The 3DO Experience - Episode 37: Bill And Thrak Chat #4: 3DO Harder!

The 3DO Experience - Episode 37: Bill And Thrak Chat #4: 3DO Harder!

ThrakThrakCo-Host

On this episode of The 3DO Experience, we take a break from the 3DO to discuss some recent gaming news, along with some other general gaming chat.


Regular 3DO content will return next week.
Follow us at: https://linktr.ee/Thebarberwhogames


Follow Thrak at: https://twitter.com/thrak94


Check out Thraks other show: https://framebyframe.buzzsprout.com/


Check out Thraks streams at: https://www.twitch.tv/thrak94

[00:00:00] Have you experienced the awesome power of the Panasonic Real 3DO System?

[00:00:05] Obviously.

[00:00:06] Presenting 3DO, the most advanced home gaming system in the universe.

[00:00:13] It's time to put away your toys.

[00:00:18] 3DO from Panasonic Gold Star and Creative Labs.

[00:00:21] A new low price and free games.

[00:00:23] Enjoying graphics of Panasonic Real 3DO.

[00:00:25] 3DO.

[00:00:37] Hello everybody and welcome back to the 3DO Experience, the 3DO Retrospective Podcast.

[00:00:41] We talk about the 3DO Company, the console and everything in between.

[00:00:44] I'm Bill and this is Thrak.

[00:00:45] How you doing Thrak?

[00:00:47] Oh, I'm doing all right.

[00:00:48] Bill, how are you?

[00:00:50] I'm doing pretty good.

[00:00:50] Just got back from my weekend vacation.

[00:00:53] I am slightly sunburned and kind of tired, but hey, that's part of vacationing.

[00:00:59] He was secretly racing on a racetrack.

[00:01:01] He still wanted me to tell you.

[00:01:03] I saw a mannequin fall on a racetrack and get run over by a car.

[00:01:08] I mean that, that's a vacation right there.

[00:01:10] That was the most absurd thing I've ever seen.

[00:01:12] Did you see that video about Mighty Chance?

[00:01:15] Nope.

[00:01:16] So the, the racetrack I went to is called Barber Motorsports Park.

[00:01:21] And the owner of the park is like really eccentric and has like all these

[00:01:26] art installations around the track.

[00:01:28] And he had, there's like an overhanging bridge over that goes over the

[00:01:33] racetrack and he decided to put like this, like female mannequin in the

[00:01:37] bridge just hanging there over the track.

[00:01:41] And its name was Georgina.

[00:01:44] Well, Georgina fell on the track during the race and got run over.

[00:01:50] It was, it was crazy because we saw it happen live and everyone thought

[00:01:54] like some like crazy like protester ran out on track or something.

[00:02:00] The crazy things that happened.

[00:02:03] Yeah.

[00:02:04] It was, it was pretty interesting.

[00:02:06] The best part was the Marshall when they finally picked it up out during

[00:02:09] a caution, he literally just picked it up and just kind of yeeted it into

[00:02:12] the, into the safety truck and then like walked away.

[00:02:18] Good times man.

[00:02:19] Good times.

[00:02:20] Yeah.

[00:02:22] It was fun though.

[00:02:23] Alabama was interesting.

[00:02:24] I got to see the, the Bass Pro Shops where the, the incident

[00:02:28] happened a couple of years ago or earlier this year.

[00:02:31] Yeah, that was, that was in January I think.

[00:02:34] Yeah.

[00:02:34] It was funny.

[00:02:35] It was, I was just like in there and I looked at the fish tank

[00:02:37] and like that looks really familiar.

[00:02:38] And then I like thought about it and I was like, oh, it's that fish tank.

[00:02:42] I hope that guy's doing okay because clearly he needed help.

[00:02:46] Yeah.

[00:02:47] You haven't heard anything about that since so I'm assuming

[00:02:49] he probably got some help.

[00:02:51] I hope.

[00:02:52] That's all that matters.

[00:02:54] Cause I don't know if you've seen the, the, the, the, that

[00:02:59] motherfucker is not real that girl.

[00:03:02] Like she disappeared for a while, but now she's like trying to

[00:03:05] make herself like a public figure and it's not going well.

[00:03:09] You know, she's trying a little too hard.

[00:03:12] I think she's, I think she's doing the right, right wing

[00:03:14] grift right now.

[00:03:16] Oh, she doing that?

[00:03:17] I know initially she was just like, I know initially she

[00:03:20] was getting a bunch of followers because she was hot basically.

[00:03:25] Yeah.

[00:03:26] That yeah.

[00:03:27] And then like when she started doing like media, like interview

[00:03:30] stuff, people ask her, are you going to do it?

[00:03:31] Holy fans.

[00:03:32] She's like, ha ha ha.

[00:03:34] I think she did.

[00:03:37] But you know, I have no idea.

[00:03:40] She the whole thing is fucking weird, man.

[00:03:42] I don't know who was more infamous her or the fucking

[00:03:45] Burger King guy, like the racist Burger King dude on the plane.

[00:03:50] Oh, yeah.

[00:03:55] That what the fuck was that?

[00:03:57] You know what the worst part is?

[00:03:58] There was two separate incidents involving that guy in both

[00:04:02] occasions.

[00:04:02] He had the Burger King crowd.

[00:04:03] See, at first I was thinking like, wait, wait, the

[00:04:06] Burger King, the Burger King foot lettuce guy.

[00:04:08] What does he have to do with this?

[00:04:10] And then and then you used to tell me the guy on

[00:04:13] the planet like, oh yeah, that guy.

[00:04:16] Oh God, that guy.

[00:04:18] I don't think he ever got back to America.

[00:04:21] I hope not.

[00:04:22] But like I hate that.

[00:04:24] That's like one of the funniest things I've ever laughed at

[00:04:27] because it is so just insane.

[00:04:31] You know, he goes from like zero to 100 really quick.

[00:04:35] Yeah.

[00:04:36] Yeah.

[00:04:36] I hate that modern internet culture has completely

[00:04:39] broken my brain on comedy.

[00:04:42] Yeah.

[00:04:42] So that stuff just makes me laugh.

[00:04:44] The only other plane incident I remember is like the

[00:04:46] one guy who they was so like out of control.

[00:04:48] They just taped.

[00:04:49] They duct taped him to his seat and he spent the

[00:04:51] entire flight like screaming.

[00:04:53] That's awesome.

[00:04:55] Yeah, planes are getting getting ridiculous these days.

[00:05:00] Yeah, I did have that one morbid moment on the plane

[00:05:03] where we were flying and I overheard the people behind

[00:05:05] me saying this is an older plane like because you

[00:05:09] could it was definitely on the older side of things

[00:05:11] and they're like that must mean we're going to be

[00:05:12] safe.

[00:05:13] That's just like that's great.

[00:05:15] What does that even mean?

[00:05:17] It's because all the Boeing 737 Max's have been

[00:05:21] like crashing and all that stuff lately.

[00:05:23] Yeah, yeah, yeah.

[00:05:24] Yeah.

[00:05:25] And if you ask them why you think that's happening

[00:05:27] they're going to say oh it's because they're

[00:05:28] allowing like black women to fly planes now.

[00:05:30] It's like what?

[00:05:31] That's not how it works.

[00:05:33] No, it's because Boeing is making their planes

[00:05:35] out of scrap metal now.

[00:05:36] Yes.

[00:05:38] And then yes allegedly well there was a

[00:05:40] whistleblower who allegedly killed himself.

[00:05:44] Yeah, clearly no he was murdered.

[00:05:47] He would oh no he he said I think it was a

[00:05:49] note to his sister saying if I die it wasn't

[00:05:52] suicide.

[00:05:54] Yeah, it's very obvious.

[00:05:57] He he knew what he was getting himself into

[00:06:00] like he took the risk.

[00:06:02] Yeah, and of course and of course interestingly

[00:06:04] after that happened people just stopped talking

[00:06:07] about it.

[00:06:08] Yeah.

[00:06:10] The worst part is though after because we had

[00:06:11] to take two separate flights after our connection

[00:06:13] I got on the next plane and it was it was

[00:06:15] a 737 Max.

[00:06:16] I was like great.

[00:06:18] Fuck.

[00:06:19] Yeah.

[00:06:19] We made it so.

[00:06:22] That's good.

[00:06:23] That's good.

[00:06:25] Yeah, flying flying never gets more any more

[00:06:27] fun but it's it's kind of just part of life.

[00:06:32] I know flying's never bothered me.

[00:06:34] I don't hate the actual flying part.

[00:06:36] I hate the going through TSA and waiting

[00:06:39] for the plane and get it all basically.

[00:06:42] I hate all the rigmarole of getting on

[00:06:43] the plane and getting off the flight isn't

[00:06:46] is it my issue even still it just

[00:06:49] doesn't bother me because I always have something

[00:06:51] to entertain myself with while I wait.

[00:06:53] So care.

[00:06:56] Yeah.

[00:06:58] The only thing is that they I get I get sick

[00:07:01] coming down.

[00:07:02] So I have to take like Dramamine but see

[00:07:05] I like mine.

[00:07:07] I just instantly fall asleep the second

[00:07:09] I get on a plane.

[00:07:10] So it's like anytime it's just like I'll fall

[00:07:12] asleep and the next thing I know we're landing

[00:07:13] and I'm like, oh good.

[00:07:15] See I wish I wish I was able to do that.

[00:07:17] I can't yeah.

[00:07:22] Yeah, other than that though.

[00:07:23] So I know in the last episode we said we

[00:07:26] were going to cover Wing Commander 3 well

[00:07:29] Wing Commander 3 is a very long game and

[00:07:31] he's a honker.

[00:07:32] Look, he's got three.

[00:07:33] He's got four discs.

[00:07:36] Fuck.

[00:07:37] He's got four count them.

[00:07:41] One two.

[00:07:43] Three four and a whole bunch of other shit

[00:07:46] like a play guide and a lore manual the

[00:07:49] whole thing.

[00:07:51] Yeah, I got like halfway through disc one

[00:07:55] and then I was kind of like I don't I want

[00:07:58] to finish more of this but this is a lot

[00:08:01] of game like it's one of the biggest games

[00:08:03] I think we've played so far.

[00:08:04] Well, I am stuck.

[00:08:08] There is one mission that I keep dying on

[00:08:10] no matter what I do.

[00:08:13] So I'm figuring it out.

[00:08:15] Yeah.

[00:08:15] So in the meantime, we decided we're going

[00:08:17] to push that back a little bit to get up

[00:08:19] give us more time and we're going to just

[00:08:20] do another chatting episode this time maybe

[00:08:23] covering some card defense and gaming

[00:08:25] because gaming is kind of wacky.

[00:08:27] We're going to we're going to add our

[00:08:30] voices to the fucking controversy pile.

[00:08:32] Yeah.

[00:08:35] That's how we get clicks, baby.

[00:08:38] Yeah, cuz gaming is kind of wacky now.

[00:08:41] Well, it's because people are trying to

[00:08:42] bring gamer gate back because they're

[00:08:43] fucking morons.

[00:08:46] Yeah, they are.

[00:08:48] I saw that thing you posted going around

[00:08:50] it just I didn't even get it.

[00:08:51] It's just like I was like, huh?

[00:08:54] See, you're lucky.

[00:08:55] You're not like tapped into this shit

[00:08:57] like I am like I am just basically

[00:08:59] out of more bad just morbid curiosity

[00:09:02] and I just hate that.

[00:09:04] I know so much about this shit now

[00:09:06] for a game that I don't even know

[00:09:08] if I'll ever play.

[00:09:10] You know, that's stellar bleed.

[00:09:14] That's right.

[00:09:14] This goddamn stellar blade shit.

[00:09:17] It's is this I hope I can't wait

[00:09:19] for this to end because one day

[00:09:20] it's just going to stop and we're all

[00:09:22] just going to stop thinking about it.

[00:09:24] And then after a while someone will go

[00:09:26] wait a minute.

[00:09:27] Are we talk about that game for some

[00:09:29] fucking reason, you know, like it

[00:09:31] eventually will all subside and then

[00:09:34] people can be more fairly critical

[00:09:37] of the game for good or for bad, right?

[00:09:39] Though I've seen some reviews of the

[00:09:41] game from like I think Jean Park reviewed

[00:09:43] it.

[00:09:44] I think Sphere Hunter's reviewed it

[00:09:45] and you know, and both of their

[00:09:47] critiques I was interested in

[00:09:50] because you know Jean Park is also

[00:09:51] Korean.

[00:09:52] So he has that sort of connection

[00:09:54] to it and Sphere Hunter usually

[00:09:55] does a good job reviewing these

[00:09:57] kind of games that seems like her,

[00:09:59] you know feel basically and people

[00:10:02] seem to enjoy the game for what

[00:10:03] it is.

[00:10:05] It's surprising that people are like

[00:10:07] oh this is a souls like when people

[00:10:11] expected it to be more like a Bayonetta

[00:10:13] because that's kind of how it was

[00:10:14] advertised essentially.

[00:10:17] Which weirdly enough coincides

[00:10:19] with this weird controversy that

[00:10:21] is surrounding the game.

[00:10:22] Well, it all started

[00:10:24] when some fucker on Twitter posted

[00:10:27] some like clip, it was probably

[00:10:29] from the demo or something of her

[00:10:31] in like the nude suit or whatever

[00:10:33] like climbing up a ladder and

[00:10:36] being like, you know, yeah, I'm

[00:10:37] anti woke baby and it's like

[00:10:39] because you like anime ass and

[00:10:40] titties.

[00:10:40] I thought everybody did like that.

[00:10:42] That doesn't seem like a partisan

[00:10:44] issue to me.

[00:10:46] But nevertheless recently

[00:10:50] for those listening who don't

[00:10:52] know though, you probably do

[00:10:54] there is a weird fucking petition

[00:10:56] going on about stellar blade

[00:10:57] because I think it was one maybe

[00:10:59] two outfits were censored

[00:11:02] and what I mean by censored is

[00:11:04] that say she has like a deep

[00:11:06] V right and you can see some

[00:11:08] of the titty they put a little

[00:11:10] lace bra there to cover the

[00:11:11] titty on like two of the

[00:11:12] outfits.

[00:11:13] And so these people are enraged

[00:11:17] despite the fact there are

[00:11:19] multiple suits in that game

[00:11:21] that have clearly enough ass

[00:11:23] and titty for a fucking

[00:11:24] lifetime.

[00:11:25] Like the aforementioned nude

[00:11:27] suit if I if I may reiterate

[00:11:30] but still these guys are

[00:11:31] are furious and calling you

[00:11:33] this is censorship blah blah blah

[00:11:35] also a little bit of blood was

[00:11:37] removed from like the demo or

[00:11:38] whatever.

[00:11:39] But whatever like it's look I'm

[00:11:43] not a fan of censorship in any

[00:11:44] form right like yeah censorship

[00:11:46] is bad.

[00:11:47] Of course right.

[00:11:50] But let's let's not kid

[00:11:51] ourselves here.

[00:11:52] Is this really that bad?

[00:11:54] No no no like to the point

[00:11:57] of like almost 60,000 people

[00:12:00] have signed this fucking

[00:12:02] petition and some weird

[00:12:03] bullshit.

[00:12:04] We have fucking Mark Kern

[00:12:06] grums on on the Twitter,

[00:12:08] you know leading this charge

[00:12:09] and being this just I watched

[00:12:12] a video about it and so they

[00:12:13] call him a cry-bully and

[00:12:14] it's like somebody who like

[00:12:15] always plays the victim but

[00:12:17] will always like lash out

[00:12:18] against everybody like the

[00:12:20] term cry-bully is just

[00:12:21] absolutely perfect.

[00:12:22] You know and there's a

[00:12:23] there's a there's a small

[00:12:24] chance he finds this the

[00:12:26] teeniest bit of a chance if

[00:12:27] he does mark you fucking

[00:12:29] suck.

[00:12:29] Okay your piece shit and I

[00:12:31] know exactly what you're

[00:12:32] doing.

[00:12:32] You need to stop wasn't he

[00:12:34] like an Activision guy or

[00:12:35] Blizzard guy.

[00:12:36] He worked with Blizzard.

[00:12:38] You could argue the toxic

[00:12:39] work culture Blizzard was

[00:12:41] he was one of the

[00:12:41] perpetuators of that and

[00:12:44] and he stole a bunch of

[00:12:46] people's money because he

[00:12:47] was working on a game and

[00:12:48] he hasn't updated it in

[00:12:49] years and yeah Mark tell

[00:12:51] us what's going on with

[00:12:52] that game that you took

[00:12:52] everybody's money for huh?

[00:12:54] What's going on with that?

[00:12:55] You know you're gonna cry

[00:12:57] about like oh Xode took

[00:12:59] my money and lie and lied

[00:13:00] to me.

[00:13:01] It's like well Mark what

[00:13:02] about those fucking people

[00:13:03] you lied to you know eat

[00:13:04] my ass.

[00:13:06] Okay eat my eat my socialist

[00:13:08] ass I'll say it I don't

[00:13:10] care but it's just like

[00:13:12] he's the dickhead right and

[00:13:14] then you have all these

[00:13:15] weird people and they're

[00:13:16] like there's like video

[00:13:17] messages now or like these

[00:13:19] like weird sweaty dudes

[00:13:21] who make me look like

[00:13:23] hot as shit.

[00:13:24] Okay like I like I

[00:13:25] recognize I'm not that

[00:13:26] attractive but like

[00:13:27] they're making me look

[00:13:28] gorgeous.

[00:13:29] Okay no offense and

[00:13:31] these guys look like they

[00:13:32] they've they've never seen

[00:13:35] like the most skin they've

[00:13:36] seen from a woman is

[00:13:38] what she wears at the

[00:13:38] grocery store you know

[00:13:39] what I mean and it's

[00:13:41] it's it's easy to make

[00:13:43] fun of them but at the

[00:13:44] same time I just I feel

[00:13:46] sad for these guys

[00:13:48] that they feel like they

[00:13:50] have to do this that

[00:13:51] that that like they're

[00:13:52] being driven to do this

[00:13:54] by some like desire for

[00:13:55] change or whatever when

[00:13:57] it's so easy to go on

[00:13:59] steam to look at you

[00:14:01] know go to that side of

[00:14:02] steam you know I'm

[00:14:03] talking about or play

[00:14:05] near Automata play

[00:14:07] Bayonetta or any other

[00:14:09] fucking character action

[00:14:10] game or any of the game

[00:14:11] released recently that

[00:14:13] has this shit hell.

