The 3DO Experience - Episode 26: Bill And Thrak Chat #3!

The 3DO Experience - Episode 26: Bill And Thrak Chat #3!

ThrakThrakCo-Host

On this episode of The 3DO Experience, we take a break from the 3DO for an episode for some general game chat.

Regular 3DO content will return next week.


Follow us at: https://linktr.ee/Thebarberwhogames

Follow Thrak at: https://twitter.com/thrak94

Check out Thraks other show: https://framebyframe.buzzsprout.com/

[00:00:00] Have you experienced the awesome power of the Panasonic wheel 3DO system? Obviously. Presenting the 3DO, the most advanced home gaming system in the universe. It's time to prove your story. 3DO, Panasonic, Gold Star and Creative Lads, Animal Pice and 3D, and Sync Rabbits, the Panasonic wheel 3DO. 3DO.

[00:00:41] Hello everybody and welcome back to the 3DO Experience, the 3DO Retrospective podcast where we talk about the 3DO console, the company behind it and everything in between. I am Bill and this is Thrak, how you doing Thrak? I'm a big, a frosty, from doing amazing. Hmm, sorry.

[00:00:57] I wanted to do that. Yeah, I'm eating a frosty right now. So, I guess I'm doing okay. How are you, Bill? I'm doing alright. I'm just tired. This week's been a lot, I've been doing a lot of work, we're like backed up to help it.

[00:01:16] We're work right now so I'm like doing all sorts of side jobs, like trying to catch up on things and, you know, it beats the hell out of you after well. Yeah, I'm in that phase at work right now where we're tearing down

[00:01:29] one seasonal section for the next one. So, because oh yeah, it's Valentine's Day. Happy Valentine's Day to you, weird fucks out there. Yeah, so yeah, we're tearing that down and now we're setting up Easter because, you know, that's what's next.

[00:01:45] It's at the end of March this year which is weird. Yeah, it's an odd. It's weird because we go through like, February we've got President Sté, which not everyone gets off and then the next major holiday is Easter after that. Yeah, yeah. Well they're saying Patrick's Day.

[00:02:05] Right, we usually don't get that one off though. Oh people take the day after off. I'm aware. I'm aware. I'm usually don't but. I don't really drink. I drink but usually just on weekends and it's always mid weeks.

[00:02:23] Yeah, I mean, I had a phase where I did a lot of drinking in stupid ship but, you know, I think I had reached the peak of that. You know, like when you're crawling out of people's apartments that you

[00:02:37] don't know who they are and you're like, why am I here? Why did I just throw up in there on their living room floor? And it's like four in the morning. You're like, I probably shouldn't be doing this anymore. And then you stop. That's what I did.

[00:02:50] Yeah, I got it back to just weekends and that's I think kept it under control. I got really bad during COVID. But I think a lot of people did. So yeah, my my my devices are more just like poor diet. Yeah, that's always that.

[00:03:10] Yeah, it just doesn't help that you're constantly surrounded by like stuff that isn't good for you. Like constantly and. But you find ways around it, I guess. Yeah, just trying to keep an exercise routine is usually my go to these days.

[00:03:27] Yeah, and and also I go out of my way to be sure I have things that are good for me. Yeah, that's always the best. Yeah, yeah. So you might be noticing we're recording a day later than usual for the podcast.

[00:03:42] We had we had an episode planned things kind of. Bell through on that so we'll be doing that next week. But yeah, fuck you Aaron. Fuck you. I'm calling you out calling you out. No, so yeah, so we'll be doing that.

[00:03:59] He decided to spend Valentine's Day with his wife. What a piece of shit. My right. Well, I look closely. And so hanging with the boys. Not fine. It's fine. It's fine. I'm sure his wife's a lovely lady. Yeah. She's a state.

[00:04:17] She's a saint because she has to put up with him all the time. Yeah, I've met her once on a stream. She seemed nice. But I'm sure she is. If she's high. I doubt it. But anyway, so we'll be doing. We'll be doing that. Kalev next week.

[00:04:39] So in the meantime because this was completely last minute. We're going to do another shooting the shit episode. Yes, yes. I'm just going to be eating a frosty and on the two writers on the brain. So we can talk about two writers if you want. We could.

[00:04:53] I still have to finish reboot. I only played the first one of the reboot trilogy. I started the second one and then something came out. And I got distracted and I just haven't got back to it. Okay, well, I'm working on the third one. Right now.

[00:05:12] I think it was somebody with a discord. It's the head finished shadow and one of my IRL friends had finished shadow. So like of the Tomb Raider, not that other shadow. So it was kind of on the brain.

[00:05:25] And I was like, yeah, I need to finally get to that and knock it out. So I've been playing it. I'm not super far into it or anything. But. And at a point where I'm not sure why people don't like it.

[00:05:41] At least compared to the other two because it's feels like it's more of the same. There's less of a focus on combat and more on exploration and going into like the challenge tombs and doing like puzzles and things. And I enjoy those.

[00:05:57] I always really enjoy the environmental puzzles. And I don't mind the lack of combat focus because I think rise had a lot of combat in it. So I don't mind too much.

[00:06:09] I mean, I don't know there there are some weird things in the story because I will say rise. I didn't care for rise of story. I really didn't. I thought it was just kind of whatever. You know, whereas I think 2013 had a really solid story.

[00:06:24] Like I still think about that story. Even the people often go on about ludo narrative dissonance when they talk about the humor games which to me.

[00:06:36] It just feels very dumb and pretentious like they like people just learned what that term was and threw it on Tomb Raider when there's so many other games that have that exact same problem. That Tomb Raider has but they don't get that flag for it at all.

[00:06:52] So I don't understand, you know, and then there's people who complain about these games because oh Laura has small boobs now like fucking who fucking care like okay. I think it was today the one through three remaster trilogy came out and people were talking about them right.

[00:07:12] And I was just at work just YouTube and about it because I wanted to see how they look and you know, they look fine.

[00:07:19] You know, some people are complaining about the classic mode being kind of janky where it's like I think it was meant to be janky but it's not the right kind of janky.

[00:07:28] I don't know, don't know don't care. I would just play them in the modern version anyway because they look much nicer and run it a a think a perfect 60 like digital foundry random through the switch 60 no problem right.

[00:07:43] So, but at the front of the remaster trilogy there's a little little text thing.

[00:07:50] That's basically the crystal dynamic saying like oh, you know there there might be some offensive shit in these games so we're sorry we didn't want to cut it because it would take a lot more work.

[00:08:02] So it's just it's here, you know, sorry but we're you know, going to keep it in or whatever. And I think that's fine. I think it's fine to address that stuff.

[00:08:12] It's not they're not even crystals games technically. No, but they know, but they own them now because they're not the Tomb Raider license after core really died. Well, I'm core got it got the license taken away from them because Angel dark this was that bad.

[00:08:29] But they died not that long after. Yeah, they did a few smaller things. They did the sort of iconic game between me and my work friend, herty Gerti for the PS2.

[00:08:43] I'd have to get the whole story from him but he got it because he got a PS2 and I think he was like his stepmom or something was like like oh he likes games here's a game and just gave him it and he played a lot of it.

[00:08:58] So it's made me want to try out that game but learning that game was made by the same people is hilarious to me.

[00:09:05] Yeah, it's just it's funny to me that I'd us was like even though apparently I'd us was partially responsible for how Angel darkness came up because they were very like it needs to be this this and core core was like well she had.

[00:09:17] Yeah, because it's just funny to me I'd us was like this game is so bad we're taking your franchise from you and giving it to somebody else. Yeah, get the Gectium they can do better.

[00:09:29] Well arguably they did but seeing that like you know thing in the front which is perfectly fine right why not you know there's I mean most if you watch and most things on Disney plus pre like the 80s.

[00:09:44] They all have that exact same thing where it's like oh there's some fucked up shit in here you know just letting you it's essentially a trigger warning jackass has it on paramo plus.

[00:09:55] Yeah to be fair watching jackass now it's amazing because like when you're a kid I guess you don't think about it the same way you do now but watching that stuff now is like oh.

[00:10:08] I watch it now and I'm like the first the first skit they did in the jackass TV show is literally the poop cocktails oh yeah.

[00:10:19] Yeah, but I mean it's fair to be like there's some fucked up shit here so just just letting you know ahead of time but but with that two major thing I saw a lot of.

[00:10:28] I'm using heavy air quotes outrage you know these like weirdo people on YouTube who they're just they're absolutely grifting there's this one channel.

[00:10:40] Yeah, yeah like there's this one channel I don't want to call it out because I don't remember her name and I don't fucking care but like she made a whole 20 minute video about that one thing and doing like the the fakest like this is bullshit thing I've ever seen in my life.

[00:10:58] And it's like you are playing this up you do not care you're just doing it to get clicks.

[00:11:04] You know it's all you doing and I agree with you she probably never played the originals and if she did it was probably a long asked time ago and she doesn't remember.

[00:11:12] If you play original Tomb Raider you look at Laura's model that model her model is Jake is fucking original.

[00:11:17] Yeah and it's funny that when I saw when I also saw that little thing at the front of the trilogy there were some people who was like oh there's that like that one thing and three those kind of if he there's a thing and two those kind of like some people immediately were like oh it's probably because of that which is fair you know so.

[00:11:36] Yeah it's just a lot of like fake out it feels very gamer gate or like trying to recreate that stuff you know like getting mad at you know because it's also like people who are like oh feminism is what made Laura's boobs shrink or whatever and I'm like if you're that kind of person really need to go outside man.

[00:11:56] The only reason Laura's boobs were as big as they were in the first game is because they fucked up a decimal point and they thought it was funny so they just left it in.

[00:12:03] Yeah and then they became a trademark and they're like well we got to stick with it. Yeah that's why her model is so fucking stupid.

[00:12:11] Yeah but like yeah but if you look at the more modern ones you know they they're like hey you know let's not give her back problems.

