Press B 152: Deader than Red?
Press B To CancelApril 10, 202301:03:43

Press B 152: Deader than Red?

WulffWulffCo-Host
JakeJakeCo-Host
SinistarSinistarCo-Host
ChardChardCo-Host
GPGPCo-Host

Here's the story of a man named Arthur, who was father to... wait, this is something else. This is the story of a world that is becoming tougher on crime, but easy on the eyes! Grab your chaps, and your gun belt, it's time to talk about Red Dead Redemption 2

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Special thanks to The Last Ancient on SoundCloud for our podcast theme.


00:00 --> 00:43 In the immortal words of big and Rich, save a horse, ride a cowboy. Today on council. Um, perfect. I wish I could hear the theme music. I never get I can't hear it. Obviously the person the toasting is going to be able to hear it over the whatever. I have to, like, dance in my head to what I hear the song sounding like, but I'm usually not dancing with the rest of it.
00:43 --> 00:46 Don't give everybody the sausage is made.
00:46 --> 01:11 I'm sorry. I would only be able to hear it in one ear anyway, so it's fine. Cine Star there seems to be a problem when the two newest guys are left alone to run the podcast on their own. It seems peculiar.
01:12 --> 01:25 You know, dad left the car keys and I think we should take this bitch out for a spin. Let's go hog wild and then we'll just back it out off the odometer.
01:26 --> 01:33 Yeah, if we back it up, it'll shed the backs off. Yeah, I'll go.
01:35 --> 01:40 Yeah. Bloods, crips, zoobers, whatever. All the things that she says.
01:40 --> 01:40 Yeah.
01:40 --> 01:43 Anyway, that's a deep cut for everybody.
01:45 --> 01:47 We're going to a parade in Chicago.
01:47 --> 01:53 Yeah, go. Or comment on this video if you got what we were talking about.
01:54 --> 02:22 Pardon my French, but you're an asshole anyway. We're not talking about that today. I was the Blindsided host today of this week's episode. And it's because you and I are here are because we're the only two people that have currently and regularly played this recently. Although this game has been out for, God, a couple of years now. What? Four, three or four years already?
02:22 --> 02:23 2018.
02:23 --> 03:30 2018. So, yeah. Jesus, five years. That's a five year right there. That's right. We're talking about cowboys. We're talking about cowboys and outlaws and renegades. We are talking about that's, right? Cork? No, we're not talking about that. Or Cubert. No, we're talking about Red Dead Redemption Two. Not the first two, but the second. 3rd. Is that how that 2nd, 3rd, 2nd, 3rd. Little known fact. Cinnastar is going to be hitting you with the fact knowledge. And I'm just going to give you my color commentary as normal, much like most sports broadcasters do that don't know what the hell they're talking about. They just talk about what they see. And that's probably what I'm going to do because our good friend Sinister here has his mind palace shining bright today. And again, we were ready to answer questions, but the rest of the cast and crew had obligations that needed to follow through. And we're going to hold down the fort for you guys today. So bear with us as we attempt this being the first time that the two of us have done it. Just the two of us.
03:30 --> 03:38 Yeah. They put the two newest hosts together and this wow. We'll see how this goes.
03:39 --> 03:49 Well, you guys have had at least a month of an hour and a half plus episodes and this one might be a little shorter.
03:49 --> 04:12 Yeah, I mentioned you were saying you wanted a cowboy hat for this podcast and I mentioned I had a top hat or a bowler or something, but it's colored all sorts of wrong for this. So that's my cowboy hat.
04:14 --> 05:01 I got the trucker hat and the flannel on, so I figured that would be good enough as I was wearing my hockey stuff today. Yes. Let's go ahead and deep dive in. I have not finished this game. I don't think Sinister you finished this game either. So there's not going to be a ton of spoilers because we don't know them off the top of our heads. This is going to be more or less like a fact check on the game itself, what we've experienced after the past five years because we are both playing it on PC. I originally got it for the PlayStation Four, literally when it first released. Rogue had surprised me with it. I was sitting in my room doing something and I was like, Man, I didn't know. RDR Two came out and I used to play RDR One back.
05:01 --> 05:02 Love that game.
05:04 --> 07:19 I played it on the 360 back in the day. And I used to do this thing where I would find poker games and I would sit down and play poker for literal hours. Literal hours. I would play the poker game with people and when I'd lose, I would do what any sensible human being would do. I murdered everybody at the table. Then I had to leave, wait a little bit and then come back and do it again. And my wife would come and hang out. She wasn't my wife at the time, she was my girlfriend. But she would come and watch me play poker and see how long it would take for me to get angry, lose all my money and then collect it my own special way. So when announcement came out that Red Dead was getting a well, Red Dead Redemption was getting a second game, she was quick to jump on that gun. And I had it on my PlayStation Four within hours of its release. So I got to play it. I streamed it a little bit with the rest of the world because we all just kind of popped it in. My most vivid memory of playing it the first time was getting mauled by that giant legendary bear, which is on my opening of my stream playthrough. And then everything else is actually kind of there's like bits and pieces that I remember moving from one camp to the next and all the stuff that went down there. The Strawberry genocide, as we like to refer to it. But there's definitely added stuff that I don't recall from PlayStation Four. And I don't know if it's just because I was trying to rush through it. And I have this tendency to get overwhelmed when I'm playing open world games like this. The witcher. Three being another one. That is just I just get oversaturated with too many things to do. I'm actually going to do my best to attempt to finish this play through of Red Dead because I've been having a blast playing it again and remembering how well it plays and how good it feels and how freaking beautiful it looks. I mean, there's fog in the morning. I don't remember the damn fog in the morning. And the sunlight coming through the trees, like, looks legit.
07:20 --> 07:40 You have to I don't believe that we're talking hardware. If you played this on the PS Four, that hardware had only been out I mean, that hardware was out before 2018. So yeah, on your PC, yeah. You very well may have fog and stuff that are additive right there's levels.