[00:14:14] The Italia Risa like

[00:14:17] the first time I saw that

[00:14:18] game I was like damn

[00:14:19] she got some thighs.

[00:14:20] It was like the first

[00:14:20] thing I thought when I

[00:14:21] saw that game so like

[00:14:23] this isn't being censored

[00:14:25] this isn't like it's not

[00:14:26] real.

[00:14:28] They're perpetuating this

[00:14:29] bullshit when there's like

[00:14:30] actual other real shit

[00:14:31] going on where people

[00:14:32] are being censored for

[00:14:33] their freedom of speech.

[00:14:35] That's a whole nother

[00:14:35] podcast but like that's

[00:14:37] actually happening but

[00:14:38] these guys are just

[00:14:39] trying to cry about this

[00:14:41] and it's just I I

[00:14:44] pisses me off and I

[00:14:45] should not be thinking

[00:14:46] about it nearly as much

[00:14:47] see it's one of those

[00:14:48] things where it's like I

[00:14:49] wouldn't even notice

[00:14:50] it until it's pointed

[00:14:51] out to me like

[00:14:53] it's like same.

[00:14:54] I don't get the whole

[00:14:55] like obsession with

[00:14:57] like the super horny

[00:14:59] RPGs because it's like

[00:15:01] it's like I don't care.

[00:15:02] I'm indifferent either

[00:15:03] way like if I really

[00:15:05] want to see that there's

[00:15:05] plenty of websites

[00:15:06] available for you that

[00:15:07] are easy to find.

[00:15:08] I'm not going to name

[00:15:09] them here but you

[00:15:10] know if you know.

[00:15:11] Yeah yeah like

[00:15:13] the fact that these

[00:15:14] guys want like every

[00:15:15] game they play to

[00:15:16] fit their very narrow

[00:15:17] definition of what they

[00:15:18] jerk off to is just

[00:15:20] kind of insane to me

[00:15:21] because they'll also

[00:15:21] cry about like Western

[00:15:23] games having ugly

[00:15:24] women in them and I'm

[00:15:25] like I don't see it at

[00:15:26] all. You guys are just

[00:15:27] they just like I've

[00:15:29] never been a guy who

[00:15:30] fetishizes Asian women

[00:15:32] like this could be a

[00:15:33] hot take.

[00:15:34] I'll even find Asian

[00:15:35] women that attractive

[00:15:36] you know like to

[00:15:38] the point that some

[00:15:39] people do in this

[00:15:39] community. I know crazy

[00:15:41] crazy of course they're

[00:15:42] beautiful but like I

[00:15:43] I've never like how

[00:15:45] some guys get you

[00:15:46] know with it.

[00:15:48] That's never been my

[00:15:49] thing ever.

[00:15:51] I so I don't get

[00:15:52] it right.

[00:15:54] It's just it's just fucking

[00:15:55] weird man.

[00:15:57] Yeah and it gives us

[00:15:59] and it gives us you

[00:16:00] and me and like the

[00:16:01] rational people who

[00:16:02] like watch this and

[00:16:03] are in our discords

[00:16:04] and everything.

[00:16:04] It gives us a bad rap

[00:16:06] see those as we

[00:16:07] get associated with

[00:16:08] those fucking weirdos

[00:16:10] because we're the

[00:16:11] same people who

[00:16:11] like play all these

[00:16:12] games and do all the

[00:16:13] shit but obviously

[00:16:14] we're smarter about

[00:16:16] they're like the same

[00:16:16] people that then would

[00:16:17] like give you a weird

[00:16:18] look for like playing

[00:16:19] is like female by

[00:16:20] Lith in like

[00:16:22] Fire Emblem three

[00:16:23] houses or like

[00:16:25] or if you were like

[00:16:26] female Shepherd in

[00:16:27] Mass Effect.

[00:16:28] Yeah, it's like

[00:16:30] there's a number of

[00:16:31] reasons why playing is

[00:16:32] female Shepherd is just

[00:16:33] a better experience

[00:16:34] overall just because

[00:16:35] Jennifer Hale is a

[00:16:36] better actor than Mark

[00:16:36] Muir true nothing

[00:16:38] against Mark Muir.

[00:16:39] He does a fine job

[00:16:40] but just Jennifer and

[00:16:42] and you can fuck

[00:16:43] garris and who doesn't

[00:16:44] want to fuck garris.

[00:16:45] He's the one in the

[00:16:46] later games you can

[00:16:47] fuck anybody pretty

[00:16:48] much very true,

[00:16:49] but you know,

[00:16:50] but you but you have to

[00:16:51] start as her in the

[00:16:53] first to build up the

[00:16:54] relationship with garris

[00:16:54] because who wouldn't

[00:16:55] garris is amazing.

[00:16:59] Yeah, it's like

[00:17:00] it's stuff like like

[00:17:01] I remember I legit like

[00:17:02] was I posted somewhere

[00:17:04] that I was playing

[00:17:04] Fire Emblem three houses

[00:17:05] is female by Lith

[00:17:06] because I just preferred

[00:17:07] the way her character

[00:17:09] design over the

[00:17:10] male version because

[00:17:11] I think the

[00:17:11] yeah, it's kind of boring

[00:17:13] and everyone's like

[00:17:13] why do you play as a

[00:17:14] girl?

[00:17:14] That's weird.

[00:17:15] I'm just like

[00:17:16] like who cares that much

[00:17:18] it's like you ever

[00:17:19] play like Uncharted

[00:17:20] Lost Legacy.

[00:17:20] You only get one option

[00:17:21] in that game.

[00:17:22] I mean exactly and

[00:17:25] and our buddy Chris

[00:17:27] at a novel console.

[00:17:28] He's mentioned this

[00:17:29] before in our in

[00:17:30] our chats,

[00:17:30] I think on the podcast

[00:17:32] and probably just in

[00:17:33] general,

[00:17:34] but he's when there's

[00:17:35] ever a choice between

[00:17:37] male or female.

[00:17:37] He always picks

[00:17:38] the female and his

[00:17:40] reason is always

[00:17:41] if I'm going to be

[00:17:42] playing this game

[00:17:42] for dozens of hours,

[00:17:44] would I rather stare

[00:17:45] at a woman or a sweaty

[00:17:46] dude?

[00:17:48] It's like yeah,

[00:17:50] I totally get that.

[00:17:52] He hasn't played enough

[00:17:52] well, you're solid four.

[00:17:54] No he hasn't.

[00:17:55] But when I like

[00:17:56] when I eventually get

[00:17:57] to Assassin's Creed

[00:17:58] Odyssey, right?

[00:17:59] Because those you get

[00:18:00] to choose between

[00:18:01] like Cassandra

[00:18:02] and all them like

[00:18:03] I know everybody

[00:18:04] prefers Cassandra.

[00:18:05] So I'll play as her

[00:18:06] when I get there.

[00:18:07] But but you know

[00:18:09] like I've always been

[00:18:10] the guy to just

[00:18:11] pick the dude.

[00:18:11] It's just my thing

[00:18:13] but I was never

[00:18:13] like weirded out

[00:18:14] by people who

[00:18:15] pick the lady in games,

[00:18:17] you know,

[00:18:18] I mean,

[00:18:18] I mean hell

[00:18:18] you guys can't see it.

[00:18:19] But like I have

[00:18:21] all the bayonettas

[00:18:21] back there.

[00:18:22] I have the bayonetta

[00:18:23] Amiibo.

[00:18:24] I love Bayonetta.

[00:18:24] She's great.

[00:18:25] She's a very sexual

[00:18:26] character but in a

[00:18:27] very different way

[00:18:28] like

[00:18:30] in in the first game

[00:18:32] like that cemetery

[00:18:33] scene where like

[00:18:34] the enemy start

[00:18:35] like cutting off

[00:18:36] her clothes

[00:18:37] and make very weird

[00:18:38] ways and she starts

[00:18:39] like moaning

[00:18:39] or whatever to me

[00:18:41] that seems so

[00:18:42] over-the-top

[00:18:44] like it felt like

[00:18:45] it was making fun

[00:18:45] of sexualization

[00:18:46] of video games.

[00:18:47] You know what I mean?

[00:18:48] Because it was so

[00:18:50] because you see it.

[00:18:51] You're like this is

[00:18:51] fucking crazy.

[00:18:53] This is stupid,

[00:18:54] right?

[00:18:54] And it maybe

[00:18:55] and it clicks in your

[00:18:56] brain like oh,

[00:18:56] yeah,

[00:18:57] we probably do this

[00:18:57] a little bit too much,

[00:18:59] you know that it goes

[00:19:00] so over-the-top.

[00:19:01] It's like

[00:19:02] yeah,

[00:19:02] I get I get it now,

[00:19:04] you know,

[00:19:05] I still remember

[00:19:05] but also but also

[00:19:06] that game was forward

[00:19:07] thinking because it gave

[00:19:08] her glasses can be a

[00:19:09] fought for the he had

[00:19:10] to fight to have

[00:19:11] bayonetta wear glasses

[00:19:13] and so much so that

[00:19:14] every character had

[00:19:16] it gave them all

[00:19:17] so respect it.

[00:19:18] Kamiya for that one.

[00:19:19] I still remember the

[00:19:20] controversy around

[00:19:21] fire emerald fates

[00:19:22] with the they took out

[00:19:24] the the blowing on your

[00:19:25] wife many games.

[00:19:28] And then was it

[00:19:30] what game was it?

[00:19:31] Oh, was it Xenoblade 2

[00:19:33] or was it Tokyo Mirage

[00:19:34] Sessions with the

[00:19:35] vagina bones?

[00:19:37] That sounds like an

[00:19:38] atlas things.

[00:19:39] I'm going to say

[00:19:39] Tokyo Mirage Sessions.

[00:19:41] Okay,

[00:19:42] let me check

[00:19:43] for those of you

[00:19:44] who don't know

[00:19:46] did it did it did it

[00:19:48] poop.

[00:19:49] I got to find it.

[00:19:55] Yes, it was Tokyo Mirage

[00:19:56] Sessions where like

[00:19:58] a character like her

[00:20:00] outfit you could like

[00:20:01] see like the creases

[00:20:03] where her vagina was

[00:20:04] basically and then

[00:20:06] they did an update

[00:20:06] where they just got

[00:20:07] rid of it and

[00:20:09] and some weirdos on

[00:20:10] Twitter shocker got

[00:20:11] really upset.

[00:20:14] Really upset.

[00:20:15] Yeah, and it's like

[00:20:16] guys.

[00:20:17] You all are fucking

[00:20:18] crazy.

[00:20:19] Who cares?

[00:20:20] You know what the worst

[00:20:21] part is?

[00:20:22] I guarantee you none

[00:20:23] of them fucking

[00:20:24] won't even play the game.

[00:20:26] There was probably a

[00:20:27] few and I guarantee

[00:20:28] you those guys

[00:20:28] complaining about that

[00:20:29] or complaining about

[00:20:30] the Star Wars shit.

[00:20:31] It's the same dudes

[00:20:32] has to be it's

[00:20:34] it's just so

[00:20:34] I don't get it.

[00:20:35] I really don't like

[00:20:37] like is there actual

[00:20:38] censorship in video games

[00:20:39] that needs to be

[00:20:39] talked about?

[00:20:40] Yes, but this isn't

[00:20:41] it like this isn't

[00:20:42] it guys like

[00:20:44] you need to pick your

[00:20:45] battles and I don't

[00:20:46] really think this is

[00:20:47] that big of a deal.

[00:20:48] I'm hoping eventually

[00:20:50] well it will like

[00:20:51] this will blow over

[00:20:52] we all won't care

[00:20:53] anymore.

[00:20:54] And then stellar blade

[00:20:55] when people talk about

[00:20:56] it in the future

[00:20:57] they'll talk about

[00:20:58] it as a game,

[00:20:58] but they'll be like

[00:20:59] oh we have to

[00:21:00] talk about the

[00:21:00] controversy.

[00:21:02] It's going to be

[00:21:02] one of those games

[00:21:03] where eventually

[00:21:04] it's like

[00:21:04] oh there's this

[00:21:05] weird thing that

[00:21:06] happened,

[00:21:07] but who fucking

[00:21:07] cares anymore.

[00:21:08] Let's just talk

[00:21:08] about the game.

[00:21:10] So yeah,

[00:21:10] and people seem to

[00:21:11] be enjoying it.

[00:21:12] So to those

[00:21:13] of you who are playing

[00:21:14] and enjoying it

[00:21:15] that's great.

[00:21:15] Hope you're having

[00:21:16] a great time.

[00:21:17] So see that's like

[00:21:18] my my favorite thing

[00:21:19] about these like

[00:21:20] change.org petitions

[00:21:21] is like you go

[00:21:22] I love going on there

[00:21:23] just reading some

[00:21:23] of them because it's

[00:21:24] like none of these

[00:21:25] are going to do

[00:21:26] shit.

[00:21:27] Oh yeah,

[00:21:27] they don't do it.

[00:21:28] Well apparently

[00:21:29] Sony is issuing

[00:21:30] refunds.

[00:21:32] Do people over

[00:21:33] false advertisement?

[00:21:36] God people give

[00:21:36] Sony so much

[00:21:37] shit, but they

[00:21:38] are like the first

[00:21:39] to fucking

[00:21:39] end at the

[00:21:40] at the fucking

[00:21:41] fan demand.

[00:21:42] I mean Microsoft

[00:21:44] has done that too.

[00:21:45] Sony and Microsoft

[00:21:46] have both bended,

[00:21:48] but for different

[00:21:48] things like

[00:21:49] I remember Microsoft

[00:21:50] did it when they

[00:21:50] were going to double

[00:21:51] the price of gold

[00:21:52] and everyone got

[00:21:53] pissed at him.

[00:21:53] So they're like

[00:21:54] never mind.

[00:21:55] So but that was

[00:21:56] like a good thing,

[00:21:57] you know,

[00:21:57] keep the price low.

[00:21:58] I mean this is

[00:21:59] this just seems

[00:22:00] like a go ahead.

[00:22:02] I was going to say

[00:22:02] that in the

[00:22:02] infamous Xbox one

[00:22:04] launch.

[00:22:05] Oh yeah,

[00:22:06] that was a little

[00:22:07] boy.

[00:22:07] They still deal

[00:22:08] with that to this day.

[00:22:10] But yeah,

[00:22:10] looking at like

[00:22:11] the change.org

[00:22:12] stuff.

[00:22:12] It's a lot of like

[00:22:14] I mean stuff.

[00:22:14] It's like oh

[00:22:15] like here's a

[00:22:16] petition for UPS

[00:22:18] drivers to get

[00:22:19] air conditioning

[00:22:19] in their cars.

[00:22:20] It's like

[00:22:21] see I can get behind

[00:22:21] that.

[00:22:22] That sounds like a

[00:22:23] good thing.

[00:22:24] But as you said,

[00:22:25] is that petition

[00:22:25] actually going to

[00:22:26] do anything?

[00:22:26] Probably not.

[00:22:27] No and that's

[00:22:28] and that's a shame

[00:22:29] because those guys

[00:22:29] definitely deserve it.

[00:22:31] Especially

[00:22:31] if the world is

[00:22:32] getting hotter.

[00:22:33] I think a study

[00:22:34] went around that

[00:22:34] the majority like

[00:22:35] I think like

[00:22:36] 99% of them

[00:22:38] don't amount to

[00:22:38] anything.

[00:22:39] But there is a study

[00:22:40] that some of them

[00:22:41] do influence

[00:22:42] certain things

[00:22:43] like they do

[00:22:43] get like

[00:22:44] creators attention

[00:22:46] at times.

[00:22:47] So it's kind of a

[00:22:48] hit or miss kind of thing.

[00:22:49] Oh wait a minute.

[00:22:51] I think this one

[00:22:51] actually did.

[00:22:53] Five years and

[00:22:54] 1.3 million

[00:22:54] signatures later

[00:22:56] the petition to

[00:22:56] get AC and UPS

[00:22:57] delivery chucks won.

[00:22:58] The Teamsters

[00:22:59] officially ratified

[00:23:00] a contract

[00:23:01] with historic

[00:23:02] heat protections.

[00:23:03] Oh

[00:23:04] great.

[00:23:05] See I didn't

[00:23:06] I didn't

[00:23:06] see I do that

[00:23:07] thing most online

[00:23:08] people do.

[00:23:08] I didn't read

[00:23:09] the whole fucking

[00:23:09] thing.

[00:23:10] But there you go.

[00:23:11] They got it.

[00:23:12] Fantastic.

[00:23:13] That was the

[00:23:13] 1%

[00:23:14] that actually went

[00:23:15] through.

[00:23:16] Well hey that

[00:23:16] that's one that

[00:23:17] needed to happen.

[00:23:18] So hopefully they

[00:23:19] actually have

[00:23:19] proper AC

[00:23:20] and they're not

[00:23:21] dying in those

[00:23:21] fucking trucks.

[00:23:22] You know

[00:23:23] I don't like UPS

[00:23:24] anyways but

[00:23:25] those drivers

[00:23:25] deserve

[00:23:26] to not die

[00:23:27] in the fucking

[00:23:28] van.

[00:23:28] Yeah.

[00:23:30] All right.

[00:23:30] Now for the

[00:23:31] stellar blade

[00:23:31] bullshit.

[00:23:32] Let's talk about

[00:23:33] our favorite

[00:23:33] company Square

[00:23:34] Enix

[00:23:34] shall we?

[00:23:35] They had

[00:23:36] well

[00:23:37] they have a

[00:23:39] what was it like

[00:23:40] a like

[00:23:41] quarterly report

[00:23:42] or something

[00:23:42] like that earnings

[00:23:43] report.

