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On this episode of The 3DO Experience we discuss Electronic Arts, quite possibly one of the most prolific studios in gaming history!
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[00:00:00] Every week's experience there was a crowd of the Panasonic wheel 3DO system. Obviously. Presenting the 3DO, the most advanced home gaming system in the universe. It's time to prove your story. 3DO, Electronic Arts, All-Star and Creative Lads, Animal Pices and 3D Instincts, graphics and Panasonic wheel 3DO. 3DO.
[00:00:41] Hello everybody and welcome back to the 3DO Experience, the 3DO Retrospective podcast where we talk about the 3DO console, the company behind it and everything in between. I'm Bill and this is Thrak. I do it Thrak. Oh hello Bill, I'm doing just fine. How are you doing?
[00:00:57] I'm doing alright. It's winter. Where I know we're on opposite sides of the debate here but I hate the snow. See yeah, I'm all about the winter. I love the cold. I thrive in it. Makes me feel good. So it's good. It's a good shit man.
[00:01:13] Yeah, he almost got run off the road because someone decided to merge into traffic in a snowstorm. That's always fun shit when people just see I almost got hit today as well. I was coming home
[00:01:25] roads were clear and I was driving next to like a semi about like halfway like kind of in the middle and he starts going over to the right and I'm on his right lane.
[00:01:39] And I never like honk the horn. That's ever anything I do but I did and it didn't do anything. So in just the kind of moment of I have to do something, I just kind of moved over to the right,
[00:01:52] you know off of the I forget what it's called but the little bumps that they have. The rumble strip. The rumble strip. Yeah, I went beyond that just so you know I wouldn't die and thankfully the exit I
[00:02:03] needed was just straight ahead. So I didn't have to stay on it for too long but yeah, dickhead. But you know it, but it happens whatever like this morning the roads weren't great. And there were some dude in a challenge or going like 80 and just like passing everybody.
[00:02:16] I'm like bro, this ain't the weather for that okay? Like calm down. But people don't know how to drive in the snow. They don't know. They don't know. See the thing we have up here that drive me nuts is we get the people that are going like
[00:02:29] and in the fast lane just holding everybody up so you're constantly having traffic like fan out and stuff and it's like this is just going to cause a bigger accident in the long run.
[00:02:39] I'd rather people go slow in the snow because at least then nobody's going to hear it. See there's slow and then there's like so slow that you're going to cause an accident because
[00:02:49] it's like just like 20 below like what everyone else is doing. Yeah, that's true. Like at that point just stay in the slow lane like I don't get why he's got to be in the fast lane. That's just because
[00:02:59] that's where they turn usually that's where they have to go but it is what it is. Yeah it was just like people. As much of a pain in the as it might be I'm a strong believe
[00:03:12] that the license like the road test should be something that's a retaken every couple years. No I'm completely for that. Like every 10 years you have to take it again. Yeah 10 sounds good. Yeah. They'll never do it but. No no because you know people would compete on people's
[00:03:28] freedoms or some stupid bullshit. I don't know. It doesn't make any sense to me. But the Santa political podcast now before we get started on today's topic, I guess a little I got something today, 3DO related, something about what we've talked about
[00:03:44] before and something to kind of preview what will happen in the future. But I have it. I got the boy. Oh nice. Yeah. Let's check you at the end. I thought it would be. Yes,
[00:03:55] I imported him from Japan. If for our audio listeners, I got the the 3DO Capcom fighting pad. I'm assuming that's what it's called. It wasn't made just for the 3DO. There's a version for
[00:04:07] Sega Genesis. I think there's like a Neo-Geo one as well. And as far as I know it is the only Capcom made like piece of hardware ever. And yes, and this will be for our eventual
[00:04:21] Super Street Fighter 2 Turbo video. I did get a copy of it the other day. I got it pretty bare. But the problem is the disc does not work. I don't know if it'll show up on
[00:04:37] the camera. But there is one pretty gnarly scratch on it. And I did what I could to try to get it out. Didn't work. I asked the guy about it. He said he never tested it. But he ended up refunding me anyways,
[00:04:53] which was very nice. I was playing just returned it to him. But luckily that same day, I found another copy with the manual and everything for just a little bit more than I paid for
[00:05:07] that one. Surprisingly not that bad. So that one is on the way. And I've messed with this guy a little bit the fighting pad. And I actually seen the back before the grip actually looks like it's pretty comfortable
[00:05:20] for me. The back for the D-pad is very ergonomic. It looks like a face. If you see it, but it's very ergonomic. It just kind of naturally your fingers just kind of naturally rest in the grooves.
[00:05:32] Right. And so for the left side with the D-pad, it feels pretty nice. I mean the pause basically start and select are a little out of the way but not too bad. The one I need a little bit
[00:05:45] of getting used to is where the buttons sit. It's not bad. It's better than you'd think. Like I was actually playing a little bit of the game for next week with this. Just try to get
[00:05:58] a feel for it. It's a little weird but the left is very nice. It's just the right. And really enough I saw YouTube short of some I do in this, but they were playing it like this with their fingers.
[00:06:11] Yeah and I'm like I don't think that's what they were going for. I mean who knows? But it's got a really nice laser etch capcom on the bottom which is really cool.
[00:06:22] I'm going to subtract one of those down. Yes, I paid about a $1 for it. I don't want to say. I had to import it from Japan but I got here a lot quicker and I expected so. So yes for our
[00:06:34] eventual Super Street Fighter 2 turbo review aka I'm not good at fighting games. I will play it with this guy and we'll let you know how it is. But figure just... I found a shitty third party controller too
[00:06:46] so I'm going to see how that works. That's sick and for some reason the extension or the core right it has this your normal 3DO plug but for some reason it splits off and it has like an inverted
[00:07:01] version of the 3DO. That must be the two the multiplayer port. I guess I mean... because it's none on the controller I'm guessing. Oh yeah that makes sense yeah because they're the same.
[00:07:18] Yes, yeah that makes sense. I didn't think about that. When you said it's inverted I was like why would they do it? Oh it's got to be the multiplayer. 3DO is a dumb.
[00:07:29] Yes, so it's like a weird spider-wit but you know and though it's mine's kind of rusty so it might not work but who fucking cares right? Yeah. So yeah I got the fun we'll go 3D fighting pad. When we do
[00:07:48] the Street Fighter 2 video you'll get a more detailed review of this guy because that's what it was made for so stay tuned kiddos. Good to know. We'll get to that one eventually. I also heard
[00:08:03] recently I believe somebody from a mutual well from another server that I'm in. He had pre-order the um numbers don't wear ties. Um we released apparently it's coming out. So shortly. Oh that's good. Well the Digidos come out and March.
[00:08:23] So it was sending out the physicals early. Oh that's that. But one time I didn't fucking order one and we get it early because of course. So I guess that means that's going to be coming in the future.
[00:08:37] March 5th is when it comes out officially. So expect within the next week or two a detailed review because I imagine Bill here will be playing the original version and I was playing
[00:08:52] the definitive edition on the series X because I've has why not right? I have a very powerful Xbox console over here. It's got loads of amazing games to play and I choose plumbers don't
[00:09:03] wear ties. Um I'll try to get every achievement. I will try to explore the vastness of this release just for you guys because that I don't know. I don't know why. Yeah there's a lot of things to say
[00:09:17] about that game and we'll save it for when we when we get there. I'm a journalist. I know I'm a 3DO journalist. Honestly I'm more interested in the history of that game than the game itself because
[00:09:28] there has to be history but I've got to dig into it. Well the re release as far as I know has a bunch of like interviews with people who were around for the game and everything so there's going to be
[00:09:41] a lot of history and other things crammed into that version so because there's like there's like a dungeon crawling mode. Yeah I don't get that. I'm still feeling like that. I think it's because
[00:09:54] I think it's because they realized oh we actually need a game on here. Yeah so 20 second slideshow. Yeah but I'll let you know how substantial it is when we're the other so.
[00:10:07] I mean I might pick it up anyways just to have. Yeah I should I should have grabbed the Xbox version just for just to to own it but yeah I highly doubt that's going to be one of the versions
[00:10:21] that like you don't see a best buy. Like I don't see that. I mean that's my apparently getting rid of physical games anyways so yeah. Well speaking to that did you see a Ubisoft's new
[00:10:32] controversial take? No I didn't. What did they say? The CEO of Ubisoft is under the impression that gamers should just get used to the fact. Used to not owning their games in the future.