07:40 --> 08:49 Of I mean, the water is beautiful in this game. I just sit and fish and look at the damn water. You can actually see the fish, like, in the water. It doesn't look like a blur. It looks like it would look like in a literal lake while you're doing this stuff and it's the rain. I don't remember the giant thunderstorms when you're running through and it's coming down hard on you, and you could see the lightning hitting the ground, like in the flatter areas and sparks blowing up when it's hitting. Shit. Apparently, I don't know this is true because it hasn't happened to me yet, but you can get hit by lightning riding around in thunderstorms. I don't know if that's true. Someone could fact check me on that, but somebody's like, you got hit by lightning yet? I was like, great. Something else I have to think of. It's not enough that I could be mesmerized by the horizon of the game, get off my horse, and be looking over a cliff and see the snowy mountains in the background, which is still, even to this day, was one of my favorite areas to start because it's something else. But then, as I am taking in and drinking of my environment, I get funny drinking.
08:49 --> 08:52 They literally are taking drinks, right, as you said, drinking.
08:52 --> 09:58 There you go. See, we planned this whole thing. I get rear ended by a mountain goat randomly and then fall to my death. So nothing is safe in this place. There's not a safe bastion anywhere within this world. And I mean, a lot of the characters and the strangers you run across, even some of the people that just need your help generally, like, just riding around like some lady's horse died or someone got stolen or you get jumped. The conversation between the two people, like, between god, arthur. Arthur, thank you. I was going to say Austin, for some reason, I don't know, between arthritis said it again. Between Arthur and whatever character he picks up, some of the shit they talk about is hilarious. It's good. And I do remember there being there's like a serial killer that's out there that you stumble upon. I do remember that. I found that in the PS Four version. What about you, man? What things about this game have you been taken back by?
09:59 --> 10:11 So I want to talk about the training at the beginning, but really quick. I queued up the start of our video here because I was rolling on the floor. This is my playthrough. I didn't have my drunk playthrough.
10:11 --> 10:12 Yeah.
10:12 --> 11:30 And this mission is fantastic. I am laughing the whole time, especially because your selections go from Lenny to Larry to as you get drunker and drunker. It's hilarious. The humor is good in the parts where there's humor, but I want to talk about the initial training, learning the controls, and the reason why is because most games, you get into it and it's like there's a beginning area where it doesn't add anything to the story. And it's basically just like, press W to go forward, press S to go back, blah, blah, you know, left click to shoot, et cetera, et cetera. And the training in this game is long. The training in this game is long. Like, we're talking a couple of hours. But it enhances the story, it gives you backstory, and the training all feels organic as you go. It's not like, oh, I'm going on this mission specifically to learn how to shoot. No, you're going on a mission to capture a guy.
11:30 --> 11:31 Oh.
11:31 --> 11:33 And it just involves shooting. Right, right.
11:35 --> 11:48 Or defending your crew. Like the shootout at the cabin, that was like the first initial fight scene. And you figuring out how to use the guns and stuff. But I mean, you're fucking pissing.
11:52 --> 11:52 Sorry.
11:54 --> 12:57 Let's look back on rockstar. And obviously their notoriety with the GTA games and all that stuff, and GTA Three came out, changed the whole course of the franchise. It used to be a top down game that you'd steal cars and do your thing, but GTA gave you a character and gave you substance. Even though he was a silent protagonist, you were that person. And it's involved from this. And GTA had its tongue in cheek moments. There wasn't a lot of seriousness in a lot of the GTA games. I mean, if you look at you look at Vice City and you look at San Andreas, yes, there are some serious moments in it, but it's more still. It's creating that environment. And you and I, both being in our 40s, both eighty S and Ninety S children, we know what those times were like. They were spot on. Right? So you're laughing about it because it's more like I remember this. I remember listening to hip hop in my fucking oh, the DJs Acura or whatever. Yeah, the DJs alone is my favorite DJ in the whole series.
12:57 --> 12:59 I could just sit there and listen to the DJs.
12:59 --> 15:07 Right? And I mean, it's serious, but it's still kind of tongue in cheek. Right? Yeah, with the Red Dead games, like you said, there's this drunken this drunken mission and stuff. But there's still a lot of seriousness. And you feel like you're watching a fairly serious movie while you're playing this game and you're playing as a character. And I kind of appreciate how they didn't take the Old West and be like, we're just going to make this tongue in cheek. Like Red Dead Revolver, which is the original first of the Red Dead series, which was out on Xbox, the original Xbox. Great game, by the way. That one had a lot of like we were targeting, like, quick draw. I remember Red Dead Revolver being like, it's all about the quick draw. That's where we're going to hang our hat on with that. And then the John Marston Adventures and Red Dead Redemption. And then you have Arthur Morgan's Redemption and this those both had extreme there was some really heavy stuff between both of those characters. For those of you who don't know, john Marston is the main character in the first one. And it's after the Dutch crew. And he's trying to escape his life as an outlaw. And he's trying to just live his life with his wife and his kid. And it has a pretty I'm not going to spoil anything. I won't ruin anything. But it does have some pretty heavy shit towards the end because he's just trying to get the fuck out and live his life with his family. And they keep pulling him back in and this whole thing. He's just trying to do what he can to survive and get by with Arthur Morgan, you're in the midst of it. John Marston has he's in the crew still. He hasn't figured out what the fuck he wants to do with his life. And apparently he's run off once or twice from the crew and left his kid and wife in the crew. And they take care of the kid. There's a mission where Arthur takes John's kid to go fishing. And it's this really, like, nice thing where he's teaching him how to fish and shit. But there's a lot of seriousness in it, even though there's still a lot of laughable things in it, like the drunk scene and when you crash into a tree and the rag doll physics take over and you just I did.
15:07 --> 15:29 Want to bring up the physics. I absolutely adore the fact that because so many games, like you're riding a horse and you wreck and you and your horse wreck physically together, you and your horse separate and you both wreck as individual.
