Press B 167: Sisyphean Challenge Check-in
Press B To CancelJuly 31, 202301:32:21

Press B 167: Sisyphean Challenge Check-in

WulffWulffCo-Host
JakeJakeCo-Host
SinistarSinistarCo-Host
ChardChardCo-Host
GPGPCo-Host

Start of the year we each selected a game we knew deep down we just had to beat. Doom 3, Battletoads, Final Fantasy 6, Chrono Trigger. Only 6 months remain, where are we at? Pushing that retro boulder like Sisyphus, this week on Press B To Cancel.

Press B To Cancel now on Youtube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel @pressbtocancel.

Special thanks to The Last Ancient on SoundCloud for our podcast theme.

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00:00 --> 00:25 Guys. I feel I don't know about you, but me, I kind of feel like Indiana Jones entering that temple long, dark hallway. There's that golden idol within our grasp. I've grabbed it, I've seized it, only to be chased by a giant boulder today. On it.
00:42 --> 00:44 Don't talk over the intro.
00:44 --> 00:45 It's true. Yeah.
00:45 --> 00:47 Remember how professional we used to be?
00:48 --> 00:49 When?
00:50 --> 00:58 When you guys been talking over the intro since we started with you guys day one. You guys are talking over the intro. Don't give me that bullshit. You know what?
00:58 --> 01:02 You know what you like about us, Jake? Consistency. We're always consistent.
01:03 --> 02:16 Consistent bullshit. Welcome to another episode of PressBy to Cancel audio listeners. This is your favorite podcast. Those watching on YouTube. I'm very, very sorry. This week, look, beginning of the year, we sat down and we had some squad goals. We decided to pick what we call our Sisyphean games. We called it tradition. A tradition to pick a game that we always wanted to beat or felt that we should be able to beat. And we decided that we were going to pick these games and beat them throughout the year. I don't know if it's going to be a tradition next year because I can talk to you guys, but I'm getting really sick of my pick for Sisyphian game. I don't know about you guys, but I figure it's been six months. Let's do a check in, see where everybody's at. Talk about these games that we've been playing or should have been playing or maybe started playing last minute last night and just see where we're at and what's maybe like the hurdle to the challenges in playing these train wreck of games. We picked because none of us want to do the Wheel of Pain. Nobody wants to play the games that put on that wheel because I've got some great games for that Wheel of Pain and nobody wants to do that again this year. So who wants to start? Who wants to start with their pick on their Sisfian game that they've been working on?
02:18 --> 02:35 All this used to be like 100% not gray before I picked my Sisyphean game. This year we're seven months whatever late into this. It feels like a lifetime. It feels like an age of men. No, actually, I'm kidding.
02:35 --> 02:37 Remind people what game you're playing.
02:37 --> 04:06 Yeah, you have the I'm going to agree with you there. I picked chrono trigger. Now I want to lay out, first off, Sisyphian. This is a challenge that we came up with as part of our return, as part of the PressBy to Cancel Return. And that is a game that you haven't beaten, whether it's because you bounced off of it because it was too hard or you've bounced off of it because it just didn't jive with you, or you bounced off of it because you didn't have the time. It's a game that you haven't completed that you want to that you want to. And I think that's the important thing here is some people are going to start and say that they did want to, and after they started playing it, it may have changed their mind. I'm going to say that mine has not changed my mind. It tried really hard. It tried really hard. So my game was Chrono Trigger. Arguably probably the greatest SNES RPG. Now I say arguably because second, for me, my favorite RPG on the SNES is Earthbound. But I can see a call for Final Fantasy Four Two in America. Final Fantasy Six Three in America. I can see argument for a lot of different games on the SNES. The SNES had a, like, Super Mario.
04:06 --> 04:09 RPG might be on that top three of best games ever.
04:10 --> 04:16 He said it. I didn't. Don't ever think I would ever add that to the list, jake, when you.
04:16 --> 04:18 Said that game wasn't so bad, look.
04:21 --> 04:24 It'S not worth $60 anyway.
04:24 --> 04:34 What's the thing? When you play a game like Chrono Trigger, it sets the bar so high that everything else, I think, is lower. Rung like Chrono Trigger is a fantastic game for absolutely.
04:35 --> 05:31 To me, I'm going to say this. I haven't finished my Sisyphian game. Part of the reason for that is I want to stream it for the community. I have been streaming it for the community and I've fallen off of streaming. Streaming right now, for me, has been a difficult proposition. I'm trying to figure out if I continue on Twitch or if I stream on YouTube here on the podcast channel on YouTube, or a combination thereof. But every time I look at it, I say, hey, maybe I'm just going to spin this up on my Steam deck and play it on the couch and just finally finish it. But then I realize that the community wants to watch me play it and I don't want to take that away from the community. But at the same time, I also want to finish it. And right now, streaming is really hard. Now, I think that this game has been I continually bounced off of the fair right at the beginning. Right at the beginning.
05:32 --> 05:33 Turned you away.
05:33 --> 05:44 Oh, I'm going to tell you, even replaying it, I had to push past that part. That part, honestly, is I know people are going to hate me for this, but that part is boring.
05:44 --> 06:58 No, I completely agree. In your defense, the very first time I played this game, back when it came out, I was playing in 96. I didn't mind that part then because I was, what, 1213? And it was a badass new squaresoft game. I loved everything they did back then. So I was like, yes. This. So I didn't really get caught up too much on how slow that felt because I knew what I was in for to a degree. I was ready to experience the rest of the game. Having come as far as we have in game design over the decade since. It's a really slow kind of weak opening to a game. And I know it's probably intended to feel a little bit and I think too many RPGs maybe lean into this is it feels average at the beginning because you're an average kid going on a spectacular adventure. Too many stories rely on that idea. And so it gets old and Tamey to a degree. And wandering around, just doing minigames at the fair. Kind of.
07:02 --> 07:07 Want to I want to add this to the list of times that you and I agree on something.
07:07 --> 07:12 We agree on lots of great games. We love the same games every single time.
07:12 --> 07:18 Talk about, oh, is it the Green Ambler this time? Nope. It was Steel Runner. Okay, this time I'll pick the.
07:22 --> 07:22 Play, though.
07:22 --> 07:25 How many times can I whack the stupid bell?
07:25 --> 07:33 Like, you don't have to touch any of them. The only one that you can do that's helpful is Fighting fucking Cat, though.
07:34 --> 07:34 That's it, then.
07:35 --> 07:36 You don't have to fucking do shit.
07:40 --> 07:41 I love that song.
07:41 --> 07:51 Okay, I'm going to say that I have loved the music from front to back. This is not a Super Mario RPG. No, I just four bars in repetition.
07:52 --> 07:59 I'm not I'm not throwing shade that got those things. I'm throwing shade at the fact that he sings it every time.
07:59 --> 07:59 Every single time.
07:59 --> 08:21 Yeah, it's fun. It's cute. That's the game. It's neat. Look, I got to talk to these minigames for a second before you guys shit all over it again. The race one is actually in there because you can hack it if you follow the race. The guys you don't want to win, you mash the A button on them and you can slow them down. You can win that race every time.
08:21 --> 08:29 You cannot win that race every time. Sometimes they're just too damn fast, and no matter how much you slow them down, they're still hauling ass. There's no stopping them.
08:29 --> 08:32 You can't 90% is still better than 50% or whatever the ratio.
08:33 --> 08:39 You can adjust your win ratio a little with that, but it's not a guarantee by any means.
08:39 --> 08:41 I farm points for that thing.
08:43 --> 08:45 That's what I fight. Got fun.
08:45 --> 08:57 I farmed in ground points, start points, because it's fun. It's not even that the test your strength thing. You have the three guys that go around, you're picking the right one. You have the Gato fight.
08:58 --> 09:01 Are they heckler?
09:01 --> 09:29 Heckler yeah. Are they missing? No. But the fact that you have, like, a dozen of them right in the one area, it makes it feel like a carnival, and that's the idea. The only other game that I think did the fair style thing like this was Bart versus the Space Mutants. There's a whole level devoted to minigames and stuff, and I love that there, too. Even if the game was trash, the minigame stuff in the beginning is neat, and the opening is pretty. I mean, you have to get allowance from your mom. Come on. There's a cat you can find the owner of.
09:29 --> 09:30 So real.
09:32 --> 09:43 Okay, I will say I think it's genius, the fact that there are things you can do at that fair early on that come back and either help you or bite you in the ass.
09:43 --> 09:50 That's where I go later. The predictability shit is cool, and that's where I was going to go.
09:50 --> 09:56 I ate that motherfucker's lunch because you listened to us. I didn't realize what was going to happen. Right.
09:56 --> 10:04 Never listen to Chat when you play chrono trigger for the first time. Never. You will get a guilty verdict every time.
10:04 --> 13:35 But at the same time, we've all been streamers here. Playing into what Chat wants draws in your viewers. It really does. Is it a bad intro? No, it's not a bad intro, but is it boring? I'm going to argue it is now. Once I finally worked past it, I've had a great time with that game. I've had an absolutely fantastic time. And I want to call out, much like Earthbound, which I absolutely adore, much like Earthbound, 98% of this game has felt like the progression is appropriately linear. That game design where it's like, okay, I've entered a new area. Things are hard, things are tough. I'm leveling. I'm building. Okay, now I'm starting to kind of walk through the area, and by the time you get to the boss for the area, you're walking through it, and you're just taking care of the business. Right? And then this is the problem that I ran into is this almost bounced me off the game, is I really despise when game developers decide to hockey stick some element of difficulty unnecessarily. And if I'm walking through an area, which I was I was walking through, and I wasn't at risk of losing my life, I was killing the enemies. I hit a boss. Spoilers. Sorry, folks. It's 20 years later, 30 years later. Sorry, but I hit a boss, the Golem, which is really two enemies. I hit this boss. Well, it calls it the Golem, like, it says the Golem, but they split into two. And the problem is I had been walking through that area easily, and it was killing me before I could do my first action. That's inappropriately, difficult. That's a hockey stick of difficulty. Now, I discussed it with a team here, and we came up with some ideas which did work, and that's great. They did work, but at the same time, that almost made me bounce off of it because I really struggle with a nonlinear difficulty progression. And then the game became easy again, that's the other struggle is like, okay, the Golems are wiping the walls with me. I'm not even getting an attack off, and I'm dying. I finally work through a way to beat them, and I beat them, and all of a sudden I'm walking through the game again, like, no difficulty whatsoever. Does that make the game bad? No. By all means, no. But I do struggle with it, and it did almost make me bounce off of it. Now, I'm still loving the game. The music's fantastic. I think the whole magus, magus, however you pronounce it, that progression has been fun. He's the boss. He's the oh, it's Magus or Magus. And then you're like, Well, I beat him, okay? And there's a whole bunch more game to go. And then all of a sudden you're like, now he's your buddy. It's awesome. And sorry, spoilers. 30 years later, folks. Play this game. Get over it. It's too late.