[00:23:44] From what

[00:23:45] I've read is

[00:23:45] they essentially

[00:23:46] they got their

[00:23:47] earnings report

[00:23:48] and they are

[00:23:48] so down

[00:23:50] right now

[00:23:50] like

[00:23:51] they are

[00:23:51] bleeding money

[00:23:52] like

[00:23:54] it's not looking

[00:23:54] great for

[00:23:55] Square right now.

[00:24:00] See I pulled

[00:24:00] up the IGN

[00:24:01] article.

[00:24:03] Here's the

[00:24:03] statement in

[00:24:04] full they

[00:24:04] say.

[00:24:06] At the

[00:24:06] meeting

[00:24:06] conveyed on

[00:24:07] March 27th

[00:24:07] 2024

[00:24:09] the board of

[00:24:09] directors of

[00:24:10] Square Enix

[00:24:10] Holdings

[00:24:11] voted

[00:24:12] in light of

[00:24:13] the myriad

[00:24:13] changes underway

[00:24:14] in the environment

[00:24:15] surrounding its

[00:24:15] group to

[00:24:16] revise the

[00:24:16] group's approach

[00:24:17] to the

[00:24:17] development of

[00:24:18] high-definition

[00:24:19] games

[00:24:20] with the

[00:24:20] intention of

[00:24:20] being more

[00:24:21] selective

[00:24:22] and focused

[00:24:22] in the

[00:24:22] allocation of

[00:24:23] development

[00:24:24] resources.

[00:24:25] As a

[00:24:25] result of

[00:24:25] a close

[00:24:26] examination of

[00:24:26] the group's

[00:24:27] development

[00:24:27] pipeline

[00:24:28] undertaken

[00:24:28] in keeping

[00:24:29] with this

[00:24:29] revised

[00:24:29] approach

[00:24:30] the company

[00:24:30] expects to

[00:24:31] recognize approximately

[00:24:32] 22.1

[00:24:34] billion

[00:24:34] yen

[00:24:35] in content

[00:24:36] abandonment

[00:24:36] losses

[00:24:37] on its

[00:24:37] books for

[00:24:38] the fiscal

[00:24:38] year

[00:24:39] ended March

[00:24:39] 2024.

[00:24:41] So in

[00:24:41] February

[00:24:42] they had

[00:24:42] their

[00:24:42] forecast full

[00:24:43] year sales

[00:24:45] 2.3

[00:24:45] billion dollars

[00:24:46] when I get a

[00:24:47] message from

[00:24:47] Xbox

[00:24:48] maybe they're

[00:24:48] listening to

[00:24:49] me.

[00:24:50] That's the

[00:24:51] thing their

[00:24:51] sales are

[00:24:52] up 16.8%

[00:24:53] over the

[00:24:53] previous

[00:24:54] financial

[00:24:54] year.

[00:24:56] Their

[00:24:56] profit would

[00:24:56] be flat

[00:24:57] blah blah blah

[00:24:58] so like

[00:24:58] their profits

[00:24:59] are up

[00:25:00] and they're

[00:25:00] you know

[00:25:00] doing

[00:25:01] okay.

[00:25:02] But

[00:25:03] so the

[00:25:03] money they're

[00:25:04] taking

[00:25:04] now is

[00:25:05] them like

[00:25:06] saying

[00:25:06] oh we

[00:25:06] need to

[00:25:07] fully

[00:25:07] invest in

[00:25:07] what NFTs

[00:25:09] more mobile

[00:25:10] stuff the

[00:25:11] stuff people

[00:25:11] don't

[00:25:12] want them

[00:25:12] to do

[00:25:12] but instead

[00:25:13] like

[00:25:14] focus on

[00:25:15] these high

[00:25:15] definition

[00:25:16] games which

[00:25:16] has to

[00:25:16] be console

[00:25:17] games,

[00:25:17] which is

[00:25:18] what people

[00:25:18] fucking

[00:25:19] want from

[00:25:19] them.

[00:25:20] You know

[00:25:20] but but

[00:25:21] but let's

[00:25:22] not kid ourselves

[00:25:22] here last

[00:25:23] year.

[00:25:23] I think it

[00:25:24] was the

[00:25:24] last like

[00:25:25] couple

[00:25:25] years.

[00:25:26] They were

[00:25:26] putting out

[00:25:27] games like

[00:25:27] crazy

[00:25:28] but they

[00:25:28] weren't

[00:25:28] advert

[00:25:29] but they

[00:25:29] weren't

[00:25:29] advertising

[00:25:30] any of

[00:25:31] them.

[00:25:31] So it's

[00:25:32] like oh

[00:25:32] that Square

[00:25:33] Enix

[00:25:33] game is

[00:25:34] out like

[00:25:34] what which

[00:25:34] one and

[00:25:35] it and

[00:25:35] like

[00:25:36] they don't

[00:25:36] advertise

[00:25:37] these like

[00:25:37] Octopath

[00:25:38] 2.

[00:25:40] Like

[00:25:41] there was a

[00:25:41] there was a

[00:25:42] live

[00:25:43] Harvestella

[00:25:44] Star Ocean

[00:25:45] R

[00:25:45] Star Ocean

[00:25:46] 6.

[00:25:49] Dio

[00:25:50] Field Chronic

[00:25:51] the list

[00:25:51] goes on.

[00:25:51] Yeah,

[00:25:52] Dio

[00:25:52] Field

[00:25:53] Various

[00:25:53] Daylife

[00:25:54] like all

[00:25:54] these

[00:25:55] games that

[00:25:55] like at

[00:25:56] most we

[00:25:57] saw in

[00:25:57] like a

[00:25:57] direct

[00:25:58] and that

[00:25:58] was it

[00:25:59] and then

[00:25:59] they came

[00:25:59] out

[00:26:00] and then

[00:26:00] some people

[00:26:01] were like

[00:26:01] they're

[00:26:01] good.

[00:26:02] They're

[00:26:02] not great

[00:26:02] you know

[00:26:02] whatever

[00:26:03] but even

[00:26:04] even some

[00:26:04] like

[00:26:04] Octopath

[00:26:05] 2

[00:26:06] which

[00:26:06] sold really

[00:26:06] well on

[00:26:07] Switch

[00:26:07] and people

[00:26:07] liked it

[00:26:08] and was

[00:26:08] a bit of

[00:26:09] a hit on

[00:26:09] Game Pass

[00:26:10] and then

[00:26:10] like

[00:26:11] 2 comes

[00:26:11] out

[00:26:12] and like

[00:26:13] people go

[00:26:13] oh that

[00:26:13] came out

[00:26:14] like we

[00:26:14] knew

[00:26:15] like in

[00:26:15] our fucking

[00:26:16] weird

[00:26:16] community

[00:26:17] but most

[00:26:18] people didn't

[00:26:19] you know

[00:26:20] and it's

[00:26:20] just like

[00:26:21] if anything

[00:26:22] Square needs

[00:26:22] to instead

[00:26:23] of taking

[00:26:24] these

[00:26:24] abandonment

[00:26:24] losses

[00:26:25] they need

[00:26:26] to take

[00:26:26] some of

[00:26:27] the money

[00:26:27] that they've

[00:26:27] actually

[00:26:28] been earning

[00:26:28] probably through

[00:26:29] Final Fantasy

[00:26:29] 14

[00:26:30] and

[00:26:31] yeah,

[00:26:31] that Sony

[00:26:32] money from

[00:26:32] those

[00:26:32] exclusives

[00:26:33] they've

[00:26:33] been getting

[00:26:34] and

[00:26:35] investing

[00:26:35] that in

[00:26:36] their

[00:26:36] fucking

[00:26:36] marketing

[00:26:37] team

[00:26:37] because

[00:26:38] clearly

[00:26:38] they fucking

[00:26:39] suck

[00:26:41] where's

[00:26:42] 3 HD

[00:26:43] it's

[00:26:43] probably

[00:26:44] dead

[00:26:44] now

[00:26:44] yeah,

[00:26:45] they

[00:26:45] mentioned

[00:26:46] this is

[00:26:46] probably

[00:26:47] like

[00:26:47] that's

[00:26:48] probably

[00:26:48] dead

[00:26:49] and

[00:26:49] that

[00:26:50] really

[00:26:50] sucks

[00:26:51] they

[00:26:51] specifically

[00:26:52] mentioned

[00:26:52] they were

[00:26:52] canceling

[00:26:54] three

[00:26:55] HD

[00:26:55] 2D

[00:26:56] related

[00:26:56] projects

[00:26:57] and

[00:26:57] everyone's

[00:26:57] basically

[00:26:58] like

[00:26:58] yeah

[00:26:58] there

[00:26:58] goes

[00:26:58] Dragon Quest 3

[00:26:59] right

[00:26:59] there

[00:27:00] well

[00:27:01] and

[00:27:01] Yuji

[00:27:01] Hori

[00:27:01] had said

[00:27:02] he wanted

[00:27:02] to do

[00:27:02] one

[00:27:03] and

[00:27:03] two

[00:27:03] as well

[00:27:04] so

[00:27:05] it might

[00:27:06] have been

[00:27:06] that whole

[00:27:06] trilogy

[00:27:07] which

[00:27:07] is

[00:27:10] that's

[00:27:10] such

[00:27:10] bullshit

[00:27:11] because

[00:27:11] we know

[00:27:12] those would

[00:27:12] have sold

[00:27:13] it's

[00:27:13] Dragon Quest

[00:27:14] sold in Japan

[00:27:14] alone

[00:27:16] and

[00:27:16] it's

[00:27:16] Dragon Quest

[00:27:17] like

[00:27:17] they

[00:27:17] they've

[00:27:18] talked

[00:27:18] about

[00:27:19] wanting

[00:27:19] Dragon Quest

[00:27:19] to

[00:27:20] expand

[00:27:20] and

[00:27:20] be

[00:27:20] bigger

[00:27:21] in the

[00:27:21] West

[00:27:22] right

[00:27:23] and

[00:27:23] they were

[00:27:23] this isn't

[00:27:24] the way

[00:27:24] to do

[00:27:25] that

[00:27:25] like

[00:27:25] 11

[00:27:26] was

[00:27:26] almost

[00:27:27] the

[00:27:27] FF7

[00:27:28] moment

[00:27:28] like

[00:27:28] it was

[00:27:29] close

[00:27:29] but

[00:27:29] not

[00:27:30] quite

[00:27:30] I think

[00:27:31] the

[00:27:31] definitive

[00:27:32] edition

[00:27:32] taking

[00:27:32] a year

[00:27:33] the

[00:27:33] the

[00:27:34] translation

[00:27:34] taking

[00:27:35] a little

[00:27:35] bit of

[00:27:35] time

[00:27:36] kind of

[00:27:36] hurt it

[00:27:36] a little

[00:27:36] bit

[00:27:37] but it

[00:27:37] still is

[00:27:38] the best

[00:27:39] selling

[00:27:39] game

[00:27:40] in the

[00:27:40] series

[00:27:41] like

[00:27:41] it's

[00:27:42] a fucking

[00:27:42] phenomenal

[00:27:43] game

[00:27:43] like

[00:27:44] hell

[00:27:44] I've

[00:27:45] considered

[00:27:45] buying

[00:27:46] it

[00:27:46] digitally

[00:27:47] on my

[00:27:47] Xbox

[00:27:48] so

[00:27:48] I could

[00:27:49] play

[00:27:49] it there

[00:27:50] to get

[00:27:50] the

[00:27:51] achievements

[00:27:51] because

[00:27:52] I have

[00:27:52] a sealed

[00:27:53] copy

[00:27:53] back there

[00:27:54] but

[00:27:54] I don't

[00:27:55] want to

[00:27:55] open it

[00:27:56] so

[00:27:56] I'll

[00:27:57] buy

[00:27:57] it again

[00:27:58] it will

[00:27:58] be the

[00:27:59] third

[00:27:59] time

[00:28:00] I buy

[00:28:00] this

[00:28:01] game

[00:28:01] but

[00:28:02] like

[00:28:02] because

[00:28:03] it's

[00:28:03] that

[00:28:04] good

[00:28:04] and yet

[00:28:05] it's

[00:28:05] like

[00:28:06] how

[00:28:06] do you

[00:28:07] expand

[00:28:07] that like

[00:28:07] version of

[00:28:08] three

[00:28:08] I've been

[00:28:09] waiting

[00:28:09] to play

[00:28:10] three

[00:28:10] because

[00:28:11] of that

[00:28:11] version

[00:28:13] when

[00:28:14] it was

[00:28:14] announced

[00:28:15] I was

[00:28:15] finishing

[00:28:16] Dragon Quest

[00:28:16] 2

[00:28:17] for the

[00:28:18] first time

[00:28:18] with the

[00:28:19] idea of

[00:28:19] I was

[00:28:20] gonna go

[00:28:20] right into

[00:28:21] 3

[00:28:21] and then

[00:28:22] they announced

[00:28:22] that

[00:28:23] at that

[00:28:23] big

[00:28:24] like

[00:28:24] Dragon Quest

[00:28:25] anniversary

[00:28:25] thing

[00:28:26] I think I had to watch it

[00:28:26] like 3 in the morning

[00:28:27] or something

[00:28:27] but I did

[00:28:28] and

[00:28:29] I saw

[00:28:29] that

[00:28:30] and I went

[00:28:30] well

[00:28:31] I guess

[00:28:31] I will be

[00:28:32] waiting

[00:28:33] and that

[00:28:33] was in

[00:28:34] twenty

[00:28:34] twenty one

[00:28:35] I believe

[00:28:36] and I'm

[00:28:37] waiting

[00:28:38] and it seems

[00:28:39] at this

[00:28:39] point

[00:28:40] it's vaporware

[00:28:41] so

[00:28:42] I might as well

[00:28:43] fucking play my

[00:28:43] Switch version

[00:28:44] at this

[00:28:44] point

[00:28:45] yeah

[00:28:46] it's like

[00:28:47] I was

[00:28:47] telling people

[00:28:48] like

[00:28:48] online

[00:28:49] it's like

[00:28:51] I joked

[00:28:52] about like

[00:28:53] the fact that

[00:28:53] they released

[00:28:54] like twenty

[00:28:54] RPGs

[00:28:55] within

[00:28:56] pretty much

[00:28:57] like the

[00:28:57] span of

[00:28:58] like

[00:28:58] a year

[00:29:00] and they

[00:29:00] didn't

[00:29:01] they were

[00:29:01] expecting them

[00:29:02] all to

[00:29:07] it's like

[00:29:08] and Square is

[00:29:09] known for

[00:29:09] their like

[00:29:11] terrible

[00:29:11] sales projections

[00:29:13] you know

[00:29:14] like

[00:29:14] you'll have a game

[00:29:15] like

[00:29:16] like when

[00:29:17] Tomb Raider

[00:29:17] came out

[00:29:18] 2013

[00:29:18] Tomb Raider

[00:29:19] best selling game

[00:29:20] in the franchise

[00:29:20] right?

[00:29:21] like

[00:29:22] cross the board

[00:29:22] I think

[00:29:24] that game has

[00:29:24] sold what over

[00:29:25] twenty million

[00:29:25] copies now

[00:29:26] or something

[00:29:26] it sold some

[00:29:27] crazy number now

[00:29:28] but when it

[00:29:29] came out

[00:29:30] it was

[00:29:30] like the fastest

[00:29:31] selling game

[00:29:31] in the series

[00:29:32] it was doing

[00:29:32] fantastically well

[00:29:34] and Square

[00:29:34] said it wasn't

[00:29:35] enough

[00:29:37] and I think

[00:29:37] that's

[00:29:38] what clicked

[00:29:39] in everybody's

[00:29:39] brain

[00:29:40] like

[00:29:41] what the hell

[00:29:41] were they

[00:29:42] expecting

[00:29:42] out of

[00:29:43] Tomb Raider

[00:29:44] like

[00:29:44] when it's already

[00:29:45] like selling

[00:29:46] it's already

[00:29:46] selling well

[00:29:47] like what the fuck

[00:29:48] are you

[00:29:48] complaining about?

[00:29:49] and then the worst

[00:29:49] part is

[00:29:50] they did the same

[00:29:50] shit with

[00:29:52] the

[00:29:53] rise of the

[00:29:53] Tomb Raider

[00:29:54] I believe

[00:29:55] yeah

[00:29:56] well they

[00:29:57] did they

[00:29:57] did they publish

[00:29:58] Rise?