15:31 --> 17:00 Curl up in a ball flying through the air. It's funny. It's very humorous. It's very visually humorous, especially falling down hills, like rolling down the hills. Your body would actually flap around like that when you're doing it. And I mean, the freedom to do it feels like you do anything in this game within reason, obviously. But I've been called the mass murderer of my time, apparently because there are instances where someone just needs to get popped. I have no reason to write a rhyme. But I mean, that's the thing about rockstar, right? You have the freedom to do whatever, and even if it is just kill someone in the middle of the streets or hold up a store. You can rob the stores. There's a mission where you can find out that the store has a side business and you could go in and rob the side business while you're walking around in towns. It's an onion. I hate to use the shrek terminology here, but the game is an onion. There's so many layers to this thing. There's the surface layer of you just running around doing the main story missions, maybe doing a stranger mission here and there. But if you really look, you can find so many things. I think there's a fucking spaceship or something that flies around in this game from time to time. I don't know if that's true or not, but I mean, to that level of, like, fighting the mass murderer was crazy. It was like Go walking into Buffalo Bill's house, if I remember right.
17:00 --> 17:01 Oh, really?
17:01 --> 17:38 It's crazy. I mean, they're not playing wild horses or anything, but it's still creepy as fuck. And there's characters that you come in contact with that you're like, what the hell? I mean, it's 1800, so there's definitely some periodical pieces of what's going on in the 18 hundreds. So there are groups of people that are from the south that don't like certain things. I'm not going to go into detail, but they're there and you can throw dynamite at them and take them out. It's really extremely well done. It's extremely well done.
17:38 --> 17:46 Yeah. I noticed in your play through, like today, specifically, by the way, Twitch Tvchardmonk.
17:46 --> 17:47 Thank you.
17:47 --> 18:19 A lot of Red Dead recently, which I support. But I noticed obviously there's a fair amount of racism and not just toward African Americans, toward a lot of groups. And then of course, they're now existing or recently existing slaveholders. And some people in video games just need a killing.
18:21 --> 19:00 We've made it our single most mission to eradicate anything that has that. What would I do back then, right, if I had the ability to do right? It's just really cool. Again, there's no overstating on how beautiful this game is. I mean, you were talking about the beginning area, which is the tutorial area. It's all in the snow in the mountains, and as you're riding your horse, it's leaving tracks and you know, games leave tracks or whatever. And then the game magically fills it back up or something like seconds later because it's got to process the shit.
19:00 --> 19:02 Do that all of that data, right?
19:03 --> 19:26 It keeps it all there. It's so small and stupid shit. You could go back hours later and it'll be a little bit different because it's what it would be like if it was snowing. Every so often, like in real life, things are hanging out. I love the snow area of this game. I think it's one of the more beautiful locations in this environment.
19:26 --> 19:35 Novi just pointed out a good snow level, right? I want to call this out specifically. It's ice levels that we see.
19:35 --> 19:40 Every ice level. Not snow levels, just ice levels, has.
19:40 --> 20:13 A snow level that doesn't have any ice physics. So you can ignore, right. And the beauty in this game. I live in an area I'm very near red Rocks and Alpine. And this honestly is a game that reminds me of going outside. I can look at this game or I can go outside and look at real mountains and it looks damn good, right?
20:18 --> 23:03 I'm going to give Merv a shout out. Www dot Twitch TV Mrmerv. Mr. Underscoremerv a good friend of mine, he actually grew up he lives and grew up in the same town that I live and grew up in, which is Small World and Twitch in California, and I'm up in the Pacific Northwest, but we talk about it fondly. And when I look at places here, it reminds me of places that I grew up with the trees and all the stuff. It looks like Camino and it looks like Pollock pines and all that stuff out there. And it's crazy to remember it gets that high desert look and it fits the bill. It's not like some generic desert with some trees in it. It actually looks like, holy shit. I used to drive through that to go see my wife on my way up to the town that she grew up in. So they did a number of a job of grabbing all the we call that biomes or whatever of the snow, the swamp, the desert, the pine tree area, all of that stuff is just and it's the same thing that Rockstar has always done. Where they take San Andreas, they have San Andreas, which was Los Angeles, and then they had the San Francisco looking type area, which was right next door to it. Then they had the Las Vegas area right next door to that, right? And they all look and feel and they're obviously named differently because it's like San Fernando or San Fernando or something for the San Francisco one. And then I forget what the Vegas one is called. But you still know what they are, right? It looks like the Vegas Strip. It's got the casinos out there. It's got Area 51 out there. It's got the whole airport and the spaceship and all that shit. And it's the same thing here. They've obviously beautified it quite a bit. And it's supposed to feel like it feels like the West Coast meeting the Midwest meeting the south. Like it feels like that whole flow because you feel like you're up in Tahoe or you feel like you're up in some peaks in Colorado on the Rockies running around out there. Then you come down and you feel like you're in the Redwoods or you feel like you're in somewhere in the Pacific Northwest. And then you go a little further and you feel like you're in the high desert of, I don't know, Nevada and further down. And then you get to like, Louisiana, which is St. Denise, right? You get into the Louisiana or however they pronounce Nolans, and you're running around down there and it feels muggy, like you're not hot in your room. But the way they have it designed, you feel like you're like, am I getting swamp ash? It's 60 degrees in my room and I feel like I'm dying over here.
23:04 --> 23:25 I have been inundated with snow this year, as you know, and that beginning training area when you're in the snow, I'm playing it and I'm like, oh my God, I'm so fucking tired of snow. Because the physics felt like snow physics. Right, right. Yeah.
23:25 --> 23:33 Well, even watching them walk in it, your legs like you could feel your calves getting cold because they're so high up on.
23:33 --> 23:39 I can imagine just how wet my pant bottoms are going to be right.
23:40 --> 24:36 There it is the San Fiero and Los Ventura. Thank you. Thank you, Jeff. Those are the areas in GTA. But I know this game has been out for like, five years, and I'm a little shocked that we've taken this long to kick it back in and start playing it again and then have an episode on it. It's just something else, and it's fun to meet the characters. I told Cinnastar I got home from work Tuesday, I think, and I literally just rode around for 2 hours. I didn't do anything. I didn't help anybody and solve anything. I just rode around the map and just looked at things and found peaks and looked out over them and listened to the ambient Western music that you hear the twanging and the guitar slide real quick. I found a Native American tribe just out in the middle of nowhere, hanging out.
24:36 --> 24:37 Nice.
24:38 --> 24:49 I found like a whole place where there's buffalo just running around, and it's just cool. It's so environmentally fun to absorb and to take in.