[00:12:19] This thing about she's doing all this acrobatic shit and she has those giant gizongas right in front you know she's got some back problems okay like literally ask any woman.

[00:12:29] You know for some people this might be tough ask any woman who has big ones how much their back hurts they will tell you all the fucking time.

[00:12:36] You can imagine doing those like kick flips and like shooting double pistols at wolves like it that's no I don't want you fuck that.

[00:12:43] Even going back to like the soft reboot with um two-meter legend like they weren't that big in legend like like like your models much better in that game.

[00:12:51] Again, it's all just fake bullshit but I will say with the two-meter series I've only really went through the reboot trilogy that's the most I've ever played. Had the original on Sega Saturn when I had my Saturn collection and trying to play that game with a D pad.

[00:13:11] One gonna cut it. I don't think it had 3D controller support because I did have the 3D controller. So that was a launch title for Saturn I believe that was before the 3D controller. If not launch early very early Saturn again.

[00:13:25] Yeah I don't believe the 3D controller was the thing in. Yeah it wasn't until night so I think. Yeah which I think that would help but but but the the revaster trilogy. I think it's what like 30 bucks right now.

[00:13:38] I threw it on my wish list when it's like half that I'll probably just buy it. I made up going through more of the series because I'm enjoying what I'm playing here. And I'm going to go to the back catalog.

[00:13:51] The early games are a little Jake nowadays but they're still kind of fun. And my favorite part about the second game was the quote unquote nude code.

[00:14:01] Oh I've heard about that which was just the developers trolling all the losers basically you type in the code and large ups and the are the explodes. It's like that's that's your nude code. She's so nude she's dead.

[00:14:13] Yeah that's funny and I bought I think it was legend on series X. So there's like two bucks or something. Legend's really good. I've heard good things about was a legend anniversary and underworld I think. Yeah those are crystals first. The first crystal trilogy yeah. Yeah.

[00:14:31] And then I was looking into when they were when they announced that thing was 22 they announced they're working on another two-mrayer. Another reboot but I think it's for from what I read it was supposed to be something that kind of brings all the timelines together or something.

[00:14:48] And it's going to I think it's going to have a little bit more of a focus on the survival aspect.

[00:14:53] You know which I actually think is a good idea with with how especially with how the reboots have gone it's like if you want to go in that direction. I don't see that as a bad thing at all.

[00:15:03] So maybe get a little bit past the whole like oh it's just uncharted thing and kind of give it its own direction because even though these games get compared to uncharted a lot.

[00:15:13] I actually find them better games overall than uncharted like people like the story and the characters of those more and you know they do the big thing whatever it's trying this cinematic platforming thing pretty well.

[00:15:28] But I think two-mrayer takes that concept and tries to craft more of a game out of it unless you move. Yeah. Like shout out to a friend of the show Chris over at a novel console he recently did an episode.

[00:15:42] And episode talking with a Josh from still in podcast and they actually summed up naughty dog like perfectly to me where like they literally pointed out that their gameplay is never the greatest but their stories are really what bring people in.

[00:15:54] How to agree with that which after hearing that I was kind of like yeah he's right. Though I do like the crash trilogy. Yeah, because the crash games aren't really known for their stories.

[00:16:09] I mean they have one but it's very mild because I mean you look at Jack and Dexter and it's like aside from the first game the gameplay in two and three is very. There's parts that I like but parts that kind of like the gunplay sucks.

[00:16:24] Yeah, but the story is where it's at because like out of the big three I always thought sli was the best platformer ratchet had the best gameplay and then. Jack and Dexter had probably the best story. It was the angst. Yeah.

[00:16:40] Even though I've only really played Daxter the PSP game I haven't touched the other ones. So I can't say too much. Doesn't the first Jack and Dexter meant to be like a Mario 64. Yeah, it's a lot of fun. It's a really good luck.

[00:16:54] I'd probably like it because I do like 3D collect on platformers and then two it turns in like an open world GTA thing or whatever. It's like oh he talks and wasn't like the first thing he said he's like I'm going to fucking kill that shit hat.

[00:17:07] Yeah, his um. Dexter finds him after the events of Dexter and he literally goes come on Jack say something for once and Jack just goes. I'm going to kill for access and it's like. Oh, they kill that bitch like oh wow. Yeah.

[00:17:23] Which which at there probably just kind of poking fun of like that early 2000s angst at the time. Well another.

[00:17:31] That would be like yes Jack one was also heavily criticized for being too easy because it's a very some it's a it's a great platformer but it is pretty on the easy side like I had no issues under presenting it. Yeah.

[00:17:43] So in response they may jack to hard as fuck for no reason. Yeah. And then what you're act three did it kind of even out. Yeah, Jack there is more in the middle although there's a lot of there's a lot of driving like sections that are very.

[00:17:58] Well, I imagine a lot of driving sections and games that are kind of attacked on it's not the fun to shit. Oh yeah, because then they made a whole racing game out of Jack. Did they get any sense to me?

[00:18:10] I just thought it was naughty dogs weird obsession with making a part racers after three games which I'm still waiting for uncarted. But I'm. I'm Carter would have been fun, you know, I would have enjoyed that.

[00:18:22] It would have been a funny like inside joke but I honestly was happier with uncharted force. So yeah well my my guess is like oh so needs to serious about. It feels like they they can't allow their studios or their games to be like silly at all anymore.

[00:18:40] They all have to be very serious or like unless it's insomnia. Yeah, yeah, because ratchets the only one that still hung around which is kind of weird when you think about it because of like Jack ratchet and sli I was always a sli guy.

[00:18:57] I love sli Cooper to death and you know, I played a little bit of ratchet and clank but I always just thought it was okay like I never really blew my mind.

[00:19:07] But I've considered going through that series because I would probably enjoy them like I remember when we hit the PS3 I was like oh they're still doing ratchets games.

[00:19:16] You know, I was just completely out of the loop on that one and I don't think Jack and Daxter ever got PS3 games.

[00:19:22] I think they did that collection for them. They did the collection the only so they got Daxter and then there was that PSP game the lost front here, which is. It's a game.

[00:19:34] It's got decent gameplay the story is fucking bizarre though because not a dark clearly didn't make it. Yeah. Apparently in somniac wants to do more sli they just I'm not in somniac. So I thought it was a lot to do more sli. Yeah. They just don't have time.

[00:19:52] Yeah, because they're one game studio. Yeah, because they're focused on the next go-sove game. So because if I remember correctly during the PS3 era it was sans rougames went to Sony and said hey we'll do another sli game if you want.

[00:20:08] And so he's like, eh remastered the trilogy first. And then they did that and that collection on PS3 is fantastic. Like it's one of the really, really good PS3 collections in my opinion.

[00:20:20] And it went so well they're like okay, it makes sli4 and sli4 happened and it's fine. It's I don't know man. It's a good game but it's not two or three by any means. Oh, not even close.

[00:20:36] I mean, now I don't even think it's as good as one and one is very whatever. It has moments that are better than one. I'd say it's it's a very odd game to me because you can clearly tell sands are really cared.

[00:20:50] Oh yeah, yeah, it's definitely made with a love for the franchise but it wasn't made with the. The game know how that sucker punch has, you know. And I especially the writing because my god that story writing is so bad.

[00:21:08] They should have all over the ending to three and so many ways for which. I think of sucker punch had done it, it probably would have been funnier because it feels like the ending of sli3 is like,

[00:21:18] eh, they're going to find a way around it, you know, they would but just the way they do it in four just didn't work for me. But when I bought my Vita, the first game I bought for was sli4 because I wanted to own it again.

[00:21:31] I've played a bit of it on Vita. It's the same game. So I'm going to track that down at some point.

[00:21:37] Yeah, I mean, I have the digital copy because it was one of those like three games that they did that they were like cross by you buy it on. Yes, three also get the Vita version. Yeah, which is which is neat. I like that they do that.

[00:21:49] It wasn't need they only did it for three games, though. Which is weird. Yes, yes, lie thie's in time. I mean, if you've played the other three go for it, but it might as well. But you know, if you haven't played a sli3 game, place like two.

[00:22:05] Two is amazing. Oh, like I replay that game every couple years. So good. Still an amazing game. As a pure platformer, I still think sli1 is a fantastic game. Yeah, yes, I one is still really good.

[00:22:25] So I once much more linear and level based, whereas two and three go for the open hub like the GTA design where it's an open hub and then you do all the missions within the hub. Yeah, it's like a mission structure which works really well. Yeah, yeah, yeah.

[00:22:40] And it allows for the multiple characters in the multiple play styles, you know, like slide three is probably my favorite just because of how far out they expand the formula by like adding in all these other characters.

[00:22:54] And really seeing how far they could push doing all of these different things, you know. And one of my favorite moments in the sli3 story, it's the area where you're doing the dog fighting. And I think it's Bentley is trying to distract like the champion, right?

[00:23:12] And, you know, and he just goes up and just like stairs at him and doesn't say anything. And the guys are like, what are she supposed to say something say something, you know.

[00:23:21] And Bentley just said, well my mother taught me if I have nothing nice to say, don't say anything at all. And then he just goes back to being silent. He's like, really? You're not going to say anything? Damn, that's cold man. So, so, so they're punch. So good.

[00:23:38] Like, like that's really, yeah, that's a really good, like, subtle joke, you know. So I appreciated that. I've tried to find a way to incorporate that into real life, but I haven't met anybody that way yet. So maybe one day, I can be a little shit.

[00:23:55] But yeah, yeah, so I could punch her great even though I've only really played the sli3 games. I haven't tackled anything else they've done. I highly recommend infamous. Yeah, well when I eventually get my penis five, I will go through like the infamous games.

[00:24:10] I'll go through Goose Sushima. Like those are probably the ones that go for right away. Hopefully, by then, those be a way to play infamous one into on PS5. Yeah. I mean, if they're going to keep remastering all these games for PS5, why not remaster PS3 games?

