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On this episode of The 3DO Experience, we take a break from the 3DO to discuss some recent gaming news, along with some other general gaming chat.
Regular 3DO content will return next week.
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Check out Thraks streams at: https://www.twitch.tv/thrak94
[00:00:00] Have you experienced the awesome power of the Panasonic Real 3DO System?
[00:00:05] Obviously.
[00:00:06] Presenting 3DO, the most advanced home gaming system in the universe.
[00:00:13] It's time to put away your toys.
[00:00:18] 3DO from Panasonic Gold Star and Creative Labs.
[00:00:21] A new low price and free games.
[00:00:23] Enjoying graphics of Panasonic Real 3DO.
[00:00:25] 3DO.
[00:00:37] Hello everybody and welcome back to the 3DO Experience, the 3DO Retrospective Podcast.
[00:00:41] We talk about the 3DO Company, the console and everything in between.
[00:00:44] I'm Bill and this is Thrak.
[00:00:45] How you doing Thrak?
[00:00:47] Oh, I'm doing all right.
[00:00:48] Bill, how are you?
[00:00:50] I'm doing pretty good.
[00:00:50] Just got back from my weekend vacation.
[00:00:53] I am slightly sunburned and kind of tired, but hey, that's part of vacationing.
[00:00:59] He was secretly racing on a racetrack.
[00:01:01] He still wanted me to tell you.
[00:01:03] I saw a mannequin fall on a racetrack and get run over by a car.
[00:01:08] I mean that, that's a vacation right there.
[00:01:10] That was the most absurd thing I've ever seen.
[00:01:12] Did you see that video about Mighty Chance?
[00:01:15] Nope.
[00:01:16] So the, the racetrack I went to is called Barber Motorsports Park.
[00:01:21] And the owner of the park is like really eccentric and has like all these
[00:01:26] art installations around the track.
[00:01:28] And he had, there's like an overhanging bridge over that goes over the
[00:01:33] racetrack and he decided to put like this, like female mannequin in the
[00:01:37] bridge just hanging there over the track.
[00:01:41] And its name was Georgina.
[00:01:44] Well, Georgina fell on the track during the race and got run over.
[00:01:50] It was, it was crazy because we saw it happen live and everyone thought
[00:01:54] like some like crazy like protester ran out on track or something.
[00:02:00] The crazy things that happened.
[00:02:03] Yeah.
[00:02:04] It was, it was pretty interesting.
[00:02:06] The best part was the Marshall when they finally picked it up out during
[00:02:09] a caution, he literally just picked it up and just kind of yeeted it into
[00:02:12] the, into the safety truck and then like walked away.
[00:02:18] Good times man.
[00:02:19] Good times.
[00:02:20] Yeah.
[00:02:22] It was fun though.
[00:02:23] Alabama was interesting.
[00:02:24] I got to see the, the Bass Pro Shops where the, the incident
[00:02:28] happened a couple of years ago or earlier this year.
[00:02:31] Yeah, that was, that was in January I think.
[00:02:34] Yeah.
[00:02:34] It was funny.
[00:02:35] It was, I was just like in there and I looked at the fish tank
[00:02:37] and like that looks really familiar.
[00:02:38] And then I like thought about it and I was like, oh, it's that fish tank.
[00:02:42] I hope that guy's doing okay because clearly he needed help.
[00:02:46] Yeah.
[00:02:47] You haven't heard anything about that since so I'm assuming
[00:02:49] he probably got some help.
[00:02:51] I hope.
[00:02:52] That's all that matters.
[00:02:54] Cause I don't know if you've seen the, the, the, the, that
[00:02:59] motherfucker is not real that girl.
[00:03:02] Like she disappeared for a while, but now she's like trying to
[00:03:05] make herself like a public figure and it's not going well.
[00:03:09] You know, she's trying a little too hard.
[00:03:12] I think she's, I think she's doing the right, right wing
[00:03:14] grift right now.
[00:03:16] Oh, she doing that?
[00:03:17] I know initially she was just like, I know initially she
[00:03:20] was getting a bunch of followers because she was hot basically.
[00:03:25] Yeah.
[00:03:26] That yeah.
[00:03:27] And then like when she started doing like media, like interview
[00:03:30] stuff, people ask her, are you going to do it?
[00:03:31] Holy fans.
[00:03:32] She's like, ha ha ha.
[00:03:34] I think she did.
[00:03:37] But you know, I have no idea.
[00:03:40] She the whole thing is fucking weird, man.
[00:03:42] I don't know who was more infamous her or the fucking
[00:03:45] Burger King guy, like the racist Burger King dude on the plane.
[00:03:50] Oh, yeah.
[00:03:55] That what the fuck was that?
[00:03:57] You know what the worst part is?
[00:03:58] There was two separate incidents involving that guy in both
[00:04:02] occasions.
[00:04:02] He had the Burger King crowd.
[00:04:03] See, at first I was thinking like, wait, wait, the
[00:04:06] Burger King, the Burger King foot lettuce guy.
[00:04:08] What does he have to do with this?
[00:04:10] And then and then you used to tell me the guy on
[00:04:13] the planet like, oh yeah, that guy.
[00:04:16] Oh God, that guy.
[00:04:18] I don't think he ever got back to America.
[00:04:21] I hope not.
[00:04:22] But like I hate that.
[00:04:24] That's like one of the funniest things I've ever laughed at
[00:04:27] because it is so just insane.
[00:04:31] You know, he goes from like zero to 100 really quick.
[00:04:35] Yeah.
[00:04:36] Yeah.
[00:04:36] I hate that modern internet culture has completely
[00:04:39] broken my brain on comedy.
[00:04:42] Yeah.
[00:04:42] So that stuff just makes me laugh.
[00:04:44] The only other plane incident I remember is like the
[00:04:46] one guy who they was so like out of control.
[00:04:48] They just taped.
[00:04:49] They duct taped him to his seat and he spent the
[00:04:51] entire flight like screaming.
[00:04:53] That's awesome.
[00:04:55] Yeah, planes are getting getting ridiculous these days.
[00:05:00] Yeah, I did have that one morbid moment on the plane
[00:05:03] where we were flying and I overheard the people behind
[00:05:05] me saying this is an older plane like because you
[00:05:09] could it was definitely on the older side of things
[00:05:11] and they're like that must mean we're going to be
[00:05:12] safe.
[00:05:13] That's just like that's great.
[00:05:15] What does that even mean?
[00:05:17] It's because all the Boeing 737 Max's have been
[00:05:21] like crashing and all that stuff lately.
[00:05:23] Yeah, yeah, yeah.
[00:05:24] Yeah.
[00:05:25] And if you ask them why you think that's happening
[00:05:27] they're going to say oh it's because they're
[00:05:28] allowing like black women to fly planes now.
[00:05:30] It's like what?
[00:05:31] That's not how it works.
[00:05:33] No, it's because Boeing is making their planes
[00:05:35] out of scrap metal now.
[00:05:36] Yes.
[00:05:38] And then yes allegedly well there was a
[00:05:40] whistleblower who allegedly killed himself.
[00:05:44] Yeah, clearly no he was murdered.
[00:05:47] He would oh no he he said I think it was a
[00:05:49] note to his sister saying if I die it wasn't
[00:05:52] suicide.
[00:05:54] Yeah, it's very obvious.
[00:05:57] He he knew what he was getting himself into
[00:06:00] like he took the risk.
[00:06:02] Yeah, and of course and of course interestingly
[00:06:04] after that happened people just stopped talking
[00:06:07] about it.
[00:06:08] Yeah.
[00:06:10] The worst part is though after because we had
[00:06:11] to take two separate flights after our connection
[00:06:13] I got on the next plane and it was it was
[00:06:15] a 737 Max.
[00:06:16] I was like great.
[00:06:18] Fuck.
[00:06:19] Yeah.
[00:06:19] We made it so.
[00:06:22] That's good.
[00:06:23] That's good.
[00:06:25] Yeah, flying flying never gets more any more
[00:06:27] fun but it's it's kind of just part of life.
[00:06:32] I know flying's never bothered me.
[00:06:34] I don't hate the actual flying part.
[00:06:36] I hate the going through TSA and waiting
[00:06:39] for the plane and get it all basically.
[00:06:42] I hate all the rigmarole of getting on
[00:06:43] the plane and getting off the flight isn't
[00:06:46] is it my issue even still it just
[00:06:49] doesn't bother me because I always have something
[00:06:51] to entertain myself with while I wait.
[00:06:53] So care.
[00:06:56] Yeah.
[00:06:58] The only thing is that they I get I get sick
[00:07:01] coming down.
[00:07:02] So I have to take like Dramamine but see
[00:07:05] I like mine.
[00:07:07] I just instantly fall asleep the second
[00:07:09] I get on a plane.
[00:07:10] So it's like anytime it's just like I'll fall
[00:07:12] asleep and the next thing I know we're landing
[00:07:13] and I'm like, oh good.
[00:07:15] See I wish I wish I was able to do that.
[00:07:17] I can't yeah.
[00:07:22] Yeah, other than that though.
[00:07:23] So I know in the last episode we said we
[00:07:26] were going to cover Wing Commander 3 well
[00:07:29] Wing Commander 3 is a very long game and
[00:07:31] he's a honker.
[00:07:32] Look, he's got three.
[00:07:33] He's got four discs.
[00:07:36] Fuck.
[00:07:37] He's got four count them.
[00:07:41] One two.
[00:07:43] Three four and a whole bunch of other shit
[00:07:46] like a play guide and a lore manual the
[00:07:49] whole thing.
[00:07:51] Yeah, I got like halfway through disc one
[00:07:55] and then I was kind of like I don't I want
[00:07:58] to finish more of this but this is a lot
[00:08:01] of game like it's one of the biggest games
[00:08:03] I think we've played so far.
[00:08:04] Well, I am stuck.
[00:08:08] There is one mission that I keep dying on
[00:08:10] no matter what I do.
[00:08:13] So I'm figuring it out.
[00:08:15] Yeah.
[00:08:15] So in the meantime, we decided we're going
[00:08:17] to push that back a little bit to get up
[00:08:19] give us more time and we're going to just
[00:08:20] do another chatting episode this time maybe
[00:08:23] covering some card defense and gaming
[00:08:25] because gaming is kind of wacky.
[00:08:27] We're going to we're going to add our
[00:08:30] voices to the fucking controversy pile.
[00:08:32] Yeah.
[00:08:35] That's how we get clicks, baby.
[00:08:38] Yeah, cuz gaming is kind of wacky now.
[00:08:41] Well, it's because people are trying to
[00:08:42] bring gamer gate back because they're
[00:08:43] fucking morons.
[00:08:46] Yeah, they are.
[00:08:48] I saw that thing you posted going around
[00:08:50] it just I didn't even get it.
[00:08:51] It's just like I was like, huh?
[00:08:54] See, you're lucky.
[00:08:55] You're not like tapped into this shit
[00:08:57] like I am like I am just basically
[00:08:59] out of more bad just morbid curiosity
[00:09:02] and I just hate that.
[00:09:04] I know so much about this shit now
[00:09:06] for a game that I don't even know
[00:09:08] if I'll ever play.
[00:09:10] You know, that's stellar bleed.
[00:09:14] That's right.
[00:09:14] This goddamn stellar blade shit.
[00:09:17] It's is this I hope I can't wait
[00:09:19] for this to end because one day
[00:09:20] it's just going to stop and we're all
[00:09:22] just going to stop thinking about it.
[00:09:24] And then after a while someone will go
[00:09:26] wait a minute.
[00:09:27] Are we talk about that game for some
[00:09:29] fucking reason, you know, like it
[00:09:31] eventually will all subside and then
[00:09:34] people can be more fairly critical
[00:09:37] of the game for good or for bad, right?
[00:09:39] Though I've seen some reviews of the
[00:09:41] game from like I think Jean Park reviewed
[00:09:43] it.
[00:09:44] I think Sphere Hunter's reviewed it
[00:09:45] and you know, and both of their
[00:09:47] critiques I was interested in
[00:09:50] because you know Jean Park is also
[00:09:51] Korean.
[00:09:52] So he has that sort of connection
[00:09:54] to it and Sphere Hunter usually
[00:09:55] does a good job reviewing these
[00:09:57] kind of games that seems like her,
[00:09:59] you know feel basically and people
[00:10:02] seem to enjoy the game for what
[00:10:03] it is.
[00:10:05] It's surprising that people are like
[00:10:07] oh this is a souls like when people
[00:10:11] expected it to be more like a Bayonetta
[00:10:13] because that's kind of how it was
[00:10:14] advertised essentially.
[00:10:17] Which weirdly enough coincides
[00:10:19] with this weird controversy that
[00:10:21] is surrounding the game.
[00:10:22] Well, it all started
[00:10:24] when some fucker on Twitter posted
[00:10:27] some like clip, it was probably
[00:10:29] from the demo or something of her
[00:10:31] in like the nude suit or whatever
[00:10:33] like climbing up a ladder and
[00:10:36] being like, you know, yeah, I'm
[00:10:37] anti woke baby and it's like
[00:10:39] because you like anime ass and
[00:10:40] titties.
[00:10:40] I thought everybody did like that.
[00:10:42] That doesn't seem like a partisan
[00:10:44] issue to me.
[00:10:46] But nevertheless recently
[00:10:50] for those listening who don't
[00:10:52] know though, you probably do
[00:10:54] there is a weird fucking petition
[00:10:56] going on about stellar blade
[00:10:57] because I think it was one maybe
[00:10:59] two outfits were censored
[00:11:02] and what I mean by censored is
[00:11:04] that say she has like a deep
[00:11:06] V right and you can see some
[00:11:08] of the titty they put a little
[00:11:10] lace bra there to cover the
[00:11:11] titty on like two of the
[00:11:12] outfits.
[00:11:13] And so these people are enraged
[00:11:17] despite the fact there are
[00:11:19] multiple suits in that game
[00:11:21] that have clearly enough ass
[00:11:23] and titty for a fucking
[00:11:24] lifetime.
[00:11:25] Like the aforementioned nude
[00:11:27] suit if I if I may reiterate
[00:11:30] but still these guys are
[00:11:31] are furious and calling you
[00:11:33] this is censorship blah blah blah
[00:11:35] also a little bit of blood was
[00:11:37] removed from like the demo or
[00:11:38] whatever.
[00:11:39] But whatever like it's look I'm
[00:11:43] not a fan of censorship in any
[00:11:44] form right like yeah censorship
[00:11:46] is bad.
[00:11:47] Of course right.
[00:11:50] But let's let's not kid
[00:11:51] ourselves here.
[00:11:52] Is this really that bad?
[00:11:54] No no no like to the point
[00:11:57] of like almost 60,000 people
[00:12:00] have signed this fucking
[00:12:02] petition and some weird
[00:12:03] bullshit.
[00:12:04] We have fucking Mark Kern
[00:12:06] grums on on the Twitter,
[00:12:08] you know leading this charge
[00:12:09] and being this just I watched
[00:12:12] a video about it and so they
[00:12:13] call him a cry-bully and
[00:12:14] it's like somebody who like
[00:12:15] always plays the victim but
[00:12:17] will always like lash out
[00:12:18] against everybody like the
[00:12:20] term cry-bully is just
[00:12:21] absolutely perfect.
[00:12:22] You know and there's a
[00:12:23] there's a there's a small
[00:12:24] chance he finds this the
[00:12:26] teeniest bit of a chance if
[00:12:27] he does mark you fucking
[00:12:29] suck.
[00:12:29] Okay your piece shit and I
[00:12:31] know exactly what you're
[00:12:32] doing.
[00:12:32] You need to stop wasn't he
[00:12:34] like an Activision guy or
[00:12:35] Blizzard guy.
[00:12:36] He worked with Blizzard.
[00:12:38] You could argue the toxic
[00:12:39] work culture Blizzard was
[00:12:41] he was one of the
[00:12:41] perpetuators of that and
[00:12:44] and he stole a bunch of
[00:12:46] people's money because he
[00:12:47] was working on a game and
[00:12:48] he hasn't updated it in
[00:12:49] years and yeah Mark tell
[00:12:51] us what's going on with
[00:12:52] that game that you took
[00:12:52] everybody's money for huh?
[00:12:54] What's going on with that?
[00:12:55] You know you're gonna cry
[00:12:57] about like oh Xode took
[00:12:59] my money and lie and lied
[00:13:00] to me.
[00:13:01] It's like well Mark what
[00:13:02] about those fucking people
[00:13:03] you lied to you know eat
[00:13:04] my ass.
[00:13:06] Okay eat my eat my socialist
[00:13:08] ass I'll say it I don't
[00:13:10] care but it's just like
[00:13:12] he's the dickhead right and
[00:13:14] then you have all these
[00:13:15] weird people and they're
[00:13:16] like there's like video
[00:13:17] messages now or like these
[00:13:19] like weird sweaty dudes
[00:13:21] who make me look like
[00:13:23] hot as shit.
[00:13:24] Okay like I like I
[00:13:25] recognize I'm not that
[00:13:26] attractive but like
[00:13:27] they're making me look
[00:13:28] gorgeous.
[00:13:29] Okay no offense and
[00:13:31] these guys look like they
[00:13:32] they've they've never seen
[00:13:35] like the most skin they've
[00:13:36] seen from a woman is
[00:13:38] what she wears at the
[00:13:38] grocery store you know
[00:13:39] what I mean and it's
[00:13:41] it's it's easy to make
[00:13:43] fun of them but at the
[00:13:44] same time I just I feel
[00:13:46] sad for these guys
[00:13:48] that they feel like they
[00:13:50] have to do this that
[00:13:51] that that like they're
[00:13:52] being driven to do this
[00:13:54] by some like desire for
[00:13:55] change or whatever when
[00:13:57] it's so easy to go on
[00:13:59] steam to look at you
[00:14:01] know go to that side of
[00:14:02] steam you know I'm
[00:14:03] talking about or play
[00:14:05] near Automata play
[00:14:07] Bayonetta or any other
[00:14:09] fucking character action
[00:14:10] game or any of the game
[00:14:11] released recently that
[00:14:13] has this shit hell.
