Press B 289: Could 2026 Be EVEN Better Than 2025?
Press B To CancelFebruary 23, 202601:15:40

Press B 289: Could 2026 Be EVEN Better Than 2025?

WulffWulffCo-Host
JakeJakeCo-Host
SinistarSinistarCo-Host
ChardChardCo-Host
GPGPCo-Host

Could 2026 actually beat 2025 for gaming? In this episode of Press B to Cancel we break down some more upcoming titles now on our radar including the pod racing energy of Star Wars Galactic Racer and the horror vibes of Silent Hill Townfall. We also talk about the unique mixed reality concept behind Screenbound, time travel RPG Threads of Time, and what could easily be our favorite announcement of the year, Castlevania Belmont’s Curse from the team that made Dead Cells DLC.

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Read transcript



00:00 --> 00:27 All right, gentlemen, it's February 20, 2026. Today I'm very excited to announce was the first game of spring training for Major League Baseball. Mariners beat the Padres 6 to 3. There's going to be a lot of games coming up that I'm excited about, but there's also a lot more video games coming up that we're also excited about today on.
00:45 --> 00:49 You know, for a minute there I thought you were saying pod race, Star
00:49 --> 00:54 Wars, Padres pod race. Over the intro. Don't MLP over the intro.
00:54 --> 01:06 How out of touch I am with sports. Welcome, right, to another episode of Press B to cancel your favorite retro video game podcast. I should just say video game podcast. This week we're not talking retro. A couple of the games are retro inspired for sure.
01:06 --> 01:07 Retro inspired, yeah.
01:08 --> 01:18 Yeah. But it's not retro retro. Anyway, this week we're going to talk about even more games we're excited for in 2026. I'm not going to do it by myself. No. I'm joined by Werewolf. How are you doing this week?
01:18 --> 01:21 I am doing great, thank you for asking.
01:22 --> 01:25 And also with our sports correspondent, Shardbunk. How you doing this week?
01:26 --> 01:34 Two time super bowl champion sports correspondent. I didn't do anything. I just watched the game. But good to be here. Happy to be here.
01:34 --> 02:28 Awesome. So a couple weeks ago we did do an episode on games we were excited for in 2026. There's like a Nintendo direct and there were some announcements there and there's some cool stuff, but I couldn't help but thinking to myself, it's not as good as 2025. 2025 was a really great year for video games and I was just a little bit disappointed in what was coming up for 2026. And then Sony had their state of play last week and God damn if there wasn't a lot of great announcements. And that's not just PlayStation stuff. A lot of those are coming to PC and Switch and all that stuff as well. So there's a few titles got announced last week and a few even this week. And I am now wondering if 2026 might even be better for games than 2025, which is wild because last year was crazy. So we're just going to go through some of the trailers and just talk about them and cold picks and the games that are on our radar and what we're excited to talk about. So I think, I think Wolf, you said you would start first.
02:28 --> 03:32 Yeah. So I'm not sticking exclusively to 2026. I'm sticking to things that have Been on my radar for a little while. But you don't necessarily have a release date just yet. So the first one I want to talk about is Screenbound. Screenbound is a. Well, it's. It's weird because it touts itself as a 5D platformer. So essentially what it is is you're moving around in a 3D world, but there are also obstacles that you have to avoid on your little Game Boy type thing. That is a 2D game. So you're playing both in the 3D world and the 2D world at the same time. So some things are only visible in the 3D world and some things are only visible on the 2D screen in front of you. It's. It looks super interesting. It looks like something I've not seen before. Like you see there he was climbing a ladder. That was not in the 3D world, but it was in the 2D game that he's playing. So it just seems kind of neat. It's something I want to try.
03:33 --> 03:35 Looks like Nest from Earthbound.
03:35 --> 03:35 Yeah.
03:36 --> 03:40 Let me see who's making this one. This has been on my wish list for a while. Let me check.
03:40 --> 03:49 While you check. I'd like. I really dig this. The style of the 3D mixed with the classic 2D in front of them. I mean, that's not a safe way to walk through a world.
03:49 --> 03:52 But holding the Game Boy, this looks like people walking around at work.
03:53 --> 03:57 Yeah. You know when everybody has their phones and looking face down their phone.
03:57 --> 03:57 Yeah.
03:57 --> 03:58 Just chilling.
03:58 --> 04:12 But it looks really interesting. Like the dynamic between the two worlds. That's a very, very unique looking game. When you mentioned this one, I'm like, I saw that trailer. I remember seeing some of this and I didn't even realize it was still coming out. I'm glad it's still coming out. These trailers are short.
04:12 --> 04:13 That's a cool.
04:13 --> 04:19 So looks like the developer is those Dang games and Crescent Moon Games.
04:20 --> 04:20 Okay.
04:20 --> 04:23 Not familiar with those two. So indie studios, I take it then?
04:24 --> 04:33 Yeah. I added this to my wish list on steam actually like July 2024 is what it says. So this has been on my radar for a while.
04:33 --> 04:34 God damn.
04:34 --> 04:37 Wow. And there's no release date. That's crazy.
04:37 --> 04:41 No, it is still to be announced. It's pretty wild.
04:43 --> 04:56 I think I've watched a little bit of this, that we've seen it somewhere and probably in another state of play or in another preview of it. But I do remember seeing this crazy aspect of playing the game but doing it in real life at the same time. While you're playing it. That seems kind of a cool little trip.
04:57 --> 05:02 It was shown. I think I added it when I saw it at Summer Games Fest in 24.
05:03 --> 05:04 That makes sense. Yeah.
05:04 --> 05:07 Once I saw that, I was like, okay, that looks super cool.
05:07 --> 05:09 Yeah, this looks cool. Classic Game Boy.
05:09 --> 05:25 Yeah, they advertise it as a 5D game because it's the 2D with the 3D. And yeah, as of 2024, it was still deep in development, so hopefully soon. That's. That's my worry with some of these games is like, they're in development for years. I just hope they come out right.
05:25 --> 05:30 Yeah. This is one I definitely hope gets finished and doesn't just get canceled because of one reason or another.
05:31 --> 05:31 Right.
05:32 --> 05:38 I. I would love to play this game. I mean, it looks pretty solid based on this gameplay demo from two years ago.
05:38 --> 05:38 So.
05:38 --> 05:39 Yeah, right.
05:39 --> 05:49 That's like. That's like how Routine took forever. Because I think it was announced in like 2012. Like, that thing was in hell for like, purgatory for a long time until it just got released last year.
05:49 --> 06:19 But, you know, like, a good games take time and then that's fine, that's fine. Like, I'm just, you know, be optimistic for it. But it looks legit. I like how there's different styles of Game boys or whatever they're going to call them in the game. They're there. I actually used this game for the thumbnail for this week's episode and it's a red one, so. Looks like some cosmetic stuff. It's neat. That looks really, really cool. But the big thing I have. The big thing I'm looking forward to this year is all the. The indie titles that are taking unique spins on things. And this looks to be like a unique take on it, so it's awesome. Char, what are you. What do you got that you're looking forward to this year?
06:20 --> 07:24 I'm gonna go with. I'm gonna save the best one for. For my big. My big debut. So we're going to talk about. Adventures of Elliot will be the one that I wanted to go with, which is the one I just. I just thought about this because I. There's one that I'm really, really excited about and I'll. I'll go off that for 45 minutes. So I'm going to try and give this one some time. But Wolf brought this back up to me that this, this is coming out June 18th this year and it's Square Enix, which is, you know, Sinister's favorite company. It is a 2D action adventure RPG so a la Legend of Zelda kind of look with the Octopath Traveler graphics. So it's got the 2D, you know, with the kind of in depth but retro looking backgrounds. Pretty sick music. You followed by a fairy. So very Legend of Zelda and it's. You know, it's very slash kind of puzzle adventure looking kind of game. This game looks absolutely gorgeous and a lot of people are. Are kind of touting it to be like the next why Yeez. Or I want to say wise but I know.
07:25 --> 07:26 Yeah, yeah.
07:26 --> 07:52 And maybe manage. Oh man, manage mana. Secret of Mana kind of style with some. I think there's some time traveling aspects in it. So they're throwing a little chrono trigger into the mix or. And you know guys, you know me in any game that has time traveling in it, I'm like kind of sold on to begin with. Even if it is. I love the idea of that whole concept and. And not having an annoying fairy follow you around which hopefully turns out to be the truth. I love.
07:53 --> 07:57 There is a little butterfly thing that follows him around. So there might be a fairy.
07:57 --> 08:50 That's what I'm saying. And listen, I. Hey listen here. But it just. It looks really cool. It looks like it's right up my alley. I love the Octopath Traveler looks. The story is the one thing that lost me. Just there was a lot going on and kind of dried out because I. The idiot that went and got all eight characters and tried to do all of their stories at the very beginning and that's just. That's too much. That's. That's a lot of food to take in in one sitting. So if it turns out to be kind of bite sized but still got that action adventure feel like Legend of Zelda to it, sign me up because this very much looks like a rebirth of. Of Legend of Zelda. So Adventures of Elliot, June 18th. It's coming out on I guess all platforms. It's highly touted on PlayStation 5 and the Switch 2, but it will also be available I believe on Xbox and most assuredly on Steam because I'd have a wish listed on there right now.
08:50 --> 09:05 Yeah, there's. There's a few of these 2D HD RPGs that come out over the last couple years. Right. Octopath Traveler of course. And then we had was it Project Triangle strategy which I think was the name they ended up going with on that one. And then this one was it Adventures of Elliot the Millennium Tales or something.
09:06 --> 09:06 Yep.
09:06 --> 09:12 They need. They got to find Better names for these games. Like they gotta find better names. But it looks, you know, like Final
09:12 --> 09:18 Fantasy Pixel remaster or Dragon's Quest Pixel Remaster. Damn.