24:51 --> 25:27 So for me, I want to call this out because and I'm not making a statement. This is not a hot take. This, for me, specifically has been a hidden gem. For me, specifically has been a hidden gem. It's not a final Fantasy tactic situation. Love you, GP, but I built a new computer a couple of years ago, and the the CPU that I bought came with this game, like and then I just basically, like, redeemed the code and just never paid attention.
25:27 --> 25:35 And part of it is the same thing with with Death Stranding when I got my 2070. So I just started playing that like a couple of weeks ago.
25:35 --> 25:45 Nice. And part of it is also like the redemption went specifically through the Rockstar launcher. And I do most of my gameplay through Steam.
25:45 --> 25:46 Right.
25:47 --> 26:15 But after watching Merv and you play this, I'm like, okay, this has got to be played. This game looks gorgeous. It looks more than fun. It looks entertaining, right? Like, there are parts that frustrate you. There are parts that make you cry. There are parts that make you laugh. It's not just fun, it's entertaining. Right?
26:15 --> 26:16 Right.
26:16 --> 26:17 It's a whole ride.
26:18 --> 27:25 Yeah. There's a whole gamut of emotions that come from playing this game yesterday. When I streamed it yesterday, just like randomly, usually I do like an indie game on Thursday or whatever, but I was convinced I was already going to do it anyways. But sinister, I was like, maybe, I don't know. The next two days, I was like, I was already know if I can do it. We were going to play this for this episode so we can kind of absorb a little bit more and do whatever towards it. So it sounds like we knew what we were talking about for the most part, but I was basically being called John Wayne, but the wrong one, John Wayne Gacy yesterday because I was being told I was on a murder strike because I killed some white hooded figures that needed to be taught a lesson, needed killing. And I think the person that saw me do that didn't know that that's what they were. So they were telling me that I was on a murdering spree, and then I turned it into a murdering spree because I was tired of them telling me I was killing everything I came across.
27:25 --> 27:30 And it was pointed out to you that John Wayne Gacy used a knife. So you just switched over to a knife.
27:31 --> 30:03 I was like, well, I'm not cutting anybody yet. And then I approached a few people and we've knifed a few people, so it was charred Wayne tasty for a while. And it's stuff like that. I mean, there was no mission. There was no intent. We were just goofing off. And what I love about it is that you can just goof off for hours in this game and watch the show unfold. And it feels like it just feels like an everyday kind of thing, not stabbing and killing people, but you know what I mean? But it's like I wake up to go to the store and all this shit happens to me on my way to do it. Like it would be in real life, like if all this kind of crap happened. And it's funny to watch, and then it's funny to watch the chat, kind of freak out about silly crap and then just build upon that and just roll with it. I think it's a great game to stream. My problem with is so story rich in certain moments that I almost get wrapped up too much into what's going on to talk to you guys about it. Or I don't want to talk over it because maybe you guys are watching the game and maybe you are watching it like a movie and you don't need my ass talking over the important stuff. But I love the hunting you're doing. You got the hunt mission up right now. I've been a big fan of finding the legendary beasts and getting them because you get cool wardrobe from them and cool drops and things like that. So I've been trying to figure out how to find out where all those are. And the fishing is super chill and relaxing. I light on my bed the other day with my steam deck because this plays even though it's not fully verified. This game plays great on the steam deck. It really does. Excuse me. You have to go through the launcher and then once you get past the launcher, which isn't a big headache, it just takes up a little extra time. Game fires up. No problem. Plays great. I just sat in my bed and was fishing. Unfortunately though, it's the controllers, right? So when you're fishing, I'll use the best controller that I have as an example. When you're fishing to reel it in, you have to roll this and obviously the faster you go, the faster the reel goes. So my wife's flying in bed with me and I'm fishing it out. Yeah. And then all of a sudden she feels this shaking as she's like, what are you doing? Catch her first and then a couple.
30:03 --> 30:06 Of times, what are you doing?
30:06 --> 30:07 What are you doing over there?
30:07 --> 30:10 Yeah, put that thing away.
30:11 --> 31:26 Yeah, right. Don't worry about it. It's funny, but it's awkward to do it. It's awkward to fish a little bit on the steam deck because you got to hold it with one hand and then do this to get like your knee on it to keep it from or you just go slow and do your thing. The hunting is fun. The dead eye. I mean, the dead eye was a big selling point. You haven't unlocked the dead eye yet. No, it was a big selling point for Red Dead revolver, what do they call it? The bullet time. And then they added it and obviously they added into a bigger lead into the first redemption series and now it's awesome. And the more dead eye stuff you learn, like you can paint target. I can paint targets now. So before it was like if it crossed over, it would X, like wherever it touched. Now I can specifically pinpoint a location and press a button where the X is going to go, where he fires. So you can take out multiple people at a time and it's fun. I'm still getting used to the drawing stuff, though. The quick draw missions that you have to do. I always get killed at least once or twice before I'm like, oh, fuck. You got to. Do this faster, right? You can't stand there. He's going to draw on you. You got to go faster than the person.
31:27 --> 31:42 Well, the one that I saw today, I think that you needed to bring that bounty in live, too. So you ended up having to do the quick eye or whatever and shoot his hand to take his gun out, right?
31:42 --> 32:35 Yes. So you got to think there's another one. And there's a bunch of side missions that you can do when you're doing what they call them, the shooter missions. And you have to find all these guys, and a few of them have quick draw. And I didn't know that you didn't have to kill them. I just assumed because it was a quick draw that it was my life or theirs. But you can shoot the guns out of their hands or stop them somehow. And then one guy, when I shot him and I got him to stop shooting me, he pulled it on himself and I went to shoot the gun out of his hand. And I think I missed and hit him because I was like, oh, shit. I was trying to do this real quick. And you got to think on your feet with some of this stuff and be fast about it. And I appreciate that aspect of being like, it's never a dull moment. This game is very rare. Look at that goddamn river.
32:35 --> 32:36 It is the water.
32:37 --> 32:37 Beautiful.
32:37 --> 32:40 Fantastic. The water physics. They nailed it.
32:42 --> 32:50 Yeah. This doesn't do our podcast is not doing it justice.
32:50 --> 32:50 Right?
32:50 --> 33:00 If you have Red Dead in any form and you were like, I'll play it later, fucking play it now. Like, pull it up. Play it now.