[00:14:14] The Italia Risa like
[00:14:17] the first time I saw that
[00:14:18] game I was like damn
[00:14:19] she got some thighs.
[00:14:20] It was like the first
[00:14:20] thing I thought when I
[00:14:21] saw that game so like
[00:14:23] this isn't being censored
[00:14:25] this isn't like it's not
[00:14:26] real.
[00:14:28] They're perpetuating this
[00:14:29] bullshit when there's like
[00:14:30] actual other real shit
[00:14:31] going on where people
[00:14:32] are being censored for
[00:14:33] their freedom of speech.
[00:14:35] That's a whole nother
[00:14:35] podcast but like that's
[00:14:37] actually happening but
[00:14:38] these guys are just
[00:14:39] trying to cry about this
[00:14:41] and it's just I I
[00:14:44] pisses me off and I
[00:14:45] should not be thinking
[00:14:46] about it nearly as much
[00:14:47] see it's one of those
[00:14:48] things where it's like I
[00:14:49] wouldn't even notice
[00:14:50] it until it's pointed
[00:14:51] out to me like
[00:14:53] it's like same.
[00:14:54] I don't get the whole
[00:14:55] like obsession with
[00:14:57] like the super horny
[00:14:59] RPGs because it's like
[00:15:01] it's like I don't care.
[00:15:02] I'm indifferent either
[00:15:03] way like if I really
[00:15:05] want to see that there's
[00:15:05] plenty of websites
[00:15:06] available for you that
[00:15:07] are easy to find.
[00:15:08] I'm not going to name
[00:15:09] them here but you
[00:15:10] know if you know.
[00:15:11] Yeah yeah like
[00:15:13] the fact that these
[00:15:14] guys want like every
[00:15:15] game they play to
[00:15:16] fit their very narrow
[00:15:17] definition of what they
[00:15:18] jerk off to is just
[00:15:20] kind of insane to me
[00:15:21] because they'll also
[00:15:21] cry about like Western
[00:15:23] games having ugly
[00:15:24] women in them and I'm
[00:15:25] like I don't see it at
[00:15:26] all. You guys are just
[00:15:27] they just like I've
[00:15:29] never been a guy who
[00:15:30] fetishizes Asian women
[00:15:32] like this could be a
[00:15:33] hot take.
[00:15:34] I'll even find Asian
[00:15:35] women that attractive
[00:15:36] you know like to
[00:15:38] the point that some
[00:15:39] people do in this
[00:15:39] community. I know crazy
[00:15:41] crazy of course they're
[00:15:42] beautiful but like I
[00:15:43] I've never like how
[00:15:45] some guys get you
[00:15:46] know with it.
[00:15:48] That's never been my
[00:15:49] thing ever.
[00:15:51] I so I don't get
[00:15:52] it right.
[00:15:54] It's just it's just fucking
[00:15:55] weird man.
[00:15:57] Yeah and it gives us
[00:15:59] and it gives us you
[00:16:00] and me and like the
[00:16:01] rational people who
[00:16:02] like watch this and
[00:16:03] are in our discords
[00:16:04] and everything.
[00:16:04] It gives us a bad rap
[00:16:06] see those as we
[00:16:07] get associated with
[00:16:08] those fucking weirdos
[00:16:10] because we're the
[00:16:11] same people who
[00:16:11] like play all these
[00:16:12] games and do all the
[00:16:13] shit but obviously
[00:16:14] we're smarter about
[00:16:16] they're like the same
[00:16:16] people that then would
[00:16:17] like give you a weird
[00:16:18] look for like playing
[00:16:19] is like female by
[00:16:20] Lith in like
[00:16:22] Fire Emblem three
[00:16:23] houses or like
[00:16:25] or if you were like
[00:16:26] female Shepherd in
[00:16:27] Mass Effect.
[00:16:28] Yeah, it's like
[00:16:30] there's a number of
[00:16:31] reasons why playing is
[00:16:32] female Shepherd is just
[00:16:33] a better experience
[00:16:34] overall just because
[00:16:35] Jennifer Hale is a
[00:16:36] better actor than Mark
[00:16:36] Muir true nothing
[00:16:38] against Mark Muir.
[00:16:39] He does a fine job
[00:16:40] but just Jennifer and
[00:16:42] and you can fuck
[00:16:43] garris and who doesn't
[00:16:44] want to fuck garris.
[00:16:45] He's the one in the
[00:16:46] later games you can
[00:16:47] fuck anybody pretty
[00:16:48] much very true,
[00:16:49] but you know,
[00:16:50] but you but you have to
[00:16:51] start as her in the
[00:16:53] first to build up the
[00:16:54] relationship with garris
[00:16:54] because who wouldn't
[00:16:55] garris is amazing.
[00:16:59] Yeah, it's like
[00:17:00] it's stuff like like
[00:17:01] I remember I legit like
[00:17:02] was I posted somewhere
[00:17:04] that I was playing
[00:17:04] Fire Emblem three houses
[00:17:05] is female by Lith
[00:17:06] because I just preferred
[00:17:07] the way her character
[00:17:09] design over the
[00:17:10] male version because
[00:17:11] I think the
[00:17:11] yeah, it's kind of boring
[00:17:13] and everyone's like
[00:17:13] why do you play as a
[00:17:14] girl?
[00:17:14] That's weird.
[00:17:15] I'm just like
[00:17:16] like who cares that much
[00:17:18] it's like you ever
[00:17:19] play like Uncharted
[00:17:20] Lost Legacy.
[00:17:20] You only get one option
[00:17:21] in that game.
[00:17:22] I mean exactly and
[00:17:25] and our buddy Chris
[00:17:27] at a novel console.
[00:17:28] He's mentioned this
[00:17:29] before in our in
[00:17:30] our chats,
[00:17:30] I think on the podcast
[00:17:32] and probably just in
[00:17:33] general,
[00:17:34] but he's when there's
[00:17:35] ever a choice between
[00:17:37] male or female.
[00:17:37] He always picks
[00:17:38] the female and his
[00:17:40] reason is always
[00:17:41] if I'm going to be
[00:17:42] playing this game
[00:17:42] for dozens of hours,
[00:17:44] would I rather stare
[00:17:45] at a woman or a sweaty
[00:17:46] dude?
[00:17:48] It's like yeah,
[00:17:50] I totally get that.
[00:17:52] He hasn't played enough
[00:17:52] well, you're solid four.
[00:17:54] No he hasn't.
[00:17:55] But when I like
[00:17:56] when I eventually get
[00:17:57] to Assassin's Creed
[00:17:58] Odyssey, right?
[00:17:59] Because those you get
[00:18:00] to choose between
[00:18:01] like Cassandra
[00:18:02] and all them like
[00:18:03] I know everybody
[00:18:04] prefers Cassandra.
[00:18:05] So I'll play as her
[00:18:06] when I get there.
[00:18:07] But but you know
[00:18:09] like I've always been
[00:18:10] the guy to just
[00:18:11] pick the dude.
[00:18:11] It's just my thing
[00:18:13] but I was never
[00:18:13] like weirded out
[00:18:14] by people who
[00:18:15] pick the lady in games,
[00:18:17] you know,
[00:18:18] I mean,
[00:18:18] I mean hell
[00:18:18] you guys can't see it.
[00:18:19] But like I have
[00:18:21] all the bayonettas
[00:18:21] back there.
[00:18:22] I have the bayonetta
[00:18:23] Amiibo.
[00:18:24] I love Bayonetta.
[00:18:24] She's great.
[00:18:25] She's a very sexual
[00:18:26] character but in a
[00:18:27] very different way
[00:18:28] like
[00:18:30] in in the first game
[00:18:32] like that cemetery
[00:18:33] scene where like
[00:18:34] the enemy start
[00:18:35] like cutting off
[00:18:36] her clothes
[00:18:37] and make very weird
[00:18:38] ways and she starts
[00:18:39] like moaning
[00:18:39] or whatever to me
[00:18:41] that seems so
[00:18:42] over-the-top
[00:18:44] like it felt like
[00:18:45] it was making fun
[00:18:45] of sexualization
[00:18:46] of video games.
[00:18:47] You know what I mean?
[00:18:48] Because it was so
[00:18:50] because you see it.
[00:18:51] You're like this is
[00:18:51] fucking crazy.
[00:18:53] This is stupid,
[00:18:54] right?
[00:18:54] And it maybe
[00:18:55] and it clicks in your
[00:18:56] brain like oh,
[00:18:56] yeah,
[00:18:57] we probably do this
[00:18:57] a little bit too much,
[00:18:59] you know that it goes
[00:19:00] so over-the-top.
[00:19:01] It's like
[00:19:02] yeah,
[00:19:02] I get I get it now,
[00:19:04] you know,
[00:19:05] I still remember
[00:19:05] but also but also
[00:19:06] that game was forward
[00:19:07] thinking because it gave
[00:19:08] her glasses can be a
[00:19:09] fought for the he had
[00:19:10] to fight to have
[00:19:11] bayonetta wear glasses
[00:19:13] and so much so that
[00:19:14] every character had
[00:19:16] it gave them all
[00:19:17] so respect it.
[00:19:18] Kamiya for that one.
[00:19:19] I still remember the
[00:19:20] controversy around
[00:19:21] fire emerald fates
[00:19:22] with the they took out
[00:19:24] the the blowing on your
[00:19:25] wife many games.
[00:19:28] And then was it
[00:19:30] what game was it?
[00:19:31] Oh, was it Xenoblade 2
[00:19:33] or was it Tokyo Mirage
[00:19:34] Sessions with the
[00:19:35] vagina bones?
[00:19:37] That sounds like an
[00:19:38] atlas things.
[00:19:39] I'm going to say
[00:19:39] Tokyo Mirage Sessions.
[00:19:41] Okay,
[00:19:42] let me check
[00:19:43] for those of you
[00:19:44] who don't know
[00:19:46] did it did it did it
[00:19:48] poop.
[00:19:49] I got to find it.
[00:19:55] Yes, it was Tokyo Mirage
[00:19:56] Sessions where like
[00:19:58] a character like her
[00:20:00] outfit you could like
[00:20:01] see like the creases
[00:20:03] where her vagina was
[00:20:04] basically and then
[00:20:06] they did an update
[00:20:06] where they just got
[00:20:07] rid of it and
[00:20:09] and some weirdos on
[00:20:10] Twitter shocker got
[00:20:11] really upset.
[00:20:14] Really upset.
[00:20:15] Yeah, and it's like
[00:20:16] guys.
[00:20:17] You all are fucking
[00:20:18] crazy.
[00:20:19] Who cares?
[00:20:20] You know what the worst
[00:20:21] part is?
[00:20:22] I guarantee you none
[00:20:23] of them fucking
[00:20:24] won't even play the game.
[00:20:26] There was probably a
[00:20:27] few and I guarantee
[00:20:28] you those guys
[00:20:28] complaining about that
[00:20:29] or complaining about
[00:20:30] the Star Wars shit.
[00:20:31] It's the same dudes
[00:20:32] has to be it's
[00:20:34] it's just so
[00:20:34] I don't get it.
[00:20:35] I really don't like
[00:20:37] like is there actual
[00:20:38] censorship in video games
[00:20:39] that needs to be
[00:20:39] talked about?
[00:20:40] Yes, but this isn't
[00:20:41] it like this isn't
[00:20:42] it guys like
[00:20:44] you need to pick your
[00:20:45] battles and I don't
[00:20:46] really think this is
[00:20:47] that big of a deal.
[00:20:48] I'm hoping eventually
[00:20:50] well it will like
[00:20:51] this will blow over
[00:20:52] we all won't care
[00:20:53] anymore.
[00:20:54] And then stellar blade
[00:20:55] when people talk about
[00:20:56] it in the future
[00:20:57] they'll talk about
[00:20:58] it as a game,
[00:20:58] but they'll be like
[00:20:59] oh we have to
[00:21:00] talk about the
[00:21:00] controversy.
[00:21:02] It's going to be
[00:21:02] one of those games
[00:21:03] where eventually
[00:21:04] it's like
[00:21:04] oh there's this
[00:21:05] weird thing that
[00:21:06] happened,
[00:21:07] but who fucking
[00:21:07] cares anymore.
[00:21:08] Let's just talk
[00:21:08] about the game.
[00:21:10] So yeah,
[00:21:10] and people seem to
[00:21:11] be enjoying it.
[00:21:12] So to those
[00:21:13] of you who are playing
[00:21:14] and enjoying it
[00:21:15] that's great.
[00:21:15] Hope you're having
[00:21:16] a great time.
[00:21:17] So see that's like
[00:21:18] my my favorite thing
[00:21:19] about these like
[00:21:20] change.org petitions
[00:21:21] is like you go
[00:21:22] I love going on there
[00:21:23] just reading some
[00:21:23] of them because it's
[00:21:24] like none of these
[00:21:25] are going to do
[00:21:26] shit.
[00:21:27] Oh yeah,
[00:21:27] they don't do it.
[00:21:28] Well apparently
[00:21:29] Sony is issuing
[00:21:30] refunds.
[00:21:32] Do people over
[00:21:33] false advertisement?
[00:21:36] God people give
[00:21:36] Sony so much
[00:21:37] shit, but they
[00:21:38] are like the first
[00:21:39] to fucking
[00:21:39] end at the
[00:21:40] at the fucking
[00:21:41] fan demand.
[00:21:42] I mean Microsoft
[00:21:44] has done that too.
[00:21:45] Sony and Microsoft
[00:21:46] have both bended,
[00:21:48] but for different
[00:21:48] things like
[00:21:49] I remember Microsoft
[00:21:50] did it when they
[00:21:50] were going to double
[00:21:51] the price of gold
[00:21:52] and everyone got
[00:21:53] pissed at him.
[00:21:53] So they're like
[00:21:54] never mind.
[00:21:55] So but that was
[00:21:56] like a good thing,
[00:21:57] you know,
[00:21:57] keep the price low.
[00:21:58] I mean this is
[00:21:59] this just seems
[00:22:00] like a go ahead.
[00:22:02] I was going to say
[00:22:02] that in the
[00:22:02] infamous Xbox one
[00:22:04] launch.
[00:22:05] Oh yeah,
[00:22:06] that was a little
[00:22:07] boy.
[00:22:07] They still deal
[00:22:08] with that to this day.
[00:22:10] But yeah,
[00:22:10] looking at like
[00:22:11] the change.org
[00:22:12] stuff.
[00:22:12] It's a lot of like
[00:22:14] I mean stuff.
[00:22:14] It's like oh
[00:22:15] like here's a
[00:22:16] petition for UPS
[00:22:18] drivers to get
[00:22:19] air conditioning
[00:22:19] in their cars.
[00:22:20] It's like
[00:22:21] see I can get behind
[00:22:21] that.
[00:22:22] That sounds like a
[00:22:23] good thing.
[00:22:24] But as you said,
[00:22:25] is that petition
[00:22:25] actually going to
[00:22:26] do anything?
[00:22:26] Probably not.
[00:22:27] No and that's
[00:22:28] and that's a shame
[00:22:29] because those guys
[00:22:29] definitely deserve it.
[00:22:31] Especially
[00:22:31] if the world is
[00:22:32] getting hotter.
[00:22:33] I think a study
[00:22:34] went around that
[00:22:34] the majority like
[00:22:35] I think like
[00:22:36] 99% of them
[00:22:38] don't amount to
[00:22:38] anything.
[00:22:39] But there is a study
[00:22:40] that some of them
[00:22:41] do influence
[00:22:42] certain things
[00:22:43] like they do
[00:22:43] get like
[00:22:44] creators attention
[00:22:46] at times.
[00:22:47] So it's kind of a
[00:22:48] hit or miss kind of thing.
[00:22:49] Oh wait a minute.
[00:22:51] I think this one
[00:22:51] actually did.
[00:22:53] Five years and
[00:22:54] 1.3 million
[00:22:54] signatures later
[00:22:56] the petition to
[00:22:56] get AC and UPS
[00:22:57] delivery chucks won.
[00:22:58] The Teamsters
[00:22:59] officially ratified
[00:23:00] a contract
[00:23:01] with historic
[00:23:02] heat protections.
[00:23:03] Oh
[00:23:04] great.
[00:23:05] See I didn't
[00:23:06] I didn't
[00:23:06] see I do that
[00:23:07] thing most online
[00:23:08] people do.
[00:23:08] I didn't read
[00:23:09] the whole fucking
[00:23:09] thing.
[00:23:10] But there you go.
[00:23:11] They got it.
[00:23:12] Fantastic.
[00:23:13] That was the
[00:23:13] 1%
[00:23:14] that actually went
[00:23:15] through.
[00:23:16] Well hey that
[00:23:16] that's one that
[00:23:17] needed to happen.
[00:23:18] So hopefully they
[00:23:19] actually have
[00:23:19] proper AC
[00:23:20] and they're not
[00:23:21] dying in those
[00:23:21] fucking trucks.
[00:23:22] You know
[00:23:23] I don't like UPS
[00:23:24] anyways but
[00:23:25] those drivers
[00:23:25] deserve
[00:23:26] to not die
[00:23:27] in the fucking
[00:23:28] van.
[00:23:28] Yeah.
[00:23:30] All right.
[00:23:30] Now for the
[00:23:31] stellar blade
[00:23:31] bullshit.
[00:23:32] Let's talk about
[00:23:33] our favorite
[00:23:33] company Square
[00:23:34] Enix
[00:23:34] shall we?
[00:23:35] They had
[00:23:36] well
[00:23:37] they have a
[00:23:39] what was it like
[00:23:40] a like
[00:23:41] quarterly report
[00:23:42] or something
[00:23:42] like that earnings
[00:23:43] report.
[00:23:44] From what
[00:23:45] I've read is
[00:23:45] they essentially
[00:23:46] they got their
[00:23:47] earnings report
[00:23:48] and they are
[00:23:48] so down
[00:23:50] right now
[00:23:50] like
[00:23:51] they are
[00:23:51] bleeding money
[00:23:52] like
[00:23:54] it's not looking
[00:23:54] great for
[00:23:55] Square right now.
