Press B 273: The Four Pillars Of Horror Games
Press B To CancelOctober 20, 202501:31:24

Press B 273: The Four Pillars Of Horror Games

WulffWulffCo-Host
JakeJakeCo-Host
SinistarSinistarCo-Host
ChardChardCo-Host
GPGPCo-Host

Halloween is soon approaching, what better way to celebrate then by debating the absolute pillars of scary games. These are the foundation for the horror game genre. From Resident Evil to Phasmophobia, this week on Press B it's a survival horror showdown.

Press B To Cancel now on YouTube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel

Press B is a member of the SuperPod Network; a gaming collective of fellow podcasters and shows.

Special thanks to The Last Ancient on SoundCloud for ur podcast theme.

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Read transcript



00:00 --> 00:10 Time to get yourself a fresh pair of boxers and don't shut your pants, because this week it's the four pillars of horror games and probably baseball. Today on.
00:30 --> 00:32 Don't Baseball over the intro.
00:32 --> 00:34 Don't your pants over the intro.
00:35 --> 00:36 Yeah.
00:39 --> 01:06 Welcome, right, to another episode of Press Me to cancel your favorite mostly retro games podcast. I am your host this week, Sick Jake, and I am joined by three good friends as we are going to break down the foundations, the impactful, the legendary four pillars of the horror game genre. And we decided this week it's not just retro, but horror games, period. It's a whole lot of horrors. And joining me this week, I've got Sinistar. How are you doing this week?
01:06 --> 01:11 I'm doing well. I think you need to work on pronunciation because you just said we have four horse.
01:12 --> 01:16 Yeah, four horse. Yeah, four horses. It's the Canadian pronunciation.
01:16 --> 01:17 Okay.
01:18 --> 01:20 And speaking of Canadians winning chart, how you doing this week?
01:21 --> 01:29 I'm fantastic. I just watched Gino Suarez hit a grand slam and took the Mariners six to two in the bottom of the eighth. Thank you very much.
01:30 --> 01:31 Did he really?
01:31 --> 01:32 Yes. I'm not lying. This.
01:32 --> 01:32 This is.
01:32 --> 02:14 Why would I be looking like I'm literally my pants on on things? So people, the audio don't have to deal with me losing my mind over hopefully winning this game. I'm great. This is a topic that is near and dear to me. It is October. We're big fans of the October stuff. But I love horror games. You guys know that my channel right now is pretty much built all around horror game streaming. So I'm very interested to hear, like, what. What my friends here all think on the levels of horror games that you guys all know. My opinions, most of you already probably know my top three because we've talked about them so much in the last couple of months. But no, this is. This is near and dear to my heart. I'm very excited to. To do this episode tonight.
02:14 --> 02:17 All right, great. And we're also joined by Wolf. Wolf, how you doing this week?
02:17 --> 02:38 I'm doing okay. I will share it with everybody else. I did my first PC format in, like, eight years. Went from Windows 10 to Windows 11. So fantastic. I missed 10. But I don't miss the issues that I was running into after eight years of not. Of not refreshing the system. So, right, you know, good with the.
02:38 --> 02:45 Bad, you take the good, you take the bad, you format your computer, and there you have.
02:45 --> 02:46 Then you have the facts of life.
02:48 --> 02:48 That's right.
02:49 --> 02:51 You have the facts of Life in Windows 11.
02:52 --> 02:52 Yeah.
02:53 --> 02:55 Both things we're trying to avoid. Yeah.
02:56 --> 03:09 All right. All right. Well, we better get into it because when we get to the Pillars episode, sometimes it can go a bit long and we do want to keep to a timeframe in this one. So again, we've done Pillars episodes before. Think Mount Rushmore. But I'm Canadian, so have you.
03:09 --> 03:10 You've been one.
03:10 --> 03:12 I don't think I've done a Pillars episode with you guys.
03:12 --> 03:13 Okay.
03:13 --> 03:13 No.
03:13 --> 03:14 Wow. Pillars virgin.
03:17 --> 03:20 Did you just say pillory the virgin?
03:20 --> 03:23 No, I said Pillars virgin. A virgin in the Pillars community.
03:23 --> 03:25 Yeah. But it sounded like you were trying to pillory the virgin.
03:26 --> 03:26 Could be.
03:26 --> 03:27 Oh boy.
03:27 --> 03:27 Yeah.
03:27 --> 03:30 Okay, so here's how it works.
03:30 --> 03:34 I. I know how it works, but yeah.
03:34 --> 03:36 You have these things that you put a person in.
03:36 --> 03:38 Yeah. For those of you playing the home game, here are the rules.
03:39 --> 03:44 Yeah, here's the rules. Sometimes we have a Guidelines and rules. We don't always make this up.
03:44 --> 03:46 We don't even follow our own rules. I know what you're talking about.
03:46 --> 04:27 We are this week. So look, here's the idea. It is not necessarily the four best horror games, but it's more like if you're an alien to Earth and somebody said, hey, play these horror games. And you're like, well, what should I start with? Well, these are the four most impactful biggest legacy of the horror game genre, survival horror genre as a whole. It's got a nice rich history of games going all the way back to I think was Sweet Home the eight Bits. Is that the eight bit game back in the day? Well, we get right into it. So we're going to go around the table and just add picks to a short list. And then after we put together a nice short list, then we're gonna break down just the four games that make our. Our four. Four Pillars Sin. Who wants to start with a two.
04:27 --> 04:30 Page front and back list? So his short list is pretty long.
04:32 --> 04:45 For those paying attention, I feel like I should clarify. Apparently I have done it. It's just been almost six months. Okay, so I did, I did RPGs and 2D platformers. I missed out on Super Nintendo and Arcade Beat Em Ups.
04:46 --> 04:47 Yeah, we were yelling a lot.
04:47 --> 04:49 Okay, well, who's going first?
04:49 --> 04:51 How about you? The longest list.
04:52 --> 04:54 We need to parse yours first.
04:54 --> 05:00 I'm going to start strong because if I don't say this name, I will be divorced by the end of the night.
05:00 --> 05:02 Oh yeah, no shit. Okay. Yeah, I already know where this is going.
05:03 --> 05:03 Visage.
05:03 --> 05:06 Yeah, Visage. Visage. Visage.
05:06 --> 05:06 Yeah.
05:06 --> 05:08 However you want to pronounce it.
05:08 --> 05:13 I've seen a little bit streamed. Why? Why is that one deserving of like One of the four pillars?
05:13 --> 05:21 Okay, so basically you've heard of PT or the playtest that was on PS3.
05:21 --> 05:22 Playable teaser.
05:22 --> 05:33 PS4. Yeah. Playable teaser. That was basically like, hey, this is what Silent Hill is going to become. And it never got traction and I don't know why. And so they never made it.
05:33 --> 05:49 I think it was the Kojima falling out of Konami thing is why that kind of fell through. Because, I mean, Kojima basically took normal Del Toro. God, I can't. Norman Reedus, all the people that were going to be in Silent Hills.
05:50 --> 05:50 Yeah.
05:50 --> 06:01 Was then put into death stranding instead in some way, shape or form using his magical AI face creator, where it actually captures people's souls and portrays them digitally.
06:01 --> 06:01 Right.
06:02 --> 06:02 Yeah.
06:02 --> 06:05 It's too bad. It's too bad. Norman Reedus lives in video games now.
06:05 --> 06:07 Yeah, he does. Yeah. Yeah.
06:07 --> 06:12 That's that. He's lost forever to Kojima's soul cage. Both his face and his feet, apparently.
06:12 --> 06:13 Okay.
06:13 --> 06:15 That's essentially why PT did his thing.
06:15 --> 06:51 But anyway, PT Was this playtest, playable teaser trailer, playable, whatever. That was absolutely horrifying. Yeah. And it literally is walking down like two or three halls and you kind of go back and forth and it. It. I mean, it's. It. It's so simple, it's terrifying. And when it. And. And somebody actually dissected the source code and found out something even more terrifying, they unlocked the camera, they figured out how to unlock the camera, and the antagonist actually is following you the whole fucking time. Yep.
06:51 --> 06:52 She's right behind you.
06:52 --> 06:54 You just don't see them until they reveal themselves.
06:54 --> 06:55 Right.
06:55 --> 07:21 And anyway, so PT okay, so PT gets. Gets basically canned. Is never going to come out. And so a group and I don't remember who made Visage, but a group basically said, that's the kind of game we want to make. And they essentially created this game. First off, it has one of the most terrifying intro intros to a game of all time.
07:21 --> 07:22 It's rough.
07:23 --> 07:36 Like, it's terrifying. Not on a horror scale, but on a horror of humanity scale. You watch this and you're like, I feel sick after watching the beginning.
07:36 --> 07:36 Yeah.
07:38 --> 07:49 But it's. It has mechanisms that are absolutely spectacular. Like your only light source is a camera flash for part of it.
07:49 --> 07:49 Yeah.
07:50 --> 07:50 Yeah.
07:51 --> 08:29 And the other one is like your sanity burns away. So you're taking these pills and like this house is just confusingly laid out. Like it's A little bit uncanny Valley, kind of like layout of a house. And especially when you get to, like, the MC Escher area. And it even has a few moments of just pure humor, like absolute pure humor. But it is terrifying. Front to back. It is. It's survival. You don't have any way of, like.
08:29 --> 08:30 There'S no defending yourself.
08:30 --> 08:33 There's no defending yourself other than run the fuck away.
08:34 --> 08:34 Right?
08:36 --> 09:02 Yeah. And then you basically are rebuilding the story. You rebuild the story of what happened in this house. And it's. It's. The story is very cool. And then you get to the end and it gets even weirder. It like. Okay, yeah. And so front to back, this game, honestly, I'm gonna just argue that this is the most atmospheric horror game, at least to date.
09:03 --> 09:08 Okay. This one came out a couple years ago. I think it's fairly, fairly recent. Right?
09:08 --> 09:09 I want to say 2018.
09:10 --> 09:10 2020.
09:10 --> 09:12 2020. Okay. Not too long ago.
09:13 --> 09:16 It might have been an early access before that. Yeah, it was 2020.
09:16 --> 09:23 They added, I think there was like two playable stories in Early Access, and then they added two or three more to close it out at the end.
09:24 --> 09:28 So you mentioned it, so I'm going to bring it up. What about death Stranding?
09:30 --> 09:30 I.
09:32 --> 09:45 So, like, at first I wouldn't say horror, but then there are parts. Especially when you are trudging through the rain, through it, through a difficult terrain on foot, and the BTs all around you, there are spots. I generally had jump scares.
09:46 --> 10:26 Honest to God, when I was thinking about it today, I was like, you know, I wouldn't be shocked if somebody in the podcast brought up death stranding because of its correlation with the dead hunting you down. And it can get stressful when you're bebopping around the map and then all of a sudden your little flapper BT detector starts doing its little beepy thing and clicky thing. You genuinely get stressed out now, where I am absolutely terrified playing Visage. Like, it scared the ever living crap out of me from front to back. I don't think death stranding has. It stresses me out, but I don't think it's. It's not scary, it's just stressful.
10:26 --> 10:28 Okay. Like, if I think stressful but not.
10:28 --> 10:30 Scary, I. I think it's a stress simulator.
10:30 --> 10:40 Yeah, it's a stress because if I get caught in death stranding, I'm like, oh. But if I get caught in Visage, I'm like, jesus. Like, it's a totally. Like, my heart jumps about 40ft while.
10:40 --> 10:47 Yeah, like, one of the scariest Things in Death Stranding is when Norman takes a misstep and you lose all your cargo. It's.
10:47 --> 10:52 It's pretty terrifying. I think there's a few letter carriers out there, Amazon workers, and that is probably their biggest nightmare.
10:52 --> 10:53 That's true.
10:53 --> 10:54 Maybe not. Maybe they'll give a shit.
10:54 --> 10:58 Well, if. If we were delivery people, maybe we'd take a different stance.
10:58 --> 10:59 That's true.
10:59 --> 10:59 Yeah.
10:59 --> 10:59 Very true.
10:59 --> 11:00 No death stranding.
11:00 --> 11:01 No death.
11:01 --> 11:20 But I, you know, I'm gonna. Hold on. I'm gonna. I'm gonna argue, like, with you. I'm gonna agree here. I actually have on my list, and I kind of have. Have been hemming and hawing is whether it should be on my list, and for the same reason. Half Life 2 has horror elements and has a horror part, right?
11:21 --> 11:23 One. The one stage. Yeah, yeah.
11:23 --> 11:27 Nobody goes to Ravenholm, right? I mean, yeah.
11:27 --> 11:28 Yeah. I mean, yeah.
11:28 --> 11:28 So.
