying that about warhammer I thought was fucking hilarious.
[00:03:56] I mean, one, all art isn't inherently political.
[00:03:59] Okay.
[00:04:00] It just is because it's just how things go.
[00:04:03] And number two, like, do you not know anything about warhammer?
[00:04:07] Like warhammer?
[00:04:09] It's like Starship Troopers.
[00:04:10] Like the whole thing is just over the top fascism.
[00:04:12] Like that's what the Imperium is, right?
[00:04:15] But, you know, but whatever, right?
[00:04:20] But it's a fun game.
[00:04:21] I'm having a good time with it.
[00:04:23] It's weird that the melee combat's kind of salty because you couldn't like, you have like your parries and your dodges and all that stuff,
[00:04:31] but you only really need it for some of the slightly bigger enemies.
[00:04:36] And then you can always just like shoot people.
[00:04:38] So it just feels like it's slightly modernizing it, but it's not taking away from the original feel of space marine one, which I do have.
[00:04:45] And I beat it a couple years ago.
[00:04:48] It's a really fun game as well.
[00:04:50] That just seems to be like something that I've been noticing with games lately is,
[00:04:55] it's kind of like a thing where like once like a certain style kind of like really becomes popular,
[00:04:59] it kind of starts infecting every other game like there is.
[00:05:03] Yeah, I think we're in like peak soul saturation.
[00:05:07] Like, right at that point where there's just so many games that have like the souls like elements,
[00:05:12] even if they're very minimal, like this game, it feels very minimal.
[00:05:16] It's like when the the quick time event really started to get popular,
[00:05:19] it was suddenly an every fucking game imaginable for a while there.
[00:05:23] Yeah, now it's like basically vanished.
[00:05:25] And now you see a quick time of it and you're like,
[00:05:28] it's like this again.
[00:05:29] I think we're at that point with quick time events.
[00:05:31] They happen so few now that most people don't really care.
[00:05:37] And usually if a game has quick time events, it lets you know upfront true.
[00:05:41] And I tried and they try to do it where it could be like say applicable.
[00:05:45] There are certain games where it could where it works and I think it helps.
[00:05:49] But you know, yeah, it's not never game.
[00:05:51] And I remember like when Sonic on Least came out and there was just fucking quick time events in the stages.
[00:05:57] Like, oh, like whenever I go back and play it, I've seen him.
[00:05:59] I'm like, oh yeah, that was a thing.
[00:06:03] What was it when you were doing like the sidestep?
[00:06:05] Or I was they were in random places.
[00:06:08] Like a lot of them were in the the warehouse shit, but like,
[00:06:10] you occasionally like go up like a ramp and then like the game would freeze and then you'd get like a button combo.
[00:06:15] And if you failed it, Sonic would fall to a different platform,
[00:06:18] but if you got it ready, you go up to the preferred fruit.
[00:06:21] It's been a while since I played unleashed, but that's it.
[00:06:24] They stopped doing it very fast because in colors they made it just mash a.
[00:06:30] Yeah, we do like say your style points or whatever, you know,
[00:06:33] I mean, how it games want you to like say hold a or tap a during like a boss fight.
[00:06:38] Like in a way, that's a quick time of it.
[00:06:40] But then they just incorporate it better.
[00:06:42] They simplified it even more in generations because in generations rather than pressing a button,
[00:06:46] they just literally like,
[00:06:47] well, the analog sticks around and get points.
[00:06:50] There's like, whatever.
[00:06:52] Yeah, yeah.
[00:06:53] So and yeah, I feel like probably within a couple years,
[00:06:57] like the soul stuff will die down because it's just it's obvious it's like the hot thing right now.
[00:07:06] But even though it feels like some companies are starting to figure it out more.
[00:07:10] Like you know, this is like I feel like the souls clones are starting to get better because they're starting to kind of figure it out.
[00:07:16] I mean, hell, games like lies of pee, which I think was a fantastic game.
[00:07:21] You know, you'd swear from soft made it, it was that good.
[00:07:25] But we'll probably get a few more of those and then the issue will probably move on to something new.
[00:07:30] Yeah, the next the next fatal pop up and then that'll become the big thing in gaming.
[00:07:35] Yeah, I saw some people were trying to do like weird like anti woke stuff on like Lollipop chainsaw because that remaster came out.
[00:07:43] And I guess it wasn't getting a lot of like reviews when it was coming out, which I heard had something to do with like the publisher not giving out review codes and time or whatever.
[00:07:55] And so and people are trying to be like, oh, they don't want to review this game because you know, it's not woke enough or whatever.
[00:08:02] And most of what I heard of the game with people just saying no, it's just not a good remaster.
[00:08:07] Yeah, I mean, I heard it was not a good remaster at all.
[00:08:11] I've also affected a lot of people miss is the fact that Lollipop chainsaw was such a fucking obscured game to begin with.
[00:08:17] Yeah, I remember when it came out, say a couple friends who really liked it.
[00:08:21] I do have like an original 360 copy, which I would like to sit down and play probably one of these days because I like Suda.
[00:08:27] Oh yeah, I want to see it. And that's the thing Suda and James gun are involved in this and they were the two main guys last time, which already should have made a lot of people go and this might not work.
[00:08:37] Yeah, because it doesn't have the people who actually give a shit behind it. So like kind of what's the point, you know.
[00:08:43] I remember like like Bob chainsaw and that came out that was the big thing with it was it was the first really big Suda game after no more heroes.
[00:08:52] Yeah, like people were like super hyped for it. And I remember like the general consensus was they're like, it's a really good game, but my god, a fucking weird idea.
[00:08:59] Yeah, but that's what you want from Suda is the weird ideas, you know.
[00:09:03] It has by far to this day my favorite achievement, slash trophy in a video came ever though.
[00:09:11] The achievement is just simply titled, I swear to God, I didn't mean it.
[00:09:16] Yeah, the up the up skirt.
[00:09:17] Yeah, because I've seen like people do this, it is almost impossible not to get that achievement just with how that game works.
[00:09:26] It is it is what it is. I always liked that her like boyfriend was like her like a detached head that just kind of hung there and just with like cox it, like that's fun.
[00:09:37] It has that sort of that charm to it, you know.
[00:09:40] It is very much a Suda game. Yes.
[00:09:42] Yeah, very much. So one of these days, we'll sit down and play the original 360 version and then you know, maybe I'll talk about it because I know,
[00:09:50] people like it. It definitely has its fans, but I know in the realm of Suda, it's not considered like one of his better games, but people do like it, you know.
[00:10:01] Yeah, it's got to be better than shadows of the damned.
[00:10:04] Yeah, I don't hate shadows of the damned, but it's such a misdoperability for what that game could have been, you know.
[00:10:15] Yeah. Yeah.
[00:10:18] Did you see the the squaring, next stuff that came out today? Very yesterday.
[00:10:23] What, that their games didn't sell well again?
[00:10:25] Yeah, they're the crying about 16 and 7 rebirth not selling well, and I'm just sitting there going like guys,
[00:10:31] I'm just starting to think that people don't like final fantasy as much as you seem to think they do.