09:18 --> 09:51 They need better names these. But this one looks really rad. So it's the actiony combat which they haven't done yet in this style of. Of game. And it really does give me hope for like, you know, like eventually maybe doing a remaster of the Mana series in this style. I really like the 2D lighting or 2D HD style of lighting in this and I know it was rumored, but I don't know if it's officially announced or anything, but they're supposed to be like potentially doing this in Chrome Trigger in the future. I've heard rumors like the one developers has kind of like slowly teased it and that would be like the dream for me if they did Chrome Trigger
09:51 --> 09:52 in this, this cool start in this style.
09:52 --> 09:53 Die. Yeah.
09:54 --> 10:03 Sold. Sold. This is the only way that I will. I will respect a Chrono Trigger remake is in this style. That's the only way.
10:03 --> 10:04 I don't want anything else.
10:04 --> 10:13 Anything. Yeah, no, no 3D. I don't want people in motion mocaps. I want none of that. Put this stuff just like this. I would buy that. A heartbeat.
10:14 --> 10:16 Don't FF7 remake Chrono Trigger.
10:16 --> 10:17 Please God, please don't.
10:17 --> 10:22 It doesn't need more plot. It's the perfect just the way it is. I don't need 20 hours in poor.
10:23 --> 10:29 The first game is the fair. Can you imagine? Oh my God.
10:29 --> 10:31 First 30 hours is just this game.
10:31 --> 10:36 It's like part two. Please. When do we get to Cardiac Castle?
10:36 --> 10:40 It's deep lore of Gato the Robot. Find out his origin story.
10:40 --> 10:47 You actually get to build. You get to build him. You get to help her build him. You get quests to go get parts. God damn it.
10:47 --> 11:18 I hate him already. Damn it. No, Elliot looks really good and like the music sounded pretty good from the trailer and the style is definitely on point. I am looking forward to this one. Like I didn't. I didn't try. I didn't try triangle strategy. I wasn't really into the tactics games for a while and Octopath, as much as I liked the combat that I was with you, the whole doing eight stories at once was a mess. I would like something more focused and I think this is a more focused game and the action combat I think might do well. So I. I am really excited for this one as well. I forgot about this one until you mentioned it today.
11:19 --> 11:45 Honestly. I mean Final Fantasy I was actually playing Final Fantasy 4 pixel remaster last night because I wanted some home. Home cooking. And I, I love what they did to that. I love what they've done to the Dragon Quest games. I think, I think this, this new style, this futuristic retro style that we've got coming out right now is spe spectacular and I think it's really cool is what they're working towards. So this is going to look really great. My personal opinion, so very excited for Adventures of Elliot.
11:46 --> 11:46 Yeah.
11:47 --> 11:50 Silly name, though. Silly name, but it is.
11:50 --> 13:16 Yeah. Yeah. All right, so, okay, my turn. Let me pull this up. I'm working with broken scenes here. Here we go. I'm gonna pick a Star Wars Galactic Racer, which if you had said, hey, you know, it's a game we haven't had in a long time, Pod racing. You remember pod racing? You like pod racing? I would have said no. But after seeing the trailer and seeing who's behind this, I'm actually really excited for Galactic Racer. So this is done by Fuse Games, which is a new dev. They came around about two years ago, I want to say 2023, and it's made up of former staff from Criterion Games. Criterion Games are the guys who did Burnout and then when they were scooped up by EA, I think around 2010, around or 2013, they started doing support work on Nitra Speed as well. So they are deeply entrenched in knowing how to create racing games. Burnout's fantastic. And Nitra Speed is great as well. But on top of that, they also did support work for Star Wars Battlefront 2. So not only do they know the racing games, but they did all the vehicles in Star. Well, not all, but a lot of the vehicle work in Star Wars Battlefront 2. So Fuse Games, the staff that came up from Criterion know what they're doing when it comes to vehicles and know what they're doing when it comes to Star wars. Because Star Wars, I think half the thing with Star wars to make a good one is nailing the graphical style and the sound design. If you can nail those two things, I think the rest comes into place. So did they Star Wars Galactic Racers looks awesome.
13:16 --> 13:38 Did they just do like a burnout crash style slow motion camera in there? Because I'm like sold, like, yeah, when you said that, you know, when you said Criterion, I was like, okay, a Burnout dope. And then I look, literally look over at the video and there's a guy ramming him, ramming another pod racer off and it's doing the slow motion camera Pan and I was like yes. Bye bye. This day one.
13:39 --> 13:40 Cool.
13:41 --> 13:58 Like the whole presentation, they absolutely nail it. Like this is some of the most beautiful scenery I've seen in a Star wars game in a long time. And, and like there's been some good ones like ea, EA as well. I mean they own lots of studios but was it, was it respawn? I think that did Jedi, not Jedi Knight. What's the one with Cal Kestis?
13:58 --> 14:03 Oh that, yeah it was respawn that the people that did Titanfall. Yeah, that was so.
14:03 --> 14:53 I mean and that's like a pretty. That's a very nice looking game. Very really great gorgeous environments. But Galactic Racer, just from what I've seen of the few tracks I've seen look amazing. Especially the winter stage. I'm assuming it's Hoth. It may not be Hoth, but it looks amazing and all the vehicles look incredibly detailed. There's a few cameo aliens that are from Phantom Menace which I appreciate. You know it may not be my favorite Star wars movie but it definitely looked freaking gorgeous. So yeah, it's just. I am curious to see what they do gameplay wise. Like is it going to be like just racing or is there going to be story to this? Like, like how in depth are they going to go? This is their first game as Fuse Fuse games and they're. I think they're independent studio so seeing what they'll be doing will be interesting. But yeah, I'm pretty excited for this one. I saw the trailer, I'm like, you know I could be in for some pod racing. I could be in. As long as they don't have Anakin in there. I think I'm good. I think I'm good.
14:54 --> 14:56 You don't want child Anakin. Come on.
14:56 --> 15:02 I hate Anakin. Did you guys ever play pod? Was it pod racing on N64? That was a good one. Or was it Dreamcast?
15:02 --> 15:02 Yes.
15:02 --> 15:03 Yeah,
15:05 --> 15:31 I don't know which one. It was good. I played it on N64. I don't know if I don't remember if I played it on Dreamcast. I didn't care for either one. I like whichever one I played I didn't care for. And I might have played both because I had a friend who was really into Dreamcast as well so he might have had it on there. I don't recall exactly. But yeah, it was not my type of game. I was real bad at it.
15:31 --> 15:45 Yeah, I dabbled in it myself. But I mean you're playing with the three handed controller right on, on this game. So it was a little challenging to be to begin with, but yeah, I know I did not play much of it, but I did, I did kind of dabble with it a little bit.
15:45 --> 15:55 Like the thing I remember the most about the, the N64 one is I think it was light on content and actual tracks, but from what I remember is the controls did feel pretty good and they nailed the sense of speed.
15:55 --> 15:55 Right.
15:55 --> 16:40 Like when you're playing a racing game, you really want that sense of speed. I've been playing through some Mario Kart games just, just for reasons I'll. I'll mention another episode and one of the things that hit me really hard was trying to play Mario Kart in the ds. And the sense of speed there is very lacking. It's very slow and very noticeable how plotting you are on the track. But when you go and play like a double dash or something, it's much better. Better sense of speed. But the N64, you know, like is underpowered sometimes. I could feel like sometimes the racing games in that were hit or miss, but it had some really great ones with speed like Podracer and Extreme G. Whether you can say what you want about the gameplay, the speed was there. So it's kind of nice to see that in a game like this because like a Star wars game, you want to be going fast. So. Looks pretty, pretty legit.
16:41 --> 17:10 Just. Yeah, just watching the previews of it feels like you're white knuckle and you know, driving and I love to. I love the third person perspective and the, and the, you know, forward in the cockpit perspective looks really cool. I mean it definitely. And if it's coming from that company, I'm. I'm not like, that's not the first thing I think of. Like you said, if somebody was like, oh, you should play this new podcast pod racer game, I'm like, eh. But watching that's like, okay, that actually looks kind of cool. I might have to change.
17:10 --> 17:30 It's the burnout guys. Like, it's like, you know, and when I, when I found out, oh, they actually did vehicle work on Star Wars Battlefront then. Oh, now it makes a lot of sense why when they separated, they moved on into an independent studio. They. That's what they wanted to do, which is awesome. They were able to get the license. But if you're going to anybody work on a pod racing game in 2026, these are the guys to do it, I think for sure.
17:31 --> 17:57 Yeah. It also, it looks like if the trailer for this looks like it finally might get right My issues with these racing games where there's a lot of in the air and hovering and open track and things like that. Because there's been games like that since the N64 and a lot of. And not just Pod Racer, there's been others and I just. They've never clicked with me. Something about them always feels off. Like they're too floaty or.
17:58 --> 17:58 Okay.
17:58 --> 18:01 Something. And this looks kind of right to me.
18:01 --> 18:01 Right?
18:02 --> 18:10 Yeah. Because there's a game, I think Wipeout for the PlayStation was one of those where it's like a hovering vehicle type of game. And I could never get into that either, kind of.
18:10 --> 18:14 But that was like very narrow raceway all the time.
18:14 --> 18:15 Right.
18:16 --> 18:18 It have Tunnels. Figured I'd ask.
18:18 --> 18:18 I think it did.
18:18 --> 18:19 I think. Okay.
18:19 --> 18:36 I figured I'd ask for. Might have been Sensor and Prodigy. Can't beat that. That's two things he loves Tunnels and Prodigy. Sold. Why isn't this. Let's just be his. That should beat out Bart's Tale at this point. Jesus.
18:36 --> 18:42 Just. You guys do an episode dedicated to Prodigy. That's what we could do. We can just follow it up. And Tunnels. You bring up Tunnels and Prodigy.
18:43 --> 18:44 Tunnels and Prodigy. That's.
18:44 --> 18:45 We already got a title.
18:45 --> 18:46 We got a working title.