11:28 --> 11:36 Well, I think that's. I think. I think. Well, that part is definitely scary. Like your pitch dark, the head crabs everywhere. You're using rusty saw blades as a weapon.
11:36 --> 11:37 Remember that?
11:37 --> 11:38 That's the one part of the game I do remember.
11:39 --> 11:41 Screamers. The goddamn screamers.
11:42 --> 11:48 But because the game is not all of that, I think maybe we don't have in the list. Yeah, I think.
11:48 --> 11:48 Yeah.
11:49 --> 11:54 And I think I agree with you guys. Death stranding, stressful, but not necessarily scary. So I think I'm fine not putting in the list.
11:54 --> 12:23 I like to think that maybe Half Life originally, like the first Half Life, might have kind of wanted to be like a horror game a little bit with. With the headcrabs and all that stuff. And maybe back then it was a little bit scarier. But our tolerance has been raised, you know, because of games like Visage and PT And. And things like that. So when we look back at stuff that might have actually been considered a stressful suspense for a game really doesn't make the cut. We. You still got to look at stuff like Resident Evil and, you know, Silent Hills and all this other stuff like that.
12:23 --> 12:28 Yeah. All right, so Visage, that's my. That's my first pick.
12:29 --> 13:14 I'd be hard pressed to not put that on. I'd almost get it its own pillar right now. Because, I mean, we talk a lot about, like, walking simulators, and Visage is essentially a walking horror simulator. Right. There's no. I mean, you say there's survival, right? But there's no. There's no, like, limited ammunition. Like, like dead space. There's no life. I mean, you take pills to get the sand get your sanity under control. But, I mean, even so, you're still just bebopping around a house, Garrett. Terrifying yourself the entire time. Don't get me wrong. It's a. It's a walking simulator. Like, summer 58 is a walking simulator. But you. You are going to be your pants throughout at least 90% of this game.
13:14 --> 13:28 So, first off, chart, you don't need to add me on discord when we're live about the score. You. I see the score. I have my phone up. I see the score. You know, this guy win. I'm gonna terrorize you all.
13:28 --> 13:32 Quietest celebration I have ever had in my entire life. So just let me have.
13:33 --> 13:34 All right, all right.
13:34 --> 13:37 We need more names in this list. We've got one so far, and it's been 20 minutes.
13:37 --> 13:37 Who's picking?
13:37 --> 13:43 I'll go next. I'll go next. Since I'm the one chatting, I thought we were doing. Oh, no. Wolf. Yeah, go ahead. No, no, no. Yeah, go. You got it, baby.
13:43 --> 13:44 Okay.
13:45 --> 13:46 Alien Isolation.
13:46 --> 13:47 Yes.
13:47 --> 13:47 Good pick.
13:47 --> 13:48 Absolutely.
13:48 --> 13:52 Because I will never not gush about this game.
13:52 --> 13:54 Great game. Great game.
13:55 --> 14:16 And I know I've said it before, the Alien movies are some of my favorite horror movies. And then Alien Isolation took that and made it a game. Yeah, right. It took that feeling you get from watching the first two Alien movies and made it a video game that you experience from first person perspective. You play absolutely terrifying.
14:16 --> 14:18 You play an Alien movie.
14:18 --> 14:18 Yes.
14:18 --> 14:19 Yeah.
14:19 --> 14:22 It's like the closest alien as the.
14:22 --> 14:24 Game could possibly get. Yeah.
14:24 --> 14:28 Like, it does both, right? It does both Alien and Aliens.
14:28 --> 14:29 So. So it's.
14:29 --> 14:44 I mean, it's mostly alien, but then it puts you. Whereas the second movie was a bit of an action movie as well as horror, the later end of the game, it brings in some of that action, but it never stops being terrifying.
14:44 --> 14:46 Yeah, right. Yeah.
14:46 --> 14:48 And then it's the only game where.
14:48 --> 14:50 You hide in the locker. And it's engaging.
14:50 --> 14:52 Yeah, yeah. Locker Simulator 2018.
14:54 --> 15:00 I mean, it. It. It did it so well that the most recent Alien movie was like, yeah, we have to do that as a movie.
15:00 --> 15:01 Yeah, right. Absolutely.
15:02 --> 15:02 Yes.
15:03 --> 15:06 Yes. That was Romulus, right? Is that Alien? Romulus.
15:06 --> 15:07 Yeah. I think.
15:07 --> 15:08 Yeah.
15:08 --> 15:08 Yeah.
15:08 --> 15:10 God, it was a great movie. It was really good.
15:10 --> 15:15 Yeah. Aliens Isolation absolutely needs to be on this list. I think that's a great pick, for sure.
15:15 --> 15:19 The. Just the way you feel so powerless against them. It just.
15:19 --> 15:27 Yeah, I mentioned that in the past, where this is a game that gives you guns, it gives you a flamethrower, and when you get A flamethrower.
15:28 --> 15:30 You don't want to use them when.
15:30 --> 15:38 You are a flamethrower, bro. You're a badass with a flamethrower. You're a flamethrower and you still feel utterly helpless against everything in this thing.
15:38 --> 15:43 Well, and everything makes sound. Every weapon you have makes sound.
15:43 --> 15:47 You want to talk about soundscape, Easily one of the best created sound.
15:47 --> 15:52 Like this is also like top tier sound design atmosphere.
15:52 --> 15:58 This might be a short episode of Star. You might be fine. These are going to be hard to beat, you know.
15:58 --> 15:59 Yeah, we've got two pillars already.
16:00 --> 16:00 Yeah, easily.
16:03 --> 16:08 Like I. This is a game I still tell friends. I'm like, dude, you gotta play this. And they still don't.
16:08 --> 16:13 Well, I don't know. But that's. That's number two on my list. So there you go.
16:13 --> 16:16 Absolutely. All right. All right.
16:16 --> 16:21 Alien isolation, definitely on the short list chart. How about you put a pick? Which one?
16:25 --> 16:53 I. I'm going with Silent Hill. I'm. But I'm going with Silent Hill. You know, I want to say Silent Hill to the remake because it took. It took everything that was scary about the remake or the original and made it scarier. It made it more intense and more whatever. And I'm having that issue where it was like, without one, you can't have the other. You know, the Mega man comp. The Mega man discussion we have where, yeah, you got to have Mega Man One, but two is far better than one.
16:53 --> 16:55 I'm gonna, I'm gonna fix your issue right now.
16:56 --> 16:56 Yeah.
16:56 --> 17:04 Aliens come to earth, they want to play horror games. What do you tell them to play? It doesn't matter what started it.
17:04 --> 17:09 Listen, I know, I know we're not picking all five, all four fucking Silent Hills.
17:09 --> 17:09 No.
17:10 --> 18:31 So I understand that. So I'm trying to pick the best out of all of them. And I gotta say, Even Silent Hill 3 for the PS2 right now in 2025 still got me pretty good from time to time. But I think, I think I got it. I just gotta go with two. I gotta go with Silent Hill two. It's its own story. It has more iconic creatures in it, has more iconic nightmares in. Expanded upon what One was trying to do and made it its own thing. Now three is, is. It's like it's a harken back, right? Three and one are basically sequels of one another, while two is its own thing. But two does its own thing so well that it can be its own thing. To the point that they made a remake of two before they even Discussed making the original or remake. Like now they're making the original because it went well. Right. That's how powerful two is. So to me, Silent Hill 2 doesn't have to be the remake. It could be the one. Has to be on this list as one of the best psychological survival horror games that's out there right now. And I'm not going to say. I'm going to say just Silent Hill 2 either way, remake or not remake. I'm just going to say Silent Hill 2 and, and go with ever. Because it's not so far off the cusp you could pick either one of them. Right. So I'm just going to go with two. The voice acting is terrible, but the game is fantastic.
18:32 --> 18:43 Honestly, I've. I've heard more gushing over the Silent Hill 2 game than any other entry in the franchise and I've never played through it. Right.
18:43 --> 18:48 So James, James Sutherman. James Sutherland has a compelling story and.
18:48 --> 18:59 He'S a terrible human being, but you don't know about it. And that's the best part. It's just, it's so good. It's so twisted and perfect from front to back. It is.
18:59 --> 18:59 Yeah.
19:00 --> 19:24 There's something to be said about the whole thing. The music is fantastic. I still listen to that soundtrack. I love the music in that. It's. It's one of my all time favorites. There's not, there's really nothing about Silent Hill 2 that I think is bad. And then when they remade it, they just made it better and I. It's. It's just a really good game. So Silent Hill 2 I think definitely needs to be on that short list for sure.
19:24 --> 19:24 Okay. Okay.
19:25 --> 19:28 Yeah, we're back around.
19:28 --> 19:31 Jacob, you if you have one.
19:32 --> 20:00 Yeah. Okay. So you know, we, we talked about a bunch of recent ones. I'm a Silent Hill remake. Silent Hill 2 remake. Let's go with an older pick. I'm gonna go with Resident Evil. I'm gonna say the original Resident Evil on the PlayStation. Right. That's like, that's when really the idea, I mean it wasn't the first survival horror game, but when we're talking about that format. The tank controls the odd camera angles, the zombies limited ammunition, limited ink ribbon.
20:00 --> 20:02 Dog things jump out at you.
20:02 --> 20:12 Yeah. So I'm gonna say, I'm gonna say Resident Evil. I think that game has its fair share of, of creepy and gross moments, but also jump scares right from the get go. Oh yeah, I think. Is it the dog jumping through the window?
20:13 --> 20:20 I don't care how old you are. Or when you play that, the first time you see that shit, you jump there every goddamn time.
20:20 --> 20:21 Honestly.
20:22 --> 20:24 Honestly, the seventh and eighth time got me, too.
20:27 --> 20:27 Yeah.
20:27 --> 20:28 Yeah.
20:28 --> 20:40 The. The first time I played that game, I remember, like, just that the reason I brought up that rat dog thing, because it looks. It looks like a weird rat dog thing. I'm like, this. You game.
20:41 --> 21:11 Resident Evil 1 is a great. Is a great addition. It needs to be on here. I mean, it. It really pushed the. It pushed the genre forward. I think, in my opinion, a lot of games stole from it or borrowed from it or whatever you want to call it to continue to do what they did. And I know a lot of people may argue that. I think Resident Evil 2 is the better addition to the. To the thing. I think Resident Evil 1 really stands out in its entirety for what it did. Like, for everything beyond that. Because it.
21:11 --> 21:12 It's like.
21:12 --> 21:16 I like Silent Hill. It spawned right. Everything that we're playing.
21:16 --> 21:16 Yeah.
21:17 --> 21:26 The alien isolation. Without Resident Evil, you don't have. And this isn't a one gets the other thing. It's. It's like. It's fairly rooted in the system. Yeah.
21:27 --> 21:38 Like, I like Resident Evil 2 and 3 a fair bit more, but when I think of, like, the four pillars or I think of something that had the most impact on the genre, I think the first Resident Evil is the one I would go with in this case.
21:38 --> 21:38 Yeah.
21:38 --> 21:39 Yeah.
21:39 --> 21:44 And honestly, I've never even played the updated versions. I've only played PlayStation.
21:45 --> 21:46 Yeah. I've heard nothing but good things.
21:47 --> 22:10 Resident Evil 2 remake is horrifying, and I love it. It's a great, great remaster. But I. I played the. I think the Pixel. Well, not the Pixel Pixel remaster, but the remaster of. The remaster of. Of Resident Evil. It's. It's the same exact game. It's just cleaned up. It looks a lot nicer, and it's. Yeah, it still gets you. It's still good. It's still really good because it's.
22:10 --> 22:18 It's still just the. The GameCube remake. Right. That they've ported to PC and everything. So it's a lot prettier and better acting and stuff, but much cleaner.
22:18 --> 22:18 Yeah.
22:18 --> 22:18 Yeah.
22:18 --> 22:19 Yep.
22:19 --> 22:24 Well, better acting is. It's still pretty bad. Well, but it is better. Yes.
22:24 --> 22:30 You have to remember, the original Resident Evil was intended to be portrayed like a B movie, Right?
22:31 --> 22:32 Yeah, that's fair.
22:32 --> 22:39 That was. That was the goal. So, yeah, it was bad acting on purpose. So that kind of makes it good acting in a sense.
22:39 --> 22:43 I mean, that's fair when the remaster steps it up from B acting. And now.
22:43 --> 22:46 So it's that whole so bad, it's good thing, right?
22:47 --> 22:47 Yeah.
22:47 --> 22:48 Yeah.
22:49 --> 22:49 Okay.
22:49 --> 22:54 Hey, man, we live on B tier. That's right. You know the rules. We press B Sinister. How about you?