[00:10:35] I mean, if they're going to complain that much, then just fucking put them on everything.
[00:10:39] Well, I saw like, because they're trying to do. I think I think 16's on a PC now.
[00:10:45] Yeah, the shadow dropped it on the player count. I guess it's super low, which would be like people are really concerned by it.
[00:10:52] I'm sitting there thinking like I'm pretty sure the people that really wanted to play it, but PS5's just a play it.
[00:10:58] Well, and also I think because they didn't advertise the shadow drop.
[00:11:02] Yeah, there's probably some people who just don't know and right now it's on steam for its 50 bucks on steam, which is not bad at all.
[00:11:10] Well, yeah, that's that's $20 less than what I paid for my new copy.
[00:11:15] And I have a feeling this game is going to get announced for Xbox pretty soon.
[00:11:20] Oh, it's because squares pushing like the multi-plat strategy.
[00:11:24] And from what I heard, they said when they put 14 on it's like it did really well.
[00:11:29] But they made it, you know, they announced that they made a big deal out of it and from what I know it's been doing pretty well on the true.
[00:11:35] So they're probably just going to throw 16 and then they'll probably do like seven remake.
[00:11:40] Sure.
[00:11:40] They can get it out of their out of Sony's hands, which I imagine they can if they really want to.
[00:11:46] I will, because seven remakes on PC as well.
[00:11:49] That's true. That's true. So they could throw there.
[00:11:51] I will say though, like, I'm starting to get the, I think square is it hasn't realized the fact that there's so many RPGs are so mainstream now that's final fantasy isn't like the number one RPG anymore.
[00:12:06] Though it's still when people think RPGs they think Final Fantasy.
[00:12:11] Like still, it's like still to this day at least in the West.
[00:12:14] Like when people think RPGs the first thing they think is Final Fantasy.
[00:12:18] Like through this day. So I get why they're like, you know, it should be doing better, I guess. But like Final Fantasy 15 soul. I think it was what 10 million copies and it took it about 10 years to do that.
[00:12:31] Yeah, and 15 is a very divisive game.
[00:12:34] Yeah, but that was a multi-plat day one.
[00:12:37] Because for Xbox One NPCs so it had a longer opportunity to sell more.
[00:12:42] Yeah. And my guess is 16. It being on PC and probably eventually on Xbox it'll probably get to that number as well. It'll just take a while.
[00:12:51] Because I feel like RPGs tend to have like a long tail when it comes to sales.
[00:12:57] You know, like people may not get them right away, but eventually, you know, word of mouth spreads and then people go back and get them because RPGs can age really really well.
[00:13:05] You know, and that's, you know, people like people just kind of slowly get into them as they go so that you never feel like you're behind when it comes to RPGs.
[00:13:15] I think part of it too though is also like square just for some reason, like, but it's not square entirely because we've seen that like drag and quest.
[00:13:25] Drag was the 11 was fucking great.
[00:13:28] Yeah, best selling game in the series.
[00:13:29] Oh, yeah. Like back game did amazing. And a lot of their projects like occupied did really well like triangle strategy. Well, there.
[00:13:36] I mean, even 16 didn't sell that bad.
[00:13:40] It didn't.
[00:13:41] I think the problem is like squares like so confused on what final fantasy should be.
[00:13:47] Yeah, they're just like it's like this ongoing cycle of like they're just like costly fighting back and forth. Like I can't even like the that it's weird when I think like the last really like final fantasy feeling final fantasy was probably.
[00:14:03] And yeah, maybe.
[00:14:06] I feel like they think that now that they've gone to like pure action combat that they should be making like God of war sales numbers,
[00:14:14] which is hilarious because they make that whole argument that turn based games just don't sell anymore. Meanwhile fucking person is just laughing in the face.
[00:14:22] I mean, how as we mentioned dragon quest.
[00:14:24] Right. So like sold really, really well. Like let's see by December 2021 Dragon Quest 11, a ship over 6 million copies, which for that series is the best it's ever done Worldwide.
[00:14:36] Who's your who's a like a dragon. I can like a turn based arch.
[00:14:40] That was made both like a dragons have done really well. So to me, it's a game that was made off of a Twitter joke.
[00:14:48] That became this massive thing.
[00:14:50] Yeah, and it's like that's where the series is gone now like yeah.
[00:14:54] So I don't know. Like let's see, farm fantasy 16 was it sales that right now. Let's see. Do we have a like it sold 3 million units in its first week?
[00:15:04] Like that's pretty fucking good. Like let's say we're going to play it about square is stuck in the past and they have these unrealistic expectations.
[00:15:12] It's like yeah, like it's just I don't know what numbers they want from their games. Like what did they want 5 million in the first week?
[00:15:20] I mean this is the same company that claimed the Tomb Raider reboot didn't sell well enough.
[00:15:24] Yeah, it was the best selling game in the entire series like ever.
[00:15:28] Yeah, I just I'll never understand it. And it's like I'm even necessarily think they're strapped for cash.
[00:15:33] I imagine they're doing just fine. I don't understand them. I really don't.
[00:15:40] There are I love them because they make so many games that I really enjoy, but at the same time it's like
[00:15:46] I mean to be fair, one of my favorite series is the tail series and I despise its fucking creator or so.
[00:15:53] What was the creator do?
[00:15:55] Oh, Bamco just fucking hates us over here.
[00:15:59] Oh, I thought you meant like the specific guy was no no no series that that's spent so many different people over the years.
[00:16:05] I just mean well, the I guess the guy who's credited for it is a guy named Yoshi Haru Gotanda
[00:16:12] Who works at trius.
[00:16:15] Oh, yeah, yeah because he's credited as the creator of the tail series.
[00:16:20] He worked on a tezophantasia before the team split split into two because
[00:16:26] Some of the team like the way Fantasia was going in the rest wanted to go sci-fi and make star ocean instead.
[00:16:31] Yeah, so
[00:16:34] But anyways, yeah, it's just I don't know. I don't know what square once but you know, I think I genuinely think squares doing just fine. I just think they get the sense that they should be making more money than they make
[00:16:48] But I don't know. I don't know.
[00:16:52] I think they're just in denial at this point of like what I think they think they're bigger than they actually are and that's kind of the that's probably what it is when you know their their game sell well like found fancy still holds a lot of weight to it.
[00:17:05] Dragon Quest holds a lot of weight to it.
[00:17:08] You know, like like vision I mean visions of honest coming out.
[00:17:11] I'd be curious to see what you know their sales expectations are on visions or visions is already out. I think but I'd be curious to see what what they their expectations of that are as far as it sales.
[00:17:25] You know, I don't think we've gotten any sales figures on that game.
[00:17:27] Have we? It's been out for a couple weeks now actually.
[00:17:31] I think it's digital only which is probably no it has a physical.
[00:17:35] Does it I have a game store in fucking too much so
[00:17:38] Well, every time I go into a store trying to find a specific game they never have it. So I just like if I want a physical copy like I'll just order online.