18:49 --> 18:53 If we ever do an episode on Wipeout, that'll be the episode name.
18:54 --> 18:57 Tunnels and Prodigy. Yeah.
18:57 --> 18:58 Sold.
18:58 --> 19:26 That's my favorite genre. I am picky on racing games, though. There's some I just can't get into. Like white Bet I couldn't get into. I've tried F0 so many times. I just can't get in DEF0. But Podracer clicked and if it's a more fleshed out version of that, I'm all in. So I am looking forward to that. But physics of the driving will definitely be key. But again, if you're going to have anybody do it, this is the team that should do it. Wolf, how about your next pick?
19:27 --> 19:39 Okay, my next pick has a better name than Adventures of Alien. It is called Threads of Time Breads and it is Breads of Time Threads.
19:40 --> 19:49 I thought you said Bread. I was like, what, like Sourdough? I think that's a better name than Elliot Off. Man, this Breads of Time.
19:49 --> 19:52 Oh, damn. The graphic style on this is nice.
19:52 --> 19:55 This is like Chrono Trigger. Suikoden.
19:56 --> 19:56 Yeah.
19:57 --> 19:59 Hell yeah. Okay, I see that.
20:00 --> 20:01 So I am.
20:02 --> 20:02 Yeah.
20:02 --> 20:06 And this is an indie Canadian studio called Rio Games.
20:07 --> 20:07 Okay.
20:07 --> 20:34 They've not done any other games before, but at least, you know, not that they've put out there. That they're like, this is something we made or something that some of our team have worked on or whatever. This is their own thing. But it looks absolutely gorgeous and like they really took the time to make it that these. Their pixel graphics with the shaders and everything really stand out amongst the style of visuals.
20:35 --> 20:37 This is beautiful. This looks fun.
20:39 --> 20:40 Is it time travel I saw too?
20:40 --> 20:44 Looks like it is. It's time travel. That's why I said Chrono Trigger, Suicide
20:45 --> 20:49 Souls, Crazy Wish List. Get it done.
20:49 --> 20:53 Maybe, maybe Chrono Trigger, Grandia, because I don't think it's got as many characters
20:53 --> 20:56 as Suikoden, but to say it's probably Grandia more likely.
20:56 --> 21:12 I don't like any game has as many characters as Suikoden. But yeah, this looks really good. I like the. I mean, obviously it's an animated intro, but the. The gameplay itself. Yeah, definitely, Definitely influenced by Chrome Trigger for sure. It looks pretty Good. Is this 2026? God, I hope so.
21:13 --> 21:19 I. No, I don't like. They don't have an actual release window for this either. This is also to be announced.
21:19 --> 21:20 That's crazy.
21:20 --> 21:31 I mean, they just. In November. No. Was it November or January? Might have been January. In the last month or two. They announced that they hit 350 wish lists on Steam.
21:31 --> 21:32 Oh, nice.
21:32 --> 21:33 That's pretty exciting.
21:33 --> 21:51 I'm not sure what else it's going to be on and I mean, I know that's more of like a stroking your own ego kind of thing to be like, we hit this many wish lists, but I mean, it does generate a. Like the average gamer isn't going to give a rat's ass about that. But you know, for the success of the game, the more wishlists it has, the more likely it is to succeed in the first.
21:52 --> 21:52 Yeah.
21:53 --> 21:59 Couple of months. So when it does finally release, that'll be awesome. I just would like to see some sort of window at this point.
21:59 --> 22:01 I get a lot of Sea of Stars from this too, man.
22:02 --> 22:06 I was gonna say you guys like Sea of Stars a lot when that came out the other year, right?
22:06 --> 22:18 Yes. That game was incredible. It was so good. Well, now they have 350 wish list. I just threw it up online. This looks really cool.
22:18 --> 22:45 I know that Wishlist is very important for indie devs. I think of something along the lines of it helps when it comes to marketing funds from your publisher. Depending on the publisher or if you don't have a publisher, never Wish list you can get. Can help with that. So I know it's an important Metric. It's just not for bragging rights. It does actually factor into the success of the sales because there's so much stuff on Steam, so you have to stand out some way. And sometimes it's Wish list to be in the algorithm. So people.
22:46 --> 22:46 Right.
22:46 --> 22:48 See people's friends who wish listed these games.
22:48 --> 22:53 If you see that many people are wish listing this game, a publisher would be like, damn, okay.
22:53 --> 22:57 And their publisher is Humble Games. So it's. It'll probably work out for them on that end.
22:57 --> 22:58 Yeah, yeah, yeah.
23:00 --> 23:03 Humble was publishing their own die. Who bought this?
23:03 --> 23:06 Oh yeah, they've been publishing for a while. Wasn't it IGN or did they get sold again?
23:08 --> 23:13 You're right. IGN got igm, is bought by Humble. But who owns Humble?
23:13 --> 23:15 Who owns Humble Bundle?
23:16 --> 23:17 It's gonna be Gabe watch.
23:18 --> 23:19 No, secretly.
23:19 --> 23:22 He secretly knows Ziff Davis.
23:23 --> 23:28 So ign, so Diff Davis. Okay. They own IGN and they own Humble. Okay, yeah, because I remember that was
23:28 --> 23:31 the own IGN who own Tumble, so that's what it is.
23:31 --> 23:40 Okay, yeah, because that was like the conflict of interest people are worried about with IGN and Humble, but it seems to been pretty fine. But yeah, that's awesome. That game looks really good.
23:42 --> 24:11 Honestly, since IGN bought Humble, they've been getting a lot more in general, but I would say that Humble Bundle has not really. No, this is just my personal take. Somebody else might disagree, I think. I feel like Humble Bundle has not gone as downhill as all the comments every time it's mentioned somewhere online would have you believe. It's just they put out a lot more bundles these days and you know, I, I did notice actually they hide the, the charity slider, but you could still find it on the webpage.
24:11 --> 24:36 That's. That's the reason why I think a lot of people didn't like when they got bought out because they went from being a charity focused thing that, hey, you get games but also you're helping raise money for charities. And then when they went basically for profit by being bought out by another company, like when they bought by ign, that was the, the big sticker shock. But I'm with you. I don't, I don't think the platform is bad or anything. It just, it is a shame that they've kind of moved away a bit from the charity stuff. But at least you can still do it though. At least there is that.
24:37 --> 25:16 Yeah. I mean, people complain and I know that we're on a huge tangent here. I know people complain about the price of Humble Choice going up every what, year or two, but I mean it's not nearly as bad as the price of what Netflix and everything. All these other streaming surfaces go up, like, yearly by a stupid amount. It's still only 16 bucks. Usually you get, like, what, eight, 10 games? Half of them usually are something I want to play. Can't go wrong for that price. At least, you know, on the months that I'm like, oh, that looks interesting. I'll pull the trigger on it. I bought it last month and gave Chard Sonic Frontiers because I was like, I want to play these other games and I want to talk about that eventually.
25:16 --> 25:19 So thank you for that, by the way. That's been a lot of fun.
25:19 --> 25:20 Yeah, I have that in my list of things.
25:20 --> 25:21 Oh, you've been playing it?
25:21 --> 25:29 I played. I've dabbled. I dabbled. Like, the day you gave it to me, I was like, I'm gonna fire this up and see what this is about. So it's been. It's different. It's different than the Sonic that I'm used to, but. Yes.
25:30 --> 25:35 Yeah, the kids. Sonic, this is. When you ask kids about Sonic the hedgehog, it's this 3D guy.
25:35 --> 25:58 Now, this is definitely current. Current Sonic, not my stupid. What was the one with the time traveling one that I really liked that you told me to pick up Jake and I ended up. Which one? Time travel side scroller. It's not Time Generations. Yeah. Yeah, right? That one's so good. Yeah, so. But that's my old. My old man in me screaming. It's my Sinistar in me screaming. What?
25:58 --> 26:00 This isn't Sonic 3. This doesn't feel right.
26:00 --> 26:04 Yes. Why is everything 3D? Why are there tunnels?
26:05 --> 26:06 So why are there tunnels?
26:06 --> 26:07 Why are there tunnels?
26:07 --> 26:12 Jared, I'm going to skip you because you have two. So let me do one and then we'll loop around, then come back to you for.
26:12 --> 26:13 Do I have a second one?
26:14 --> 26:15 You have two or you have three?
26:15 --> 26:16 Yeah, you have a second one.
26:16 --> 26:18 Oh, or do we all have the next one?
26:18 --> 26:20 I was like, I don't have two more. I should have one left. Yeah.
26:21 --> 26:22 Oh, you have one more.
26:22 --> 26:23 Yeah. Okay. Okay.
26:23 --> 26:25 All right, let me do. Let me do mine.
26:25 --> 26:29 The one I'm prepared for. The one that I did research and studied on. Yeah, that one
26:31 --> 27:03 I didn't do a lot with mine either. So this one. This one I'm excited for. I just found out about this one last week, and it's Dark Haven, which is an action rpg. And I'm going to pull this window up. I got so many windows, guys. Dark Haven. So the Studio, is it Moonbeast Games? I want to say the name of the studio is. They're a new indie studio. The founders of this used to work for Blizzard North. So these are guys who have DNA in Diablo 1 and Diablo 2. So old school Blizzard action RPGs the two best?
27:03 --> 27:03 Yes.
27:03 --> 27:07 Okay. Yeah, but. Yeah, exactly. Especially 2. 2 is awesome, right?
27:07 --> 27:07 Yeah.