[00:24:25] Or take like, PS4 versions of the, well, those are already playable, but you know what I mean? Like PS3 games that aren't playable on PS5, like go there or spruce them up, break them over.

[00:24:34] Like do what Nintendo do with the Wii U games? Like you might as well. Like people will buy them. It's fucking do it. It seems stupidly simple. Instead of remastering a game, you can already play on the system.

[00:24:46] And like taking features out, but just doing it to create like a consistency or something that just feels kind of pointless. I don't know. I don't understand it. Like I keep hearing, I don't know if they've announced it yet, but I'm hearing there's like a horizon zero dawn.

[00:25:03] Like remastered for PS5 coming. And it's like there's literally no reason for it, because it already runs at 60 on PS5. So there's no reason to do it. We'll do all this shit, but we can't get a bloodborne remaster. Can't get that. Not allowed to have that.

[00:25:22] There might be an issue with that in front of me, maybe like the rights may be in a weird limbo. It's a nice guess. Because I know Sony published it. And code of help. I've lived Japan's studio code of Elf did. Well, it was from soft, right?

[00:25:38] I believe it was made in partnership with from soft and Japan's studio similar to how demon souls was. Okay. Okay. Let's see. Yeah, it's code of Elf and supervised by Japan's studio. So yeah, there might be like some weird rights issues going on with that.

[00:25:55] Maybe I don't know. But it just seems weird that that would be such an easy one to like just say like Bloodborne remaster coming to PS5 and PC. Like 60 FPS and everything like that's easy money right there. Like they wouldn't even have to do that much.

[00:26:12] Like like just put the frame rate in 60, maybe clean up a couple textures. Maybe throw some quality of life improvements if there are any I've never played Bloodborne. I don't know. And just there you go.

[00:26:23] And you can resell it at full price and people will pay for it. I mean, especially with how popular Elf was. Yeah, like if Bloodborne remaster was 70 bucks, you would hear people bit your about it but they would buy it anyways. Oh yeah, because it's bloodborne, you know?

[00:26:39] I mean, it is the easiest souls game. Like, that's the soul's game. It's a soul's game. Yeah. It's made by from soft, I call it a soul's game. It's basically a successor to Demon souls in a lot of ways.

[00:26:53] Yeah, which I believe if I'm correct on this aren't the like Demon souls like the souls games. Like, continuations of like the Kingsfield universe. Yes, well it's definitely heavily inspired by it. Okay. The very least. Okay, because I'd heard that once. Yeah, those are old PS1 games.

[00:27:15] I'd love to get my hands up there. So expensive and hard to find nowadays. Yeah, aren't they like first person to dungeon crawlers? Yeah, from soft, from soft. The catalog is fucking weird. Yeah, yeah, I've looked through it. It is strange.

[00:27:30] Like, I remember I used to see all the time like lost kingdoms one and two on game key. About like the rental store. And I never rented them. I don't know why. Maybe it's just looking at them.

[00:27:43] Like as a kid, I was like, oh, those are probably like weird RPG things and as a kid. I didn't understand them. So maybe that's why I never got around to him, but I used to see them all the time. And I've heard good things about those games.

[00:27:56] So there was so many game, cube games that I remember seeing on the shelf back in the day just like sitting there for like nothing and I passed on them. Nowadays it's like, they're so expensive and unnecessary. It's ridiculous.

[00:28:09] I could have got skies of our Katie of her 50 bucks. Yeah. And I remember liking the cover. I remember and I just remember thinking like, oh, it was a little much for me at the time. I mean, I didn't have as much money back then. Yeah.

[00:28:25] But it seemed like, oh, that's a lot for that game. And now I look at the price and I go, I should have, I should have just did it. How like most games, you games you look at the price and you just go, fuck why? Why?

[00:28:37] Like the two Pokemon games are 100 piece now. It's like what the hell? But that's Pokemon. Like Pokemon always goes up in value. It doesn't matter what it is. Yeah. Seriously, like, X and Y are probably going to start going up in value. Notice the ones nobody likes. Apparently.

[00:28:53] The last ones I played. So. Yeah. I've not like X and Y was probably the first gen I started hearing people like complain about Pokemon. So. Yeah. Uh, I get to replay those at some point. Yeah, maybe. Or maybe I should actually finish sun and moon.

[00:29:15] I only got five minutes and do it. But it down. Uh, all I remember when I got my copy of moon was it came with my 3DS. And I deleted the 100 plus hour save file that was in it. And got a lot of joy out of that.

[00:29:29] And then put like I played enough to where you pick your starter and went a little bit beyond that. And I was just like me. It's fine, but I don't know if I want to stick with it. I forget the sun and moon starters.

[00:29:43] I thought I had the cat the owl and the. O, roulette, litton and the. Popleo, popleo. Yes. Yeah, I went with a rally. And I'm not normally a grass type. I'm usually the water type. So you're usually always. I know.

[00:30:03] I know rest type, but for some reason I saw the owl and I thought it was. I just thought. Blather's. I was just like, nope. I mean, Rallett looks like the sponge Bob meme of hi how are you? Yeah, that's what he looks like.

[00:30:14] And I think that's why I picked him. But yeah, usually with all the the Pokemon starters, I tend to go. The water type one don't know why. Just just this little like like I always went squirtle in Gen 1. Gen 2.

[00:30:31] Yeah, I'd probably go to it total dollars into quill. Gen 3 probably mudgip. Yeah, Gen 4, Pip Love. Absolutely. Who's in the Pip Love? He's so cute. He's cute little penguin. He's good. Gen 4 and 5 probably the last two that haven't. That just have great start to roll around.

[00:30:52] Yeah, yeah, I'll show what he's also really cute. And then X and Y. Oh, yeah, I go for Okey. Absolutely because he turns into an engine. Because he turns into an engine. Yeah, because he was going to water water type I picked.

[00:31:04] Yeah, he turns into a fucking ninja with like a tongue scarf or whatever is weird as hell. But yeah, I went Rallett and son and moon, sort of shield. Oh, I don't know. None of these are bad people. I didn't mean.

[00:31:21] Oh, no, the starters have gone downhill so fast. Yeah, and then I liked the legends that gave you like three that we've already seen before with mixed up. Ochoats into Quill and I. Rallett. Rallett and everyone did send a Quill.

[00:31:36] I was just like, yeah, I was just sending the Quill. Yeah, and to the old one they were like, oh, Gen 2 is a sequel. Yeah, and then the new one, I probably go quacks. Is that the duck? Yeah, yeah, I know. I just, I like the water types.

[00:31:52] I don't know why. My favorite is a Pokemon sub tile so I always just pick the grass types. That's fair. That's fair. If I had, well, I always used to say my favorite Pokemon was Ditto just to be like, aha, but if I had to pick one.

[00:32:08] Probably be squirtle. I keep them as a pet. I feel like he'd be a good pet to keep. Yeah. There's a, there's a funny clip. I think I posted it in one of the discords of sports commentators Steven A Smith, somebody like tweeted him out.

[00:32:25] Like, which one you take in and it was the Gen 3 starters or Gen 1 starters. And he's like, what the hell are these? And he said, like, bulbous bulbous, uh, bulbous saws are a char, a char, a chimander said, a chimander and a squirtle.

[00:32:43] But he picked, I called it. He picked a chimander and he said, because reminds me of me because of my forehead. He's like, knowing, bulbous. Oh, that's good. I respected that. And then somebody showed him the final evolutions, you know, like, which one?

[00:32:59] And he's like, oh, charizard. Like, he's got fire on his tail. Like, hell, yeah. I mean, who doesn't like charizard? Everybody likes charizard. He's very popular. He's one of the most popular Pokemon we got. I'm reading the Pokemon manga right now and it's like,

[00:33:14] It threw me off that the main character read doesn't pick charizard in the manga. Is he bulbous or? Yeah, he picks bulbous or it's weird. Well, because that's who Ash picked, I think, at the start. No, Ash, um, Ash got, um, Pikachu.

[00:33:30] I thought the Pokemon anime started with him getting bulbous or and that's why I know one in the Pokénex. No, in the Pokémon anime he goes to pick up his Pokémon and Fracer, like you slept in there all gone. Oh, okay.

[00:33:45] And he gets Pikachu because it's all that's left. Yes, I swear to God he had a bulbous or. Well, he does get bulbous or he gets all the stars eventually. Oh, yeah, as we all did.

[00:33:54] That's why in Pokemon yellow they make it so you can get off three because they designed it kind of off the enemy. Yeah. But I didn't play Pokemon yellow because I'm not a Pikachu fan. I don't, I don't like Pikachu. I always found Pikachu kind of annoying.

[00:34:10] I was preferred right you. Yeah, right choose cooler. I was hated. I was hated you couldn't level him up in a yellow. Well, I remember the episode of the anime where

[00:34:22] Pikachu was going to evolve and to ride you and Ash had to make the decision to stop it. Like it was like a whole thing. He's like, oh, okay. I let him be right. She's like, what you don't want him to be better.

[00:34:33] So I'm going to be worse. Strong with you. Ash was Ash got his badges and the most fucking don't say that word. Bill, that's offensive. Our first edit everyone. Yeah. I felt it. I felt it.

[00:34:53] Y'all didn't get to hear it, but Bill has made his first edit on this show. It took almost 30 episodes. We did it. I tried to try not to say that every now and then, but sometimes it slips out. I'm just like, why does that just slip out though?

[00:35:07] Like it's not that hard to say. It's because we grew up in that era and it just didn't. Yeah, but I don't say it anymore. I don't usually sometimes it slips out and you're just going to go to the.

[00:35:18] If I ever say that word and we'll let everybody guess what word it is. If I ever say that word, it's because I. I do it as like a joke of going out of my way to say it and the joke is that I said it.

[00:35:32] You know what I mean? Yeah. Like like it's ironic. You saw I caught myself as I say it right away. It was like, ah, it's just even better. He have asked it. Yeah, apologies. But it was not the end word. I want to clarify that.