13:37 --> 14:30 Yeah. When it comes to difficulty, you're not wrong. I mean, we've all said to you before offline, that is one of the hardest parts in the game. I would say it's probably even harder than the final boss figuring out how to beat that encounter, even when you have ideas on how to do it. I think we probably drove you a little crazy backseating with giving you a different way of beating that boss, but we didn't, actually. It's hard. Yeah. Before I was thinking, why is it so hard? Is it because that was a point in the game where it opened up a little bit and there's various side things you can do at that point in the game. There's definitely armor you can get that makes that fight a lot easier. But as you pointed out, it's not as easy as I thought it was as a kid. It's definitely a difficulty spike, and it is very OD, because that dungeon, it's not easy. Easy. I found that place difficult, but it's definitely nowhere near close in difficulty like that boss is.
14:30 --> 15:09 I want to respond before you do chard really quick. Sorry. My problem isn't like if I have to grind, I don't have a problem with grinding. If it was a situation where ten rounds in, I couldn't beat the boss, right? And I could never beat the boss, but I was going ten rounds toe to toe and able to resurrect, even if I'm able to resurrect. But it was killing me on turn one before I got an action, right? That's my problem, is it's not a grind issue. It's what the fuck happened issue. Anyway, what were you going to say?
15:09 --> 16:32 Here's my theory. This is all theoretical, correct me if I'm wrong, but the Golem, I believe, is the first boss fight you get into that you lose, like when you first fight it, I think, kicks its ass. It's before you see Lavos for the first time. So fan theory completely bullshit. Fan theory is that they made the difficulty spike on that boss specifically because of that setup, because it was so hard the first time, so that you were fighting it. And then he's like, well, you couldn't take out one. I'm going to take out two. I'm not saying it's right or wrong or indifferent. I'm just saying that's what my brain has always been like. This was the first boss that kicked the shit out of me, and now I've got to fight it for real to progress. And it's still going to be difficult. Now they're going to throw two in. What the fuck? And then the game levels out because you fight it again on the blackbird. And it's a total joke fight. Because I remember when it fell down on you and you were like, God damn it. And I was like, no, this is going to be good. This is going to be good. He's going to like this. They made it really aggressive to fight. And you finally get through that, you break through that wall, and then you had to fight it again. But it's an absolute fucking joke fight. So I don't agree with it, but that's why I think it was designed the way that it was.
16:32 --> 16:46 My only argument is at least when I fought it and it wiped the walls with me on first round. Right? So the first time you fight it, I at least got a couple of rounds, right? I think I even used a couple of resurrects, right?
16:47 --> 16:49 You were juggling that one.
16:49 --> 17:15 Yeah, but at least I got to do some actions, right? And that was like my biggest issue is like, I go into the game, I'm on the turn based timing system, which we figured out not actually turn based, very broken. Yeah, but I'm on that turn based time system and like, okay, when's my timer and I'm dead, right?
17:16 --> 17:50 This is the boss for those who don't know. So the Golem boss also has some interesting mechanics that are pretty unique to the fight. There's a couple other bosses that do kind of the reaction to based on what attacks you do. But this one in particular, if you use a Fire attack, it uses a fire attack. If you use an Ice tech, it uses an Ice attack. But what that part? I think Sinister was able to figure out no problem. The problem was that it just, for whatever reason, its speed and battle, it acts first. And the attack it does first will usually wipe out a party member for the most part. And that's what makes it so challenging. And there's nobody quite else like that in the game, really.
17:50 --> 18:21 And basically, the fight that I beat it on, I put on some specific armor that dealt with fire damage, and then I dealt fire damage to it so that it was dealing fire damage back to me. But there was a little bit of a I had to get the right RNG that it didn't do all physical attacks like on the first round. Right? Because it does use physical attacks. Or I'm sorry, it did the one where it was like, it has your life. It has your life. So I still had a little bit of life left.
18:21 --> 18:22 Right.
18:22 --> 18:24 And then it just see you.
18:24 --> 18:31 Yeah. It's just Iron Ball or Gravity Spell that does the quarter to a half life removal.
18:31 --> 19:36 But that said, I still plan on finishing it. I am absolutely enjoying the game if I didn't feel like I had an obligation to the community, and that's not a bad obligation. If you're listening to this, it's not a bad obligation. I love you guys coming along the journey with me. I love the community coming along the journey with me. But if I didn't feel like I would take that away from you, I would spin this up on my steam deck, sit on the couch, put on stranger things, which I can just have in the background, and play this. That's where it is. I'm trying to figure out how and when and where to stream, if I am going to stream, and I'm sorry if I don't. Maybe I'll try to figure out a way to record it and just put it up anyway. But I still plan on finishing it, I think, by the walkthroughs. I haven't actually read the walkthroughs. I've just read the chapter list. I think I'm about three quarters of the way through the game.
19:36 --> 19:37 I feel like you're almost done.
19:37 --> 19:46 Yeah, I agree. I think he's in where the side quests start opening up, I think, which is basically the in game stuff. Essentially.
19:46 --> 19:52 But don't skimp on the side quest stuff, too. When the game opens up, it may be tempting to just finish it. It's worth doing the side quest stuff.
19:52 --> 19:53 Absolutely.
19:53 --> 19:59 For a game like this, the side stuff is actually really well written and really fleshes out some of the stories of the backstories of characters.
19:59 --> 20:13 It doesn't feel like side quest. It feels like progression stuff. Like, you can avoid it and do it if you don't want to, but when you're doing it, you don't feel like it's a fetch quest. It doesn't feel like, take this shit to this person and then you do.
20:13 --> 20:14 It and you're done.
20:14 --> 20:16 And you're like, that was a giant waste of my time.
20:17 --> 20:54 We're talking about chrono trigger. Oscar. Yeah. The side quests in this are very much they feel like they're adding to the main story and giving you more depth to the characters than you would otherwise get. And they all feel like pretty unique little adventures as well. They don't feel samey. They don't feel like they're just going nowhere. They're not really boring. They're all pretty cool, and you get some cool interesting to see the character development through those. I really love that stuff.
20:54 --> 21:03 I don't know. For me, I kind of feel like I only want to finish Robo side quests for Jake and fuck the rest.
21:05 --> 21:07 He's got a cool side quest.
21:07 --> 21:11 I, like, literally the worst party member in the game. Nobody takes no Luca. He doesn't even know.
21:11 --> 21:13 Luca is the worst party.
21:16 --> 21:32 Robots are cool shit. I do want to go do the reverse I guess I call it the reverse progression of the chests. I kind of want to do that. Also, go to the future. You get the chest. You go once your back. Yeah, I want to go do that, for sure.
21:32 --> 21:53 Also, if you're going to tell me that Robo's not cool because he can't cast magic, then fuck Ayla. Why do you have to argue that she's the best character in the game? Because she doesn't do the same. No, you can't use that argument. You just said fuck Robo because he doesn't even cast spells.
21:53 --> 22:04 Yes, but all of Robo's spells suck. None of them are good, do they? Ayla has the one the triple kick. That triple kick owns the last part of Lavos.
22:04 --> 22:10 Ayla's garbage owns. Let's move on to the next games and then ruining this game for everybody.
22:10 --> 22:13 It's such an amazing combo. I don't know why you picked the wrong party member.
22:13 --> 22:17 Terrible time, because I still beat the game every time.
22:17 --> 22:33 When you get to Luca's Side Story and you get her flashback, make sure you set the controls to default. And make sure your controller that you're using is lined up with what the sness buttons are so that you know what you're pushing.
22:33 --> 22:34 No more.
22:35 --> 22:40 Otherwise you're going to get a real rude awakening. It's going to ruin it.
22:40 --> 22:46 No, I'm running an eight bit dough sness like, okay, so for that segment.
22:46 --> 22:52 You'Re going to want default the default control scheme if you've changed it and then just put it back afterward.
22:53 --> 22:54 Okay, yeah, sounds good.
22:54 --> 22:58 We can all agree that Ayla's trash and move on. So let's just go ahead and do that.
22:58 --> 23:07 You're so wrong. Anyway, we'll save it for the because we're going to be doing an episode when you beat this game. I do want to do a full spoiler episode with everybody because that's for sure.
23:07 --> 23:10 I cannot wait to dump all over Ayla. Super excited about it.
23:11 --> 23:23 Anyway, I'm going to save it. So I guess to summarize, great game, great music on, like, Super Mario RPG, and I'm going to finish it.
23:25 --> 23:35 Well, I'm glad you're going to finish it. Yeah. I was a bit worried with the Golem fight. The Golem fight is definitely really challenging, and I'm glad you're still going to finish it. And you still have lots of time.
23:35 --> 23:37 To be colorful during.
23:44 --> 24:11 What was it? Three streams. Three streams. That I did that I think I did, like, 30 minutes of it, and then I'm like, fuck this. We're playing vampire survivors. And the next time I'm like time wasters. Fuck this. We're playing time wasters. And then finally, after we discussed some ideas, I was going to we're either going to finish this or die trying. And we finish all right. Not the game. The golem pipe.
24:12 --> 24:25 The golem fight. All right, well, that's mean. So it sounds like Sinister is on track to beating his game. I don't think will of pain is going to happen in his near future, which is great. Do we want to do another RPG or Chard? You want to do your pick? What do you guys want to do?
24:26 --> 24:28 I'll go we'll keep okay.
24:29 --> 24:33 Keep the two best on there and then you and I can bitch about ours.
24:34 --> 24:35 I like that plan.
24:35 --> 24:58 Let's go. A year before Chrono trigger and visit Final Fantasy Three. Better known as Final Fantasy Six. These days for the sness, there's a game, and I've mentioned this before, but I'll remind people there's a game I've played through, probably beginning to. Kefka's Tower, I think it's called. Whatever the last area is.