27:07 --> 29:34 But what makes us pretty awesome is Dark Haven. It adds jumping, which I know doesn't sound like a lot, but it really is for an action rpg because now you can actually navigate terrain a little bit easier. But it also is destructible terrain. Right. You can actually. Some of the abilities you can use in the game, like, almost like a rock throw. And when you use the rock throw, it explodes. And I was exploding chunks of rock out of the ground, and as I was doing that, I found a hidden entrance into a cave with other enemies. It was like. And it was just buried under the ground when I was exploring or like, if you're on top of a hill, you can knock back an enemy and they go flying off the hill and take damage. Like, it's definitely more dynamic than Diablo is, but it still feels like an action rpg. Classic action rpg. You're looting. You're looting, finding things, using abilities. You're going into town and talking to Alum, who's basically Kane, and getting quests and stuff. Like, it's pretty cool. There is a. It's a pre Alpha, so we're talking super, super early. There's only one class, only a handful of skills. It is the earliest of Alphas you could possibly imagine. But what's there is really, is really fun and, like, you can see the bones of what they're doing. It looks really good too, but, yeah, it sounds great. It's really awesome. Take this out here. When I played it last week a little bit. It's also in Kickstarter, so there's another reason I want to talk about it. They're on Kickstarter. Their goal is like. I think it was like 600 US. It's a very high goal. They're only at 140, last I checked. I don't know if they're going to get funded, but they did just open up another tier where it's. You can get the game for 25 bucks. So I. I might actually. I don't normally fund Kickstarters lately because of the, you know, something like Ash's creation. Have not had great luck lately, but I might fund this one for 25 bucks because I would like to see him succeed because I'm. I'm all about the action RPGs lately. I was. I was really heavy into path of Exile 2 last year, and I'm probably going to pick that up again later this year. So there's definitely a bit of renaissance for those. I think even Titan Quest got an expansion. Diablo 2 got a new Diablo 2 Resurrected Edition, which is their remake. Got a new Warlock expansion. Price is stupid, but whatever. People seem to like it. So there's a bit of a renaissance of action RPGs again. And I'm all for it, but I would love to see like an independent one like this one just take off and like, you can even build things. Like, you can build. You can build blocks. Not like. Not like totally like Minecraft. The fact that you can place blocks is really, really awesome. So definitely unique take on it.
29:34 --> 29:45 I did see something flash across the screen that is definitely something that will pull Jake in, and that is procedurally generated locations, it looks like. So that's kind of cool that it does that too.
29:46 --> 31:05 Making fun of me. But it, it's. That is one of the reasons why I like this game, I'll tell you. Well, Diablo 4, like Diablo 4, it is much better now than it was at release, for sure. But one of the issues I have with Diablo 4 is a lot of that map is static and doesn't change. And the whole idea with Diablo games was that it was procedurally generated. Yeah, sure, the jungles in Diablo 2 look the same every damn time, but at least the layouts are mixed and randomized and different. I like the procedural generation. That's why these games are fun to play. And I think Diello 4 kind of moved away from that too much. Like, path of Exile 2 has some static elements, but that's also fairly random. But this one is much more random. Oh. What was really cool is they have like a dynamic event system that affects the world during certain moments. So, like, the first time, I've tried three different character, three different attempts to play, and the first time didn't notice anything. It was just very green grass. There was trees, whatever, caves. The second time I started with the new skill and I find this altar and I just. I went to the bathroom and I come out from the bathroom and I'm next to the altar, and all of a sudden the altar before my eyes as I'm sitting down, sinks into the ground. And the screen goes dark. Shadows start coming, filling the screen, and skeletons start attacking me. What the hell? But it permanently changed that area of the map to Be like this Shadescape.
31:05 --> 31:06 Wow.
31:06 --> 31:50 The third character, similarly, I picked a different character. I picked a skill where you can summon crows or something. It was neat, but the same idea. You're just traveling through the road. And I thought it'd be like the same as the first two runs, but no, as I'm fighting enemies, suddenly gravestones pop up and the map dynamically changes around you and like, hills form, divots go down, the road disappears. And it was. It was brutal. Like, the enemies were hard, I had to run away, but it just, it totally derailed that section of the map. It's very, very cool if they do a lot of stuff like that. I think that's very unique and original and it. It was really, really impressive for, again, a pre alpha, very, very early. So, yeah, if anybody's interested in this one, you can actually play right now. It's on Steam Dark Haven, so check it out. And if you're interested, check out the Kickstarter as well.
31:51 --> 32:28 Yeah, this could be something that my friend and I play because we have a habit of playing just isometric action RPGs since the PS2 or Xbox, rather. We played Baldur's Gate, Dark Alliance 1 and 2. I think we played Champions of Norrath on PS2. We played what, Victor Vran, Adventures of Van Helsing, Diablo. We've so many of these type of games and the fact that it adds jumping, adds a layer of gameplay that a lot of those are missing. So I'm intrigued to see what happens with this. I hope it comes out same.
32:28 --> 32:30 Yeah, same.
32:30 --> 32:54 Oh, it does support online up to 20 players. They have said that their plans this game, if they can get funded, is they do want to ensure that there's mod tools so people could do their own mods. There definitely seem to be more. Well, what is. What does the community of this game want and building based on what players want. Which is. Which is nice, right? Because they got a lot of, like Diablo 4. Diablo 4 is going to do what Diablo 4 wants, right? I mean, yes, they listen to player feedback.
32:54 --> 32:56 Diablo, yeah.
32:56 --> 33:25 Diablo's going to Diablo, right. So it's nice when the smaller, even like Path of Exile, which I like that game a lot, I like the studio a lot. But even that studio, they got to make money and they're very focused on profit as well as making a game. And sure, they listen to player feedback. They also do a lot of what they're going to do. But if Dark Haven is more player focused, I'm kind of curious to see what they do. And it's not often a game like this let you get dirty with mods. Right. It doesn't let you dig deep into it. Especially Diablo definitely doesn't because it's all online now, so. Yeah.
33:25 --> 33:25 Right.
33:25 --> 33:26 Pretty. Pretty rad.
33:28 --> 33:29 Blizzard.
33:31 --> 33:34 Wolf, I think you're. How about you doing your next one?
33:34 --> 33:43 Yeah, yeah, I'll go. All right. My last one is. I'm so happy that this is happening. Castlevania. Belmont's Curse.
33:43 --> 33:45 Hell, yes.
33:45 --> 33:58 I have been waiting so long for a full scale 2D Castlevania to come to actual televisions and larger screens, not just a handheld.
33:59 --> 33:59 Yes.
33:59 --> 34:10 So I. I am ready for this. And the fact that it's Motion Twin who did the Castle like they did Dead Cells, they added the Castlevania deals evil bosses.
34:10 --> 34:27 I agree. It's not. It's not Motion Twin. Oh, so Motion Twin did. So Motion Twin. It's interesting because Motion Twin did do Dead Cells, but then for the DLCs, they pass it off to Evil bosses and they've been doing all the DLCs. So that. That Castlevania DLC that we all loved for Dead Cells, these are the guys who did it. So this is the team.
34:27 --> 34:29 Well, still great hands.
34:29 --> 34:30 Yes, for sure.
34:30 --> 34:34 Oh, that's awesome. This looks so good. This looks so damn good.
34:34 --> 34:34 Yeah, it does.
34:34 --> 34:35 Holy shit.
34:38 --> 34:51 And it's wild because it doesn't. Like at a glance, it doesn't look 3D, but it very clearly is once you're paying attention to it. So they did a really good job with the art style that makes it almost look like comic book.
34:52 --> 34:52 Yes.
34:52 --> 34:53 Styling, you know?
34:53 --> 34:53 Yes.
34:53 --> 35:17 And I. I appreciate that. I'm. I'm really interested to see where this goes. I'm really hoping that it's a Metroidvania that it. It looks like it is. And I'm really wondering who the new. New character is. It's interesting because she looks like a previous character from the franchise, but it doesn't. It wouldn't make sense if that's her.
35:17 --> 35:18 Right.
35:18 --> 35:30 Evil Empire, the Game Boy one. Yeah, that's. That's what I thought as well, but I think they haven't. They have said that's not a canon story character or something. I don't know. Konami and like Castlevania lore is the whole thing, right?
35:30 --> 35:31 Konami.
35:32 --> 35:50 Yeah, Konami cut that one. What? Castlevania Legends, which was Sonya Belmont, technically Trevor Belmont's mother. And they also cut. What was the other one. We just talked about this in the Discord. Oh my goodness. Oh, the N64 games.
35:50 --> 35:51 That's right. Yeah.
35:52 --> 35:56 Okay, so those were cut. And Circle of the Moon. Circle of the Moon was also cut.
35:56 --> 35:57 Really?
35:57 --> 36:08 So none of those are canon anymore? Yeah, I mean, but it's weird that that one is because that one was the closest connected to what Bram Stoker's Dracula that they've ever come.
36:08 --> 36:09 Right? Yeah.
36:10 --> 36:14 Like it's. This was Castlevania, was inspired by Bram Stoker's Dracula. Like.
36:14 --> 36:14 Right, right.
36:15 --> 36:15 That's.
36:15 --> 36:15 Come on.
36:15 --> 36:18 It's great to keep from. So it's kind of weird.
36:18 --> 36:19 That one, that was good.
36:20 --> 36:34 The main character in this, they've not revealed her name. It seems like she's younger than Trevor, but she looks like Sonia, who was Trevor's mom. And she looked so I don't know. But yeah, I'm very intrigued to see what this game does.
36:34 --> 36:34 Totally.
36:34 --> 36:35 Yeah.
36:35 --> 36:37 I'm ready for a new Castlevania.
36:37 --> 37:14 Like one of the coolest things about Dead Cells was just the, the flow of combat was just fantastic. Knocking down door, like not just knocking on doors, busting down doors, stomping your doors, slashing enemies, juggling them, sliding the whole nine yards. And from this trail, it looks like they have a similar style of combat that's very action, very, very fluid looking. And this, the art style. I agree it's. It's cell shaded, but it's. It's a good looking cell shaded. Not like, like I like bloodstained quite a bit, but bloodstained looks. Looks kind of ugly in terms of the graphics. Whereas this looks a lot better looking style of cell shading. So I'm really excited for this one. I.
37:14 --> 37:22 This, this is the true 5D right here because it looks, you know, looks flat, the 5D, but it's 3D. Yeah, it's true 5D here.