[00:35:49] He didn't say that. That's not even in like regular. Good. Good. Because if he did, I would be chastising him right now. I would put on my white savior jacket, you know?

[00:36:00] And be like, I'm going to defend the honor black people by telling a white person not say the end word because that's what I'm supposed to do. Well, yeah, that's no. With that. There's there's a difference between like middle school, like just general like. A box live chat.

[00:36:17] And something that's just offensive in all regards and has never been. Yeah. Good to say so. No, no. Though even though the other word you said it's like, eh, it's probably not something we ever should have really said. If it's about it, like,

[00:36:35] And the meaning of the word has changed over time. Yeah. That's where it's due. Yeah. No, I would have. If I said the other word, I would have canceled the podcast right away. I shouldn't be podcasting anymore. I'm going to do a solo podcast about the Atari Jaguar.

[00:36:51] Yeah, which would be funny. Anyways, moving on from that. Yeah. Yeah. I don't know how we move on from that. See, yeah. Like why they name them Tertwig. That's such a stupid word. Tertwig. The grass type in Jan 4. Oh, Tertwig. Tertwig? Yeah. I don't like that.

[00:37:13] It sounds wrong. Yeah. You had Jim Charis for me. See, I like Jen Fives because they were all everyone made like metal metal gear jokes off of them because of Octoats. It's like everyone was like a father. Yeah. Rob Oliver, I show out. Yeah.

[00:37:31] Well, they're O show out to pick Boss and solid snivey. That's what the jokes I've made is pretty good. Yeah. I remember looking through the the Pokédex right with a with a friend of mine. And I was like, OK, Jen won. He's pretty well.

[00:37:45] You know, look at through. Yeah, like side up, polywag, poly wrath, Galacazam, Machop, homo chop, Bell Sprout. Like, oh yeah. I know all these pretty well. No problem. Original 151. I got this, you know. I feel comfortable. And then we hit Jen too.

[00:38:02] And I'm like, I'm slipping a little bit. But I know some of these, you know? Like I know Iglieba, Tertwig. I didn't know Tertwig if he was Jen too. It's because in the anime, they introduced, uh, they didn't introduce it a lot earlier. Yeah.

[00:38:18] And how I thought it was like, trick or breathe or something? Because that's to me, that's how it sounded when Togapy talked. But Togapy, you know? And then and I'll never forget the episode where we saw what Togapy could do. Like the power that it had, you know?

[00:38:35] And they're like, and it freaked everybody out. Especially like Misty was like, holy shit. I've been just cradling a nuke in my, in my, in my hand for the last hour, where many episodes. So yeah. We, we would have had that works out, I guess.

[00:38:52] I'm trying to think of anything got to know. Oh yeah, we never talked about it. What do your thoughts on sonic X-Shadow generations? Uh, it feels like, in a lot of ways it feels like glorified fan fiction. Oh, that, that is, when I saw that name,

[00:39:07] it was a risky Google series right there. Yeah, they don't Google that kids. It's interesting. It's like, oh, they got the movie to promote because the sonic three movies coming out. I think it's coming out this year and Shaddo is in it.

[00:39:22] So we're supposedly voiced by Hayden Christensen, which is perfect. I'm all for it. I've heard of like, like, like, yeah, they were, they were like, freezer and so we tried to make a movie to create this. So we were wearing a t-shirt on the video.

[00:39:40] I thought they had a huge lot of light up to it, but that was great. It's a huge, it's pretty much a long time ago... I'm just going to keep in touch with it. Yeah, it's a huge happy old-fashioned movie for me.

[00:39:55] Yeah, so it was something people called the thing. in any case. But yes, seeing that was weird because I really like Sonic Generations. I still think it holds up really well. So getting to play it again, but with that shadow campaign will be interesting.

[00:40:11] I'm interested in the shadow campaign. I'm just glad it's getting a port to modern systems because generations is still an excellent game, aside from its final boss, which is sort of the worst part of that game. Yeah.

[00:40:23] I mean, we could do a special 3DO or GNC about it because we're obviously both going to play and talk about it. So... Or get mad to play and we'll do a geek antics or something. Yeah, be fine with that.

[00:40:34] Because yeah, because I wasn't expecting to have to replay generations this year. But let's see, yeah, they've done colors, they've done generations. As far as like remasters, do you ever think they'll do anything with Lost World? Think they'll bring it back? I doubt it. The entire...

[00:40:51] The Wii U deal, I feel like they're just going to pretend never. I mean, it's on PC so they might just look... I mean, the ending generations is too though. Yeah. Well, I think what the generations thing was probably just like,

[00:41:05] oh, we can take a game that's already really good. Just add a bunch of shadow BS to it and then rebrand it and everyone will go, oh yeah, that one, that's the good one. Yeah. And just kind of go from there.

[00:41:16] Like they weren't going to remaster Shadow the hedgehog, which would be incredible, you know? But I mean, with Lost World, I would say like fuck it, put it on switch, PS5 and Xbox, why not? Like I know it's people aren't coming back.

[00:41:31] It's not a bad game, it's just such an average game. Yeah. But I feel like it's one of those games, it's like it just do it. It probably wouldn't take that much effort to do. Yeah. Why not? And then people have been asking for heroes to come back.

[00:41:50] Why not? I mean, heroes isn't bad. Heroes is fine. It's never got like, it's never ever gotten a port to any, like once it got like PS2, Xbox Game, KPC and then that was it.

[00:42:03] Which kind of blew my mind when I first learned it had never been a port. Yes, for two versions got put on. He is and for like a month and then got taken off. It was weird. Yeah, yeah, I don't know what happened with that.

[00:42:16] But I mean, it's because they realized it was the PS2 version of the PS2 version of Flaming Files. Yeah, probably easier to do like the Xbox version. That's probably the one that looks who runs the best.

[00:42:26] I think GameCube technically runs the best because I heard the Xbox version had issues as well. Well, then there you go. Just do the game. Keep going then. GameCube stay winning. But yeah, I think here, but heroes would require a lot more work.

[00:42:39] Like you'd have to go in and really clean that one up. And then we get to hear everyone complain about like you have to beat this game four times. They got the true ending. Yes, you do. Yes, you do. And I think adventure one and two remakes.

[00:42:54] That would probably be a beefier project that I think they would want to put a lot of time into to get that just right. Because I think they recognize Sonic Adventure still holds a lot of weight that name.

[00:43:08] Yeah, wouldn't want to just because if they just ported them. Yeah, it wouldn't mean anything. They've already adventure ones are even ported like a hundred times. Like out worse each time. Yeah, but the most recent version is a port of a port of a port.

[00:43:23] Yeah, so they'd be better off just going in and just remaking those games kind of from the ground up. Yeah, I think that's the best thing to do with the game. Because the dream cast version is the best playing version and that's still a glitchy.

[00:43:35] Yeah, yeah, and I think you'd want to give those games. The, you know, the modern makeover like honestly like FF7 them just completely redo them from scratch. You know, but keep them whatever body remembers them being.

[00:43:49] You know, because there's a lot of issues with one A and two that could could use some fixing. One is just really glitchy and what I do. A couple of the stories don't need to be there.

[00:44:00] But what I don't like about one is I didn't like the hub worlds and having to like run around figuring out where the hell I need to go. Yeah, it's mine because they weren't that big.

[00:44:13] Yeah, but I just found them annoying because I think Sonic works better like level based, you know, because that sort of adventure too does like there's no bullshit just all right level level level level level level right.

[00:44:24] And I think that's much better, especially for more kind of faster-paced experience. So yeah, I give one the path just because it's not great, but I did enjoy like you go around once hub world and you talked to the NPCs and they actually have story arcs.

[00:44:39] Yeah, like it's not bad or anything, but it's just I just didn't really enjoy it when I was playing through it on my dream cast. So yeah, but I like Shenmue so what do I know? Yeah, sailors. I'm going to go find some sailors.

[00:44:57] Yeah, it's a rough one, Shenmue, but it just, I know it churned me the whole time. Shenmue for the time was amazing and then there's a reason why Shenmue 3 was like, wow, this gave me that whole level level.

[00:45:12] I'm sure Shenmue seemed very ahead of the time when it came out, but think about that came out in 2000 and then one year later we got Grants of doubt of 3. And I think that completely through Shenmue under the bus.

[00:45:28] Well, because 3 actually had directions Shenmue's whole gimmick was that it was supposed to be this game where you kind of just jumped into the world and there was a story, but you didn't really have to follow.

[00:45:40] And a merchant sim, I think is maybe there's a link or you Suzuki referred to it as the genre he wanted to call it was literally free because you could do anything. It's he full of himself.

[00:45:57] I don't know if to be honest, he's or is he just one of those guys who's like he's an artist and it's like that's just how he like talks but sometimes it's hard to get the.

[00:46:10] The meat of the information out of him, you know, I think it's mostly he's like an artist. Yeah, like I don't want to say it's pretentious or anything like I know he's done good work.

[00:46:21] The majority of his background, I mean even Shenmue to a degree speaks for his talent. Yeah. It's not like he like kind of lucked his way through because I mean, am two made some of the greatest games say ever made.

[00:46:35] Yeah, like he did space hair your outline after burner virtual theater version of the pasting. Yeah, even stuff like sort of a million. Daytona USA yeah virtual cop virtual striker fighting fibers. It's like the fighters mega mix. We'll are American pro trucker best trucking game ever mid.

[00:46:58] That's not a bad game. It's a fun. Oh, oh, oh, Joe played beach spikers that like say a volleyball game on game. Yeah, that's my full of that. Awesome. Love that game.

[00:47:08] Yeah, he is done a lot of like genuinely good stuff and then Shenmue is obviously more his baby. I'm so I think his weakest game is Shenmue three to be honest. I've never played Shenmue three. I don't know if I'll ever get around to play it.

[00:47:20] Maybe when I get to be as five, I'll try it out. But I never I'd to be fair. I never finish. It's fair. I mean, Shenmue two's good. But it just I don't know. It just felt like more of the same.