24:58 --> 24:58 Yes.
24:59 --> 25:42 Probably three full times. But I've never beaten it. I have never successfully defeated Kefka. I've never been able to successfully defeat Kefka. And to be fair, the first time was on a rental and somebody rented it because I couldn't rent it and my file was gone. The second time was I want to say the place. I don't even think I got that far on the PlayStation one because it was just too slow. Maybe I did get that far, but it was just too slow with the loading times in combat.
25:42 --> 25:47 Yeah, you just brought something up. I need to respond really quick. You just brought something up.
25:47 --> 25:47 What?
25:47 --> 25:57 When I would rent video games, console video games, I would erase the games. I purposefully did that.
25:57 --> 25:59 You're that guy.
26:01 --> 26:09 Well, it was because this is a rental. Why do people leave their games on it? I was wrong. I admit I was wrong.
26:10 --> 26:11 I do.
26:11 --> 26:25 It is you make a new file with the collection of files and you name yourself Penis Lord 26 like everybody else does. And you have a collection of bad saved names. That's how you do it. You don't erase people's stuff. You're a monster.
26:27 --> 26:27 All right.
26:27 --> 26:29 Penis Lord 26.
26:29 --> 27:01 I think the third time was on the GBA. I was wanting to do all the side content and never finished it. GBA is a version I'm going back. I'm playing the original sness version. I literally today finished the floating continent. I'm officially in the world of ruin. Just have Celeste in my party so I've not struggled with any fights at all. Every single boss fight has been an absolute joke because I've not run away from any fights.
27:05 --> 27:07 Make sure you feed said the fast fish.
27:08 --> 27:11 When is your golem fight? Where it's going to hockey stick?
27:12 --> 27:17 Probably when he meets Doomgaze. But he's flying around and he gets jumped.
27:17 --> 27:18 I don't know.
27:20 --> 27:23 I think Zozo where you can't use magic. That was a hard area.
27:26 --> 27:37 Mount Zozo is different. Tower of Magi is can't it's. I think it's only magic works on that one. I think that's the Stipulation, the fanatics.
27:37 --> 27:43 Tower or whatever where lockshed have a lot of abilities. I just remember that part.
27:43 --> 28:19 Yeah. I honestly don't think I'm going to run into a whole lot of issues because I have managed to get everybody except Shadow to have all the spells unlocked for all the world of balance espers before going and finishing. So what I think Shadow has like two or three espers complete because he only got to do stuff on the floating continent. So I'm pretty confident in where things are headed. I did save Shadow. Like, I waited for him so that he could jump off with me, which good man.
28:19 --> 28:20 Good man.
28:20 --> 28:38 So I'm very excited to finally beat this game. It's going to happen. Kefka is going down. I didn't use the Leet River trick because I thought about it, and that robs you of all the bonuses you get for leveling up with espers, right?
28:39 --> 28:41 Oh, right. You got a staff bonus when you level up with an.
28:44 --> 28:49 You'Re getting you're making me want to play Worlds Collide again just by talking about it.
28:49 --> 28:51 The Rando. Yeah, yeah.
28:51 --> 28:56 I want to speed run that shit. Fight Kefka again. I love that shit. Get the murder child on your team.
28:56 --> 29:12 You've been to Kefka's Tower previously when you played this game, that is like, the end of the game. That's like the last area. Right? So what part of that fight threw you off? Was it because you had to divide your party or was it the actual fight? Like, what part was it that threw you off originally?
29:12 --> 29:45 So two of the times were because I just like so one was the rental. The file got deleted, so I didn't get to beat him. One was the GBA, so I was trying to do all the side content. So I never actually went to fight Kefka. And then one was on the PlayStation. And you know what? I think I actually did get to try and fight Kefka in that, but I wasn't strong enough and I wasn't excited about the whole process of going back and forth and doing the whole thing again. And I think I just let it be.
29:45 --> 29:49 You loved those load times on the PSX version.
29:49 --> 29:56 Yeah, they're rough. Chrono Trigger was unplayable in those versions.
29:56 --> 29:57 Was it really?
29:58 --> 29:58 I don't know.
29:58 --> 30:14 Yeah, the cool anime cutscenes were great, but the load times were trying to get into your menu took like, four years. Like, I was 20 when I started, and then I changed to a different weapon, and I was 25 and divorced. It was crazy.
30:15 --> 30:24 Novi's asking if it was me who erased Wolf Save file. You know what? For the lore, we're going to say yes. For the lore, we're going to say yes.
30:25 --> 30:30 Wolf invited us to be on this podcast so he can finally confront Sinistar about this.
30:32 --> 30:35 20 years down, he hunted waiting.
30:36 --> 30:38 You want to talk about the long con?
30:38 --> 30:39 This was it.
30:40 --> 30:41 I got you. Fucker.
30:42 --> 31:25 I will say, man, a lot of those points in Final Fantasy Six, they must have just gone over my head as a kid. And I didn't really register everything that was going on because it's got a lot of heavy moments and heavy concepts. And for these silly little chibby sprite characters, it gets deep and it gets heavy and it conveys it well. Little sprites. It's really impressive. And then sometimes I think it's funny that sometimes it gets so heavy that they're like, let's throw some levity in there. Like with Locke throwing up over the ship.
31:25 --> 31:28 Or ultra shows know?
31:28 --> 31:31 I love that he's I love him.
31:32 --> 31:32 He's awful.
31:32 --> 31:35 I love great.
31:35 --> 31:45 I'm not going to get too in depth about it, but as I understand it, when you have Shadow in your party and you stay at an inn, you get flashbacks of his past.
31:45 --> 31:59 You do. Yeah. Which that's something the game doesn't really tell you. You have to kind of find that on your own. Honestly, just getting Shadow to be in the last half of the game is almost like a secret in itself. Right. It's so easy to miss him, right?
31:59 --> 32:20 Yep. It's not even that. I mean, the RNG of him leaving halfway through some of the what is saban sections because it's RNG whether he hangs out or not. Like, he'll either kick it with you or he'll tell you to piece out. So you have to like you know how many times I had to reset to make sure I kept him in the party? Because the RNG changed every rough.
32:20 --> 32:31 Yeah, that was I've had him stick all the way through the falls. I've had him leave before I even got in the forest. It's so stupid.
32:33 --> 32:34 Been there.
32:34 --> 32:42 I don't remember the leaving. I played through that game so many times, I don't remember the why do you know what? I've had him leave before, but I thought he came back. But I guess he does.
32:42 --> 32:53 I mean, you can find him later, but he pieces out during multiple times. He'll just be like, hey, bitch, I'm out. And you're like, bro, I need you. And he's like, nah, son, I'm out.
32:53 --> 32:56 When he joins you in the you train yourself.
32:57 --> 33:02 When he joins you in the Sabbath scenario, when he leaves, he's just like, well, I've earned my coin. I'm out.
33:03 --> 33:18 Yeah. And you're like, bro, we didn't do anything. We went to McDonald's and got shakes. And you were like, peace, bitch. This Grimace shakes fucking me up. And you were like, wait, we still got to fight this fucking train. We got to get the wife.
33:20 --> 33:47 I was trying so hard to hold on to Phoenix Downs for that fight. And I only had like two when I got on the train and had two deaths as I was going through the train, used up my Phoenix Downs. I was like, oh no, found another one. I was like, okay, I can't lose this one. I got to the end. I was like, I am not fighting you. Phoenix down. Yeah. Suplex at first, just use a phoenix. Nope, I didn't. I just phoenix down. I was just done with that.
33:47 --> 33:49 You get an achievement for that.
33:50 --> 33:52 I'm not doing achievements, I'm just playing.
33:52 --> 33:56 Yeah, he got us one chivo and he's out.
33:56 --> 33:59 Yeah, he doesn't hate himself like you do.
33:59 --> 34:03 I 100 percented. Where's Waldo? And I was done with retro achievements.
34:03 --> 34:08 He found Waldo. I mean, what mountain do you climb?
34:08 --> 34:09 Found that badge.
34:10 --> 34:13 After finding Waldo, what mountain do you climb?
34:13 --> 34:16 I know that's the Everest of retro achievement games.
34:17 --> 34:24 All right, so it sounds like you're on track then. And no wheel of pain for you, I assume. Yeah.
34:24 --> 34:33 Oh, no. After the hell that was, bubz 3D didn't start as a hell, but by the end of the 2 hours, it felt like I'd been sitting there for.
34:33 --> 34:35 Six hour and 59 minutes.
34:35 --> 34:43 For those that don't follow us on YouTube and are listening to this, werewolf did do the 2 hours of pain on the press.
34:43 --> 34:44 Hour and 59 minutes.
34:44 --> 34:46 Hour and 59 minutes, yes.
34:46 --> 34:53 I'm looking at it right here. It says 159 59. So it was like 1 second shy. I'm telling you, he was short shy.
34:53 --> 34:54 That doesn't count.
34:54 --> 35:00 He did all but 1 second of his time on Bubsy 3D here on Presspy to cancel on YouTube.
35:01 --> 35:09 He skirts the line by doing the Pal version of Fester's Quest, and then he plays literally 1 second short of his two hour achievement.
35:10 --> 35:17 You got to watch this talk when we get your turn about your game you did today, Chard. Yeah, I would be throwing that pal.
35:17 --> 35:27 Shade because of that. I didn't go with the GBA version or Pixel Remaster because they actually fixed the Glitches. So I'm sticking with SNES because SNES.
35:27 --> 35:31 Is always as it should be.
35:33 --> 35:40 I didn't notice it was broken as a kid. I thought it was fine. It's one of my favorite games on the SNES. Hands down. It's fantastic.
35:40 --> 36:02 Something that you probably don't notice unless you're looking for it. And that's how people found it is with emulation and stuff, looking at the numbers like, what's going on here? But yeah, I'm playing it on the SNES, but I'm using the version that doesn't have the glitch, the sketch glitch.
36:02 --> 36:03 Because I tried right.
36:04 --> 36:06 And it's not there that crashes the game.
36:06 --> 36:07 Right? Yeah.
36:08 --> 36:15 But I was like, I want to. And it didn't let me. And I was like, oh, fine. I guess I don't get to try breaking it.