[00:24:00] See I pulled
[00:24:00] up the IGN
[00:24:01] article.
[00:24:03] Here's the
[00:24:03] statement in
[00:24:04] full they
[00:24:04] say.
[00:24:06] At the
[00:24:06] meeting
[00:24:06] conveyed on
[00:24:07] March 27th
[00:24:07] 2024
[00:24:09] the board of
[00:24:09] directors of
[00:24:10] Square Enix
[00:24:10] Holdings
[00:24:11] voted
[00:24:12] in light of
[00:24:13] the myriad
[00:24:13] changes underway
[00:24:14] in the environment
[00:24:15] surrounding its
[00:24:15] group to
[00:24:16] revise the
[00:24:16] group's approach
[00:24:17] to the
[00:24:17] development of
[00:24:18] high-definition
[00:24:19] games
[00:24:20] with the
[00:24:20] intention of
[00:24:20] being more
[00:24:21] selective
[00:24:22] and focused
[00:24:22] in the
[00:24:22] allocation of
[00:24:23] development
[00:24:24] resources.
[00:24:25] As a
[00:24:25] result of
[00:24:25] a close
[00:24:26] examination of
[00:24:26] the group's
[00:24:27] development
[00:24:27] pipeline
[00:24:28] undertaken
[00:24:28] in keeping
[00:24:29] with this
[00:24:29] revised
[00:24:29] approach
[00:24:30] the company
[00:24:30] expects to
[00:24:31] recognize approximately
[00:24:32] 22.1
[00:24:34] billion
[00:24:34] yen
[00:24:35] in content
[00:24:36] abandonment
[00:24:36] losses
[00:24:37] on its
[00:24:37] books for
[00:24:38] the fiscal
[00:24:38] year
[00:24:39] ended March
[00:24:39] 2024.
[00:24:41] So in
[00:24:41] February
[00:24:42] they had
[00:24:42] their
[00:24:42] forecast full
[00:24:43] year sales
[00:24:45] 2.3
[00:24:45] billion dollars
[00:24:46] when I get a
[00:24:47] message from
[00:24:47] Xbox
[00:24:48] maybe they're
[00:24:48] listening to
[00:24:49] me.
[00:24:50] That's the
[00:24:51] thing their
[00:24:51] sales are
[00:24:52] up 16.8%
[00:24:53] over the
[00:24:53] previous
[00:24:54] financial
[00:24:54] year.
[00:24:56] Their
[00:24:56] profit would
[00:24:56] be flat
[00:24:57] blah blah blah
[00:24:58] so like
[00:24:58] their profits
[00:24:59] are up
[00:25:00] and they're
[00:25:00] you know
[00:25:00] doing
[00:25:01] okay.
[00:25:02] But
[00:25:03] so the
[00:25:03] money they're
[00:25:04] taking
[00:25:04] now is
[00:25:05] them like
[00:25:06] saying
[00:25:06] oh we
[00:25:06] need to
[00:25:07] fully
[00:25:07] invest in
[00:25:07] what NFTs
[00:25:09] more mobile
[00:25:10] stuff the
[00:25:11] stuff people
[00:25:11] don't
[00:25:12] want them
[00:25:12] to do
[00:25:12] but instead
[00:25:13] like
[00:25:14] focus on
[00:25:15] these high
[00:25:15] definition
[00:25:16] games which
[00:25:16] has to
[00:25:16] be console
[00:25:17] games,
[00:25:17] which is
[00:25:18] what people
[00:25:18] fucking
[00:25:19] want from
[00:25:19] them.
[00:25:20] You know
[00:25:20] but but
[00:25:21] but let's
[00:25:22] not kid ourselves
[00:25:22] here last
[00:25:23] year.
[00:25:23] I think it
[00:25:24] was the
[00:25:24] last like
[00:25:25] couple
[00:25:25] years.
[00:25:26] They were
[00:25:26] putting out
[00:25:27] games like
[00:25:27] crazy
[00:25:28] but they
[00:25:28] weren't
[00:25:28] advert
[00:25:29] but they
[00:25:29] weren't
[00:25:29] advertising
[00:25:30] any of
[00:25:31] them.
[00:25:31] So it's
[00:25:32] like oh
[00:25:32] that Square
[00:25:33] Enix
[00:25:33] game is
[00:25:34] out like
[00:25:34] what which
[00:25:34] one and
[00:25:35] it and
[00:25:35] like
[00:25:36] they don't
[00:25:36] advertise
[00:25:37] these like
[00:25:37] Octopath
[00:25:38] 2.
[00:25:40] Like
[00:25:41] there was a
[00:25:41] there was a
[00:25:42] live
[00:25:43] Harvestella
[00:25:44] Star Ocean
[00:25:45] R
[00:25:45] Star Ocean
[00:25:46] 6.
[00:25:49] Dio
[00:25:50] Field Chronic
[00:25:51] the list
[00:25:51] goes on.
[00:25:51] Yeah,
[00:25:52] Dio
[00:25:52] Field
[00:25:53] Various
[00:25:53] Daylife
[00:25:54] like all
[00:25:54] these
[00:25:55] games that
[00:25:55] like at
[00:25:56] most we
[00:25:57] saw in
[00:25:57] like a
[00:25:57] direct
[00:25:58] and that
[00:25:58] was it
[00:25:59] and then
[00:25:59] they came
[00:25:59] out
[00:26:00] and then
[00:26:00] some people
[00:26:01] were like
[00:26:01] they're
[00:26:01] good.
[00:26:02] They're
[00:26:02] not great
[00:26:02] you know
[00:26:02] whatever
[00:26:03] but even
[00:26:04] even some
[00:26:04] like
[00:26:04] Octopath
[00:26:05] 2
[00:26:06] which
[00:26:06] sold really
[00:26:06] well on
[00:26:07] Switch
[00:26:07] and people
[00:26:07] liked it
[00:26:08] and was
[00:26:08] a bit of
[00:26:09] a hit on
[00:26:09] Game Pass
[00:26:10] and then
[00:26:10] like
[00:26:11] 2 comes
[00:26:11] out
[00:26:12] and like
[00:26:13] people go
[00:26:13] oh that
[00:26:13] came out
[00:26:14] like we
[00:26:14] knew
[00:26:15] like in
[00:26:15] our fucking
[00:26:16] weird
[00:26:16] community
[00:26:17] but most
[00:26:18] people didn't
[00:26:19] you know
[00:26:20] and it's
[00:26:20] just like
[00:26:21] if anything
[00:26:22] Square needs
[00:26:22] to instead
[00:26:23] of taking
[00:26:24] these
[00:26:24] abandonment
[00:26:24] losses
[00:26:25] they need
[00:26:26] to take
[00:26:26] some of
[00:26:27] the money
[00:26:27] that they've
[00:26:27] actually
[00:26:28] been earning
[00:26:28] probably through
[00:26:29] Final Fantasy
[00:26:29] 14
[00:26:30] and
[00:26:31] yeah,
[00:26:31] that Sony
[00:26:32] money from
[00:26:32] those
[00:26:32] exclusives
[00:26:33] they've
[00:26:33] been getting
[00:26:34] and
[00:26:35] investing
[00:26:35] that in
[00:26:36] their
[00:26:36] fucking
[00:26:36] marketing
[00:26:37] team
[00:26:37] because
[00:26:38] clearly
[00:26:38] they fucking
[00:26:39] suck
[00:26:41] where's
[00:26:42] 3 HD
[00:26:43] it's
[00:26:43] probably
[00:26:44] dead
[00:26:44] now
[00:26:44] yeah,
[00:26:45] they
[00:26:45] mentioned
[00:26:46] this is
[00:26:46] probably
[00:26:47] like
[00:26:47] that's
[00:26:48] probably
[00:26:48] dead
[00:26:49] and
[00:26:49] that
[00:26:50] really
[00:26:50] sucks
[00:26:51] they
[00:26:51] specifically
[00:26:52] mentioned
[00:26:52] they were
[00:26:52] canceling
[00:26:54] three
[00:26:55] HD
[00:26:55] 2D
[00:26:56] related
[00:26:56] projects
[00:26:57] and
[00:26:57] everyone's
[00:26:57] basically
[00:26:58] like
[00:26:58] yeah
[00:26:58] there
[00:26:58] goes
[00:26:58] Dragon Quest 3
[00:26:59] right
[00:26:59] there
[00:27:00] well
[00:27:01] and
[00:27:01] Yuji
[00:27:01] Hori
[00:27:01] had said
[00:27:02] he wanted
[00:27:02] to do
[00:27:02] one
[00:27:03] and
[00:27:03] two
[00:27:03] as well
[00:27:04] so
[00:27:05] it might
[00:27:06] have been
[00:27:06] that whole
[00:27:06] trilogy
[00:27:07] which
[00:27:07] is
[00:27:10] that's
[00:27:10] such
[00:27:10] bullshit
[00:27:11] because
[00:27:11] we know
[00:27:12] those would
[00:27:12] have sold
[00:27:13] it's
[00:27:13] Dragon Quest
[00:27:14] sold in Japan
[00:27:14] alone
[00:27:16] and
[00:27:16] it's
[00:27:16] Dragon Quest
[00:27:17] like
[00:27:17] they
[00:27:17] they've
[00:27:18] talked
[00:27:18] about
[00:27:19] wanting
[00:27:19] Dragon Quest
[00:27:19] to
[00:27:20] expand
[00:27:20] and
[00:27:20] be
[00:27:20] bigger
[00:27:21] in the
[00:27:21] West
[00:27:22] right
[00:27:23] and
[00:27:23] they were
[00:27:23] this isn't
[00:27:24] the way
[00:27:24] to do
[00:27:25] that
[00:27:25] like
[00:27:25] 11
[00:27:26] was
[00:27:26] almost
[00:27:27] the
[00:27:27] FF7
[00:27:28] moment
[00:27:28] like
[00:27:28] it was
[00:27:29] close
[00:27:29] but
[00:27:29] not
[00:27:30] quite
[00:27:30] I think
[00:27:31] the
[00:27:31] definitive
[00:27:32] edition
[00:27:32] taking
[00:27:32] a year
[00:27:33] the
[00:27:33] the
[00:27:34] translation
[00:27:34] taking
[00:27:35] a little
[00:27:35] bit of
[00:27:35] time
[00:27:36] kind of
[00:27:36] hurt it
[00:27:36] a little
[00:27:36] bit
[00:27:37] but it
[00:27:37] still is
[00:27:38] the best
[00:27:39] selling
[00:27:39] game
[00:27:40] in the
[00:27:40] series
[00:27:41] like
[00:27:41] it's
[00:27:42] a fucking
[00:27:42] phenomenal
[00:27:43] game
[00:27:43] like
[00:27:44] hell
[00:27:44] I've
[00:27:45] considered
[00:27:45] buying
[00:27:46] it
[00:27:46] digitally
[00:27:47] on my
[00:27:47] Xbox
[00:27:48] so
[00:27:48] I could
[00:27:49] play
[00:27:49] it there
[00:27:50] to get
[00:27:50] the
[00:27:51] achievements
[00:27:51] because
[00:27:52] I have
[00:27:52] a sealed
[00:27:53] copy
[00:27:53] back there
[00:27:54] but
[00:27:54] I don't
[00:27:55] want to
[00:27:55] open it
[00:27:56] so
[00:27:56] I'll
[00:27:57] buy
[00:27:57] it again
[00:27:58] it will
[00:27:58] be the
[00:27:59] third
[00:27:59] time
[00:28:00] I buy
[00:28:00] this
[00:28:01] game
[00:28:01] but
[00:28:02] like
[00:28:02] because
[00:28:03] it's
[00:28:03] that
[00:28:04] good
[00:28:04] and yet
[00:28:05] it's
[00:28:05] like
[00:28:06] how
[00:28:06] do you
[00:28:07] expand
[00:28:07] that like
[00:28:07] version of
[00:28:08] three
[00:28:08] I've been
[00:28:09] waiting
[00:28:09] to play
[00:28:10] three
[00:28:10] because
[00:28:11] of that
[00:28:11] version
[00:28:13] when
[00:28:14] it was
[00:28:14] announced
[00:28:15] I was
[00:28:15] finishing
[00:28:16] Dragon Quest
[00:28:16] 2
[00:28:17] for the
[00:28:18] first time
[00:28:18] with the
[00:28:19] idea of
[00:28:19] I was
[00:28:20] gonna go
[00:28:20] right into
[00:28:21] 3
[00:28:21] and then
[00:28:22] they announced
[00:28:22] that
[00:28:23] at that
[00:28:23] big
[00:28:24] like
[00:28:24] Dragon Quest
[00:28:25] anniversary
[00:28:25] thing
[00:28:26] I think I had to watch it
[00:28:26] like 3 in the morning
[00:28:27] or something
[00:28:27] but I did
[00:28:28] and
[00:28:29] I saw
[00:28:29] that
[00:28:30] and I went
[00:28:30] well
[00:28:31] I guess
[00:28:31] I will be
[00:28:32] waiting
[00:28:33] and that
[00:28:33] was in
[00:28:34] twenty
[00:28:34] twenty one
[00:28:35] I believe
[00:28:36] and I'm
[00:28:37] waiting
[00:28:38] and it seems
[00:28:39] at this
[00:28:39] point
[00:28:40] it's vaporware
[00:28:41] so
[00:28:42] I might as well
[00:28:43] fucking play my
[00:28:43] Switch version
[00:28:44] at this
[00:28:44] point
[00:28:45] yeah
[00:28:46] it's like
[00:28:47] I was
[00:28:47] telling people
[00:28:48] like
[00:28:48] online
[00:28:49] it's like
[00:28:51] I joked
[00:28:52] about like
[00:28:53] the fact that
[00:28:53] they released
[00:28:54] like twenty
[00:28:54] RPGs
[00:28:55] within
[00:28:56] pretty much
[00:28:57] like the
[00:28:57] span of
[00:28:58] like
[00:28:58] a year
[00:29:00] and they
[00:29:00] didn't
[00:29:01] they were
[00:29:01] expecting them
[00:29:02] all to
[00:29:07] it's like
[00:29:08] and Square is
[00:29:09] known for
[00:29:09] their like
[00:29:11] terrible
[00:29:11] sales projections
[00:29:13] you know
[00:29:14] like
[00:29:14] you'll have a game
[00:29:15] like
[00:29:16] like when
[00:29:17] Tomb Raider
[00:29:17] came out
[00:29:18] 2013
[00:29:18] Tomb Raider
[00:29:19] best selling game
[00:29:20] in the franchise
[00:29:20] right?
[00:29:21] like
[00:29:22] cross the board
[00:29:22] I think
[00:29:24] that game has
[00:29:24] sold what over
[00:29:25] twenty million
[00:29:25] copies now
[00:29:26] or something
[00:29:26] it sold some
[00:29:27] crazy number now
[00:29:28] but when it
[00:29:29] came out
[00:29:30] it was
[00:29:30] like the fastest
[00:29:31] selling game
[00:29:31] in the series
[00:29:32] it was doing
[00:29:32] fantastically well
[00:29:34] and Square
[00:29:34] said it wasn't
[00:29:35] enough
[00:29:37] and I think
[00:29:37] that's
[00:29:38] what clicked
[00:29:39] in everybody's
[00:29:39] brain
[00:29:40] like
[00:29:41] what the hell
[00:29:41] were they
[00:29:42] expecting
[00:29:42] out of
[00:29:43] Tomb Raider
[00:29:44] like
[00:29:44] when it's already
[00:29:45] like selling
[00:29:46] it's already
[00:29:46] selling well
[00:29:47] like what the fuck
[00:29:48] are you
[00:29:48] complaining about?
[00:29:49] and then the worst
[00:29:49] part is
[00:29:50] they did the same
[00:29:50] shit with
[00:29:52] the
[00:29:53] rise of the
[00:29:53] Tomb Raider
[00:29:54] I believe
[00:29:55] yeah
[00:29:56] well they
[00:29:57] did they
[00:29:57] did they publish
[00:29:58] Rise?