22:54 --> 22:56 What's your next pick? B acting.
22:56 --> 23:04 All right. I have to go with Eternal Darkness, Sanity's Requiem next.
23:04 --> 23:06 That's a good one. That is a good one.
23:06 --> 23:08 Is that the 2D one?
23:08 --> 23:09 GameCube.
23:09 --> 23:10 GameCube, yes.
23:10 --> 23:57 That's the one that, with your sanity, it's a 3D game, and that's the one that, like, the sanity meter starts, like, messing with you, the player. But it also has a very cool Cthulhu, like, H.P. lovecraftian story in the background that you're playing. It has. It's very cool in that it has three endings that are roughly the same, but if you get all three of them, you get kind of the final ending. It's. Yeah, it's just. And I'm not going to say it's like the scariest game, but it's like, it's that psychological horror.
23:57 --> 23:59 Right, Right. Instead of jump scares.
23:59 --> 24:01 Instead of jump scares. It's.
24:01 --> 24:08 It messes with you. It freaks you out. It freaks you out in a different way than something just popping in your face. Right. Yeah, I agree. Okay.
24:08 --> 24:20 Yeah. So, like, definitely, arguably, top three game for the GameCube. For sure. Sure. Like, okay. You know, I know.
24:20 --> 24:23 Not a huge library, but I definitely heard lots of good things about Eternal Darkness.
24:23 --> 24:25 Eternal Darkness is definitely out there.
24:25 --> 24:33 I was sad when the. There was supposed to be a successor and it never came, so that's sad. Yeah.
24:33 --> 24:48 Yeah, that's a good one. I, I, I do. Like, it's a shame that it still only work, like, it really works best on a crtv. Like, you have to have, like, the tube. You can't, you can't. It doesn't kind of hit you the same way. Yeah, there's volume and it does all kinds of cool.
24:48 --> 24:56 I was going to say there's at least three, like, sanity effects that, that, like, really only portray on a crt.
24:56 --> 24:56 Right.
24:57 --> 24:57 Right.
24:58 --> 24:58 So.
24:58 --> 25:00 Oh, that's. It does the volume thing, right?
25:00 --> 25:08 It does. It has the green bar volume thing. And then there's another one where, like, bugs walk across the screen, but they're.
25:08 --> 25:12 All, they're all domed out. When it's on a flat screen, it just doesn't look right.
25:12 --> 25:12 Yeah.
25:13 --> 25:16 Kids don't know Joys of the crt. Right.
25:17 --> 25:35 But, but it had some awesome effects as well, like, there's one that is absolutely terrifying. The game crashes back to the main screen. You go to like your load save game and it's like deleting save games and deleting them and you're like, what the.
25:35 --> 25:42 Yeah, yeah, that would mess me up. That would definitely freak me out. All right, good pick. Wolf, you're next.
25:45 --> 25:58 So I. I just want to mention this one. It's not on my list because I've never played it, but I've seen it on lists and so I gotta ask if any of you guys have played it. I have no Mouth and I Must Scream is apparently heard of it. Really good.
25:59 --> 26:00 I have not touched that one yet.
26:00 --> 26:03 Based on a book that I know.
26:04 --> 26:05 Philip K. Dick, right?
26:05 --> 26:08 Yes. Is it Philip K. Dick? I thought it was.
26:10 --> 26:10 Maybe not.
26:11 --> 26:13 No, it's. It's a. It's a.
26:13 --> 26:14 You want to check your mind palace.
26:14 --> 26:15 Yeah.
26:15 --> 26:24 And I will say that Nightdive just released. Released this or they did a re release or. I don't know if it's a full remaster, but I saw some. A news headline today that they did something with it, so.
26:24 --> 26:25 Oh, Harlan Ellison.
26:25 --> 26:26 Harlan Nelson. Yeah.
26:26 --> 26:27 Okay.
26:27 --> 26:28 Yeah.
26:28 --> 26:32 But I have. I have not read it and I have not played it, but I've heard some good things about that one.
26:33 --> 26:47 So I will say, because I played it back in the day and I've watched people play it recently, at least the retro version. And I don't know about the re release. There are some things that don't translate well in modern times, but.
26:47 --> 26:48 Gotcha.
26:48 --> 26:49 It's fair.
26:50 --> 26:50 Okay.
26:52 --> 26:53 However, it is a terrifying game.
26:54 --> 27:00 Okay, Good to know. My next pick is actually going to be Resident Evil 7.
27:01 --> 27:01 Yes.
27:01 --> 27:02 Okay.
27:03 --> 27:03 Yes.
27:03 --> 27:11 Because I feel like Resident Evil 7 perfected the horror aspect of the Resident Evil franchise. It.
27:11 --> 27:15 It took the first person view and made it terrifying like it's supposed to.
27:15 --> 27:16 Right.
27:16 --> 27:18 Instead of. Instead of the tank controls that you're so used to.
27:19 --> 27:23 It was the most tense, unnerving Resident Evil I had played.
27:25 --> 27:31 And if you're a hand, it's the most. It's the most epic horror game if you're a hand too.
27:32 --> 27:57 I don't. I. The reason I like. Like Resident Evil 2 remake so much is because I hate being chased. I have nightmares about being chased. It's like a huge fear of mine, apparently. And Resident Evil 7 is one of those games that has someone chasing you like every. It's not as bad as two remake, but it's still goddamn bad when you have the father chasing your ass around the house. Dude. It is just high level stress.
27:57 --> 27:57 Yeah.
27:58 --> 28:01 Of trying to get the hell out of someplace. It is. It is rough.
28:03 --> 28:12 That's. Honestly, that's one of the things I didn't like about three was the constant chase. And I felt like seven kind of got it right.
28:12 --> 28:13 Yes.
28:13 --> 28:15 As far as how much chasing they could get away with.
28:16 --> 28:29 Right. Yeah. Two. Two remake takes that and knocks. It knocks it up a level but brings it down from three. So it's still in a nice little. The Mr. X chasing you literally everywhere is. Is just enough to stress you the out.
28:29 --> 28:29 But.
28:29 --> 28:39 But it's not so bad where you're like Nemesis, go away, man. I'm trying to do stuff and you're always around me. Stop. It's like having a little sister chase you around.
28:39 --> 28:40 And that's.
28:40 --> 28:42 I like Resident Evil 3, but it was a bit too much.
28:42 --> 28:43 That wasn't in the original.
28:44 --> 28:47 Not in two, I don't think. But I think that's what I thought.
28:47 --> 28:48 Three.
28:48 --> 28:50 Three did happen was in three, but the.
28:50 --> 28:58 The chase. Like I don't remember that happening in two. And I played two front to back both scenarios starting with both characters. So I played through it all four times.
28:58 --> 28:58 Yeah.
28:58 --> 29:04 Mr. X is an addition into. In the remake and it's very frightening.
29:05 --> 29:08 Good pick. Okay, Chard, you're next.
29:08 --> 29:25 I trying to think here. I'm. I'm thinking I'm gonna go with Madison. I think Madison needs to be put on the short list for sure. I don't know how many of you I know. I know Sinistar has seen me play Madison. So he might be the only one here that knows what Madison is. Madison.
29:25 --> 29:26 I heard you guys talk about it.
29:26 --> 29:26 Yeah.
29:26 --> 29:27 It's that statue.
29:27 --> 30:57 It's. It's a. It's another walking simulator later type game. And. And your main. Your main item you use to get around is a possessed Polaroid camera. But it's not used in the same vein that it is envisage. You use it to solve puzzles. You use it to chase off things. It is a jump scare simulator that had. That literally made me feel like I was having a heart attack on more than one occasion. There's actually I think a clip of me saying oh, my chest hurts. And then something jumped out at me right when I was doing that. And I didn't die. So I'm feeling pretty good. It's a great story. It's about a kid that's dealing with a. An oppression of a. Of a demon in his house that is caught inside this camera. The story is actually really Good. It's really dark. Really twisted. Really dark. Grandma chases you through some dark corridors. The use of lighting is. Is exceptionally well. The use of sound is really well done. I know a lot of people. There's a. There's a game that's coming out here pretty soon. I can't remember the damn name of it, but I'm in the discord of the guy. And his two biggest influences are Visage and Madison, that he's making this game based around this. This game is incredibly done. It's, it's. It usually goes on steam pretty, pretty cheap, I think. But if you have any love for Visage or PT or any of those types of game, check out Madison. This game scared the ever living out of me. Not to the level of Visage did, but still, still up there. I. I don't think this is going to get on a pillar, but I think it needs to be at least talked about.
30:57 --> 30:58 But good dimension.
30:58 --> 30:59 That statue.
30:59 --> 31:08 The statue. There's a statue that shows up in different rooms all over the house. And we don't know why it follows you around.
31:08 --> 31:09 It just.
31:09 --> 31:21 It's like a Virgin Mary statue, like, but it just keeps showing up in different rooms and you're like, what the is the statue? What is the statue doing in here? Why is it in the bathroom? What the hell's going on?
31:21 --> 31:24 It's epic enough that it's one of Chard's em.
31:24 --> 31:26 It's an em. It's an emote on.
31:28 --> 31:38 Okay. Okay. So we've covered quite a few different versions of horror games. We haven't done the online co op version and I think that counts. So I'm going to go with Phasmophobia.
31:38 --> 31:39 Hell yeah.
31:39 --> 32:06 Which is probably the horror game I've played the most. I played mostly with you guys. For the people who are under a rock and don't know what Phasmo is, it's a. It's a four player online co op ghost hunting simulator. And it takes into account what you say on the microphone. And I'm going to quickly say, the first time I played it with Chardonn, his group over in his channel, the. The ghost was coming, it was haunting, and they all pieced the hell out of that house and left me behind.
32:06 --> 32:07 Yeah.
32:07 --> 32:15 So I'm hiding behind a chair and I'm just sitting there and I can hear them muffled outside the house. And I'm just like, is anybody there?
32:16 --> 32:16 No.
32:16 --> 32:27 And not kidding you, when. Then the game goes back. I'm here and these hands go over my face and I was Terrified. I have never been more scared in a video game.
32:27 --> 32:30 When you. When you do rmh, you got to go in alone.
32:30 --> 32:31 Okay.
32:31 --> 32:34 You got to have one alone time. When you're a newbie. When you're greenhorn.
32:35 --> 32:38 I'm sorry. There's a. There's an RMH hazing period.
32:38 --> 32:39 I'm sorry. Yeah.
32:40 --> 32:42 Fasmo has VR too, doesn't it?
32:42 --> 32:44 It does. And I play it in there.
32:45 --> 32:48 Absolutely terrifying for that to happen in VR.
32:48 --> 32:52 It's messed up. Especially in the Asane asylum. It's rough. Real rough.
32:52 --> 33:01 Yeah. Like a lot of those stages are dark pitched black and it's terrifying and it's just. And then we're. We play with Bridget and she's singing. It's just.
33:01 --> 33:03 We have the RMH thing.
33:03 --> 33:04 Such a bizarre trip.
33:04 --> 33:07 Or it's Stripey. It's like, I'm gonna die.
33:07 --> 33:07 I'm gonna die.
33:07 --> 33:08 Oh, yeah.
33:09 --> 33:09 When.
33:09 --> 33:13 When big brave Stripey gets stuck in a room together, it starts screaming. It's pretty fun.
33:15 --> 33:16 Game.
33:16 --> 33:54 Phasmo started the whole, like, I think it really started the whole co op. It's horror co op game that really tied it together because it's my favorite of the bunch. Yeah. I mean, you got Ghost Watchers after that. You've got the demonologist, you've got power. You've got a bunch of different co op games that were definitely birthed from Phasmo. And me being like pretty obsessed with ghost hunting and ghost hunting shows and things like that. This was just like the perfect amalgamation of. For me to jump in and try and play this. And having your friends play it with you is awful. It is. You do not. The friends that I have, these are people you do not play these kinds of games with because they will lock you in rooms.
33:54 --> 33:55 Cheers, buddy. And.
33:56 --> 34:03 And I'll tell you what, once you play it in VR, it's almost impossible to go back to just regular streak because it just. It doesn't hit as hard as when you're playing VR.
34:04 --> 34:09 I want to point out that there is a clip of Chard locking me out of a hidey hole.
34:09 --> 34:11 Yep. That's devour. That's a different. That's good.
34:11 --> 34:14 I know, but you say that we lock you out.
34:14 --> 34:25 Yeah. Well, you know, you gotta. You gotta make. Yeah. Give back what you get. You know, I think fast was a great. A great pick. And definitely I would. I would put that on a pillar for sure. Absolutely.
34:25 --> 34:31 Also gets updated all the damn time. Like the game today versus when it first came out. Completely different. Oh, it was. They've Done.