[00:17:49] Yeah, it's just easier at this point.
[00:17:51] Like apparently the physical version of this visions about on series X is Amazon exclusive.
[00:17:58] Of course.
[00:17:59] I mean when cyber Monday comes around if they knock that down to like 20 30 bucks, I'll probably grab it.
[00:18:05] I will too just because I love that series and I want to see.
[00:18:08] I played the demo and I liked what I played of the demo, but yeah, I would like to sit down and properly play that game.
[00:18:15] True.
[00:18:18] So on some of an unrelated note and just kind of something that I did spur of the moment just for fun.
[00:18:23] I ran a poll on our Twitter account just for shits and giggles.
[00:18:27] Yeah, I saw that.
[00:18:28] Oh, I did a poll just at a curiosity. I did the the four main 3DO variants, you know the FC one, the FC 10, the gold star and the Sanio and I just asked the community like what's your favorite 3DO?
[00:18:42] The results were predictable but also kind of fascinating.
[00:18:46] The poll still running, but at this point I think it's kind of tapered off.
[00:18:51] We got 13 votes which is more than I expected for this.
[00:18:55] Unsurprisingly, the FC one is leading the poll with 62% of the vote.
[00:19:01] The FC 10 is trailing behind at 31%.
[00:19:05] And I guess someone voted for the Sanio because it has 7%.
[00:19:10] I think they just like how it looks.
[00:19:13] I mean, I do too personally, but I find it funny that gold star got nothing.
[00:19:21] See, I'm trying to see if there's any interesting comments.
[00:19:25] They're actually we got a bunch of interesting responses to it.
[00:19:31] I like dynamic gaming twins got to go with the FC one.
[00:19:37] It just looks so unique at the time. It feels of a higher quality than the later release variants.
[00:19:43] He's not wrong.
[00:19:45] Yeah, because it was kind of the one.
[00:19:49] Someone just said FC one.
[00:19:51] I think FC 10 is probably my favorite.
[00:19:53] I think because it looks the most game constantly.
[00:19:57] It was JFC responded there.
[00:20:02] Video-oppelous said the original and best FC one in post of the picture of his FC one.
[00:20:07] Right below his game queue with the Game Boy player and it and I think he has the
[00:20:14] thing you put in the memory card unit that has the SD card.
[00:20:17] So you probably modded his game queue.
[00:20:21] Gen X geek said the FC one.
[00:20:24] I love to look at it.
[00:20:25] I like the gold star controller more though.
[00:20:27] Sure.
[00:20:27] That is certainly an opinion, sir.
[00:20:30] Thanks for watching.
[00:20:33] The FC and then Jay said the FC one is the 3DR.
[00:20:36] Remember seeing the most from an aesthetics.
[00:20:38] I like the FC 10 the most.
[00:20:40] And then selective mood said mine is with video CD adapter attached to the right side of my beloved FC 10.
[00:20:47] Nice.
[00:20:48] Good for you, sir.
[00:20:50] See I voted FC 10 because that's the version I have and it's like the most reliable of them.
[00:20:55] It's the most functioning.
[00:20:57] Like yes.
[00:20:58] The FC one looks the coolest and is the most like 3DR.
[00:21:01] Like it has the most personality to it.
[00:21:03] But you know the FC 10, I mean if you want to get a 3DR these days,
[00:21:07] that's probably the one you're going to get.
[00:21:09] It is the one that looks like it's the most available one, you know.
[00:21:13] But it looks it doesn't look that different from like say later CDI models.
[00:21:20] Yeah, the like the magnabox CDI that I was.
[00:21:25] Yeah, not the giant Phillips one but the.
[00:21:29] I think the one yet you said the magnabox I was like the top loader one.
[00:21:33] Yeah, the one that looks like a video game console.
[00:21:35] Yeah, yeah.
[00:21:36] Like they almost look the exact fucking saying.
[00:21:39] I think that 3D is a bit has a bit more personality to it but it does yeah.
[00:21:44] Honestly, out of all they all honestly have their own unique personalities.
[00:21:49] They do all the kind of like BCRs though.
[00:21:51] Yeah, yeah, but my favorite aesthetically though outside the FC one is I do like the San Jo.
[00:21:58] I like that like weird wavy like almost wrinkle paper look like that's a good look man.
[00:22:04] And then that like section that just has like 3D or just etched into it.
[00:22:08] Yeah, like that's cool.
[00:22:09] Like that stuff looks cool.
[00:22:10] You know the gold stars the lamest one.
[00:22:13] Yeah, the gold stars are certainly there.
[00:22:16] Um, that's a way to put it.
[00:22:18] The San Jo is I'd actually really like to get a San Jo at some point but they're apparently extremely rare because they didn't make a lot of them.
[00:22:25] Yeah, yeah.
[00:22:28] But um, what can you do?
[00:22:30] Yeah.
[00:22:30] Um, I do want to thank everyone though for participating in the poll.
[00:22:34] Thanks for indulging me on my late night.
[00:22:37] Thing I thought would be funny to post more people we're into it than I thought.
[00:22:42] Uh, but um, yeah other than that any other news before we jump into the game or.
[00:22:48] Nothing else like a think of.
[00:22:51] Um, I finally beat the Mario RPG remake.
[00:22:54] How is it?
[00:22:55] Great remake overall 100%.
[00:22:58] Um, honestly it's the best way to play that game now.
[00:23:02] I'd say personally.
[00:23:04] Um, it's really funny though you play that nowadays and you realize just how easy that game was back in the day because I had.
[00:23:11] Like, am I struggled with as a kid?
[00:23:12] I had no problem getting through as an adult so.
[00:23:17] Let's see.
[00:23:18] Oh, maybe some breaking news.
[00:23:22] Well, before I before let's see.
[00:23:25] Oh, do you see that there was the new um, like alleged images of the new switch of leaked?
[00:23:31] Yeah. And it looks like a it just looks like a slightly longer switch.
[00:23:35] Yeah.
[00:23:36] And from what I've been hearing they're going to call it switch to.
[00:23:40] That's fine.
[00:23:41] Which I it's the it's the easiest way to do it.
[00:23:45] But break breaking news.
[00:23:48] Pupupupupupupup.
[00:23:48] Um, Nintendo and the Pokemon company are suing power world.
[00:23:58] Yeah.
[00:24:00] Because I saw they were suing some Chinese mobile game.
[00:24:03] It says right here this is from VGC, VG games chronicle.
[00:24:07] Uh, Nintendo and the Pokemon company have filed a patent infringement lawsuit against power.
[00:24:11] Developer pocket pair.
[00:24:15] This lawsuit, while filed in the Tokyo District Court seats an injunction against infringement and compensation for damages on the grounds that power world.
[00:24:22] The game developed and released by the defendant infringes multiple patent rights.
[00:24:26] Nintendo will continue to take necessary actions against any infringements of its intellectual property rights, including the Nintendo brand itself to protect the intellectual properties that has worked hard to establish over the years it's said in the statement.