[00:10:45] weren't they the ones that pulled a game from steam and if and if you had it in your library it disappeared. Might have been them. Yeah I saw that like I was kind of like
[00:11:00] I get it that's probably going to be the future at some point but I'm going to be the strict physical gamer who's like stubborn to the end so. It helps that with say with the PC structure with steam and
[00:11:12] God like valve and CD project have done a good job of making sure that if you if you bought a game from them you're good you know I mean there are fringe cases like with Ubisoft but
[00:11:25] I'm pretty sure Valve and and CD project do their best to make sure you keep those and hopefully Sony Microsoft and Nintendo will attempt the same in their console libraries. I get why people are
[00:11:38] concerned I do and but for me with with Xbox I feel a little bit more comfortable because when I you know got back into the ecosystem I used my old Xbox live account like username and
[00:11:53] pass around surprise I still remembered it but everything was there and the games that I had bought 15 plus years ago we're still available I didn't have to rebuy them which was fantastic. So if Microsoft keeps that going and hopefully Sony and Nintendo do the same
[00:12:09] I think an all digital future would be fine as long as when people buy the games you know the account remembers that they own those games and they can carry them forward. That's what
[00:12:20] people want they just want to be able to know that the games will always be there. Yeah Yeah, it's it's going to be an interesting thing for the future. I think Ubisoft is just like
[00:12:30] their jealous of like all the other companies being hated and they want to be the most hated company and no or something I don't know. Ubisoft's always just kind of there you know whenever I think Ubisoft I think like Rayman I think
[00:12:46] Prince of course the Fritzburg Rayman Assassin's Creed like all of there I've heard the new yeah I've heard the new Prince of Persia's really good people that's really enjoying it. Yeah, I I threw it on the wishlist I'm going to wait until it's I mean
[00:13:01] 50 bucks isn't bad for that but when it hits like 30 I'll probably grab it because it looks really cool it's kind of Metroidvania E. I've heard some people compare it very favorably to Metroid Dread another really great Metroidvania that came out recently it's weird called that Metroidvania but
[00:13:18] um yeah so I guess Ubisoft they did something good so they're like oh shit we have to rebalance the force so we'll do something bad. Yeah see when I think Ubisoft I just think of
[00:13:29] their batch in saying E3 presentations for all the years like I'll never forget Mr. Kathy and that was that guy was on crack I swear all those um just dance bits where they were just
[00:13:41] get people to go on and dance to just dance just dance 2020 one I think still had the wheel go up there and I was like that's been never die yeah they're very strange I don't know
[00:13:57] it had um we and switch but no we it was just like well it's because nobody gave us shit about the Wii you and yeah and if I remember correctly Ubisoft said they would still make just
[00:14:10] dance for the Wii if they could but Nintendo put all of their Wii certification stuff and the closet so they're like yeah we're done we're done certifying Wii titles otherwise Ubisoft would
[00:14:20] still be doing it which I get it was the perfect platform for it I think I think no one cared about the graphics and I think all of us played a just dance game on the Wii if we had a way you know
[00:14:31] I'm pretty sure most parties back in the day it was always on the Wii just because it was the cheapest way to get it yeah just dance on the Wii like guitar hero all those rhythm games are very
[00:14:41] popular for parties you know so and my girlfriend at the time loved just dance so me and her used to play it all the time all it's a fun game like I'll give Ubisoft credit when they make a great
[00:14:54] series they know they make a good series yeah yeah they know they know they know if they should out of it like I'm still playing the SaaS to create send the kit taking a little break from it
[00:15:03] but you know it's a very good game one of my favorites in the series so I'll give Ubisoft credit they they milk their series but they're better than activation in terms of at least keeping them alive yeah and like a SaaS and screen is surprisingly a more
[00:15:18] consistent series in terms of quality than you think you know like barring donkeys opinion aside because I think a lot of people just kind of assume his opinion without playing games I mean donkeys
[00:15:30] allowed to not like a SaaS and screen that's fine but in my experience with them I'm like these games are a lot better than I kind of expected you know so it's fine with me but yeah they need
[00:15:42] to calm down on that annual release because it seems like they want to keep doing that like they'll do the annual release people say stop then they cool it down for a little bit and then when people
[00:15:51] start liking them again they ramp it up and it's just just stop I think the perfect example of how like yearly releases are our pretty detrimental is like look at a sonic right now like they finally
[00:16:05] took a fucking break and like we've had like three pretty good sonic games in a row so but then you have exceptions like the Resident Evil series which has been yearly for quite a while now
[00:16:16] and it feels like the quality's only gotten better yeah but that's you know Capcom you know Capcom have figured their shit out whereas I don't think Ubisoft will ever figure their shit out you don't know I mean there's there's there's there's there's there's there's there's there's there's there's
[00:16:33] too big yeah yeah like Capcom isn't that big as far as like a giant gaming glommarder anything like they're big but they're not like you know they're not like Activision sized you know
[00:16:46] see what gets me with Ubisoft is it's like they are massive but like 80% of their games all come from one of their studios but they have all their other studios helping out yeah so if you ever
[00:16:58] look at say like ghost recon wildlands or whatever it'll say oh Ubisoft Montreal and then it'll say oh with help from all of their other studios which is probably why they're able to turn out
[00:17:09] the games that they do so quickly because they have like thousands of people working on these games all the time and surprisingly decent quality you know I still find it really interesting that like Ubisoft's main studio barely does anything anymore Montreal yeah well didn't they do this new
[00:17:31] principal's a I think they might have actually this might be the first thing they've done in a while yeah because they did the Rayman legends games they did they part of like the Ubisoft program
[00:17:42] the share of the program of like Ubisoft being like oh do weird shit guys but it didn't last they were they they're like the originally Ubisoft studio like they made the original Rayman they've made all the Raymans actually yep Ubisoft Montpirelire prints a virtual the lost crown nice
[00:17:57] I'm glad they were actually making good stuff again because they went through a rough period there for a while you know it's funny you know what like Montreal's like first game was or at least one of their first games
[00:18:08] was Rayman well the it was actually a tonic trouble you remember that game I do not I've never heard of it it was like another game that was Rayman like but more like wacky
[00:18:22] and out there it came out after Rayman won but before Rayman too I think it was more they were just kind of experimenting with how to make a 3D game yeah yeah oh they also did a valiant hearts the great
[00:18:34] war I played that game that's that that was a neat little game they also did zombie you which was fine uh yeah Rayman origins Rayman legends and oh oh this is probably the issue with them
[00:18:50] is that they did beyond good and evil one and they're working on beyond good and evil too yeah that's a problem I get the game that'll the new Duke Nick and Forever the game will probably never come out
[00:19:03] though if this game does come out it'll probably be better than Duke forever and Duke and Duke Nick Forever isn't that bad when you take it back it's not that good either
[00:19:12] no it's it's it's a game from 1996 like I mean it's it's one of the most bland first person shooters I've ever played which for a Duke Newcomb game that's a crime yeah I mean
[00:19:24] Duke I'm pretty holds up way better than it should like it is dated as hell as far as like all the weird stuff but you play the game and it's part of like that boomer shooter genre I guess
[00:19:35] it's one of the better ones yeah I always like I just I feel I mean I'll get with people behind people and they say it hasn't held up well and it doesn't it isn't a great game in terms of that but like
[00:19:47] what I disagree with is people that say forever failed to do what they promised because I'm like no it did everything they promised just took forever to come out if that game came out in like
[00:19:56] I think it was the 2001 trailer that had like it was it was amazing yeah if the game came out then it would be considered a classic I love how they they take blame digs it like hello and it's like
[00:20:10] yeah that doesn't hold up very well yeah I assume you've watched the Matt Ming muscles video on Duke Doom forever oh yeah yeah for for those of you haven't Matt Ming muscles formally
[00:20:23] of two best friends super best friends RIP has a YouTube channel and he has a big series called what happened where he takes a look at infamous gaming blunders and gets to the bottom of it
[00:20:35] some of the videos are better I think the more game-centric ones are really good like when he did once on like consoles or like WCW or whatever they felt like he was kind of
[00:20:44] fast tracking a lot of the issues but you know there's a lot to tell with those but his more game centric ones like Duke and forever and there's a couple of others are really really good so they
[00:20:55] well worth watching and also watch some of the best friends highlights though that she holds up those two were really funny yeah yeah that's I forgot about two best friends love them I like
[00:21:07] a long game grums my favorite was the co-lap they did with game grums just because like it was that was good Dan and Aaron worked surprisingly well with the Matt and Woolly yeah good
[00:21:18] a woolly we all lovely woolly and Liam but I love I loved watching their wrestling stuff because they know so much about wrestling and it was so funny you know like them mixing
[00:21:29] wrestling and anime lore was always really really funny yeah that was a time for YouTube that just doesn't exist anymore yeah it's a it's a shame Matt and Pat hate each other yeah I mean
[00:21:43] they were both very abrasive guys those are kind of made sense yeah I might be exaggerating it but if I remember when they did the ending video Woolly said they're not friends anymore