[00:29:58] no they didn't
[00:29:59] publish Rise
[00:30:00] I don't think they did
[00:30:01] yeah they did
[00:30:02] they published
[00:30:02] the three
[00:30:03] because they sold it
[00:30:03] off after
[00:30:04] they finished
[00:30:04] the trilogy
[00:30:06] okay
[00:30:07] because
[00:30:08] because the thing
[00:30:09] with Rise
[00:30:09] was they
[00:30:10] complained
[00:30:10] that it didn't
[00:30:11] sell well
[00:30:11] and I'm like
[00:30:12] well of course
[00:30:12] it didn't
[00:30:13] you made it
[00:30:13] an Xbox
[00:30:14] exclusive
[00:30:14] and the
[00:30:15] Xbox was
[00:30:15] not
[00:30:16] was like
[00:30:16] the lesser
[00:30:17] console at
[00:30:17] the time
[00:30:18] oh yeah
[00:30:19] oh yeah
[00:30:20] because
[00:30:20] Microsoft
[00:30:21] published
[00:30:21] it on
[00:30:22] Xbox
[00:30:22] oh okay
[00:30:23] so
[00:30:23] so there
[00:30:24] was probably
[00:30:25] some money
[00:30:25] changed hands
[00:30:26] in that
[00:30:26] way
[00:30:27] yeah the
[00:30:27] yeah Square
[00:30:28] and Enix
[00:30:28] published
[00:30:29] the rest of
[00:30:29] yeah you're
[00:30:30] correct
[00:30:30] but yeah
[00:30:31] the European
[00:30:31] division
[00:30:32] which
[00:30:32] you know
[00:30:33] is now
[00:30:34] part of
[00:30:34] Embracer Group
[00:30:35] as far as I know
[00:30:36] yeah
[00:30:36] yeah let's see
[00:30:37] this is according to
[00:30:38] Wikipedia
[00:30:39] for Tomb Raider
[00:30:40] 2013
[00:30:41] the game
[00:30:41] sold more than
[00:30:42] 1 million
[00:30:42] copies
[00:30:43] less than
[00:30:43] 48 hours
[00:30:44] after its
[00:30:44] release
[00:30:45] debuted at
[00:30:45] number one
[00:30:46] on the
[00:30:46] UK charts
[00:30:47] becoming the
[00:30:48] biggest
[00:30:48] UK
[00:30:49] launch of
[00:30:49] 20
[00:30:50] 2013
[00:30:51] before
[00:30:52] GTA 5
[00:30:53] of course
[00:30:53] set a new record
[00:30:54] for the
[00:30:54] franchise
[00:30:55] more than
[00:30:55] doubling the
[00:30:56] debut
[00:30:56] sales of
[00:30:57] Tomb Raider
[00:30:57] Legend
[00:30:58] 360 and
[00:30:58] PS3
[00:30:59] versions
[00:30:59] set new
[00:31:00] week one
[00:31:00] records
[00:31:05] record that was
[00:31:06] previously held by
[00:31:07] Angel of Darkness
[00:31:07] topped the
[00:31:08] charts in
[00:31:08] France
[00:31:09] Italy
[00:31:09] like all these
[00:31:10] fucking countries
[00:31:10] the US
[00:31:11] it was like
[00:31:12] the second best
[00:31:13] selling title
[00:31:13] of March
[00:31:14] excluding
[00:31:14] download sales
[00:31:15] behind Vioshock
[00:31:16] Infinite
[00:31:17] let's see
[00:31:18] three weeks
[00:31:18] after its
[00:31:19] release
[00:31:19] Square Enix
[00:31:20] announced the
[00:31:20] game it
[00:31:21] sold 3.4
[00:31:21] million
[00:31:22] copies
[00:31:22] worldwide
[00:31:23] at retail
[00:31:24] in three
[00:31:24] weeks
[00:31:25] which is
[00:31:26] very
[00:31:26] good
[00:31:27] but
[00:31:28] it had
[00:31:28] failed to
[00:31:29] reach
[00:31:29] predicted
[00:31:30] sales
[00:31:30] targets
[00:31:32] so it's like
[00:31:32] what were they
[00:31:33] expecting
[00:31:33] five
[00:31:35] there
[00:31:35] I guess
[00:31:37] their sales
[00:31:37] expectations were
[00:31:39] very optimistic
[00:31:41] that's all I'm
[00:31:41] gonna say
[00:31:42] but that's
[00:31:43] the thing
[00:31:43] it sold
[00:31:44] really well
[00:31:46] like
[00:31:47] like
[00:31:47] it broke
[00:31:48] sales fucking
[00:31:48] records for
[00:31:49] the series
[00:31:49] and was like
[00:31:50] doing
[00:31:50] fantastically
[00:31:51] well
[00:31:52] like I remember
[00:31:52] when Tomb Raider
[00:31:53] 2013 came out
[00:31:54] like
[00:31:55] I was kind of
[00:31:55] in my weird
[00:31:56] break from
[00:31:56] gaming
[00:31:57] but I remember
[00:31:57] that game
[00:31:58] being a
[00:31:58] big deal
[00:31:59] when it came out
[00:31:59] and people
[00:32:00] were loving it
[00:32:01] so
[00:32:02] to me
[00:32:02] that's like
[00:32:03] Square
[00:32:04] having
[00:32:04] bad sales
[00:32:05] projections
[00:32:05] still continues
[00:32:06] to this day
[00:32:07] like we still
[00:32:07] don't know
[00:32:08] what
[00:32:08] Final Fantasy 7
[00:32:09] remake
[00:32:09] sold
[00:32:10] the only
[00:32:11] number
[00:32:11] we have
[00:32:12] is that
[00:32:12] the only
[00:32:13] number we
[00:32:13] have is that
[00:32:14] five mil
[00:32:14] but that was
[00:32:15] like way
[00:32:15] back when
[00:32:16] and
[00:32:17] it's like
[00:32:17] what so
[00:32:18] that was
[00:32:18] okay
[00:32:19] to sell
[00:32:20] that many
[00:32:21] but like
[00:32:21] Tomb Raider
[00:32:22] like
[00:32:23] it just
[00:32:23] to me
[00:32:24] it just
[00:32:25] seemed fucking
[00:32:25] weird as
[00:32:26] out let's see
[00:32:26] as of October
[00:32:27] 2021
[00:32:28] Tomb Raider
[00:32:28] has sold
[00:32:29] more than
[00:32:29] 14.5
[00:32:30] million
[00:32:30] copies
[00:32:31] it's probably
[00:32:31] crossed
[00:32:32] 15 million
[00:32:32] at this point
[00:32:33] I would say
[00:32:33] it's been three
[00:32:34] years
[00:32:34] I remember
[00:32:35] too because
[00:32:35] then
[00:32:36] the new
[00:32:36] thing is
[00:32:38] Final Fantasy 7
[00:32:38] rebirth
[00:32:39] apparently is
[00:32:40] underselling
[00:32:40] expectations
[00:32:43] what a
[00:32:43] shocker you
[00:32:44] make it a fucking
[00:32:44] console
[00:32:45] exclusive
[00:32:46] and it's
[00:32:47] just not
[00:32:47] going to sell
[00:32:48] like Final
[00:32:48] Fantasy 16
[00:32:49] like that
[00:32:50] sold
[00:32:50] well
[00:32:51] but it
[00:32:52] wasn't
[00:32:52] going to
[00:32:53] sell
[00:32:53] well enough
[00:32:54] for what
[00:32:54] Square wanted
[00:32:55] so it
[00:32:55] doesn't make
[00:32:56] any sense
[00:32:56] that they want
[00:32:57] these crazy
[00:32:57] sales numbers
[00:32:58] but they're
[00:32:58] like oh
[00:32:59] we're only
[00:32:59] going to put
[00:33:00] it on this one
[00:33:00] console
[00:33:01] you know
[00:33:02] and whatever
[00:33:02] money Sony
[00:33:03] is giving them
[00:33:03] it's clearly
[00:33:04] not enough
[00:33:05] to keep it
[00:33:05] up so
[00:33:06] I
[00:33:07] like even
[00:33:07] just
[00:33:08] like PC
[00:33:08] PlayStation
[00:33:09] same day
[00:33:10] like if you
[00:33:10] like fuck
[00:33:11] the Xbox
[00:33:11] version
[00:33:12] just PC
[00:33:12] PlayStation
[00:33:13] same day
[00:33:14] but they
[00:33:14] don't do that
[00:33:15] so
[00:33:16] I mean
[00:33:16] the
[00:33:17] Final Fantasy 7
[00:33:17] remake
[00:33:18] is on
[00:33:18] PC now
[00:33:19] like part one
[00:33:20] is anyway
[00:33:20] so
[00:33:22] I don't know man
[00:33:23] the whole
[00:33:23] thing is just
[00:33:24] fucking crazy
[00:33:25] so
[00:33:26] it doesn't surprise me
[00:33:26] oh yeah
[00:33:27] we're set
[00:33:27] 7 remake
[00:33:28] has now
[00:33:28] sold
[00:33:29] over 7 million
[00:33:31] as of
[00:33:31] September
[00:33:32] 2023
[00:33:34] so
[00:33:34] which
[00:33:35] I'm sure
[00:33:35] is a good
[00:33:36] number
[00:33:36] but you know
[00:33:37] for some reason
[00:33:38] Square's
[00:33:38] not going to
[00:33:39] say that didn't
[00:33:39] meet projections
[00:33:40] when I have a
[00:33:41] feeling that is
[00:33:41] not the amount
[00:33:42] they wanted it
[00:33:43] to sell
[00:33:44] yeah
[00:33:45] I mean
[00:33:45] because it's like
[00:33:46] it doesn't surprise me
[00:33:47] that Rebirth
[00:33:47] isn't selling
[00:33:48] nearly as quick
[00:33:49] as the
[00:33:49] remake did
[00:33:50] because I mean
[00:33:51] remake
[00:33:52] alienated so many
[00:33:53] fans
[00:33:53] off the
[00:33:54] get-go
[00:33:54] because it wasn't
[00:33:55] what they were
[00:33:55] hoping for
[00:33:56] plus the
[00:33:56] whole
[00:33:57] multi-
[00:33:57] platform
[00:33:58] splitting it up
[00:33:59] into parts
[00:34:00] stuff
[00:34:00] left a lot of
[00:34:01] people kind of sour
[00:34:03] it doesn't surprise me
[00:34:04] like obviously
[00:34:04] the install base
[00:34:05] for the second one
[00:34:06] is not going to be
[00:34:07] as high as the initial
[00:34:08] because not everyone's
[00:34:08] gonna
[00:34:09] go through with the entire thing
[00:34:11] yeah
[00:34:12] like
[00:34:12] you can't expect
[00:34:13] all 7 million
[00:34:14] remake
[00:34:16] buyers
[00:34:17] to buy it on
[00:34:18] on Rebirth
[00:34:19] even if Rebirth
[00:34:20] is the better game of the two
[00:34:21] which is what I've been hearing
[00:34:22] I still haven't played either of them
[00:34:23] but
[00:34:24] you know
[00:34:25] yeah it's like
[00:34:26] you can't
[00:34:26] like
[00:34:27] and they're spending all this money
[00:34:29] to
[00:34:30] make these games
[00:34:31] because they're
[00:34:31] gorgeous games
[00:34:32] oh my god
[00:34:33] right
[00:34:34] like graphically very impressive
[00:34:35] and there's a lot of like
[00:34:36] really cool stuff in there
[00:34:37] but
[00:34:38] you can't
[00:34:39] be spending that kind of
[00:34:40] fucking crazy money
[00:34:42] on a game
[00:34:43] that's like this
[00:34:43] and then it like
[00:34:44] like
[00:34:45] Microsoft can take these hits
[00:34:47] on like making these weird
[00:34:48] big games
[00:34:49] you know
[00:34:49] like say
[00:34:50] like a star field
[00:34:50] or whatever
[00:34:51] you know
[00:34:52] I mean also people have been saying that
[00:34:55] well I guess we can talk about
[00:34:56] Fallout in a second
[00:34:57] but like
[00:34:58] like
[00:34:59] like if
[00:34:59] if Square is
[00:35:00] quote-unquote
[00:35:00] bleeding money
[00:35:01] right
[00:35:01] and they're spending all this money
[00:35:02] to do this big Final Fantasy 7 project
[00:35:04] and them not putting it everywhere
[00:35:07] just to be like
[00:35:08] so we can recoup the cost
[00:35:10] you know
[00:35:10] like just at the very least
[00:35:11] putting it on PC
[00:35:13] you know
[00:35:13] I mean it'd be nice if they were on Xbox
[00:35:15] I know they wouldn't make a lot of money on it
[00:35:16] but if they're trying to get
[00:35:17] as much money back
[00:35:19] it just makes sense to me
[00:35:21] you know
[00:35:21] like
[00:35:22] you know
[00:35:23] and they could probably
[00:35:23] like even take a game pass deal
[00:35:25] from Microsoft
[00:35:25] and that would probably help
[00:35:27] you know
[00:35:27] like there's just
[00:35:29] it
[00:35:29] it just annoys me with Square
[00:35:31] they always have all these really good
[00:35:33] money-making opportunities
[00:35:34] that they just
[00:35:35] squander
[00:35:36] completely
[00:35:37] and then they're like
[00:35:38] oh we don't know what's going on
[00:35:39] we need to invest in like NFTs
[00:35:41] like
[00:35:41] is there a CEO still on
[00:35:43] oh wait that was the old CEO
[00:35:44] that left
[00:35:45] and then they got the new guy in
[00:35:47] because he
[00:35:48] did the whole thing with Phil Spencer
[00:35:49] putting 14
[00:35:51] on
[00:35:51] Xbox
[00:35:52] and
[00:35:52] I don't think it's been confirmed yet
[00:35:54] but I'm pretty sure 16 is gonna come
[00:35:55] to Xbox at some point
[00:35:56] it's
[00:35:57] Dave
[00:35:57] it's coming to PC
[00:35:59] I know that
[00:35:59] I'm assuming
[00:36:00] Xbox is after that
[00:36:01] yeah it'll probably happen at some point
[00:36:03] they maybe have to work out some contractual stuff
[00:36:05] I don't know
[00:36:05] but
[00:36:06] it's probably gonna be like
[00:36:07] Sony gets the DLC first
[00:36:09] and then they bring it over
[00:36:10] and then
[00:36:11] yeah
[00:36:11] it's gonna be one of those things
[00:36:13] yeah yeah
[00:36:13] that kind of thing
[00:36:14] it's
[00:36:15] really funny
[00:36:16] oh go on
[00:36:17] no no no please
[00:36:18] I've been ranting like crazy
[00:36:19] I was just gonna say
[00:36:20] it's really funny
[00:36:21] like in hindsight
[00:36:22] thinking about it
[00:36:22] that like
[00:36:23] Sega of all companies
[00:36:25] is like
[00:36:25] looking so strong lately
[00:36:28] and Square
[00:36:28] yeah
[00:36:29] is like
[00:36:29] a fucking
[00:36:30] dumpster fire at the moment
[00:36:32] well Sega has a really good
[00:36:34] PC market
[00:36:36] and
[00:36:37] and yeah
[00:36:37] like their
[00:36:38] last time I checked there
[00:36:39] like
[00:36:39] revenue
[00:36:40] and operating income was
[00:36:42] was higher
[00:36:43] you know
[00:36:44] it was going up
[00:36:44] but I mean of course they're
[00:36:46] susceptible to the
[00:36:47] the dumb shit
[00:36:48] like a lot of people are
[00:36:49] with like letting people go
[00:36:50] and doing all this weird stupid stuff
[00:36:52] and
[00:36:52] laying off workers and everything
[00:36:54] but like
[00:36:55] but yeah
[00:36:55] Sega's in a much more financially stable point
[00:36:57] than
[00:36:58] than
[00:36:58] some people would have you believe
[00:37:00] because I think people like shit
[00:37:02] I think people like shitting on Sega
[00:37:03] because it makes them feel good
[00:37:04] the thing about like
[00:37:06] the thing about most people
[00:37:07] when it comes to Sega is
[00:37:08] there is a large amount of people
[00:37:10] who think Sega is just Sonic Team
[00:37:14] yeah
[00:37:15] and they
[00:37:15] and yeah
[00:37:16] Sonic Team is arguably the weakest link
[00:37:17] at Sega at the moment but
[00:37:21] even then it's like
[00:37:22] they're not even doing half bad right now either
[00:37:25] yeah I mean like
[00:37:26] Sega has
[00:37:28] do they
[00:37:29] I think they still own Total War
[00:37:30] because I thought I heard something going on with Creative Assembly
[00:37:32] but I'm not sure
[00:37:33] as far as I know Sega still owns them
[00:37:35] yeah and they have the two point series
[00:37:38] as well
[00:37:39] which those games have been doing very well
[00:37:42] Like a Dragon keeps
[00:37:43] the Yakuza series
[00:37:44] keeps getting better and better
[00:37:46] that developer is so underrated
[00:37:48] to the Yakuza developer
[00:37:50] yeah
[00:37:50] they've been killing it
[00:37:51] I mean
[00:37:52] Sega's bringing back Monkey Ball finally
[00:37:55] they're starting to put more money into that
[00:37:57] I mean Sonic will always be the cash cow
[00:38:00] especially over here
[00:38:02] and with the
[00:38:03] stuff that like
[00:38:04] oh they're gonna bring back some of their older IPs
[00:38:06] and you know the whole super game thing
[00:38:08] whatever the fuck that is
[00:38:09] like I think Sega is starting to like
[00:38:11] actually get it shit together
[00:38:12] and be like hey we can
[00:38:14] tap into more nostalgia
[00:38:16] but in like different new ways
[00:38:18] like make a new Shinobi game
[00:38:20] and at the same time
[00:38:21] we can do this weird new crazy taxi
[00:38:23] whatever the hell that's gonna be
[00:38:24] like a new jet set
[00:38:27] I mean they should do another Knights game
[00:38:29] why not
[00:38:30] fuck give me Billy Hatcher
[00:38:32] HD Billy Hatcher for fuck's sake
[00:38:34] I'll buy that
[00:38:36] I mean I've heard the rumor that
[00:38:37] Sonic Heroes could be getting a
[00:38:39] remake remastered
[00:38:40] probably next year
[00:38:42] fix the controls
[00:38:43] and that game is fucking
[00:38:44] that's a really good game
[00:38:47] yeah a friend of mine at work has been playing it
[00:38:50] quite a bit
[00:38:52] it has good level designs
[00:38:54] it just has bad controls
[00:38:55] yeah and having to play the game
[00:38:56] four times in a row to get the true ending
[00:38:58] is really dumb
[00:39:00] but like
[00:39:01] like I think Sega is finally starting
[00:39:03] to get all of its ducks in a row
[00:39:05] I think
[00:39:06] you know they aren't
[00:39:07] immune to dumb corporate bullshit
[00:39:09] most companies are
[00:39:10] especially Sega with that weird
[00:39:12] Japanese American hybrid thing
[00:39:14] it's weird
[00:39:16] but
[00:39:17] but yeah I think Sega is in a much
[00:39:19] healthier spot than they've been in a long time
[00:39:21] and as you said people don't
[00:39:24] aren't really talking about that
[00:39:26] you know what I mean?
[00:39:28] it's funny to me that
[00:39:29] years ago at this point
[00:39:31] it's getting
[00:39:32] it's insane how long ago it was but um
[00:39:35] when Sega bought Atlus
[00:39:36] everyone thought this was the worst thing
[00:39:38] in the world and Atlus was doomed
[00:39:40] and now it's like
[00:39:41] in hindsight it's like
[00:39:42] that was one of the smartest decisions
[00:39:43] Sega had ever done
[00:39:45] yeah like I guarantee
[00:39:46] like
[00:39:47] they bought them I think
[00:39:48] was it right before
[00:39:49] it was before Persona 5
[00:39:51] 5 hadn't come out yet
[00:39:53] 5 hadn't come out yet it was during
[00:39:54] it was right after
[00:39:55] before Golden
[00:39:57] yeah
[00:39:58] okay yeah it was what 2013?