34:31 --> 35:06 It was so constant rashy when it came out. But I think the favorite thing about it is that though they've improved the gameplay, they've improved a lot of stuff about the game. They made it more difficult. They did all this stuff. The characters are still kind of janky and it's just kind of part of its, part of its glory. It's just part of the paint process. You know, don't worry about, you know, you're coming at somebody with your arms wide out because you want to give them a hug and you look like you're creepy as fuck in VR. But that's just part of, this is part of what it is. I, I think Phasmo's fantastic and I really do, I really do love what that game has brought about and, and playing it with friends.
35:07 --> 35:28 Yep. I want to, I, I think I, I think I'm going to call out here. We've already brought them up, but I think unless, unless any of us really specifically want them, we're going, I think we honorably mention Devour, Demon Hunter, you know, etc, all of the others in that, in that genre. Unless you really want to.
35:28 --> 35:34 They're all good. They're all good. But I don't think, and I think you guys are right, I don't think they top Phasmo. And when I think of this type of.
35:34 --> 35:37 I, I would argue against one of those.
35:37 --> 35:38 Devours. Close.
35:38 --> 35:47 Yes. I was gonna pick Devour on the next round, but I'm, I'm fine with, I'm fine with, with leaving it out, but I'll go into my detail when we get there.
35:47 --> 35:49 Yeah, cool. No good pick.
35:50 --> 35:50 Hell yeah.
35:50 --> 35:52 Since our, you're, you're next.
35:52 --> 36:12 Okay. Okay. Since we're going to probably come back at least one more time, I'm going to bring up one. It's on my list. It's, it's on my list. It's on my list. Chat. But Left for Dead and Left for Dead two. Let's do Left four Dead. Two of the bunch.
36:13 --> 36:13 Yeah.
36:14 --> 36:17 And Back for Blood gets an honorable mention for sure.
36:18 --> 36:30 No, I think the Left 4 Dead series, I, I, the Co op in that the witches themselves, the witches by themselves are enough to keep somebody awake at night. Oh, the witches are terrible.
36:30 --> 36:33 God, now you brought that up. I'm sorry, I'm out.
36:33 --> 36:55 Yeah, no, I, I, me and, me and Lord Optic played Left 4 Dead 1 and 2 to get all the achievements. I mean, we played that shit until it was, until it was literally we beat that thing with a, with a pole we couldn't stop playing it. It was so much fun. And I really liked Back4Blood, but it just didn't. It had a little bit of it, but it didn't have enough of it to like.
36:55 --> 37:03 Well. And I think if we're gonna. If we're gonna honorable mention Back four Blood, I think another honorable mention of that ilk would be gtfo.
37:04 --> 37:44 Yeah, GTFO is good that. But that's a different. That's a different feel than Left 4 Dead. It is horrifying. We're. This is where Sinistar and I take off with the show because he and I've played together or at least he's watched one of us play. GTFO is definitely an honorable mention. I don't think it deserves a pillow. A pillow. Pillow pillar. But it's definitely that. The, the high. The high stress situation that that game put you in definitely ranks up there with some of the stuff because it's. That game is hard as hell and you get bum rushed and you're just toast and it's not.
37:44 --> 37:45 Well. And it does have fun.
37:45 --> 37:48 Like the bullet burning like Left 4 Dead has. Right.
37:48 --> 37:57 And it definitely is like a sneak simulator for sure. For sure. Okay. But it's in that genre. It's the same kind of genre.
37:57 --> 37:58 The Left four Dead genre.
37:58 --> 38:09 Yeah. So Left for Dead is online co op. But the one thing I remember is that the encounters procedural are close enough to it. Like the game dynamically adapts the situation.
38:11 --> 38:21 There's a progression of scenarios. But how the zombies interact with you is. Is based on like your skill level and the quantity of players and all that.
38:21 --> 38:38 So yeah, you can go into a. I don't know, like a hotel lobby and it could be just horde swarming you in there the first time you die and you come back and they're not in there that time, they're going to be someplace else or something else get you. So you never know what to expect, which is. Which is really cool.
38:38 --> 38:40 And witches. Okay.
38:40 --> 38:41 Witches are bad.
38:41 --> 38:44 Okay, Wolf, you're. You're up.
38:47 --> 38:50 Well, we're. We're going to do one more go around. Right?
38:50 --> 38:51 At least we have to do at least one more.
38:52 --> 38:52 I got one more.
38:52 --> 38:56 We're on multiplayer. I want to talk about. About Escape the Back Rooms.
38:56 --> 38:57 Hell yeah.
38:57 --> 38:58 It's on my list.
38:59 --> 39:03 Great clip of Wolf losing his mind play that game.
39:03 --> 39:07 To be fair, that was in Inside the Back Rooms, not Escape the Back.
39:07 --> 39:10 Okay. I haven't played Escape Escape the Back Rooms.
39:10 --> 39:28 You do have it. I think I gifted it to you. But yeah, I've played through that one with a friend of mine and I played through a good chunk of it with my kid because he's really into back rooms. And there was a lot of me doing that same sort of Muppet screaming as I did in Inside the Backrooms.
39:31 --> 39:35 I love that. Muppet screaming is a description, is a descriptor that works.
39:36 --> 39:49 The clip itself, not from Escape, but from inside the backrooms. It is a progression of screams. It is not just Wolf screaming. It starts with me screaming my head off because I'm getting chased by Larry the Cable Guy.
39:50 --> 39:50 Yep.
39:50 --> 40:14 And then. And then it progresses to Jaeger freaking out over something. And then it progresses to Lord Optic who's yelling about something. And then it progresses to Wolf, and it's just this seamless flow. I am cackling, hiding in a locker because it's just everybody is losing their minds in this clip. It is so good. And that's. That's how you know a game's good when everybody is on edge like that.
40:14 --> 40:15 Yeah.
40:15 --> 40:46 And yes, Inside the Backrooms was good. It nailed that feeling. And I feel like Escape the Backrooms did it better. It is really well reviewed on Steam explores the gamut of what the backrooms lore has expanded to at this point. To where there's points where you're hiding under a bed and you have mannequins invading the rooms looking for you at night because that particular area goes day, night, cycle.
40:46 --> 40:46 Oh.
40:46 --> 41:27 And so you have to get inside a house and hide from them before they find you. There's a segment where you're just being chased by hundreds of monsters and you just have to keep barreling down a friggin hospital hallway. It just does all these things. There's like narrow hallway runs where you're just running from one of those things and you have to follow the turns and not get stuck. There's, you know, the creepy pool rooms. There's the traditional, you know, back rooms look. There's dark parking garages. There's. It's so good. And we get a lot of the.
41:27 --> 41:33 Chunks of that from inside. It's not like you said, it's not as you get little pieces of that from playing the inside.
41:33 --> 41:39 And it. It's not afraid to switch up how it's going to scare you when you reach a new section.
41:39 --> 41:39 Nice.
41:39 --> 41:44 You. You hit a point where it's just endless water and there's things under the water.
41:44 --> 41:48 Oh, God. And I already hate that. That sounds terrible.
41:48 --> 41:56 Just. It does so much. It's great. I love it. I think Escape The Back Rooms is a really good multiplayer horror game.
41:57 --> 41:58 Solo.
41:59 --> 42:00 You can play it.
42:00 --> 42:03 You want to play it solo? Probably not.
42:03 --> 42:04 You don't want to.
42:04 --> 42:07 But I thought if it's.
42:07 --> 42:12 If it's better than inside the Back Rooms, like, I'll go buy this.
42:12 --> 42:14 Yeah, we. I already have it.
42:14 --> 42:20 I think it's way better. Like I said, I've played through it multiple times, basically, so.
42:21 --> 42:21 Okay.
42:21 --> 42:25 Because Larry the Cable Guy's God damn terrifying is terrifying.
42:25 --> 42:27 Keeps everybody awake at night.
42:27 --> 42:27 Yeah.
42:27 --> 42:30 All right, good pick. Charity, you're next.
42:31 --> 42:42 Like I said, I want to. If we're talking about the multiplayer instances and I want to. I want to throw out. This has nothing to do with my pick, but I would like to put Resident Evil 7/8. I'd like to have those two together.
42:42 --> 42:44 If we're going to pick the same character.
42:44 --> 42:54 Because there are things in eight that are absolutely terrifying. And if everybody knows the giant baby in eight, that thing kept me awake for like 400 nights.
42:54 --> 42:55 And it's the same character.
42:55 --> 42:59 Exactly. I figured it would be okay because it's within the same ballpark.
42:59 --> 43:09 But while we're talking about eight real quick, I do think it's kind of funny that Resident Evil 8 took what Resident Evil 7 was, made it more of an action game, but then threw in that Silent Hill segment.
43:09 --> 43:11 Oh, my God, that whole section with the house.
43:11 --> 43:14 That's what that baby section was, is. It's a Silent Hill segment.
43:15 --> 43:24 It just put that house in the game in itself. It's terrifying. Okay, so I'm gonna pick Devour, which is already on the list because Jake already put it up.
43:24 --> 43:24 Okay.
43:25 --> 43:46 Devour, I think took it. Took what Phasmophobia did, and I think honed it in and worked on one of the aspects of it and made it phenomenal. Devour is probably one of the scariest group games that I have played, and I love that game. The challenge. Go ahead. What do you got?
43:46 --> 43:54 I don't. I don't generally charge. Can attribute. Can. Can confirm this. I don't generally scream in f. In phasmophobia.
43:54 --> 43:54 No.
43:54 --> 43:56 I scream during Devour.
43:56 --> 43:56 Yeah.
43:56 --> 44:01 Devour. Is it in your. Literally in your face, jump, scare, simulating game.
44:01 --> 44:01 Huh.
44:02 --> 44:04 But it is. It is fantastic.
44:04 --> 44:04 Getting.
44:04 --> 44:05 Getting chased around the house.
44:06 --> 44:06 You're.
44:06 --> 44:06 You're.
44:06 --> 44:07 You're.
44:07 --> 44:09 And wheelchairs on stairs.
44:11 --> 45:26 That's a whole nother story. I don't need to get us canceled for that one. I do that on my own. Twitch. No, that's. There's. There's a. There's a set amount of things that you have to do to banish a demon out of the house. The demon is wandering around the house while you're in there, and then it gets aggressive with you and it grabs you and takes you into someplace, some part of the house, and knocks kos you basically now you could still crawl around and walk. And then one of your teammates has to come and resurrect you to get you back up on your feet. As long as there's a med kit available. So, you know, there's med kits, there's things that you have to do and you're all doing this. And the more banishing pieces you do, the more aggressive the demon gets. And it becomes more and more difficult to play. I think we played the first level when this game first came out, the barn level, hundreds of times. There was no other level. It was literally just what, Anna Porta and her goddamn goats. Yeah. And we just were burning goats and hiding and having, having the best time. And then they started adding more levels and then they started adding more challenges to the levels that are getting much, much more difficult, but still fun. It's not like that, that hockey stick thing that we talk about all the time. They actually just released a new update, I think yesterday and.
45:26 --> 45:26 Oh, really?
45:26 --> 45:46 Yeah. If you guys come by my stream tonight, RMH is going to be playing the new update tonight, so Devour definitely should be on there. Again, it's kind of hard when phasmophobia is next to it, when we're talking about multiplayer games in, in its respects. But I, I definitely think if an alien came to me and been like, what kind of multiplayer game should we play? Bebop.
45:46 --> 45:47 Boo bop.
45:47 --> 45:48 You should play Devour.
45:49 --> 45:50 It would be hard.
45:50 --> 45:51 Are they aliens or robots?
45:52 --> 45:53 That game they have.
45:53 --> 45:54 Yes, it's both.
45:54 --> 46:04 That game is also in, in VR and there's nothing worse than getting grabbed by the demon while you're wearing a VR mask. Dude, dude, that thing has almost flown across my room.
46:04 --> 46:06 I won't, I won't play that game.
46:06 --> 46:11 Ever so good in VR. It's so up. So Devour.
46:11 --> 46:12 Okay.
46:12 --> 46:15 And this our last round, I think, is it?
46:15 --> 46:21 And then we'll, we'll do one more round like this and then we'll do like quick lightning round for anything that you guys want to quickly drop a name.
46:21 --> 46:22 Okay. Okay.
46:23 --> 46:35 So. Okay, so I've not played this one, but I feel like we have to mention it. And I feel like we've done a lot of newer, newer games plus new retro. I guess I want to go back to the eight bit.
46:36 --> 46:38 No, no, he sneezed. I was just.
46:39 --> 46:58 Oh, he's. Oh, bless you. Okay, I'm gonna go with Capcom JRPG Sweet Home, which released in 1985. I think it was along the side of a movie as well. And it's a jrpg, it's horror themed. And it's got the legacy of being basically what inspired survivor horror, which ended up becoming Resident Evil.