33:01 --> 33:27 Well, I'm both sad and happy that I sat on this. And I'm sad because this game is so good. I really should have played it a couple of years ago when I got it for buying that processor. But I'm also happy about it because we now know each other and we're playing it kind of at the same time, so we get to talk about it and bounce it off each other, right?
33:29 --> 37:58 But you got to think of it too, waiting on it. It got all the updates. It's now fleshed out. And like I said, there are things in this I don't remember seeing the first time I played on PS Four. And at the time, the PS Four was top of the line. It was one of the best gaming systems that you get out there. And now my PC is taking it to a whole nother level. And it's funny to think about because if you think about Rockstar's kind of artistic styling, I'm going to get called out for this, but it feels like the characters and a lot of the active stuff is slightly minimalistic. You know what I mean? There's detail. There's a lot of detail. But let's use Valve, for example. Valve is very focused on facial expressions. Half life, too. They hold a whole engine about actually having people's mouths move in the way the words are supposed to come out. Right? And that's been the focus. But here it's almost like the stuff that moves and the characters aren't as detailed as, say, the entire environment. And it's like they can save the power in the activities and the actions of the people and put them in the world around you. So it's more visually appeasing to the eye to play. And I think that's a good way to submerse yourself into it because you're the character. Right? I'm the character. I don't care what everybody else looks like. I'm surrounded by this beautiful environment and I just always thought it was really cool to be like arthur Morgan isn't the most detailed person in the world. Even though his hair grows, his facial hair grows and you could shave it in different face, different ways and stuff, but it's not like you're spending 4 hours designing your character, right? Arthur Morgan is. Who Arthur Morgan is? But that's the other thing about Arthur Morgan and about all the Red Dead games. In almost any Rockstar game, your character has a personality, right? Arthur Morgan has a personality, but he is what you make him. Regardless of him having a personality, you are Arthur Morgan. So whatever you do with him, you almost feel like you're doing yourself, which makes it hard for me to do anything like bad. We have one of our good friends, vaughn Von Beardley. He always tells me, like, I'm trying to play this good because it's difficult to play good because I have the freedom to not be there's. Nothing stopping me from literally going through a town and just murdering everything and robbing everyone. And that because I have that choice. It makes it difficult for me to play it. It's harder for me to play good the bad, because if someone pops off on me, my typical knee jerk reaction is to blow them away in any rock star game. But with this, I'm trying to make myself Arthur Morgan with my actions, right? And this is the best way to say this, that action in this game literally speaks louder than words. And it's a really interesting concept to have a character that has a personality, that has drives, that has dreams, but your personality develops that as it goes through. Like you control what's going on and you feel like you're that person. And I've always really appreciated how Rockstar kind of left it's almost like the character is a shell and you're filling it up. Even though it has its own direction, it has its own things. You're putting your thoughts and your opinions and shit into this person and making them do whatever. And maybe that's what makes these so appealing to everybody is because it's like, yeah, he's Arthur Morgan. He's got a name, he's got a face, he's got an attitude, but I'm doing everything. And it's not just like a first person shooter. It's not a linear gameplay. I don't know, because I feel like the Witcher as an example of an open world third person game, the witcher is pretty like Gerald's pretty much who he is, right? He's this dude. And if I'm wrong, please step in and say no. It feels the same exact way where Gerald is going to do his thing.
37:58 --> 38:04 Gerald. You're playing Geralt. You're not playing yourself as, say, Arthur Morgan. You're playing Geralt as Geralt.
38:04 --> 38:47 Yeah, exactly. So I think that's a cool aspect of being like it's Arthur Morgan. But it's really my decisions. It's really me doing what I want to do. Because I'll sit there, I'll be like, fuck, I want to rob the store because I need money. I'm short on cash. Do I want to do this? No, that wouldn't be right. I'll get in trouble. Fuck. Now I'll just leave, and I just walk out or something. And then I'll go fence a carriage. But I'm always trying to figure out what is the nicest way possible to steal a carriage and go sell it for money? What is the best way around this where I'm not going to get in trouble?
38:47 --> 38:52 You're in game. You're using your mouse to look around and see if anybody's looking.
38:52 --> 40:12 Yeah, there's such stupid things. But do I really or if I'm annoyed by somebody, I go, I don't want to talk to you. Bam. You'll be back. It's fine. And sometimes I don't come back. Sometimes it is dead is dead. So it's a good time to play. And I like the gore factor from time to time. If you hit somebody with a sniper rifle right in the head, it's going to blow up. Or if you throw a bomb on somebody, their legs are going to fly off. It's realistic enough to be like, okay, that would happen if actually something were to do that. Catching things on fire. That's been a big fun thing for me the last couple of days. Pushing someone in a fucking bonfire. That's been fun. It just feels cool, right? And sometimes you get that slow motion shot of, like when you hit somebody in the right time, and it pans over to the guy and it's got the bullet going through his neck or whatever, and it's all slow motion. I think Novi mentioned that Max Payne did the Bullet Time, which is another rock star game, but they didn't coin Bullet Time. That was from the Matrix. But they use the bullet Time ability in that specifically, and Rockstar just kind of peppers it in in other places because it's such a cool thing.
40:13 --> 41:12 So you touched on a subject that we probably should have an episode on it. Maybe there's enough content to have an episode on it, but you touched on the whole especially when it feels like you're the player. I'm with you where it's like, I don't really want to do bad because I feel like I'm the player. Right, right. And so I think that's a good topic because I wonder how many people feel that I played going back to Nights of the Old Republic where you could have a good or bad factor. Right, right. The very first time I played, I'm like, well, I got to play good because it's me. I'm who I am. And then I played through it again with all of the bad choices. And it was almost like every time there was a bad choice, I was hesitating on the button and I was like, no, I'm playing this the bad way. I've got to click it.