37:22 --> 37:42 The. The fourth D is Dracula. That's. That's how it works. I'm kind of torn between Dracula demons, Dracula demons and then the three dimensions. I'm curious if it is a Metroidvania or if it's gonna be a roguelike like Dead Cells was this company, was it. Was that Evil. Evil minions.
37:42 --> 37:43 Evil empire.
37:43 --> 38:27 Evil, Evil empire. After they finished work on Dead Cells dlc, they actually made a Prince of Persia game. Prince of Persia. The rogue Prince of Persia, which is different than the other Prince of Persia game from Ubisoft. There's a whole lot of Prince of Persia games lately. But the one they did was a roguelike similar to Dead Cells. And that one is actually also had very fluid combat. Very, very cool ideas for a 2D game. A platforming Slashing game. You could climb up walls in the whole nine yards. So I'm, I'm glad to see they took some of like the fast paced combat style of that and are doing Castlevania because like, I mean who el. Who else would do a Castlevania game in 2026, right? Like Konami is Konami. I mean they've been getting back in the games now it's not long. No longer. Pachinko.
38:27 --> 38:29 Yeah, they were out for a while.
38:29 --> 38:31 Yeah, Pachinko was hot.
38:31 --> 38:44 But they're like making strategic moves by like working with partners who can do justice to the game properties. Right. So I think this is pretty rad. I love that. Dead cells Castlevania dlc. That's like my favorite part of that game. So very, very cool.
38:45 --> 39:29 Yep, that's a good pick. I'm, I'm excited for that one too. I. You know when you initially say it, you're just thinking it's like a remaster of maybe one, two or three, you know. And then it turns out to be it's its own beast. You're like, yes, finally, like Wolf said, finally some new Castlevania, some new side scrolling action. It's not 3D. It's not some crazy crap. It's not, it's not a reboot. Yeah. It's not a taste of Castlevania by somebody else. This thing looks. It is legit Castlevania. It's in the goddamn title. So sold. I'm, I, I'm. This is going to definitely be picked up and played on my Steam deck numerous times over and over again. This is going to be a lot of fun actually. Makes me want to go back and play the original three to get ready for this one. Get released.
39:30 --> 39:32 I never did beat the first game.
39:32 --> 39:34 I, I tried.
39:34 --> 39:41 I tried really seriously a couple years ago I couldn't do it. But if I were to play them anyway, I would play something Night again is the one I would play again. I'm always down for Symphony tonight.
39:41 --> 39:42 Yeah. Yeah.
39:42 --> 39:43 But yeah, pretty solid Symphony.
39:43 --> 39:44 And I'd be good one too.
39:44 --> 39:48 I love that game. All right, Charlie, what's your, what's your last pick?
39:49 --> 41:44 Guys, I am, I am jacked. I am so pumped about this. You know, a couple years back we'd see we're on the Konami kick, right? Konami is doing this thing. Ye. And I'm not saying the Konami is good or we love Konami or this, whatever, but they're finally like tapping into some that they should have tapped into. They're letting Other people touch their ips. Like Castlevania. You know, we already know where this is going. We had another company take on the Silent Hill title last year with Silent Hill F. Turned out to be a great game. Spectacular. It's third person. A little weird because it. It was a little unbridled from what we're used to seeing. But now we have. We have the Silent Hill transmission that came out with. We're getting the remake of Silent Hill 2. Right. Then we're getting Silent Hill F following that. And then there was this mystery transmission, this mystery game, the Silent Hill Townsfall game with no information about it. And then rumor of Silent Hill 1 remake being redone by blooper, which has been confirmed for 2027 I believe. So finally everybody kind of forgot about Town Fall in. All the action that's been going on with Silent Hill 2 remake. Silent Hill F. Silent Hill 2 being a huge success. Well, guess what just dropped, gentlemen? The trailer for Silent Hill Townfall. And this looks absolutely incredible. They are taking Silent Hill. They're putting it in another location again just like they did with Silent Hill F. This time it's taking place in Amelia in Scotland. So nice quiet town right out there in Scotland. Yeah, it's. It's supposed to be. The time frame is supposed to be around 1996. You are playing Simon Ordell who supposedly wakes himself up in this. On this island. And you are faced with a. A terrible location. A quiet town that's full of fog. So it still has that aspect of Silent Hill are guard.
41:44 --> 41:44 You.
41:44 --> 43:49 You are armed with only a CRTV radio hand radio with a CRTV attached to it. And apparently there's a six shooter of some kind. And the best part about this game is it's all first person. They took the third person view away and they put you in the driver's seat. Which I'm going to say right now one of the coolest things that Resident Evil did for its franchise will put you in the driver's seat for seven and eight. And now you have the option to play third person or first person in Silent Hill Requiem coming out next week. So to put my ass in Silent Hill first person view and to face some of the creatures. This they. These guys did their homework, I believe. This is developed by Screen Burn Interactive who's had their hand in some of the game. They've done Observe Observation, I think which was supposed to be a pretty spooky game. It's published by Konami, of course. And. And Anna Perna. Anna Perna is one of the other publishers, Konami just kind of here take our stuff. But Screen Burn Interactive is. Has done things to this game. Just the trailer alone that I am absolutely sold on. This is going to be so good and so spooky. And where, where I think Silent Hill D Silent Hill F was lacking in some of the stuff was. Everybody was talking about the combat being more handson and you don't get your pistol and you don't, you know, it's. It's, you know, 1960s Japan. So they didn't have firearms there and they know how everybody feels about, you know, firearms in Japan. So it was a lot more hand to hand stuff. Great story, very Japanese because it was very out there. But this one brings it to like the 90s. You get to use guns again. And it's all in first person. And I can't imagine some of the creatures that they showed in this straight out of Silent Hill drawings straight out of someone's mind. And if. If Akira Yamaoka does the soundtrack for this stop sold, this is going to be spectacular. The music already sounds great. I don't know if it's his writing that he did or Yamo. It's. I can't ever pronounce his goddamn name right. But it's. It's Akira.
43:49 --> 43:50 I think that's it.
43:50 --> 45:52 Yeah. If the music that he plays at the beginning of this game is any telling of what's going to be later on, this will be another record that I add to my collection in the back here with my Silent Hill 2 remake album. Because holy, dude, I'm. I am. I was so jacked because I thought there were rumors this game was going to be like a telltale kind of game where it tells a story and it's that the interactive story, Interactive fiction. Yeah, yeah, like, you know, like all that stuff. And I though I thought that would be cool. And you guys know I'm a giant homer for Silent Hill, especially these days. But to put this thing like they took this thing and completely flipped it on his head for me. And I've watched that trailer about 20 times trying to parse anything. Like you use it, use the TV to see creatures with it. Like it picks up, you know, the static where the radio. Because there's no radio in Silent Hill F. Right. You just listen to try not to get killed. But the radio is such a big part. It's been in every single Silent Hill. It's kind of a necessity, a necessary tool to have to progress in this game. So they give you the one with the TV screen and you can kind of see outlines of creatures using it so you can sneak around corners. There's a. Seems like there's a lot more sneaking than this game in the other one. But, man, I just. I'm so jacked for this. I cannot wait. I. I want. There needs to be a date because it says 2026. There's a rumors. There's a rumor swirling. Nothing. Nothing confirmed. Again, I've done a lot of reading into this that it might be in March, which is next month, which would be spectacular. And the amount of time that they've had for the. From the transmission, which was I think two years ago. And we get Silent Hill two and then Silent Hill F, which were. We felt like that was Jesus, that's really close. Then, you know, we're going to top it off a Silent Hill remake of the first one sometime in the beginning of 2027. This has got to be, you know, late spring, early summer release, which just kind of makes sense with the flow of everything they're doing. That would be. Man, if this comes out in April, around my birthday, you're not going to see me on the podcast for a couple days.
45:52 --> 47:00 I'm just telling you it's a happy birthday. You know, it's interesting because in order to make it so you have back to back Silent Hill games, they have to have different teams, right? It's kind of like what Call of Duty does, right? For a while there, not so much anymore. But they had Call of Duty, then they had Black Ops and they would alternate, but it was different teams work on each one, but. And Konami seems to be taking a tactic like that where they have Blooper team doing Sound Hill 2, which was awesome. Then they had a Konami team in house doing Silent Hill. Left, I think it was Konami in house. And then they have Screen Burn, I guess, doing this one. So three different teams working on three very different Silent Hill games. Three different locations, three different time periods and stories. I'm curious to see how much that Silent Hill flavor overlaps between all three. Like when you mentioned Scotland, like when you mentioned the Silent Hill F was in Japan, I'm like, okay, but Silent Hill is supposed to be in like the U.S. japan's kind of a stretch. But now Scotland, that seems a little bit odd to me. But if it has all the familiar monsters or that style of horror and it's the same like, like you said, a radio kind of. And the stealth is very important. It's not an action game. Even if you have Guns. It's not an action game. It's more of like, you know, it's Survival Survivor, right?
47:00 --> 47:00 Yeah.
47:00 --> 47:08 But it's, I'm curious to see what the style is like in this one. The trail looks awesome, but it's. I don't know how much gameplay there was in that. But I am curious to see with how this turns out.
47:08 --> 47:09 Yeah, yeah.
47:09 --> 47:18 I would hope they would have given a release date. We probably won't find out until I don't know if it's spring. If it's not spring, then we'll probably find out during Summer Games Fest. They'll probably do a follow up announcement
47:18 --> 47:56 and I'm, I'm, I'm. I'm a little depressed because I heard rumor that it might be a PlayStation 5 exclusive for the first year. I don't know if that's true. Again, I just. These are all rumors that I'm hearing and that will make me sad. I will still buy it for PlayStation 5 and then I'll just play it upstairs and then I'll probably double dip because I'm stupid and I do that. But I mean having having Blooper and then Neil Bards doing Silent Hill F2 or Silent Hill F and then now you have, you know, Screen Burn doing this all together and then Bloopers getting ready to gear up for their next one after they release Kronos, you know. And Blooper's also working on layers of fear 3. So blooper's busy right now.