[00:21:53] no it's pretty clear if you listen to I think the super best friends podcast still exists but it's like kind of like hassle super beast now or something yeah it's if you listen to that it's
[00:22:05] pretty clear they don't like each other yeah because I think Woolly is still friends with all of them because he's Woolly who doesn't love Woolly and um and I I I I think Liam took like Matt side I guess
[00:22:18] they're in his on match in a lot of time yeah and Woolly's on patriol all the time so but Woolly's also on match show all the time so it's kind of like there's no who doesn't love Woolly
[00:22:28] if you guys haven't there's a there's a famous I think it went viral of Woolly when they read a game store and somebody filmed and I think was like Matt was filming
[00:22:38] him and he'd said he like met up with two girls and like you know things were going well but he he ditched them to go to the store to get Woolly's a Marvelous Capcom
[00:22:48] infinite or whatever yeah it's really funny really funny nice so anyways what are we here for today Bill were just shooting the shit when it's funny we're 23 minutes in and we haven't even got to
[00:23:03] the yeah they've all they've all clicked off at this point so if you video listeners or video watchers are paying attention if you couldn't tell by ther acts a subtitle there we're actually
[00:23:13] going to be talking about uh EA electronic arts yes yes the the the famed evil giant corporation of the video game industry that that does all the the bad stuff you know
[00:23:28] yeah it's funny how like famously voted like the worst company in America like two years in a row yeah and it's funny looking back I'm still kind of wondering why like I've always been like
[00:23:40] I'm like yeah they've done some things but I mean with the shit that Activision lizard and all these other companies have come out with I'm like EA stuff really isn't that bad
[00:23:49] and I can't say anymore as far as I know EA never did like Activision level bad stuff as far as I know I could be completely wrong the thing EA gets so much crap for is their tendency to
[00:24:02] buy or die me you nickel and die me that I mean all of them do that now though the EA was so like upfront about it they were they were the one they did the battle pass wasn't like during the
[00:24:13] 360 era like if you bought Mass Effect 3 right and it's like oh if this is a used copy you know you have to pay 10 bucks to play the online multiplayer because they would come with a code
[00:24:25] to access the multiplayer you know if it was new it wasn't used obviously yeah they were like the first ones to really kind of start doing that I mean now it's like common practice and
[00:24:35] it's gonna like yeah to be now well now multiplayer is its own thing separate from the single player but yeah is I hate that I hate that so much to me I think the thing that turned a lot of people
[00:24:46] against EA was their tendency to buy up beloved studios and then like killed them the second they had one bad game oh yeah and and their ability to just kind of swallow everything whole
[00:24:59] and just kind of like like their story of working with a suit of 51 on shadows of the damned which I think Matt did a video on that if you want if you want to know more about that and
[00:25:10] yeah what they did to like visceral games and pandas or videos and visceral those tragic to me because visceral was like their workhorse for years back when we were EA read with shores they were they were there in Somniac basically just pumping out great names they made like
[00:25:27] NASCAR games they made the mice and series and then they finally got to make their own original thing and it was dead space it was fucking great and then they had one stinker and then
[00:25:37] EA just fucking killed them yeah so bad it was so bad but I think we could agree that EA is getting a little better maybe a little bit yeah the hate for hate for EA these days I don't even
[00:25:52] get because I mean like well it's the hate for it's like stuff like mad and and battle field are just like like the stuff that they use for like income you know like mad and um
[00:26:06] little fever or like basically their sports games and then also to an extent battle field have just tanked so hard that it just kind of leaves a bad taste and everybody's mouth because
[00:26:19] I know a lot of people including myself would wish the NFL would open up the license for football games away from EA to allow the companies do it again who knows maybe one day and I know like
[00:26:31] battlefield used to be fantastic but like the more recent ones have not done well at all what was the last one like 2042 or something and what's the one air for it didn't people like one though
[00:26:41] I heard that one was pretty well received I have no idea just whatever I hear a battlefield game comes out people are like it's kind of a lot of the last one I cared about was for so
[00:26:52] I mean the last one I played was like battlefield two modern combat or whatever on the thing bad company too was huge I remember everyone loved bad company oh yeah yeah I need to play
[00:27:05] the bad companies I've heard they're both well I've played a bit of the first bad company and I remember really enjoying it and yeah I've heard bad company to his fantastic so those are the
[00:27:15] two I need to sit down play I love the fact that that's EA's war course now like a dice and yet dice it got their start making utter garbage I mean you know people get better
[00:27:27] you know I just love looking back and be like oh they made the shrek game on Xbox that's that's a good old place to start oh boy they made that yeah the woman the purple cover that's
[00:27:39] shit I can't but EA didn't publish that well dice what has wasn't always an EA studio oh I was there like oh was digital illusions like Canada or whatever yeah the Swedish okay this
[00:27:56] is like a different part of dice or it was credit as like dice Canada or something yeah okay yeah I never played that one I played the other shrek game that came out extra large oh that's the same
[00:28:10] game never yeah that's like a new version of it yeah I played that and yeah that was ugh I'm a shrek game that was decent was the trek to for PS2 but that's just because it was
[00:28:21] oh yeah love love that fuck I love that game I played the shit out of that as a kid so I think I 100% did I'm even a game being hard for some reason but I was also like
[00:28:33] ever slow was like super slow you know having all the four characters was great but like the AI for a most terrible yeah we have all these weird puzzles and I remember as a kid the
[00:28:48] person boots um quick time stuff oh fuck that as a kid as a kid I couldn't do it but when I played it many years later as an adult or like young adult or whatever this is
[00:29:02] quite a while ago brief it it was the same well yeah I like when you went to far far away and you had to do all this random stuff with people you know like um like throw people into like
[00:29:14] paddy wagons or whatever like that that was a fun game for what it was and that was done by the console version was done by a looks so flux there's probably a lot of it looks a flux I know
[00:29:27] they make some good shit well did they still exist yeah they made some good shit I should say the connection killed them they true crime streets of uh they did the true crime games
[00:29:41] yeah oh you shit and then transformers are range of the following yeah that's what killed I mean transformers will be the death of us all unless you're that one studio that made a really good one stuff yeah but anyways enough activation we're talking about EA here you know
[00:29:59] yeah like but with the whole stuff with EA like with battlefield and the sports stuff they they've started making stuff like it takes to the the Star Wars Jedi games and there's probably some other instances as the tech legacy collection which ended up being the best selling
[00:30:14] Mass Effect came ever yeah I have it and yeah but I'm worried about bioware but um like EA in a way it seems like they are starting to figure their shit out or at least getting into a spot
[00:30:30] where they're like you know hey yep there it is the as far as it's that's how I played the Mass Effect games for the first time was through that collection so my my Mass Effect story hilarious
[00:30:42] I bought the PS3 trilogy realized the PS3 versions were well the PS3 version of Mass Effect one anyways was utter shit and then I bought the 360 versions because they were like
[00:30:54] two cents a game stop yeah so I bought those and they were made for those yes the first one and I but I started playing those and then this got announced like a month later and I was like
[00:31:04] fuck so I just bought this instead and this is a great port oh yeah they remade waterline remade yeah well Mass Effect one is remade completely yeah it's Mass Effect one had a lot of issues with it Mass Effect two and three are essentially just direct
[00:31:21] ports but those two games were already pretty amazing anyways you know barring the three at what the three ending whatever it's not that bad anyways looking at what EA released last year just had a curiosity the dead space remake fantastic mode of studios please remake dead space too
[00:31:42] a game called Wild Hearts which I'd known nothing about but it looks kind of interesting the Sims 4 growing together so one of the many Sims 4 expansion packs EA Sports PGA Tour
[00:31:54] which I definitely when that hits game pass I'm playing the fuck out of that because it looks really Star Wars Jedi Survivor same thing. Lord the rings heroes of middle earth some iOS
[00:32:07] Android Lord the rings game who cares super mega baseball four I didn't know they had them those games F123. Code Masters and any opinion Mr Racing guy. Code Masters makes good racing games
[00:32:23] did you play F123. I haven't played Done in three twenty two is okay I had like 21 was really good. Okay so probably more of the same another Sims 4 expansion bad in 24 which is bad like normal
[00:32:36] mortals of AVM whichever mixed on some people like some people don't EA football club 24 who fucking cares it's just FIFA NHL 24 the fuck cares it's NHL UFC 5 they're trying to bring the UFC series back but I feel like people don't care about MMA as
[00:32:57] much as they used to I don't know could just be it could just be my bubble so I don't know EA Sports WRC like a world rally championship that's also third masters tail and then the only game they have announced this year is tales of
[00:33:16] can zero y'all I don't even know what that is but that's a surge of studios that got announced and I got I was like oh is it the new tail series game I'm like oh it's not
[00:33:27] what do you mean publishing a tales of game it's funny how I didn't even notice the EA logo I just saw tails of it I was like new tails came but then I was like oh no it's definitely not a new
[00:33:37] tails came that'd be like if he published a final fantasy game be weird as hell hey I actually fun fact about that they did yes I know that's why I said that yeah the whole EA