41:12 --> 42:07 I've got to click it. Yeah. Novi drops a lot of games that have the honor system that's put into it. That Fable. Fable was a huge honor system game where you actually physically would start to change. It's the same thing as K-O-T-O-R. Your body would actually start to change because of the choices you made. And fable was I love fable. I thought Fable was fucking leaps and bounds because that honor system was so I'm sure there's plenty of games grand Theft Auto was doing basically honor system throughout the entire game. It didn't hinge on your decisions. Like, you could do this and you're like, fuck it, whatever. You're just a silent protagonist. Nobody gives a crap. You got the mission done and it's done. Right. But mass effect dragon age. Fable. Red dead revolver. Red Dead redemption. Later. GTA games. It mattered what choices you made. That would be a great episode to be like.
42:09 --> 42:20 How does being good or bad make you feel and how do you deal with it? Right? Because that's really the question is like, how do I deal with it? I play a good character because I don't want to have that.
42:22 --> 42:24 You feel like you're screwed up your karma.
42:24 --> 42:29 Yeah, I don't want to get up from my computer and be like, I feel dirty.
42:29 --> 42:35 Yeah, right. Miss Craigshaw is going to make you go take a bath because of all the murdering you did.
42:35 --> 42:35 Exactly.
42:40 --> 43:58 I love the choice thing. And it really does like the honor system in Red Dead really does change because if you're been good and you're really high on your honor system and it's high up, people are like, oh, it's Martha Morgan. He's such a nice guy, or like, hey, we'll give you a discount for coming in and shopping. And if you're just evil, no one will fucking talk to you. And they're like, they talk shit behind your back when you're fucking around. And it's difficult. I mean, you could go on a murder spree and just knock that thing all the way down to Red and then just be evil for the rest of the time. I find that playing an actual good character with the ability to fuck up because you could be like fighting someone and you actually shoot somebody else or you're done with a big gunfight that's in an emission and you loot the body and somebody sees you and they can go tell somebody. Then I had to chase this guy down. I got to beat the hell out of this guy. So he doesn't do it or kill them. But what always happens is the domino effect. You go in, you get caught, you chase the witness. You kill the witness, or you defer the witness. Then another witness sees it, and you have to go chase that witness down. And then by the time you've cleared your spree, you are now a mass murderer, and you're already at the sheriff's department fighting off all the cops because you couldn't get the last one fast enough.
43:58 --> 44:10 Right off the bat, there's that mission. You go into town, and that guy spots you, and he's like, oh, didn't I see you in whatever that city is?
44:11 --> 44:11 Right?
44:12 --> 44:31 And then he, like, runs off, right? Yeah. Blackwood. And the game is like, you need to chase him down. Chase him down. You get him to the edge of a cliff, and it literally is that whole decision of, do I shove him off the cliff, or do I try to convince him not to say anything?
44:31 --> 44:32 Right?
44:32 --> 44:50 I have to admit, my thought in my head was yes. Even though I like to play good characters, because I feel like I'm a good person, I'm like I feel like this is going to come back on me if I let him get away.
44:50 --> 44:50 Right?
44:51 --> 44:53 I'm literally like, punk.
44:54 --> 44:57 You know what? Dead men tell no tales, right?
44:57 --> 44:57 Yeah.
44:58 --> 45:38 We'll use the whole Pirates of the Caribbean thing. Dead men tell no tales. And sometimes it's just fun. Like, it's fun to get I don't know. It's a stream thing for me where it's fun to see people's reactions when you're like, hey, this guy's showing me a tobacco leave. Oh, that's cool, Pop. Everyone's like, what the fuck, man? He was just telling you about tobacco leaves. And I go, Tobacco is bad. I'm saving us from carcinogenics. You justify how you do it in your own brain. Even doing the Strauss missions where you have to go get the payment back from people, you feel like a dickhead. Just like, I got to beat the hell out of this guy.
45:38 --> 46:12 Yeah, well, okay, so we're going to talk about that. So the second Strauss mission that I did was like, it was a dude. You go to his house, and he's not in his house, and then you find him out in his vegetable garden, and you realize that this guy is destitute. And Arthur, your character, says, I don't care. Sell your wife. And I'm like, I wanted that button, because I'd never say those words. Why did you say that?
46:12 --> 47:18 Yeah, right. Well, shit. The guy I ran with today got mauled by a cougar because he's like, If I get this cougar, I'll get you your money. And then he got Mauled in the cave, and then I got Mauled in the cave because it snuck up behind me, but there's just so much to it, and I bounced off of this game. Initially, this was going to be my sisyphean before I picked Doom Three, which I should have picked this because I'm actually enjoying it because I bounced off of it just because there's just oversaturation of stuff, and I was worried about playing it on stream. But now that I'm playing with you guys, it's almost like you guys are helping me keep pushing through it because we're so entertained by the dumb shit that we do. Even, like, just doing normal running around stuff, I'll probably spend Sunday literally just riding my horse, going, well, what do we do now? What should we do today? Go hunting. And then it never turns out the way we had talked about doing it. It never does. I'm going to do this today, and then it doesn't. And then I'm blowing up a train today.
47:18 --> 47:23 I watched you run your horse into a fence, and you just went, Endo.
47:23 --> 47:24 And I kept going, and the horse.
47:24 --> 47:26 Did it was so hilarious.
47:26 --> 48:03 I love that classic stuff. Dumb ways to die or dumb ways to die. If anybody's ever been on the fence about Red Dead or had it and played it beforehand, and we're kind of like, man, fire it back up again and give it another whirl. It's like a fine wine, right? It's aged. It's aged five years, and it tastes and looks so good. And I'm really happy I waited and started playing this again because I've just been having a blast playing it. Probably when I'm done streaming or doing the podcast with you, I'll probably go take my steam deck and go in there for sure.
48:04 --> 48:08 Jeff says he's playing right now, as you should.
48:09 --> 48:21 This has been a lot of fun and a good callback and remembering a lot of the things that we play into it. I'm excited to go find the legendary crocodile. That's my next like, where the hell is that thing? I need to find that thing out.
48:21 --> 48:35 Yeah, I did that one mission where I got introduced to legendary beasts with the bear, and now I definitely want to go because I saw you take out I saw you get the legendary not trout. It was some other fish.
48:35 --> 48:39 I did get the trout. Okay. It was a salmon. No, I got the salmon. You're right. I got the salmon.
48:39 --> 48:42 There was a legendary there was a.
48:42 --> 48:43 Bison that was up there.
48:43 --> 48:46 Yeah, it was the bison. I saw you get those two.