[00:47:31] Or as I think Shenmue one is was really like, if Alex Shenmue one was trying to be something very different and very unique. And I think it does succeed in being unique whether or not it succeeds in being good. I think it's a different conversation.

[00:47:46] But then Shenmue two feels like it's just taking the Shenmue formula and making something that's just more of a linear story driven experience. Well, it was the second part of a six part storyline. Yeah, and then what was it?

[00:47:58] Shenmue three was like part three four and five or something. No, Shenmue three also ends on a fucking cliffhanger. That's what pissed everyone off. Well, because I think even he said that Shenmue three wasn't going to end it.

[00:48:08] Yeah, just the fact is though a lot of people didn't have any like, Oh, didn't have a lot of hope that it was going to go beyond the re. Yeah, and then everyone got mad at how it looked. And it looks fine.

[00:48:21] I mean, I thought it to me with Shenmue. It's like, and it should just look like that. You know, it looks kind of funky and weird, but like whatever. I think that's what I expected out of it.

[00:48:32] I think the problem Shenmue has nowadays is that it's quote unquote successor. I don't know how much of a successor this truly is, but a lot of people say you're because it was basically the successor to Shenmue. There are similarities. I see it.

[00:48:47] I see it to a degree. I think you accuse as a much better design series overall. Well, I think why is because Yakuza has. It knows who it wants to be right away. And just goes for it.

[00:49:00] Like even the little bit of the originally Yakuza I played on PS2, like it has direction, you know, like it has a well established character in Kazuma Kiru. And it has a story that it wants to tell and it tells it.

[00:49:14] But obviously as the series goes on, it develops more and more into being its own thing. But you can tell from the first Yakuza they were trying to. The way I describe it is if Shenmue and Grand The Thought I had a baby.

[00:49:28] It's kind of what it feels like. And and I remember seeing the first Yakuza at the time and not really being sure what to think about it.

[00:49:37] And I heard people saying, like, oh, it's just like, you know, like a like a Shenmue type game or it's like, oh, it's like a GTA clone. Like that's what I had heard at the time. And so I'd put it off.

[00:49:48] And then there's nothing like this is nothing like either of them. It has elements of both, but you know, it is still very much its own thing. And nowadays it's absolutely its own thing. It's kind of a beast in its own way.

[00:50:03] That's a full on RPG, a creepy game, but that's just yeah. I've been playing Infant of Wealth, you know, a little time here and there. It's like, well, what I like about it is it's one of those games that I can just play a little bit of.

[00:50:17] Put it down, do something else and come back and I'm still right there. It says so much about that studio that they literally the RPG thing was completely a joke. And then they went with it and made it fucking great.

[00:50:28] Yeah, and it's some of the best turn-based combat I've ever had. I've ever experienced. And Infant of Wealth even makes it better. Like they fixed a lot of little things that were wrong in seven things. I didn't necessarily think about or put them much weight into you.

[00:50:45] But when you get to infinite wealth, it's like, oh yeah, that is better. That is a managed to manage to follow up such an amazing character like Kiru and replaced him with Ichiwad who is equally as fucking amazing. I love Ichi. Ichi's the best.

[00:51:04] He's just he's the best. I do have one complaint with Infant of Wealth. And that is I think too many of the side stories do the. Sectioning thing where it's like you have a little cutscene, you maybe do a little activity and then it goes away.

[00:51:22] And then you have to do some stuff and then you come back to it. Right? Like there's some that you do that way too many times and it feels like the side stories just kind of drag.

[00:51:33] You know that they feel like oh we have to add in all the extra stuff. Like there's one where you help out a kid of lemonade stand and the amount of steps that you do in that whole one just it felt way too much like completely unnecessary.

[00:51:46] Like the writing is still good and everything but I felt like you could trim it down.

[00:51:52] One, I think they did a good job trimming that is you meet this Hollywood director who his stuntman have walked off because he wants to do realistic stunts and Kazuma and Ird Nakazuma.

[00:52:05] Each of you bonds like yeah I'll just do it and and you basically are running down the street avoiding like cars coming straight at you with explosions on the side you know it's like a Michael Bay movie.

[00:52:15] You do that once and I was like oh it's probably going to be like we do this like maybe a couple more times or whatever there's a pretty extended cutscene and then it's it.

[00:52:26] It's done. I don't know if it activated a mini gamer not it may have but that look a little cutscene right after where he talks about how.

[00:52:34] He doesn't like CG out like the director he doesn't like CGI he wants you know to realism he's like it looks better if it's in front of the camera and I agree with him on that.

[00:52:43] But seeing each he bond do his thing convinces the other stunt guys to come back and then the directors like oh here's what we'll do.

[00:52:52] For the next one we're going to have you jump off the skyscraper up there but for added realism we're going to get away get rid of the safety harnesses. Genius and the and the and the stunt man are like yeah sure need you.

[00:53:05] He bonds like what you crazy and he's like oh yeah, you're going to do it too he's like no I'm not and directors like oh we'll have a bunch of pillows and blankets at the bottom.

[00:53:13] We find and each he bonds says I think and I can quote this he's like oh pillows and blankets that'll be great for the permanent nap all be taking.

[00:53:23] And he ends up just running away from the directors chasing after him and that was the end of that one and I was like that was perfect. I love the really I will I will remember that one I love the off the wall for can.

[00:53:36] Side quests and you could's like one of my favorite ones is.

[00:53:40] And you could's a zero there's like a side quest where it's like this like Japanese like boy band like boy rock band is um they have this whole image of being like this like kind of like punk kind of like.

[00:53:51] And they want a key route to a show them how to be tough so here's going to do this entire like thing basically like showing them that like their stance is all wrong you got to.

[00:54:03] You got to actually look the heart and the end of getting even more fans. I mean if I were to if I were to put my trust into key route to looking tough I think I would come out of it looking tough.

[00:54:13] Yeah he does a good job of that. That's that's a great one there's also this running joke in zero where it's like there's this guy that's trying to sell mushrooms and everyone that's all I remember him.

[00:54:23] For one things he selling psyched the deluxe you know it's just regular mushrooms. I think I remember that guy because I played a little bit is a hero and yeah he like you meet him very early.

[00:54:33] He's like oh you want to buy some mushrooms and you're like what what you know and then he goes he's like oh I have all these different kinds you know I pick them or whatever and and I think he retries to explain to him like.

[00:54:44] It's like going to get the wrong idea when you say that and he's like what do you mean? I'm just saying five and then like there are people trying to buy them from them thinking that like I think he sells them to him.

[00:54:54] Right and then they're like oh we're going to get so high on these like oh I'm doing good business you know. I'm sure that has an interesting resolution but you know there's a.

[00:55:04] I won't display that but there is a point where he's straight up like you got his stock being so sketchy. Oh yeah because he's like selling him and like the back alleys and he's like oh it's just where I said I'm shocked you know. It's it's really good.

[00:55:18] I remember the one in zero of like it was like the high school girl like selling her underwear. And that takes quite a few turns I was not expecting. See any other thing was but that one was funny I liked it.

[00:55:31] Any other game and you'd be like what but then you'd see who's and you just go. Yeah. Yeah it's like yeah yeah it's like it's he cuiser like they know what they're doing you know.

[00:55:41] It feels very much like they recognize what people make fun of Japanese culture for and they take that and do and kind of run with it you know. Yeah, who's as I'll just is just one big parody that's had to be like it's so charming.

[00:55:55] Yeah they're like the main story like the main crime drama is usually taken very seriously and there's a lot of really good emotional bits in there.

[00:56:03] But outside of that yeah they recognize it's also really dumb you know and I think they recognize that'll stick with people you know when you know how to mix drama and comedy.

[00:56:15] It works for like when you do see like when people view you could say it's like a comedic game when it does like more serious stuff it hits harder you know.

[00:56:25] It's I think the reason it's so successful is because it is a comedic game but it's like so effective with its comedy that like it comes out of nowhere and you go oh.

[00:56:34] Yeah like people people go into it being like all these games just batch it crazy and you're playing them and you're like there are. You know they are, but you're like the writing is really good and I'm like kind of invested in these characters you know.

[00:56:48] They they find ways of hitting the right hitting the right notes and even when they make fun of their own sentimentality in the game is just is really good.

[00:56:58] You know I just wish infinite wealth had more shorter side stories because if I pull it up right now there's probably like half a dozen that are like the blue which means like there's still more to do you know like there's one I still haven't finished where it's.

[00:57:12] This like like he's like a Japanese musician and he's flown to Hawaii to do like this really cool music video and have like wind and everything and he has like all of his wroteies like.

[00:57:23] Trying to flap like big leaves Adam and it's not working but then you help this old guy who claims to be a win shaman and he's like and you're like oh can you help with that and he's like yeah I'll do it you know I still haven't finished that one yet so I'm not sure what happens but.

[00:57:39] I remember quite a few really good ones in seven like my favorite in seven was probably the Sumo wrestler who was training with the tree because his friend was injured but he was talking about him as if he was dead.

[00:57:53] You know and then you fight him as each you found to be like very you got to stop this you know. Yeah, now I pull that whole series is just amazing I'm glad to say take a finally audit click over here.

[00:58:07] Yeah I think I think seven has the was it the murder mystery with the baseball guy or no it's like the baseball player that like people want to kill him or something.

[00:58:15] I forget the whole details of that one because it was pretty late but I remember that one being kind of batship. Yeah, there's that and then there's a you could zero there's a cure cure teaching the dominatrix had to be better. How many.

[00:58:31] And then and then I think seven has it's like that dude who's in his underwear who can't feel pain and you're trying to do everything like you beat him up and he's just like nothing I just I feel nothing and then in seven there's also that one girl who's a dominatrix right and.

[00:58:46] I'm like she's getting a lot of shit forward or whatever because she's bad at her job I think or maybe maybe that was seven not.