[00:33:52] square it was before the merger because I think it was they published was a fantasy 10 over here they did eight nine ten basically all the ps1 error games after like so Sony published the first
[00:34:05] couple like when they first started making PlayStation games that's why like seven has like the Sony logo on it yep and I believe the first a sheet of blade also there was like one other
[00:34:18] that has the Sony logo but all the ones after that just have the square soft logo those are published by square EA yep and then did square publish any EA stuff in Japan probably not
[00:34:32] I don't know was probably no need to do that but yes be yeah the whole square yeah that was before the merger and but that that's when square was like kind of not in a good financial state I think
[00:34:46] they were doing okay they just didn't really have the infrastructure to really distribute over here one in spirits within really hurt them that's what that's what put them in the toilet yeah
[00:34:57] some for a couple years but they they climb bad of it and yeah little Disney game that did pretty well or something like that yeah and some game with some some laughing blonde kid whatever yeah
[00:35:12] on just many ways yeah somehow somehow man gets 60s on that acrylic I have no idea how probably probably a little bit of this yeah more models of avium I think I think our friend Chris
[00:35:29] from a novel console played it so you'd have to ask him I've heard mix some people like it some people don't I don't know it just seems like one of those games you look at it you're like
[00:35:37] I don't know about this and having the EA logo doesn't really help so I don't know but you know that makes part of EA's turnaround recently what's that they respond that and also they brought back the full electronic arts branding again yeah they're trying to
[00:35:56] look more what's the word I'm trying to look for more more official maybe I don't know there's a there's an occasional logo you'll see from them it just says electronic arts and it
[00:36:06] has some generic shapes in the background and at first I saw them like that's a weird logo then I realized oh they're referencing the original logo the square circle triangle yeah the one that
[00:36:16] like everyone loves and remembers yeah but I don't think they'll ever get back to that way they used to be because because as we know the logo is like on it now well as we know EA was when it first
[00:36:31] started the whole idea was you know electronic arts like let's let a bunch of like indie creators do a bunch of weird stuff you know because a lot of the early EA output is just like weird stuff
[00:36:44] you know but it's they've gotten too big and too corporate and too like mainstream successful that I don't think they could ever go back to that even if with the whole EA originals line
[00:36:55] that they're doing the tried to maybe go a little bit more in that direction like popping up some games like in Immortals of AVM which I think is a good thing for them to do and I hope they
[00:37:05] end up doing more of it and then like stuff like it takes to as well so I hope they continue to do more of that because I think that's good for the industry and you know good for EA it helps them
[00:37:18] look better you know like hey prop up these little games you know it's funny like EA when you think about that whole idea like EA being kind of like this whole like non-traditional back in
[00:37:30] the day studio that would do wacky and off the cuff kind of things different from the rest of the industry it kind of makes sense when you consider EA was famously founded by Tripp Hawkins who
[00:37:42] as we all know went on to form 3DO which was basically all about being non-traditional and off the cuff so exactly he had he had a vision to him I think his problem was he he couldn't
[00:37:54] because I know for a while he wanted to run both and then he kind of was forced out of EA to focus on 3DO yeah well yeah 3. EA 41 years ago 1982 yeah they've always they've always kind of been
[00:38:09] there but as the same year the album signals by rush came out great album that's funny like all the EA games are interesting to me too because they're so all over the place like one of the
[00:38:22] oldest ones I have on hand is actually a this little gem right here rings a power developed by not he does yeah you press a code on the intro you see some boop no man as an island
[00:38:38] in fact do you know the first game EA ever like published or the first game credited to EA I don't off the top of my head what I have it here if you're curious it's artron the light and the
[00:38:52] dark and it's basically a chess like game okay yeah so it's built to be like chess but I guess it has its own set of rules and it's like no one's a good just fucking chess man I got
[00:39:09] yeah some so many people complain about chess being difficult and I don't think it's identical it's it's just a puzzle game once you're really strategy puzzle game when you're really get down to it I'm just not thinking that good at chess fair enough I'm okay I'm not bad
[00:39:26] so fun thing about EA on the Genesis like do you know the famous story about these cartridges yes I do for our audio listeners he's holding up the famous EA Sega cards because the story basically is EA did not like the royalty amounts that they were that a
[00:39:44] Sega was offering for their games and EA went and complained to them about it saying hey you know we want more money and Sega said well fuck you what are you going to do reverse engineer
[00:39:55] art console and make your own cartridges for it and EA went that's a great idea and they did and Sega got really upset and Sega went to them and said okay how much do you want so that
[00:40:08] they could officially saying I think the first handful were not official but they eventually became official yeah it's it's hilarious too that like when you think about the Nintendo the famous Atari 10 again um like Nintendo story were 10-gen couldn't figure out how to re-enginege their
[00:40:26] the chips so they just legit stole it from the copyright office which is awesome that was so awesome they did that yeah and then tried to lie about it despite the fact that it was clearly
[00:40:37] a copy-paste job yeah it's a case of like Nintendo suing somebody and being like they actually have a case here like it's not them being petty assholes like normal this is legit but they didn't win
[00:40:50] that case did they? Nintendo did it in the end 10-gen lost because that's why a Tetris 10-gen Tetris is so actually no there there's a 10 there's 10-gen Tetris and then Nintendo Tetris yes but that's more connected to like Tetris Tetris you right issues back in the day
[00:41:09] Nintendo had the exclusive rights to Tetris for the US anyways so the like the console rights console rights there's the whole gaming historian video on it if anybody doesn't know gaming historian did a whole fantastic video on the history of Tetris well worth a watch
[00:41:28] yes that is one of the better ones uh I believe what happened was like 10-gen lost and had officially take their cartridges they're third party cartridges off the market and that's why 10-gen games immediately went over to Sega after because they were done with Nintendo
[00:41:43] but by then the code had been cracked so like all all the third company third party companies were just flooding it at that point yes yes my favorite wisdom tree yeah fireball games um actually we had a 10-gen cart when we had our NES I think it was
[00:41:59] RBI baseball three for the NES it was the weird 10-gen cart and as a kid I was like that's a weird looking cart you know yeah but but weirdly I kind of liked it more than the original ones
[00:42:11] I thought it was like easier to get in the NES and pull it out than the other ones yeah they can can honestly 10-gen did a pretty cool good job I mean Atari Atari games were a really
[00:42:24] good company back in the day like people give a Atari shit but Atari games the games part not corp corp was kind of a shit show but um games actually was a pretty strong company they just made
[00:42:35] support business decisions yeah but going back to EA now like EA is he's interesting because they've been around for like they never released anything for the NES did that no because they started doing just basically computer stuff yes Amiga Apple 2 Atari Commodore
[00:43:04] a couple of Atari 7800 games actually uh what on one a doctor j versus Larry Bird yeah exactly I'm not seeing anything Nintendo I believe their first console appearance was the Genesis because they had that part of the
[00:43:20] well the Atari 7800 oh no yeah let's true forgot about that yeah the ZX Spectrum they made a game for the ZX Spectrum the Bard's Tale which still exists I think or at least there's
[00:43:35] like that compilation of them or something yeah you could find like certain ones the uh not he dog actually made a prequel to rings a power called Keep The Thief that was just the only um
[00:43:47] I believe the story Jason Rubin says is that they went to EA and basically they got offered this contract to make like two games for the Genesis and they just gave a shit ton of money and they
[00:43:57] were like cool thanks they did two games and then one off to a eventually partner with the universal nice nice yeah their first Sega Genesis release according to the OWC opedia is a game called Starflight it may 15th in 1991 so yeah they completely skipped
[00:44:17] the NES my guess is probably they didn't like the the royalty money if used with Nintendo cards which to be fair just about every other company hated it at the time anyway so I had like
[00:44:29] ultra games and all these weird of the NES for like an army and Capcom appearing and by the Super Nintendo Nintendo got rid of it because there was just so much BS that they loosened up a little
[00:44:42] bit and one of the things that helped Sega at the start was them being Lucer than Nintendo with this like with the royalty stuff and just kind of letting companies make however many games
[00:44:53] they wanted to make for it which attracted a company like EA a budding PC developer who were wanting to get into the console space probably because they saw it was growing and was
[00:45:04] probably the more popular gaming platform at the time than PC yeah and it's interesting to me because like EA is time on the Genesis they made a lot of really cool games but they always that
[00:45:17] era of EA is like probably the most like kind of forgettable for me like to me like the point where they really came in was during like the PS1 Saturn and 64 era. I could see that though
[00:45:33] I think it's year-not as big into the sports games as say you know someone like me so growing up with the Genesis we had a bunch of EA stuff you know EA sports it's in the game was burned into
[00:45:44] my brain from an early age and has never gone anywhere because that's basically for most Genesis libraries I imagine a third of it was sports games yeah and they kind of built their reputation
[00:45:59] based on that you know and there were originals as well for the Genesis but most people them for mad in NHL and probably a few others them forgetting at the moment.