[00:40:00] yes I want to say
[00:40:02] okay
[00:40:03] yeah because I can't remember if
[00:40:04] Golden
[00:40:05] has the Sega logo on it or not
[00:40:07] the original Vita version
[00:40:08] Golden has
[00:40:09] it does now
[00:40:10] it does now but the
[00:40:11] the Vita version has
[00:40:12] still says
[00:40:13] Index Corporation
[00:40:15] gotcha
[00:40:16] and yeah just looking at this real quick
[00:40:18] Sega Sammy
[00:40:19] their financial report
[00:40:21] that they released at the end of
[00:40:22] 2013
[00:40:24] their net sales were up
[00:40:25] 28.7%
[00:40:28] their operating income was up
[00:40:30] 42.4%
[00:40:31] and their ordinary income
[00:40:32] up 42.7%
[00:40:34] which are very high numbers
[00:40:37] so
[00:40:38] yeah they're doing
[00:40:39] very very well because they're investing
[00:40:42] in the right spots that they need to be
[00:40:45] you know
[00:40:46] like they're being like hey we got
[00:40:48] you know we have Sonic
[00:40:50] Like A Dragon
[00:40:51] and Persona
[00:40:52] those are like probably their three big cash cows
[00:40:54] and then there's also like the Total War stuff
[00:40:56] which does phenomenal numbers on PC
[00:40:59] 2. is becoming a really big thing now
[00:41:02] way to cut EA off at the heels
[00:41:04] good job Sega
[00:41:07] and they can use that money to experiment
[00:41:09] and do a lot of
[00:41:11] different kind of weirder things here and there
[00:41:14] I mean I'm still pissed about the whole
[00:41:18] Creative Assembly like live service shooter
[00:41:20] they were gonna they were having them make
[00:41:21] and it was done and then they just canceled it
[00:41:24] before it even came out
[00:41:25] like that was dumb
[00:41:26] that was just release the fucking thing right
[00:41:28] but I mean they're not at this point but
[00:41:30] like Sega still does dumb stuff
[00:41:32] but they're doing a lot better than
[00:41:34] they have in yeah like a long time
[00:41:36] so
[00:41:37] it's so funny to me that like
[00:41:39] when everybody's favorite convicted
[00:41:41] felon Yuji Naka left the company
[00:41:43] everyone said that's the heart of Sega
[00:41:45] like they're screwed without him
[00:41:47] and it's like he goes over to Square
[00:41:49] and makes a fucking abomination of the game
[00:41:51] called Balan Wonderland world
[00:41:53] yeah though I don't think that games
[00:41:56] horrible quality is due to
[00:41:59] Yuji himself
[00:42:00] I think it was just like it was just obvious
[00:42:02] that was Square as well like I think it was just
[00:42:04] a bunch of a bunch
[00:42:06] of stuff like I mean I was worried
[00:42:08] about the like a dragon series
[00:42:10] when its creator left
[00:42:12] what fuck what's his name
[00:42:14] uh Nagoshi
[00:42:16] Nagoshi am I saying that right
[00:42:19] like he was at like
[00:42:21] AV when they turned over to
[00:42:23] RGG like
[00:42:25] he was responsible for like
[00:42:27] Monkey Ball, Yakuza
[00:42:29] FZRGX like
[00:42:31] he was there binary domain
[00:42:33] he was there for like a lot of the
[00:42:35] bigger modern Sega stuff and then
[00:42:37] of course he left because I think he
[00:42:39] formed a new studio
[00:42:41] oh he joined
[00:42:43] well he originally joined NetEase but then
[00:42:45] he kind of has his own studio now
[00:42:47] I believe is being funded by
[00:42:49] what's that Chinese company
[00:42:51] that's like fun that has like
[00:42:53] stake in like all these different companies
[00:42:55] I forget their name off the top of my head
[00:42:57] Tencent yeah
[00:42:59] I think they're kind of funding him to do
[00:43:01] his I don't know like a
[00:43:03] Yakuza light or something I'm not sure
[00:43:05] what it's going to be but
[00:43:07] we probably won't know for a while
[00:43:09] like I was worried when he left
[00:43:11] because it's like damn like he was
[00:43:13] there through the whole Yakuza series up until that point
[00:43:16] but I mean we played the new one
[00:43:18] it was pretty good so I
[00:43:20] think they'll be just fine
[00:43:22] I think Yakuza's figured itself out
[00:43:24] and that's like the new cash cow Sega has
[00:43:26] oh yeah
[00:43:28] it's becoming more and more of a cash cow
[00:43:30] oh yeah
[00:43:32] it's funny because speaking of Sega
[00:43:34] everyone thought they were screwed when Yu Suzuki left
[00:43:36] who was like their like golden boy for years
[00:43:38] and like
[00:43:40] yeah because he kind of shot himself in the foot
[00:43:42] with Shenmue
[00:43:44] I mean I love Shenmue not because it's a great game
[00:43:46] just because it's so fascinating of a game
[00:43:48] absolutely
[00:43:50] the third one kind of sucked but that's here nor there
[00:43:54] but yeah I mean it's like
[00:43:56] Sega AM2 still
[00:43:58] is kicking to this day and like they
[00:44:00] still put out all those awesome arcade
[00:44:02] games that you can play in the
[00:44:04] Yakuza series
[00:44:06] yeah so
[00:44:08] I think
[00:44:10] there isn't much to worry about
[00:44:13] I think they're doing just fine
[00:44:15] did you see Nintendo
[00:44:17] is attacking Garry's Mod now?
[00:44:19] yeah I saw that
[00:44:21] that screamed to me that
[00:44:23] their lawyers are bored and need something to do
[00:44:25] because
[00:44:27] as some people may not know
[00:44:29] but I'll say it here that the
[00:44:31] North American division of Nintendo
[00:44:33] is essentially a law firm
[00:44:35] like that's really what they do
[00:44:37] is find random legal
[00:44:39] cases to go after because
[00:44:41] Nintendo was built on legal cases
[00:44:43] the infamous Universal case from the early 80s
[00:44:45] I mean Sega of America
[00:44:47] was basically founded by a lawyer
[00:44:49] yeah well
[00:44:51] Nintendo of America
[00:44:53] good ol' Howard Lincoln
[00:44:55] who's kind of an asshole but
[00:44:57] Night Trap will never be on Nintendo
[00:44:59] he's rolling
[00:45:01] I don't think he's dead yet
[00:45:03] I don't know
[00:45:05] but in any case
[00:45:07] that's what that whole
[00:45:10] Garry's Mod thing seemed
[00:45:12] to me to be
[00:45:14] was just them finding something to do
[00:45:16] because they're so good
[00:45:18] at finding loopholes
[00:45:20] it was done through the Steam official
[00:45:22] workshop or whatever
[00:45:24] so it was on the commercial side
[00:45:26] because if it was just hidden under
[00:45:28] the ground, just slightly under
[00:45:30] the legal ground, nobody would care
[00:45:32] you could move on
[00:45:34] but naturally Nintendo
[00:45:36] finds that one little loophole that's like
[00:45:38] god damn it
[00:45:40] that's the thing, those mods haven't gone
[00:45:42] anywhere, they're just not on the Steam workshop
[00:45:44] anymore
[00:45:46] but if you look around you can find them
[00:45:48] don't worry about it
[00:45:50] it's just Nintendo being Nintendo
[00:45:52] we know how they are
[00:45:54] I mean do you want to comment on
[00:45:56] apparently Epic
[00:45:58] wanted Samus for Fortnite
[00:46:02] I heard about that
[00:46:04] so apparently
[00:46:07] Epic went to Nintendo saying
[00:46:09] hey we'd like Samus or Ron to be in Fortnite
[00:46:11] and Nintendo's like
[00:46:13] sure, but only on the Switch version
[00:46:15] and Epic's like
[00:46:17] well we can't do that
[00:46:19] so they're like then no
[00:46:21] it's
[00:46:23] I mean it's Nintendo
[00:46:25] I shouldn't be surprised
[00:46:27] but god, the one franchise that could
[00:46:29] use that crossover bump
[00:46:31] it's the same with Rocket League
[00:46:33] the Switch version of Rocket League has the Samus car
[00:46:35] but it's like why can't I play that on this
[00:46:37] like why
[00:46:39] it's this desire
[00:46:41] for control that Sega have
[00:46:43] that I feel in these
[00:46:45] specific situations
[00:46:47] shoots themselves in the foot
[00:46:49] because if they put Samus in Fortnite
[00:46:51] Metroid Dread probably
[00:46:53] would've doubled its sales in like a week
[00:46:55] easy, Metroid
[00:46:57] Prime Remaster would've sold like crazy
[00:46:59] there would've been a huge Metroid boom
[00:47:01] and Nintendo would've been like woah what the fuck
[00:47:04] they wouldn't get it, right
[00:47:06] but like the one series that could use
[00:47:08] that boost
[00:47:10] like why not
[00:47:12] I don't know, I just
[00:47:14] it's not like they're doing anything with Samus right now
[00:47:16] well Prime 4 is still in the ether
[00:47:18] does that exist?
[00:47:20] I swear it was a dream
[00:47:22] no I believe it's real
[00:47:24] and with the Switch not coming out
[00:47:26] until next year we may not hear about it
[00:47:28] till then
[00:47:30] but we could still very well hear about it this year
[00:47:32] very well could
[00:47:34] I'm ready for that
[00:47:36] trailer to drop just so like
[00:47:38] literally any other bullshit
[00:47:40] that's going on in gaming
[00:47:42] it could drop tomorrow and everyone would be like
[00:47:44] Stellar what?
[00:47:46] you gotta talk about Prime 4 baby
[00:47:48] it'd be something actually to talk about
[00:47:50] because at this point it's gonna be like
[00:47:52] at this point it's getting up there
[00:47:54] with like fucking Beyond Good and Evil 2
[00:47:56] and Duke Nukem Forever like
[00:47:58] what happened
[00:48:01] well this one's Nintendo so I trust them to release it
[00:48:03] Nintendo's pretty good about that stuff
[00:48:05] for the most part
[00:48:07] yeah Beyond Good and Evil 2
[00:48:09] this was a while ago but I remember
[00:48:11] somebody had said like it has now been
[00:48:13] in development longer than Duke Nukem Forever was
[00:48:15] yeah it's got the record now
[00:48:17] yeah and we've seen
[00:48:19] trailers here and there
[00:48:21] is Beyond Good and Evil 2 and like a Duke Nukem Forever case
[00:48:23] where the director of the game
[00:48:25] is just trying to keep up with the tech of the time
[00:48:27] and it's just causing the game to
[00:48:29] constantly be delayed and it's like bro
[00:48:31] just fucking release the game
[00:48:33] like Beyond Good and Evil
[00:48:35] is not remembered for like being
[00:48:37] like this technological masterpiece
[00:48:39] it's just remembered as a
[00:48:41] good game people liked from the time
[00:48:43] so I learned this recently
[00:48:45] Michelle Ancel has retired
[00:48:47] from game development and he's not even
[00:48:49] involved anymore so
[00:48:51] I have no idea
[00:48:53] what's going on with Beyond Good and Evil 2 at this point
[00:48:55] who knows
[00:48:58] and plus like Ubisoft has
[00:49:00] pivoted to doing more
[00:49:02] Assassin's Creed stuff cause you know last time
[00:49:04] that worked out so well
[00:49:06] they're just gonna do it again
[00:49:08] what I find fascinating
[00:49:10] is it's like
[00:49:12] yeah Ubisoft's workhorse is the Montreal
[00:49:14] studio but like
[00:49:16] their mainline Montpellier studio
[00:49:18] it's been stuck on this damn game
[00:49:20] for like forever now
[00:49:22] but then they have time to pump out a really
[00:49:24] awesome Prince of Persia side-scroller
[00:49:26] and then like they're still
[00:49:28] can't figure out how to make Beyond Good
[00:49:30] and Evil 2
[00:49:32] one of these days we'll learn about it
[00:49:34] you know like when people were asking
[00:49:36] what's going on with Duke Newingham Forever
[00:49:38] we eventually learned the story
[00:49:40] and this game regardless of if it
[00:49:42] comes out or not we will eventually
[00:49:44] have the
[00:49:46] answer for what the fuck
[00:49:48] is going on
[00:49:50] oh Ubisoft called it a
[00:49:52] quadruple A game fuck
[00:49:55] right they did
[00:49:57] oh the creative director Emile Morrell
[00:49:59] has died
[00:50:01] he fucking died
[00:50:03] what the hell
[00:50:05] this is a nightmare
[00:50:07] when Mat Neck Muscles
[00:50:09] inevitably makes his Beyond Good
[00:50:11] and Evil 2 What Happened episode
[00:50:13] I can't wait to watch it cause
[00:50:15] the Duke Newingham episode is
[00:50:17] legendary
[00:50:19] yes because it answered a lot of
[00:50:21] questions we had
[00:50:23] the only reason Duke Newingham Forever
[00:50:25] is still remembered is because of how
[00:50:27] fascinating its development really was
[00:50:29] yeah and then you play the game and it's
[00:50:31] just ehh
[00:50:33] it's exactly what they promised
[00:50:35] which if it came out in 96
[00:50:37] like it was supposed to
[00:50:39] or even
[00:50:41] that 2001 trailer
[00:50:43] like the Vegas trailer if the game came out
[00:50:45] like that people would have been like that was a damn good
[00:50:47] video game it looked good I will say
[00:50:49] that it did
[00:50:52] yeah but in 2011 when it did
[00:50:54] come out it was kinda like
[00:50:56] if you were nostalgic you were like yeah
[00:50:58] this is fine but if you're playing it
[00:51:00] if it's like your first if you're coming off
[00:51:02] of Halo and then you're playing this
[00:51:04] you're like what the fuck is this shit
[00:51:06] yeah yeah
[00:51:08] the first thing you do in the game
[00:51:10] is pee in a urinal and throw shit at the wall
[00:51:12] I just had a real bad thought
[00:51:14] and that's like what if the fucking like
[00:51:16] anti-woke people started latching onto this
[00:51:18] game and trying to make it a deal again
[00:51:20] that would be so funny
[00:51:22] oh Duke Nukem
[00:51:24] cause it feels like it would be perfect for them
[00:51:26] but I feel like even there they'd be like
[00:51:28] yeah this is just not great
[00:51:30] it's so dead that it's so over the top
[00:51:32] that it's like a parody of itself
[00:51:34] that I don't even think they'd have any
[00:51:36] I think if they tried anything people would just be like
[00:51:38] this is Duke Nukem
[00:51:40] well having Gearbox said they wanted to do a new
[00:51:42] new Duke Nukem game
[00:51:44] like they wanted to
[00:51:46] but it just didn't just didn't happen
[00:51:49] I think the problem is they just don't know what to do with it
[00:51:51] cause it's sadly
[00:51:53] as much as I love Duke Nukem 3D
[00:51:55] it is a sadly outdated game
[00:51:57] at this point
[00:51:59] I mean gameplay wise
[00:52:01] it holds up with Doom and Quake and all those
[00:52:03] like the gameplay is considered
[00:52:05] but yeah like
[00:52:07] the titty bars and the crude humor
[00:52:09] and all that like it's fine
[00:52:11] but
[00:52:13] it's just it's not
[00:52:15] the real the senses anymore you know what I mean
[00:52:17] but it's not like
[00:52:19] say Conker's Bad Fur Day
[00:52:21] where like the gross
[00:52:23] where like the adult humor is charming
[00:52:25] just cause of it's setting
[00:52:27] you know like Duke Nukem it just
[00:52:29] I hate to say the phrase didn't age well
[00:52:31] but you know
[00:52:33] but as a game
[00:52:35] it's still a fun game to play
[00:52:37] you know?
[00:52:39] The thing about Duke Nukem Forever that makes that game so infamous
[00:52:41] like just nowadays
[00:52:43] like taking the
[00:52:45] taking the development story out of it
[00:52:47] the thing that makes that game so
[00:52:49] just like bizarre is the fact that
[00:52:51] it is a mismatch of like
[00:52:53] different ideas behind
[00:52:55] humor and like game philosophy
[00:52:57] like there are points that are like
[00:52:59] this feels like it was from 1996
[00:53:01] and it's like oh they're trying to do
[00:53:03] modern like FPS stuff
[00:53:05] that doesn't fit with
[00:53:07] what this game is trying to do
[00:53:09] yeah for sure
[00:53:11] I was just curiously checking
[00:53:13] my Xbox think
[00:53:15] starting July 29th, 2024
[00:53:17] we will no longer support the Microsoft Store
[00:53:19] on Xbox 360
[00:53:21] games will still play as intended
[00:53:23] and content re-downloads will still be supported
[00:53:27] so long soldier
[00:53:29] we knew that was coming anyways
[00:53:31] meanwhile Sony got bullied into keeping their store up
[00:53:33] and it's still there
[00:53:35] is the PS3 store still up?
[00:53:37] wow
[00:53:39] the Vita store is still up
[00:53:41] I can't even see because it has like a weird call
[00:53:43] like the PSP store is that
[00:53:45] seeing the 360 store die
[00:53:47] says to me the PS3 is not far behind
[00:53:49] I just think Sony
[00:53:51] at this point forgot about it
[00:53:53] and they're like oh right we still have this up
[00:53:55] yeah they'll probably be like
[00:53:57] can we get away with this now?
[00:53:59] I mean at this point
[00:54:01] when they announced it
[00:54:03] my response was it's still up
[00:54:05] because I didn't even realize it was still open
[00:54:07] yeah like the 360
[00:54:09] store being up for as long as it was
[00:54:11] was kind of impressive
[00:54:13] I downloaded the Arkham Origins DLC
[00:54:15] on it
[00:54:17] which is crazy
[00:54:19] I bought the DX upgrade for Sonic Adventure
[00:54:21] the Xbox port of it
[00:54:23] because I'm a freak
[00:54:25] my thing is like if Sony announced
[00:54:27] tomorrow that hey we're closing the store
[00:54:29] by this date
[00:54:31] and everyone threw a hissy fit again
[00:54:33] I'd be like guys you've had like a year now
[00:54:35] to download all this shit?