46:58 --> 46:59 Oh, yeah. Sweet Home. Yes.
46:59 --> 47:02 So Sweet Home. I've not. Again, I have not played. I don't know if you guys have.
47:02 --> 47:02 No.
47:03 --> 47:42 Never released North America, so. But there are fan translations of it. But the idea is it's. I think you have a party of five. Are you filmmakers? I believe you are. And you're in a haunted house and you're exploring the house and you can either do it in groups or split apart. But Sweet Home is supposed to be one of like, just a fantastic jrpg, very much a horror game. And again, this is the eight bit, you know, generation. This was the Famicom. Right. We never got over here. But you can play today with fan translations. And again, the impact of this one was what inspired Resident Evil and all those games we enjoy today. So I think Sweet Home from Capcom needs to be mentioned on this list. Did any of you guys play it?
47:42 --> 47:42 I.
47:42 --> 47:45 Probably. Probably not. You know, I feel like we need.
47:45 --> 48:06 To be a great game to play when if I was transferring into horror from RPGs to have this be a nice little bridge between the two. Because that's what I used to play all the time. This. This looks like a cool game. I have heard about this game. It has been talked about in the past. There's a lot of other games that have kind of taken similar things like maybe the Phasmagorias that have the VGA stuff from.
48:07 --> 48:08 Oh, Phasm Goria.
48:08 --> 48:20 Yeah. Sierra. Thank you. Thank you. And things like that where it's. It's that. It's that dungeon crawler, but it's eight bit, so it's more Final Fantasy than, say, the dungeon crawlers.
48:20 --> 48:24 Yeah. Phasmagoria was like full motion video. It was all fmv.
48:24 --> 48:25 Yeah.
48:25 --> 48:25 An FMV game.
48:26 --> 48:40 So a lot of this stuff kind of takes on that. I. I dig it. This would be definitely something I'd like to play at some point. Maybe I play it next year during my crazy RPGs. Right, right. When I go back. Yeah. When there's a new Final Fantasy released, I gotta transition back.
48:41 --> 48:51 No, because when I was looking at other eight bit games like NES horror games, I was thinking, like, there's Friday the 13th, there's Monster Party ghosts and goblins, but I don't think any of them, none of them really are worth mentioning for the most.
48:53 --> 48:55 That goddamn sound is terrifying and horrible.
48:57 --> 48:58 Parasite Eve. But I'm not.
48:59 --> 49:02 I mean, Dino Crisis.
49:03 --> 49:07 I don't know if that really qualifies. So you guys are talking about Phantasmagoria, right?
49:07 --> 49:08 Yeah.
49:08 --> 49:08 Yes, that's the one.
49:09 --> 49:10 Not Phasmagoria.
49:11 --> 49:12 That's my fault.
49:12 --> 49:13 Fantastic.
49:13 --> 49:14 Yeah.
49:14 --> 49:22 Also, it looks like Sweet Home is. I don't know if it's going to be in English or not, but it looks like it's getting a Steam remake.
49:22 --> 49:23 Oh, nice.
49:23 --> 49:25 As a Roguelite.
49:25 --> 49:26 Oh, fuck.
49:26 --> 49:28 Charge. Transitioning back to RPG folks.
49:29 --> 49:32 Sold. I'd jump all over that. That'd be dope. It's the same thing.
49:32 --> 49:33 Capcom.
49:36 --> 49:42 No, it is developed by Team Sweet Home and being published by RPG Republic company.
49:42 --> 49:44 All right, Interesting.
49:44 --> 50:09 There's a horror game that's popping up here for PlayStation 4 called Home Sweet Home, and it's a. Apparently it's a dark narrative inspired by Thai lore, myths and beliefs that will captivate players while keeping their palms sweaty and pulses pounding. That doesn't give you anything about it, but that's another one. I was like, oh, did they make a remake for PlayStation 4? But it looks like it's its own thing. But no, Sweet Home would be. That's definitely. Would be a fun one to play. I'd enjoy that one.
50:09 --> 50:11 All right, so one more big one.
50:11 --> 50:18 And then we're gonna do. We're gonna do lightning round, right? Okay. All right. So my big one is gonna be prey.
50:19 --> 50:20 Prey. Really?
50:20 --> 50:29 Yeah, really. Because. Because of all of the items that transition into fucking spider things and come after you.
50:30 --> 50:31 Okay, okay.
50:31 --> 50:33 Like, it's. It's. It's a sci fi game.
50:33 --> 50:34 No, I get it.
50:34 --> 50:40 But, like, you're going along and all of a sudden the chair is a spider thing coming at you.
50:40 --> 50:58 Yeah, I could. I could definitely see, because it's. It's like the thing, right, where every. You don't know what to trust. You can't even trust the damn coffee mug. You got to shoot the coffee mugs, which I spent more than enough time in a. In a kitchen wondering if the pots and pans are going to come after me or not. So, I mean, I get it.
51:00 --> 51:07 Because that's what's scary is. Is when the. Is when the pots and pans can come alife and chase after you. That's what keeps me awake at night.
51:08 --> 51:13 No, it is. It Is definitely. It's a. It's at least a jump scare simulator. Right?
51:13 --> 51:13 Sure.
51:13 --> 51:16 And. And at the ey P R E Y.
51:18 --> 51:21 Don't you spell check me. We're an audio podcast.
51:21 --> 51:30 I mean, nobody's gonna care. Maybe. Maybe you. You're. Maybe you're trying to pray away.
51:31 --> 51:32 Jesus Christ.
51:33 --> 51:33 Yeah.
51:34 --> 51:35 Pray away the duplicates.
51:35 --> 51:43 Yeah. No, like it. You get to a point where you just start basically shooting everything.
51:47 --> 51:58 Okay. Yeah. No, it's definitely. Definitely waste a lot now. Prey. Prey didn't really. It did jump scare me, but it did keep me on my toes when I was walking into room to room going what the fuck is gonna happen next?
51:58 --> 52:00 Yeah. What. What's gonna turn into a thing?
52:00 --> 52:01 For sure.
52:01 --> 52:06 Yeah. Canadian. Nice. Nice. Okay, fair enough.
52:08 --> 52:11 All right. Okay, what do you got?
52:12 --> 52:54 All right, I want to throw out Haunting Ground. Haunting because. Yeah, we need Haunting Ground. Took what Clock Tower did and made it 3D. It was before we got an actual clock tower three. Like in development it was being referred to as Clock Tower 3. But then it became Haunting Ground. And it. It does some. It does such cool stuff that you kind of hadn't seen before. Like when you. When she starts getting stressed out, it messes with the player. The. The player's view. So your frame rate drops, color goes away. Or maybe just red will be the only color left. Stuff like that.
52:54 --> 52:54 Yep.
52:54 --> 53:06 It was really cool. So it made. Stressed the player out when the main character was stressed out, which I thought was great. This also had hiding in closets.
53:06 --> 53:07 Right.
53:08 --> 53:09 Just not in first person.
53:09 --> 53:14 We have one pillar devoted to hiding in closets. This is the foundation of the genre.
53:14 --> 53:18 I mean, Clock Tower. Clock Tower was terrifying and it wasn't first person.
53:18 --> 53:20 Yeah, right, right, right. It doesn't have to be.
53:20 --> 53:25 I mean, no, I was just talking about the hiding in closets, that being first person.
53:25 --> 53:26 Okay.
53:26 --> 53:51 You got Fatal Frame is not in. I mean you. It goes into first person because you use the haunted camera or whatever. But there's a lot of cameras where. There's a lot of cameras that were relating to these scary games this week. But I mean, Fatal Frame is also like within that genre of hunting grounds and. And. And some other ones. There's actually a Fromsoft game, if you'd believe it. A from Fromsoft horror game called Kawan and charts. Talking about here. I know.
53:51 --> 53:51 Bingo.
53:52 --> 54:10 I was looking at it going, is this. It's very. It never made it over to the States. I think it's only been over in Japan. And it's. It's one of the most talked about and highly expensive carts that you can find in a horror genre for PS2. So a great game. Doesn't look very good.
54:10 --> 54:12 Well, speaking of Fromsoft, does Bloodborne?
54:12 --> 54:45 See, I was thinking that, but I think. I don't know. I don't know. It has. It definitely has a horror. It's more of the. The Cthulhu atmosphere more than anything, but there's some scary in there. I mean, it is dark, it's twisted. Bloodborne could definitely be thrown on the list, but I. I'd give it more of an honorable mention than anything, because it doesn't. It's not designed to be a horror game. It just ends up being one. Just like it just turns into one. Yeah. Nope.
54:45 --> 54:46 Go, go, go.
54:47 --> 55:30 Back to hunting ground. I just wanted to mention one like that. They. They were really trying to make you feel like the. The helpless. You know, it. It's. It was a trope a lot back then. So you're like the helpless main character, girl who has a whole lot of nothing going on for her as far as what she has at her disposal to escape this situation. And so it was. It was almost like making that the trope to focus on and sort of like spoofing it to a degree. But at the same time, the game, like, went hard at also over sexualizing the main character. Yeah, it was really weird. We're going to make fun of it, but also really lean into it.
55:30 --> 55:34 Yeah, yeah, yeah. They were tongue in cheek. But also like. But. But really guys.
55:34 --> 55:37 But also total creeper.
55:37 --> 55:38 But really guys. Yeah, yeah.
55:39 --> 55:44 Like, that aspect of the game did not age well, but a lot of the rest of the game did.
55:44 --> 56:04 It reminds me of that scene in Dodgeball where he's got the. He's. That's me. That's me handling. That's a metaphor for me handling life by the horns. And he's wrestling bull. Yeah, he goes. That actually happened, though. Like, yeah, it's a metaphor, but it actually happened too. Y. Yo. What?
56:06 --> 56:10 No, I just have a question for Wolf before we move to Charge, so when we're there, let me know.
56:12 --> 56:13 Yeah. What is it?
56:14 --> 56:16 Which game is what? My.
56:18 --> 56:19 Oh my.
56:21 --> 56:22 What game is that?
56:22 --> 56:22 Aliens Isolation.
56:22 --> 56:23 That was an Aliens.
56:23 --> 56:28 No, it was not. It was an indie horror game on Steam. Let me see.
56:29 --> 56:29 If only.
56:29 --> 56:31 Is that what I was making everybody play some more games?
56:31 --> 56:36 I feel like it was a name. I played summer of 58, but that was not that.
56:36 --> 56:39 No, we played it together because we did the. We did the episode together.
56:40 --> 56:43 Yeah. Oh, what was that?
56:43 --> 56:45 Called it's okay. It's okay.
56:46 --> 56:49 I'll do some digging while Char does his.
56:50 --> 56:51 So charge. Your last big pick.
56:51 --> 57:52 My last big pick. This goes without saying. We've talked about it numerous. It's one of me and Sinistar's favorite games in the genre horror, if not in games in general. But Dead Space has to be on this list. Dead Space's design took so much of the minimalistic view to try and take everything off of the heads up display to put it on your character to completely stop from you being distracted by anything that's happening on the, on the game. And we're talking about the 20. The 2008 version, not. Not just the new remake. The remake's fantastic. I love the procedural stuff that they've done in eight, but real, but really not eight in the new one. But the 2008 version for Xbox was so well thought out and perfectly designed that even when they said, hey, we're going to make a remake of this game, I went, why? There's nothing wrong with the first one. And then I played it and I went, that's why. Because it needed some, it needed some touch up. Is this a great game? I, I, Dead Space cannot not be on this list. It has to be.
57:52 --> 57:54 And Dead Space 2 is Dead Space too.
57:54 --> 58:11 We're talking about the genre, like the whole trilogy to me, including the remake. Dead Space encompasses both two. A lot of people don't like three. I like three. I thought three was pretty good in its own regards. And of course the remake that was apparently a giant failure according to ea, you guys.
58:11 --> 58:12 Yeah, that's ea.
58:12 --> 58:13 Yeah.
58:13 --> 58:14 People like.
58:14 --> 58:30 Amazing game. Amazing horror game. Survival horror at its best. With some really cool additions that a lot of people started using later on that I, that it kind of, it pioneered was the word. I was kind of pioneered early. So.
58:31 --> 58:33 Nice. Yeah. All right, perfect.
58:33 --> 58:36 So now I want to go around, do some just quick adding to this.
58:36 --> 58:39 You have, you have one more real fast. You have one more.
58:39 --> 58:39 I have one more.
58:39 --> 58:42 Yeah, you were, you were last, remember?