[00:29:58] no they didn't

[00:29:59] publish Rise

[00:30:00] I don't think they did

[00:30:01] yeah they did

[00:30:02] they published

[00:30:02] the three

[00:30:03] because they sold it

[00:30:03] off after

[00:30:04] they finished

[00:30:04] the trilogy

[00:30:06] okay

[00:30:07] because

[00:30:08] because the thing

[00:30:09] with Rise

[00:30:09] was they

[00:30:10] complained

[00:30:10] that it didn't

[00:30:11] sell well

[00:30:11] and I'm like

[00:30:12] well of course

[00:30:12] it didn't

[00:30:13] you made it

[00:30:13] an Xbox

[00:30:14] exclusive

[00:30:14] and the

[00:30:15] Xbox was

[00:30:15] not

[00:30:16] was like

[00:30:16] the lesser

[00:30:17] console at

[00:30:17] the time

[00:30:18] oh yeah

[00:30:19] oh yeah

[00:30:20] because

[00:30:20] Microsoft

[00:30:21] published

[00:30:21] it on

[00:30:22] Xbox

[00:30:22] oh okay

[00:30:23] so

[00:30:23] so there

[00:30:24] was probably

[00:30:25] some money

[00:30:25] changed hands

[00:30:26] in that

[00:30:26] way

[00:30:27] yeah the

[00:30:27] yeah Square

[00:30:28] and Enix

[00:30:28] published

[00:30:29] the rest of

[00:30:29] yeah you're

[00:30:30] correct

[00:30:30] but yeah

[00:30:31] the European

[00:30:31] division

[00:30:32] which

[00:30:32] you know

[00:30:33] is now

[00:30:34] part of

[00:30:34] Embracer Group

[00:30:35] as far as I know

[00:30:36] yeah

[00:30:36] yeah let's see

[00:30:37] this is according to

[00:30:38] Wikipedia

[00:30:39] for Tomb Raider

[00:30:40] 2013

[00:30:41] the game

[00:30:41] sold more than

[00:30:42] 1 million

[00:30:42] copies

[00:30:43] less than

[00:30:43] 48 hours

[00:30:44] after its

[00:30:44] release

[00:30:45] debuted at

[00:30:45] number one

[00:30:46] on the

[00:30:46] UK charts

[00:30:47] becoming the

[00:30:48] biggest

[00:30:48] UK

[00:30:49] launch of

[00:30:49] 20

[00:30:50] 2013

[00:30:51] before

[00:30:52] GTA 5

[00:30:53] of course

[00:30:53] set a new record

[00:30:54] for the

[00:30:54] franchise

[00:30:55] more than

[00:30:55] doubling the

[00:30:56] debut

[00:30:56] sales of

[00:30:57] Tomb Raider

[00:30:57] Legend

[00:30:58] 360 and

[00:30:58] PS3

[00:30:59] versions

[00:30:59] set new

[00:31:00] week one

[00:31:00] records

[00:31:05] record that was

[00:31:06] previously held by

[00:31:07] Angel of Darkness

[00:31:07] topped the

[00:31:08] charts in

[00:31:08] France

[00:31:09] Italy

[00:31:09] like all these

[00:31:10] fucking countries

[00:31:10] the US

[00:31:11] it was like

[00:31:12] the second best

[00:31:13] selling title

[00:31:13] of March

[00:31:14] excluding

[00:31:14] download sales

[00:31:15] behind Vioshock

[00:31:16] Infinite

[00:31:17] let's see

[00:31:18] three weeks

[00:31:18] after its

[00:31:19] release

[00:31:19] Square Enix

[00:31:20] announced the

[00:31:20] game it

[00:31:21] sold 3.4

[00:31:21] million

[00:31:22] copies

[00:31:22] worldwide

[00:31:23] at retail

[00:31:24] in three

[00:31:24] weeks

[00:31:25] which is

[00:31:26] very

[00:31:26] good

[00:31:27] but

[00:31:28] it had

[00:31:28] failed to

[00:31:29] reach

[00:31:29] predicted

[00:31:30] sales

[00:31:30] targets

[00:31:32] so it's like

[00:31:32] what were they

[00:31:33] expecting

[00:31:33] five

[00:31:35] there

[00:31:35] I guess

[00:31:37] their sales

[00:31:37] expectations were

[00:31:39] very optimistic

[00:31:41] that's all I'm

[00:31:41] gonna say

[00:31:42] but that's

[00:31:43] the thing

[00:31:43] it sold

[00:31:44] really well

[00:31:46] like

[00:31:47] like

[00:31:47] it broke

[00:31:48] sales fucking

[00:31:48] records for

[00:31:49] the series

[00:31:49] and was like

[00:31:50] doing

[00:31:50] fantastically

[00:31:51] well

[00:31:52] like I remember

[00:31:52] when Tomb Raider

[00:31:53] 2013 came out

[00:31:54] like

[00:31:55] I was kind of

[00:31:55] in my weird

[00:31:56] break from

[00:31:56] gaming

[00:31:57] but I remember

[00:31:57] that game

[00:31:58] being a

[00:31:58] big deal

[00:31:59] when it came out

[00:31:59] and people

[00:32:00] were loving it

[00:32:01] so

[00:32:02] to me

[00:32:02] that's like

[00:32:03] Square

[00:32:04] having

[00:32:04] bad sales

[00:32:05] projections

[00:32:05] still continues

[00:32:06] to this day

[00:32:07] like we still

[00:32:07] don't know

[00:32:08] what

[00:32:08] Final Fantasy 7

[00:32:09] remake

[00:32:09] sold

[00:32:10] the only

[00:32:11] number

[00:32:11] we have

[00:32:12] is that

[00:32:12] the only

[00:32:13] number we

[00:32:13] have is that

[00:32:14] five mil

[00:32:14] but that was

[00:32:15] like way

[00:32:15] back when

[00:32:16] and

[00:32:17] it's like

[00:32:17] what so

[00:32:18] that was

[00:32:18] okay

[00:32:19] to sell

[00:32:20] that many

[00:32:21] but like

[00:32:21] Tomb Raider

[00:32:22] like

[00:32:23] it just

[00:32:23] to me

[00:32:24] it just

[00:32:25] seemed fucking

[00:32:25] weird as

[00:32:26] out let's see

[00:32:26] as of October

[00:32:27] 2021

[00:32:28] Tomb Raider

[00:32:28] has sold

[00:32:29] more than

[00:32:29] 14.5

[00:32:30] million

[00:32:30] copies

[00:32:31] it's probably

[00:32:31] crossed

[00:32:32] 15 million

[00:32:32] at this point

[00:32:33] I would say

[00:32:33] it's been three

[00:32:34] years

[00:32:34] I remember

[00:32:35] too because

[00:32:35] then

[00:32:36] the new

[00:32:36] thing is

[00:32:38] Final Fantasy 7

[00:32:38] rebirth

[00:32:39] apparently is

[00:32:40] underselling

[00:32:40] expectations

[00:32:43] what a

[00:32:43] shocker you

[00:32:44] make it a fucking

[00:32:44] console

[00:32:45] exclusive

[00:32:46] and it's

[00:32:47] just not

[00:32:47] going to sell

[00:32:48] like Final

[00:32:48] Fantasy 16

[00:32:49] like that

[00:32:50] sold

[00:32:50] well

[00:32:51] but it

[00:32:52] wasn't

[00:32:52] going to

[00:32:53] sell

[00:32:53] well enough

[00:32:54] for what

[00:32:54] Square wanted

[00:32:55] so it

[00:32:55] doesn't make

[00:32:56] any sense

[00:32:56] that they want

[00:32:57] these crazy

[00:32:57] sales numbers

[00:32:58] but they're

[00:32:58] like oh

[00:32:59] we're only

[00:32:59] going to put

[00:33:00] it on this one

[00:33:00] console

[00:33:01] you know

[00:33:02] and whatever

[00:33:02] money Sony

[00:33:03] is giving them

[00:33:03] it's clearly

[00:33:04] not enough

[00:33:05] to keep it

[00:33:05] up so

[00:33:06] I

[00:33:07] like even

[00:33:07] just

[00:33:08] like PC

[00:33:08] PlayStation

[00:33:09] same day

[00:33:10] like if you

[00:33:10] like fuck

[00:33:11] the Xbox

[00:33:11] version

[00:33:12] just PC

[00:33:12] PlayStation

[00:33:13] same day

[00:33:14] but they

[00:33:14] don't do that

[00:33:15] so

[00:33:16] I mean

[00:33:16] the

[00:33:17] Final Fantasy 7

[00:33:17] remake

[00:33:18] is on

[00:33:18] PC now

[00:33:19] like part one

[00:33:20] is anyway

[00:33:20] so

[00:33:22] I don't know man

[00:33:23] the whole

[00:33:23] thing is just

[00:33:24] fucking crazy

[00:33:25] so

[00:33:26] it doesn't surprise me

[00:33:26] oh yeah

[00:33:27] we're set

[00:33:27] 7 remake

[00:33:28] has now

[00:33:28] sold

[00:33:29] over 7 million

[00:33:31] as of

[00:33:31] September

[00:33:32] 2023

[00:33:34] so

[00:33:34] which

[00:33:35] I'm sure

[00:33:35] is a good

[00:33:36] number

[00:33:36] but you know

[00:33:37] for some reason

[00:33:38] Square's

[00:33:38] not going to

[00:33:39] say that didn't

[00:33:39] meet projections

[00:33:40] when I have a

[00:33:41] feeling that is

[00:33:41] not the amount

[00:33:42] they wanted it

[00:33:43] to sell

[00:33:44] yeah

[00:33:45] I mean

[00:33:45] because it's like

[00:33:46] it doesn't surprise me

[00:33:47] that Rebirth

[00:33:47] isn't selling

[00:33:48] nearly as quick

[00:33:49] as the

[00:33:49] remake did

[00:33:50] because I mean

[00:33:51] remake

[00:33:52] alienated so many

[00:33:53] fans

[00:33:53] off the

[00:33:54] get-go

[00:33:54] because it wasn't

[00:33:55] what they were

[00:33:55] hoping for

[00:33:56] plus the

[00:33:56] whole

[00:33:57] multi-

[00:33:57] platform

[00:33:58] splitting it up

[00:33:59] into parts

[00:34:00] stuff

[00:34:00] left a lot of

[00:34:01] people kind of sour

[00:34:03] it doesn't surprise me

[00:34:04] like obviously

[00:34:04] the install base

[00:34:05] for the second one

[00:34:06] is not going to be

[00:34:07] as high as the initial

[00:34:08] because not everyone's

[00:34:08] gonna

[00:34:09] go through with the entire thing

[00:34:11] yeah

[00:34:12] like

[00:34:12] you can't expect

[00:34:13] all 7 million

[00:34:14] remake

[00:34:16] buyers

[00:34:17] to buy it on

[00:34:18] on Rebirth

[00:34:19] even if Rebirth

[00:34:20] is the better game of the two

[00:34:21] which is what I've been hearing

[00:34:22] I still haven't played either of them

[00:34:23] but

[00:34:24] you know

[00:34:25] yeah it's like

[00:34:26] you can't

[00:34:26] like

[00:34:27] and they're spending all this money

[00:34:29] to

[00:34:30] make these games

[00:34:31] because they're

[00:34:31] gorgeous games

[00:34:32] oh my god

[00:34:33] right

[00:34:34] like graphically very impressive

[00:34:35] and there's a lot of like

[00:34:36] really cool stuff in there

[00:34:37] but

[00:34:38] you can't

[00:34:39] be spending that kind of

[00:34:40] fucking crazy money

[00:34:42] on a game

[00:34:43] that's like this

[00:34:43] and then it like

[00:34:44] like

[00:34:45] Microsoft can take these hits

[00:34:47] on like making these weird

[00:34:48] big games

[00:34:49] you know

[00:34:49] like say

[00:34:50] like a star field

[00:34:50] or whatever

[00:34:51] you know

[00:34:52] I mean also people have been saying that

[00:34:55] well I guess we can talk about

[00:34:56] Fallout in a second

[00:34:57] but like

[00:34:58] like

[00:34:59] like if

[00:34:59] if Square is

[00:35:00] quote-unquote

[00:35:00] bleeding money

[00:35:01] right

[00:35:01] and they're spending all this money

[00:35:02] to do this big Final Fantasy 7 project

[00:35:04] and them not putting it everywhere

[00:35:07] just to be like

[00:35:08] so we can recoup the cost

[00:35:10] you know

[00:35:10] like just at the very least

[00:35:11] putting it on PC

[00:35:13] you know

[00:35:13] I mean it'd be nice if they were on Xbox

[00:35:15] I know they wouldn't make a lot of money on it

[00:35:16] but if they're trying to get

[00:35:17] as much money back

[00:35:19] it just makes sense to me

[00:35:21] you know

[00:35:21] like

[00:35:22] you know

[00:35:23] and they could probably

[00:35:23] like even take a game pass deal

[00:35:25] from Microsoft

[00:35:25] and that would probably help

[00:35:27] you know

[00:35:27] like there's just

[00:35:29] it

[00:35:29] it just annoys me with Square

[00:35:31] they always have all these really good

[00:35:33] money-making opportunities

[00:35:34] that they just

[00:35:35] squander

[00:35:36] completely

[00:35:37] and then they're like

[00:35:38] oh we don't know what's going on

[00:35:39] we need to invest in like NFTs

[00:35:41] like

[00:35:41] is there a CEO still on

[00:35:43] oh wait that was the old CEO

[00:35:44] that left

[00:35:45] and then they got the new guy in

[00:35:47] because he

[00:35:48] did the whole thing with Phil Spencer

[00:35:49] putting 14

[00:35:51] on

[00:35:51] Xbox

[00:35:52] and

[00:35:52] I don't think it's been confirmed yet

[00:35:54] but I'm pretty sure 16 is gonna come

[00:35:55] to Xbox at some point

[00:35:56] it's

[00:35:57] Dave

[00:35:57] it's coming to PC

[00:35:59] I know that

[00:35:59] I'm assuming

[00:36:00] Xbox is after that

[00:36:01] yeah it'll probably happen at some point

[00:36:03] they maybe have to work out some contractual stuff

[00:36:05] I don't know

[00:36:05] but

[00:36:06] it's probably gonna be like

[00:36:07] Sony gets the DLC first

[00:36:09] and then they bring it over

[00:36:10] and then

[00:36:11] yeah

[00:36:11] it's gonna be one of those things

[00:36:13] yeah yeah

[00:36:13] that kind of thing

[00:36:14] it's

[00:36:15] really funny

[00:36:16] oh go on

[00:36:17] no no no please

[00:36:18] I've been ranting like crazy

[00:36:19] I was just gonna say

[00:36:20] it's really funny

[00:36:21] like in hindsight

[00:36:22] thinking about it

[00:36:22] that like

[00:36:23] Sega of all companies

[00:36:25] is like

[00:36:25] looking so strong lately

[00:36:28] and Square

[00:36:28] yeah

[00:36:29] is like

[00:36:29] a fucking

[00:36:30] dumpster fire at the moment

[00:36:32] well Sega has a really good

[00:36:34] PC market

[00:36:36] and

[00:36:37] and yeah

[00:36:37] like their

[00:36:38] last time I checked there

[00:36:39] like

[00:36:39] revenue

[00:36:40] and operating income was

[00:36:42] was higher

[00:36:43] you know

[00:36:44] it was going up

[00:36:44] but I mean of course they're

[00:36:46] susceptible to the

[00:36:47] the dumb shit

[00:36:48] like a lot of people are

[00:36:49] with like letting people go

[00:36:50] and doing all this weird stupid stuff

[00:36:52] and

[00:36:52] laying off workers and everything

[00:36:54] but like

[00:36:55] but yeah

[00:36:55] Sega's in a much more financially stable point

[00:36:57] than

[00:36:58] than

[00:36:58] some people would have you believe

[00:37:00] because I think people like shit

[00:37:02] I think people like shitting on Sega

[00:37:03] because it makes them feel good

[00:37:04] the thing about like

[00:37:06] the thing about most people

[00:37:07] when it comes to Sega is

[00:37:08] there is a large amount of people

[00:37:10] who think Sega is just Sonic Team

[00:37:14] yeah

[00:37:15] and they

[00:37:15] and yeah

[00:37:16] Sonic Team is arguably the weakest link

[00:37:17] at Sega at the moment but

[00:37:21] even then it's like

[00:37:22] they're not even doing half bad right now either

[00:37:25] yeah I mean like

[00:37:26] Sega has

[00:37:28] do they

[00:37:29] I think they still own Total War

[00:37:30] because I thought I heard something going on with Creative Assembly

[00:37:32] but I'm not sure

[00:37:33] as far as I know Sega still owns them

[00:37:35] yeah and they have the two point series

[00:37:38] as well

[00:37:39] which those games have been doing very well

[00:37:42] Like a Dragon keeps

[00:37:43] the Yakuza series

[00:37:44] keeps getting better and better

[00:37:46] that developer is so underrated

[00:37:48] to the Yakuza developer

[00:37:50] yeah

[00:37:50] they've been killing it

[00:37:51] I mean

[00:37:52] Sega's bringing back Monkey Ball finally

[00:37:55] they're starting to put more money into that

[00:37:57] I mean Sonic will always be the cash cow

[00:38:00] especially over here

[00:38:02] and with the

[00:38:03] stuff that like

[00:38:04] oh they're gonna bring back some of their older IPs

[00:38:06] and you know the whole super game thing

[00:38:08] whatever the fuck that is

[00:38:09] like I think Sega is starting to like

[00:38:11] actually get it shit together

[00:38:12] and be like hey we can

[00:38:14] tap into more nostalgia

[00:38:16] but in like different new ways

[00:38:18] like make a new Shinobi game

[00:38:20] and at the same time

[00:38:21] we can do this weird new crazy taxi

[00:38:23] whatever the hell that's gonna be

[00:38:24] like a new jet set

[00:38:27] I mean they should do another Knights game

[00:38:29] why not

[00:38:30] fuck give me Billy Hatcher

[00:38:32] HD Billy Hatcher for fuck's sake

[00:38:34] I'll buy that

[00:38:36] I mean I've heard the rumor that

[00:38:37] Sonic Heroes could be getting a

[00:38:39] remake remastered

[00:38:40] probably next year

[00:38:42] fix the controls

[00:38:43] and that game is fucking

[00:38:44] that's a really good game

[00:38:47] yeah a friend of mine at work has been playing it

[00:38:50] quite a bit

[00:38:52] it has good level designs

[00:38:54] it just has bad controls

[00:38:55] yeah and having to play the game

[00:38:56] four times in a row to get the true ending

[00:38:58] is really dumb

[00:39:00] but like

[00:39:01] like I think Sega is finally starting

[00:39:03] to get all of its ducks in a row

[00:39:05] I think

[00:39:06] you know they aren't

[00:39:07] immune to dumb corporate bullshit

[00:39:09] most companies are

[00:39:10] especially Sega with that weird

[00:39:12] Japanese American hybrid thing

[00:39:14] it's weird

[00:39:16] but

[00:39:17] but yeah I think Sega is in a much

[00:39:19] healthier spot than they've been in a long time

[00:39:21] and as you said people don't

[00:39:24] aren't really talking about that

[00:39:26] you know what I mean?