[00:58:52] Yeah, because because each he bond gets her and the dude who can't feel pain together you know and she like she gets him to feel pain.

[00:59:01] And he's like oh my god this is incredible and they just like become an item or something it was like they find ways of making ridiculous stuff wholesome. Like I don't know how to do it that must be weird.

[00:59:13] Yeah, it's a yeah was it's a weird magic formula that they have and they're still doing it you know like I think in this one you can kind of tell the main creator isn't there anymore.

[00:59:23] A little bit but it it's still like really good like the gameplay's fantastic I really enjoy Hawaii. It's a really fun setting to explore especially when you get the the street way surfer or a segue you find a segue.

[00:59:39] And you can use that as your like move around to one thing I like about it is if you have it you can go into the map and say like a way point and then you can just auto drive to it which is really nice.

[00:59:53] And you can also when you start leveling up there are certain enemies that become so we can just knock them out in like one hit which saves you a lot of time as well.

[01:00:02] A lot of quality life enhancements I think in terms of like the gameplay and kind of exploring.

[01:00:08] But so far the side stories have been really good but I just think they're overall not the same quality is seven just like a lot of them are really sentimental for no reason.

[01:00:18] And they just have too many segments that they need to like trim down I think from what I've heard it gets better the more the farther goes.

[01:00:25] I'm sure it does you know but the main story is actually really good like I'm very invested in each and all in Hawaii and what's going on there like I'm very invested in what's going to happen so.

[01:00:37] But I'm only in chapter five so I'm not super far in. So speaking of new releases have you seen the dumpster fire that is suicide squad. I haven't all I've heard is that it's not very good.

[01:00:51] I've heard that the gameplay itself is painfully average and the story is just insulting. I think the insulting part is that this is what Rocksteadies been doing since Arkham Knight.

[01:01:04] Well I found out I was reading deeper into it apparently all the people that made Rocksteady the great studio was left during the production of this game.

[01:01:14] Oh yeah yeah like I remember reading about like between Arkham Knight and this like the main guys at Rocksteady were leaving you know as game drove them away.

[01:01:27] Yeah like this is this is their marvels of the Avengers game even though I don't even though I think that Avengers game is better than some people give a credit because from what I remember that game it starts out just like a typical.

[01:01:43] Like just kind of a third person action venture game like it's fine but then halfway through it turns into a live service game. Yeah and that definitely felt like Square Enix saying to them like oh you have to throw this in.

[01:01:55] What is dynamic they didn't want to do that so they kind of got a bad rap but. Whereas with suicide squad again I think it was more Warner Brothers.

[01:02:07] Forcing them to do all this extra stuff and then I'm sure I was not a turmoil at Rocksteady trying to like make it work. Yeah and the drove them all away and then this they've parted out this game that somehow looks worse than Arkham's Knight.

[01:02:21] Yeah it's so rough and I'm just so afraid that this game is going to kill them like I'm so afraid especially because it's Warner Brothers. And recently Warner Brothers has had a history of just dropping shit. Yeah it doesn't work there's they just throw it away.

[01:02:38] Like the only shooting there was so bad that would hurt so much of that. The only studio that seems to be safe at Warner Brothers is like another realm. But another realm still make quality games. Yeah well that's because Ed Boone runs that like a.

[01:02:54] Yeah yeah and and they recognize that Mortal Kombat will always be successful. And if they were say to do it in justice three it would work out just fine like another realm or I've always been very talented like midway Chicago or whatever. They've always been very talented.

[01:03:11] Let's cause they've always had the same guy at the top running. Yeah roughly roughly. I mean the Mortal Kombat team originally was just like a handful of dudes and a lot of those guys are still there.

[01:03:23] Like it's not just that boon but also like Steve and John Paul. Yeah like all these guys the only one who's really gone is John DeBuyas. Yeah to buy a slift it was around like.

[01:03:36] The mythologies and special forces era where I think he felt the series wasn't going in the way that it should have went. At that time I would have agreed with him because Mortal Kombat 4 didn't really. And don't think it hit as well as they wanted it to.

[01:03:51] Yeah I mean they made up for it with deadly alliance. Yeah but I think especially deception. Yeah but but Mortal Kombat 4 was made as an arcade game and that's how they were viewing it.

[01:04:02] And I think they weren't prepared at that time to do like oh we got to move into home consoles now. But deadly alliance transition to very well and I think deception improved on that formula.

[01:04:12] And then Armageddon I still really like Armageddon even though it feels like a step back in some ways. But they were able to make that transition well really really well and for a while that was the best thing midway had.

[01:04:26] You know because that's when midway was still around kids do you remember midway? I do. Because at that time they had Mortal Kombat but almost everything else they were doing just wasn't really there like they were making new gauntlet games here and there.

[01:04:40] And I think those games are better than people give them credit for but I think at the time that wasn't what people wanted. I mean gauntlet legends is a great game to still play and it's updated version shadow art shadow legacy or something.

[01:04:55] Whatever the one on GameCube yes to was. Yeah yeah and then there was that one on I think it was on the 360 seven sorrows. I have that on PS2 so I thought it was.

[01:05:08] PS2 Xbox yeah that was the last one they made and I remember liking it like at the time it didn't get good reviews but I remember renting it. And I was on the realtor. Made a bunch of characters for and then they didn't use any of his characters.

[01:05:21] Yeah yeah and it had like like salt salt divito is there who's also part of midway who's part of the Mortal Kombat team so.

[01:05:29] They were trying to try and they were trying to cross pollinate a little bit but it just by that point I think they were just completely gone. They put out one of the most underappreciated platformers from that era too did you ever play Dr. Muto.

[01:05:43] Yeah I've played Dr. Muto that is a bad cool game. You know what the fun fact about that game is? What's that that was the final game made by the original Atari.

[01:05:53] That was Atari games like the remains of Atari games after after they got acquired by I think it was they got acquired by time Warner and then time Warner got acquired by Midwit.

[01:06:05] Oh yeah yeah I remember that and then that was that was Edlock at Logs Final game I believe. Nice nice I mean it's a good game to go out. It is it's a really good platform that nobody played. It does fuck who owns that game now then.

[01:06:21] Probably Warner Brothers not that they but Warner Brothers didn't completely buy Midway because they don't think they did. They bought they bought Mortal Kombat that's what they wanted.

[01:06:32] They basically bought Midway Chicago and that was yeah which was Mortal Kombat and all the rest doing the suffering at the time the suffering games are really good. Those are way better than you expect of it.

[01:06:43] Like when I first saw them as a kid I was like I don't know some about these seem off to me and then I eventually got around to the suffering games and I'm like these are good. These are genuinely fun games.

[01:06:56] I don't know if they've aged the best it's been a long time but like for what they are trying to be like kind of survival or re-shootery kind of like kind of man huntish I think. They're not bad like at all so.

[01:07:12] Midway still made good games midway big problem was they just did not know how to transition from arcade to home console.

[01:07:20] Yeah like they they definitely had yeah talented people who could really make still make good games and they were still good games being made in the mid 2000s.

[01:07:29] You know like yeah your Mortal Kombat and you know the suffering games and I mean even what their spades like their sports games went away as well because like NFL blitz was something.

[01:07:37] They were really known for well they lost the license and they couldn't yeah yeah like NBA jam kind of went away unfortunately. But I think that was just.

[01:07:49] At that time people had moved on to like this was during like EA Sports big I think so everyone was playing NBA Street and trying to do an NBA jam well they did a bunch of NBA jam and then eventually hang time games.

[01:08:02] So I think people just kind of got sick of them yeah and even they were making games like Dr. Moodo or whatever but they also had like I remember the at the netty game they made the misadventures and it is whatever they published it it was made by a.

[01:08:19] A to a to I made it I believe. Yeah, they're there no no the dead by daylight people. You know the story about why they changed their name. Oh sorry. Yeah this is nice. Well what they they originally behavior active.

[01:08:36] They were changed to artificial mind and movement and then they went back to behavior and so they. Was it like a copyright thing?

[01:08:44] No that there abbreviation during the artificial mind and movement error was A to M which they discovered someone to mention to them you know A to M stands for something else right. I'd think about that for a second. I'm sorry.

[01:08:59] Yeah they were they were informed about that and they decided to go back to behavior after they discovered that. Yeah blame him on that one. Yeah but that's the they I forgot they made a shit ton of license games that were.

[01:09:12] I think they made the game that caught my eyes a kid not he bear. Only if they did make not he bear it's over there somewhere and I do intend to do a complete playthrough of it because it's a game I really want to know.

[01:09:27] I really want to know because I played the demo and I remember liking it but I don't know if I ever liked enough to really play I think it was just the idea that just tickled me.

[01:09:36] When it first came out like a teddy bear that just murders everything. They also made what. I like what I that's another one I have now I played and beat that I think like two years ago.

[01:09:49] I think it was fine it was it Bethesda eventually published it because I think that was a game that was meant to be published by midway I think. I think activation was going to publish it but then they kind of just didn't.

[01:10:03] And then Bethesda just took it because they were like yeah we need something else to put out you know because we're in between like elder scrolls or whatever. I think Matt McMusels was a bug tester on web and I think he was.

[01:10:16] I think he said that the entire experience was miserable form though. Yeah which I'm sure it was I can imagine like. I can't imagine a video game tester being like a genuinely fun job to be. Well he did a house. Sorry.

[01:10:30] All the games that he bug tested and he said a lot of them were funny said that one was miserable though. Yeah like it sounds like a nice glamorous job but it's like you don't really get paid that much and kind of annoying.

[01:10:40] And nowadays most dev studios don't really pay for that they just you know early access which is just the consumer. The consumer bug tests it for them based consumers find the bugs exact I mean they're going to find the bugs anyways but.

[01:10:56] Anyways still looking through midway stuff yeah oh yeah blitz the league that was controversial the time. Oh yeah they're doing the MBA ballers series but that didn't really hit.