58:42 --> 58:51 Okay, well then I will say I don't necessarily think it's a pillar, but I'm gonna say, I'm gonna say Alan Wake one and two. I'm gonna put both on there because.
58:51 --> 58:52 That'S on my list.
58:52 --> 58:53 That definitely.
58:53 --> 59:33 Okay, so here's the thing about Alan Wake before you guys go on this one. So I did, I didn't beat two, although I got a fair chunk into it and I do want to finish it. I did beat Alan Wake 1 and both of the. Are very fascinating worlds. The whole idea of typing the reality around you and that's the horror element to it. It's really great. There's especially on the way to. There's some jump scares that really got me. The first one, not so much. But the. Definitely the atmosphere and the creep factor is definitely there. The only reason I don't think it's a pillar and I was. I was gonna say for Lightning Round, for me personally, is the combat, especially in element one, really became drawn out toward the end. And I just wanted to be done like it wasn't scary anymore. It was just tedious.
59:33 --> 59:33 Right.
59:33 --> 59:36 And boredom can be scary, but not in a fun way.
59:37 --> 59:37 Right.
59:37 --> 59:52 So I think that one. I want to mention it because I do like the game overall, but I didn't think. I don't think it's a pillar. Alan Wake 2. I heard nothing but great things about it. I've only. I'm only early into it, but there's definitely some scary, creepy moments into it. There's a part with a deer that scared the out of me.
59:52 --> 59:53 Yeah.
59:53 --> 59:57 My wife laughed at me because this is in the room. It's definitely a game. You do not play in the dark.
59:57 --> 01:00:09 Yep. Alan Wake 2 brings a different level of suspense that Alan Wake 1 didn't have. And it is. It is great. Alan Wake 2 is fantastic. You need to finish that so you and I can do an episode on that.
01:00:09 --> 01:00:15 Yeah. Yeah. All right. So some quick hits. You can align them. Why it's great. But we've got to try and go faster than.
01:00:15 --> 01:00:39 I'm just gonna say quickly. Outlast needs to be Lightning Round. But here's the reason I. Okay, real quick. Here's the reason I didn't say it first is because it's very visage like so, you know. Okay. Evil Within. And the only reason I haven't. I haven't brought that up as. As a long discussion is because we're.
01:00:39 --> 01:00:39 Going to have a long.
01:00:39 --> 01:01:02 I'm going to spoiler. It'll be a future episode. Will be Evil Within. Yep. And then this is like a total side sideways kind of honorable mention lightning. But Subnautica has some absolutely terrifying moments. There are some horror moments. And the. And the sound in that game.
01:01:03 --> 01:01:03 Yep.
01:01:03 --> 01:01:11 When you're in certain biomes and at the bottom is terrifying. Yep. Yep. Okay. That's my. Those are mine.
01:01:11 --> 01:01:13 Okay. Wolf, you got any?
01:01:13 --> 01:01:17 Okay, well, the game that Sinistar was asking about was Pacify.
01:01:17 --> 01:01:18 Pacify.
01:01:18 --> 01:01:18 That's the one.
01:01:19 --> 01:01:23 But I would like to throw out there Metroid Dread.
01:01:23 --> 01:01:25 Oh, yeah.
01:01:25 --> 01:01:27 For that. Okay, I can go for that.
01:01:28 --> 01:01:33 That was it. Emmy. The robot that stalks you. Yeah, those are pretty. Pretty creepy.
01:01:35 --> 01:01:35 Those.
01:01:35 --> 01:01:52 Those stretches of the game were scarier than anything Metroid had ever done before. And like, it. It was stressful and scary and it, like, it really nailed. I feel like that. Nailed that horror element that they tried to incorporate into Metroid since the beginning.
01:01:53 --> 01:01:54 That's fair.
01:01:54 --> 01:01:57 Yeah. Good. Anything else?
01:01:59 --> 01:02:09 I. I feel like I should mention Condemned Criminal Origins. I've never played it, but I've heard great things about it. My brother has gone on and on about it.
01:02:09 --> 01:02:14 Condemn's good, so that's a good pick. Okay.
01:02:14 --> 01:02:22 I cannot spell worth a damn today. I'll just. I'll just say it's all Canadian spelling today. Jared, any. Any fast picks?
01:02:22 --> 01:02:32 Fast picks. Okay. I know I haven't played a lot of them, but I know the Amnesia series has some really good score. Scary stuff. And is highly touted.
01:02:32 --> 01:02:33 That one.
01:02:33 --> 01:02:59 That one's up there pretty well. I've got Amnesia, Dark Descent, and Rebirth. I'm going to be playing here in a little while at some point. That's what's pretty good. Layers of Fear Blooper game definitely needs to be mentioned as an honorable mention. Soma. Soma is also a very psychological horror game that a lot of people tout are really good. Does anybody care about Choo Choo Charles? Because that game is fantastic. I love.
01:02:59 --> 01:03:00 No, that game.
01:03:00 --> 01:03:01 I was thinking about that one for.
01:03:01 --> 01:03:02 The game's great.
01:03:02 --> 01:03:03 Yeah.
01:03:03 --> 01:03:04 I don't think it's a pillar.
01:03:04 --> 01:03:22 No, that game's great. And there's one multiplayer game that we. That you can actually hear Cine Star screaming for his life called Forewarned, which is you go to Egypt and you hunt mummies. And some of the. Some of the mummies in there are quite terrifying.
01:03:22 --> 01:03:23 Yeah.
01:03:23 --> 01:03:52 And last but not least, I think Fear the game, Fear for Xbox, the whole franchise. The whole franchise should be on this list, at least in an honorable mention, because the AI in there actually learns what you're trying to do. And really with you as you're playing, like, it's gotten to the point to where a lot of people are saying fear's a great game, but this game's so smart, it's too hard to play sometimes. So I think Fear definitely needs to be in there. So it's nice, you know, it's the acronym FEAR F e.a.r.
01:03:52 --> 01:03:53 Yeah.
01:03:53 --> 01:04:15 Okay. So I will say then for some quick hits for me, I'm just gonna call them out again. Like the NES ones. Right. Like. Or even Genesis, like Splatterhouse, Monster Party, Castlevania. These are all technically horror games. Yeah, but I don't, I don't think they qualify as a pillar because, yes, they're horror genre, but they're not scary. They're more gory.
01:04:15 --> 01:04:18 If anything, zombies ate my neighbors. Right.
01:04:18 --> 01:04:23 Yeah. Which is a great. I love that game, but I would never say it's. It's particularly scary.
01:04:23 --> 01:04:23 Right.
01:04:23 --> 01:04:28 But it's a Splatterhouse. It's a horror concept turned into a novel.
01:04:28 --> 01:04:43 I feel like. I think Devour took a lot from Splatterhouse because it's that game. Like your parents wouldn't let you play Splatterhouse. That game was so twisted looking. It's pretty scary back then. For TurboGrafx 16, I think House of.
01:04:43 --> 01:04:44 The Dead and typing.
01:04:44 --> 01:04:48 I was just about to say House of the Dead. Typing of the Dead. Like I was waiting for a chance.
01:04:48 --> 01:04:50 Oh, yeah, sorry, Wolf.
01:04:50 --> 01:04:51 Sorry.
01:04:51 --> 01:04:53 Suffer like G did.
01:04:53 --> 01:04:54 That's right. That's right.
01:04:56 --> 01:04:57 Yeah.
01:04:57 --> 01:04:59 That's also the dark pictures games.
01:04:59 --> 01:05:00 Oh, yeah, yeah.
01:05:00 --> 01:05:00 Okay.
01:05:00 --> 01:05:01 Yeah.
01:05:01 --> 01:05:06 At least man of Medan and House of Ashes, I can speak to those. I don't know about the others, but.
01:05:06 --> 01:05:10 I. I'd like to like until dawn, which they made a movie out of, which was terrible.
01:05:10 --> 01:05:11 Yeah.
01:05:11 --> 01:05:22 I. I kind of want to throw two more Little Nightmares. Oh, which is great. And Inscription, I think, definitely has some horror elements.
01:05:23 --> 01:05:25 Yeah, I think inscription counts.
01:05:26 --> 01:05:28 And the. The Alice games.
01:05:28 --> 01:05:30 Yeah, the. The Alice.
01:05:32 --> 01:05:46 Yeah. And then Alice Madness returns. Right. Oh, there's. This is totally like a one off, but there's a game called through the woods that is genuinely scary, but it's fine.
01:05:46 --> 01:05:51 Okay. Little Nightmares is interesting because I think the third game comes out.
01:05:51 --> 01:05:52 It already came out. Yeah.
01:05:52 --> 01:05:52 Wrong.
01:05:52 --> 01:05:53 Yeah, it's not.
01:05:53 --> 01:05:53 Okay.
01:05:53 --> 01:05:59 I'm hearing that Little Nightmares 1 and 2 are fantastic. And Little Nightmares 3 kind of missed the mark. Yeah.
01:05:59 --> 01:06:13 All right, so guys, we got over 30 games. Yeah, just four. Four games are the most impactful, the biggest legacy. We got to try and divide this up.
01:06:15 --> 01:06:18 Can I make a radical suggestion?
01:06:18 --> 01:06:19 Yeah, sure.
01:06:20 --> 01:06:21 Take 10 seconds and pick one.
01:06:23 --> 01:06:23 Visage.
01:06:23 --> 01:06:25 No, there's four of us.
01:06:26 --> 01:06:31 Yeah, but that's not the spirit of what it's supposed to be. It's not just your favorite one. You have to hash it out.
01:06:31 --> 01:06:35 Okay, but, but does anybody disagree about Visage?
01:06:35 --> 01:06:37 I. I don't. No, I don't.
01:06:38 --> 01:07:09 Okay, so here's, here's what I'm going to suggest then. Like I Think when we look at this list, there's definitely subtypes of horror games, right? Yeah, I think you definitely have the jump scare scary ones. You definitely have the online co op horror ones, right? Like Phasmo and all that. There's definitely a genre of like indie horror games that you guys are raving about, like Vicious and Madison. Right. And then you have like classic survivor horror horror. Right. Silent Hill and Resident Evil. So maybe we group it based on that. Like we pick four of those kind of categories and then go from there.
01:07:09 --> 01:07:12 Oh, that's tough. But all right.
01:07:12 --> 01:07:14 Yeah, I could do it.
01:07:14 --> 01:07:15 Yeah, that's fair.
01:07:15 --> 01:07:17 I think Visage still takes that indie section then.
01:07:17 --> 01:07:19 I do too. I do too.
01:07:19 --> 01:07:21 I mean, it could also take Jump Scare.
01:07:23 --> 01:07:32 All right, so Visage, we'll put a mark next to and we'll. We'll hash it out. Alien isolation for survival horror. Do you think that.
01:07:34 --> 01:07:59 I mean, Alien isolation is the epitome of survival horror. Like, it, like it takes everything about survival horror and puts it in your. There's. There's no, there's no way around it. There's nothing like. And even if you get to a point because the game had the AI in, the game is just right. I could go on about this forever. Just put a mark next to it because I'm. I'm going to burn our 30 minutes. It's fine.
01:07:59 --> 01:08:05 It's got sneaking, it's got inventory management, it's got listening for the sound design action.
01:08:06 --> 01:08:17 Alien learns what you doing so you can't. If you die and try to do something later, it adapts to how you play. It's crazy. Can hear you, Dreamcast.
01:08:17 --> 01:08:24 I think Phasmophobia gets a mark for sure. And then we can argue whether Devour would take over Phasmophobia.
01:08:24 --> 01:08:28 I would argue that Phasmophobia deserves it more than Devour, just because I'm going.
01:08:28 --> 01:08:30 To agree with you. So we can just say.
01:08:30 --> 01:08:30 Say that.
01:08:30 --> 01:08:40 We can just say that and, and argue about it if something else comes up. But yeah, Phasmophobia, I'm good with saying right now is a pillar my own.
01:08:40 --> 01:08:40 There's.
01:08:40 --> 01:08:53 In terms of the online multiplayer, it would be up against like Left for Dead is Left for Dead better than Phasmo. I. I think Phasmo beats Left for Dead. You know, they're different games, but the idea of the online scary game. I think Phasmo is better. But what do you guys think?
01:08:53 --> 01:08:56 I think Phasmo brings more people back too.
01:08:56 --> 01:09:04 So I, I've only played both a little and my Experience with phasmophobia was a lot better than Left four Dead.
01:09:04 --> 01:09:07 Yeah, you gotta play with. Yeah, yeah.
01:09:07 --> 01:09:22 I'm gonna throw out. My fourth pick would be Dead Space, and simply because it. Basically so many tropes in so many games have taken from dead Space.