[00:24:39] Um, I'm I'm making this one.
[00:24:42] I didn't think they do it.
[00:24:43] I didn't think they would do it.
[00:24:45] Here's the thing like so they sued this Chinese mobile game like recently.
[00:24:50] But I saw the clip, the images of that game and that one it was so fucking bleeding.
[00:24:54] Like I don't I didn't blame them in the slightest.
[00:24:57] Our world is I don't even I don't even know if you'd say it's borderline because they aren't really copies at all.
[00:25:06] Not really I mean I the the game was advertised as being like Pokemon with guns right but it ended up being something quite different.
[00:25:14] Yeah.
[00:25:14] And yeah, I don't think I don't know how this is going to go my my guess is they're just going to try to bully them to get some money.
[00:25:22] It'd be done with it.
[00:25:23] I'm just curious like I don't see pocket pair I mean they might have the money I don't know but I don't see them.
[00:25:30] Fighting Nintendo and quarterback this.
[00:25:32] I just I'm curious why now the games like dead at this point.
[00:25:37] I mean I'm sure people still play it but you know they do but like the public like the hype forward is long dead in most of the time.
[00:25:44] Yeah, yeah we're past it now like I initially thought Nintendo was being smart and by not acknowledging it because by not acknowledging it.
[00:25:52] The the life cycle of a game like this was going to naturally go from being popular for about a week and then the people move on.
[00:25:59] But now they're back into spotlight and if anything that's just going to bring more people back to it.
[00:26:04] Yeah, like all this is done is given is given that game much more.
[00:26:09] Yeah, no variety you're correct on that so because I actually praised and didn't know.
[00:26:14] Like yesterday talking to someone on the side of server saying hey like Nintendo actually was smart here by not acknowledging it.
[00:26:23] How did you know or how did I know me later like a day later Nintendo's Sue's power of the power of relevant again.
[00:26:31] Here we are good for you Nintendo.
[00:26:34] I don't know what well I wonder if this is more the Pokemon company than Nintendo it might be who knows.
[00:26:42] Yeah, that happened just figured I'd mention that because I just happened to see it.
[00:26:49] That's why I so confused because I remember reading about the other lawsuit that they were thrown around before.
[00:26:55] What was the other one?
[00:26:56] It was some Chinese mobile game that was basically just late and Pokemon rip off like it used like ash and like Pikachu really like blatantly.
[00:27:05] Oh yeah that's never good.
[00:27:09] Yeah, we have really all I see as far as news goes there's a claim that Nintendo may be adding snes mouse support to switch online games.
[00:27:20] Cool.
[00:27:21] Hey we might get Mario paint on NSO that'd be good.
[00:27:25] That'd be kind of dope Mario paint remixes are making to come back.
[00:27:29] I'd be fine with that.
[00:27:31] I mean, hey, at this point they should just make a new version of Mario paint like a modern Mario.
[00:27:35] Honestly, that like and they make like a switch mouse for it or whatever.
[00:27:40] Like I mean it would just be a USB mouse but that'd be cool people would get into that shit I think I think that would do really well.
[00:27:47] Honestly, just bring back the music composer that was like the best part of the fridge.
[00:27:51] Oh yeah, I feel like they would limit that these days.
[00:27:54] Yeah, because you know the first thing people would do is like you know make remixes of real songs and upload them to YouTube and.
[00:28:02] And I feel like they would get that's what people do now, but I feel like they'd be weird about it these days.
[00:28:07] I don't know why it's just it's an intent of them true and most of those remixes were made with an unofficial updated version of that thing which had so many more sounds.
[00:28:17] Oh yeah, yeah, I saw what people didn't that it was pretty cool.
[00:28:23] But anyways, we have a game to discuss for this episode.
[00:28:28] Do we? Yeah, we do.
[00:28:31] The little game called off world interceptor.
[00:28:34] I do not have it but I did play it.
[00:28:37] Fun fact, this game's rated M which is really funny.
[00:28:41] I think I know why.
[00:28:44] Do you want to just talk about the fucking mystery science the leadership now and just get that out of the way?
[00:28:50] This will be.
[00:28:51] Yeah, what the fuck was up with that? Like when I when I first started playing it.
[00:28:57] My initial thought was did they really get those guys and then as I was thinking about it, I'm like there's no way they got those guys.
[00:29:04] Like there is no way like mystery science would.
[00:29:10] Stoop this low.
[00:29:12] You know what I mean? Like this doesn't feel like something they would jump on.
[00:29:17] You know, call me crazy.
[00:29:19] So fun fact when I was first looking for fun 3DO games to buy like years ago and I first got my 3DO.
[00:29:24] I found this game and I was looking up reviews for it before I bought it.
[00:29:29] And I saw the mystery science.
[00:29:32] So for those who don't know, the opening,
[00:29:33] Concean Street up just has like mystery science theater commentary over it.
[00:29:37] Which is really fucking dumb.
[00:29:39] Yeah, I don't get the I guess it's supposed to be a joke but I didn't get it.
[00:29:44] Like I was just like, yeah, I don't understand it at all because it's like are you trying to tell like a serious story or are you just like making front of your own game?
[00:29:52] Like I don't understand the point of it because when you get into the game, the humor doesn't continue.
[00:29:59] You're just playing the game.
[00:30:00] So I really don't know the whole idea behind trying to do this weird like commentary stuff.
[00:30:08] You know?
[00:30:09] I mean they had a couple good lines but I just, you know, it's not up to the same level.
[00:30:14] Like when I was watching that review years back and I saw the mystery science theater stuff.
[00:30:20] I thought the reviewer was just trying to be really meta and funny.
[00:30:23] And I was like, I was an interesting review and then I figured the actual reviewer started talking after I'm like, wait a minute.
[00:30:30] So that I look up another review and it's the same shit.
[00:30:32] I'm like, that's in the game.
[00:30:34] Like I'm like, okay.
[00:30:36] It's a choice.
[00:30:37] Yeah, yeah.
[00:30:39] I wonder what like Mike Nelson and Joe Hodgeson think about this.
[00:30:44] I wonder if they even are aware of it.
[00:30:47] Oh, I know people have probably mentioned it to them.
[00:30:50] They probably were like, yeah, or maybe so this game is made by Crystal Dynamics for those who don't know.
[00:30:56] Yeah, maybe Crystal, just like can we do this? And they were like, I don't care.
[00:31:01] Do you know, Mr. Sense Theater still technically goes to this day?
[00:31:04] Yeah.
[00:31:05] I mean, every now and then I'll check one out and it's still somewhat entertaining.
[00:31:09] Yeah, but you know, they're well past the prime.
[00:31:13] Yeah, it's a it's an art form that's kind of not really a thing anymore, but some people still do.
[00:31:19] Like like like the initial run in the 80s and 90s was really good.
[00:31:23] And then they did that Netflix revival which was cool, but it felt kind of pointless.
[00:31:27] I mean, now they do, um, well, tracks.
[00:31:30] Yeah, they do something like a rift tracks is cool.