47:56 --> 47:56 Yeah.
47:56 --> 48:29 Someone else needs to fit in the Silent Hill gap while we wait for Silent Hill one remake to come out. And I really think, I honest to God think that Screen Burn's gonna knock this one out of the park because it just has the same creepy air, same environment and it's all first person. And I think that's a, that's a really cool change in my opinion. I love the third person view. Don't get me wrong. I think it's great and it's, you know, it's classic Silent Hill. But to put you in the driver's seat of this very tense and psychologically game. Sign me up, dude. 100. I'm in.
48:30 --> 49:09 Yeah, like I've been playing Skyrim again and it's with a whole thing called Lorem. It's a huge ass mod pack and they put a focus on third person view for Skyrim and it's neat but like for, for a world like that, first person is so much more immersive and I feel it'd be similar to Resident Evil and Silent Hill. It's much more immersive to be first person as long as the gameplay matches with it, which I think it would for Silent Hill. Right. Like, it's not, it's, it's not a first person shooter, but it's the first person view. Definitely makes sense with the puzzles and the navigation and stuff. But yeah, it looks very immersive. So yeah, this one looks really good. I would play it, but I would. My pants. I'm not good with scary games, but it, but it looks really good.
49:09 --> 49:11 I'll your pants for you.
49:11 --> 49:12 Yeah, no.
49:12 --> 49:50 I don't know if Resident Evil showed anything that they could put you in that immersive gameplay and, and put you at the forefront of all that. I, there's no reason that, you know, screen burn couldn't do the same thing with Silent Hill. With the Silent Hill IP and something similar to this. There's a renaissance coming, guys, of silent hills and ARPGs and, and all these things that like we all love and want more of. And someone said, enough, we're gonna make this stuff happen. People want this back. And I, I, I'm. What a time to be alive when it comes to this kind of stuff, you know, I mean, I'm, I'm so jacked. This is really cool.
49:51 --> 49:59 We're kind of at a point where, you know, there's diminishing returns on improving graphics where we've already been for a while.
49:59 --> 49:59 Yeah.
49:59 --> 50:32 And so, yeah, like there's still time that needs to go into developing the graphics, but that just fidelity can't get much better than it already is. So improving, you know, spending time on new mechanics, new ideas, things like that, I feel like that's where it's at right now. And so while it felt like video games were really stagnating for what, 15, 20 years there maybe we're finally on the other side of that and we're going to start seeing new fresh ideas more regularly from the major AAA companies again.
50:32 --> 51:41 Right. Or at least things that we've been waiting for. I mean, you could say this right now and Wolf will get this joke. You could put Silent Hill, Bakersfield and I'd play the hell out of that game. And Bakersfield is not, not our location that anyone wants to brag about right now. Or Silent Hill, Fresno or some shit. You know what I mean? Like it's, yeah, but it's still gonna be. We got these people that are like, here, here's brain power to take your IP and make it what it once was. Back back in the day and they're. They're crushing. It doesn't have to be a remake. I mean, I'd love to see a remake of 3 and 4, because I'd like. I'd really like 4 to get cleaned up and get a remake because there's so much potential in that game and it was such a mess. But I. I love this. I love what they're doing. I love the new Castlevania. I love the new, you know, the Havens game that. The RPGs that are coming out, Threads of Time coming back. Like some chrono trucker calls back. Even Adventures of Elliot has some link callback. You're like, holy crap, dude. Like, are we. Are we in a good spot? Because we. We did an excited episode two or three weeks ago, and we're like, there's still good stuff. We got to talk about this other shit too. It's my fault. I really don't want to talk about Silent Hill.
51:42 --> 51:56 I know. Well, there's also on the other side of that, though, we've got Capcom, who have kind of been nailing it for a lot of things for a while. Yeah, Resident Evil 9 doesn't look bad, but it doesn't look new. You know what I mean?
51:56 --> 51:57 Fair.
51:58 --> 51:58 And then.
51:58 --> 51:59 Yeah.
51:59 --> 52:04 The new Mega man game that just got announced looks so cheap.
52:05 --> 52:19 So. Okay, so the thing with Capcom is, yeah, they've been. They've had a golden age themselves. I think the only miss I've had with Capcom the last couple years was Dragon's Dogma 2, which I think they forgot about at this point. Like, it's, It's. That was a disappointing one jump on
52:19 --> 52:20 so many Ogre's backs.
52:20 --> 52:32 Yeah. But they've definitely leaned heavy onto Resident Evil with these remakes. I'm glad they're doing nine because it's a new one, but I. I am a little disappointed. It's going back to Leon. It's the same characters from before.
52:32 --> 52:33 Yeah, I'm sure it'll be.
52:33 --> 52:54 I'm sure it'll be fine. But they also have Pragmatic coming out this year, and there's a demo of that and. And people are. Are saying that one's a pretty solid game and it's a new. That's new IP from Capcom. So they are doing new stuff. I'm with you on Mega man, though. I don't know what I want in Mega Man. I almost kind of wish they would just go to the people who made 30xx and said, Here, just make something official. Right. Let somebody do it. Right?
52:54 --> 53:07 Seriously, like here, pick any point you want to build a new branch off. Because Mega man is no stranger to branching the timelines and going different directions.
53:07 --> 53:09 Mega Man X, we could do a
53:09 --> 53:56 whole episode on that. Because, like, what. Mega Man X4 branches off to Mega Man 0, whereas Mega Man X4 also branches to 5 and so forth, you know. And then what? Somewhere in there was also zx. I think ZX comes way after the Zero franchise. I don't know. But it's. It's got timelines that go every which way, even like before they started, because you got the Mega Man Exe, like an alternate reality instead of. Instead of robotics, it's cyberspace, you know. So I mean, just give the property to somebody else, let them do what they want with it, and just give them free rein to do whatever Konami's doing. And it would be amazing. It's working for Konami.
53:56 --> 54:00 Working great. Like, we were all like, Konami ain't gonna do with any of their ips.
54:01 --> 54:06 Three years ago, Metal Gear Survive. There were so many people that were like, Konami forever.
54:06 --> 54:28 Yeah, well, I mean, yeah, I mean, because Kojima. Right. And there's nothing left. And the. Was kind of like knocking down their game business. They were taking it apart. So at least now they're. They're kind of slowly getting back into it. And yeah, it's great to see. Even Sega as well, which is a company that, you know, was mostly publishing and only doing a couple things, has now announced that they're bringing back some of their old ips, like Golden Axe and Crazy Taxi and stuff. So.
54:28 --> 54:29 Hell yeah.
54:29 --> 54:57 Could be an interesting throwback to our time. Yeah, I'm hoping it's interesting because like, hardware. Hardware is. Is very challenging right now because of the ramp off apocalypse. Right, right. So, like, a lot of the. I don't want a new console generation. I think Sony and Xbox might have wanted one in a year or two, but I don't see that happening. Like, I feel bad for Valve because they announced the Steam machine to supposedly come out this year, but with the RAM blowing up over the last six months, there's no way. There's no way they can release that thing now. So we're gonna be.
54:57 --> 54:59 Yeah, we'll be stuck.
54:59 --> 55:01 Unlikely to come out anytime soon.
55:01 --> 55:34 Yeah, Like, I just hope we get the Steam controller. But new console generation is not going to be coming out for at least three years, I think. If not longer, I think we're stuck with this current generation. So all the more reason for them to utilize what they know and make some stellar games. And I'm with you. They look great. I just want to stay on frame rate. But like Unreal Engine 5 and what like what Square is doing. Like we can hate on the remakes of Final Fantasy 7 all we want. And I do. But it's a pretty looking game. Like the graphics stellar. So like they already do really great with the graphics. I just want a stable frame rate and to just lean on what they know. That's. That's what I want.
55:35 --> 56:15 Content aside of Final Fantasy, it is gorgeous. It is gorgeous. Plays really great. It's. It's very. It's not floaty. It's real solid. It's just the story. It's just. It's just everything that comes with Final Fantasy 7. Right. It's just that whole deal. But if it were a different game by any other title with different characters, that game would be badass. We. It would be really cool. The music spectacular in it. Everything in it's great. Except for the core reason it exists which is obviously we're all like it's for money. But I mean I. I have a PlayStation 5. Right. I mean I don't know what else you can. Other than the stable frame rate thing, which I feel there's an option because you can optimize graphics or frame rate.
56:15 --> 56:26 Yeah. But a lot of them don't do it well enough. And like I still feel like 60 frames. 1080p is. Is still a luxury for some reason. I feel like we're at the point where that should be standard. It's been standard for PC gaming for a decade.
56:27 --> 56:27 Right.
56:27 --> 56:36 It's crazy that it's not there on consoles. Right. Switch 2 has a 4K mode and it has 120 frame rate thing which is.
56:36 --> 56:38 Which is 3.5K.
56:38 --> 56:54 But they're doing upscaling to make it work. And it doesn't feel smooth when I try playing Metroid Prime 4, which, it's a very pretty looking game. But when I'm playing at 4K, it doesn't look as smooth as my play at 1080p. So anyway, I just want stable frame rates at 1080p. That's all I want.