01:09:23 --> 01:10:12 So here's. Here's where we're going to start arguing. Yeah, because my argument would be, obviously I'm going to pick Silent Hill 2 because of this psychological mind and the iconic creatures and things that it made. But I'd have a hard time arguing not having Resident Evil in that last spot too, because of what it did for things like Silent Hill 2 and things like Dead Space and. And all those things. So, yeah, this. This will be a definitely tough one. I want to. I want to put a star next to Silent Hill 2. That's. That's. That's charts pick and then we can hash out whether it needs to be on there. And then so far, what we have. I don't need to look at anything else. I think the five that we have right now are. Are a good. A good pillars list to go off.
01:10:15 --> 01:10:36 So when we look at this list of. Just for the audio listeners, but we've got a short list right now of Visage, Alien Isolation, Phasmophobia, Dead Space, Resident evil, Silent Hill 2. So real quick, we say Resident Evil. Which one? The original or the first?
01:10:36 --> 01:10:37 The first one. The first.
01:10:37 --> 01:10:38 PS1. The first one.
01:10:38 --> 01:10:42 Okay, when we say Silent Hill 2, are we talking the original or the remake?
01:10:42 --> 01:10:51 I will just say the original because the remake is just more. It's just better. The original, but better. And I. And the original is good, if you want my opinion.
01:10:51 --> 01:10:54 So we'll go around the table. Oh, go ahead.
01:10:54 --> 01:11:00 It kills me not to have Eternal darkness on that list, but I'm willing to give for what's there right now.
01:11:00 --> 01:11:13 Right. So I think Visage, I think is definitely belongs there from that indie horror point of view, because that's so impactful right now and there's so many indie horror games on Steam and they're all great, and Visage is one of the.
01:11:13 --> 01:11:14 Best ones, I think.
01:11:14 --> 01:11:14 I think that's great.
01:11:14 --> 01:11:17 I think Visage is the scariest game.
01:11:17 --> 01:11:18 On Steam so far. Yes.
01:11:19 --> 01:11:19 Really?
01:11:19 --> 01:11:46 I would say that if. If PT If Silent Hills became a thing, Visage would not live up to what it is. But because Silent Hills did not become a thing, and PT Was that short little thing and Visage very much mimicked off of that, then Visage is. Is what it is. So it's. It's what we wanted Silent Hills to be or we wanted more PT this is what we got. And this is a great. A great compromise to get this.
01:11:47 --> 01:11:53 Yeah. Honestly, if all we got was Visage. Good. That's fine. Yeah.
01:11:54 --> 01:11:58 All right, so Visage sounds like. Are we all agree that Visage is worth it?
01:11:58 --> 01:11:58 Yeah.
01:11:59 --> 01:12:04 Yeah. Okay. Phasmophobia. From that Online with friends. Scary.
01:12:04 --> 01:12:08 Just play, but also scary multiplayer.
01:12:08 --> 01:12:09 I think that's a walk. Okay.
01:12:09 --> 01:12:32 I think from the standpoint of aliens come to Earth and you tell them what to play, I. I agree. After we discuss that. Devour is the better game, but Phasmo is more consumable. You can just jump in. Devour has, like, a. Like, a cost of entry. Like, there's a. There's a learning curve.
01:12:32 --> 01:12:49 There is huge. And I'll say that because I played it a little bit Devour, but I always had more fun with Phasmo, and I know nothing about these games. I just like playing with you guys. Right. And. But Fazmo is always easy to jump into. Even if I haven't played for a year, it kind of just was easy to pick up. Even if I'm bad at it, it's still a blast to play.
01:12:49 --> 01:12:54 Cosmos got a slow burn, too. Right. Like, you can go into the house and not find anything.
01:12:54 --> 01:12:54 Yeah.
01:12:54 --> 01:13:05 And then things start really ramping up, and then you. Then it starts getting terrible. When you get into Devour, it's like balls to the wall. Like, as soon as you get in there, it's do or do not. Like, there's no.
01:13:05 --> 01:13:07 You see the demon slow rolling through.
01:13:07 --> 01:13:18 The place, and you're, like, slurping around the place. You're like, this is. This is going to be rough. But at least Fasmo, there's nothing to be seen when you first walk in, except for maybe some activity or whatever.
01:13:18 --> 01:13:19 Yeah.
01:13:19 --> 01:13:27 But you don't know where it's at. You're going to. You're going to go find it. Like, Devour finds you. You don't. Yeah, right.
01:13:28 --> 01:13:32 I don't think I've ever seen, like, a cup get thrown at you and Devour.
01:13:32 --> 01:13:33 No, no.
01:13:33 --> 01:13:34 But gets thrown at you.
01:13:35 --> 01:13:42 Devour is more centered around the demon, while Phasmo is centered around the experience. So Phasmo definitely is okay. Yeah, I think definitely up there.
01:13:42 --> 01:13:47 Okay. So then Visage and Phasmo, if we think those are locks for pillars, that's two pillars. We have two left.
01:13:47 --> 01:13:47 Yep.
01:13:48 --> 01:13:55 All right, so that leaves us with Alien Isolation, Dead Space, Resident evil, Silent Hill 2, all the original.
01:13:55 --> 01:14:02 It's going to kill me. It's going to kill me. But I'm going to argue, I'm going to argue against Dead Space and it's going to kill me.
01:14:02 --> 01:14:02 Yeah.
01:14:03 --> 01:14:08 I think Alien Isolation can take the point that Dead Space would provide.
01:14:09 --> 01:14:14 And I'd say the same thing for Silent Hill. I mean, because if we're talking about the survival horror aspect of the gaming.
01:14:15 --> 01:14:15 Yeah.
01:14:15 --> 01:14:26 Alien Isolation is, bar none. And I know there's games up there that, that have that. But then I, I, it kills me to suggest Resident Evil over Silent Hill 2, man.
01:14:27 --> 01:14:28 But yeah, right.
01:14:29 --> 01:14:38 I would be doing someone a disservice if I was like, go play this instead and then play this afterwards. Because I appreciate so both aspects of it.
01:14:38 --> 01:14:44 I vote Alien Isolation takes the spot that Dead Space would take. That's my argument.
01:14:45 --> 01:14:45 Right.
01:14:47 --> 01:14:51 So both are sci fi horror games. One is more action oriented.
01:14:51 --> 01:14:52 Yeah.
01:14:52 --> 01:14:54 But when I think survival horror, I.
01:14:54 --> 01:14:58 Think Dead Space, the fact that the game learns against you.
01:14:58 --> 01:15:09 Right. Yeah. Like to me, I think Alien Isolation, even though it's survival horror, I think it's kind of its own thing that's quite unique. Right. Even if it is just locker, the locker thing is iconic to me.
01:15:09 --> 01:15:12 I love it. Or I think under tables.
01:15:12 --> 01:15:12 Yeah.
01:15:12 --> 01:15:20 Lockers and tables, chairs, lockers and tables. Anything you can, like just the alien walking through while you're hiding somewhere and you see the alien. It's just, just terrible.
01:15:21 --> 01:15:23 You can hide in a pet crate, for Christ's sake.
01:15:23 --> 01:15:24 Like, yeah.
01:15:24 --> 01:15:29 If your body, if it fits, it ships like it's where it goes.
01:15:29 --> 01:15:36 Okay, so I think Alien isolation, personally, I would also say is locked for a pillar. Do you guys all agree?
01:15:36 --> 01:15:40 I can't, Yeah, I can't think of a more stressful game than Alien Isolation. Isolation. I really can't.
01:15:40 --> 01:15:41 Right.
01:15:41 --> 01:15:42 And it kills me.
01:15:42 --> 01:16:00 Now we're getting into a territory of, of what is the best kind of story horror game. Like it's still survival. All the ones we're gonna pick her story. Survival, Dead Space, historic survival, Resident Evil, Silent Hill, they're all survival. But the story is what makes what it is. Right.
01:16:01 --> 01:16:07 Yeah, I, I, if, if you're talking story Silent Hill 2.
01:16:07 --> 01:16:17 See, I, I agree, I agree. But I have such a hard time leaving Resident Evil off this list. I would feel, I would, I would feel like I'm picking a favorite over what should actually be there.
01:16:17 --> 01:16:20 Yeah. Do you want Sean Bean or do you want Milo Jovovich?
01:16:22 --> 01:16:25 The decisions, I guess, John Bean. For a little bit.
01:16:26 --> 01:16:36 Yeah, for a little bit. And that's it for, for Me, I'd look at it from the. In the impact and the Legacy. Like I think of what was more important to the genre. I think it's Resident Evil. Personally, over.
01:16:37 --> 01:16:37 That's a good point.
01:16:37 --> 01:16:38 It's a very.
01:16:38 --> 01:16:44 I would agree the story in all two is better. But. But I think. And the acting is probably better in S2, although not by much.
01:16:44 --> 01:16:46 And the gameplay is better.
01:16:47 --> 01:16:51 Yeah, yeah, yeah. You're not wrong. But I think the Legacy is Resident Evil. So I'm not quite sure.
01:16:51 --> 01:16:55 No, when you're talking Legacy, it has to be Resident Evil. Silent Hill.
01:16:55 --> 01:17:01 If we're talking the originals. I gotta go Resident Evil. Cuz Silent Hill 2 was kind of unplayable for me.
01:17:01 --> 01:17:02 Okay, okay.
01:17:02 --> 01:17:03 Which I've talked about before.
01:17:05 --> 01:17:07 That's not the case of the false though.
01:17:07 --> 01:17:19 It kind of is though. Because it was the white noise that they made you suffer through for at least one playthrough makes the game. You couldn't turn it off. And I could not look at that screen. It was dizzying.
01:17:19 --> 01:17:35 I can't argue. I can't argue. I cannot argue with. With not having Resident Evil on here. Everybody would have my goddamn head. They would be sending me hateful emails if I pick Silent Hill 2 over Resident Evil. So I. All right, I gotta go with the right.
01:17:35 --> 01:17:35 Based on.
01:17:35 --> 01:17:48 I. I do want to clarify based on what I know about Silent Hill two story, because I. I do know a fair amount of the story. Even though I haven't really played through the game. I do feel like Silent Hill 2 is the better contender from story alone.
01:17:49 --> 01:17:49 Yes.
01:17:49 --> 01:18:13 But when it, when you compare the two between, you know, playability for everybody, the fact that they've. They've both aged about the same. They. They're both really strong contenders for their original platforms. But I, I just have to go Resident Evil on this. It's. It's had a little more staying power and broader appeal than Silent Hill.
01:18:13 --> 01:18:17 We'll also look at. You're on Resident Evil 9 now coming out in February.
01:18:17 --> 01:18:19 Yeah, 9 comes out in February.
01:18:19 --> 01:18:20 Silent Hill.
01:18:20 --> 01:18:22 That doesn't even include all the offshoots.
01:18:22 --> 01:18:28 Right. And Silent Hill is having a renaissance. But now there's never been years.
01:18:28 --> 01:18:28 It wasn't.
01:18:28 --> 01:19:03 Yeah, there's never been a time when somebody said Resident Evil. That game sucks. Like maybe, maybe 6 and 5 were kind of like, yeah. But then 7 and 8 came out was like, oh, there there. It's like the kid from Peter Pan. Like, there you are, Peter. There you are. Resident Evil. Like it's right there. There was never A time where Resident Evil was ever completely disliked. And then you look at what Konami did to Silent Hill, and people are like, what in the. Are you doing downpour? Like, what is this? This is crap. Yeah. You know, stuff or Ascension. Hello.
01:19:03 --> 01:19:03 This.
01:19:03 --> 01:19:29 Like, they just. They just took their IP and on it. And if it weren't for Blooper and it weren't for the Korean company that's doing Silent Hill, f. Silent Hill would be completely irrelevant. It would still be in the retro gates, and we would all be talking about. These are. These are retro games of horror games that we used to play instead of what they're doing now. So Resident Evil Legacy time. Yeah, I. It has to be Resident Evil. I hate to say it, but it has to be.
01:19:29 --> 01:19:37 I'm gonna throw out. I'm gonna throw out. We have our four. Our four. Our Mount Rushmore, you know, But I.
01:19:37 --> 01:19:37 Don'T have that in Canada.
01:19:38 --> 01:19:52 But I have to point out that there's an honorable mention. It's not a game. The honorable mention is not a game. It's the fucking statue for Madison shows up as the fifth. Like, it just shows up.
01:19:52 --> 01:19:52 Yeah.
01:19:53 --> 01:19:54 Just shows up.
01:19:56 --> 01:19:57 Madison statue.
01:19:57 --> 01:19:57 Yeah.
01:19:57 --> 01:19:58 And it's not.
01:19:58 --> 01:20:01 We're all happy with this list. I want to read it out to the audience.