[00:39:28] it's funny to me that

[00:39:29] years ago at this point

[00:39:31] it's getting

[00:39:32] it's insane how long ago it was but um

[00:39:35] when Sega bought Atlus

[00:39:36] everyone thought this was the worst thing

[00:39:38] in the world and Atlus was doomed

[00:39:40] and now it's like

[00:39:41] in hindsight it's like

[00:39:42] that was one of the smartest decisions

[00:39:43] Sega had ever done

[00:39:45] yeah like I guarantee

[00:39:46] like

[00:39:47] they bought them I think

[00:39:48] was it right before

[00:39:49] it was before Persona 5

[00:39:51] 5 hadn't come out yet

[00:39:53] 5 hadn't come out yet it was during

[00:39:54] it was right after

[00:39:55] before Golden

[00:39:57] yeah

[00:39:58] okay yeah it was what 2013?

[00:40:00] yes I want to say

[00:40:02] okay

[00:40:03] yeah because I can't remember if

[00:40:04] Golden

[00:40:05] has the Sega logo on it or not

[00:40:07] the original Vita version

[00:40:08] Golden has

[00:40:09] it does now

[00:40:10] it does now but the

[00:40:11] the Vita version has

[00:40:12] still says

[00:40:13] Index Corporation

[00:40:15] gotcha

[00:40:16] and yeah just looking at this real quick

[00:40:18] Sega Sammy

[00:40:19] their financial report

[00:40:21] that they released at the end of

[00:40:22] 2013

[00:40:24] their net sales were up

[00:40:25] 28.7%

[00:40:28] their operating income was up

[00:40:30] 42.4%

[00:40:31] and their ordinary income

[00:40:32] up 42.7%

[00:40:34] which are very high numbers

[00:40:37] so

[00:40:38] yeah they're doing

[00:40:39] very very well because they're investing

[00:40:42] in the right spots that they need to be

[00:40:45] you know

[00:40:46] like they're being like hey we got

[00:40:48] you know we have Sonic

[00:40:50] Like A Dragon

[00:40:51] and Persona

[00:40:52] those are like probably their three big cash cows

[00:40:54] and then there's also like the Total War stuff

[00:40:56] which does phenomenal numbers on PC

[00:40:59] 2. is becoming a really big thing now

[00:41:02] way to cut EA off at the heels

[00:41:04] good job Sega

[00:41:07] and they can use that money to experiment

[00:41:09] and do a lot of

[00:41:11] different kind of weirder things here and there

[00:41:14] I mean I'm still pissed about the whole

[00:41:18] Creative Assembly like live service shooter

[00:41:20] they were gonna they were having them make

[00:41:21] and it was done and then they just canceled it

[00:41:24] before it even came out

[00:41:25] like that was dumb

[00:41:26] that was just release the fucking thing right

[00:41:28] but I mean they're not at this point but

[00:41:30] like Sega still does dumb stuff

[00:41:32] but they're doing a lot better than

[00:41:34] they have in yeah like a long time

[00:41:36] so

[00:41:37] it's so funny to me that like

[00:41:39] when everybody's favorite convicted

[00:41:41] felon Yuji Naka left the company

[00:41:43] everyone said that's the heart of Sega

[00:41:45] like they're screwed without him

[00:41:47] and it's like he goes over to Square

[00:41:49] and makes a fucking abomination of the game

[00:41:51] called Balan Wonderland world

[00:41:53] yeah though I don't think that games

[00:41:56] horrible quality is due to

[00:41:59] Yuji himself

[00:42:00] I think it was just like it was just obvious

[00:42:02] that was Square as well like I think it was just

[00:42:04] a bunch of a bunch

[00:42:06] of stuff like I mean I was worried

[00:42:08] about the like a dragon series

[00:42:10] when its creator left

[00:42:12] what fuck what's his name

[00:42:14] uh Nagoshi

[00:42:16] Nagoshi am I saying that right

[00:42:19] like he was at like

[00:42:21] AV when they turned over to

[00:42:23] RGG like

[00:42:25] he was responsible for like

[00:42:27] Monkey Ball, Yakuza

[00:42:29] FZRGX like

[00:42:31] he was there binary domain

[00:42:33] he was there for like a lot of the

[00:42:35] bigger modern Sega stuff and then

[00:42:37] of course he left because I think he

[00:42:39] formed a new studio

[00:42:41] oh he joined

[00:42:43] well he originally joined NetEase but then

[00:42:45] he kind of has his own studio now

[00:42:47] I believe is being funded by

[00:42:49] what's that Chinese company

[00:42:51] that's like fun that has like

[00:42:53] stake in like all these different companies

[00:42:55] I forget their name off the top of my head

[00:42:57] Tencent yeah

[00:42:59] I think they're kind of funding him to do

[00:43:01] his I don't know like a

[00:43:03] Yakuza light or something I'm not sure

[00:43:05] what it's going to be but

[00:43:07] we probably won't know for a while

[00:43:09] like I was worried when he left

[00:43:11] because it's like damn like he was

[00:43:13] there through the whole Yakuza series up until that point

[00:43:16] but I mean we played the new one

[00:43:18] it was pretty good so I

[00:43:20] think they'll be just fine

[00:43:22] I think Yakuza's figured itself out

[00:43:24] and that's like the new cash cow Sega has

[00:43:26] oh yeah

[00:43:28] it's becoming more and more of a cash cow

[00:43:30] oh yeah

[00:43:32] it's funny because speaking of Sega

[00:43:34] everyone thought they were screwed when Yu Suzuki left

[00:43:36] who was like their like golden boy for years

[00:43:38] and like

[00:43:40] yeah because he kind of shot himself in the foot

[00:43:42] with Shenmue

[00:43:44] I mean I love Shenmue not because it's a great game

[00:43:46] just because it's so fascinating of a game

[00:43:48] absolutely

[00:43:50] the third one kind of sucked but that's here nor there

[00:43:54] but yeah I mean it's like

[00:43:56] Sega AM2 still

[00:43:58] is kicking to this day and like they

[00:44:00] still put out all those awesome arcade

[00:44:02] games that you can play in the

[00:44:04] Yakuza series

[00:44:06] yeah so

[00:44:08] I think

[00:44:10] there isn't much to worry about

[00:44:13] I think they're doing just fine

[00:44:15] did you see Nintendo

[00:44:17] is attacking Garry's Mod now?

[00:44:19] yeah I saw that

[00:44:21] that screamed to me that

[00:44:23] their lawyers are bored and need something to do

[00:44:25] because

[00:44:27] as some people may not know

[00:44:29] but I'll say it here that the

[00:44:31] North American division of Nintendo

[00:44:33] is essentially a law firm

[00:44:35] like that's really what they do

[00:44:37] is find random legal

[00:44:39] cases to go after because

[00:44:41] Nintendo was built on legal cases

[00:44:43] the infamous Universal case from the early 80s

[00:44:45] I mean Sega of America

[00:44:47] was basically founded by a lawyer

[00:44:49] yeah well

[00:44:51] Nintendo of America

[00:44:53] good ol' Howard Lincoln

[00:44:55] who's kind of an asshole but

[00:44:57] Night Trap will never be on Nintendo

[00:44:59] he's rolling

[00:45:01] I don't think he's dead yet

[00:45:03] I don't know

[00:45:05] but in any case

[00:45:07] that's what that whole

[00:45:10] Garry's Mod thing seemed

[00:45:12] to me to be

[00:45:14] was just them finding something to do

[00:45:16] because they're so good

[00:45:18] at finding loopholes

[00:45:20] it was done through the Steam official

[00:45:22] workshop or whatever

[00:45:24] so it was on the commercial side

[00:45:26] because if it was just hidden under

[00:45:28] the ground, just slightly under

[00:45:30] the legal ground, nobody would care

[00:45:32] you could move on

[00:45:34] but naturally Nintendo

[00:45:36] finds that one little loophole that's like

[00:45:38] god damn it

[00:45:40] that's the thing, those mods haven't gone

[00:45:42] anywhere, they're just not on the Steam workshop

[00:45:44] anymore

[00:45:46] but if you look around you can find them

[00:45:48] don't worry about it

[00:45:50] it's just Nintendo being Nintendo

[00:45:52] we know how they are

[00:45:54] I mean do you want to comment on

[00:45:56] apparently Epic

[00:45:58] wanted Samus for Fortnite

[00:46:02] I heard about that

[00:46:04] so apparently

[00:46:07] Epic went to Nintendo saying

[00:46:09] hey we'd like Samus or Ron to be in Fortnite

[00:46:11] and Nintendo's like

[00:46:13] sure, but only on the Switch version

[00:46:15] and Epic's like

[00:46:17] well we can't do that

[00:46:19] so they're like then no

[00:46:21] it's

[00:46:23] I mean it's Nintendo

[00:46:25] I shouldn't be surprised

[00:46:27] but god, the one franchise that could

[00:46:29] use that crossover bump

[00:46:31] it's the same with Rocket League

[00:46:33] the Switch version of Rocket League has the Samus car

[00:46:35] but it's like why can't I play that on this

[00:46:37] like why

[00:46:39] it's this desire

[00:46:41] for control that Sega have

[00:46:43] that I feel in these

[00:46:45] specific situations

[00:46:47] shoots themselves in the foot

[00:46:49] because if they put Samus in Fortnite

[00:46:51] Metroid Dread probably

[00:46:53] would've doubled its sales in like a week

[00:46:55] easy, Metroid

[00:46:57] Prime Remaster would've sold like crazy

[00:46:59] there would've been a huge Metroid boom

[00:47:01] and Nintendo would've been like woah what the fuck

[00:47:04] they wouldn't get it, right

[00:47:06] but like the one series that could use

[00:47:08] that boost

[00:47:10] like why not

[00:47:12] I don't know, I just

[00:47:14] it's not like they're doing anything with Samus right now

[00:47:16] well Prime 4 is still in the ether

[00:47:18] does that exist?

[00:47:20] I swear it was a dream

[00:47:22] no I believe it's real

[00:47:24] and with the Switch not coming out

[00:47:26] until next year we may not hear about it

[00:47:28] till then

[00:47:30] but we could still very well hear about it this year

[00:47:32] very well could

[00:47:34] I'm ready for that

[00:47:36] trailer to drop just so like

[00:47:38] literally any other bullshit

[00:47:40] that's going on in gaming

[00:47:42] it could drop tomorrow and everyone would be like

[00:47:44] Stellar what?

[00:47:46] you gotta talk about Prime 4 baby

[00:47:48] it'd be something actually to talk about

[00:47:50] because at this point it's gonna be like

[00:47:52] at this point it's getting up there

[00:47:54] with like fucking Beyond Good and Evil 2

[00:47:56] and Duke Nukem Forever like

[00:47:58] what happened

[00:48:01] well this one's Nintendo so I trust them to release it

[00:48:03] Nintendo's pretty good about that stuff

[00:48:05] for the most part

[00:48:07] yeah Beyond Good and Evil 2

[00:48:09] this was a while ago but I remember

[00:48:11] somebody had said like it has now been

[00:48:13] in development longer than Duke Nukem Forever was

[00:48:15] yeah it's got the record now

[00:48:17] yeah and we've seen

[00:48:19] trailers here and there

[00:48:21] is Beyond Good and Evil 2 and like a Duke Nukem Forever case

[00:48:23] where the director of the game

[00:48:25] is just trying to keep up with the tech of the time

[00:48:27] and it's just causing the game to

[00:48:29] constantly be delayed and it's like bro

[00:48:31] just fucking release the game

[00:48:33] like Beyond Good and Evil

[00:48:35] is not remembered for like being

[00:48:37] like this technological masterpiece

[00:48:39] it's just remembered as a

[00:48:41] good game people liked from the time

[00:48:43] so I learned this recently

[00:48:45] Michelle Ancel has retired

[00:48:47] from game development and he's not even

[00:48:49] involved anymore so

[00:48:51] I have no idea

[00:48:53] what's going on with Beyond Good and Evil 2 at this point

[00:48:55] who knows

[00:48:58] and plus like Ubisoft has

[00:49:00] pivoted to doing more

[00:49:02] Assassin's Creed stuff cause you know last time

[00:49:04] that worked out so well

[00:49:06] they're just gonna do it again

[00:49:08] what I find fascinating

[00:49:10] is it's like

[00:49:12] yeah Ubisoft's workhorse is the Montreal

[00:49:14] studio but like

[00:49:16] their mainline Montpellier studio

[00:49:18] it's been stuck on this damn game

[00:49:20] for like forever now

[00:49:22] but then they have time to pump out a really

[00:49:24] awesome Prince of Persia side-scroller

[00:49:26] and then like they're still

[00:49:28] can't figure out how to make Beyond Good

[00:49:30] and Evil 2

[00:49:32] one of these days we'll learn about it

[00:49:34] you know like when people were asking

[00:49:36] what's going on with Duke Newingham Forever

[00:49:38] we eventually learned the story

[00:49:40] and this game regardless of if it

[00:49:42] comes out or not we will eventually

[00:49:44] have the

[00:49:46] answer for what the fuck

[00:49:48] is going on

[00:49:50] oh Ubisoft called it a

[00:49:52] quadruple A game fuck

[00:49:55] right they did

[00:49:57] oh the creative director Emile Morrell

[00:49:59] has died

[00:50:01] he fucking died

[00:50:03] what the hell

[00:50:05] this is a nightmare

[00:50:07] when Mat Neck Muscles

[00:50:09] inevitably makes his Beyond Good

[00:50:11] and Evil 2 What Happened episode

[00:50:13] I can't wait to watch it cause

[00:50:15] the Duke Newingham episode is

[00:50:17] legendary

[00:50:19] yes because it answered a lot of

[00:50:21] questions we had

[00:50:23] the only reason Duke Newingham Forever

[00:50:25] is still remembered is because of how

[00:50:27] fascinating its development really was

[00:50:29] yeah and then you play the game and it's

[00:50:31] just ehh

[00:50:33] it's exactly what they promised

[00:50:35] which if it came out in 96

[00:50:37] like it was supposed to

[00:50:39] or even

[00:50:41] that 2001 trailer

[00:50:43] like the Vegas trailer if the game came out

[00:50:45] like that people would have been like that was a damn good

[00:50:47] video game it looked good I will say

[00:50:49] that it did

[00:50:52] yeah but in 2011 when it did

[00:50:54] come out it was kinda like

[00:50:56] if you were nostalgic you were like yeah

[00:50:58] this is fine but if you're playing it

[00:51:00] if it's like your first if you're coming off

[00:51:02] of Halo and then you're playing this

[00:51:04] you're like what the fuck is this shit

[00:51:06] yeah yeah

[00:51:08] the first thing you do in the game

[00:51:10] is pee in a urinal and throw shit at the wall

[00:51:12] I just had a real bad thought

[00:51:14] and that's like what if the fucking like

[00:51:16] anti-woke people started latching onto this

[00:51:18] game and trying to make it a deal again

[00:51:20] that would be so funny

[00:51:22] oh Duke Nukem

[00:51:24] cause it feels like it would be perfect for them

[00:51:26] but I feel like even there they'd be like

[00:51:28] yeah this is just not great

[00:51:30] it's so dead that it's so over the top

[00:51:32] that it's like a parody of itself

[00:51:34] that I don't even think they'd have any

[00:51:36] I think if they tried anything people would just be like

[00:51:38] this is Duke Nukem

[00:51:40] well having Gearbox said they wanted to do a new

[00:51:42] new Duke Nukem game

[00:51:44] like they wanted to

[00:51:46] but it just didn't just didn't happen

[00:51:49] I think the problem is they just don't know what to do with it

[00:51:51] cause it's sadly

[00:51:53] as much as I love Duke Nukem 3D

[00:51:55] it is a sadly outdated game

[00:51:57] at this point

[00:51:59] I mean gameplay wise

[00:52:01] it holds up with Doom and Quake and all those

[00:52:03] like the gameplay is considered

[00:52:05] but yeah like

[00:52:07] the titty bars and the crude humor

[00:52:09] and all that like it's fine

[00:52:11] but

[00:52:13] it's just it's not

[00:52:15] the real the senses anymore you know what I mean

[00:52:17] but it's not like

[00:52:19] say Conker's Bad Fur Day

[00:52:21] where like the gross

[00:52:23] where like the adult humor is charming

[00:52:25] just cause of it's setting

[00:52:27] you know like Duke Nukem it just

[00:52:29] I hate to say the phrase didn't age well

[00:52:31] but you know

[00:52:33] but as a game

[00:52:35] it's still a fun game to play

[00:52:37] you know?

[00:52:39] The thing about Duke Nukem Forever that makes that game so infamous

[00:52:41] like just nowadays

[00:52:43] like taking the

[00:52:45] taking the development story out of it

[00:52:47] the thing that makes that game so

[00:52:49] just like bizarre is the fact that

[00:52:51] it is a mismatch of like

[00:52:53] different ideas behind

[00:52:55] humor and like game philosophy

[00:52:57] like there are points that are like

[00:52:59] this feels like it was from 1996

[00:53:01] and it's like oh they're trying to do

[00:53:03] modern like FPS stuff

[00:53:05] that doesn't fit with

[00:53:07] what this game is trying to do

[00:53:09] yeah for sure

[00:53:11] I was just curiously checking

[00:53:13] my Xbox think

[00:53:15] starting July 29th, 2024

[00:53:17] we will no longer support the Microsoft Store

[00:53:19] on Xbox 360

[00:53:21] games will still play as intended

[00:53:23] and content re-downloads will still be supported

[00:53:27] so long soldier

[00:53:29] we knew that was coming anyways

[00:53:31] meanwhile Sony got bullied into keeping their store up

[00:53:33] and it's still there

[00:53:35] is the PS3 store still up?

[00:53:37] wow

[00:53:39] the Vita store is still up

[00:53:41] I can't even see because it has like a weird call

[00:53:43] like the PSP store is that

[00:53:45] seeing the 360 store die

[00:53:47] says to me the PS3 is not far behind

[00:53:49] I just think Sony

[00:53:51] at this point forgot about it

[00:53:53] and they're like oh right we still have this up

[00:53:55] yeah they'll probably be like

[00:53:57] can we get away with this now?