36:15 --> 36:17 Guess I'll play it normal.
36:17 --> 36:38 Yeah, that's fine. I have so much money, it's stupid, so it's not a big deal. I'm not going to have any issues with cash for the rest of the game since I've not been skipping any fights. I got everybody all their stuff. I think even Gao has all the rages except for like, a handful.
36:40 --> 36:45 You're patient. I didn't even bother with him at all. There's just too many rages. I got the ones I liked and that was it.
36:45 --> 36:46 That's true.
36:47 --> 36:47 Fast forward.
36:47 --> 36:51 Even though getting all the rages is still a pain in the ass.
36:51 --> 37:05 Yeah, it's a lot. Yeah. Okay. All right. Sounds great. I was only worried because a few times this year we talked about where we at with Sisyphine games. You hadn't started yet, so I think you started this week.
37:06 --> 37:17 I did Tears of the well, I've been laid up in bed because of my foot being messed up, so it's given me time to play. And Tears of the Kingdom has taken a backseat until I finish this, I think.
37:17 --> 37:21 And of course, Steam deck, baby.
37:21 --> 37:22 Hell yeah.
37:23 --> 37:25 It helps.
37:25 --> 37:27 I need to get one of those. That's what I need to do.
37:27 --> 37:28 Yes, you do.
37:28 --> 37:35 That's great. You guys are bad influences on me. All right. Yes. Sounds like it's on good practice.
37:35 --> 37:39 My wife said about these two when I wanted a Steve deck.
37:39 --> 37:42 No, we're good influences, right?
37:42 --> 37:46 Yeah. It's like $700. I can't spend that right now. I got a house.
37:46 --> 37:51 You can get a smaller one. I got one in a house. Come on, man.
37:53 --> 37:57 Far apart. You've had you've had these things for months. Know?
37:57 --> 37:58 You know what it was is I.
37:58 --> 38:08 Was waiting to see if Val was going to do a second generation of them, but they said, nope. They are very happy with the current iteration of the device, and that's going to be the device the next couple of years. So if I'm going to get one, I probably would get one.
38:08 --> 38:10 Good on you, Val.
38:10 --> 38:19 Especially since FromSoft just announced I think it was today that Armor Corps, they will certify on the Steam deck.
38:19 --> 38:19 Nice.
38:20 --> 38:20 Yeah.
38:20 --> 38:21 Yes, sir. Yeah.
38:21 --> 38:24 From Soft is full in for the Steam deck.
38:24 --> 38:28 Oh, man. I mean, they released Elden Ring and immediately made it Steam deck playable, like.
38:28 --> 38:58 Super quick tangent, but I went and visited a budy in California, and since we usually play a game on our PCs, we've been playing Resident Evil Six. I took my Steam deck well, it's my save file that we've been playing, so I had to host the game on my Steam deck. Oh, my goodness. The games were in sync. There was no delay between us with my Steam deck hosting Resident Evil Six.
38:58 --> 38:59 That's great.
38:59 --> 39:21 I was impressed. And I know Resident Evil Six is, like, what, 2013? So it's older, but, I mean, it's still between handling the data, acting as a game server, and running the game, I was impressed. And what? The specs of it are somewhere between a PS Four and a PS Four pro, which is not terrible for a handheld at all.
39:21 --> 39:24 Oh, it's plenty for that screen. You kidding me? It's fine. Yeah.
39:25 --> 39:27 Novi says Valve should sponsor us, and I agree.
39:28 --> 39:31 Valve Steam.
39:31 --> 39:36 If you're looking for someone to take on these four to five idiots can handle that.
39:37 --> 39:42 We'll give up all retro unless it's on Steam. I'm saying that right now. Val.
39:47 --> 40:08 Look at that? Yeah, I want one. All right, it sounds like so far two of you are on track. No Wheel of Pain in the future for either of you, which is great to hear. Now let's get to the flip side of the team. Charlie, how about we talk about your game? What game did you pick that you can go first?
40:08 --> 40:09 I don't have to go now.
40:09 --> 40:10 You can go first.
40:10 --> 40:11 That's fine.
40:11 --> 40:13 You want to go last? I can go now if you want.
40:14 --> 41:32 No, I'll go. Hold on 1 second. So I, for some stupid reason, thought to myself, you know, it would be a good time playing a scary game that I have not played in years, and most of you know that I am a pretty big horror game enthusiast. So I decided that a game that scared me very hard in my youth was Doom Three. And as I have been playing a ton of horror games that don't even match up to the fear level of that game, I went, Screw it. Maybe it is really that scary. Or just at the time I was a giant baby and couldn't handle it. Well, it turns out I was a giant baby and could have handled it because I fired it up. I fired up the original version. I'm pulling a wolf on you guys here, so I'll probably have to spin the Wheel of Pain. I'll let the world vote on that. I fired up the original version. I got to the part that scared me as a kid, and it did nothing. Nothing. I felt nothing because it was not Visage, which is much worse than this, or Madison or Surrounded acid games you play on Saturdays.
41:32 --> 41:33 Yeah.
41:33 --> 43:32 The list. Yeah, the list is long. Or some of the shit I played before you guys were hanging out, but I couldn't do it. I played about an hour of it and I posted it in YouTube as a video. I recorded it and I put it up there, and then I threw it up on my channel, and I was going to eventually get it over to YouTube on the press p to cancel, but I fucking hated I was so bored playing the game that I just didn't care. I was tired of switching between the flashlight and the gun, which Sinister warned me about, but I was like, no, I'm going to do it the fucking right way. And I hated it. I hated it. I hated it. I thought there was literally nothing that Jake can put on that Wheel of Pain that could possibly compare to the absolute drilling sound in my head from playing this goddamn game. So I dropped it and I said, I'm not going to finish this hit. I'm not going to do it. This is not the game that I thought it was going to be. And I threw my hands up in the air on the whole thing. Flash forward to today I was trying to figure out something to play because we beat Jake's all time favorite RPG and Cinestar's all time favorite RPG last week and was trying to think of something to squeeze in sometime. I couldn't think of anything to play. I was thinking retro roulette. I was thinking doing horror games. I was thinking of just doing some one off stuff. I could not think of anything to play. And for some, my infinite goddamn wisdom was, hey, why don't we stream the Sisafian game? Why don't we give it another go? And Sinistar is preaching to me, just play the BFG version. And I said, no, I don't want to pull a wolf here. I would like to not get called out by my chat because I swore hold on. I swore I would play the original version, and if I play the BFG, that I'm going against what I had offered the team. And I don't want to play that version because it is awful. Wolf, before your head explodes, what are you going to say, sir?
43:32 --> 43:37 Okay, so to be fair, you guys were all going to give me the pass on the fact that I beat the palace.
43:37 --> 43:40 Yeah, we're nothing but poorly.
43:40 --> 43:49 That was like you said, you would beat the North American version. You chintzed out on us, you get the wheel of pain. It was my wife.
43:50 --> 44:07 Hey, wife ends all arguments. If Rogue comes in and goes, you failed and I failed version. Yeah, she's already screaming fail from the bathroom right now. She doesn't even know what we're talking about.
44:07 --> 44:14 I'm over here picturing Rogue, and she's going to be like, wait, is there a way that Chard can suffer? It's that one.
44:15 --> 44:19 As marriage goes, if there's a chance to suffer, we're going to try and pull that one.
44:22 --> 44:30 The BFG version, what was the difference? I know the flashlight gun at the same time was the big quality of life improvement, but what else was different in that version?
44:31 --> 45:13 And this is so stupid, but the biggest issue that I had with the game is I could not get my screen resolution to fit on my goddamn monitor. It was boxy and blurry and stretched out, and it just looked awful. And I could not figure out how to even put it in a playable version that wasn't in a little fucking tiny goddamn window. That's like, I can't see anything. I can't fucking do anything in this game. So I tried it and I set up an overlay and I got everything put together and it was just bad. It was so bad that I was like, I am not having fun playing this. And I couldn't see anything, and I'm getting my ass kicked. And again, having to switch between the guns and the lights, it was just annoying as hell.
45:13 --> 45:36 They added scalable interface and textures, and they figured out that, hey, in the year 23, 65, whatever the year is, we can either put a flashlight on a gun because we can do that now, or we can fucking duct tape a flashlight to something because we can do that now, right?
45:36 --> 46:21 And they could also play it in 1080, thank God. So when I fired it up today, I went into the windows and 1080 was right there. I was like, oh my God. I could play it in a normal resolution on full screen. And then I found the flashlight feature and I went, okay, I can do this. This isn't bad. And we played for like two or 3 hours today, and I was enjoying myself. But it was fun because I had chat and I was playing by myself the first time and just doing my YouTube talking. But it's not the same without getting razzed by you guys or someone helping me out if I get lost or something. I played like an hour, I think, on my YouTube, and I didn't even get half as far as I got in, like the two or 3 hours we played today.
46:23 --> 46:25 We also told you to save, which is great.
46:25 --> 46:31 Well, yeah, that was to be fair. Every NPC you ran into, you're like, Fuck you, you dead.
46:31 --> 46:39 Oh, I killed every single NPC we saw. They were going to tell me a story and I just blow their brains out. I didn't either shot them or my.
46:39 --> 46:44 Favorite was the guy that's like, help me. And there's a switch to your right.
46:44 --> 46:45 I got an achievement for that.
46:45 --> 46:53 Brings down this piston thing. And you're like, switch. Run on. And you hear the guy die as you're moving past him.
46:54 --> 47:00 And then you see the puddle of mush. The Puddle of Mush. That's in the middle of the thing when you run by I killed everyone.
47:00 --> 47:01 Bother with anybody's dialogue?
47:01 --> 47:03 No, I killed everyone.
47:03 --> 47:09 The guy's like, hey, can you help me? And Chard literally is like, Nope, and moves on.
47:09 --> 47:16 Yep. I went full GTA on this game. My favorite is when the guy goes, oh, you startled me. And then I shot him.
47:20 --> 47:22 Startled? These bullets?
47:22 --> 47:25 Yeah, it was playthrough. Yeah.
47:25 --> 47:44 I didn't know you could do that. Like, I had no idea you kill the NPCs. So I don't know if that was an additional thing or if I just took off of my normal, lawful, good stance on things. And once I found out you could do that, I did it to everybody. I don't know what's going on. I've killed too many people with information.