01:20:01 --> 01:20:03 I mean, I'm not happy about it, but I respect it.
01:20:04 --> 01:20:07 You respect it. Okay. It doesn't need our love. It just needs that respect.
01:20:07 --> 01:20:09 It kills me, the dead space.
01:20:09 --> 01:20:13 Not impressed. But God damn, do I respect the hell out of you.
01:20:13 --> 01:20:19 It kills me that dead space is not a pillar. But when you have a choice of four. Right.
01:20:20 --> 01:20:28 That's the thing. And I'm going to say, like, all the games we talked about in the last hour and a half, none of them are bad. They're all great. They're all good.
01:20:28 --> 01:20:31 I have to say something. Hang on. Fuck you, Merv.
01:20:32 --> 01:20:35 Wow. So for the audio listeners, Merv just dropped the statue in chat.
01:20:35 --> 01:20:38 That is the statue. That is the Madison statue.
01:20:39 --> 01:20:40 Also, I love.
01:20:40 --> 01:21:02 All right, for the audio listeners and to wrap this up. Are four pillars of the Hair horror game. The four pillars of the horror game genre are visage, alien isolation, phasmophobia, and the original classic Resident Evil. I think that's a solid list, guys.
01:21:02 --> 01:21:04 And I'm still married tomorrow.
01:21:04 --> 01:21:07 Yes, still married. Visage is great.
01:21:07 --> 01:21:08 Visage is good.
01:21:08 --> 01:21:10 Vintage is super solid.
01:21:11 --> 01:21:15 Nuptials aside, Visage needs to be on this list. Like, it has to be. I don't.
01:21:15 --> 01:21:20 I think all three of you understand that I wouldn't be married Tomorrow.
01:21:20 --> 01:21:24 No, you're. That's very true. You and at least be judged heavily.
01:21:25 --> 01:21:34 And like, there's easily a half a dozen games that we talked about and you guys have kind of sold me on. I really wish I could into this genre a little bit more because there's a lot I missed out on.
01:21:34 --> 01:21:39 It's a hard genre to get into, but once you, like, once you get a taste for it.
01:21:39 --> 01:21:40 Oh, man.
01:21:40 --> 01:21:49 Honestly, I did. Yeah. I. When I was streaming, I played like one horror game and then I'm like, I'm now a horror streamer.
01:21:49 --> 01:21:51 Yeah. It doesn't take much of me.
01:21:51 --> 01:21:57 I. I can't do that. Like, I. I need a break after a horror game.
01:21:57 --> 01:21:58 Yeah, no, I.
01:21:58 --> 01:22:01 Like, it might be here, it might be four, but I need a break.
01:22:01 --> 01:22:06 I'm all in. I'm gonna die early, but it's fine.
01:22:08 --> 01:22:14 All right, well, guys, let's go around real quick. Sinistar, what you up to? Are you streaming this weekend?
01:22:14 --> 01:22:36 Yes. Smatterday. If you're listening on Friday or Saturday beforehand, Twitch TV, SolarChaic S O L A R C H whatever. Soularchaic At 3:30 mountain time, we should be doing our DJ stuff, so DJ spin a star will be showing up.
01:22:37 --> 01:22:40 Great. Good stuff. Wolf, what are you up to lately?
01:22:41 --> 01:23:06 I'm actually trying to get my website set up so that way I can start documenting my game development journey from scratch, basically from where I'm at now, which is almost nothing, I want to start putting that up on the website and maybe on YouTube on the werewolf channel and just work through building out and learning and maybe eventually building my own actual game that I have planned.
01:23:06 --> 01:23:08 So cool.
01:23:08 --> 01:23:18 That'd be awesome. That'd be really cool. Yeah, Chard, when you're not crushing my mother in law's dreams with your fucking baseball team winning. What are you up to this weekend?
01:23:18 --> 01:24:05 Celebrating another Mariners win. But it's still got. We still got a few games to go. When I'm not celebrating a Mariners win, what I'll probably be doing is finally I have the green light to start up Silent Hill F, which I have been very, very, very excited to try and fire that up. So we'll be doing that tomorrow. However, tonight I have been peer pressured into bringing RMH back for an evening. And there's a new download for Devour. A new update has been released and we haven't played that in a hot minute. So once I'm done smuggling my dogs and crying myself to sleep a little bit from all the fear, you can come and Check me over at Twitch with the RH crew running around from Demons Clown Demons in a carnival. This is going to be terrifying.
01:24:06 --> 01:24:07 Oh dear lord.
01:24:07 --> 01:24:17 Yeah. And then firing up Silent Hill F tomorrow right after I get back from the oddities convention that I'm taking my wife to in Seattle. That should be a lot of fun.
01:24:17 --> 01:24:21 It's likely I'm available after nine year time tonight.
01:24:21 --> 01:24:22 I know that's what I'm working on.
01:24:22 --> 01:24:23 Okay.
01:24:25 --> 01:25:08 For myself personally, I've recorded three guest episodes with various other podcasts, but it's not out yet. When they do, I will. I'll. I will show like my name is as required for it. That doesn't make any sense. I'm tired, guys. It's been a long week. I've mostly been playing a bunch of games of Steam Next Fest this week and I made the mistake of installing Ball X Ball X Pit, which for the dude, whoever. It's good if you ever. If you were. If you fell into the trap of vampire survivors like all of us did last last couple years. This game is very similar to that, but mixed with kind of like a shmup. Kind of a little bit of an Arkanoid. And there's town building for some goddamn reason. But man, I put like 12 hours into this game and I've only had it for less than three days.
01:25:08 --> 01:25:11 This is a game that could not figure out a genre.
01:25:11 --> 01:25:12 No, it's.
01:25:12 --> 01:25:13 Yeah, but it's everything.
01:25:13 --> 01:25:14 But it's everything.
01:25:14 --> 01:26:06 Whatever. It's like whenever I hit a point where I'm like, okay, I'm good now. I can walk away and go back to Silksong, I unlock something that radically changes how I play, whether it's new character or new building that does a new mechanic. And it's for 15 bucks. This is, this is a winner. Like I. At some point this year when we get to the Game Awards, I know we do an episode every year on the Game Awards and this will come up as a topic where for the year that brought us the $70 fucking price point for AAA games, I don't care. When there's been so many great games that are under 50 bucks, if not under $30. The amount of indie games I've played this year that are outstanding, not just for 2025, but in the last several years is great. From blueprints to silksong to Hades 2, like, there's just so many of them. And games like Ball X Pit, like, it's. It's fantastic. Definitely a lot of games to play this year. It's been a crazy spoiler. Spoil of the year for us for games.
01:26:06 --> 01:26:06 Oh yeah.
01:26:06 --> 01:26:11 But bollocks Pit. I. I don't need. I don't need to play another addictive game, but I'm kind of falling into it.
01:26:12 --> 01:26:16 Yeah, I'm. I'm like, I don't think I want to buy it. I was playing the demo today.
01:26:17 --> 01:26:18 It's a roguelike.
01:26:19 --> 01:26:21 Probably lost like two hours of my day today.
01:26:21 --> 01:26:23 Yeah, it's like ten.
01:26:23 --> 01:26:40 I'm like, I. I just started after Image and I'm absolutely loving it. And this is gonna pull me away. Which, by the way, I want to call out after Image. That is one of the most serene, beautiful Metroidvanias I've ever seen.
01:26:40 --> 01:26:41 Nice.
01:26:41 --> 01:27:07 It's very strange how. Yeah, like it's. It's beautiful and the music is chill and like feels weirdly serene while you're killing things. Just because it's like this, this gorgeous green prairie behind you and the music is so just when murder makes you music. Yeah, like it's. It's the weirdest descriptors for this, but I'm really enjoying it.
01:27:08 --> 01:27:09 Nice.
01:27:09 --> 01:27:13 Oh, it look. That's a really pretty looking game. I'm looking at the. The trailer on Steam right now.
01:27:13 --> 01:27:14 All right.
01:27:14 --> 01:27:16 Too many games, guys. Too many games.
01:27:16 --> 01:27:18 Too many games. Not enough hours in the day.
01:27:18 --> 01:27:24 While we're, while we're finishing up, I'm going to throw this out. We forgot one.
01:27:25 --> 01:27:31 Well, do you know, I thought about Doom. I actually thought about specifically calling out Doom 3, but thank you, Wolf.
01:27:31 --> 01:27:32 I doing the same thing.
01:27:32 --> 01:27:33 That's fine. That's fine.
01:27:34 --> 01:28:46 Well, you know what, if there's a game that you feel like we did mention in our exhaustive list of 30 plus games. If you think we missed one, then come on down to our discord @pressbe to cancel.com. there's a link to the discord there. Or leave a comment on this video on YouTube, tell us how we're wrong or send us an email at podcast. Press me to cancel dot com. Any choice. We love the feedback, especially let us know what we missed because these episodes are always fun in that you only have four and that's what makes it difficult to kind of narrow it down and pick from. So. But there's certainly your favorites that we missed and I want to know which ones again. You can find us@pressbycancel.com you can also find our video episodes up on YouTube. We go live on Twitch and YouTube every Friday around 9pm Eastern. And of course, the audio episodes are polished and released on the following Monday on all of your favorite podcast apps, from Pocketcast to Spotify, Apple Podcasts, whatever the. Is built into my new fridge that lets you listen to the audio. It's all there. We're always there. We're. Of course, we're also members of the SuperPod network. SuperPodNetwork.com A lot of great video game shows there. Check them out and, you know, give them a listen as well. But yeah. Oh, or we also. If you would like us to support our show, give us a couple bucks. Don't have to.
01:28:46 --> 01:28:47 Still can't afford it.
01:28:47 --> 01:28:57 Tell a friend instead. That's fine too. And that's free. But if you would like to, you can check us out at patreon.com/c./. Press B to cancel. I think is the URL.
01:28:57 --> 01:28:58 Jesus.
01:28:58 --> 01:28:58 Find it.
01:28:58 --> 01:28:59 It's on our website.
01:29:00 --> 01:29:02 Press C. It's like a slash C, slash.
01:29:02 --> 01:29:06 Press. I don't know. Is it just slash, press B to cancel. We're on Patreon.
01:29:06 --> 01:29:08 Just slash, press B to cancel.
01:29:08 --> 01:29:08 Slash C.
01:29:10 --> 01:29:11 All right.
01:29:14 --> 01:29:15 To cancel.
01:29:16 --> 01:29:19 New directory. What is this in dos?
01:29:21 --> 01:29:21 What is this?
01:29:21 --> 01:29:23 Yes, continue. What's happening?
01:29:24 --> 01:29:26 I typed Patreon wrong.
01:29:26 --> 01:29:27 C colon.
01:29:27 --> 01:29:28 That's the other thing.
01:29:28 --> 01:29:28 That's scary.
01:29:30 --> 01:29:34 Typos at the end of the episode. But we have several tiers there of cool stuff.
01:29:34 --> 01:29:37 Just slash, press B to cancel. There's no C. Don't. Don't get people lost.
01:29:37 --> 01:29:43 It's the Canadian spelling of the URL. Okay. That's just how we do it up here up in Canada. We have to add the C. Damn it.
01:29:43 --> 01:29:44 Spectrum.
01:29:44 --> 01:29:54 The French and English things, right? The guidelines. We have to. Otherwise the CRTC will shut us down. Give us money or don't. Tell a friend to say I'll take any support we can get.
01:29:54 --> 01:30:01 Yeah, I'm sorry. I'm gonna be the American here. I'm not as demanding.
01:30:01 --> 01:30:03 The American here.
01:30:03 --> 01:30:07 If you have money, feel free. If you don't, don't worry about it.
01:30:07 --> 01:30:11 Yeah, it's cool. Just tell people about the show. That's the important thing, right?
01:30:11 --> 01:30:12 Do or donor will kidnap your family.
01:30:15 --> 01:30:17 We'll murder you if you don't support. No.
01:30:18 --> 01:30:19 This is a horror.
01:30:19 --> 01:30:21 They're gonna get us arrested or removed.
01:30:22 --> 01:30:23 Nobody wants one of those.
01:30:23 --> 01:30:25 Is clearly worse than the other.
01:30:25 --> 01:30:28 But we got canceled, guys.
01:30:28 --> 01:30:29 It's okay.
01:30:29 --> 01:30:29 We got canceled.
01:30:29 --> 01:30:30 We are press.
01:30:32 --> 01:30:34 You're gonna get B pressed on us.
01:30:34 --> 01:30:36 Yeah. Quick. Press B.
01:30:37 --> 01:30:37 Press B.
01:30:37 --> 01:30:38 Go Mariners.
01:30:38 --> 01:31:17 Good night, everybod. Sam, question.