[00:53:59] I mean at this point

[00:54:01] when they announced it

[00:54:03] my response was it's still up

[00:54:05] because I didn't even realize it was still open

[00:54:07] yeah like the 360

[00:54:09] store being up for as long as it was

[00:54:11] was kind of impressive

[00:54:13] I downloaded the Arkham Origins DLC

[00:54:15] on it

[00:54:17] which is crazy

[00:54:19] I bought the DX upgrade for Sonic Adventure

[00:54:21] the Xbox port of it

[00:54:23] because I'm a freak

[00:54:25] my thing is like if Sony announced

[00:54:27] tomorrow that hey we're closing the store

[00:54:29] by this date

[00:54:31] and everyone threw a hissy fit again

[00:54:33] I'd be like guys you've had like a year now

[00:54:35] to download all this shit?

[00:54:37] it's been up for longer than that

[00:54:39] oh yeah since they back down

[00:54:41] the first time it's like

[00:54:43] well when they back down it was

[00:54:45] it wasn't a year

[00:54:47] ago wasn't it? Wasn't it like a couple years ago?

[00:54:49] yeah it was a couple years ago

[00:54:51] I know it was

[00:54:53] yeah it was 2021 that's right

[00:54:55] yes yeah

[00:54:57] oh yeah they did the Nintendo thing

[00:54:59] where it's like you can't use like a credit

[00:55:01] card anymore you have to use like gift cards

[00:55:03] or whatever

[00:55:05] ironically it's easier to get around than Nintendo

[00:55:07] like Nintendo I had to do like

[00:55:09] I had to do like a seminar on Discord explaining

[00:55:11] to people how to do it because it was so

[00:55:13] fucking convoluted

[00:55:15] yeah and I ended up just redownloading

[00:55:17] everything I had so

[00:55:19] just cause I don't know when they're gonna get rid of redownloads

[00:55:21] so my 3DS has everything

[00:55:23] on it so no problems

[00:55:25] yeah Sony just like it amazes me

[00:55:27] Sony back down so easily

[00:55:29] meanwhile Nintendo was just fucking like deal with it

[00:55:31] they don't fuck yeah cause Nintendo don't

[00:55:33] bullshit because

[00:55:35] we have proven to them time and time

[00:55:37] again we don't care

[00:55:39] yeah and it's like

[00:55:41] honestly Nintendo hurt

[00:55:43] more cause there was more shit to lose on the fucking

[00:55:45] 3DS store than the PS3

[00:55:47] store if anything

[00:55:49] the thing that the PS3 people were

[00:55:51] bitching about was they were all like it's gonna inflate

[00:55:53] the value of PS3 games and like

[00:55:55] they were already going up at

[00:55:57] this point they always go up

[00:55:59] you know and if you want to play these

[00:56:01] games there are other ways of playing them

[00:56:03] so

[00:56:05] yeah it was just

[00:56:07] that was such a weird moment like

[00:56:09] people get the whole thing

[00:56:11] is weird like

[00:56:13] that was like when I'm not really

[00:56:15] a Sony defender I love Sony but like

[00:56:17] I don't really defend any of these companies

[00:56:19] and even I was like defending

[00:56:21] Sony there cause I was like I don't see what they're doing

[00:56:23] wrong here like they legitimately have

[00:56:25] a service

[00:56:27] is costing them money to keep up and nobody

[00:56:29] gives a shit about it they're only mad now because

[00:56:31] you're taking it away

[00:56:33] yeah like people make

[00:56:37] a big stink about it and then when it goes away

[00:56:39] we'll just forget and move on

[00:56:41] that's just how it works man

[00:56:43] I just remember all the people that were like Sony's

[00:56:45] an awful company I don't want to trust

[00:56:47] this company that clearly hates their

[00:56:49] customers I prefer Nintendo or

[00:56:51] Xbox I'm just like buddy

[00:56:53] Xbox

[00:56:55] ain't a saint to any either

[00:56:57] and Nintendo is literally the devil most

[00:56:59] yeah the only one you can really

[00:57:01] trust at least

[00:57:03] up to this point is Steam

[00:57:05] Steam's pretty good about that stuff

[00:57:07] you know like I think it has

[00:57:09] to do with like Valve's not a publicly

[00:57:11] traded company so

[00:57:13] they don't have to answer to stockholders

[00:57:15] or do any they don't have to do the corporate

[00:57:17] bullshit at all

[00:57:19] so if Valve's like I just want to keep this

[00:57:21] so if Gabe's like I want to keep this game up

[00:57:23] just fucking keep it up like the only time games get taken off

[00:57:25] of Steam is when another

[00:57:27] company pulls them it's never been Steam

[00:57:29] pulling them yeah

[00:57:31] honestly like Steam unless

[00:57:33] somebody corrects me somebody may

[00:57:35] correct me I'm sure there's probably been

[00:57:37] like one game or two but there's probably a legitimate

[00:57:39] reason behind it it's not just like

[00:57:41] Gabe was like

[00:57:43] fuck this game in particular

[00:57:45] yeah who knows

[00:57:47] man where's Half Life 3

[00:57:49] god damn it they don't know how

[00:57:51] to count to three that's that's

[00:57:53] to the they do

[00:57:55] know how to count to three it's spelled A-L-Y-X

[00:57:57] I'm still

[00:57:59] waiting for Half Life 2 episode 2 part

[00:58:01] 2 side B

[00:58:03] and Knuckles

[00:58:05] 2K6

[00:58:07] yeah

[00:58:09] but like all this Beyond Good and Evil

[00:58:11] I've never even played the first Beyond Good and Evil so I don't even know what

[00:58:13] the big deal is it's a

[00:58:15] I don't understand the cult following

[00:58:17] behind it it's a fine game it's like a

[00:58:19] Zelda style game but you like take photos

[00:58:21] or something

[00:58:23] it's good I mean it's the

[00:58:25] first game is so easy to fucking find like

[00:58:27] you can get it anywhere like Xbox

[00:58:29] or PlayStation I think I think it's on

[00:58:31] my wish list it usually goes

[00:58:33] on sale for like $249 or something but

[00:58:35] I think you have to pull the trigger on it

[00:58:37] I think it was it's big thing it was kind of like Psychonauts

[00:58:39] it was just a very quirky game that

[00:58:41] like the people who played it

[00:58:43] absolutely loved and then like

[00:58:45] it had a cult following and then

[00:58:47] when a sequel was announced everyone kind of lost their mind

[00:58:49] although unlike

[00:58:51] Psychonauts which got its sequel

[00:58:53] and it was really good

[00:58:55] Beyond Good and Evil has been in this fucking

[00:58:57] mess for years now

[00:58:59] well that just shows

[00:59:01] ah fuck

[00:59:03] what's the god damn it

[00:59:05] my brain is not working today

[00:59:07] oh double fine

[00:59:09] yeah just says double fine is

[00:59:11] better than Ubisoft I think we all knew that

[00:59:13] well Tim Schaefer

[00:59:15] Tim Schaefer is an odd guy but when he has an idea

[00:59:17] he usually gets it done

[00:59:19] yeah yeah

[00:59:21] well and Psychonauts 2

[00:59:23] could have potentially fallen into

[00:59:25] the Beyond Good and Evil 2

[00:59:27] problem because I think it got crowd funded

[00:59:29] yes

[00:59:31] when they were developing the game

[00:59:33] sorry

[00:59:35] they realized that oh shit

[00:59:37] the crowdfunding wasn't enough we need more money

[00:59:39] and so they were looking at like some private

[00:59:41] investors and all that stuff and

[00:59:43] were trying to get some money but it was

[00:59:45] getting difficult and they're like fuck we don't know

[00:59:47] how long this game is going to take

[00:59:49] and then that was around the time

[00:59:51] Microsoft scooped them up because they went to

[00:59:53] Microsoft and said if they were willing to

[00:59:55] invest and Microsoft says

[00:59:57] oh according to Tim he was like

[00:59:59] Microsoft said hey we don't really invest

[01:00:01] in other companies we just kind of swallow them whole

[01:00:03] you know and at first he was

[01:00:05] completely against the idea of being bought by

[01:00:07] Microsoft but they brought it up to him

[01:00:09] but then he went to like Obsidian

[01:00:11] and Exile some of the other companies that were owned

[01:00:13] at that time and they were like

[01:00:15] hey how is like being owned by Microsoft

[01:00:17] like is it bad?

[01:00:19] and they're like no it's actually like pretty chill

[01:00:21] you know honestly I think

[01:00:23] Microsoft got such a bad rap

[01:00:25] just because of Bungie

[01:00:27] yeah Bungie was

[01:00:29] Bungie and Microsoft was a marriage that was never

[01:00:31] going to work because Bungie is so fucking

[01:00:33] independent which is hilarious

[01:00:35] and Bungie are kind of

[01:00:37] Bungie are kind of shitheads

[01:00:39] yeah like because I remember

[01:00:41] ask Sony about that

[01:00:43] poor Sony is getting so much shit

[01:00:45] and it's like Bungie

[01:00:47] it's Bungie just being Bungie

[01:00:49] yeah well it's just funny that

[01:00:51] I guarantee you Sony bought Bungie

[01:00:53] thinking it would be like a cool like way to

[01:00:55] own Microsoft right by owning

[01:00:57] by buying the Halo company

[01:00:59] and then not that long after they're like

[01:01:01] they're such a fucking headache oh they fucking

[01:01:03] suck and then somebody's like

[01:01:05] oh that's why Microsoft never bought them because they fucking

[01:01:07] suck it's like shit

[01:01:09] just realizing they were right all along

[01:01:11] Microsoft owned them for a little bit they bought their

[01:01:13] independence back

[01:01:15] yeah yeah

[01:01:17] I remember because

[01:01:19] Microsoft should have known from day one

[01:01:21] because like when like Microsoft bought them and moved

[01:01:23] them into the Microsoft offices

[01:01:25] they immediately were like yeah we aren't changing our

[01:01:27] culture and we're going to keep being

[01:01:29] the way we are and Microsoft wasn't

[01:01:31] into that but they kind of put up with it because Halo

[01:01:33] yeah so

[01:01:35] and Sony I mean give Sony

[01:01:37] credit they let their studios basically just do

[01:01:39] what they want and Microsoft

[01:01:41] kind of does the same now yeah

[01:01:43] they've learned in an exile yeah

[01:01:45] and even like like hell what the hell is Double Fine

[01:01:47] doing they're working

[01:01:49] on something they gotta they were always working

[01:01:51] on something it's just yeah but like

[01:01:53] Psychonauts 2 is like their last

[01:01:55] thing right Tim's

[01:01:57] a secretive guy I think once he

[01:01:59] he's ready he'll announce something but

[01:02:01] I have a feeling it's

[01:02:03] Brutal Legend 2

[01:02:05] because you know that would be

[01:02:07] cool he has talked

[01:02:09] all the time about wanting to do another

[01:02:11] one he's always wanted to do a sequel

[01:02:13] to it and kind of

[01:02:15] right some of the wrongs with the first game

[01:02:17] as far as like the bait and

[01:02:19] switch marketing with Brutal Legend

[01:02:21] which I didn't which

[01:02:23] that was an issue at the time

[01:02:25] I remember yeah because we all thought it was

[01:02:27] going to be an we all thought it was going to be an action

[01:02:29] game and it was a fucking RTS what's this

[01:02:31] real-time strategy shit

[01:02:33] yeah so I want to listen to some metal bro

[01:02:35] I don't want to learn tactics

[01:02:37] if he is working on a Brutal

[01:02:39] Legend 2 I guarantee you the reason he's quiet

[01:02:41] about it is because he's going through the licensing

[01:02:43] shit right now yeah

[01:02:45] because you know he's going to get Jack Black

[01:02:47] back and

[01:02:49] then it's a process of getting everybody else

[01:02:51] and yeah it would probably be like

[01:02:53] yeah like licensing nightmare

[01:02:55] so it'd be better to wait until

[01:02:57] it's like and plus I think

[01:02:59] Sony and Microsoft

[01:03:01] I hope

[01:03:03] they're learning from say Nintendo

[01:03:05] learn from their mistakes which is

[01:03:07] oh just announce the game when it's

[01:03:09] just a couple months out yeah

[01:03:11] like don't do this oh it's coming

[01:03:13] whenever like don't do that I hate that

[01:03:15] let's get rid of that like I want to see

[01:03:17] like a whole presentation where

[01:03:19] it's like oh all these games are coming out in the next

[01:03:21] like six months be like hell yes

[01:03:23] baby then

[01:03:25] I have a reason to be excited so if the game

[01:03:27] comes out two years from now it's like why do I care

[01:03:29] unless it's a big series I

[01:03:31] don't care what I'm doing I don't care

[01:03:33] why should I care you know

[01:03:35] yeah it's funny

[01:03:37] because I was thinking about the Microsoft

[01:03:39] buying studios and kind of hard and like

[01:03:41] killing them and I think the only

[01:03:43] other instance where that was really notable

[01:03:45] is Rare

[01:03:47] Rare was kind of

[01:03:49] killing themselves at that point

[01:03:51] well yeah that's the whole reason why

[01:03:53] because

[01:03:55] a lot of people don't realize Nintendo

[01:03:57] didn't lose Rare

[01:03:59] Nintendo passed on Rare they were like

[01:04:01] they didn't want them they didn't want them

[01:04:03] they were too expensive like because they

[01:04:05] were like by the end like their

[01:04:07] games were just like costing Nintendo

[01:04:09] so much money to make

[01:04:11] yeah and like

[01:04:13] also I think Nintendo was slightly jealous

[01:04:15] of Rare's quality

[01:04:17] in the Super Nintendo and N64 days

[01:04:19] that they took an IP

[01:04:21] of theirs and made it better

[01:04:23] yeah they

[01:04:25] I have heard that

[01:04:27] that like they didn't really like

[01:04:29] how Rare made Donkey Kong

[01:04:31] like better quote unquote you know what I mean

[01:04:33] I know me and Moto didn't like

[01:04:35] yeah and so I feel like there was

[01:04:37] always a tension there between Nintendo and Rare

[01:04:39] but I think had say

[01:04:41] Grab by the Ghoulies come out

[01:04:43] on GameCube we got that Donkey Kong

[01:04:45] racing game like all the other stuff we were supposed

[01:04:47] to get on GameCube held cameo right

[01:04:49] like would

[01:04:51] people have liked those games more because they were on GameCube

[01:04:53] maybe if they're dumb

[01:04:55] but like you know I think Rare

[01:04:57] was just kind of in a down turn

[01:04:59] anyways they could have done some interesting stuff on the Wii

[01:05:01] but you know

[01:05:03] we'll never know and you know

[01:05:05] it's not the same Rare anymore anyways

[01:05:07] so the Shaper brothers have been

[01:05:09] long gone for exactly

[01:05:11] if you

[01:05:13] care that much just go play Yooka-Laylee

[01:05:15] okay and even

[01:05:17] then like Rare is kind of back

[01:05:19] on it because like Sea of Thieves is apparently

[01:05:21] really good now

[01:05:23] well people have always liked Sea of Thieves

[01:05:25] it was slow to the start

[01:05:27] and then once it really picked

[01:05:29] it was kind of like

[01:05:31] the space

[01:05:33] game that sucked at first and then got better

[01:05:35] No Man's Sky

[01:05:37] it was kind of like No Man's Sky where it came out

[01:05:39] and it was kind of like

[01:05:41] it's got problems and then once they

[01:05:43] finally added stuff and finished up

[01:05:45] like things that weren't done

[01:05:47] it was like oh this game is amazing

[01:05:49] okay

[01:05:51] I see I thought Sea of Thieves was more liked at the start

[01:05:53] There was people that liked it

[01:05:55] but it kind of it took a bit to really

[01:05:57] build well also the Xbox One

[01:05:59] install base wasn't particularly

[01:06:01] high at the time when it came out

[01:06:03] yeah you could say

[01:06:05] Sea of Thieves was probably the best

[01:06:07] like exclusive for the

[01:06:09] Xbox One probably right

[01:06:11] because either that or like

[01:06:13] Sunset Overdrive maybe

[01:06:15] Well I think Sea of Thieves in terms of like

[01:06:17] being a success like that was probably

[01:06:19] the most successful game throughout that whole

[01:06:21] generation probably

[01:06:23] probably I mean I don't remember

[01:06:27] if Halo

[01:06:29] Did Halo 5 do well or was Halo 5 a bomb?