[01:11:09] They started doing a bunch of license games like amp like the amp bully movie game and the grim adventures of Billy and Mandy developed by high voltage. Um they were still trying to make spy hunter a thing that spy hunter never really caught on.

[01:11:25] Oh yeah they made that really dark and edgy one and like the mid 2000s like yeah it wasn't very good. He got his been diesel in the car with a rock or somebody it's one of those guys yeah that's that's the rock yeah nowhere to run.

[01:11:40] Yeah we're to sell like happy feet and oh our victory you're playing our victory. I don't think I did. Oh God that is like probably the blandest World War II first person shooter I've ever played.

[01:11:55] They published the first two shadow arts games as well that they did oh they published that weird. Um, octetonger force golf game. I still haven't I still have I've been meeting to play this game for a long time and I still haven't done it.

[01:12:11] Such an art art racing fighting golf game thing and people do not like it. But I imagine probably a lot of it is people being like oh aquatina hunger force you you know.

[01:12:25] Because I know the future ram game didn't get a lot of good reviews at the time. No the future ram games apparently really it's fine it's fine but it's also better it's no Sims and Sin run no but it's fine.

[01:12:38] It's apparently more notable just for how expensive it is now it is. Yeah yeah then I remember from the family guy game came out I play that a bunch. Wasn't that also kind of just like it was fine. It's fun. The sequel isn't very good the multiverse one.

[01:12:53] That was made by heavy iron. Yeah poor heavy iron. Um yeah on real turn they're they published on real tournament three weird. Um oh Strangle holds a strike hold was a big deal for me.

[01:13:07] It's it's okay I don't think it's a great game but it's fine and then oh yeah they did the TNA game I remember the TNA game do you remember the TNA game? I remember it. Yeah it's not bad for what it is it's it's not bad.

[01:13:23] But we were still in that period of the SmackDown versus Raw Games still being good so it just didn't hit the same way like the eukes games are starting to go. It's not starting to go downhill but they weren't bad or anything yet.

[01:13:36] Yeah and then let's lead to more of a Mortal Kombat versus DC universe. You know technically like from a gameplay perspective that games great but why did they censor everything? Well apparently it was a it was a one of brothers that's why.

[01:13:51] Yeah and then yeah I'm a Mortal Kombat versus DC universe man people were so pissed at this one. That's Mortal Kombat. Yeah but everyone hated it because of that big old T on the corner. Yeah and all the all the um fatalities are so lame.

[01:14:12] Yeah like they're which is weird because like I've seen worst fatalities and other Mortal Kombat games but it is neutered but if you go back and play it now for a fighting game it's not bad.

[01:14:25] It plays great like I think they finally figured out the 3D formula right before they abandoned it. Yeah which I mean I'm fine with because I much preferred what now. I think I think this one was going more for the 2D format.

[01:14:38] It still has the 3D camera style though. Okay it's not up here pure 2D game like nine was okay yeah fair enough fair enough. It's just it's just a shame we never got to rip Superman's head off.

[01:14:52] You know what I one other thing I find really fascinating about that game is it is one of those games that came out right before the new 52 so it's like a one of the last real glimpse is a free new 52 DC. It's a different time.

[01:15:07] Very different time it and then yeah do you know the last game that has a midway on the credits? I do not. We all man. You remember we all man? I gotta look this up. I've never played this game I've been wanting to hunt it down.

[01:15:24] I think it's just some like BS action venture game that's like oh you're Vin Diesel doing Vin Diesel things. It was tough. You saw Netflix. Oh nice. That's not what I was looking for.

[01:15:40] Because this came out when like in 2009 I think which is when midway was like selling everything off. Oh yeah because most because it's obviously not publishing it. That's goofy. Yeah it was still midway in the power region. Thank god.

[01:15:59] Yeah because I was just 2009 when they were like selling everything off and then yeah it was a Warner Brothers acquired yeah most of it. Yeah well they mostly just wanted to push a cargo studio. Yeah yeah. I don't blame them.

[01:16:19] They required most of the company's assets, including their studios, the rest of the Mortal Kombat and the wheel man series. They still technically owed a wheel man. The offer did not include the San Diego and new castle studios or the TNA video game series.

[01:16:33] But we haven't had a TNA game since so. I'm wondering if they ended up with Dr. Mudo just because that that basically the former Tari studio was already long closed by them. They probably have stuff like Dr. Mudo and all that stuff they probably do.

[01:16:51] They probably just don't realize they do. That would be my guess. There it's funny thinking about Dr. Mudo there was a ton of platformers in that era that I completely forgot about now it is. Metal arms. Metal arms really good one. Did you ever play with Blush?

[01:17:09] No but I heard it was really good. I tried playing was it Vex? That was the same. That was the claim one. Well they were a claim Austin at that point but it was the former Tari team. Yeah and I remember that one because I was

[01:17:25] a big fan of the legends of wrestling games back then. They're terrible games but I still really like them. I think it's on the back of the second one. It had an advertisement through X. And I went out of a way to try it. And it's.

[01:17:39] Yeah it's it's not very good. No it's it's very much Aguana and I believe the legend of Jeff Spang and Berg was involved with it at one point. I think you're right on that yeah.

[01:17:51] For those who know Jeff Spang and Berg later went on to form Retro Studios before he was fired by an Nintendo for doing a softcore porn in the studio. Yeah 10 oh like that. Yeah.

[01:18:03] Yeah. I think me a model looked at the jit showed up and was like what the fuck is this? Yeah he had probably had some words to say well he didn't get fired. They essentially bought him out and told him to get the hell out of here.

[01:18:15] Yeah because that's how it works in companies just by amount. Well he was telling them they'll fucking leave which he was he should do. Well they didn't own Retro at the time I think that's right.

[01:18:27] Because he was the he founded Retro and then they kind of just like he did it. They'd just like paid him to go away and he then used that money to go form. Top heavy studios the makers of the wonderful game knows the guy game.

[01:18:39] How's the same guy who worked on Metroid Prime? Worked on that, not in game. I don't think he worked a lot on Metroid Prime. I think he just was there and then they were working on it. I mean I'm sure he probably had some say in it but

[01:18:55] He did work on uh he did work on Terrock though. No that's for sure. Oh thank god. Terrock wanted to work pretty good game still. They're good and 64 games. That's what I thought that's all I say. For pre Halo FDS is their fine.

[01:19:15] Um I tried playing one not that long ago. Yeah, I mean they're not like fun. I love I love the idea of Terrock. I just don't think as a game it holds up. Yeah. I just don't think they hold up anymore.

[01:19:32] But I think most n64 games don't hold up anymore. Especially there's a select few that I still really, really like. The only first person shooters from the n64 that really hold up with the two uh double of seven games in perfect dark. Yeah but even then.

[01:19:50] Well yeah I mean Halo just made FDS is just better in every way. Yeah yeah. If you want to know what I have to say about Halo, you check out a novel consoles episode on Halo. You can hear me talk more about it.

[01:20:04] Did Chris really mean it when he said it's basically you talking about the ledge. Yeah, basically because he did not like a middle. Because he doesn't like master chief. He doesn't like I think he doesn't like the concept of master chief in general.

[01:20:19] And he hasn't like the flood. You know, so a lot of just like this. A lot of his hate felt very AVG and like fuck this shit right? I mean yeah those games have some rough edges but they're fine.

[01:20:33] But we'll get back to him at some point whenever he's ready to tackle Halo 3. Because I think we'll probably enjoy Halo 3. But yeah, yeah Warner Brothers, Port Dr. Mudo and while you're at it, Port both suffering games. I think I think those games deserve another chance.

[01:20:52] I think going back we mentioned with flash. I think that was made by Crystal. I think from what I've read that is that. So my name is yeah, Crystal made the around. I believe it's the GX team. At least Thor means the remains of the GX team.

[01:21:07] Did the GX team make the the two murder rebuts? I don't think so. I think that was more the legacy of Cain team. That makes more sense. I mean to be fair that team kind of was just spanned after any ending left to go to Naughty Dog.

[01:21:22] But yeah, I'm sure the people there probably went over to the Tomb Raider team. Because yeah, all we have from Crystal is well that perfect dark game that's ever going to Forever going to see that. We'll see perfect dark again.

[01:21:36] I know we will because that's how was it the initiative? And then the initiative was having problems. So they called Crystal Dynamics to come in and help with perfect dark. And then people are saying, oh, that'll probably mean perfect darks a third person game.

[01:21:53] I think it'll be fine if it is no big deal. And the other working on another Tomb Raider that's being published by Amazon. The ball people. Yeah, that's weird to me but it will see what happens.

[01:22:03] Yeah, I mean, honestly, I'm surprised Microsoft hasn't tried to buy Crystal just because they've worked with them so closely in the past. And it probably probably they're probably still waiting for the pitch force to go away. Yeah, though I think if they bought Crystal and I doce.

[01:22:18] I think people would probably just assume they like, oh, I thought you already had them. You know, yeah, the piece there. That could also be like as embrace or bought them and maybe embrace her because they're having issues. They're probably like, oh, crystals.

[01:22:32] One of the students we don't want to let go. Because they could be they could be a potential cash cow for them. So I don't really don't kill them like they did the mission.

[01:22:41] I don't I don't think they'll do that with Crystal. I don't because crystals probably the biggest studio they have. I thought you had that with the finishing yet. Yeah, and and they're probably getting some of that extra Microsoft money since they're helping out with perfect dark.

[01:22:55] So, you know, I don't think Crystal will go away. I really don't. Crystal will probably be in themselves off before they get shut down.

[01:23:05] Yeah, well, I think if there was I view it probably with Crystal is that if they if there is some issues at embrace her with them. I imagine they would like, you know, call fill and be like, hey, there we there's some trouble here.

[01:23:20] Do you want to come save us? And I think he'd be like, oh yeah, I'll save you in a problem. Like like like like Microsoft's there if they need him, you know,

[01:23:29] I view it as they would probably buy Crystal and I dose if it meant they didn't die. And I think people would be fine with that genuinely. Did you see it?