56:54 --> 58:15 I get it. I feel like it's that my argument was like every time when I got. When we had the Xbox and then we moved to 360, it's like, damn, this looks beautiful. And then you move to the X, you're like, damn, I forgot that this came with a graphic bump. This looks great. And then you go further, further, you get the PlayStation 4 and you're like, yeah, this looks great. And then you get to PS5 and you're like, what else? It can't look any better than this. I mean, obviously my PC looks great. I've got a really expensive video card in this thing. So yeah, it's gonna look badass. But the consoles look good. You get what you get out of that. I just, I don't know what else there is left to add to a console other than, you know, like what you're saying. The, the frame rate thing. I, as, as a common gamer, as someone who just fires up his PlayStation 5 to play something on it, yes, I would obviously rather play Silent Hill Townfall on my PC because it'll look much better on here, but it still looks good on my big screen TV downstairs. I mean, yeah, I don't complain too much about, you know, what days gone looks like versus here, versus up here. So I just, I feel like. And they're gonna just keep pumping out consoles because that's where the money is. There's always gonna be console war, blah, blah, blah, and PC God race, you know what I mean? It's just, what else can you do? What can you do to a PlayStation 6 to be like, what would make me buy a PlayStation 6 other than, you know, a remake of Dark Souls, Demon Souls or whatever like they did with Base Station 5. It's literally the only reason we wanted it was to play Demon Souls.
58:16 --> 58:27 Like, the big thing I don't like about the PS5 and the Xbox degree is that they did a lot of remakes or remasters from PS4 era. Like, why does Last of Us need a remake? It already looked great. It was fine.
58:27 --> 58:31 Well, they, then they have a remake and then they're like definitive or some bullshit.
58:31 --> 01:00:30 There's like three versions of it redoing these things and they. God of War, the old God of War games is going to get a, a remaster bundled together. Okay, fine, that's, I give you that. But, but I mean, there's at a point where like they already look good. I don't really need a remake or remaster. Switch 2 is really bad for this, right? Like, like, like Bonanza looks great. That's fine, that's a unique title. But then they're like doing like upgrade packs. Like there's Mario Party Jamboree on the Switch one, which is very fun Mario Party game. They did a upgrade pack for like 20 bucks for playing on the Switch 2. And if you go into that version of the mode, you can play Mario party in 4K. It's like 20 bucks. But they've been doing that for a lot of their games, right? Like even Twilight, Tears of the Kingdom and Breath of the Wild. Breath of the Wild is a Wii U game for fuck sakes. But they did upgrade packs for those. And yeah, it looks better, but it just. I guess I'm spoiled with a PC and Steam where, like, I buy a game on my PC, I can play on the Steam deck, I can play it my kid's laptop, I can move around my library and play them whatever I want. And it's very little restrictions where I have to do on the Switch, I have to buy upgrade packs or I have to wait for Sony to remaster or reboot or like the backwards compatibility is not there consistently. And it drives me nuts. Like, I. I like playing on PC far better. Like, I'd rather use a PC than a console. Like, I've been going back and forth on the. Whether I get a console this past generation. And I'm glad I didn't because. Because I probably would not be very happy with how pissed off I am with the Switch nonsense. But I look at a future console and I'm like, I don't think I'm interested either. I can't see what they would do different. Like, the PS5 has that special hard drive tech that makes loading very quick. Right. There's a Jack and Daxter, or I confuse those two franchises. I think it was Jak and Daxter and PS5. Ratchet Clank, one of the two. Because PS5 launch title, it's all the same animal thing. I don't know. But the loading tech was very cool because it had like a really fast hard drive. That's neat. But then we have that on PC now too, right? We have fast M2 drives on PCs.
01:00:30 --> 01:00:32 Yeah, M2 dot drives, they're fucking insane.
01:00:32 --> 01:01:01 And they're tiny. Yeah. So like that's the new tech now. But I mean, if they do something revolutionary like that, then maybe. But we've already seen what Unreal 5 engine looks like and it already looks somehow better than Unreal Engine 4. And yeah, graphic fidelity is enough. Like it's. I need something else now. For me, it's gonna be frame rate. I want frame rate. I wouldn't mind a higher resolution, but I would really just want consistent 60 frames. Or honestly, higher. My Steam deck goes 90. It's nice when I could play at 90. There's very few games that can play
01:01:01 --> 01:01:06 90 for 30 minutes. Oh, wait, no, you've got an OLED. You've got. You can.
01:01:06 --> 01:01:11 I got the OLED and it's in the screen. Native is 90 hertz. That's why it looks really nice. And yeah, it goes about. It goes about two hours.
01:01:12 --> 01:01:15 Wolf and I have the Peasant version of the Steam Deck.
01:01:15 --> 01:01:30 Or. You can't even buy no lead anymore in the U. In the US you can, but I think in Canada you still can, but it's. It's out of stock in the U.S. because the. The rampocalypse and valve stock in the U.S. yeah. Valva said they'll be intermittent because of RAM shortages. So it's.
01:01:30 --> 01:01:32 It's so happy I got that.
01:01:32 --> 01:01:38 You could see a price increase for a Steam Deck, which is crazy. Like, I like the Steam Deck, but it's old, outdated tech at this point. It's.
01:01:38 --> 01:01:42 Oh, man. But it's not easily the best technological device that I have purchased in the last.
01:01:42 --> 01:01:43 Oh, for sure. Fuck yeah.
01:01:43 --> 01:01:47 10 years. I. I absolutely love that Steam Deck. So we're going off track.
01:01:48 --> 01:01:59 Well, I mean, that was the last. I. Only one more trailer, but it's fine. We can skip it. It's fine. I'm just gonna say my last pick was. Was John Wick. And the only reason I bring that up is because.
01:01:59 --> 01:02:01 Oh, no, that looks red.
01:02:01 --> 01:02:01 Yeah, it does.
01:02:01 --> 01:02:08 Ker Reeves is. Is like Cyberpunk 2077. Keanu Reese was just awesome in that. Like, he's.
01:02:08 --> 01:02:08 Yeah.
01:02:08 --> 01:02:24 I mean, I used to. I used to complain about him when I was younger in like Bill and Ted and early movies, Johnny Mnemonic and all that stuff. As much as I like Johnny, like, his acting skills were not that great. He's evolved so much over time. He's a killer action star now. Like, he's awesome in John Wick. Yeah.
01:02:24 --> 01:02:32 So, yeah, listen, he was also good in Good Fortune, which is very different. So, yeah, so he's.
01:02:32 --> 01:02:33 He's definitely got range.
01:02:33 --> 01:02:44 He may not be the best Harkin out there, but, you know, he's still. He's still excellent. Hearing him in a British accent, I love that movie.
01:02:44 --> 01:02:52 But I mean, bad accents is part of Hollywood, right? Like, look at Sean Connery, who is somehow Scottish, Russian, uk, Irish.
01:02:52 --> 01:03:04 Yeah. On a Russian submarine, speaking just his normal language. Like, it's just his normal accent. Sean Connery, Common Odds a lot.
01:03:04 --> 01:04:03 But the. The John Wick game. It's Untitled John Wick Game. They haven't even get a title yet. What got me was the trailer was very action oriented, which is great. It's being done by Saber Interactive and at first I'm like, well, how many fucking games is Saber doing? Like, they're. They're doing a Turok. They're doing Space Marine two before they, like, they're doing a bunch of projects. Apparently they're working on up to 40 titles and they have over 2500 employees. I didn't realize Sabre was that big of a company. Because they were part of Embracer group. Embracer bottom years ago. And then a couple years ago, they. Sabre bought themselves free. And I didn't really. I thought they were like a small. Like, small studio. No, they're like 2 people big. So they're working a lot of projects, but they. They've been killing it too, with. With the games they've been releasing. So, yeah, them doing John Wick and they even got the. The franchise director from the films. It's a. It's gonna be a unique script. It'll be the same vibe as the movies. Yeah, like, I think they're gonna do justice for that ip. And that could be really awesome too. So that was the last one I had that was. I was hyped for John Wick.
01:04:04 --> 01:04:05 That's gonna be badass.
01:04:06 --> 01:04:14 It's funny because I was watching the trailer for this the other day on the living room tv and the wife was like, is this a new hitman? And I was like, no.
01:04:14 --> 01:04:14 Yes.
01:04:14 --> 01:04:16 Agent 47 is bald.
01:04:16 --> 01:04:17 Yeah, yeah,
01:04:19 --> 01:04:19 yeah.
01:04:19 --> 01:04:28 And she goes, so is it James Bond? And I was like, no, that's what they're doing instead. And then she saw Keanu turn around. She was like, oh, John Wick.
01:04:28 --> 01:04:30 Yes. Love John. John Wick movies.
01:04:31 --> 01:04:34 Have you guys ever played Sleeping Dogs from a few years ago?
01:04:34 --> 01:04:35 Yes.
01:04:35 --> 01:04:35 More than a few years ago.
01:04:35 --> 01:04:37 Oh, long time ago. Yes.
01:04:37 --> 01:04:58 That's what it reminds me of. Because, like, Sleeping Dogs is based on the whole Hong Kong action movies. And John Wick has a lot of that vibe too, right? Just like the gung fu combat shooting and. And the kung fu. And it looks really legit, like John Wick. And then it was that other. Not Yakuza, but it's. It's the guy who used to work for the rgg, who was something. Something else. Something Dragon. And it's a big, tough looking.
01:04:58 --> 01:04:59 Oh, yeah, yeah, yeah.
01:04:59 --> 01:05:00 Jeffy's dude.
01:05:00 --> 01:05:00 Yeah.
01:05:00 --> 01:05:01 God, I can't remember the name of.
01:05:03 --> 01:05:07 Seems to be like that. Yeah, yeah, I'll have to dig it up.
01:05:08 --> 01:05:10 Something Dragon. You're right on that.
01:05:10 --> 01:05:44 But like, that action heavy. Yeah. Asian mafia combat. Like, it just looks really rad. And John Wick is leaning into that too. Yeah, but I'm really, really into it. Like honestly that's fate of play. Like I usually, like I'm not. I usually don't catch the Sony state of plays because I don't have PlayStation. But I'm like, I know a lot of those games are gonna be on PC or other consoles, so I'll check it out. I'm glad I did. It was an hour long. For anybody who's not sat and watched it, there's dozens of titles in that thing and a lot of bangers. Like a lot of really solid titles. Like it's like they stole the good announcements from Nintendo.
01:05:44 --> 01:05:45 Right?