47:44 --> 47:53 I didn't feel like it was full cold blood until you're literally piston death method button. Run along.
47:54 --> 48:02 Shit was funny. Help me, please. You're done? Can I get through now?
48:04 --> 48:10 I said this in Chat. Chard's like, listen, I don't help those that can't help very.
48:10 --> 48:17 Yeah. What did say? I said if you guys need any help you're all grown ass adults. Figure your own problems out. Ron Swanson.
48:17 --> 48:19 Consider yourself helped.
48:19 --> 49:28 Yeah. So after today, playing for a couple hours today with Chat and the BFG edition. I think I'm going to be able to finish my game because I actually had fun and enjoyed myself playing it today. So we're going to give it another whirl. Of course, you may see me next month, but you're not going to see me live. You're going to see me in a pre recorded condition because I will be out of the podcast for the next month as we are moving into the new house. So we'll fire that back up. I'm going to play it Sunday. I'm obviously not going to beat it on Sunday. That's going to be too much of a hassle. Not a hassle, but too big a hill to climb. So when we get back, I'll fire it back up and we'll finish it up hopefully around September time. So I will continue to chip through it and I will continue to play it. I can't play it on my steam deck because it's not compatible with the steam deck. Or I might have going that route as well. Yeah, there's no way to get it has the slash with a zero through it. But I didn't try the BFG of edition. I was playing the original. So I haven't looked at the BFG. Might be compatible now. It might be now.
49:28 --> 49:39 Some games don't say that they're compatible, but you fire them up and they work just fine. And some, if you use a different version of Proton, like a specific version of Proton, they'll work just fine.
49:39 --> 49:46 I didn't do any of the hacking stuff. I just looked at it and went, oh, okay, I don't want to play it on here.
49:46 --> 49:56 Novi also points out that the guy that's like, oh, you startled me, and Chard just plugs him in the head and kills him. Chard was Instacarma by I got crushed.
49:56 --> 49:57 By a wall right after.
49:58 --> 49:58 Yep.
49:58 --> 50:01 Because he probably was going to warn me about something and I didn't.
50:03 --> 50:08 Listen to us. We tell you to play the BFG version from the get go.
50:08 --> 50:10 Stay a while and listen.
50:10 --> 50:11 All right.
50:11 --> 50:38 I will say though, when that game first came out I remember when it first came out because I couldn't run it on a computer at the time. But I remember the reviews were all glowing. But pretty much every review of that game said the flashlight being separate from the weapons was ass. On paper, it seems like an interesting idea because it's like the survival horror angle to a game, but it's freaking doom. And Doom is too fast paced and too much gun action to slow down flashlight. So it's interesting choice they made there.
50:39 --> 50:47 I feel like Carmack and Romero had so many gold ideas that they did have to have one that was a bronze level idea, right?
50:47 --> 50:48 Yeah.
50:48 --> 50:50 Because again, I'm going with we have.
50:50 --> 50:53 So many things to thank Romero and Carmack for today.
50:54 --> 51:46 Right. I mean, I'm going with Jake's concept that it's supposed to be because this game is not like the other Dooms, right? And it's not even like the Dooms after that because I think they realized what the other Dooms had. They turned it into the kick ass, high paced super action game. But with this one, it was supposed to be yeah, it was supposed to be more of a horror Survivor game. Like you said, you have to be smart about your ammunition. You have to use your flashlight sparingly and all this other stuff. So to me, it made sense, but they didn't change the pace of the enemies. There's still a ton of shit coming at you in the middle of the dark and you're getting your ass kicked by stuff because you're not going fast enough. That they were like, you know what? We were wrong. We'll go ahead and just slap this thing, give this guy a goddamn flashlight and give him a little more ammunition and be fine.
51:46 --> 52:10 Yeah, when that game came out, when Doom Three first came out, that's the era we had all the Resident Evil games that were coming out. And I think Silent Hill, so that was the marketplace at the time, was survival. Horror was huge. So I can see why they're kind of trying to capitalize on it. I do like how the modern Doom games that have come out, 2016 and internal, they're classic Doom in terms of the fear and going back. It's interesting. They are really good. Doom 2016 is awesome.
52:11 --> 52:14 If you want to feel powerful, play.
52:14 --> 52:34 Those games that make you feel like a badass, doom 2016 and Doom Eternal make you feel like a badass. Honestly, those might be my sisafian games for next year because I do want to finish them and I love those games, but I always bounce off because I get sidetracked or something happens. So we might get a whole two or three years of fucking Doom out of me for the next couple of years.
52:34 --> 52:48 I just know that in those games sorry, I'm going to gush for a minute. The minute that you have the chainsaw level and you're just like, oh, man. You're like, I am unending and you are ending.
52:50 --> 52:53 Exactly. I am the alpha and the omega.
52:54 --> 53:08 Exactly. So before today, I was certain you would be spinning that wheel. And that's one of the reasons why I've been finding good games for the wheel, is because I figured at least two of us would be spinning that wheel. Sounds like you're pretty hopeful that you won't be.
53:08 --> 53:10 Hold on, now.
53:10 --> 53:11 What?
53:11 --> 53:15 You can't preload your own wheel with good games, my friend.
53:15 --> 53:24 Oh, no. Loading the wheel with good Wheel of Pain games. I figure a few of us be spinning the damn get to that.
53:24 --> 53:28 I'm over here with like, Jake going Circus Charlie's on the list.
53:29 --> 53:31 Yeah, because all of us hate it except for him.
53:31 --> 53:33 Sure hope it doesn't fall on circus.
53:33 --> 53:38 Charlie or Mario. RPG. That would be a fucking shame.
53:40 --> 53:46 2 hours. I could play this for 2 hours. Although, you know what? I will admit Charlie for 2 hours would be a bit of a stretch. But that's okay.
53:46 --> 53:56 I hope Balloon Fight doesn't get picked because that game is terrible. Come on.
53:56 --> 54:03 So we'll get to that. Okay. It sounds like you're very hopeful as well that you're not going to spin the Wheel of Pain, which is yeah.
54:03 --> 54:34 Today there was a breath of new life breathed into this game and whatever my wife decides to either shun me or allow me to proceed, we'll cross that bridge when we get to it, but I'm going to probably try and finish the BFG edition. I will play it on Twitch. We'll do it live and we'll keep rolling on that because it still falls into the retro category. So it's nothing outlandish and out of this world. And it's been fun. Everybody seemed to enjoy watching it, so we'll keep on doing it.
54:35 --> 54:58 It is also a gaming history important game. Right. The shooting genre is huge, and that is the DNA of a lot of shooters today. That's also a game that's very much a product of its time. Like we said, with the market, that survival horror being so big, it's definitely a good gaming. I wish I played it, to be honest with you. Having watched you, though, I'm going to pass, but I'm glad I get to watch you play it because it is an important game to finish.
54:58 --> 55:01 It was a marvel event. Engineering for the time as well.
55:01 --> 55:03 It was, yes, huge.
55:04 --> 55:10 In all honesty, this is the time when, as I said, Carmack and Romero, they could do no wrong, right?
55:10 --> 55:11 Yeah.
55:11 --> 55:13 And genuinely, they could do no wrong.
55:16 --> 55:18 So far, all right.
55:18 --> 55:21 So far. Be prepared for Doom 2016 next year, guys.
55:23 --> 55:24 I'm in.
55:24 --> 55:57 All right, I guess it's my turn. So look, I don't know what else I can say about my choice. To my credit, I have been playing Battletades. I know. I made a few videos at the beginning of the year and then I kind of stopped. Why did I stop? Because I kept banging my head against the same stages again and again and I've slowly been making progress offline. So with Battletodes, I'm going to talk about my hurdles. Everybody here has probably played Battletoads. Most have you guys charged? Beaten it. Sinister, you haven't beaten it. And Wolf, you haven't beaten it.
55:57 --> 55:57 Yes.
55:57 --> 55:59 You've, Mr. achievos.
55:59 --> 56:02 I've played a lot of it. I've never beaten it.
56:02 --> 56:07 Okay. I know GP's beaten it. Actually, I think he wasn't he speedrung it for a bit.
56:07 --> 56:12 He speed ran it. That's the only thing he's got on me is he speedrun. I think he might have badged it, too.
56:12 --> 56:29 I don't know. He badged it. He was speed running it. He was doing the Glitch speed and he was trying to find new glitches and stuff. It was crazy to watch.
56:29 --> 57:45 Yeah, he was in deep. So balletos is very well known as a hard game on the NES. But I still stand by today. That's one of my favorite games on the NES, despite me being terrible at it. But there are certain stages we get stuck on, and it's kind of a challenge to get through those hurdles. Turbo Tunnel is pretty much the first hurdle most people come across. I got through that pretty quickly. The Turbo Tunnel for me, is not a problem. I can do it without dying. It's great. I've got it down to a science. On the Mister, it's even easier because the response time on the Mister is fantastic. So turbo tunnel was fine for me. It was that fucking ice level. I don't know what it is about the ice level. No, you know what, I do know what it is. I do know what it is. It's the spikes everywhere and the moving platforms and the spikes everywhere. But every step of that ice level is such a even today, I played it today. You're going along and it's fine. You feel like you're on a roll, and then you get to that section where there's the snowman's throwing rolling snowballs down the thing, and I try and zip my way up those ramps. You get hit once, you stand up, you get hit again, and you see your corpse just sliding down the ramps and dead. And that does that several times in that stage and it's demoralizing. It's freaking brutal.
57:47 --> 57:49 How do you feel about ice levels?
57:50 --> 57:52 You tell me. How do I feel about ice?
57:52 --> 58:05 Know, this is actually where it came from. Battletoads. Watching GP play the ice level on Battletoads, I had a quote in his stream of fuck every ice level ever.
58:06 --> 59:12 Yeah, honestly, this phase especially is pretty brutal. There's one section, it's a ramp, and you have to jump from the ramp onto another platform. There's spikes in the way and just the angle of that platform. And I've watched every time I feel like I'm done with this game and I'm going to quit, I go and watch the Mexican Runner or JC, because these guys go back and forth, speed running it. They do do 100% runs. And I watch them play it legit, and they're amazing at it. And I watch how they do the ice level specifically to remind myself it's possible. It's not impossible, but that one jump, the way they do it, they're sliding down and they do a dash, and then they head butt across the gap. And most of the time that works for me, and I'm okay. But every so often, my guidance sticks, just stays there. And of course, there's an ice cube behind you and knocks you and you die. Or like, I miss that jump by Whiff and I hit the spikes and I die. And by that point, it's just like. You don't have many lives left. And it just really demoralizing it's. The ice level I got stuck on for quite a while. The other major hurdle for me was surface up the mid boss and surface, dude, why does he take that freaking hits?