[00:31:33] That's fun because they get other people to do it on there as well and that there's a whole rift tracks game as well.
[00:31:40] I think because mystery science theater basically was like the first inspiration for like commentary YouTube channels, not like the drama commentary should.
[00:31:49] I mean, like old video game commentators.
[00:31:51] Yeah, like Mr. Science Theater is sort of the like kind of the nucleus of sort of that era of comedy.
[00:31:57] I think because I think a lot of comedic YouTubers and even YouTube reviewers like the initial stand were inspired by Mr. Science Theater.
[00:32:08] You know, it was a style that worked very well at the time but it's very dated by today's standards.
[00:32:13] Yeah, though if you go back and watch like the old stuff, it holds up.
[00:32:17] Oh, yeah, the old stuff is great.
[00:32:19] It's just it's fun.
[00:32:20] It doesn't really work on modern stuff.
[00:32:23] It's harder to do, I think because there's not as much like like commentating on like bad movies is just it's a different art form now.
[00:32:34] You know, like people like read the media have done a really good job at handling like be movies from like a modern perspective.
[00:32:42] You know what I mean? Like that's kind of how you do it.
[00:32:44] You know, yeah.
[00:32:46] And you and I know where the other media were inspired by Mr. Science Theater, absolutely.
[00:32:52] So getting into the game a little bit off-world interceptor is a racing slash vehicular combat game kind of like a faux racing game.
[00:33:07] Yeah, so basically any game that uses cars is just considered a racing game by like the video game genres.
[00:33:14] Yeah, it's it's one of those very broad definitions. It's more of the vehicular combat game.
[00:33:20] I wouldn't say like a twisted metal more of the the best way I could describe this game is it's like a space shooter but your car.
[00:33:28] Yeah, basically it's very very basic you know, like I was not sure what to expect from this game at all when we decided to play it.
[00:33:40] You know, I I did not know what I was getting myself into and then when I played through the game. I'm just like, huh.
[00:33:48] So this is interest it feels like it's on rails and I think it is on rails.
[00:33:53] So here's the thing that I made a discovery while playing this that I didn't notice the I didn't notice this for years. I've recently made this realization.
[00:34:02] This game literally uses the same exact engine as another crystal that I didn't have a game called.
[00:34:10] Guess that.
[00:34:13] That would be a total eclipse which is an on rails space shooter.
[00:34:18] That makes sense though, like I looked I played both games side by it's a game we haven't covered for the show you will get to eventually.
[00:34:24] But I played them both just because out of curiosity and it is legit this that's the reason why I call this came a space shooter on the ground because it basically plays the same only the action is like 90% more like
[00:34:40] Frank did frantic in it in same in this game. Oh yeah, this game is fucking nuts like so I played two player of this game years ago and I remember the two player being talking amazing like just because it was fucking insanity the single player is
[00:34:58] It's fine. I think it's the best way to explain it.
[00:35:02] It's essentially you're in these like on rails like 3D environments and there's just shit everywhere, it's like like yeah shit shoot and at you from every which way you have like cars running into you almost the entire time.
[00:35:15] There's like all these crazy hills and bumps that happen and like the draw distance is so bad that you know you have a hard time and to dissipating everything though it's cool with the draw distance like you know it does the whole like it like grows as it comes
[00:35:32] Your which I think is kind of a cute effect but
[00:35:35] But it is just absolutely insane and and before you know at the levels done because each level's like maybe a minute and half so you're just kind of like
[00:35:46] You're just driving there and just like I'm holding accelerate and I'm holding fire
[00:35:52] And then a minute later, I'm done and I'm like oh shit, I'm done. I did that correctly
[00:35:58] You know it's a game that's like oh, oh, I did it right. I guess you know like I beat the first like I beat the whole first world without really knowing what the fuck I was doing
[00:36:07] It's really funny going from like blade force to this game because holy shit blade force like pushes the system who it's absolute limits and then this thing is like
[00:36:17] We just through shit at the wall and saw what happened
[00:36:20] Though I don't think it looks bad graphically though. No, it's not ugly at all. Like the 3D is very
[00:36:26] 3DO 3D has a very distinct look to it where it's like not really the polygons that like you think 3D
[00:36:34] But it's still kind of 3D 3D. It was a really weird system when I came to 3D
[00:36:40] Yeah, yeah, it almost has that like donkey con country look where they made 3D models and then just made 2D images of those 3D models and put them in the game
[00:36:49] Yeah, because the cars are all pre-rendered. They are very nice pre-rended sprites like they have like that cool animation where like they can actually like rotate around it doesn't look like
[00:36:59] Like yeah, it's all very like clean looking
[00:37:03] Honestly, it's actually kind of feels like a more refined version of like what they were trying to do in crash and burn
[00:37:09] Yes
[00:37:11] Absolutely like if crash and burn controlled like this it would have been a much better game
[00:37:15] Yeah, because this game actually feels very fluid like I mean it's not amazing by any means like I'd still rather play like road rash or you'd for speed over this but
[00:37:25] Well, what it is like I found it very entertaining in like short bursts
[00:37:31] But I feel like playing this like in a long form would get really tiring really fast
[00:37:35] Yeah, for the couple hours I played of it
[00:37:39] I had like a crazy wild time because I'm like what the fuck is happening
[00:37:44] But then you know, but then yeah when it was done
[00:37:47] It was just like the what what just happened, you know, and then and trying to process it all as weird because yeah, it's like you have like the intentionally cheesy cut scenes
[00:37:57] Right, and then you have the fake mystery science theater guys doing the thing that you know they do
[00:38:03] But I feel like this like kind of doing a disservice to Mr. Science Theater with those two guys do and they think but you know it was fine this fine
[00:38:12] And then and then yeah, just like kind of jumps you into the game and it's like oh you got to you got to kill this bounty hunter whatever it's like okay and then you go through like two or three stages of just
[00:38:22] Driving through all of this crazy ass terrain and all these lasers
[00:38:25] Then you complete and you're like oh I did it cool, you know trying to heal and get fuel as much as you can
[00:38:32] You die a couple times but you kind of learn the layout a little bit
[00:38:36] And then you fight a boss and I'm like oh shit. I got to fight this fucking boss and then I die and then I'm like what do I have to do
[00:38:43] And it's like oh there's a shop I can upgrade my stuff. Oh, let me max out my shields and then I had no problem after that
[00:38:50] It is it is such this game to me is like it's like sensory overload combined with um it is like the perfect definition of 90s extreme like just like yeah which is funny because
[00:39:05] It's
[00:39:06] Because it was originally released on 3DO but it got ports to the Saturn and the PlayStation later called off world interceptor extreme