48:47 --> 49:13 I got a ram on my own before. I wasn't streaming it that I stumbled across. And then today we got the legendary buck, brought him in, and you're just rolling around, and it pops up. It's like, you're in legendary territory. And I was like, oh, full stop. Yeah, full stop. We're going to find where this thing is and murder it. That's the plan. And then I was jumped by O'Driscolls, and the rest of that is history. There's a little mass murdering in there too, like you do.
49:13 --> 49:26 So before we finish this up, I also want to point out that if you want to play the game, like A, press B host, all horses need to be named Sick Jake. Love you.
49:26 --> 49:28 Let's talk about punching horses real quick.
49:28 --> 49:33 Yeah, absolutely. Yeah. You have a pot?
49:33 --> 51:31 Yeah. So upon my initial play, through which it's the thumbnail, ironically, there's the mounting of the horse and the calming of the horse and the attack button are very close together on the controller. So I'm always trying to calm, like, when you're going to go get a new horse, because the thumbnail is me finally getting what I'm being told is it's the second best horse in the game. It's up in the snow area, so you got to go find it. Then you got to calm it down and approach it. Then you got to jump on it. Then you got to ride it while it's bucking and to calm it down and break it. And then you bond with it and go from there. So you have to chase it around the snow. And I think it took me 15 goddamn minutes to get up to this horse, right? So I'm approaching this horse and I'm doing the whoa, it's okay. Everything's fine. It's going to be all right. And I get right up to it. And I go to press the jump on and mount button, and I hit the attack button instead. And I fucking punch it right in the face. Punching horses in this game has been a meme for me since the PlayStation four days. And apparently Merv again, this is his fault we're playing this again, apparently has a long and lengthy rap sheet of horse murders throughout his entire playthrough. He's also actually another shout out to Mr. Merv. He has his playthrough on YouTube here. So if you use the same name and you go to his page, he actually has, like, day one through whatever. I think he's still playing. And he's close to the end, but you can actually watch his full play through. And I've been putting it on in the background, doing other things so I don't get too much spoilers because I don't want to go too farther than he is. But it's funny. His chat's messing with him. He's a goofy guy to begin with. He's really chill. And then he ends up killing something. And when he does something, he's like, oh, that's super low voice he has.
51:31 --> 51:35 He's like and then you probably get the laugh. You probably get the yeah.
51:35 --> 51:45 Then you get the chortle, the choking, the snorting laugh. Yeah, we should definitely link a clip or something.
51:46 --> 51:50 Yeah, I'll see if I can chase that down and add it senstress.
51:50 --> 51:55 Beautiful. Is there anything else you want to add to this? We're actually almost at an hour. Holy shit.
51:55 --> 52:27 Yeah, we filled the time. No, I mean just play this game. Honestly. Rockstar has a good track record. They really do. The GTA games have been a blast. GTA Five, when they did the whole online thing, I spent months just going and doing races in GTA online in all of the vehicles like the helicopters and the planes and whatever, right.
52:27 --> 53:05 I was doing heists. I was just robbing things. I was getting groups together and doing the whole heist things, which is cool. And Red dad's got they've got an online feature too. It's not as fleshed out as a GTA one. I think they kind of abandoned it when GTA Five was like, we're ready to go. But there's like a whole role playing community. That my stream team nemesis. They do a Wednesday night with one of our streamers and they do a role playing event on there where she plays as a sheriff online and they act like the characters. It's actually really cool and really interesting.
53:05 --> 53:06 That's awesome.
53:06 --> 53:40 A raider once and she was in the middle of a courthouse and she was testifying against somebody. I was like, what the hell am I watching? And it's like it's red dead. It's the whole thing. The guy was doing the whole like we're calling this guy in a question from his acts against the community. And she's like, I was the arresting officer and this whole thing, I was like, what the fuck? Wow, this is crazy. And they were totally into it. I ended up sitting there and watched it for a good 30, 40 minutes before I realized it was like I just rated here and I'm like sucked in. This is awesome.
53:40 --> 54:00 Well, there's something to this game. You've noticed this, that while I'm playing this I switch into this awful country accent, right? It's just like one of those things that you do, right? Because you hear Arthur or you hear any of the others talking and you're like, oh yeah, I'm going to go get some.
54:01 --> 54:18 I've been listening to country lately so that's how I've been reflecting upon the game. Even my wife's like cowboy church getting to you there bud. Yeah. Like Gary Allen. What can I sure is darlin.
54:21 --> 54:22 Awesome?
54:24 --> 54:27 Red dead. Aces. Aces. Yeah.
54:27 --> 54:37 I don't really have anything else to bring up. I mean we'll probably think of stuff as soon as we get done with the podcast. But more than likely just play this game. Just go play this game.
54:37 --> 55:25 Absolutely. Please do. If you like open world games that basically allow give you honor systems and you can get lost in super easy, this is definitely one to do it. As much as fun as GTA is to roam around the city and explore it and check all this out. This is just a different level. It's not a big city. It's the vast wilderness. It's all this interesting things that come up, the characters you run across, the side, missions that pop up out of nowhere. The homesteads you can rob, the chases, the shootouts, all of this stuff. It's so much better than you could. I'm not a big Western guy. Tombstone is my favorite Western, probably, of all time. This game feels like Tombstone the game to me. I really dig it.
55:27 --> 55:27 Absolutely.
55:27 --> 55:31 Give it a whirl. Find it, play it, enjoy it.
55:31 --> 55:34 Yeah, all right. Anything else?
55:36 --> 55:39 I don't think so. Let's just tell them where we can find us.
55:40 --> 55:46 I have a top 100 game. Do you have a top 100 game or do we want to postpone until next one?
55:46 --> 55:54 No, Jake said to do one. Go ahead and do yours, and I'll try and flip through my brain. Oh, I got one. No, I actually do have one.
55:54 --> 56:10 I'm going to cheat a little bit because I'm going to reference a game that is both on the arcade and on the 2600. And I have had a blast playing both of them, the Atari 2600, and that is Defender. Defender is 100 game.
56:11 --> 56:12 Okay.
56:12 --> 56:20 Yeah, it's where you fly around and you try to pick up the little humans before the aliens can shoot them. It's a blast.