59:13 --> 59:17 It's like you got to juggle him. Juggle him with a stick. Get him in the corner and juggle him.
59:17 --> 59:42 But the thing is, sometimes what happens is I'll miss a swing and he jumps away. And he's the type of boss where if he knocks you once, you fall down, he'll jump and stomp on you. And it's a death. And it's just nuts. He's not the only or he'll get you in. I've seen people play through it, and other bosses do that instant kill move. That's just not fair. That's just not right. But he's taking me a few times and even now he causes me don't.
59:42 --> 01:00:42 I don't like surf City to me, is still one of the worst levels I played. Really? I still have trouble. Oh, yeah, man, I have so much trouble with the control in that game. And there's not a lot of RNG, but you have to do things pretty precisely or you're going to fuck it up. And because the RNG minefield and the surf part of the second half, I mean, they're both RNG for the most part, except you can time the logs in the first half, the mines in the second. They're all fucking randomized. They're constantly have them. You'll have to literally thread needles on that goddamn surfboard that you have zero control over, by the way, to try and drift in and out of stuff. And you'll be like, I'm going to make it. I'm going to make it. And you'll get right to the end. You see the dotted line, and a fucking mind will come out and you'll pop it and die. It is the most demoralizing fucking stage out there. I don't know how many clips I have of me absolutely rage quitting on that fucking stage. Probably quite a few.
01:00:42 --> 01:01:44 Look, it's the only stage I know that has two extra lives in it. And you need them. You need those two lives, and you don't want to lose them when you go through. It's definitely tricky, but it leads me to I can beat it. Fairly reliably if I don't waste myself in that boss, but where I'm stuck. And this is what pisses me off. And this is why I stopped recording YouTube videos of it. Because it was literally me dying after 30 minutes in the same stage. It's snakes. I know I can beat snakes. I've done it a long time ago before, and I've done it a handful of times since. I can beat the fucking snakes. But for some reason, I get to that last section and my mind just blanks. I just forget the patterns, or I just miss a jump and I die. I don't understand why I'm hung up on snakes, but it happens every fucking run. I've been stuck on snakes I feel like now for three months. And that's my biggest problem and my biggest challenge with this game. So I don't know. I've watched you guys play through it. And the later stages, I'm really worried about Pizza Cutters. I can't remember the name of that stages.
01:01:46 --> 01:01:58 Listen, I pause hacked my way through that because I was playing on an emulator and I couldn't get the timing down. So if you pause hack your way through it, it's not cheating. I don't care. That's how you got to do it. You got to do it that way.
01:01:58 --> 01:02:13 Yeah, see, I was trying to do it legit. And I also added the stupid other additional challenge to the game where I said I would do without continuing, which is actually not as bad as I thought it would be. But there's a few spots, especially when I make it through the ice level with one life left. And I'm just like, man.
01:02:16 --> 01:03:18 My argument to the non continuing thing is not that it's a challenge added to it. It's that you can't continue. You have to save everything for the last stage. You have to. I made it through without continuing because I had to. Because the minute you fucking get only three lives into the next level, you're fucked because you bank them getting up there. So if you get to the last, you get to Revolution Tower Revolution or wherever at the very end, and you die and you continue there and you have three lives. Good fucking luck, man. Luckily, there's a farmable place up there that you can get 99 lives or not 99 lives, but 999 points would get you, I think, five extra lives or something in that point scheme. And you can grind that for a little bit, and then you're good for the rest of the climb. But you basically have to do it without dying to get through it successfully. And it sucks because you're not adding an extra challenge. It's how you have to do it. It sucks. It's terrible.
01:03:20 --> 01:03:54 Well, I remember I was telling Mr. Knight when I was watching, I was like, yeah, I had to beat this game night. I'm told they saw, I'd have to do it without continues. He's like, oh, so and that's how speedrunners do it, right? I'm like, fuck you're, right? But still hurts. They do it without dying at all, which is pretty brutal. I do farm a couple of lives in the wookie hole. You knock the crows around, you get points. You get a life. I know that. And I can do that pretty often if I've been the mood for it. But I can do the first few stages so well. It really is just when I get to snakes. It's just frustrating when I lose lives there because I know I can beat that section.
01:03:54 --> 01:03:57 So there I was farming lives in the wookie hole.
01:03:57 --> 01:04:01 Yeah. Saturday night for me.
01:04:01 --> 01:04:02 Sure.
01:04:04 --> 01:04:22 There's a reason that this will never make my list of sisyphean games, because I know, hey, I can't beat Super Mario Brothers. One, there's no way I can beat Battlets. If you can't beat cannot beat, you cannot beat Battletodes.
01:04:23 --> 01:04:27 Can I be the feel good stand up guy? Go ahead, Wolf. I'll go after you because you've been.
01:04:27 --> 01:04:57 Trying to I was going to say I don't remember why I did, but I fired up Battletoads a few months ago just to see, and I regretted my decision just to play it casually. That game was too damn hard. And I've done the second loop of super ghouls and ghosts. I've done the second loop of ghosts and Goblins, and that was hard. And Battletodes feels even harder than those, so I'm not interested.
01:05:01 --> 01:06:08 To me, super ghouls and ghosts I thought was harder than battletoads was. Yeah, that's what last, and it's that last fucking boss, because you have to use something specific with Battletades. You can do whatever you need to do to get through it. For the most part. You can change it up, but Super Ghouls and Ghosts is selected that you have to use that goddamn weapon to beat the final boss. But that's me. That's just fucking bracelet. So I am not a good gamer. I am not, and I'm not ashamed to admit it. I can get through horror games. I have tough enough skin to get through the jump scares and the fucked up shit that we see on my channel every Saturday night. I'm not good at retro game. I've only beaten Mario two. I probably couldn't beat Mario one. I've tried it, and to sinister's credit, he will always have gotten further than I ever have. I can't even beat Mario. Three, I beat my head against the wall trying to fucking beat that goddamn game. But I beat Battletoads. I beat battletoads and I badged it. You know, why is that, Sinistar? Why do we do the things we do on my channel?
01:06:09 --> 01:06:11 You're charred headed because I'm fucking charred.
01:06:11 --> 01:08:11 Headed because I'm fucking hard headed, and I will not give up on it. Each level you're going to get to, Jake, is going to be harder than the one you did before. And it's a memorization game. That's all it is. It's literally just remembering everything. And it sucks because you got to string it all together, and it's not a short game. Battletoads is a very long game for trying to remember where fucking everything so and you'll die and you'll die and you'll restart and you'll do it again. When I had to continue, I just restarted the run. I didn't even bother because I knew I was like, I got three lives to figure this out and then keep going after that. That fucking shit ain't happening. I need to figure this out and do it. You just got to keep at it. And it gets frustrating and it gets terrible. I think we did 18 days of Battletoad straight for like five to 6 hours that we played that shit. You just got to keep beating your head against all. And eventually you'll get to the Dark Queen, you'll fucking kill her ass. You'll jump up and knock your green screen over. And you will be like basically in tears that you fucking finish this goddamn bullshit game. Finally. You just got to keep at it. You just have to be persistent. And you're going to get frustrated. And you're going to want to break your controller. And you're going to keep dying at Snakes, but you're going to get there. You're going to find yourself at Revolution with all your continues in like 1520 some lives. And you're going to lose probably 15 of those fucking lives before you start. When I start seeing the dots disappearing, that's when I started panicking. Because you get five, right, and if you die and it's still there, you're good. That's how I gauged how well I was doing. And by the time I get up to that climb and I'd have like four left, I start sweating internally. I was like, fuck, we're not going to make this. Just got to keep at it, man. It's literally an endurance match. It's not a fucking sprint, man. It's a marathon. You just got to keep at it and you'll get there. You're a better gamer than I am. I know you'll get there for me.
01:08:11 --> 01:08:19 For NES games, it's like the Gateway game to me. So I know that if I can beat Battletoads, then Ghouls and Ghosts, I should have no issue with. Holy Diver.
01:08:19 --> 01:08:39 Don't believe any which I played quite a bit. Don't believe that that's a lie. Don't believe that because I'm still a terrible gamer and I've badged that fucking game. I'm awful. Yeah, I thought I could just beat Battletades. I could take on anything. Yeah, we did Supergluels and Ghosts for like fucking four years. Fuck that goddamn game. I'm never imagining that bullshit, man.
01:08:39 --> 01:08:50 When I streamed Super, Cools and Ghosts, I think it took me two weeks of streaming to get from sucking to completing two runs.
01:08:51 --> 01:09:02 I beat that first run, I was done. I think I did it for a charity event one more time and I was done in fucking months. God damn it.
01:09:02 --> 01:09:33 I will say don't go back. If you ever do play. Like, I know this is another tangent. If anybody ever picks one of the goals and Ghosts ghosts and Goblins games don't go backwards like I did. It'll mess with your brain. Start with ghosts and goblins. And then if you want one before you get to Super, Ghouls and Ghosts, just go to Ghouls and Ghosts. Because ghouls and ghosts plays like ghosts and goblins, but looks like super. Ghouls and ghosts.
01:09:33 --> 01:09:34 That's the second version.
01:09:35 --> 01:09:53 Or the arcade mechanic. Yeah, it's the arcade genesis right. So Super Ghouls and Ghosts adds new mechanics and changes the physics a little. So when you try to go back to the Genesis one, it's very difficult. It messes with your brain. I had to throw that one away. I couldn't do it.
01:09:53 --> 01:10:00 It's the same thing with playing Battletoads on the Sega Genesis because the frame rate is a little bit slower, I think. So it's supposed to be easier.
01:10:00 --> 01:10:00 Yeah.
01:10:00 --> 01:10:13 So when I was playing turbo tunnels, I couldn't get past it because I was anticipating where things were and it was so fucking slow, I just kept running into shit. So it's the same exact design?