[00:39:15] Which is yeah
[00:39:17] Created M4 my old language and suggested themes a while the emerald team that's not M that's team at best
[00:39:24] The emerald team is really a
[00:39:27] I mean to be so long way
[00:39:29] I mean to be fair those Mr. Science the air
[00:39:31] Want to be like they spend a little too much time talking about the one woman in all those cutscenes a little a little too much that was so 90s like
[00:39:42] Typical gamer cringe. I was like wow like this game is aged
[00:39:47] Yeah, I should have wrote down some of the quips because they some of them were just not great a lot of eye rolling where I was like oh
[00:39:58] Yeah, I think one of them was like the the girl said like oh my eyes are up here and the guy said well that's the one that your butt isn't
[00:40:06] That's not a clever like yeah, it's like that level of writing and it's like this is an insult. Yeah
[00:40:13] To you know what to to one of the most beloved you know series ever created
[00:40:20] With without Mr. Science theater we would never know manos the hands of fate existed okay
[00:40:24] We wouldn't have never know you know what's crazy though like I was thinking about this like you look at crystals other work on the 3D out at this point like that we played so far like Gax is is Quippy and goofy, but it's like a juvenile kind of Quippy and goofy
[00:40:39] In order zone being if he but yeah it gets away with it because you know oh it's just like a like a dumb lizard platform thing like it
[00:40:47] Like it fit in with like you know, but Z you know all the solar stuff from the time so it didn't feel at a place and then you look at crashing burn which was just like edge lord sin the corner
[00:40:59] Yeah, I'm starting to think like crystals early days. They were very confused on what they wanted to be it's a company at times
[00:41:08] Yeah, but yeah, the gameplay itself like I mean it controls fine. It's weird the game doesn't let you reverse
[00:41:15] Yeah, because it's like stuff I think like when they they reuse the engine from total eclipse. They were just like sort of the schemes on rails and it's like
[00:41:24] Yes, and just keep it in like whose idea was to make like like how on rails it is is select is the fucking break
[00:41:36] Yes, like what the hell yeah, like you you drive with the A button you shoot with the R button
[00:41:45] I think it's A switches your special weapons and see uses your special weapon. Yeah, which is fine. It's a fine control scheme and it L and L jumps, which I never found a real good use for jumping ever
[00:41:59] Yeah, just seem more vivid like you can jump it's there if you want to use it the L button should do something well why should maybe it should break. Nah that's not getting crazy here jump
[00:42:11] Fucking jump crazy taxi your heart out
[00:42:14] Yeah, God following this game had great see taxi soundtrack. I know yeah the music in this game is very
[00:42:21] It's music it's music
[00:42:24] Like it's not even like entertaining like gexes soundtrack was it's just kind of like it is the most like
[00:42:31] 90 it's no sledge driver damn it. No, it's no sledgehammer
[00:42:36] Um
[00:42:38] Sludge drivers sorry such hammers a different song
[00:42:41] Because I know it became so much more interesting. I know because this game it came out like right before twisted metal
[00:42:48] So it was like right on the cusp of the vehicular combat game becoming like a big deal
[00:42:56] Because because that's that's a genre that does not exist anymore
[00:43:00] No, let's see the alert combat game
[00:43:02] That is a genre that came and went so fast and they tried to revive it and it failed miserably like the only one that's hung around is twisted metal
[00:43:11] And I think it's just because of like it being a first party Sony Sony series, so it has that name recognition
[00:43:18] And they profit up with say like shows and all this other stuff right like there's a twisted metal show and they still haven't like
[00:43:25] As far as I know there's no way to play any of the twisted metal games on a PS5
[00:43:30] Like and even the old ones like
[00:43:33] Yeah, like twist a metal one on the fucking PlayStation one
[00:43:36] You cannot play that on your PS5 in a legal manner yet they have a twist a metal show that I think got a second season
[00:43:43] It's like what are you guys doing like the fuck you like like if you're gonna promote twisted metal
[00:43:48] Give us the fucking games guys
[00:43:50] Yeah, I know
[00:43:52] It's weird to like they tried to bring twisted metal back in 2013 or 11
[00:43:58] 2012
[00:43:59] Yes, 2012 I was sort of there
[00:44:02] It was like right at the end of the PS3 like yeah, right smack dab at the end which felt like
[00:44:08] They could have just waited a year a year and a half and made that like a PS4 launch title
[00:44:14] And it probably would have done much better see the problem with that game was the game was fine
[00:44:19] But they like pushed the online multiplayer aspect of it's so hard that a lot of like the people that just wanted like
[00:44:26] I don't even think you could couch go up which I need to kill a lot of like the people who would have played that game was one of the biggest parts of that was literally the couch go up
[00:44:35] Yeah, so I yeah and
[00:44:38] Yeah, and I think the the vehicular combat series like that genre went away
[00:44:44] Because people learned how to make proper shooters
[00:44:47] And that mean that like at first it was like oh, let's just put people in cars
[00:44:53] Because like we still don't really know how to make proper
[00:44:57] shooters, but then like once
[00:44:59] Around return of the millennium
[00:45:02] You know you had like your quakes and your unreals and everything really figuring it out
[00:45:07] There was no need to put people in cars anymore and then even that's like the car people they just kind of moved on to like GTA like open world games like that
[00:45:16] Yeah, or just playing racing games
[00:45:18] Which we're getting a lot better by that time as well
[00:45:21] So like I've said it before in a few episodes, but like the last real vehicular combat game that I thought legitimately tried to do something interesting
[00:45:30] Was this really obscure one back on the OGX box PS2 era called Roadkill
[00:45:36] Which was a roadkill
[00:45:37] It was basically it was like if twisted metal met like grant up. Do and they like actually tried to like expand it
[00:45:44] And it's a fun it's I mean, it's nothing special, but it's like a fun enough idea and concept for what it is and like I wish if
[00:45:50] Kind of wish they did more like if they were going to keep the vehicular combat games going that was the direction they went, but
[00:45:57] They'd stuck who heavily with
[00:46:00] Basically twisted metal wouldn't move on
[00:46:02] Yeah, yeah, so oh, yeah, there was that destruction all stars a couple years ago
[00:46:08] Yeah, what's tried to bring it back and that didn't really work
[00:46:12] Yeah, it's like
[00:46:14] It's just a genre that's kind. It's like a it's a dead horse genre. I guess this is the way you can describe it
[00:46:20] Just yeah, it was just it was fulfilling and need that was needed at the time for
[00:46:28] Just you know trying to try to find this weird spot between like you know like racing games are starting to get better
[00:46:34] Shooters are starting to get better so it just kind of fit in that weird little middle ground and then once both genres really
[00:46:43] Realize themselves into what they could be people wanted one or the other like they didn't really want both
[00:46:50] You know, so it just it was just then the water at that point. Yeah, like by the P at by the PS2 era