[00:46:12] This gem got it started on the Genesis not this one in particular. Yeah series itself started on the that's right good old road rash the current the current king of the game library. Yeah it still hasn't been surpassed yet even by its more successful and hindsight successor
[00:46:36] yeah let's see oh they did make a game for the NES. Did they the immortal huh which is on the NSO. Yeah yeah the NES one so haha they didn't they didn't completely forego the NES I just had the scroll down enough. Yeah they were doing stuff like
[00:47:10] centurion defender room like a lot of strategy turn based stuff as well probably because you know PC and I imagine like civilization was big at the time and they eventually did the command and
[00:47:22] conquer series so which I think people tend to forget that's a yay. They published a lot too like it especially yeah during the PS1 era in particular like I always think like they did like
[00:47:35] the Soviet strike nuclear strike games all those racers like one game in particular from my child that I always remember is this little gem right here hot wheels turbo racing. turbo racing okay I always remember it's it's a it's a fun little car racer it's got all
[00:47:55] like the original old school hot wheels in it and I always remember because the startup introduction is literally fueled by Metallica. Like they license this all yeah it literally
[00:48:08] it's like you start the game I was like give me fuel give me five give me that one jadisap and just like goes through that like boom yeah yeah good and the whole this whole gate this
[00:48:18] is a classic like heart like arcade style racer there's tons of secret like halfway is all the tracks um whole bunch of crazy stuff I don't think yeah actually made this one too
[00:48:29] don't see it the velcro because yeah because they started as a publisher they didn't become a developer until later. If I'm not there gonna correct on that another forgotten gem that EA made
[00:48:42] on the PlayStation is a little game called the sled storm. So what they have so many games it's easy for little random games like that to slip through the cracks you wouldn't think a snowball wheel race
[00:48:53] there would be really good but this game is fucking great. I believe it man it was that it was that era of extreme sports games and there were so many that it's not surprising that there's like oh that
[00:49:06] one's pretty solid but you know is the surprising amount of EA games or solid you know. They also made I mean we talked about it previously in the need for speed episode but like need for
[00:49:18] speed still was going on I finally picked up this one nice nice for some reason the 360 version of that's expensive. Yeah I mean this was like 50 yeah it must I think you said it must be
[00:49:30] in the stowler thing and I think you're right. Yeah like need for speed is like an iconic series most wanted it's like the one that people really finally look back on. Oh yeah yeah so I don't know
[00:49:42] maybe I'll have to let us know. And I'll see you can't talk about EA without mentioning quite possibly one of the biggest money makers they ever made and that's the Sims good old the Sims.
[00:49:53] I grew up with the original on PC. Sims 2 was the one I played the most of I think back in the day. Yeah we had Sims 1 and like the soundtrack is burned into my brain and like I've never
[00:50:08] been a fan of these type of games but yet I put a lot of time into the Sims. Probably because it was such a unique concept you know. It's a crazy game like the things you basically simulating life
[00:50:21] but you can also ruin their lives at the same time. You're basically playing God it's an interesting idea. Like I spent most of my time decorating people's houses you know. So that's song the
[00:50:34] do do do do do do do do do do do do do do the whole soundtrack's on Spotify and I highly recommend people listen to it it is fantastic like there are some tunes that go way harder than they need
[00:50:45] to do but it's so good. Like another like in Sims 2 I think I've talked with a bunch of players and like everybody did this which leads me to believe people like are just kind of a little
[00:50:56] sociopathic at times but uh I mean the story about how everyone had a death house and it was just a house where that you dedicated to killing Sims. I didn't have that.
[00:51:07] No no I must have been a sociopath. Well it's just so fun to let them swim in the pool and get rid of the latter just watch them struggle to figure what to do. I just never thought about that
[00:51:18] I guess it's like also with roller coaster tycoon I never made incomplete coasters to watch people die I just that just thought never occurred to me you know. I must be the weirdo I don't want people to die.
[00:51:31] See the thing with the Sims is like you'd get to a point and then you'd just like get bored and then you'd like what what your shit I can pull off like like getting rid of all the doors
[00:51:41] to the house or like removing the toilet and watching them just freak out because they don't want to do. I would just turn it off and play different game. I don't know what to tell you.
[00:51:50] Sims is a weird one like some people that's just like some people like like um my sister Alex she's really big into like the making the houses and stuff so people just like to ruin their
[00:52:01] lives other people just like to actually play the game the way it was intended. Yeah I don't know I don't know and if I remember correctly I think it was Sims 2 the console version they actually you control the Sims. Yes you can do it in the console version
[00:52:17] the PSP games and RPG for some reason um yes one is the DS game was hotel simulator why not yeah the handheld Sims games are a rabbit hole of their own.
[00:52:31] Yeah and I believe Sims 4 is now free to play. Yes so I have yet to download it and try it just to see how Sims is evolved because I don't think I've played a Sims game since like 2002.
[00:52:46] So it'd be interesting to see what's happened because I'm sure you know people who are just like that's their game they love it to death and I just just what they play. Yeah so Sims is a very
[00:52:57] iconic series like it's amazing to me that like for all the series that EA is like famous for like you think of like these darker like gritty or games then there's just the Sims chill in
[00:53:08] over there just just rackin up the numbers millions that's probably why I went free to play because they made so much money off of it. Well they make all the money off the expansions now.