[01:06:31] I mean I'm sure Halo

[01:06:33] I'm sure the Halo series does just fine

[01:06:35] but I know people don't like 5

[01:06:37] yeah

[01:06:39] well I mean they don't really like anything

[01:06:41] 3, 4, 3's touched

[01:06:43] yeah and I'm sure those games are fine

[01:06:45] I don't know we'll find out

[01:06:47] yeah because I've been playing the Halo

[01:06:49] games with Chris and

[01:06:51] oh boy we've finished

[01:06:53] Halo 3

[01:06:55] for some reason it kept disconnecting

[01:06:57] us I don't know why

[01:06:59] AirNet connection stuff or whatever but

[01:07:01] it was really souring the experience

[01:07:03] but I don't think Halo 3 is a bad game

[01:07:05] No Halo 3 is a great game

[01:07:07] He does he thinks it's bad

[01:07:09] Chris just doesn't like Halo

[01:07:11] No he doesn't and I keep

[01:07:13] telling them we don't have to keep playing them

[01:07:15] but he's determined to beat them

[01:07:17] yeah here we are

[01:07:21] he says he likes Reach

[01:07:23] so hopefully when we get to Reach it'll be

[01:07:25] fine

[01:07:27] Reach is arguably the best in the series

[01:07:29] that's what I hear I've never played Reach

[01:07:31] it was good

[01:07:33] I played it like a year ago and I enjoyed it

[01:07:37] I'm more of a Gears guy at the end of the day

[01:07:39] well Gears is just a better series

[01:07:41] yeah

[01:07:43] hopefully we see Gears 6

[01:07:45] Xbox showcase in June

[01:07:47] so then I'll be very happy

[01:07:49] yeah it might get me to finally get a

[01:07:51] series

[01:07:53] speaking of where the fuck's Perfect Dark

[01:07:55] speaking of Rare

[01:07:57] what the hell man

[01:07:59] they aren't making that right it's

[01:08:01] no it's the initiative but like ever since that

[01:08:03] trailer you remember that trailer

[01:08:05] like nothing

[01:08:07] been fucking dead which

[01:08:09] says to me that they

[01:08:11] announced it way too early

[01:08:13] it's been a shocker

[01:08:15] and we haven't heard a thing

[01:08:17] all I've heard is the initiative

[01:08:19] has just been having all this turmoil

[01:08:21] inside and Crystal Dynamics

[01:08:23] has come in to really help

[01:08:25] and has been a big help

[01:08:27] but it's still quite a ways off

[01:08:29] I don't know

[01:08:31] that would be a big

[01:08:33] landmark title for that

[01:08:35] for the series to have the Perfect Dark

[01:08:37] reboot come out and be a big deal

[01:08:39] same with Fable

[01:08:41] I've heard about Fable in a while

[01:08:43] it had that trailer last year

[01:08:45] that's been

[01:08:47] the last thing we heard though

[01:08:49] yeah but it was nice to see a proper trailer

[01:08:51] and from what I've

[01:08:53] heard the Fable

[01:08:55] reboot is going well

[01:08:57] I think

[01:08:59] I think Eidos Montreal

[01:09:01] is helping on that one I think

[01:09:03] and if I remember there

[01:09:05] helping out with the combat and the gameplay

[01:09:07] stuff and

[01:09:09] not turn 10, Playground

[01:09:11] is handling most of the

[01:09:13] art assets and the world

[01:09:15] and the story and all that stuff

[01:09:17] because they can do that

[01:09:19] yeah and then like Eidos is doing

[01:09:21] the combat mechanic stuff

[01:09:23] I imagine the Fable reboot is going to be really good

[01:09:25] I hope so

[01:09:27] Playground's great, I have all the confidence in the world

[01:09:29] in Playground because the

[01:09:31] Horizon games are fantastic

[01:09:33] they know how to do a big world

[01:09:35] and if you actually play those games

[01:09:37] there's humor in there as far as

[01:09:39] character interactions and stuff so they can do

[01:09:41] jokes

[01:09:43] my concern with that

[01:09:45] now that I hear Eidos is involved

[01:09:47] I'm a little more optimistic but my

[01:09:49] concern initially was like the racing

[01:09:51] game studio is going to be making the

[01:09:53] RPG, that's an odd choice

[01:09:55] but now that I hear

[01:09:57] it is an odd choice yes but Eidos Montreal

[01:09:59] has been collabing

[01:10:01] I think since

[01:10:03] the start of it

[01:10:05] that gives me a lot more hope because I mean

[01:10:07] when you think RPGs they made

[01:10:09] Deus Ex and Deus Ex is a really good

[01:10:11] RPG

[01:10:13] I think when the Fable reboot

[01:10:15] I mean the Fable reboot will be a big

[01:10:17] deal when it comes out

[01:10:19] I imagine it will

[01:10:21] swing and it will be a hit

[01:10:23] if it's on par with Halo 2

[01:10:25] I'm all for

[01:10:27] Fable 2 I'm all for

[01:10:29] Halo 2 is pretty good as well

[01:10:31] it is

[01:10:33] if it was like oh yeah it's the Fable

[01:10:35] reboot it's Halo 2

[01:10:37] it's nothing arrogant

[01:10:39] it would be funny but

[01:10:41] we'll see what happens

[01:10:43] Xbox has a lot in the pipeline that I

[01:10:45] am genuinely interested in

[01:10:49] more than Sony has right now because Sony I don't even know

[01:10:51] what the fuck they're working on

[01:10:53] not a thing but that's okay

[01:10:55] but remember it's okay

[01:10:57] it's fine Ghost of Tsushima is coming to

[01:10:59] PC

[01:11:01] it's a good thing yeah

[01:11:03] I mean Sucker Punch is working on

[01:11:05] something it's just it's Sucker Punch

[01:11:07] they're putting 100% into it

[01:11:09] so it's going to be a big

[01:11:11] Ghost of something right they're doing that

[01:11:13] Insomniac's

[01:11:15] doing Wolverine

[01:11:17] probably

[01:11:19] when I saw the fact that they're making it a stealth game

[01:11:21] kind of bothers me because like Wolverine should not be

[01:11:23] stealthy yeah

[01:11:25] and then Santa Monica I don't know what the hell

[01:11:27] they're going to be doing

[01:11:29] Santa Monica is not even based in Santa Monica anymore

[01:11:31] yeah

[01:11:33] that's always been funny to me

[01:11:35] with Santa Monica I've heard that

[01:11:37] the next God of War

[01:11:39] they're going to do another reboot but

[01:11:41] not necessarily a story reboot

[01:11:43] but maybe more like a gameplay one

[01:11:45] yeah

[01:11:47] and they're going to change the mythology again

[01:11:49] which I think is fine

[01:11:51] well I've

[01:11:53] also heard they have like kind of a

[01:11:55] new sci-fi

[01:11:57] IP in the works they want to do something

[01:11:59] with that so

[01:12:01] I'm all for it why not

[01:12:03] but

[01:12:05] that's really all I've heard through the

[01:12:07] grapevine about what's going on with them

[01:12:09] Naughty Dog's working on something

[01:12:11] we just have no idea what

[01:12:13] well that

[01:12:15] that Last of Us

[01:12:17] factions got canned thanks to

[01:12:19] Bungie yeah

[01:12:21] that whole thing was a mess

[01:12:23] like they should just put that in Last of Us too

[01:12:25] the fact they split it up it was like oh

[01:12:27] it's not going to work

[01:12:30] there's rumor that they're making Last of Us 3

[01:12:32] which I really hope not because I'm just

[01:12:34] no they're going to do it it's how they do it

[01:12:36] they have to do three parts man

[01:12:38] and 2 ended on a cliffhanger

[01:12:40] a bad cliffhanger

[01:12:42] but a cliffhanger nonetheless

[01:12:44] I wanted to love that game so much

[01:12:46] and I just fucking can't

[01:12:48] see what I hated about that ending was

[01:12:50] its obvious sequel bait

[01:12:52] you know like it makes no sense

[01:12:54] the story to end in that spot

[01:12:56] other than they just want to make a third one

[01:12:58] yeah

[01:13:00] that was a series that did not need a sequel

[01:13:02] I'm still like firmly

[01:13:04] standing for that

[01:13:06] just the one game would have been fine

[01:13:08] would have been fine

[01:13:10] I get why they wanted to do a second one but

[01:13:12] but yeah there's yeah they'll probably do a

[01:13:14] three there's I've heard there's a new

[01:13:16] IP in the works from them as well

[01:13:18] so

[01:13:20] but it might be a long time before we

[01:13:22] see anything notable from

[01:13:24] these guys for a while

[01:13:26] so I've heard Ben Studios

[01:13:28] working on something but who knows what

[01:13:30] Ben Studios working on at this point

[01:13:32] which one's been

[01:13:34] siphon filter

[01:13:36] days gone was their most recent game

[01:13:38] oh okay

[01:13:40] maybe we'll do a siphon filter reboot

[01:13:42] I just want to

[01:13:44] turn into a first person shooter

[01:13:46] to compete with God

[01:13:48] please don't

[01:13:50] I want to

[01:13:52] I want another siphon filter

[01:13:54] because the fucking last one ended on a cliffhanger

[01:13:56] and they never resolved it

[01:13:58] I mean why not?

[01:14:00] bring it back but

[01:14:02] who knows maybe we'll do a new IP

[01:14:04] I just want the Astro team to make

[01:14:06] like a full Astro game man

[01:14:08] just do that

[01:14:10] they're the remains of Japan

[01:14:12] Studio, Ape Escape please

[01:14:14] make a new Ape Escape

[01:14:16] see we can't make these

[01:14:18] over the shoulder dad simulators

[01:14:20] so obviously we can't do it

[01:14:22] can't

[01:14:24] it's impossible

[01:14:26] that's all anybody wants from us

[01:14:28] well I mean Naughty Dog

[01:14:30] is over the shoulder dad simulators

[01:14:32] Naughty Dog legitimately

[01:14:34] couldn't make a new

[01:14:36] Jack and Daxter because they forgot how to make

[01:14:38] a Jack and Daxter

[01:14:40] I wouldn't want them to make a Jack and Daxter

[01:14:42] now

[01:14:44] I would trust Insomniac

[01:14:46] over Naughty Dog

[01:14:48] legit when Naughty Dog tried to make a new

[01:14:50] Jack and Daxter it was so darker

[01:14:52] and edgier that they ended up just

[01:14:54] morphing into Last of Us

[01:14:58] I love that idea

[01:15:00] it also hurts me

[01:15:02] I also want a new sly

[01:15:04] but I don't think that's going to happen anytime soon

[01:15:08] I'll believe it if I ever see it

[01:15:10] but I don't ever expect to see it

[01:15:12] I just want to get him out of the

[01:15:14] damn desert

[01:15:16] fair enough

[01:15:18] but on the flip side

[01:15:20] with Xbox

[01:15:22] Hellblade is coming

[01:15:24] which I'm very excited for

[01:15:26] I may end up streaming that

[01:15:28] my whole playthrough of that

[01:15:30] the Indiana Jones game for Machine Games

[01:15:32] I'm excited for that

[01:15:34] I'm trying to think what else is coming out

[01:15:36] that's all I can think of off the top of my head

[01:15:38] I know there's more

[01:15:40] Avowed is coming out this year I think

[01:15:42] which I'm curious

[01:15:44] I know some people were pooh-poohing on it

[01:15:46] but I think it looks interesting

[01:15:48] id from what I've heard

[01:15:50] id is either doing another Doom

[01:15:52] game or potentially

[01:15:54] a Quake reboot

[01:15:56] I'd love to see Quake come back

[01:15:58] they should do a Quake reboot

[01:16:00] with Doom it's hernal

[01:16:02] I don't know where the hell you go from there

[01:16:04] I'm sure they can figure it out

[01:16:06] but fuck it

[01:16:08] do Quake man

[01:16:10] Doom 2016

[01:16:12] Quake

[01:16:14] I think that would be a big hit

[01:16:18] is Toys for Bob working on anything

[01:16:20] or have they disappeared

[01:16:22] well they're independent

[01:16:24] remember

[01:16:26] they just haven't done anything

[01:16:28] they have the contract with Microsoft

[01:16:30] people

[01:16:32] think it's Spyro 4

[01:16:34] from some of the wording that they've used

[01:16:36] which makes sense

[01:16:38] they would do a Spyro 4

[01:16:40] they've also said they wanted to do a new IP

[01:16:42] but that's probably not in any production

[01:16:44] or anything

[01:16:46] so my guess is the next time we hear from Toys for Bob

[01:16:48] it'll probably be Spyro 4

[01:16:50] whenever that is I'm not sure

[01:16:52] this year would be cool

[01:16:54] but I'm not expecting it

[01:16:56] so

[01:16:58] who knows on that one

[01:17:00] yeah

[01:17:02] oh yeah

[01:17:04] good old Bethesda

[01:17:06] so the fallout thing

[01:17:08] that TV show came out

[01:17:10] I like it

[01:17:12] and yet there's

[01:17:14] no active fallout game in development

[01:17:16] and

[01:17:18] it's one of those things

[01:17:20] that's like hmm

[01:17:22] and apparently from what I've heard

[01:17:24] Microsoft are a little upset

[01:17:26] about that

[01:17:28] and maybe they'll take steps

[01:17:30] to expand Bethesda

[01:17:32] a little bit to make them a two game studio

[01:17:34] to be like

[01:17:36] well you guys should do an Elder Scrolls 6

[01:17:38] because I'm sure that's in full active development right now

[01:17:40] like we'll have these people

[01:17:42] go off to do another

[01:17:44] fallout game

[01:17:46] or even HD 1 and 2

[01:17:48] bucket

[01:17:50] just do that

[01:17:52] or even wild idea here

[01:17:54] Microsoft owns both Bethesda

[01:17:56] the owner of fallout

[01:17:58] and the original creators of fallout

[01:18:00] maybe have them make a new fallout game

[01:18:02] are you talking about obsidian or in exile?

[01:18:04] obsidian technically

[01:18:06] obsidian's busy dude

[01:18:08] they got a vowed, outer worlds 2

[01:18:12] they're working on something else as well I think

[01:18:14] ironically obsidian seems to be able

[01:18:16] to handle multiple games way better

[01:18:18] than Bethesda does

[01:18:20] which is kind of funny

[01:18:22] that is funny yeah

[01:18:24] I'm trying to think what the fuck all obsidian's working on right now

[01:18:26] I know they're

[01:18:28] yeah voud's coming out this year

[01:18:30] and the outer worlds 2

[01:18:32] that's all we know

[01:18:34] I mean they're working on a new

[01:18:36] other RPG but I'm not sure

[01:18:38] beyond that

[01:18:40] them doing a new vegas 2

[01:18:42] would be huge

[01:18:44] and who knows maybe that is

[01:18:46] that's probably been tossed around

[01:18:48] had to a bit by now

[01:18:50] so who knows maybe that is something

[01:18:52] they're potentially getting on board

[01:18:54] but I just don't want to keep

[01:18:56] throwing all this shit on obsidian

[01:18:58] like they're a great studio but you don't want to stretch them too thin

[01:19:00] true

[01:19:02] yeah like them not having like

[01:19:04] the fallout game they've had to rely on is fallout 4

[01:19:06] getting it's big update

[01:19:08] and fallout 76

[01:19:10] which I'm told is a lot better than it was at the launch

[01:19:12] like most live service games

[01:19:14] so there you go

[01:19:18] let's see what else fucking I don't know

[01:19:20] let's see here, I got compulsion games

[01:19:22] they're doing that south of midnight thing

[01:19:24] which looks interesting

[01:19:26] I'll be curious to see what that is when we

[01:19:28] in the future

[01:19:30] there's going to be a few people

[01:19:32] I can't wait to see what double fine is

[01:19:34] working on because I do love me some double fine

[01:19:36] so hopefully

[01:19:38] maybe this year we'll finally hear what they're working on

[01:19:40] I'd like to know

[01:19:42] yeah not sure what id's doing and exile's

[01:19:44] doing that clockwork revolution game which looks really cool

[01:19:46] that's sort of like bio shockish

[01:19:48] thing

[01:19:50] that star wars

[01:19:52] game is coming out pretty soon I believe

[01:19:54] oh outlaws

[01:19:56] that's

[01:19:58] that's ubisoft right?