[00:46:56] I mean, it was some metal black is really good
[00:46:58] But by the PS2 era like if you want a racing game you buy Gran Turismo if you wanted a shooter
[00:47:03] You would buy Call of Duty for Grid 1 and that was that
[00:47:08] Yeah, unfortunately
[00:47:11] And that being said though that doesn't affect this game at all
[00:47:15] In a negative way I'd say
[00:47:18] I'd say this game is kind of one of those interesting precursors
[00:47:22] From before the genre really became huge
[00:47:26] But it didn't really stick around a lot. It didn't have enough of an impact for it to kind of become something bigger
[00:47:33] Yeah, yeah, it was like right before
[00:47:36] All blew up so maybe if it waited a little bit it could have done more or my guess is probably when the Saturn in
[00:47:42] PlayStation ports those happened because like twist a metal kind of started like potentially a new genre
[00:47:48] So they're like oh, it's remind people that this game happened
[00:47:51] Yeah, I initially thought this was a sequel, but it's actually just an updated port
[00:47:58] Yeah, I've heard it's not that different. No, I played around with it
[00:48:03] runs a little better and it has a little more content
[00:48:09] And it's extreme
[00:48:12] I mean, I can tell I can look at it and see how extreme it is
[00:48:17] Look at that look at that molest at you in the back there like squittards houses on the same this game man
[00:48:22] That god damn Easter Island yeah
[00:48:26] Also fun
[00:48:27] Also fun fact about a
[00:48:30] My copy of it
[00:48:32] It the manual is offered interceptor
[00:48:36] The game itself is offered interceptor
[00:48:38] The back case and like spine is from another three-de-game called Siberia
[00:48:45] How that happened
[00:48:48] Who knows, but I'm assuming they just kind of
[00:48:53] They must have swapped the cases around and then the manuals add
[00:48:57] Well, that well that's another game we have talked about Siberia
[00:49:00] Yeah, we'll get to that. I do own that one actually as well
[00:49:03] I just find it really funny that I have a Siberia case with off-road interceptor in it
[00:49:11] Yeah, other than that though there's not a lot of like real information on this game other than like what we are really no like I've even development it was
[00:49:20] Originally known as Orion off-road
[00:49:24] Sure
[00:49:25] Off-road interceptors cooler I guess yeah
[00:49:28] Yeah, and there's yeah, and there's like the story mode that we talked about there's the arcade mode
[00:49:33] Which kind of dropped you in the one of the planets and you can just kind of it's almost like a quick play kind of mode
[00:49:39] There's that multiplayer mode which I didn't play I imagine it's probably not bad a multiplayer
[00:49:44] It's a death it's death match like you basically you're up against the other opponent is basically just like you do basically just find it out to the death
[00:49:51] It's actually
[00:49:52] Really fun. It's arguably the funnest part of this game
[00:49:54] Yeah, but that sounds like it'd be a lot of fun, but you know
[00:49:58] With just the insane frantic gameplay in here it actually is kind of cool like cool idea
[00:50:04] Yeah, so
[00:50:06] Now reception wise is kind of interesting for this game it mostly got mixed reviews like across the board
[00:50:14] I think that's fair
[00:50:16] The music was highly criticized as I love this description game for game pro refer to it as
[00:50:24] slightly hokey
[00:50:27] Yeah, it kind of is slightly hokey and that they might be coming down to the the cutscenes
[00:50:33] yeah
[00:50:36] So a lot of people claimed like early reviews they liked the mystery science theater stuff
[00:50:41] They claimed it was funny and added freshness and originality to the game
[00:50:46] I think they're only saying that because
[00:50:48] You know Mr. Science was in it's like big run at the time
[00:50:52] And so it was still kind of a fresh new concept just
[00:50:56] Mr. Science in general so seeing it pop up in a game it must have been like oh, it's that thing I like
[00:51:02] That's cool because I guarantee you most of the people reviewing games back then we're watching Mr. Science theater
[00:51:07] So they you know converge
[00:51:09] So I kind of get that like at the time it was probably kind of cool to see
[00:51:14] But I felt like it just should have been more of like a bonus than anything else yeah like an extra thing like I wish there was a way that like turned it off
[00:51:21] Yeah, that'd be nice or or they could have done some really cute and have one of the commentators be gecks
[00:51:29] I think the game predies gecks but that would be entertaining yeah, yeah like having gecks do like a fake mystery science theater over other
[00:51:37] Crystal games so it actually be kind of cool. I think I'd actually kind of like to see like Daniel Gold do commentary as gecks over video games
[00:51:45] Yeah
[00:51:46] That that I think that would have been neat
[00:51:49] But let's see off for the nurse sector was yeah like late 94
[00:51:54] Gecks was early 95 so it was probably in development around the house
[00:52:01] So all game gave it a two and a half stars out of five
[00:52:07] Edge magazine gave it seven at a ten EGM gave it 7.4 out of 10
[00:52:13] Next generation gave the 3DO and Saturn versions
[00:52:17] A three out of five stars Sega Saturn magazine. I didn't realize that was a thing
[00:52:22] Oh, it's a prize give it a 65% it was the okay based magazine
[00:52:28] Gotcha
[00:52:29] 3DO magazine gave it a five out of five stars they really I wonder if they I think they gave them
[00:52:37] I think they gave crashing burn five out of five stars too. I think Crystal Dynamics in them had a deal
[00:52:41] I'm not gonna lie
[00:52:42] Let's see
[00:52:44] I found I found it. Let's see
[00:52:48] The 3DO system is becoming something of a Nirvana for racing fanatics with road rash and need for speed
[00:52:54] Blasting away all earthly competition while interceptor provides a mega blasting sci-fi variant
[00:53:02] Sure
[00:53:03] Over this is this is what they say overall off-road interceptor is a classic arcade game with simple objectives
[00:53:10] Adaptive visuals and sonics the music is up to Crystal Dynamics usual high standards in gameplay that is simply joyful
[00:53:17] In conceivable on any other machine
[00:53:20] This is an outstanding stuff and with a brilliant to play or game quite un-missible
[00:53:28] I mean, it's a fair review
[00:53:32] Yeah, there is more they talk about a lot more but I'm not gonna read the whole thing
[00:53:38] I'm I mean sure like this I mean, this was still fairly early in the systems life so
[00:53:45] You just have to think about what else was on the 3DO at this time
[00:53:50] Sort of like compare
[00:53:53] They see
[00:53:54] It's better than crashing burn. I don't think it's better than road rash or need for speed, but no now this
[00:54:02] This came out the same day is demolition man oh
[00:54:07] Fun yeah, oh and apparently it did come out the same day as or a rat it came out a week after gax apparently
[00:54:14] Oh
[00:54:16] Which that that's weird now I'm getting confusion
[00:54:20] Because the gexes thing itself
[00:54:23] Says on 3DO came out April 7th 1995
[00:54:27] Yeah in the list of 3DO games it says it came out November 16th 1994
[00:54:34] So I got their wires crossed yeah
[00:54:36] And then the final the final company that left a major review was power unlimited and they gave the PS one version
[00:54:44] I mean that name power unlimited yeah for second
[00:54:49] I thought it said unlimited power but no power unlimited
[00:54:51] But that power how is thinking that?