01:05:45 --> 01:06:24 Because some of the games they showed were going to be on the Switch and on PC. But yeah, it was a killer show. Yeah, I, I'm pretty excited for this year because like it's not only that the main AAA stuff, but also the indies. Like as always, we had blueprints last year and a bunch of other indies that were killer. There's a few this year that I've. I've even played already. Like I've been playing Cinecross which is a. I won't get too far into it but it's a. A roguelike gritty fantasy picross game which is like a genre I didn't know could exist. And you have to speed run this one. I've had a blast playing that all week and it was like less than 10 bucks. So they got a lot of great games this year so far. So really, really looks like a great year for video games.
01:06:24 --> 01:06:31 Firing up Civ 6 for the first time because we talked about that in our Comfort Games episode last year and I was like. Or last week I was like this is, this is fun.
01:06:31 --> 01:07:26 I like oh yes, it was great. I was given. I was post Blue sky because games games are great but the industry kind of sucks with a lot of layoffs and shakeups. Like Xbox announced Phil Spencer and Sarah Bond are, are resigning and retiring. That's like a total dramatic shift in Xbox. PlayStation just let go Bluepoint which is yeah they killer studio on, on remakes. They did the Shadow Colossus Demon Souls remakes and they're let go. So the games industry sucks right now but the games are around that or surviving are doing really really well. But I'd mentioned on Blue sky, like with all the in the industry, it's also not a bad year to go back to your Steam backlog and play some old titles right. Like if you don't like the moves that some of these bigger companies are doing with their people and they're not treating people right. You can always vote with your wallet. The classics you made have missed. I know I have a ton of stuff in my Steam library I haven't touched, so I'm definitely go back and play some of that same. Yeah,
01:07:28 --> 01:07:36 I've got like every goddamn Resident Evil up to this point. You can get on Steam just waiting for nine to come out. So which is next next Friday. Very exciting.
01:07:37 --> 01:07:46 And you know what? Before nine, I think, Chard, you have some time to. We have that squad goal and you're missing out on the deep a Fal7 rebirth. You could pick it up and go through that.
01:07:46 --> 01:07:46 Nope.
01:07:46 --> 01:07:47 It's only.
01:07:47 --> 01:07:48 I'm not buying that game.
01:07:49 --> 01:07:51 I'm not buying shirts on the bundle somewhere.
01:07:51 --> 01:07:54 60 hours to spend on that. So that's scary enough.
01:07:54 --> 01:08:11 Like, you know what the Seahawks, I know they won the, the NBA Championship there for you or whatever the World Series, but I bet you together as a team, they had a squad goal and that was playing through Dragons Lair on the nes. I'm sure that's what brought them together. I'm sure that's what led them to a championship. So, you know,
01:08:14 --> 01:08:18 Sam Darnold is what brought them together. So that tell everybody. Shut the fuck up,
01:08:21 --> 01:08:23 Jared. Have you tell folks where they can find you.
01:08:24 --> 01:09:17 You can creep on over to Twitch and find me playing spooky games. I'm actually going through Alien Rogue incursion in VR right now. And I have to wear the brown pants and not have a camera on because there are bathroom breaks that have to happen in between that game. Scary great times. But you can find me over at Twitch, Chard, Monk, all that stuff over there and all social media contents, Blue ties, Blue Skies, X Instagram, all that crap. Yeah, I'll be playing that stuff and getting geared up for Silent Silent Hill Townfall, whenever that gets released. But more specifically Resident Evil 9. I'm gonna try and fire that up next weekend at some point. Once, Once we get done with Alien Rogue Incursion, which is tough to play in VR because it, I can only go for like two hours, man. It's, it's tiring. Like, I'm losing weight and that's cool. And this is helping dramatically, but Jesus Christ, dude, it's winded real fast.
01:09:18 --> 01:09:23 Oh, yeah. You know, like, there's a few games I've tried playing in VR and I just. Baby steps.
01:09:23 --> 01:09:23 Yeah.
01:09:23 --> 01:09:27 So it's crazy. Wolf, how about you? You want to shut anything out?
01:09:31 --> 01:09:39 No, I, I, I need to finally get around to Doing my. Not my Sisyphean, my Wheel of Pain game and.
01:09:39 --> 01:09:40 Oh, right, you got.
01:09:41 --> 01:09:44 I gotta do that in the next couple weeks. There's a PlayStation game.
01:09:44 --> 01:09:44 Yeah. Rascal.
01:09:44 --> 01:09:45 Rascal. That was it.
01:09:45 --> 01:09:46 I can't wait to.
01:09:46 --> 01:09:49 He didn't even remember. Please forget.
01:09:49 --> 01:09:50 I knew Jake did.
01:09:50 --> 01:09:56 No, no. I've seen Giant Bomb go through Rascal. That was a. That was a good time for me to watch. Not so much for them to play,
01:09:56 --> 01:10:01 but Wolf's over here hoping. It's like his parents forgot that he was supposed to be grounded this weekend and he was going.
01:10:01 --> 01:10:26 No, no, I intend to play it. I just haven't had the chance. I've been busy with some other stuff. So. Yeah. Anyway, that's about it. I. Oh, and I've gone through basically all the. I'm on the seventh Dungeon Crawler Carl book right now. The eighth one comes out in May, so I've got all of them this year. Yes.
01:10:27 --> 01:10:30 I hear they're making audiobooks of that too, I think. Right. I think I should.
01:10:30 --> 01:10:31 Is there.
01:10:31 --> 01:10:31 Should check that out.
01:10:31 --> 01:10:36 Yeah, that's how I'm listening. That's. That's how I'm going through them. I'm listening to the audio.
01:10:36 --> 01:10:37 I might check that out.
01:10:37 --> 01:10:38 I might. I might do that at work.
01:10:38 --> 01:10:48 Really good. Yeah. Highly recommend. And there was. Apparently it got picked up for, like, potentially a TV series a couple years back. Who knows where that's at?
01:10:48 --> 01:10:51 Someone's making a tabletop game out of it too. Yeah, I saw.
01:10:51 --> 01:10:52 Really cool.
01:10:52 --> 01:10:52 Yeah.
01:10:52 --> 01:10:53 I wonder what the.
01:10:53 --> 01:10:54 Yeah.
01:10:54 --> 01:10:54 System will be.
01:10:54 --> 01:10:57 I'm kind of interested in getting that because it looks really wild.
01:10:58 --> 01:10:58 Interesting.
01:10:58 --> 01:11:04 Like, based on what's in the books. I'm very interested to see what kind of tabletop game that makes.
01:11:04 --> 01:11:08 Rogue's actually got the books too. So maybe I'll force myself to sit down and read it some one of these days.
01:11:08 --> 01:11:09 They're really fun.
01:11:10 --> 01:11:20 Oh, when. When Wolf's done that, he's gonna come over and I'm gonna teach him defensive schemes for football this year so he can call out cover twos and zero blitzes. This would be a.
01:11:23 --> 01:11:24 Alrighty.
01:11:24 --> 01:11:25 What about you, Jake?
01:11:25 --> 01:12:13 Awesome. I'm still working on some videos related to Mario platform games. I'm gonna hopefully have one of those coming out next week. But I'll update on B Sky and over on our Discord. And of course, links to our Discord you can find over@pressby2cancel.com. There's a link to our Discord there. Feel free to join us and tell us what your favorite games are coming out this year or how you also love Cinecross because that might be a game of the year contender. For me, that game is freaking rad. Like 15 hours in that damn thing. Future episodes as well. You can watch us live on Pressby Episodes live on Fridays around 9pm Eastern on YouTube and on Twitch. And of course you can listen to our audio only episodes on them following Monday on anywhere you listen to your favorite podcasts. Yeah, feel free to check us out. I think that's a wrap guys. Good episode. And to everybody listening and watching, thanks very much and have a great week.
01:12:13 --> 01:12:14 Go Hawks.
01:12:16 --> 01:15:40 Wait, stop. Turn that music down. Turn it down. Turn it down. Sick. Jake here from the far distant future of Saturday. I was editing the episode from Friday night and I realized I forgot something incredibly important to press me to cancel. And that is our wonderful Patreon donors. For those who may not be aware, press me to cancel can be found over on Patreon patreon.com pressmetocancel where you too can support our show and help with server costs and all that great stuff. And we do appreciate all of our wonderful donors who take the time and the resources to contribute to the show. If you donate at our Circus Charlie tier, we shout you out at the end of the episode. So to our Circus Charlie members Von Beardley and Confusios. Jeff, thank you very much for the additional support. We do appreciate it as well. We appreciate all of our donors on our Patreon. It does make a world of difference to the folks here on our show. As I'm editing this in in post and I done fucked up, I feel like I should give some additional value to the 5 percenters who. Who actually listened to the end of the episodes. We really appreciate when you listen the episodes. That's awesome, guys. Value. Value. Okay, charge all in this. He will not stop talking about the Seahawks. Look, you guys know I don't know basketball and the World Series and all this stuff, but I am happy. I generally happy that his Seahawks won. Can a Hawk carry a basketball? Is that a thing? I don't know. Let's look up some. Let's look up some Hawk facts because that's. Did you. Did. Did you know hawks have incredible vision and can see eight times better than humans? Did you know that they're masters of the sky and use thermal currents to fly? I kind of knew that already. What's a good one here? Oh, they can see the ultraviolet spectrum. That's interesting. Oh, oh, here. Here's a good one. Female hawks are. Female hawks be thick. They are 30% larger than the males. Female hawks be thick, huh? Yep. And, oh, hawks recognize faces. They remember humans who disturb their nests. Kind of like my wife. She never forget. So never forget we disturb her nesting in bed. No, no, no, no. She be thick. She be. Oh, boy. Oh, and this is a good one. Hawks also mate for life, which is great, because if my wife ever sees or listens to this joke, at least we know divorce. Not on the table. Anyway, you guys have a wonderful week, and we'll see you all or listen to you all next week. Sam.