56:20 --> 56:37 Yeah, right. Okay. All right. Well, I'm going to go with something that's a little more obvious. That's from 2001, I think. 2000, 2001, somewhere there, I'm actually pitching GTA Three for the PlayStation Two.
56:37 --> 56:38 Oh, very nice.
56:39 --> 57:57 GTA Three actually brought this whole thing to the masses. And the most I mean, GTA One and Two was a top down. It was impossible to play. That game was hard as hell to play. But GTA was basically what Final Fantasy Seven was to Final Fantasy, where it brought GTA to the masses and it brought it out into a more third person style. The stealing of the cars, the missions, the character development, and all this stuff, which brought about, obviously, Red Dead redemption in games like this that have been super impressive. I think GTA has had a huge impression. I mean, how many people boycotted GTA because it was too violent for sure, and people were getting in trouble because they were doing all this other stuff. I think what it did, it's very much a pivot game from the series that could have either totally bombed it or did exactly what it did and brought it to the masses. GTA four on the Xbox 360. Remember? Right. Was incredible and one of my personal favorites. But without GTA, Vice City and San Andreas, and then all the console Liberty City stories and all the offshoots and spin offs that came from that, we wouldn't have an episode today to talk about this particular game. So GTA three is definitely, I think, in my top 100.
57:57 --> 57:58 Awesome.
57:59 --> 58:06 I played that game religiously. My buddy bought it and I just kept going over to his house and playing it because I didn't have a PlayStation Two yet.
58:07 --> 58:12 Nice. Yeah, I played the hell out of Vice City. I loved Vice City.
58:12 --> 58:26 That's probably vice City is great. Yeah. And I get that it's all time period, right? Because you're a bit older than me. So you were, like, actually cognitive during the 80s while I was still very young in it.
58:27 --> 58:30 For me, it's cocaine infused Miami in the 80s, man.
58:30 --> 59:18 Right. And I love Ghetto Blaster Los Angeles because I grew up in California, so we were front and center for a lot of the shit that was happening down in the 90s. So it made sense to me and I think I connected with it a lot better than I thought. And they were like, that's going to be the map. It's going to be like, four times as big as Vice City. And I went, no way, and sure shit. And my favorite thing to do in GTA is so stupid because I was really in the cars back then, was take the cars and just fucking trick them out. I'd take them to the place and send perreira, and I'd like, lower them and put the fins on and the fucking spoilers. And then I never drive them anywhere. I'd fucking go hide them. I'd go park them in my garage and then they disappear, like, where'd my car go? And I have to do it all over again because I was worried I'd wreck them. And I didn't want to wreck.
59:18 --> 59:24 So now you need a mod for Red Dead Redemption, too, where you can trick out sick Jake the Horse.
59:24 --> 59:31 I just want to put a spoiler on him, like in the back, like a fan. That'd be dope. I got 1 HP.
59:31 --> 59:37 Yeah, 1. It's funny how that works.
59:40 --> 59:42 Well, sorry. Where can they find you, man?
59:43 --> 01:00:03 I have had a couple of weeks where I have not streamed, but I am come hell or high water, unless something absolutely drastic happens. I will be back as soon as Star 77 on Twitch. Put it into Google. Tell it you mean it. Something like that, yeah. Wolf, actually, I think. Right?
01:00:04 --> 01:00:07 Gpism. That's so GP.
01:00:07 --> 01:00:20 Yeah, that's so GP. And I will be back with Chrono trigger. We will either start the grind or I will bash my head against the golem again. The golem, whatever they are.
01:00:20 --> 01:00:26 Yeah, they're gone. Yeah, they're gone. We'll figure out how to get you through it. I'll walk you through it. We'll get you.
01:00:26 --> 01:00:27 There we go.
01:00:28 --> 01:01:19 You can find me in Twitch as well. YouTube and other places. I have completely revamped my schedule lately because the retro achievement grind was starting to beat me down a little too hard. I will return to Final Fantasy Four after years. I promise I will get the 303 achievements. I'm nowhere near halfway there, but we're close. I just needed a fresh break. So we're doing some more variety, and we got a new Spooky game we're going to play tomorrow night that I'm super excited about. So Resident Evil Four is being played right now, obviously Red Dead Redemption, with a couple of ending games thrown in on Thursday nights. And then Saturday night stays RMH with my beautiful co host here and myself, stripey, Lobster, T Girly, Jaeger Bombastic, Lord Optic, and am I missing anybody on there? I probably am.
01:01:19 --> 01:01:21 Jeannie shows up every once in a while.
01:01:22 --> 01:02:08 Yes. And then we get some Murphy jobs in every now and then, too. We get some guests that come spotlight and come in and play. We're going to do Demonologist Tomorrow, which is like, apparently a souped up phasmophobia. It's still an early access, but it uses the unreal five engine in it and it's supposed to look spectacular and be scary as hell. So the horror games are not stopping. They're still riding between Resident Evil Four and anything we do in RMH. I'm going to need to probably wear brown pants for a little while because that's a lot of shit. And Wolf joined us in the back rooms. Of course, Jake wants to play with us, too. He's joined us a couple of times as well, too. So the podcast doesn't just stop here. We go all over the place. We go hard in the paint, they like to say.
01:02:08 --> 01:02:23 Now, if you're listening, hang out with Episode. It's not tomorrow, it's actually in the past. Because if you're listening to this episode, it drops on Mondays. But come check out Charts channel on Saturday evenings. Most Saturday evenings are retro. Is most haunted.
01:02:23 --> 01:02:35 Yes. And go check out my buddy Sinister monday nights, he's playing his sisophian or Red Dead or whatever the hell. Barely finish any. What is it? I play whatever the hell I want.
01:02:35 --> 01:02:41 I'm an attention deficit streamer. I play whatever they want and I finish whatever the hell I want. And finish very few.
01:02:41 --> 01:02:48 There you go. So do that and come and hang out with him. His community is just as good as mine. They're spectacular.
01:02:48 --> 01:02:49 Thank you.
01:02:49 --> 01:03:00 All right, guys, I don't have anything to send us out with except for one simple phase. Yeehaw motherfuckers. Fantastic.