01:10:13 --> 01:10:53 Yeah. As a joke, I spun up the Japanese version of Baltodes on the NES because they fixed it and made it easier. You have more lives. And they took out some tricky sections, like in the ice level in the Japanese version, the section with the blue spiky shell that goes back and forth, there's less spikes there. And the whole left side of that area, there's no spikes at all. And turbo tunnel the area, we have to blindly jump from island to island. They changed that to have ramps, so you have to do nothing. So they actually made it easier in the Japanese version. There's only a few games that make it easier in the Japanese version, and that was one of them. So it was interesting. But it's not the same when I play that game. It doesn't feel like I'm doing the challenge right. So I have to go back to the US version.
01:10:54 --> 01:10:57 They didn't have the rental issue that they had here in America.
01:10:57 --> 01:10:58 That's true.
01:10:58 --> 01:11:24 So I'm hoping I don't spin the wheel of pain, but, I mean, if I don't get past Snakes in the next few weeks, I'm getting close to throwing it in, but I have been playing I do at least one run every second. Like, I play it on the arcade machine. I love playing it on the arcade machine. And I go to it. I haven't favorited it. It's right at the top of my damn list. So I had been playing it. I still keep at it, but see, it's tricky, but we'll see how it goes. I got a few more months left to go. It's definitely not by April.
01:11:25 --> 01:11:31 I have faith, all right? I have faith that you will tackle and conquer that game. I know you will.
01:11:31 --> 01:11:40 And I'll make a quick comment on GP. I know he's been taking time off for some personal stuff to take care of his Sisyphine game. Was Final Fantasy Twelve? Or was it ten?
01:11:41 --> 01:11:49 It was ten with whatever it is, penitent. But he also started by saying what was it? Sonic something?
01:11:49 --> 01:11:52 Yeah, sonic Two, I think, was what he was.
01:11:53 --> 01:11:57 Yeah, he picked Sonic Two as his game before we recorded.
01:11:57 --> 01:11:59 And then I go to him, we.
01:11:59 --> 01:12:00 Recorded he had done it.
01:12:00 --> 01:12:02 Yeah, he'd beaten it.
01:12:02 --> 01:12:06 And so he felt like he had to pick something else because of that, right? Yeah.
01:12:06 --> 01:12:09 I say we give him a pass on the Sonic. Two.
01:12:09 --> 01:12:11 We might have to give him a pass because I know he's been really.
01:12:12 --> 01:12:15 Busy, but I goaded him into ten. That's my fault.
01:12:16 --> 01:12:23 Yeah. This year has been a lot for him. It's mostly good stuff, but it's been a lot a crazy year.
01:12:23 --> 01:12:23 Yeah.
01:12:23 --> 01:12:30 And so I'm willing to say he didn't have time to Sisyphian.
01:12:31 --> 01:12:48 I mean, who knows? Maybe December 31 at 10:00, he'll message us saying, guys, I beat it. But somehow I don't think so. That's a tough challenge, getting through RPG like that long ten is not a short game. Right. The Nat Independence run. And that's crazy. All right, guys, I think if he.
01:12:48 --> 01:12:52 Started now, he might get it done by December maybe.
01:12:52 --> 01:12:53 But yeah, he's busy.
01:12:53 --> 01:12:55 He's starting from the fucking beginning.
01:12:55 --> 01:12:57 He's the video game whisperer, though.
01:12:59 --> 01:13:26 All right, guys. So I think it sounds like we're all pretty optimistic that we will finish this year beating our sisafine game. And sounds like everything I've packed in that wheel of pain will not be a waste. I'll just save it for next year. It sounds like if we can all do our games this year, then I don't see a reason why we wouldn't carry on the tradition in 2024 and pick new games. Although I'm going to tell you am sure I'm not picking another platformer like Battletoads next year. I'm going to pick a more fun game that's less stressful.
01:13:26 --> 01:13:33 Pick something like where it's a game that you haven't beaten just because you bounced off of it, not because of difficulty.
01:13:33 --> 01:13:45 Yeah. A game that you're going to have fun with. And that was the idea. It was not meant to be a punishing difficult challenge. It was supposed to be a game that you wanted to because it'd be fun to play it or have it underneath your belt when you find out.
01:13:45 --> 01:13:46 Something that you brought.
01:13:49 --> 01:13:49 What was that?
01:13:49 --> 01:13:54 Wolf said, this makes me glad I picked Final Fantasy Six because I'm having a lot of fun with it.
01:13:54 --> 01:13:54 Yeah.
01:13:54 --> 01:14:01 Good. At least two, that's a game that we wanted you to beat so we can talk about it, because that's a great ending. You're going to love the ending. Yeah, for sure.
01:14:01 --> 01:14:04 Oh, God, I love that game. God, I love it.
01:14:04 --> 01:14:26 All right, guys, so we got Presbytery Top 100. This is a live episode, so we do have to pick our games for people don't know. We are assembling a list of 100 games that you must play according to press B, and we've been slowly adding to that list over the episodes, and eventually we'll finish off with a recap or a re ranking of the top of those games. So I got my game. Do you guys have your games, or you want me to go first?
01:14:27 --> 01:14:28 I do.
01:14:28 --> 01:14:32 Okay. We are already how about you go and we'll go that way.
01:14:33 --> 01:14:34 All right.
01:14:34 --> 01:14:35 Backwards.
01:14:35 --> 01:14:58 So I I wanted to pick a Bomber Man game and I was on the fence between Super Bomber Man on the sness and Saturn Bomber Man because Saturn Bomber Man does everything that Super Bomber Man does just better.
01:14:58 --> 01:14:59 Really?
01:14:59 --> 01:15:07 So I think I got to go with Saturn Bomber Man because Saturn Bomber Man had ten player multiplayer locally.
01:15:07 --> 01:15:08 Wow.
01:15:08 --> 01:15:41 As long as you had the multitaps for it, you just need two multitapps. It's the first Bomber Man game that officially supported internet connection to play online. And the campaign is some of the best Bomber Man campaign ever made, particularly of the 2D era. Yeah, all the Bomber Man games have campaigns.
01:15:42 --> 01:15:49 So if you're saying it's better than Super Bomber Man because I love Super Bomber Man, I'm going to have to check it out.
01:15:49 --> 01:15:56 Saturn Bomber Man has a lot of really cool stuff. I do believe it has the little kangaroo buddies that Bomberman has in some of the entries.
01:15:57 --> 01:15:58 Okay, all right.
01:15:59 --> 01:16:25 And it's actually got levels that are not perfectly square. Weird, just total grid. And that's it. The levels actually span multi screen and you go through one section and boom, you're in the next. It's really good. I highly recommend Saturn bomber man. I've played it myself. I had it. I know. I'm the one who keeps recommending. Like Sega CD Saturn Dreamcast.
01:16:25 --> 01:16:26 That's good, though.
01:16:26 --> 01:16:41 Somebody's got to have your it's. Got to have it stay in the sun, because I'm not super familiar with a lot of those game systems and their games. And you are our Saturn aficionado over on that end of the spectrum. So give them the love, man. Vote them up.
01:16:41 --> 01:16:47 I was going to say we can't ignore a system just because it's low popularity, right?
01:16:47 --> 01:16:48 Yeah, absolutely.
01:16:48 --> 01:16:51 There was some good shit on both of those systems.
01:16:51 --> 01:16:55 Not only Bomberman especially go ahead.
01:16:55 --> 01:17:24 I was going to say Bomber Man especially got some great entries. The ones I would have recommended were the NEOGEO Bomber Man in the arcades. Fantastic graphics, fantastic gameplay. Then it was also Bomber Man 94, 95, I think it was. It was on the turbographics and the Sega Genesis. The Sega Genesis when I played to death, because the multiplayer but the Saturn one with ten player multiplayer sounds freaking amazing because this game was always at its best with friends. And if you have ten people playing that in the same room yeah, that sounds wild to me.
01:17:24 --> 01:17:55 That and it supports the two players at the same time. Campaign mode, like the Super Bomber, that's good, too. So it's got a lot going for it. I mean Bomber Man. The NES Bomber Man theme is my ringtone. I love me some bomber, man. It's a great ringtone, by the way, but oh, my goodness. Saturn bomber, man. If you like Bomberman and you can find a way to play Saturn Bomber Man, it is widely regarded as the best bomber man game.
01:17:55 --> 01:17:56 Awesome.
01:17:57 --> 01:17:58 I'll look that up.
01:17:58 --> 01:18:02 Good. That's a good one. Sinister, how about you? What's your pick for the top 100?
01:18:02 --> 01:18:06 I already mentioned mine tonight. Earthbound.
01:18:08 --> 01:18:09 Is that not on there?
01:18:09 --> 01:18:13 No, it's not on there. It is not earthbound on the snap.
01:18:14 --> 01:18:14 Good.
01:18:16 --> 01:19:05 It's clever from front to back. It's charming. Yeah, it's charming. Front to back. It feels like, yes, it's an RPG, but it also feels like whimsy in kind of the best ways. It's silly, but it's not like, tiresome silly. Even the fuzzy hit card over and over and over again. Fuzzy pickles. Yeah. Every time. The music is absolutely epic. The music is absolutely epic. Especially that boss Fight at the end. And the ending is one of those oh, my God, what the fuck? Endings that you hit.
01:19:05 --> 01:19:14 So I'm not giving horrifying in Boss Fight, by the way. Sprite horrifying in Boss sprite at the end of it.
01:19:14 --> 01:19:53 But it had some really advanced ideas. Like, as you got more and more powerful, the creatures would run away from you. And if you caught up to them, a lot of those fights, it would just be like, you're powerful enough, you win, you win. Here's your experience, and it's done. And so that helped a lot with that because there are so many games, especially those games where it's like it's the unknown fights, it's the random fights in the middle of a dungeon, and you're just like, Stop. Just stop. Right. And Earthbound took care of and that's.
01:19:53 --> 01:20:23 That'S kind of something tangent here. But that's kind of something I really liked about Suicoden is you could just make the battles go stupid fast when you were just overpowered enough. Like, the auto battle wasn't just like, same pace, and you don't have to just sit there and smash the buttons. It actually just zoomed through the fight. The downside is, as you progressed in the game, the weaker monsters would stop giving you experience because experience was scaled. But it's very similar concepts.