[00:53:19] Yeah so that's how you get people in and Sims being free to play makes perfect sense. It's a it's a instance where the free to play model for a game works really really well
[00:53:30] so because you could just hang in the base game and be fine there's already a lot to do. So do you remember two when EA had like would get like random like game licenses and they'd actually
[00:53:40] like make legitimately really good license games? The PS2 error you talking about? PS2 Xbox error particularly maybe this game right here. Oh yeah I have the gamecube version over there but I was more a fan of everything or nothing. The third person one that was essentially
[00:53:58] the bond movie that was between Diannother Day and Christina Royale. Yeah because there's actually an interview on that disc with John Clease talking about how they missed making the movie that year so that the game is there which may be think was that going to
[00:54:15] be the movie but maybe the reception of Diannother Day had them rethinking what they wanted to do with the license or with the franchise essentially what Eon wanted to do with it. Yeah that was the final
[00:54:27] that was the final Pierce Brosnan film wasn't it? Diannother Day. Yeah. Yes terrible movie. awful yeah it's a shame because I really like Pierce is a bond but gold-nice fantastic. Tomorrow never dies is good but not great you can kind of tell their
[00:54:45] flying by the seat of their pants like they were writing the script on the set. Like that was it was a common thing with the bond movies is that when they'd have one really successful one
[00:54:55] they would try to rush the next one out real quickly and so you'd have stuff like made with the golden gun which is kind of a rough movie and then tomorrow never dies where the script is just
[00:55:08] that's one of the reasons why the movie isn't as good as it could be because the premise is fantastic I just don't think it's executed as well as it could but then you have the world is not enough
[00:55:18] which I have a huge saucepot for that movie. I really enjoy it. Best boss game in N64 don't have me. No I completely agree and the movie it's one of the few instances where they
[00:55:30] kind of go into more bond as a character you know they don't focus on the action as much which might not be everybody's cup of tea but tomorrow never dies had so much action I think
[00:55:41] the next one not having as much really helped I think and then Diannother Day is just a colossal chit chow of a movie that just doesn't work you know there are funny moments for sure but it
[00:55:53] just that whole thing was a mess so rebooting's a whole thing for Xenoray Al kind of helped out but the EA game in the middle like it almost makes you think Diannother Day probably would have been
[00:56:05] as a game probably would have been fine but you know you can tell there was a big gap there too because then EA also went on to make that awesome throwback game the one with the
[00:56:16] extra love yeah the one where they got Connery to actually do it. I mean and it's a refined everything or nothing engine like they play very well every from Russia with loves a lot
[00:56:26] more simple than everything or nothing that wouldn't had a bunch of gadgets and tried to do some different stuff with like the Q spider and everything whereas from Russia with love is more
[00:56:35] simple just lock on lock on you know very more simple and yes seeing like 20 year old Sean Connery but have like you do your old Sean Carter Revoice coming out of him is so funny
[00:56:48] you know and it's barely based on the movie because like the first thing you do is you get the jetpack and it's like guys the jetpack's from Thunderball you know like get your fucking bond shit straight
[00:57:02] but you know video games whatever. Like you see you see young bond and you just expect him to like drop some like finding four star like clips like you're the man now dog just I'm
[00:57:11] chilling that. Yeah it reminds me of another game EA made the godfather game fantastic game and they were touting that like oh Marlon Brando is in it right but most of Don Vito's
[00:57:28] voice acting is just like a Marlon Brando impersonator but there is one instance where it is actually Brando and it is like his last appearance for those who don't know there's a mission in the game where
[00:57:39] you have to go to the hospital to save Don Vito. I don't know what you're talking about but I haven't seen the movie in a while and if you like I forget if you go up to where he is like the door
[00:57:52] to where his room is right but it's like you're not activated in the mission or whatever you hear Marlon you hear Marlon Brando sighting I think it's the King's Prayer and it's him. It sounds like
[00:58:04] he's on his death bed literally because I think he died very shortly after the game came out but that's him and it was his last accredited appearance in anything really. So just kind of hit
[00:58:17] me another yeagame that's kind of been forgotten how I day well Frances has spent forgotten these days mostly just because battlefield kind of clipsed it but a metal of honor. Oh metal of honor
[00:58:30] oh boy I have I have some beef with my little honor oh yeah I am well I grew up playing I think was like rising sun on the game cube. Yeah I really enjoy the time like the multiplayer and everything
[00:58:45] holds up better than you'd think from the PS2 era front lines also really good and I liked European assault and then Call of Duty happened and then there was some competition and metal of honor started slipping a little bit because they couldn't really keep up because if
[00:59:01] you play say Call of Duty 2 and then compare it to like one of the PS2 metal of honors you can clearly see there's their their mismatched you know and I think last year I played through metal of honor airborne
[00:59:14] the one and that's a cool game though I think it doesn't really take advantage of the concept that it has for those who don't know metal of honor airborne the whole concept of it was your
[00:59:28] a paratrooper so you start each mission jumping out of the battle bus I mean the airplane and and you can kind of land wherever you want technically wherever you want in the battle and
[00:59:40] sort of you have a set of objectives to complete and you can complete them in whatever order you think suit you best like you can go more stealth you can go more full assault or whatever right
[00:59:50] a really cool concept it's a very short game think it took me as a power to beat it and it just it doesn't utilize that idea as fully as I think it should have or could have maybe
[01:00:02] with like a sequel they could have done more with it because I think after that's when they did the modern war reboot from the self-title metal of honor I've played that one it's perfectly fine
[01:00:14] it fits very well in that era of like everything has to be called duty four but it's just it's trying to be more you know when I when I beat it I was like there's a potential here
[01:00:30] you know like it's surprisingly more than just a generic will the modern war first person shooter a little bit but then they did what was it underground and yeah I hated that one and that killed
[01:00:43] was it danger close yep there was a studio that made that yeah so shame thing shame because a mele of honor I always felt could have been more I mean the PS1 games
[01:00:54] hold up very very well metal of honor the second one I forget the name of our underground underground yes yeah those two were great there's a really cool well on the GBA they
[01:01:07] poured it underground to GBA and it's terrible yeah one of the worst ports I've ever seen but they made it up by making metal of honor infiltrator which is like a top down world war two shooter
[01:01:21] for the GBA and it is fanned it's hard as fuck but it is fantastic so I recommend playing that one for anybody out there Melvonio of filtrater really do you remember he is other first person
[01:01:34] shooter they could completely forgot notice mirrors edge no no black oh black was them that's right that's backwards compatible and I think that's on game has yep and that was made by I mean
[01:01:47] into play that that was made by the burnout guys uh criteria and I've been mean to play that I remember when that came out my sister's boyfriend at the time who I think is now her husband
[01:02:00] I think it's the same guy I think it is um he'd love that game he played the shit out of it and everyone's a while I bring that game up to him and and he he gets like the nostalgia hit
[01:02:13] that like normies get you know where it's like you don't live in it like we do so when they get it there's like oh hell yeah I remember that was good to it it's them it is the most competent first
[01:02:23] person shooter I think I've ever played like it's nothing amazing seven out of ten game of all times yeah like it's nothing like there's a reason why there's only one um like it's nothing
[01:02:35] outstanding but it as a game it's not bad it's super solid it's just so you look at all the other FPS is that we're out at the time you're clearly it's kind of like yeah this is good but I'd rather
[01:02:46] play Halo or Call of Duty or even Metal of Honor G.I. wonder what I think about Halo and hint hint stay tuned trying to think like I guess yeah they kind of an inherited the burnout
[01:03:04] series as well because they picked that up from a claim because a lot of people have got a claim published the first two games that they did but yeah EA just has like a shit ton of
[01:03:15] franchises and how many of them do they still work with probably not a lot? I mean they inherited all of both frogs stuff and they haven't touched that and God knows how long yeah like army of two remember that I remember that I think they own uh
[01:03:33] origin system uh they're forgetting the name of it right now. Wing Commander. Yep wing commanders dead um well command and conquer got the collection a while ago Dragon Age though Dragon Age dread fall is I don't know what's going on with bioware right now
[01:03:56] I genuinely don't um it feels like it's good I really don't remember anything about the I didn't I haven't played any of the Dragon Ages okay. I'm not telling you um I really like to
[01:04:06] mass effect so I should play through the Dragon Age games there's only three of them as well Inquisition is one of those games that like I think at the time people were really into it but
[01:04:14] people don't talk about it anymore so it's one of those people go was it really that good nobody talks about it anymore because it's famously the first game to get game of the year at the
[01:04:23] game awards at the Achilles who's the first one and people go and I don't know if it's showed up in you know people are but I remember people I knew were playing it at the time and really
[01:04:34] really liked it so I don't know yeah like yeah yeah it's like because I know the two the two Dragon Age games before uh special origin in particular is incredibly beloved too I've heard
[01:04:49] it's uh origins is beloved I hear people hate too. I don't know I've heard it's mixed um the only thing I could guess is that origins is kind of on a like Baldur's Gate E you know it's
[01:05:02] kind of like that and then Dragon Age 2 is them trying to be more like oh it's a Mass Effect with Swords. I've heard rumors too that two's the first one where EA was really kind of over their
[01:05:12] shoulder the entire time yeah and then I think inquisition again I could be wrong tries to find a balance between origins and two just do a little bit of both so I'm I'm sure somebody out there
[01:05:24] in our discord will let us know yeah and then of course there's Mass Effect in Dramedo be uh one of the most confusing games ever. It's probably not that bad it's been patched
[01:05:39] like I mean I know why the game was made just try to be a little side kind of thing even though it's canon with the story you know the whole Andromeda program which I love leave is in the
[01:05:51] compendium of three like they do mention it so I love the whole idea that they had with that one of uh if you play as the male character the female character still exists within the story
[01:06:03] yeah that was an interesting idea. I I still need to play through Andromeda so I haven't touched it um it has amazing gameplay it's just everything else was kind of a mess.