[01:20:00] yeah I mean it looks interesting

[01:20:02] not sure if it's going to be good or not but

[01:20:05] from what we've seen

[01:20:07] it looks good

[01:20:09] I think it looks cool as hell

[01:20:11] it's one of those I'll probably wait for reviews

[01:20:13] it's ubisoft I should wait

[01:20:15] oh they're making a prison architect

[01:20:17] they're making prison architect

[01:20:19] too hell yeah

[01:20:21] about time

[01:20:23] let's see mojang does minecraft

[01:20:25] ninja theory oh yeah ninja theory also has that

[01:20:27] that's a weird horror game

[01:20:29] that they want to do

[01:20:31] my guess is after hellblade 2

[01:20:33] we'll think about it

[01:20:35] I'm excited to sell for hellblade 2

[01:20:37] I loved hellblade 1

[01:20:39] so hellblade 2 is going to be a great experience

[01:20:41] and hopefully I will share it with all of you people

[01:20:43] on my twitch channel

[01:20:45] ninja theory is one of those devs that like

[01:20:47] they exist but you kind of forget

[01:20:49] they exist a lot of the times because like

[01:20:51] the games they make

[01:20:53] range from being

[01:20:55] decent to

[01:20:57] controversial because I mean they're never going

[01:20:59] to live down DMC

[01:21:01] despite the fact that DMC is a perfectly fine game

[01:21:03] with a really bad story

[01:21:05] they made the best game in the series what are you talking about

[01:21:07] people will fight you on that

[01:21:11] I'd die on that

[01:21:13] hell fuck them

[01:21:15] stylistically I love the way DMC

[01:21:17] looks that story is trash though

[01:21:19] I mean I

[01:21:21] recently I tried to play a little bit of

[01:21:23] double may cries 1 2 and 3

[01:21:27] I mean

[01:21:29] I don't blame you for 2

[01:21:31] 2 is bad like everyone

[01:21:33] knows that

[01:21:35] I think people are too harsh on 2 in my opinion

[01:21:37] it's just like

[01:21:39] I got what they

[01:21:41] were trying to do but it just it didn't work

[01:21:43] that was it's big problem

[01:21:45] yeah fair I guess but

[01:21:47] I don't know I think people are just

[01:21:49] weird about the devil may cry series

[01:21:51] you know I don't know

[01:21:53] it tends to happen

[01:21:55] with like Japanese games

[01:21:57] people get really weird about them

[01:21:59] well that was during like Inafune's

[01:22:01] huge like

[01:22:03] we need to push American developers

[01:22:05] because Japanese studios don't know how to make

[01:22:07] games anymore and then like

[01:22:09] he basically screwed all of these

[01:22:11] series and then he just like fucked off

[01:22:13] after that even though

[01:22:15] DMC is a good game I just think

[01:22:17] the problem is it got kind of sucked into

[01:22:19] that when really

[01:22:21] I think if people go back and play it now they'd be like

[01:22:23] damn this is fucking good

[01:22:25] DMC and Ninja Theory

[01:22:27] and Ninja Theory know what they're doing I mean

[01:22:29] Inslaid Odyssey of the West is a fun game

[01:22:31] I mean

[01:22:33] and I love Hellblade 1 to death

[01:22:35] I've never played Bleeding Edge

[01:22:37] I'm told it wasn't great

[01:22:39] there was also

[01:22:41] what was that what was their first game

[01:22:43] fucking the PlayStation

[01:22:45] Kung Fu Chaos baby

[01:22:47] I like that game I have a soft spot for that game

[01:22:49] okay not that one it must have been

[01:22:51] the second game they've won a big PS3 game

[01:22:53] Heavenly Sword

[01:22:55] Goddess of War

[01:22:57] Goddess of War

[01:22:59] that game's fine

[01:23:01] it is fine but it's so just like

[01:23:03] it exists

[01:23:05] basically it existed because

[01:23:07] oh we don't have a God of War ready for the PS3's launch

[01:23:09] so play this instead

[01:23:11] I love when they put her

[01:23:13] in Sony Smash Brothers and everyone was like

[01:23:15] who the fuck is this

[01:23:17] oh yeah I remember that

[01:23:19] felt bad for her on that one

[01:23:21] I love that game

[01:23:23] even though it bombed

[01:23:25] oh yeah with Rare we didn't mention

[01:23:27] Everwild what the fuck's going on with

[01:23:29] Everwild what even is in Everwild

[01:23:31] man do you know I don't know

[01:23:33] does anybody know

[01:23:35] I saw the first trailer and I forgot about it after that

[01:23:37] I mean the game looks cool

[01:23:39] looks cool as shit but like

[01:23:41] but apparently I've heard that like

[01:23:43] even Rare is like

[01:23:45] we have no idea

[01:23:47] apparently it's undergone

[01:23:49] at least one complete reboot

[01:23:51] in like

[01:23:53] that's never a good sign

[01:23:55] but apparently

[01:23:57] the reboot was done in like 21

[01:23:59] so

[01:24:01] who knows this might be the year we see it

[01:24:03] and they're like here's what the game is

[01:24:05] and then we'll go oh okay

[01:24:07] cool we'll see

[01:24:09] I mean I'll check it out you know

[01:24:11] I mean the good thing with Game Pass

[01:24:13] is I can check all these games out whether I like them or not

[01:24:15] why not it's right there

[01:24:17] didn't they announce a new Professor Layden recently

[01:24:19] yes they did

[01:24:21] New World of Steam

[01:24:23] and there was some

[01:24:25] gameplay of it at

[01:24:27] the I think it was the level 5

[01:24:29] showcase that was a while back

[01:24:31] that went more into

[01:24:33] what's that detective RPG they're doing

[01:24:35] that got delayed

[01:24:37] because it was supposed to come out late last year

[01:24:39] but it got delayed this year

[01:24:41] level 5 is making it right

[01:24:43] yeah yeah it's that one where you're like a detective

[01:24:45] and it's like kind of an RPG

[01:24:47] it's on the Switch it looks fucking awesome

[01:24:49] like really cool

[01:24:51] I remember what you were saying I

[01:24:53] yeah it's

[01:24:55] escaping me right now let's see

[01:24:57] hold on I will look it up

[01:24:59] I'll beat you to it

[01:25:03] Deca Police that's the one

[01:25:05] ah it doesn't have a Wikipedia page lovely

[01:25:07] yeah that game looks fucking cool

[01:25:09] and I'm hyped to sell for it

[01:25:11] oh they're making another fantasy life too

[01:25:13] oh yeah yeah they did announce that

[01:25:15] and I didn't care

[01:25:17] those aren't my kind of games

[01:25:19] fantasy life was great

[01:25:21] I'm sure they're great I'm glad y'all love them

[01:25:23] but it just doesn't mean anything to me

[01:25:25] but yeah New World of Steam

[01:25:27] that's

[01:25:29] apparently the target release date is

[01:25:31] next year

[01:25:33] for I believe just the Switch

[01:25:35] at least that's all it's been announced for

[01:25:37] I'd assume it's just going to be on Switch

[01:25:39] because I think Nintendo

[01:25:41] publishes those

[01:25:43] yeah probably

[01:25:45] it makes sense

[01:25:47] yeah level five publishes them in Japan

[01:25:49] but Nintendo publish them everywhere else

[01:25:51] and if I remember correctly

[01:25:53] with this new one it's after

[01:25:57] Unwound Future

[01:25:59] are they just ignoring it

[01:26:01] where spoilers

[01:26:03] Luke at the end of Unwound Future

[01:26:05] leaves to go to

[01:26:07] America basically with his family

[01:26:09] because his dad gets a new job or whatever

[01:26:11] and so this game takes place

[01:26:13] after that where Luke

[01:26:15] sends him a letter saying hey

[01:26:17] I need you to help me with this puzzle

[01:26:19] and so Leighton goes over there

[01:26:21] to help it might be ignoring

[01:26:23] Catrielle I'm not sure

[01:26:25] it doesn't necessarily say how

[01:26:27] far in the timeline it is my guess

[01:26:29] is it might be between

[01:26:31] like after Unwound Future but maybe

[01:26:33] before the Catrielle game because by that point

[01:26:35] his daughter's like a fucking teenager

[01:26:37] and so you have to imagine

[01:26:39] Luke is an adult at that point

[01:26:41] so I still haven't played the Catrielle

[01:26:43] game I will at some point

[01:26:45] but I know with this

[01:26:47] game they went out of their

[01:26:49] way to get a different because

[01:26:51] the original Puzzle Master passed away

[01:26:53] like a long time ago now

[01:26:55] and that was one of the issues with

[01:26:57] the Catrielle game was that

[01:26:59] the puzzles just weren't

[01:27:01] up to par

[01:27:03] the puzzles weren't great in the layout

[01:27:05] and Catrielle just wasn't as interesting

[01:27:07] yeah but with this new

[01:27:09] one they went out of their way to find

[01:27:11] like it's like a team

[01:27:13] of people who do puzzles

[01:27:15] they're known in Japan

[01:27:17] I forget the name of them off top of my head

[01:27:19] they showed off some of the new puzzles

[01:27:21] and how they kind of used the switch

[01:27:23] in sort of an interesting way to solve

[01:27:25] the puzzles and I'm very

[01:27:27] interested very very interested

[01:27:29] so hopefully

[01:27:31] we'll see more of that in the future

[01:27:33] I would like to see

[01:27:35] ports of the old games

[01:27:37] it's a shame

[01:27:39] that series is stuck on the DS

[01:27:41] you can play the first three on your phone

[01:27:43] but

[01:27:45] God forbid if you want to play the sixth game

[01:27:47] because fucking hell

[01:27:49] yeah exactly

[01:27:51] what's nice is

[01:27:53] the trilogy that's on phones

[01:27:55] they're the HD versions

[01:27:57] so if you want like upper

[01:27:59] cleaner cutscene

[01:28:01] you have to get them there

[01:28:03] but it's a

[01:28:05] mess

[01:28:07] at one point they were

[01:28:09] going to do the three for switch

[01:28:11] they were planning to do the HDs on switch

[01:28:13] in fact I think they were even on the store

[01:28:15] for like a second but then they went away

[01:28:17] so I don't know what happened with that

[01:28:19] yeah I just hope

[01:28:21] the new story is like

[01:28:23] as batshit insane as the rest of the series

[01:28:25] because I fucking love those

[01:28:27] leading stories

[01:28:29] but I hope so too

[01:28:31] speaking of laden though like the ace attorney

[01:28:33] second trilogy came out

[01:28:35] I think did pretty well

[01:28:37] that's good

[01:28:41] they should make a new ace attorney game

[01:28:43] that's what I've been hoping

[01:28:45] like ace attorney 7

[01:28:47] and a long time since 6 came out

[01:28:49] yeah like they keep doing

[01:28:51] these

[01:28:53] like remasters

[01:28:55] of the old ones and like putting them

[01:28:57] in collections and as far as I could

[01:28:59] tell they're doing really well

[01:29:01] so like hell

[01:29:03] let's keep let's let's get this ball

[01:29:05] rolling and I think Capcom is at a point

[01:29:07] now where financially

[01:29:09] they can take more chances

[01:29:11] I mean they've talked about how like financially

[01:29:13] they're doing like really well and they're like

[01:29:15] paying their employees more money for doing

[01:29:17] good jobs which is what American

[01:29:19] companies should be doing

[01:29:21] like Capcom's in a great spot right

[01:29:23] now like we have that monster hunter coming

[01:29:25] out this year that path of the goddess

[01:29:27] game which I think is on game pass so I'll

[01:29:29] definitely give it a shot it looks interesting

[01:29:31] but outside of that we don't

[01:29:33] know much of what's going on in Capcom

[01:29:35] like I think it would maybe be smart

[01:29:37] of them to maybe give Resident Evil

[01:29:39] a break it's been it's

[01:29:41] been a yearly series now for quite a while

[01:29:43] and yeah it's

[01:29:45] just been constantly rising

[01:29:47] and with like Resident Evil 4 being this

[01:29:49] big blockbuster

[01:29:51] game and did a fantastic job

[01:29:53] it's like I think this year

[01:29:55] they should be smart and just take the year like

[01:29:57] let Resident Evil let it cool

[01:29:59] so that when they eventually do

[01:30:01] nine in the five remake

[01:30:03] like enough time has passed to where people are

[01:30:05] interested again you know they're gonna do a five

[01:30:07] remake before they remake Code Veronica I

[01:30:09] can already see it and that hurts

[01:30:11] me because I think Code Veronica deserves a

[01:30:13] remake but needs a remake

[01:30:15] it is aged terribly

[01:30:17] the rewriting the story

[01:30:19] could be difficult

[01:30:21] but it could be done there's

[01:30:23] there's some problematic shit in there

[01:30:25] yeah there is there is the story

[01:30:27] is questionable it's mostly

[01:30:29] the gameplay that's like

[01:30:31] this game has not aged well

[01:30:33] at all no

[01:30:35] and it would be a good way of connecting

[01:30:37] two to five

[01:30:39] because it's basically it follows Claire after two

[01:30:41] so we need that like

[01:30:43] what happens to Claire right we need to know

[01:30:45] so who knows

[01:30:47] I mean the five remake

[01:30:49] could start with

[01:30:51] like following

[01:30:53] Claire doing like some light

[01:30:55] Code Veronica stuff beforehand potentially

[01:30:57] but as long as they have Chris

[01:30:59] in the football pads punching the boulder

[01:31:01] that's all that matters oh of course they

[01:31:03] are like Resident Evil 8 acknowledged

[01:31:05] him punching the boulders they know

[01:31:07] Capcom they're not dumb they know

[01:31:09] but I think it was

[01:31:11] go ahead I was gonna say that's one of my

[01:31:13] favorite like YouTube poops ever

[01:31:15] they had him in like the heavy metal

[01:31:17] DLC costume that looks like

[01:31:19] football pads and they inserted

[01:31:21] the sound effects from

[01:31:23] a football from NES

[01:31:25] over it and it's just like ready down

[01:31:27] hut hut hut that's good shit

[01:31:29] as he's punching the boulder

[01:31:31] fantastic

[01:31:33] but yeah I think it's smart

[01:31:35] let Resident Evil cool off for a bit

[01:31:37] like Street Fighter 6 is doing really

[01:31:39] well Monster Hunter is doing really well

[01:31:41] I think it's time

[01:31:43] to invest in Mega Man

[01:31:45] I think it's time

[01:31:47] come on get them off the moon

[01:31:49] they're not gonna do Legends 3

[01:31:51] they should do

[01:31:53] a Legends collection I don't think

[01:31:55] they'll do a 3 I think

[01:31:57] Mega Man 12 might as well

[01:31:59] X9 and

[01:32:01] fuck it why not

[01:32:03] do X9 do 12

[01:32:05] and then do X9 I mean 11

[01:32:07] was the best selling game in the series which

[01:32:09] weirds me out that that's the fact but

[01:32:11] X8 ended on a cliff

[01:32:13] hanger I mean yeah

[01:32:15] why not do a big budget

[01:32:17] Mega Man game people care

[01:32:19] people still care about Mega Man and I think

[01:32:21] you know Capcom they have

[01:32:23] the money to invest in something like a

[01:32:25] Mega Man and I think bringing it back in a

[01:32:27] big way we make a lot of

[01:32:29] people happy no no

[01:32:31] it wouldn't be that big of a deal

[01:32:33] maybe they're

[01:32:35] maybe they're just

[01:32:37] worried about going back to the X well

[01:32:39] because it's hard to like

[01:32:41] reboot that the way they did with

[01:32:43] just the core of Mega Man series

[01:32:45] I'm not sure

[01:32:47] but I mean who knows

[01:32:49] I still like do some more

[01:32:51] Mega Man give us DMC 6

[01:32:53] fuck it

[01:32:55] I need a beautiful Jo collection

[01:32:57] for the love of God

[01:32:59] 1, 2, Red Hot Rumble

[01:33:01] give them to me

[01:33:03] Was Red Hot Rumble the PSP winner or am I thinking

[01:33:05] of the DS game?

[01:33:07] You're probably thinking of the DS game cause they all came out

[01:33:09] on like Gamecube PS2 like

[01:33:11] I need those god damn it I need them

[01:33:13] I need them we have Okami

[01:33:15] give me beautiful Jo and then

[01:33:17] fuck it give me God Hand okay

[01:33:19] it's time for the Clover

[01:33:21] games

[01:33:23] back give us back you know

[01:33:25] like I feel

[01:33:27] like it would be

[01:33:29] honestly would warm my heart

[01:33:31] if Capcom is like hey we're

[01:33:33] gonna do the beautiful Jo collection

[01:33:35] and we want

[01:33:37] Platinum to do it

[01:33:39] I think that would warm my heart cause it would be like

[01:33:41] they finally mend the defense

[01:33:43] cause I don't

[01:33:45] cause I think Platinum could do

[01:33:47] some really cool stuff with Capcom

[01:33:49] but there is that you know Clover

[01:33:51] thing so

[01:33:53] I don't know

[01:33:55] come on

[01:33:57] I think Capcom can start

[01:33:59] investing and getting bigger

[01:34:01] and doing more projects and I think they can get away

[01:34:03] with it now

[01:34:05] You know a Capcom series I'd love to see come back?

[01:34:07] Don't say Dark Void

[01:34:09] No not Dark Void

[01:34:11] Maximo

[01:34:13] They're never gonna do Maximo

[01:34:15] I know they're not but I'd love to see another one

[01:34:17] That would be cool those games are very cool

[01:34:19] but like that whole

[01:34:21] Ghost and Goblins tree is so

[01:34:23] weird and wacky

[01:34:25] I mean they did that one a couple years ago

[01:34:27] if you remember

[01:34:29] It was pretty good

[01:34:31] So

[01:34:33] Yeah I just hope to see more out of Capcom

[01:34:35] Cause they were

[01:34:37] They did all the right things

[01:34:39] for a lot of years

[01:34:41] They scaled back, they downsized

[01:34:43] They invested in themselves

[01:34:45] and now they are reaping those rewards

[01:34:47] ten fold

[01:34:49] And now they're at a point where they're like we can do other things again

[01:34:51] You know but I think they want to be

[01:34:53] smarter about it and not

[01:34:55] make all these weird fucking things again

[01:34:57] So I think

[01:34:59] I very well see them doing like another Mega Man game

[01:35:01] Probably another Devil May Cry

[01:35:03] at some point but outside

[01:35:05] of that

[01:35:07] Who really knows? Maybe another Ace Attorney

[01:35:09] I think that would be a big success

[01:35:11] for them

[01:35:13] I want the Beautiful Joe collection so bad

[01:35:15] Imagine those games on

[01:35:17] modern consoles

[01:35:19] They would look so good

[01:35:21] Like clean those graphics up, aw baby

[01:35:23] Henshin Nogogo

[01:35:25] Yeah

[01:35:27] Better than Konami, god damn it

[01:35:29] Yeah

[01:35:32] So we're at about an hour and thirty

[01:35:34] God, we

[01:35:36] God I talked for way too fucking long

[01:35:38] Sorry guys, sorry

[01:35:40] So I figured now we should probably

[01:35:42] wrap this one up. Any final thoughts

[01:35:44] before we close out or

[01:35:46] Despite all the dumb bullshit

[01:35:48] that's going on and all the weird

[01:35:50] controversy and all this other crap

[01:35:52] At the end of the day

[01:35:54] If you're having a good time playing

[01:35:56] a video game, that's what matters

[01:35:58] Life is too short

[01:36:00] to worry about a little bit of boob

[01:36:02] on an anime girl

[01:36:04] And instead

[01:36:06] If you guys can't see, I'm playing

[01:36:08] Jedi Survivor

[01:36:10] Having a great time with it. I recommend

[01:36:12] you guys play that. Just play a video game

[01:36:14] Alright? Just play a fucking game

[01:36:16] I say that now so much

[01:36:18] Where I'm just like where all these people are doing this

[01:36:20] weird shit. I'm like guys just get an Xbox

[01:36:22] and play a game man. It'll calm you down

[01:36:24] So at the end of the day

[01:36:26] Have fun

[01:36:28] And on that note guys

[01:36:30] Once again, thank you for joining us

[01:36:32] on the 3DO Experience. The 3DO Experience

[01:36:34] can be found on all the major podcasting platforms

[01:36:36] Including YouTube with

[01:36:38] video versions of the podcast

[01:36:40] Barbara Games and if you'd like

[01:36:45] You can join the GNC Podcast Network Discord server

[01:36:47] to talk all things

[01:36:49] gaming, collecting, radio experience

[01:36:51] geek addicts, talk gaming, anime

[01:36:53] or just general nonsense

[01:36:55] And of course, Thrak is streaming tonight

[01:36:57] If you'd like to plug your stream

[01:36:59] It is if you look at the little thing here

[01:37:01] twitch.tv slash Thrak94

[01:37:03] We are again

[01:37:05] continuing our Genesis ranking

[01:37:07] for this week. For next week

[01:37:09] I think we're going to change it up a little bit

[01:37:11] because I think I figured out how to

[01:37:13] remote play my Xbox

[01:37:15] to my computer to do some streaming

[01:37:17] So hopefully next week

[01:37:19] we will be playing some Xbox stuff

[01:37:21] and maybe every other week

[01:37:23] I'll be like this week we'll do Genesis stuff

[01:37:25] then this week we'll do Xbox stuff

[01:37:27] That's kind of the plan

[01:37:29] and then probably when Hubblade 2 comes out

[01:37:31] that'll probably be my main

[01:37:33] streaming game for when

[01:37:35] that is out but we'll get there in time

[01:37:37] We'll get there in time

[01:37:39] And with that everybody

[01:37:41] we will see you all later

[01:37:43] Bye bye