01:20:23 --> 01:20:27 I think Earthbound at least gave you, like, one, right?
01:20:27 --> 01:20:31 Yeah. You could walk away less than one. And a fucking cookie.
01:20:31 --> 01:20:33 Yeah, and a cookie. Yeah, exactly.
01:20:34 --> 01:20:35 Items management.
01:20:36 --> 01:21:02 But seriously, okay, the item management. Although there was some cleverness to the item management that was built into the game with your sister. Right. That part was fun. Not to give away spoilers, but you spend part of the game in a dungeon inside of a character.
01:21:05 --> 01:21:06 That's a cool shit in the game.
01:21:06 --> 01:21:14 Yeah. And I need to go back and I need to play Mother One. And I need to play Mother three. Because I have ever played Earthbound, I.
01:21:14 --> 01:21:38 Really want to play the Mother series. Like, outside of Earthbound. There's a GBA version that I think has Mother One and Three on it. You can play with the advanced graphics. I mean, there's obviously the original famicon Mother One that was only released in Japan. I don't think we ever got over here. And I think they even released did they release Mother One and Three over here?
01:21:38 --> 01:21:48 We have gotten it. It first came to the US on Wi virtual console, and now I think it's on the Switch Online Netflix thing.
01:21:48 --> 01:21:53 That they currently it's not like it was.
01:21:54 --> 01:21:59 As I understand it, there has never been an official translation of Mother Three.
01:21:59 --> 01:22:11 Yeah, I think the one that's out there is the FAM translated translation. Yeah. And it's great. That one's heavy, too. Mother Three, I hear, is fucking heavy, so have fun with that.
01:22:11 --> 01:22:35 But I think there's a reason why. I think last time I looked, cart Only, trying to collect this cart Only was, like, $300 for Earthbound. And that's cart only. I knew of it when I had a sness back in the day, and I really wish I would have gotten it and held onto it. Right.
01:22:36 --> 01:22:41 That with a lot of games. If we only knew what games would be so much money.
01:22:41 --> 01:22:58 I saw Earthbound everywhere when I was a kid. I remember it being super popular, but I didn't have a Super Nintendo. But I was like, the fuck. This isn't Final Fantasy because I was biased back then, so I didn't care. And I mean, I just recently, I think I played it last year for the first time, and I was like, Damn it. This game is really good.
01:22:59 --> 01:23:06 When Earthbound came out, I think I was turned off by the visuals in the game and the marketing.
01:23:08 --> 01:23:17 Oh, yeah. A lot of it looks like it's designed for a six year old. Until you get to some of the end boss fights, you're like, I don't want a six year old seeing this.
01:23:17 --> 01:23:26 No, it doesn't seem like a 16 bit RPG. It seems very much like the NES style graphics to me. It's not. Right, but that's what it felt like when I was a kid.
01:23:26 --> 01:23:27 Right.
01:23:27 --> 01:23:34 I think it also had, like, the scratch and sniff strategy guide where most of the enemies just reeked like, shit.
01:23:34 --> 01:23:34 Yeah.
01:23:37 --> 01:23:38 All right.
01:23:39 --> 01:23:47 Wasn't it the game that had the note that you had to dip in water and it no, that was Star Tropics. That's right.
01:23:48 --> 01:23:49 That was a map, I think.
01:23:53 --> 01:23:54 For sure.
01:23:54 --> 01:24:09 Yeah. That's an awesome pick. That should definitely be on the top 100 list. Eventually, I'll play that game, but I've heard nothing about good things. Like, very few people have said anything negative about Earthbound, so it's great to hear that's. Cool. Charred, how about you? What's your pick for the top 100 this week?
01:24:09 --> 01:25:45 My pick is we talked about, I guess would it be considered a predecessor? At least it's within the realm. Me and Wolf discussed it just a few minutes ago, but I am picking Demons Crest for the Super Nintendo. Demon's Crest is a fantastic game. It's based in the super ghouls and ghosts retcon. That's what you want to call it where you play as help me out here. The Red Devil can ever fire Brand. You play as Firebrand, the Red Devil, and you're going through the game as him. You can fly as the Gargoyle. You shoot fire. You get cool power ups that allow you to change your physique and do different things you can do, like earth power and wind power. All kinds of really cool stuff with the game. Right? It's a difficult and challenging game. I think it's one of the hardest last boss fights I ever had. There's a secret boss fight in there that's super difficult but still challenging and fun to play. It's got the cool mode seven, where you're flying around the map to get to different locations and stuff. I mean, it utilized a lot of the Super Nintendo advancements in the system while playing it. It is my favorite in the Super Goals and Ghosts family, and I think it's a spectacular game that needs to be added up there. So demons crest, I guess. Is that, like, considered gargoyles quest two. That was originally on the Game Boy when it first came out?
01:25:46 --> 01:25:51 No, there was actually a Gargoyles Quest. And a Gargoyles Quest two. So this is the third this is.
01:25:51 --> 01:25:55 The third installment on the Super Nintendo, so give that a play.
01:25:56 --> 01:25:58 Was Red Aramer.
01:25:58 --> 01:26:13 There he is. That guy. Anyways, Red armor. Try that game out. Give it a whirl. It's got a difficulty spike in it, but it is still super fun to play, and I definitely think Demon's Crest needs to be on that list.
01:26:15 --> 01:26:18 Definitely an interesting pick. I've heard a lot of good things about that game, too.
01:26:21 --> 01:26:22 It is fun.
01:26:22 --> 01:26:23 It's fun.
01:26:23 --> 01:27:51 Okay. All right, so for my pick this week, I guess not a console. I'm picking a game for the Commodore 64. No, not circus, Charlie. As much as how good of a port that is. Space Taxi. For me, one of the first games I spun up when I got the Mister, when I was going through all the different cores and I saw there's a Commodore 64 core. Like, I never had a Commodore as a kid, but my cousin, my friends did, and they had very few games, but the one game they both had and I loved playing was Space Taxi. And I know we talked about Crazy Taxi a couple of weeks ago. This is that. This is the original Crazy Taxi, but in space, and it's two D. I love this game. For those who've not played it, it's almost got a Lunar lander feel to it and that there's different platforms on the stage, and they're all the stages. There's, like, 24 or 25 stages. They're all different. Each is numbered, and you have to go pick up a person. Usually there's speech that says, hey, taxi, and it's grainy digitized speech on the Commodore. I love it. You pick them up, and you have to bring them. To a different number platform. You have to refuel. It's got the Lunar Lander physics, where the gravity, where you can't land too fast. You have to use fuel to land properly. I love that game. I don't know what it is about it. Maybe because the stages are all different, maybe it's the speech, just the graphics at C 64, but the pixelized platforms and layouts is really appealed to me. I love that game. So I think, sinister, you might have played this game. I don't know if the other guys have played Space Taxi before.
01:27:51 --> 01:27:53 Yeah, I've played that one. And I've played Lunar Lander.
01:27:56 --> 01:27:58 I never heard of this, but this.
01:27:58 --> 01:27:59 Looks cool as hell.
01:27:59 --> 01:28:01 It's awesome. It's a great game.
01:28:01 --> 01:28:05 Yeah, this looks well before its time. That's wild.
01:28:05 --> 01:28:10 There are so many games on the C 64 that are that way. Genuinely.
01:28:10 --> 01:28:55 Yeah. And not many people played a lot of these games, I find. I find a lot of people either had their families, either went the home computer route of Commodore and Amiga and PC, or they went the console route with Tari and NES and whatnot. Yeah, exactly. You went the PC route in your household. And this is one of those games which I feel I think it got a sequel years later. I think it was 2000 or so. I've not played it. To me, the real sequels are the spiritual successors in games like Crazy Taxi, which to me are basically Space Taxi. So if you've not played Space Taxi, find a way to play it. It's a really fantastic game. Not very difficult, but it's a game that anytime I'm at the Mister and I just know what to play, I'll just turn it on and I'll play it for like 1020 minutes. I just love playing it. So that's fantastic.
01:28:55 --> 01:29:10 There are a lot of great emulators for the C 64 just out there. Yeah, for me, I didn't actually have a C 64. I had an apple too. But yeah, I did play I don't remember where I played it, but I played it back in the day, for sure.
01:29:12 --> 01:29:39 That's funny. By the way, this does look very Crazy Taxi. Just like on the Commodore 64. As best the Commodore could do. But also, my brother and I had talked about Crazy Taxi a while back and what was the earliest something similar to Crazy Taxi. And we had kind of settled on Courier Crisis, but oh, man, this definitely has that feel. Just retro. That's cool.
01:29:40 --> 01:30:04 Just quick aside or tangent? Because we're all about tangents here on press B, Jake and anybody that has a Mister, they finally updated the Apple two core to add write functionality to the disk drive. So you can now play like the RPGs that need to be able to write, save games, all of those things.
01:30:05 --> 01:30:12 Because that had Shadowgate was on that originally. I would love to play the original Shadow gate on the Apple that would be awesome. Interesting.
01:30:13 --> 01:30:22 The original shadow gate was apple se, though, right? Was it not the apple? Two. I think so. I think so.
01:30:22 --> 01:31:33 But anyway, that's still awesome, though. I love that device. All right, we are running long, so I'm going to wrap it up, I think, for most of us. Chard, of course, streams on Twitch. Please check out Chardmonk over on Twitch TV. The rest of us generally find us here. I know we're trying to make the effort to occasionally maybe stream on the Presbyteria YouTube channel or record videos and whatnot. I have some stuff planned I'm working on. But as Chard mentioned, a couple of us bought houses and we're going to be moving. It's going to be a bit of a crazy z fall, but we do have stuff prepared for you guys. Otherwise, you can find us over@pressbytocancel.com that's where all the links can be found. Of course, we're an audio podcast on all your favorite platforms. Or you can watch us here on YouTube. I also want to note that we're experimenting with because we do stream live 830 Eastern on YouTube, but we're expanding on simultaneously streaming over on Twitch and maybe Kick. I'm not sure yet. I got to see if it works. Didn't do this week, but we're going to try and do that and get it set up just to try and spread us out to other platforms. Because, honestly, why not? So you may see us in a different platform. So please check us out over those platforms if you would like to. Otherwise, I think that's a show. So this has been presbyter cancel. Thanks for watching, Mr. Thou.
01:31:34 --> 01:31:36 This rock is too heavy.