[00:54:37] it's been up for longer than that
[00:54:39] oh yeah since they back down
[00:54:41] the first time it's like
[00:54:43] well when they back down it was
[00:54:45] it wasn't a year
[00:54:47] ago wasn't it? Wasn't it like a couple years ago?
[00:54:49] yeah it was a couple years ago
[00:54:51] I know it was
[00:54:53] yeah it was 2021 that's right
[00:54:55] yes yeah
[00:54:57] oh yeah they did the Nintendo thing
[00:54:59] where it's like you can't use like a credit
[00:55:01] card anymore you have to use like gift cards
[00:55:03] or whatever
[00:55:05] ironically it's easier to get around than Nintendo
[00:55:07] like Nintendo I had to do like
[00:55:09] I had to do like a seminar on Discord explaining
[00:55:11] to people how to do it because it was so
[00:55:13] fucking convoluted
[00:55:15] yeah and I ended up just redownloading
[00:55:17] everything I had so
[00:55:19] just cause I don't know when they're gonna get rid of redownloads
[00:55:21] so my 3DS has everything
[00:55:23] on it so no problems
[00:55:25] yeah Sony just like it amazes me
[00:55:27] Sony back down so easily
[00:55:29] meanwhile Nintendo was just fucking like deal with it
[00:55:31] they don't fuck yeah cause Nintendo don't
[00:55:33] bullshit because
[00:55:35] we have proven to them time and time
[00:55:37] again we don't care
[00:55:39] yeah and it's like
[00:55:41] honestly Nintendo hurt
[00:55:43] more cause there was more shit to lose on the fucking
[00:55:45] 3DS store than the PS3
[00:55:47] store if anything
[00:55:49] the thing that the PS3 people were
[00:55:51] bitching about was they were all like it's gonna inflate
[00:55:53] the value of PS3 games and like
[00:55:55] they were already going up at
[00:55:57] this point they always go up
[00:55:59] you know and if you want to play these
[00:56:01] games there are other ways of playing them
[00:56:03] so
[00:56:05] yeah it was just
[00:56:07] that was such a weird moment like
[00:56:09] people get the whole thing
[00:56:11] is weird like
[00:56:13] that was like when I'm not really
[00:56:15] a Sony defender I love Sony but like
[00:56:17] I don't really defend any of these companies
[00:56:19] and even I was like defending
[00:56:21] Sony there cause I was like I don't see what they're doing
[00:56:23] wrong here like they legitimately have
[00:56:25] a service
[00:56:27] is costing them money to keep up and nobody
[00:56:29] gives a shit about it they're only mad now because
[00:56:31] you're taking it away
[00:56:33] yeah like people make
[00:56:37] a big stink about it and then when it goes away
[00:56:39] we'll just forget and move on
[00:56:41] that's just how it works man
[00:56:43] I just remember all the people that were like Sony's
[00:56:45] an awful company I don't want to trust
[00:56:47] this company that clearly hates their
[00:56:49] customers I prefer Nintendo or
[00:56:51] Xbox I'm just like buddy
[00:56:53] Xbox
[00:56:55] ain't a saint to any either
[00:56:57] and Nintendo is literally the devil most
[00:56:59] yeah the only one you can really
[00:57:01] trust at least
[00:57:03] up to this point is Steam
[00:57:05] Steam's pretty good about that stuff
[00:57:07] you know like I think it has
[00:57:09] to do with like Valve's not a publicly
[00:57:11] traded company so
[00:57:13] they don't have to answer to stockholders
[00:57:15] or do any they don't have to do the corporate
[00:57:17] bullshit at all
[00:57:19] so if Valve's like I just want to keep this
[00:57:21] so if Gabe's like I want to keep this game up
[00:57:23] just fucking keep it up like the only time games get taken off
[00:57:25] of Steam is when another
[00:57:27] company pulls them it's never been Steam
[00:57:29] pulling them yeah
[00:57:31] honestly like Steam unless
[00:57:33] somebody corrects me somebody may
[00:57:35] correct me I'm sure there's probably been
[00:57:37] like one game or two but there's probably a legitimate
[00:57:39] reason behind it it's not just like
[00:57:41] Gabe was like
[00:57:43] fuck this game in particular
[00:57:45] yeah who knows
[00:57:47] man where's Half Life 3
[00:57:49] god damn it they don't know how
[00:57:51] to count to three that's that's
[00:57:53] to the they do
[00:57:55] know how to count to three it's spelled A-L-Y-X
[00:57:57] I'm still
[00:57:59] waiting for Half Life 2 episode 2 part
[00:58:01] 2 side B
[00:58:03] and Knuckles
[00:58:05] 2K6
[00:58:07] yeah
[00:58:09] but like all this Beyond Good and Evil
[00:58:11] I've never even played the first Beyond Good and Evil so I don't even know what
[00:58:13] the big deal is it's a
[00:58:15] I don't understand the cult following
[00:58:17] behind it it's a fine game it's like a
[00:58:19] Zelda style game but you like take photos
[00:58:21] or something
[00:58:23] it's good I mean it's the
[00:58:25] first game is so easy to fucking find like
[00:58:27] you can get it anywhere like Xbox
[00:58:29] or PlayStation I think I think it's on
[00:58:31] my wish list it usually goes
[00:58:33] on sale for like $249 or something but
[00:58:35] I think you have to pull the trigger on it
[00:58:37] I think it was it's big thing it was kind of like Psychonauts
[00:58:39] it was just a very quirky game that
[00:58:41] like the people who played it
[00:58:43] absolutely loved and then like
[00:58:45] it had a cult following and then
[00:58:47] when a sequel was announced everyone kind of lost their mind
[00:58:49] although unlike
[00:58:51] Psychonauts which got its sequel
[00:58:53] and it was really good
[00:58:55] Beyond Good and Evil has been in this fucking
[00:58:57] mess for years now
[00:58:59] well that just shows
[00:59:01] ah fuck
[00:59:03] what's the god damn it
[00:59:05] my brain is not working today
[00:59:07] oh double fine
[00:59:09] yeah just says double fine is
[00:59:11] better than Ubisoft I think we all knew that
[00:59:13] well Tim Schaefer
[00:59:15] Tim Schaefer is an odd guy but when he has an idea
[00:59:17] he usually gets it done
[00:59:19] yeah yeah
[00:59:21] well and Psychonauts 2
[00:59:23] could have potentially fallen into
[00:59:25] the Beyond Good and Evil 2
[00:59:27] problem because I think it got crowd funded
[00:59:29] yes
[00:59:31] when they were developing the game
[00:59:33] sorry
[00:59:35] they realized that oh shit
[00:59:37] the crowdfunding wasn't enough we need more money
[00:59:39] and so they were looking at like some private
[00:59:41] investors and all that stuff and
[00:59:43] were trying to get some money but it was
[00:59:45] getting difficult and they're like fuck we don't know
[00:59:47] how long this game is going to take
[00:59:49] and then that was around the time
[00:59:51] Microsoft scooped them up because they went to
[00:59:53] Microsoft and said if they were willing to
[00:59:55] invest and Microsoft says
[00:59:57] oh according to Tim he was like
[00:59:59] Microsoft said hey we don't really invest
[01:00:01] in other companies we just kind of swallow them whole
[01:00:03] you know and at first he was
[01:00:05] completely against the idea of being bought by
[01:00:07] Microsoft but they brought it up to him
[01:00:09] but then he went to like Obsidian
[01:00:11] and Exile some of the other companies that were owned
[01:00:13] at that time and they were like
[01:00:15] hey how is like being owned by Microsoft
[01:00:17] like is it bad?
[01:00:19] and they're like no it's actually like pretty chill
[01:00:21] you know honestly I think
[01:00:23] Microsoft got such a bad rap
[01:00:25] just because of Bungie
[01:00:27] yeah Bungie was
[01:00:29] Bungie and Microsoft was a marriage that was never
[01:00:31] going to work because Bungie is so fucking
[01:00:33] independent which is hilarious
[01:00:35] and Bungie are kind of
[01:00:37] Bungie are kind of shitheads
[01:00:39] yeah like because I remember
[01:00:41] ask Sony about that
[01:00:43] poor Sony is getting so much shit
[01:00:45] and it's like Bungie
[01:00:47] it's Bungie just being Bungie
[01:00:49] yeah well it's just funny that
[01:00:51] I guarantee you Sony bought Bungie
[01:00:53] thinking it would be like a cool like way to
[01:00:55] own Microsoft right by owning
[01:00:57] by buying the Halo company
[01:00:59] and then not that long after they're like
[01:01:01] they're such a fucking headache oh they fucking
[01:01:03] suck and then somebody's like
[01:01:05] oh that's why Microsoft never bought them because they fucking
[01:01:07] suck it's like shit
[01:01:09] just realizing they were right all along
[01:01:11] Microsoft owned them for a little bit they bought their
[01:01:13] independence back
[01:01:15] yeah yeah
[01:01:17] I remember because
[01:01:19] Microsoft should have known from day one
[01:01:21] because like when like Microsoft bought them and moved
[01:01:23] them into the Microsoft offices
[01:01:25] they immediately were like yeah we aren't changing our
[01:01:27] culture and we're going to keep being
[01:01:29] the way we are and Microsoft wasn't
[01:01:31] into that but they kind of put up with it because Halo
[01:01:33] yeah so
[01:01:35] and Sony I mean give Sony
[01:01:37] credit they let their studios basically just do
[01:01:39] what they want and Microsoft
[01:01:41] kind of does the same now yeah
[01:01:43] they've learned in an exile yeah
[01:01:45] and even like like hell what the hell is Double Fine
[01:01:47] doing they're working
[01:01:49] on something they gotta they were always working
[01:01:51] on something it's just yeah but like
[01:01:53] Psychonauts 2 is like their last
[01:01:55] thing right Tim's
[01:01:57] a secretive guy I think once he
[01:01:59] he's ready he'll announce something but
[01:02:01] I have a feeling it's
[01:02:03] Brutal Legend 2
[01:02:05] because you know that would be
[01:02:07] cool he has talked
[01:02:09] all the time about wanting to do another
[01:02:11] one he's always wanted to do a sequel
[01:02:13] to it and kind of
[01:02:15] right some of the wrongs with the first game
[01:02:17] as far as like the bait and
[01:02:19] switch marketing with Brutal Legend
[01:02:21] which I didn't which
[01:02:23] that was an issue at the time
[01:02:25] I remember yeah because we all thought it was
[01:02:27] going to be an we all thought it was going to be an action
[01:02:29] game and it was a fucking RTS what's this
[01:02:31] real-time strategy shit
[01:02:33] yeah so I want to listen to some metal bro
[01:02:35] I don't want to learn tactics
[01:02:37] if he is working on a Brutal
[01:02:39] Legend 2 I guarantee you the reason he's quiet
[01:02:41] about it is because he's going through the licensing
[01:02:43] shit right now yeah
[01:02:45] because you know he's going to get Jack Black
[01:02:47] back and
[01:02:49] then it's a process of getting everybody else
[01:02:51] and yeah it would probably be like
[01:02:53] yeah like licensing nightmare
[01:02:55] so it'd be better to wait until
[01:02:57] it's like and plus I think
[01:02:59] Sony and Microsoft
[01:03:01] I hope
[01:03:03] they're learning from say Nintendo
[01:03:05] learn from their mistakes which is
[01:03:07] oh just announce the game when it's
[01:03:09] just a couple months out yeah
[01:03:11] like don't do this oh it's coming
[01:03:13] whenever like don't do that I hate that
[01:03:15] let's get rid of that like I want to see
[01:03:17] like a whole presentation where
[01:03:19] it's like oh all these games are coming out in the next
[01:03:21] like six months be like hell yes
[01:03:23] baby then
[01:03:25] I have a reason to be excited so if the game
[01:03:27] comes out two years from now it's like why do I care
[01:03:29] unless it's a big series I
[01:03:31] don't care what I'm doing I don't care
[01:03:33] why should I care you know
[01:03:35] yeah it's funny
[01:03:37] because I was thinking about the Microsoft
[01:03:39] buying studios and kind of hard and like
[01:03:41] killing them and I think the only
[01:03:43] other instance where that was really notable
[01:03:45] is Rare
[01:03:47] Rare was kind of
[01:03:49] killing themselves at that point
[01:03:51] well yeah that's the whole reason why
[01:03:53] because
[01:03:55] a lot of people don't realize Nintendo
[01:03:57] didn't lose Rare
[01:03:59] Nintendo passed on Rare they were like
[01:04:01] they didn't want them they didn't want them
[01:04:03] they were too expensive like because they
[01:04:05] were like by the end like their
[01:04:07] games were just like costing Nintendo
[01:04:09] so much money to make
[01:04:11] yeah and like
[01:04:13] also I think Nintendo was slightly jealous
[01:04:15] of Rare's quality
[01:04:17] in the Super Nintendo and N64 days
[01:04:19] that they took an IP
[01:04:21] of theirs and made it better
[01:04:23] yeah they
[01:04:25] I have heard that
[01:04:27] that like they didn't really like
[01:04:29] how Rare made Donkey Kong
[01:04:31] like better quote unquote you know what I mean
[01:04:33] I know me and Moto didn't like
[01:04:35] yeah and so I feel like there was
[01:04:37] always a tension there between Nintendo and Rare
[01:04:39] but I think had say
[01:04:41] Grab by the Ghoulies come out
[01:04:43] on GameCube we got that Donkey Kong
[01:04:45] racing game like all the other stuff we were supposed
[01:04:47] to get on GameCube held cameo right
[01:04:49] like would
[01:04:51] people have liked those games more because they were on GameCube
[01:04:53] maybe if they're dumb
[01:04:55] but like you know I think Rare
[01:04:57] was just kind of in a down turn
[01:04:59] anyways they could have done some interesting stuff on the Wii
[01:05:01] but you know
[01:05:03] we'll never know and you know
[01:05:05] it's not the same Rare anymore anyways
[01:05:07] so the Shaper brothers have been
[01:05:09] long gone for exactly
[01:05:11] if you
[01:05:13] care that much just go play Yooka-Laylee
[01:05:15] okay and even
[01:05:17] then like Rare is kind of back
[01:05:19] on it because like Sea of Thieves is apparently
[01:05:21] really good now
[01:05:23] well people have always liked Sea of Thieves
[01:05:25] it was slow to the start
[01:05:27] and then once it really picked
[01:05:29] it was kind of like
[01:05:31] the space
[01:05:33] game that sucked at first and then got better
[01:05:35] No Man's Sky
[01:05:37] it was kind of like No Man's Sky where it came out
[01:05:39] and it was kind of like
[01:05:41] it's got problems and then once they
[01:05:43] finally added stuff and finished up
[01:05:45] like things that weren't done
[01:05:47] it was like oh this game is amazing
[01:05:49] okay
[01:05:51] I see I thought Sea of Thieves was more liked at the start
[01:05:53] There was people that liked it
[01:05:55] but it kind of it took a bit to really
[01:05:57] build well also the Xbox One
[01:05:59] install base wasn't particularly
[01:06:01] high at the time when it came out
[01:06:03] yeah you could say
[01:06:05] Sea of Thieves was probably the best
[01:06:07] like exclusive for the
[01:06:09] Xbox One probably right
[01:06:11] because either that or like
[01:06:13] Sunset Overdrive maybe
[01:06:15] Well I think Sea of Thieves in terms of like
[01:06:17] being a success like that was probably
[01:06:19] the most successful game throughout that whole
[01:06:21] generation probably
[01:06:23] probably I mean I don't remember
[01:06:27] if Halo
[01:06:29] Did Halo 5 do well or was Halo 5 a bomb?