[01:06:14] Yeah well they didn't have the Edmonton writers so that was the problem yeah they also kind of like that was during the period where EA like mandated all their studios had to use the Frost by
[01:06:23] an engine despite the fact that the Frost by an engine was only really meant for first person shooters yeah yeah I don't even know if they they price still use Frost by the Prime not nearly as much
[01:06:33] it's probably been optimized to be used with games other than first person shooters at this point I wonder if Genics to a driver uses Frost by I don't know that's Jack and
[01:06:46] that was a huge moment too when EA got the Star Wars lessons yeah I survivor uses Unreal Engine 4 so they've moved on yeah fair enough what it was probably like a respond thing you know they own respawn don't they yeah there's there's controversy behind that apparently like
[01:07:05] they there's rumors that they tanked uh Titanfall 2 just to put them in financial as financial situation where they could easily acquire them if if that's true that is absolute bullshit because Titanfall 2 is amazing yeah it didn't self particularly well though which is
[01:07:23] I see because it's better than the first one well you can still play this one you can't play one anymore the first game was overhyped like that was its big problem yeah they used the source engine
[01:07:38] the source engine yeah not source 2 just source I mean it's still like according to Wikipedia it's still in okay engine I know but still kind of an interesting choice to use and then Titanfall 2 is also source do you remember back in like the
[01:07:58] oh they oh they did apex legends as well so there you go yep and now they're making good Star Wars games that they are oh and they did the the weird VR metal of honor game above beyond yeah yeah that
[01:08:12] game is bad I do remember back during the mid 2000s like when we had like the extreme sports error oh you kidding me dude I'm all about NFL Street NBA dude NBA Street Volume 2 is like one of
[01:08:27] the best games ever made see like that's back when EA really had like that attitude to them that like really kind of drew you to them like the 2000s like yeah the famous like the back
[01:08:37] when they fit officially adopt the whole EA game's moniker like yeah that like EA games challenges everything yeah like I remember seeing that whenever I play the Lord of the Rings
[01:08:48] games on the game game and then I would pop in that no for and get EA sports it's a game a sports to the game and then you throw on SSX and you get EA sports yeah I got some gotta go
[01:09:03] it was I loved I loved all like the extreme sports monickers because like Activision had like Activision O2 like a while there yeah a claim had what was it what was
[01:09:15] a claims aka a claim oh it's just that's bad yeah and there could you tell why they died well they made they made of the city bike racing game BM Triple X censored on the PlayStation version of all things Nintendo was perfectly okay so do you have
[01:09:36] oh we know oh trust me I go in the e-shop I know Nintendo's fine with all that yeah there's like the head-ty series is on Nintendo now exactly but EA franchises I miss are mercenaries god damn mercenaries
[01:09:54] so good um it would be interesting for them to try something with mirrors edge again I was one was such an interesting game too was it is yeah I haven't played catalyst
[01:10:07] so I don't know but yeah one I really enjoyed when I played it because there was one of those games I always needed to sit down and try it's super janky nowadays but it's still kind of yeah yeah
[01:10:18] but it kind of the game works with the jank that it has you know I mean like it has an age the best but the game is kind of built around what it's trying to do yeah to me like so now we call
[01:10:30] that we call that a learning curve not jank to me like the platforming still pretty fun it's the most suitable one of your required to pick up a gun it's like mother oh that's bad yeah
[01:10:41] which is weird because dice made it so you think they would know how to do shooting properly but there were more focused focused on the first person platforming they were focused on making a fun
[01:10:51] game and I mean it is a fun item is it unique very unique yeah and then catalyst is what like a reboot I think it's like a prequel slash reboot yeah and it's open world I think which people liked
[01:11:04] the idea of but I don't don't think they did it it's very well it's very yeah yeah but it happens trying to see what else they do that I really really like oh yeah the rock band series I mean rock bands
[01:11:21] still go and I think on a way they published it technically like it didn't own it because harmonics owns the rights to it yeah but they did well because they published as well as like MTV games and
[01:11:34] because MTV on harmonics at the time that's right that's right because rock band 4 is self-published yes so still going strong it killed Madgets that's all I remember but it's still going strong
[01:11:52] from what I hear like they still do stuff with it yeah made paggle or they published no yeah or they published paggle at one point I would say if you want to talk about E3 conferences I
[01:12:04] forget that guy's name but he just went on stage and just yelled paggle too and walked away oh they did a they didn't got no reaction for a guy they did um skit yeah skates coming back
[01:12:19] skates in the works but it's going to be a live service game yeah of course it is yeah shame um the SS as you mentioned the SSX games were great SSX jangies told them my favorites
[01:12:33] as fantastic oh yeah they own the ultimate series yeah because they bought origin yeah that's a weird man I love the weirdness that they own origin and all they've done with it is turned it into their
[01:12:44] online store I don't know man he ate doesn't make a lot of sense at times I mean I always like the story behind bull frog where it's like they pestered Peter Mollonew
[01:12:58] to buy bull frog for years and then he finally gave in but he would still stay with the company long enough just to keep them from ruining it and then the second he left they killed it
[01:13:08] he knew he knew um but yeah EA despite all their faults they do have a lot of really good games in their back catalog and you know they've cemented their place in media game history
[01:13:22] for good or for bad like most of your game corporations right like the question I kind of wanted to have or this episode to kind of cap it off was like do they deserve the hate yes and no
[01:13:38] I don't think they deserve all of it but there some things yeah I mean they they no companies perfect but I don't just worse company ever now I don't really think so I think that was a lot of the
[01:13:50] Star Wars Battlefront hate because I'm sure you remember when Star Wars Battlefront the reboots of those came out yeah they were not liked at all and there was a lot of backlash around them
[01:14:02] because I think people still in their head really enjoyed the pandemic Battlefront so I do too I love those games to death Battlefront too especially but and then new Battlefronts I played them they're perfectly fine there's a battlefield clones of Star Wars skins which we all knew that's
[01:14:17] what it was gonna be yeah when they said dice was making a really yeah we know where this yeah but you play those games now they're fine not bad by the means but also EA had a really bad
[01:14:28] issue with PR at the time I think they still have the most downvoted Reddit comment of all time which is pretty good it was also the same as pretty debacle for DRM yeah DRM and they were just
[01:14:42] doing a lot of really shady corporate shit in a way that like they weren't hiding it it was just kind of out in the front and when people would ask them about it they would just they didn't respond
[01:14:56] to it very well you know and they kind of in fact wasn't it recently they made like a tweet about like not liking single player games and everybody like jumped down their throat about it
[01:15:08] yeah yeah I remember that but it's like weird they'll do that but then they let like well I think they they're like respawn as their single player studio like that's who makes the single
[01:15:19] player games you know and then they have um every day to make mad and was it tribune tribune I think it's tribunes the one that does it or tribune they used to be so good yeah but then they just
[01:15:32] they'd have to pump out like three or four games a year and there's like no quality control anymore they don't have black box to help them anymore because black box got shut down
[01:15:41] yeah and and there's like no competition when it comes to like say the NFL stuff so they don't have to try and they've cultivated this sort of weird audience that are like casuals but also
[01:15:55] treated as like online competitive stuff with mad and ultimate team and be abiding the cards and everything I have there are people who took twitch stream just opening mad and ultimate team cards
[01:16:07] you know and it's it's a completely different audience now an audience that I'm just not a part of like that's not what I want anymore like I just want to a solid football gaming experience but
[01:16:17] mad and just isn't that anymore you know and there are so many people who either pretend it's good or they think it's good because it's all they have you know like watching mad and youtubers is very
[01:16:29] very very weird you know so it's a shame yeah I think other than that like for EA studios like criteria on's doing need for speed now Maxis is just going to be forever the
[01:16:41] Sims studio at this point that's fine they're making bank well Maxis is an interesting case because it's the version of Maxis that exists isn't the original Maxis anymore they killed the old original Maxis after Sim Sim City and Sims 4 bombed at launch yeah and the company that makes
[01:17:02] Sims now is formerly known as they were like the known as the Sims studio for a couple years as like when Max went off to make sure they handed Sims 4 yeah these knocked about that
[01:17:15] didn't you yes we did yes we did a lot of penis monsters running around but oh yeah that's all I remember about sport didn't Spielberg put his name on this one oh my thing I think it's a different
[01:17:28] game I don't think Spielberg was involved I know well he did boom blocks which that game is fun and all the airplane boom blocks boom blocks was the best drug party game do that game is
[01:17:39] fucking awesome I never played the sequel I heard the sequel box party yeah it's just more of the same yeah got it forgot about boom blocks my game is awesome um yeah like yeah boom box kids yeah it's cheap
[01:17:56] all super cheap you can throw blocks at those little villagers in the background it's great oh it's so much fun but if you're curious the the EA studios that still exist are bioware criterion dice EA Gothenburg EA mobile which is fire monkey studios in gloom mobile