[01:23:37] And with this potential whatever is going to happen with Xbox thing, as far as like their party stuff. You know, I imagine like say the next Tomb Raider or whatever will probably be multiplayer anyways. So yeah, did you see Disney bought Epic Games?

[01:23:56] They didn't buy them. They were investing in them, right? I thought they full up about them or are they're making moves to potentially do it? Well, if from what I heard they they invested in Epic Games. Okay, I heard it was like they were making moves or something.

[01:24:15] Yeah, well, they're there do. I don't see them. I feel like if they tried to buy Epic Games, I think the government would step in and break them up genuinely.

[01:24:24] This is so big now that I think if they tried to buy the studio that has the biggest game in the world right now, that I think the government would have to step in and break them up.

[01:24:35] So it's just trying to be smart with where they put their money. And when you use the term investment, like we're putting a bunch of money into Epic for them to do, I don't even know what it's going to be.

[01:24:48] Is it they were going to get making awesome Fortnite now? Is that all we're getting? Yeah, it's so the way it sounds is they bought a $1.5 billion stake in the company. Okay, it's something like I'm shareholder.

[01:25:00] It's kind of like on Nintendo how to stake in a rare for the longest time, but they didn't know in the moment right? Yeah, though, but things like Epic doesn't really make games anymore, so I think they'll make expect Epic to make like a Donald Duck game.

[01:25:13] They make the biggest game. Yeah, I game that I think its popularity is starting to win a bit. It's weird. Every time you think it looks like they get a big surge. Yeah, I mean, they're still doing fine.

[01:25:28] Even if they're starting to slow down, it just means, oh, instead of like 3 billion people playing, it's like 2 billion. I think I've heard somewhere that they say Netflix is biggest competitors for tonight,

[01:25:44] not in terms of what they do, just in terms of how much I'm there taking from potential customers. Yeah, because Fortnite just got the proper formula for longevity. You know, that that game has been out since 2017. And as far as we know, it's still going strong.

[01:26:04] You know, yeah, it's funny. It's one of those games that I've never had any interest in, but I kind of respect it just for what it is. Yeah, in fact, I'd like curiosity. Let's see. Right now it has 2 million people playing it right now. Sounds alright.

[01:26:22] Yeah, so it's still cooking though looking at this following the player counts. You know, there's some bits here and there that kind of drop off, but this is going, oh, this is going like hour by hour. Like who fuck cares about that? Yeah.

[01:26:41] But yeah, like according to this, it peaked once with 11 million players. So at least this is when they started following it back in like 23 because it doesn't even have player counts earlier than that. So yeah, like people are still playing it.

[01:26:57] So it's going to be one of those games that something like seriously better has to come out to like take people's attention away from it. Yeah, yeah, I don't have to be something that is a complete sensation. You know, and I just, I don't see that anytime soon.

[01:27:14] Yeah, we never know. As I think Jeff Grub once said, like the next biggest game is just going to be some random thing on steam that blows up. Yeah. Like that's, that's a viral game now. Like company spending like millions of dollars to make these big AAA games.

[01:27:31] And it's like, that's great. You know, and they probably do just fine, like say Spiderman 2. We know how much that game cost. And I don't know if it'll recoup those costs, you know, maybe over a long period of time.

[01:27:44] But who knows how long or shorter, how much they want it to recoup. But then look at the game like, you know, what was that game on steam a while ago? The people were really liking it. I forget what it's called.

[01:27:57] It was like it was like four people on a planet and they couldn't like talk to each other. And they were trying to like scrounge up resources, keep the profit initiative up. You know, I think that game's called. I know what you're thinking. I can't remember. Yeah.

[01:28:15] I just think it was like, but people really digging that game. And and I guarantee you that game has recouped its costs. No problem. I mean, you also had, you also had stuff like, Power World. Power, oh, power, the fuck up.

[01:28:31] But it feels like that cool off real quick. Yeah, because the the controversy went away and everyone lost interest. Yeah. Oh, lethal companies, the game. I'm saying. The company that's right. Yeah, that game does look fun. Not going to lie.

[01:28:45] I mean, even earlier though, like think of like indie games like all guys in a mug as they were huge. Yeah, Trombone champ. That's a fun game. But yeah, there's a or even something like Baldur's Gate 3, which is. Baldur's Gate 3. Almost argue that's an indie game.

[01:29:02] I mean, technically as the studios independent. Yeah. So all those gate 3 put the fucking industry on notice. I don't know if it really did. I think people are kind of overrating that. I don't know. It did a lot better than people expected.

[01:29:19] Yeah, but it's like, is that game going to cause other studios to like, I don't, I don't expect other studios to match Baldur's Gate 3 in terms of like content. You know, I feel like people can't expect that.

[01:29:34] And I thought we were bitching about games having too much content already. And now it's like this game does it. Like, and it's just like, oh, this game's going to cause other games to be good. It's like, well, I think games are just going to be good regardless.

[01:29:46] You know what I mean? I don't think it's so much we're bitching about the content. It's more, how are they using said content? I think Baldur's Gate 3's biggest strength is it is such a wealth constructed game.

[01:29:57] Like there is so much content and all of it is like fun. Well, yeah, but I feel like Bald games are trying to be that. Yeah, because I think the first time I heard that comparison was Dragon Age dreadful, right?

[01:30:12] Like, because who knows what's going on with BioWare right now? Like it feels like they're kind of in a weird limbo situation as well. And people were comparing Baldur's Gate to that. First people like, oh, can Dragon Age be that? And it's like, I probably won't be.

[01:30:27] But I imagine if Dragon Age is good on its own merits, it'll be good. You know? But I mean, who knows when we'll see that game again? Because I guess it was supposed to come out this year, but I think I got pushed back next year.

[01:30:40] I honestly don't know no idea. And I imagine once that's done, then they're going to... They're all in on the next Mass Effect, but it'll probably a long time till we get that. And I'm fine with waiting. You know? I don't need a new Mass Effect right now.

[01:30:56] No, I mean, I'm fine with the legendary collection. I still got to play Witcher 3, man. I do too. It's on the list. I genuinely want to get to that game this year and finally set down and play it properly. I think in terms of Western RPGs,

[01:31:11] I have to play Fable 2 first. I've already promised that one. Well, I was playing a little bit of Fable 1 for another podcast. It's a very good game, but I don't know when we're going to get to that episode. So I've put it on the back burner for now.

[01:31:27] But Fable 1, giving it a proper chance. Again, I would say I'm liking it more. You know what I mean? Like it's... Now that I kind of know what I'm getting into with Fable 1, I can appreciate it more for what it is.

[01:31:40] And plus on the Series X, it runs so much better on one for some reason. It ran like dog shit. I don't know why. But Series X it runs perfectly fine. So I think that helps. It's still very clunky though. Fable 2 is the best game.

[01:31:54] The game is incredible. The little bit I played of 2 was so much better. You know, it was a much smoother experience. So, you know, I would like to get to that trilogy as well. But, you know, too many games to play. And it's ridiculous.

[01:32:10] Especially when they're like RPGs and people are like, these games are great. And then you look at their how long to beats. Or at least that's what I do. Whenever I'm interested in the game, I immediately track just to see what I'm getting into.

[01:32:22] And then seeing a game like Witcher 3's time and just be like, I know it's good. I know it's good. Yeah. As I played a bit of it on Switch. In fact, I still have my Switch copy over the under. Right. I think I'd right there.

[01:32:36] You can see girls head. And it's fine. But I remember I was like, ah, this on Switch though. You know, it was running fine. You know, like if it's all you have go ahead. But when I got the Xbox copy,

[01:32:49] I was like, oh yeah, this is much better. And started playing it. But then that's when I got COVID. And playing that game and you have COVID is, I would recommend it. So I put it down. And then by the time I was well again,

[01:33:02] I completely forgot what I was doing. And I didn't want to restart it. Yeah. So that's kind of where I am with Witcher 3. But hopefully this year, this year it might be like the big RPG I play. That will say. I mean, I am, I mean,

[01:33:14] to be fair infinite wealth is a big one as well. Yeah. So on a three reload and so. So I don't know if I'm going to get to persona 3 this year. I'd like to but I don't know if I am. Yeah. Now I get it.

[01:33:28] I just need a persona game at some point. It'll, but the one I will beat us for is I genuinely like for. Can't say I disagree. Yeah, but yeah. So we got about an hour and a half out of this. Just nothing like shooting the shit.

[01:33:46] The shooting some bullshit last minute. We make it work. Yeah. But is this content? I don't know if it's content. Maybe maybe people enjoy the parascial aspect of podcasts where you listen to people talk and then you like commentate at it while you're listening to it.

[01:34:04] I think this is our record for our first episode of Read and We'll read and mention the 3DL like once. Yeah, well to be fair, I haven't played the game that's next. I haven't even touched it yet. So I mean there's not much there. Oh, oh, well that.

[01:34:22] Oh, that game. No, I've played that one. I'm talking to like the shot wave. Shockwave. Yeah, I haven't touched shockwave yet. Okay. That was going to save like. No, no, no, no, no. No, no, no, no. No, shanghai triple threat. I've played.

[01:34:36] I played more of it than I expected. I popped to the music. That's that's usually what I did. Wow, I'll refrain any word. I'm not saying it's good. I'm not saying it's good. I'm saying it's a game. That's what I say.

[01:34:50] It's one of the games of all time. Yes. But yes. So next week we'll do our big collab and following that will through shockwave. But once again, guys, thanks for joining us on the 3DL experience. You can find the 3D experience on all the major podcasting platforms.

[01:35:07] The YouTube version of this episode will be out shortly after it's released. And you can find all of our links at link tree slash the barbeque games. And if you'd like join the GNC podcast network discord server. Talk all things.

[01:35:20] GNC, 3DL, geek addicts, gaming, anime, all sorts of stuff. And with that guys, we will see you all later. Bye bye. If you're not playing on a 3DL system, playing with.