[01:06:31] I mean I'm sure Halo
[01:06:33] I'm sure the Halo series does just fine
[01:06:35] but I know people don't like 5
[01:06:37] yeah
[01:06:39] well I mean they don't really like anything
[01:06:41] 3, 4, 3's touched
[01:06:43] yeah and I'm sure those games are fine
[01:06:45] I don't know we'll find out
[01:06:47] yeah because I've been playing the Halo
[01:06:49] games with Chris and
[01:06:51] oh boy we've finished
[01:06:53] Halo 3
[01:06:55] for some reason it kept disconnecting
[01:06:57] us I don't know why
[01:06:59] AirNet connection stuff or whatever but
[01:07:01] it was really souring the experience
[01:07:03] but I don't think Halo 3 is a bad game
[01:07:05] No Halo 3 is a great game
[01:07:07] He does he thinks it's bad
[01:07:09] Chris just doesn't like Halo
[01:07:11] No he doesn't and I keep
[01:07:13] telling them we don't have to keep playing them
[01:07:15] but he's determined to beat them
[01:07:17] yeah here we are
[01:07:21] he says he likes Reach
[01:07:23] so hopefully when we get to Reach it'll be
[01:07:25] fine
[01:07:27] Reach is arguably the best in the series
[01:07:29] that's what I hear I've never played Reach
[01:07:31] it was good
[01:07:33] I played it like a year ago and I enjoyed it
[01:07:37] I'm more of a Gears guy at the end of the day
[01:07:39] well Gears is just a better series
[01:07:41] yeah
[01:07:43] hopefully we see Gears 6
[01:07:45] Xbox showcase in June
[01:07:47] so then I'll be very happy
[01:07:49] yeah it might get me to finally get a
[01:07:51] series
[01:07:53] speaking of where the fuck's Perfect Dark
[01:07:55] speaking of Rare
[01:07:57] what the hell man
[01:07:59] they aren't making that right it's
[01:08:01] no it's the initiative but like ever since that
[01:08:03] trailer you remember that trailer
[01:08:05] like nothing
[01:08:07] been fucking dead which
[01:08:09] says to me that they
[01:08:11] announced it way too early
[01:08:13] it's been a shocker
[01:08:15] and we haven't heard a thing
[01:08:17] all I've heard is the initiative
[01:08:19] has just been having all this turmoil
[01:08:21] inside and Crystal Dynamics
[01:08:23] has come in to really help
[01:08:25] and has been a big help
[01:08:27] but it's still quite a ways off
[01:08:29] I don't know
[01:08:31] that would be a big
[01:08:33] landmark title for that
[01:08:35] for the series to have the Perfect Dark
[01:08:37] reboot come out and be a big deal
[01:08:39] same with Fable
[01:08:41] I've heard about Fable in a while
[01:08:43] it had that trailer last year
[01:08:45] that's been
[01:08:47] the last thing we heard though
[01:08:49] yeah but it was nice to see a proper trailer
[01:08:51] and from what I've
[01:08:53] heard the Fable
[01:08:55] reboot is going well
[01:08:57] I think
[01:08:59] I think Eidos Montreal
[01:09:01] is helping on that one I think
[01:09:03] and if I remember there
[01:09:05] helping out with the combat and the gameplay
[01:09:07] stuff and
[01:09:09] not turn 10, Playground
[01:09:11] is handling most of the
[01:09:13] art assets and the world
[01:09:15] and the story and all that stuff
[01:09:17] because they can do that
[01:09:19] yeah and then like Eidos is doing
[01:09:21] the combat mechanic stuff
[01:09:23] I imagine the Fable reboot is going to be really good
[01:09:25] I hope so
[01:09:27] Playground's great, I have all the confidence in the world
[01:09:29] in Playground because the
[01:09:31] Horizon games are fantastic
[01:09:33] they know how to do a big world
[01:09:35] and if you actually play those games
[01:09:37] there's humor in there as far as
[01:09:39] character interactions and stuff so they can do
[01:09:41] jokes
[01:09:43] my concern with that
[01:09:45] now that I hear Eidos is involved
[01:09:47] I'm a little more optimistic but my
[01:09:49] concern initially was like the racing
[01:09:51] game studio is going to be making the
[01:09:53] RPG, that's an odd choice
[01:09:55] but now that I hear
[01:09:57] it is an odd choice yes but Eidos Montreal
[01:09:59] has been collabing
[01:10:01] I think since
[01:10:03] the start of it
[01:10:05] that gives me a lot more hope because I mean
[01:10:07] when you think RPGs they made
[01:10:09] Deus Ex and Deus Ex is a really good
[01:10:11] RPG
[01:10:13] I think when the Fable reboot
[01:10:15] I mean the Fable reboot will be a big
[01:10:17] deal when it comes out
[01:10:19] I imagine it will
[01:10:21] swing and it will be a hit
[01:10:23] if it's on par with Halo 2
[01:10:25] I'm all for
[01:10:27] Fable 2 I'm all for
[01:10:29] Halo 2 is pretty good as well
[01:10:31] it is
[01:10:33] if it was like oh yeah it's the Fable
[01:10:35] reboot it's Halo 2
[01:10:37] it's nothing arrogant
[01:10:39] it would be funny but
[01:10:41] we'll see what happens
[01:10:43] Xbox has a lot in the pipeline that I
[01:10:45] am genuinely interested in
[01:10:49] more than Sony has right now because Sony I don't even know
[01:10:51] what the fuck they're working on
[01:10:53] not a thing but that's okay
[01:10:55] but remember it's okay
[01:10:57] it's fine Ghost of Tsushima is coming to
[01:10:59] PC
[01:11:01] it's a good thing yeah
[01:11:03] I mean Sucker Punch is working on
[01:11:05] something it's just it's Sucker Punch
[01:11:07] they're putting 100% into it
[01:11:09] so it's going to be a big
[01:11:11] Ghost of something right they're doing that
[01:11:13] Insomniac's
[01:11:15] doing Wolverine
[01:11:17] probably
[01:11:19] when I saw the fact that they're making it a stealth game
[01:11:21] kind of bothers me because like Wolverine should not be
[01:11:23] stealthy yeah
[01:11:25] and then Santa Monica I don't know what the hell
[01:11:27] they're going to be doing
[01:11:29] Santa Monica is not even based in Santa Monica anymore
[01:11:31] yeah
[01:11:33] that's always been funny to me
[01:11:35] with Santa Monica I've heard that
[01:11:37] the next God of War
[01:11:39] they're going to do another reboot but
[01:11:41] not necessarily a story reboot
[01:11:43] but maybe more like a gameplay one
[01:11:45] yeah
[01:11:47] and they're going to change the mythology again
[01:11:49] which I think is fine
[01:11:51] well I've
[01:11:53] also heard they have like kind of a
[01:11:55] new sci-fi
[01:11:57] IP in the works they want to do something
[01:11:59] with that so
[01:12:01] I'm all for it why not
[01:12:03] but
[01:12:05] that's really all I've heard through the
[01:12:07] grapevine about what's going on with them
[01:12:09] Naughty Dog's working on something
[01:12:11] we just have no idea what
[01:12:13] well that
[01:12:15] that Last of Us
[01:12:17] factions got canned thanks to
[01:12:19] Bungie yeah
[01:12:21] that whole thing was a mess
[01:12:23] like they should just put that in Last of Us too
[01:12:25] the fact they split it up it was like oh
[01:12:27] it's not going to work
[01:12:30] there's rumor that they're making Last of Us 3
[01:12:32] which I really hope not because I'm just
[01:12:34] no they're going to do it it's how they do it
[01:12:36] they have to do three parts man
[01:12:38] and 2 ended on a cliffhanger
[01:12:40] a bad cliffhanger
[01:12:42] but a cliffhanger nonetheless
[01:12:44] I wanted to love that game so much
[01:12:46] and I just fucking can't
[01:12:48] see what I hated about that ending was
[01:12:50] its obvious sequel bait
[01:12:52] you know like it makes no sense
[01:12:54] the story to end in that spot
[01:12:56] other than they just want to make a third one
[01:12:58] yeah
[01:13:00] that was a series that did not need a sequel
[01:13:02] I'm still like firmly
[01:13:04] standing for that
[01:13:06] just the one game would have been fine
[01:13:08] would have been fine
[01:13:10] I get why they wanted to do a second one but
[01:13:12] but yeah there's yeah they'll probably do a
[01:13:14] three there's I've heard there's a new
[01:13:16] IP in the works from them as well
[01:13:18] so
[01:13:20] but it might be a long time before we
[01:13:22] see anything notable from
[01:13:24] these guys for a while
[01:13:26] so I've heard Ben Studios
[01:13:28] working on something but who knows what
[01:13:30] Ben Studios working on at this point
[01:13:32] which one's been
[01:13:34] siphon filter
[01:13:36] days gone was their most recent game
[01:13:38] oh okay
[01:13:40] maybe we'll do a siphon filter reboot
[01:13:42] I just want to
[01:13:44] turn into a first person shooter
[01:13:46] to compete with God
[01:13:48] please don't
[01:13:50] I want to
[01:13:52] I want another siphon filter
[01:13:54] because the fucking last one ended on a cliffhanger
[01:13:56] and they never resolved it
[01:13:58] I mean why not?
[01:14:00] bring it back but
[01:14:02] who knows maybe we'll do a new IP
[01:14:04] I just want the Astro team to make
[01:14:06] like a full Astro game man
[01:14:08] just do that
[01:14:10] they're the remains of Japan
[01:14:12] Studio, Ape Escape please
[01:14:14] make a new Ape Escape
[01:14:16] see we can't make these
[01:14:18] over the shoulder dad simulators
[01:14:20] so obviously we can't do it
[01:14:22] can't
[01:14:24] it's impossible
[01:14:26] that's all anybody wants from us
[01:14:28] well I mean Naughty Dog
[01:14:30] is over the shoulder dad simulators
[01:14:32] Naughty Dog legitimately
[01:14:34] couldn't make a new
[01:14:36] Jack and Daxter because they forgot how to make
[01:14:38] a Jack and Daxter
[01:14:40] I wouldn't want them to make a Jack and Daxter
[01:14:42] now
[01:14:44] I would trust Insomniac
[01:14:46] over Naughty Dog
[01:14:48] legit when Naughty Dog tried to make a new
[01:14:50] Jack and Daxter it was so darker
[01:14:52] and edgier that they ended up just
[01:14:54] morphing into Last of Us
[01:14:58] I love that idea
[01:15:00] it also hurts me
[01:15:02] I also want a new sly
[01:15:04] but I don't think that's going to happen anytime soon
[01:15:08] I'll believe it if I ever see it
[01:15:10] but I don't ever expect to see it
[01:15:12] I just want to get him out of the
[01:15:14] damn desert
[01:15:16] fair enough
[01:15:18] but on the flip side
[01:15:20] with Xbox
[01:15:22] Hellblade is coming
[01:15:24] which I'm very excited for
[01:15:26] I may end up streaming that
[01:15:28] my whole playthrough of that
[01:15:30] the Indiana Jones game for Machine Games
[01:15:32] I'm excited for that
[01:15:34] I'm trying to think what else is coming out
[01:15:36] that's all I can think of off the top of my head
[01:15:38] I know there's more
[01:15:40] Avowed is coming out this year I think
[01:15:42] which I'm curious
[01:15:44] I know some people were pooh-poohing on it
[01:15:46] but I think it looks interesting
[01:15:48] id from what I've heard
[01:15:50] id is either doing another Doom
[01:15:52] game or potentially
[01:15:54] a Quake reboot
[01:15:56] I'd love to see Quake come back
[01:15:58] they should do a Quake reboot
[01:16:00] with Doom it's hernal
[01:16:02] I don't know where the hell you go from there
[01:16:04] I'm sure they can figure it out
[01:16:06] but fuck it
[01:16:08] do Quake man
[01:16:10] Doom 2016
[01:16:12] Quake
[01:16:14] I think that would be a big hit
[01:16:18] is Toys for Bob working on anything
[01:16:20] or have they disappeared
[01:16:22] well they're independent
[01:16:24] remember
[01:16:26] they just haven't done anything
[01:16:28] they have the contract with Microsoft
[01:16:30] people
[01:16:32] think it's Spyro 4
[01:16:34] from some of the wording that they've used
[01:16:36] which makes sense
[01:16:38] they would do a Spyro 4
[01:16:40] they've also said they wanted to do a new IP
[01:16:42] but that's probably not in any production
[01:16:44] or anything
[01:16:46] so my guess is the next time we hear from Toys for Bob
[01:16:48] it'll probably be Spyro 4
[01:16:50] whenever that is I'm not sure
[01:16:52] this year would be cool
[01:16:54] but I'm not expecting it
[01:16:56] so
[01:16:58] who knows on that one
[01:17:00] yeah
[01:17:02] oh yeah
[01:17:04] good old Bethesda
[01:17:06] so the fallout thing
[01:17:08] that TV show came out
[01:17:10] I like it
[01:17:12] and yet there's
[01:17:14] no active fallout game in development
[01:17:16] and
[01:17:18] it's one of those things
[01:17:20] that's like hmm
[01:17:22] and apparently from what I've heard
[01:17:24] Microsoft are a little upset
[01:17:26] about that
[01:17:28] and maybe they'll take steps
[01:17:30] to expand Bethesda
[01:17:32] a little bit to make them a two game studio
[01:17:34] to be like
[01:17:36] well you guys should do an Elder Scrolls 6
[01:17:38] because I'm sure that's in full active development right now
[01:17:40] like we'll have these people
[01:17:42] go off to do another
[01:17:44] fallout game
[01:17:46] or even HD 1 and 2
[01:17:48] bucket
[01:17:50] just do that
[01:17:52] or even wild idea here
[01:17:54] Microsoft owns both Bethesda
[01:17:56] the owner of fallout
[01:17:58] and the original creators of fallout
[01:18:00] maybe have them make a new fallout game
[01:18:02] are you talking about obsidian or in exile?
[01:18:04] obsidian technically
[01:18:06] obsidian's busy dude
[01:18:08] they got a vowed, outer worlds 2
[01:18:12] they're working on something else as well I think
[01:18:14] ironically obsidian seems to be able
[01:18:16] to handle multiple games way better
[01:18:18] than Bethesda does
[01:18:20] which is kind of funny
[01:18:22] that is funny yeah
[01:18:24] I'm trying to think what the fuck all obsidian's working on right now
[01:18:26] I know they're
[01:18:28] yeah voud's coming out this year
[01:18:30] and the outer worlds 2
[01:18:32] that's all we know
[01:18:34] I mean they're working on a new
[01:18:36] other RPG but I'm not sure
[01:18:38] beyond that
[01:18:40] them doing a new vegas 2
[01:18:42] would be huge
[01:18:44] and who knows maybe that is
[01:18:46] that's probably been tossed around
[01:18:48] had to a bit by now
[01:18:50] so who knows maybe that is something
[01:18:52] they're potentially getting on board
[01:18:54] but I just don't want to keep
[01:18:56] throwing all this shit on obsidian
[01:18:58] like they're a great studio but you don't want to stretch them too thin
[01:19:00] true
[01:19:02] yeah like them not having like
[01:19:04] the fallout game they've had to rely on is fallout 4
[01:19:06] getting it's big update
[01:19:08] and fallout 76
[01:19:10] which I'm told is a lot better than it was at the launch
[01:19:12] like most live service games
[01:19:14] so there you go
[01:19:18] let's see what else fucking I don't know
[01:19:20] let's see here, I got compulsion games
[01:19:22] they're doing that south of midnight thing
[01:19:24] which looks interesting
[01:19:26] I'll be curious to see what that is when we
[01:19:28] in the future
[01:19:30] there's going to be a few people
[01:19:32] I can't wait to see what double fine is
[01:19:34] working on because I do love me some double fine
[01:19:36] so hopefully
[01:19:38] maybe this year we'll finally hear what they're working on
[01:19:40] I'd like to know
[01:19:42] yeah not sure what id's doing and exile's
[01:19:44] doing that clockwork revolution game which looks really cool
[01:19:46] that's sort of like bio shockish
[01:19:48] thing
[01:19:50] that star wars
[01:19:52] game is coming out pretty soon I believe
[01:19:54] oh outlaws
[01:19:56] that's
[01:19:58] that's ubisoft right?