[00:54:56] They gave it a 91% they liked it. That's also the only one. Yes one version think I forgot to review
[00:55:02] It is what it is man
[00:55:04] So yeah across the board no like particularly negative reviews other than that one they gave it a two and a half stars
[00:55:12] But yeah people really seem to like that mr. Science theater stuff because it was probably in Vogue at the time
[00:55:17] But hmm, and I mean the game isn't bad. It's no no
[00:55:23] I think if you got this as a as a 3DO kid who had probably like
[00:55:27] Nothing to play you this would probably keep you entertained for an hour or so
[00:55:32] I mean kid no
[00:55:35] No, that's an insult
[00:55:39] I mean who knows kids actually probably find this shit more entertaining than adults too
[00:55:43] I mean you have to think about when this game you know like came out in the 90s
[00:55:48] You know when most of us it was just oh you had
[00:55:52] Um
[00:55:54] Like I guarantee you there was a couple people like this was like the game they had for a while
[00:55:59] So they had to make the most of it, you know and and yeah, I could make the most of this game for maybe a week
[00:56:06] And then yeah, I would be ready to move on but you know
[00:56:10] Just our brains are wired differently these days
[00:56:12] Yeah, I mean nowadays our intentions fan is like we want to finish it as fast as possible and move on to the next thing
[00:56:18] Yeah, it's just because our access to games is
[00:56:21] gotten so much bigger that you know we we want to get to everything but we never will
[00:56:28] Nope, unfortunately not
[00:56:31] Yeah, other than that though
[00:56:34] Um
[00:56:35] I guess for must play okay stay away
[00:56:39] I'm going to say sure why not
[00:56:43] A very hard okay
[00:56:46] Not a bad game at all
[00:56:48] They're definitely worst games to play on the system but I think it's big issue is it doesn't have enough
[00:56:54] Substance to really make it worth playing the whole thing
[00:56:59] You know that that's kind of it's big issue you know like I think it's decently made
[00:57:05] It's memorable enough to be to fit in that 90s weirdness that I think we like so much
[00:57:11] But just as a game itself
[00:57:13] It just it doesn't have a lot of substance unfortunate. No, it
[00:57:17] It's a problem that a lot of games from this error just kind of had where
[00:57:21] They're cool ideas but they just kind of like you can only take a cool idea so far without it without a lot of substance find it
[00:57:28] Yeah the development was probably more in
[00:57:30] Figuring out all these really cool new graphical i like technology ideas that they had to sort of make these games bigger
[00:57:38] In terms of what they could do processing power wise, but
[00:57:42] Games that had like substance I mean they were games ahead substance in this era, but it was
[00:57:48] They were struggling you know we're saying for the doctor the 16 bit era even a lot of like the smaller b games
[00:57:54] Still had a fair amount of substance to him because everything was kind of in this 2D
[00:57:59] realm, you know so it was more of just getting kind of more creative interesting ideas out there
[00:58:03] We're at felt like this era was trying to push
[00:58:07] 3D and that was like becoming the new thing
[00:58:10] But developers were realizing more time was spent
[00:58:13] Making these games 3D then making them like full fledged experiences like they were in the previous generation
[00:58:19] And I think our world interceptor is an example of that
[00:58:23] It's also part of the era too where like vehicle based like driving racing like style games
[00:58:29] They just they hadn't quite
[00:58:32] Got the technology to truly make them
[00:58:35] Like what they were yet like I think need for speed was probably like one of the perfect examples of how like the properly do again
[00:58:42] Like a racing game early on
[00:58:44] Yeah, yeah, need for speed did it really well. I mean roadrash did it really well
[00:58:49] Well, so when I think back to like the six I mean roadrash is a vehicle or combat game
[00:58:54] Yeah, it is actually and it kind of is like the the peak of like
[00:58:58] Like the pre-twistimmetal era
[00:59:00] You know because the focus is on the racing
[00:59:03] Oh, yeah constantly on the racing you know, where's twist metal?
[00:59:07] You know did something very different with it and I think off-road interceptors like in that like between
[00:59:13] Roadrash and twisted metal like it doesn't quite know where it wants to be in that like should we focus on the racing
[00:59:18] Should we focus on the combat like it doesn't focus enough on either one to really make it stand out
[00:59:27] Yeah, and
[00:59:28] Honestly, I think I think
[00:59:31] That just about does it
[00:59:36] Yeah, sorry my brain kind of just turned off there for a minute. Oh, it's okay. That's okay
[00:59:41] It's been a week it's only halfway we're only halfway through it but that's besides the point
[00:59:47] Pray for bill so
[00:59:48] We had said last week we were originally planning to do Samurai showdown
[00:59:52] But that led to we had to
[00:59:54] Playin out some scheduling for that and we chose this one instead
[00:59:57] I believe the goal is we're gonna do Samurai showdown next week
[01:00:01] I hope so we just gotta go remind Aaron so he doesn't plan
[01:00:06] In advance. Yeah, but do we need a fallback game just in case
[01:00:13] Are you think or you think will be okay? I
[01:00:16] Think we'll be okay. It worst comes to worse. We can just do another chat episode so all right
[01:00:22] Yeah, so we'll plan for that and
[01:00:24] Once again guys thank you for joining us on the
[01:00:29] No, this isn't the game in collecting pot. Got it. I don't think I don't think it is now
[01:00:35] Thank you for joining us. I want to dance now
[01:00:39] Get the water bottle
[01:00:41] It's right here
[01:00:43] But once again guys, thank you for joining us on the 3DO experience
[01:00:47] The 3DO experience can be found on all the major podcasting platforms and
[01:00:52] Be sure to check us out over at
[01:00:54] Super pod network.com
[01:00:56] You can see it's scrolling down there at the bottom of the video. Yeah, yeah, it's like breaking news
[01:00:59] We're like having tornado watch in your area. I'm figuring out my tech out for this thing slowly
[01:01:06] But that's a super pod network.com. It is an awesome site featuring a ton of awesome podcasters featuring
[01:01:13] Different shows videos blogs, whole bunch of fun stuff and we have a bunch of other awesome creators over there
[01:01:20] Such as super pod so I guess you were just radio looking at that
[01:01:28] Bar silence fine time yield the trolls gaming podcast remember 64 gaming together right a night game cast
[01:01:37] Gaming and collecting yet at that that's mine
[01:01:41] This show and geikatics
[01:01:44] See I got a fancy banner down there now. I'm forever ship you wrote you wrote your notes on the screen
[01:01:49] Yes, and I will never forget again
[01:01:54] That's okay
[01:01:55] But with that everybody. Oh, are you streaming tomorrow? Yes. Yes apologies for last week
[01:02:01] Has some things come up but I will be streaming tonight because it's probably gonna be up on the Thursday
[01:02:06] See at tonight at 7 p.m. I will be streaming and I'm going to attack all another sonic game this week
[01:02:12] Nice, though not what you're expecting
[01:02:17] I said a lot of confused people and and so on disturb disturbances, but
[01:02:22] And my youtube channel has reached 500 views. Thanks, everybody
[01:02:27] Yep, and be sure you can check that out down it which dot tv slash Thrac 94 and link is in the description of the podcast
[01:02:34] And with that everybody we will see you all later
[01:02:39] Bye bye