[01:18:17] EA Montreal EA Northwest game fly the home game fly yeah that's a Max's motive studio popcat games play nation and a respawn and then they also have EA a uh Tiburon Tiburon I have no idea to pronounce that EA van Cover and code masters and also slightly
[01:18:42] mad studios but looking at but looking at their dead studios like bull frog danger close black box this role pandemic westwood fucking westwood man oh yeah sad trick EA Chicago like damn sad stuff man
[01:19:03] yeah you know ironically though thinking about it I know EA's like blood total is pretty high but I think activations is actually the highest it might be activation killed a lot more than EA did and activation is just a way more scum your studio
[01:19:18] man you're down to shit all over a man yeah I've realized in hindsight activations kind of worse let's say I mean they're not my least favorite game company of all time that's still forever gonna be game freak but
[01:19:38] oh my brain company I'm not gonna have one game freaks like my like watching bag studio like whenever I see an opportunity to like shit on game freak I always go for it just because
[01:19:51] I used to love them and now I hate them because they're lazy as fuck but that's or they're lazy as fuck and Nintendo gives them every reason to be because their games sell no matter
[01:20:02] what exactly at least with activation we can hope that uh being owned by Microsoft may fix things well code co-tax already god so that's already a step in the right direction yeah yeah they
[01:20:15] they fixed it already so hopefully they put less emphasis on Call of Duty and more emphasis on other things and apparently rumor um they might be announcing a new Spyro games obviously well we have um probably by the time this episode comes out we have a developed
[01:20:37] Xbox developer direct coming on Thursday the 18th I believe I'm getting my dates correct yes we're gonna date this video so who knows a Spyro announcement may show up is like a like a new
[01:20:52] like real cool thing which would be awesome I love the Spyro games so I'd like to see a new one um like get toys hopefully toys for Bob's doing that they shouldn't be making Call of Duty
[01:21:02] they need to be making 3D platformers okay have them do crash have them do Spyro have them do banjo like give them banjo since they're under the same umbrella now like let them do that
[01:21:13] and then there we go you know be great there's a lot of opportunity with that division in terms of you know studio and IP kind of mishmashring you know and I hope it happens
[01:21:26] so what does rare doing these days ever wild ever all right yeah let's see I'm well I may see if he sees we'll see if the use is still banging people still getting that
[01:21:37] rare's been doing pretty well lately I'm actually it's not the same rare anymore like the remains are long gone yeah the rare that made see if the use is not the rare that made banjo
[01:21:48] and it's not Microsoft's fault which people like to blame them for like it wasn't like rare the safer brothers just kind of like like rare mines rare rare was on a downturn by the game
[01:22:00] cube anyways like grab by the goolees was gonna be a game cube game you know they like we played starfox adventures it's kind of whatever it's like average sell the clone with starfox in
[01:22:11] it for some reason yeah yeah like like yeah like like Microsoft didn't ruin rare like people like to say no rare ruined rare rare rarer rare lost their freaking mines the state for brothers
[01:22:23] got up and went home exactly the only thing that Microsoft did to rare that kind of hurt them was they rare did not like being in the public eye and Microsoft kind of put them
[01:22:35] in the public eye because that's just what Microsoft did at the time because it was like the biggest studio they had it was that in bungee because they had bungee first yeah yeah well the bungee
[01:22:48] thought bungee thought back bungee was like infamous for like always fighting everything like Microsoft tried to do oh yeah bungee was notoriously shitty about that so it's interesting to see them being cooperative with Sony but who knows maybe they're not I don't know well what it sounds like
[01:23:03] Sony basically was like we'll fund you to do whatever you want we just have a few things we'd like you to work on and they were pretty much okay with that and that's just how
[01:23:12] they're existing now and all we've heard is then basically say not bad don't do that they kind of killed factions too so it makes me wonder how bad of a state was that game in
[01:23:25] probably not good yeah so I don't I don't know but yeah ever wilds who knows when we'll hear about that again I mean the one trail that we have I'm like oh that could be some interesting
[01:23:37] but no idea we don't know anything so who knows maybe one of these days will see something but yeah there's opportunities for the Activision Microsoft merger we'll see what they do with it so far I think the Bethesda Microsoft merger has been working decently well yeah starfield
[01:23:56] kind of ended up being kind of a wet fart in terms of a lot of people but well I think the people who like it really like it and then you know the people who don't don't like it I still am of the belief
[01:24:08] that a lot of the hate that starfield gets is because it's not on PlayStation though had it come out on PlayStation I think people would be a little kinder to it but they still would be like this is kind
[01:24:21] of mid I think a lot of it's also would be kinder to it though I think a lot of it too is just people are they're tired of Bethesda's dick at this point potentially and I mean Elder Scroll
[01:24:34] Six then has to be something really special yeah I mean because say what you will about Todd Howard the guy is a salesman he knows how to keep people hyped for shit I was hyped for it
[01:24:46] yeah I just unfortunately I put like 12 hours into it which is like this isn't my thing yeah see my whole thing with like Bethesda's I've realized over the years I just don't like Bethesda games that much yeah yeah but like you have like tango
[01:25:03] that's owned by Bethesda technically you know and they did have a rush and evil within well when I say well that I mean like the Bethesda made games yeah for sure it's like my favorite
[01:25:13] follow is new Vegas that's the one they didn't make so good all obsidian we're also owned by Microsoft yeah city obsidian's kind of the workhorse you know they've been they've been turned and stuff out obsidian is people don't talk about them the same way as some other
[01:25:27] studios you know well obsidian's whole thing is that they were they spent literally their entire existence basically being like close to death for like pretty much ever and then they finally in a point now where they're financially stable and not dying every five minutes so yeah and then
[01:25:46] they make really interesting games like Pentamet and grounded and vowed although the game that saved them was pillars of eternity oh yeah yeah not my kind of game but I'm glad to say the I remember playing stick a truth there's South Park RPG that games fucking awesome yeah
[01:26:05] but yeah so yeah we kind of were all over the place I mean there's only so much you can say about but didn't even really talk about their 3DO output no I mean we've covered most of it so far and
[01:26:18] so far they all their games they made of 3DO that we've covered have been great yeah I think the lowest the worst one we covered was FIFA and it wasn't even because it was bad which just because it was
[01:26:27] FIFA it's because we're not soccer people so we don't really have anything to say despite my despite my a deetus jacket I don't really you know I'm not that well versed in the
[01:26:40] the other football I think out of EA games we still got to cover like the big ones are like stock wave yeah gotta do you track away DJ at or but I mean we're saving effort with big golf games
[01:26:52] episode oh yes that'll probably be like a spring thing when it starts warming up out we'll talk about that I got to look in what other games they did I think we've covered we've covered the biggest ones
[01:27:03] I had the list up here so I went to like publishers let's see let's see they had for a short time they had EA kids they published a Sesame Street game for the 3DO so we got to track that down of
[01:27:22] course yeah FIFA, Fosavali, PGA-Tour96, John Manifable and then the lost files of Sherlock homes psychic detective which I have escape from monster manner we need that's what I got to find yeah that game looks awesome a mercenary need for speed road rash shockwave shockwave
[01:27:44] operation jump gate space Hulk vengeance of the blood angels syndicates theme park twisted the game show shockwave 2 and then some like Japanese stuff like jaly virtual stadium it ego time trials got to the yaka I probably pronounce that really wrong so
[01:28:08] thank you man we can do three did they publish that for you I don't think they did they didn't know origin systems they self published that so they published it for playstation that's why I'm getting confused yeah but yeah wind commander three but super wind commander was
[01:28:25] published by EA in Japan and Europe interesting yeah and that came out before wind commander three yeah that that'll be a fun one we do that yeah but uh yeah so obviously next week we already said
[01:28:43] we're gonna be covering the incredible machine looking forward to that he knows yeah very interesting um so probably farther down the line but there's other companies that were pretty prolific on 3DO I think the next one we should cover when we get to the one another company retrospective
[01:28:59] probably crystal dynamics oh yeah we gotta talk about them I think we should probably wait till after we cover gecks though because that's kind of their big one yes yes gecks is one of the big ones
[01:29:11] yeah we still we still have yet to talk about gecks but we will just make it as it's coming it's it's like the most iconic game on the system for reasons though there it is there he is
[01:29:27] smug face geez go let's get back to the mystery of a hand but we got talk about slamming jam 95 first of course yeah yeah because we're basketball people yes all right well anyways guys once again thanks for joining us on the 3DO experience so
[01:29:48] you can find 3DO experience on all the major podcasting platforms we're now officially on youtube and there's a video version of this podcast how do you you might be watching now those are going
[01:29:57] to be coming it they'll come out eventually after the episode air so probably some probably the phone day and other than that you can find all of our links at link true slash the barber who games
[01:30:07] and follow us over on the G&C podcast network discord server to find all things G&C video experience geek addicts or talk gaming anime manga whatever and with that guys we will see all later bye