[01:20:00] yeah I mean it looks interesting
[01:20:02] not sure if it's going to be good or not but
[01:20:05] from what we've seen
[01:20:07] it looks good
[01:20:09] I think it looks cool as hell
[01:20:11] it's one of those I'll probably wait for reviews
[01:20:13] it's ubisoft I should wait
[01:20:15] oh they're making a prison architect
[01:20:17] they're making prison architect
[01:20:19] too hell yeah
[01:20:21] about time
[01:20:23] let's see mojang does minecraft
[01:20:25] ninja theory oh yeah ninja theory also has that
[01:20:27] that's a weird horror game
[01:20:29] that they want to do
[01:20:31] my guess is after hellblade 2
[01:20:33] we'll think about it
[01:20:35] I'm excited to sell for hellblade 2
[01:20:37] I loved hellblade 1
[01:20:39] so hellblade 2 is going to be a great experience
[01:20:41] and hopefully I will share it with all of you people
[01:20:43] on my twitch channel
[01:20:45] ninja theory is one of those devs that like
[01:20:47] they exist but you kind of forget
[01:20:49] they exist a lot of the times because like
[01:20:51] the games they make
[01:20:53] range from being
[01:20:55] decent to
[01:20:57] controversial because I mean they're never going
[01:20:59] to live down DMC
[01:21:01] despite the fact that DMC is a perfectly fine game
[01:21:03] with a really bad story
[01:21:05] they made the best game in the series what are you talking about
[01:21:07] people will fight you on that
[01:21:11] I'd die on that
[01:21:13] hell fuck them
[01:21:15] stylistically I love the way DMC
[01:21:17] looks that story is trash though
[01:21:19] I mean I
[01:21:21] recently I tried to play a little bit of
[01:21:23] double may cries 1 2 and 3
[01:21:27] I mean
[01:21:29] I don't blame you for 2
[01:21:31] 2 is bad like everyone
[01:21:33] knows that
[01:21:35] I think people are too harsh on 2 in my opinion
[01:21:37] it's just like
[01:21:39] I got what they
[01:21:41] were trying to do but it just it didn't work
[01:21:43] that was it's big problem
[01:21:45] yeah fair I guess but
[01:21:47] I don't know I think people are just
[01:21:49] weird about the devil may cry series
[01:21:51] you know I don't know
[01:21:53] it tends to happen
[01:21:55] with like Japanese games
[01:21:57] people get really weird about them
[01:21:59] well that was during like Inafune's
[01:22:01] huge like
[01:22:03] we need to push American developers
[01:22:05] because Japanese studios don't know how to make
[01:22:07] games anymore and then like
[01:22:09] he basically screwed all of these
[01:22:11] series and then he just like fucked off
[01:22:13] after that even though
[01:22:15] DMC is a good game I just think
[01:22:17] the problem is it got kind of sucked into
[01:22:19] that when really
[01:22:21] I think if people go back and play it now they'd be like
[01:22:23] damn this is fucking good
[01:22:25] DMC and Ninja Theory
[01:22:27] and Ninja Theory know what they're doing I mean
[01:22:29] Inslaid Odyssey of the West is a fun game
[01:22:31] I mean
[01:22:33] and I love Hellblade 1 to death
[01:22:35] I've never played Bleeding Edge
[01:22:37] I'm told it wasn't great
[01:22:39] there was also
[01:22:41] what was that what was their first game
[01:22:43] fucking the PlayStation
[01:22:45] Kung Fu Chaos baby
[01:22:47] I like that game I have a soft spot for that game
[01:22:49] okay not that one it must have been
[01:22:51] the second game they've won a big PS3 game
[01:22:53] Heavenly Sword
[01:22:55] Goddess of War
[01:22:57] Goddess of War
[01:22:59] that game's fine
[01:23:01] it is fine but it's so just like
[01:23:03] it exists
[01:23:05] basically it existed because
[01:23:07] oh we don't have a God of War ready for the PS3's launch
[01:23:09] so play this instead
[01:23:11] I love when they put her
[01:23:13] in Sony Smash Brothers and everyone was like
[01:23:15] who the fuck is this
[01:23:17] oh yeah I remember that
[01:23:19] felt bad for her on that one
[01:23:21] I love that game
[01:23:23] even though it bombed
[01:23:25] oh yeah with Rare we didn't mention
[01:23:27] Everwild what the fuck's going on with
[01:23:29] Everwild what even is in Everwild
[01:23:31] man do you know I don't know
[01:23:33] does anybody know
[01:23:35] I saw the first trailer and I forgot about it after that
[01:23:37] I mean the game looks cool
[01:23:39] looks cool as shit but like
[01:23:41] but apparently I've heard that like
[01:23:43] even Rare is like
[01:23:45] we have no idea
[01:23:47] apparently it's undergone
[01:23:49] at least one complete reboot
[01:23:51] in like
[01:23:53] that's never a good sign
[01:23:55] but apparently
[01:23:57] the reboot was done in like 21
[01:23:59] so
[01:24:01] who knows this might be the year we see it
[01:24:03] and they're like here's what the game is
[01:24:05] and then we'll go oh okay
[01:24:07] cool we'll see
[01:24:09] I mean I'll check it out you know
[01:24:11] I mean the good thing with Game Pass
[01:24:13] is I can check all these games out whether I like them or not
[01:24:15] why not it's right there
[01:24:17] didn't they announce a new Professor Layden recently
[01:24:19] yes they did
[01:24:21] New World of Steam
[01:24:23] and there was some
[01:24:25] gameplay of it at
[01:24:27] the I think it was the level 5
[01:24:29] showcase that was a while back
[01:24:31] that went more into
[01:24:33] what's that detective RPG they're doing
[01:24:35] that got delayed
[01:24:37] because it was supposed to come out late last year
[01:24:39] but it got delayed this year
[01:24:41] level 5 is making it right
[01:24:43] yeah yeah it's that one where you're like a detective
[01:24:45] and it's like kind of an RPG
[01:24:47] it's on the Switch it looks fucking awesome
[01:24:49] like really cool
[01:24:51] I remember what you were saying I
[01:24:53] yeah it's
[01:24:55] escaping me right now let's see
[01:24:57] hold on I will look it up
[01:24:59] I'll beat you to it
[01:25:03] Deca Police that's the one
[01:25:05] ah it doesn't have a Wikipedia page lovely
[01:25:07] yeah that game looks fucking cool
[01:25:09] and I'm hyped to sell for it
[01:25:11] oh they're making another fantasy life too
[01:25:13] oh yeah yeah they did announce that
[01:25:15] and I didn't care
[01:25:17] those aren't my kind of games
[01:25:19] fantasy life was great
[01:25:21] I'm sure they're great I'm glad y'all love them
[01:25:23] but it just doesn't mean anything to me
[01:25:25] but yeah New World of Steam
[01:25:27] that's
[01:25:29] apparently the target release date is
[01:25:31] next year
[01:25:33] for I believe just the Switch
[01:25:35] at least that's all it's been announced for
[01:25:37] I'd assume it's just going to be on Switch
[01:25:39] because I think Nintendo
[01:25:41] publishes those
[01:25:43] yeah probably
[01:25:45] it makes sense
[01:25:47] yeah level five publishes them in Japan
[01:25:49] but Nintendo publish them everywhere else
[01:25:51] and if I remember correctly
[01:25:53] with this new one it's after
[01:25:57] Unwound Future
[01:25:59] are they just ignoring it
[01:26:01] where spoilers
[01:26:03] Luke at the end of Unwound Future
[01:26:05] leaves to go to
[01:26:07] America basically with his family
[01:26:09] because his dad gets a new job or whatever
[01:26:11] and so this game takes place
[01:26:13] after that where Luke
[01:26:15] sends him a letter saying hey
[01:26:17] I need you to help me with this puzzle
[01:26:19] and so Leighton goes over there
[01:26:21] to help it might be ignoring
[01:26:23] Catrielle I'm not sure
[01:26:25] it doesn't necessarily say how
[01:26:27] far in the timeline it is my guess
[01:26:29] is it might be between
[01:26:31] like after Unwound Future but maybe
[01:26:33] before the Catrielle game because by that point
[01:26:35] his daughter's like a fucking teenager
[01:26:37] and so you have to imagine
[01:26:39] Luke is an adult at that point
[01:26:41] so I still haven't played the Catrielle
[01:26:43] game I will at some point
[01:26:45] but I know with this
[01:26:47] game they went out of their
[01:26:49] way to get a different because
[01:26:51] the original Puzzle Master passed away
[01:26:53] like a long time ago now
[01:26:55] and that was one of the issues with
[01:26:57] the Catrielle game was that
[01:26:59] the puzzles just weren't
[01:27:01] up to par
[01:27:03] the puzzles weren't great in the layout
[01:27:05] and Catrielle just wasn't as interesting
[01:27:07] yeah but with this new
[01:27:09] one they went out of their way to find
[01:27:11] like it's like a team
[01:27:13] of people who do puzzles
[01:27:15] they're known in Japan
[01:27:17] I forget the name of them off top of my head
[01:27:19] they showed off some of the new puzzles
[01:27:21] and how they kind of used the switch
[01:27:23] in sort of an interesting way to solve
[01:27:25] the puzzles and I'm very
[01:27:27] interested very very interested
[01:27:29] so hopefully
[01:27:31] we'll see more of that in the future
[01:27:33] I would like to see
[01:27:35] ports of the old games
[01:27:37] it's a shame
[01:27:39] that series is stuck on the DS
[01:27:41] you can play the first three on your phone
[01:27:43] but
[01:27:45] God forbid if you want to play the sixth game
[01:27:47] because fucking hell
[01:27:49] yeah exactly
[01:27:51] what's nice is
[01:27:53] the trilogy that's on phones
[01:27:55] they're the HD versions
[01:27:57] so if you want like upper
[01:27:59] cleaner cutscene
[01:28:01] you have to get them there
[01:28:03] but it's a
[01:28:05] mess
[01:28:07] at one point they were
[01:28:09] going to do the three for switch
[01:28:11] they were planning to do the HDs on switch
[01:28:13] in fact I think they were even on the store
[01:28:15] for like a second but then they went away
[01:28:17] so I don't know what happened with that
[01:28:19] yeah I just hope
[01:28:21] the new story is like
[01:28:23] as batshit insane as the rest of the series
[01:28:25] because I fucking love those
[01:28:27] leading stories
[01:28:29] but I hope so too
[01:28:31] speaking of laden though like the ace attorney
[01:28:33] second trilogy came out
[01:28:35] I think did pretty well
[01:28:37] that's good
[01:28:41] they should make a new ace attorney game
[01:28:43] that's what I've been hoping
[01:28:45] like ace attorney 7
[01:28:47] and a long time since 6 came out
[01:28:49] yeah like they keep doing
[01:28:51] these
[01:28:53] like remasters
[01:28:55] of the old ones and like putting them
[01:28:57] in collections and as far as I could
[01:28:59] tell they're doing really well
[01:29:01] so like hell
[01:29:03] let's keep let's let's get this ball
[01:29:05] rolling and I think Capcom is at a point
[01:29:07] now where financially
[01:29:09] they can take more chances
[01:29:11] I mean they've talked about how like financially
[01:29:13] they're doing like really well and they're like
[01:29:15] paying their employees more money for doing
[01:29:17] good jobs which is what American
[01:29:19] companies should be doing
[01:29:21] like Capcom's in a great spot right
[01:29:23] now like we have that monster hunter coming
[01:29:25] out this year that path of the goddess
[01:29:27] game which I think is on game pass so I'll
[01:29:29] definitely give it a shot it looks interesting
[01:29:31] but outside of that we don't
[01:29:33] know much of what's going on in Capcom
[01:29:35] like I think it would maybe be smart
[01:29:37] of them to maybe give Resident Evil
[01:29:39] a break it's been it's
[01:29:41] been a yearly series now for quite a while
[01:29:43] and yeah it's
[01:29:45] just been constantly rising
[01:29:47] and with like Resident Evil 4 being this
[01:29:49] big blockbuster
[01:29:51] game and did a fantastic job
[01:29:53] it's like I think this year
[01:29:55] they should be smart and just take the year like
[01:29:57] let Resident Evil let it cool
[01:29:59] so that when they eventually do
[01:30:01] nine in the five remake
[01:30:03] like enough time has passed to where people are
[01:30:05] interested again you know they're gonna do a five
[01:30:07] remake before they remake Code Veronica I
[01:30:09] can already see it and that hurts
[01:30:11] me because I think Code Veronica deserves a
[01:30:13] remake but needs a remake
[01:30:15] it is aged terribly
[01:30:17] the rewriting the story
[01:30:19] could be difficult
[01:30:21] but it could be done there's
[01:30:23] there's some problematic shit in there
[01:30:25] yeah there is there is the story
[01:30:27] is questionable it's mostly
[01:30:29] the gameplay that's like
[01:30:31] this game has not aged well
[01:30:33] at all no
[01:30:35] and it would be a good way of connecting
[01:30:37] two to five
[01:30:39] because it's basically it follows Claire after two
[01:30:41] so we need that like
[01:30:43] what happens to Claire right we need to know
[01:30:45] so who knows
[01:30:47] I mean the five remake
[01:30:49] could start with
[01:30:51] like following
[01:30:53] Claire doing like some light
[01:30:55] Code Veronica stuff beforehand potentially
[01:30:57] but as long as they have Chris
[01:30:59] in the football pads punching the boulder
[01:31:01] that's all that matters oh of course they
[01:31:03] are like Resident Evil 8 acknowledged
[01:31:05] him punching the boulders they know
[01:31:07] Capcom they're not dumb they know
[01:31:09] but I think it was
[01:31:11] go ahead I was gonna say that's one of my
[01:31:13] favorite like YouTube poops ever
[01:31:15] they had him in like the heavy metal
[01:31:17] DLC costume that looks like
[01:31:19] football pads and they inserted
[01:31:21] the sound effects from
[01:31:23] a football from NES
[01:31:25] over it and it's just like ready down
[01:31:27] hut hut hut that's good shit
[01:31:29] as he's punching the boulder
[01:31:31] fantastic
[01:31:33] but yeah I think it's smart
[01:31:35] let Resident Evil cool off for a bit
[01:31:37] like Street Fighter 6 is doing really
[01:31:39] well Monster Hunter is doing really well
[01:31:41] I think it's time
[01:31:43] to invest in Mega Man
[01:31:45] I think it's time
[01:31:47] come on get them off the moon
[01:31:49] they're not gonna do Legends 3
[01:31:51] they should do
[01:31:53] a Legends collection I don't think
[01:31:55] they'll do a 3 I think
[01:31:57] Mega Man 12 might as well
[01:31:59] X9 and
[01:32:01] fuck it why not
[01:32:03] do X9 do 12
[01:32:05] and then do X9 I mean 11
[01:32:07] was the best selling game in the series which
[01:32:09] weirds me out that that's the fact but
[01:32:11] X8 ended on a cliff
[01:32:13] hanger I mean yeah
[01:32:15] why not do a big budget
[01:32:17] Mega Man game people care
[01:32:19] people still care about Mega Man and I think
[01:32:21] you know Capcom they have
[01:32:23] the money to invest in something like a
[01:32:25] Mega Man and I think bringing it back in a
[01:32:27] big way we make a lot of
[01:32:29] people happy no no
[01:32:31] it wouldn't be that big of a deal
[01:32:33] maybe they're
[01:32:35] maybe they're just
[01:32:37] worried about going back to the X well
[01:32:39] because it's hard to like
[01:32:41] reboot that the way they did with
[01:32:43] just the core of Mega Man series
[01:32:45] I'm not sure
[01:32:47] but I mean who knows
[01:32:49] I still like do some more
[01:32:51] Mega Man give us DMC 6
[01:32:53] fuck it
[01:32:55] I need a beautiful Jo collection
[01:32:57] for the love of God
[01:32:59] 1, 2, Red Hot Rumble
[01:33:01] give them to me
[01:33:03] Was Red Hot Rumble the PSP winner or am I thinking
[01:33:05] of the DS game?
[01:33:07] You're probably thinking of the DS game cause they all came out
[01:33:09] on like Gamecube PS2 like
[01:33:11] I need those god damn it I need them
[01:33:13] I need them we have Okami
[01:33:15] give me beautiful Jo and then
[01:33:17] fuck it give me God Hand okay
[01:33:19] it's time for the Clover
[01:33:21] games
[01:33:23] back give us back you know
[01:33:25] like I feel
[01:33:27] like it would be
[01:33:29] honestly would warm my heart
[01:33:31] if Capcom is like hey we're
[01:33:33] gonna do the beautiful Jo collection
[01:33:35] and we want
[01:33:37] Platinum to do it
[01:33:39] I think that would warm my heart cause it would be like
[01:33:41] they finally mend the defense
[01:33:43] cause I don't
[01:33:45] cause I think Platinum could do
[01:33:47] some really cool stuff with Capcom
[01:33:49] but there is that you know Clover
[01:33:51] thing so
[01:33:53] I don't know
[01:33:55] come on
[01:33:57] I think Capcom can start
[01:33:59] investing and getting bigger
[01:34:01] and doing more projects and I think they can get away
[01:34:03] with it now
[01:34:05] You know a Capcom series I'd love to see come back?
[01:34:07] Don't say Dark Void
[01:34:09] No not Dark Void
[01:34:11] Maximo
[01:34:13] They're never gonna do Maximo
[01:34:15] I know they're not but I'd love to see another one
[01:34:17] That would be cool those games are very cool
[01:34:19] but like that whole
[01:34:21] Ghost and Goblins tree is so
[01:34:23] weird and wacky
[01:34:25] I mean they did that one a couple years ago
[01:34:27] if you remember
[01:34:29] It was pretty good
[01:34:31] So
[01:34:33] Yeah I just hope to see more out of Capcom
[01:34:35] Cause they were
[01:34:37] They did all the right things
[01:34:39] for a lot of years
[01:34:41] They scaled back, they downsized
[01:34:43] They invested in themselves
[01:34:45] and now they are reaping those rewards
[01:34:47] ten fold
[01:34:49] And now they're at a point where they're like we can do other things again
[01:34:51] You know but I think they want to be
[01:34:53] smarter about it and not
[01:34:55] make all these weird fucking things again
[01:34:57] So I think
[01:34:59] I very well see them doing like another Mega Man game
[01:35:01] Probably another Devil May Cry
[01:35:03] at some point but outside
[01:35:05] of that
[01:35:07] Who really knows? Maybe another Ace Attorney
[01:35:09] I think that would be a big success
[01:35:11] for them
[01:35:13] I want the Beautiful Joe collection so bad
[01:35:15] Imagine those games on
[01:35:17] modern consoles
[01:35:19] They would look so good
[01:35:21] Like clean those graphics up, aw baby
[01:35:23] Henshin Nogogo
[01:35:25] Yeah
[01:35:27] Better than Konami, god damn it
[01:35:29] Yeah
[01:35:32] So we're at about an hour and thirty
[01:35:34] God, we
[01:35:36] God I talked for way too fucking long
[01:35:38] Sorry guys, sorry
[01:35:40] So I figured now we should probably
[01:35:42] wrap this one up. Any final thoughts
[01:35:44] before we close out or
[01:35:46] Despite all the dumb bullshit
[01:35:48] that's going on and all the weird
[01:35:50] controversy and all this other crap
[01:35:52] At the end of the day
[01:35:54] If you're having a good time playing
[01:35:56] a video game, that's what matters
[01:35:58] Life is too short
[01:36:00] to worry about a little bit of boob
[01:36:02] on an anime girl
[01:36:04] And instead
[01:36:06] If you guys can't see, I'm playing
[01:36:08] Jedi Survivor
[01:36:10] Having a great time with it. I recommend
[01:36:12] you guys play that. Just play a video game
[01:36:14] Alright? Just play a fucking game
[01:36:16] I say that now so much
[01:36:18] Where I'm just like where all these people are doing this
[01:36:20] weird shit. I'm like guys just get an Xbox
[01:36:22] and play a game man. It'll calm you down
[01:36:24] So at the end of the day
[01:36:26] Have fun
[01:36:28] And on that note guys
[01:36:30] Once again, thank you for joining us
[01:36:32] on the 3DO Experience. The 3DO Experience
[01:36:34] can be found on all the major podcasting platforms
[01:36:36] Including YouTube with
[01:36:38] video versions of the podcast
[01:36:40] Barbara Games and if you'd like
[01:36:45] You can join the GNC Podcast Network Discord server
[01:36:47] to talk all things
[01:36:49] gaming, collecting, radio experience
[01:36:51] geek addicts, talk gaming, anime
[01:36:53] or just general nonsense
[01:36:55] And of course, Thrak is streaming tonight
[01:36:57] If you'd like to plug your stream
[01:36:59] It is if you look at the little thing here
[01:37:01] twitch.tv slash Thrak94
[01:37:03] We are again
[01:37:05] continuing our Genesis ranking
[01:37:07] for this week. For next week
[01:37:09] I think we're going to change it up a little bit
[01:37:11] because I think I figured out how to
[01:37:13] remote play my Xbox
[01:37:15] to my computer to do some streaming
[01:37:17] So hopefully next week
[01:37:19] we will be playing some Xbox stuff
[01:37:21] and maybe every other week
[01:37:23] I'll be like this week we'll do Genesis stuff
[01:37:25] then this week we'll do Xbox stuff
[01:37:27] That's kind of the plan
[01:37:29] and then probably when Hubblade 2 comes out
[01:37:31] that'll probably be my main
[01:37:33] streaming game for when
[01:37:35] that is out but we'll get there in time
[01:37:37] We'll get there in time
[01:37:39] And with that everybody
[01:37:41] we will see you all later
[01:37:43] Bye bye