Geek Addicts - Episode 11: A Disscusion Of Dragon Ball Video Games!

Geek Addicts - Episode 11: A Disscusion Of Dragon Ball Video Games!

On this episode of Geek Addicts Bill and Matt take some time to discuss the various games based off of the Dragon Ball Franchise! Follow all things G&C Podcast Network here: https://linktr.ee/Thebarberwhogames

[00:00:00] The following is a G&C podcast production. It feels like the universe is just against me. There's one job I'm trying to get done for like weeks. And, friggin, I would have had it done by the end of the day today, but just every single date this week is somebody had to come up with something different. I had to stop and I was doing one of those kinds of things. See, the weirdest thing I did this week was,

[00:01:41] so because we're not a production shop, we're like,

[00:01:44] we're technically a glorified maintenance department. tool, like how to touch it. Oh, geez. And these are tiny little screws, so it would just like immediately bend, and I'd like, all right, this is impossible to do. So I was like looking through alternatives. I tried maybe like holding it directly by the threads, but the threads were too short, so I couldn't do that. So then I was like, fuck it, I ought to make a fixture.

[00:03:00] So I had to make this whole aluminum like block

[00:03:04] that I could screw the screws into.

[00:03:07] I would hold them rigid enough Not as big as the picture made a look. No, the most tedious part of it was there's 33 threaded holes in there and I had to do all of them individually, which was fun. Yeah. Yeah, the plates I'm working on. It looks kind of similar actually to what you posted, but it's like twice the length of my laptop. It barely fits into the cabinet where I've blasted all and like makes it really hard

[00:04:24] to maneuver.

[00:04:25] I don't know, something about the material oh, we need to get like, like, do they like come up to people a lot with priority jobs or do we just kind of do what we did? I feel like I feel like there's a lot more lacks there.

[00:05:42] I think it was always kind of like, I think only like there. Oh yeah. For a while, not so much from there at the end. Yeah, well, I mean, everything was trying towards the end. Yeah. And the guy who was running that for the most part seemed to kind of have a schedule like set up down for the most part, at least for what I saw.

[00:07:03] But yeah, it's weird, some companies. The nicest thing about working in a union,

[00:07:07] like non-job shop, those were not ISO, seems like Barnes and Noble is pretty relaxed about that kind of thing. So I think it's better off just going to the store and getting it. Yeah, that's what I'm going to do for the most part. I had gift cards, so I was experimenting with how their online store worked. Which is convenient that you can look up the books immediately, but at the same time, it's kind of like Amazon probably would have been faster.

[00:08:23] Yeah, that's usually if I'm ordering books, I go just go to Amazon.

[00:09:21] Yeah. Yeah, it is what it is.

[00:09:25] My copy of Dragon Ball Super 15 finally showed up.

[00:09:28] So I have caught up with that one now.

[00:09:31] Nice.

[00:09:32] Maybe in February when the last volume for the Grinnola art comes out.

[00:09:37] We start going through those and we can start covering the super manga.

[00:09:41] Yeah, I do want to start reading that pretty soon.

[00:09:44] I want to do that. So I guess best place to start would probably be talking about Dragon Power. Yeah, one of the few pre 2000s Dragon Ball games I actually have played and currently own. Yeah, I found it for $3 at Bowser's basement on the shelf. I saw it and I was just like, fuck it, why not? And I was choking him like it's the first Dragon Ball game.

[00:11:02] It's like he don't own it.

[00:11:04] One of the worst games I stayed the same. What they got rid of his hair and made him like a monk with like that look almost like a monkey kind of. Yeah, it feels like which is weird because I think that was Toriyama's original design

[00:12:24] for Goku was like, that was worthless. Yeah, right. That's stupid. I think one of them is you can watch the sandwich cutscene again as well.

[00:13:40] Just because.

[00:13:42] Well, I think that that's probably what much to talk about there. Right now I'm really confused. I have to like I sure didn't say 3DS because I'm pretty sure

[00:16:20] um when extreme coding was released on 3DS uh if you pre-ordered it you would

[00:16:25] have gotten a download code for super boot the ass which you say for a lot of Dragon Ball games. Oh yeah for sure. There's also Dragon Ball Z hyper dimension. I don't know if you've ever heard of that one. I've heard of it. I've never played it myself though. What was it for? It was another SNES one and it was like another fighter but it wasn't part of like the Super Badoden games. I definitely

[00:17:40] I think I've seen footage of it played before but just insanity on the screen. And I just started off because I'm like, I don't know what's happening there. So I'm just going to stop. So wait, it was a fighter, but you controlled three characters at once? Yeah, you had like three characters at once. And like they were all doing stuff at the same time, flying around and shit. I was like, I'll throw it to you sometime if you're ever down here.

[00:19:01] It's insanity.

[00:19:03] That's fucking wild.

[00:19:05] But moving on now, we'll get to the first. game too is there was actually so it actually got a North American release in 97 all things. And it has two versions like that were released. There was the original 97 Bandai printing, which is extremely rare, but it has like Goku in his

[00:20:21] GT or E before he gets

[00:21:23] part of the game is the fact that there is a full voice cast and they're like it's like the most random voices ever. Yeah, it's not the one that Steve Bloom played Goku. Yeah, Steve Bloom is

[00:21:29] Goku. It's very jarring when you play because you're like none of these voices sound right.

[00:21:34] No, it's definitely definitely bizarre. Yeah, it's that's actually a secret code that you can do at the title screen to unlock like five more fighters and then it becomes ultimate battle 27. And there's like 27 different fighters and they're like this character select screen is great because it's literally all the sprites just smashed together on one screen and you

[00:23:02] just kind of select pick around and it like the pre-Buddhicai era is Dragon Ball Legendary Super Warriors

[00:24:24] on the Game Boy Color.

[00:24:26] That's one I actually did play a lot as a kid. It's like a

[00:25:24] What a weird parallel. Yeah, I remember this one being fun though for the most part.

[00:25:30] Yeah, I mean it was solid.

[00:25:32] I don't know what the card battle is.

[00:25:34] It's kind of hard to really like screw it up.

[00:25:36] And I mean the sprite animations were decent for the time for a game by color game.

[00:25:41] Yeah, no, it looks pretty good.

[00:25:44] The music's fun enough. Yes, which is where it all began with Dragon Ball games for me. It's basically the first Dragon Ball game that's quote unquote fondly remembered. Yeah. But a guy is interesting because as a fighter, it's not particularly good. Like well, by nowadays standards, it hasn't aged well.

[00:27:03] Right. And I honestly think the thing about Budakai that makes it stand out even today is the story mode. Yeah, the cutscenes, for sure. One of those things that always stands out in people's minds from what I can. Yeah. Especially because it has like fighting game logic at times like when you finish a fight, you'll get like rewards and stuff. And sometimes the rewards pop up a black hole. Yeah it's weird how they changed that. Yeah I don't know why because it feels like with time games like that have had a lot less strict rules so I don't know why they went out of their way to make it less gory not that it was particularly gory in the first place. Who knows um another speaking of Rad of this game. Yeah, just like wacky shit that like you could clearly tell they were still experimenting. I also love the some of the graphics in this game are wonderful. So this is like the only game that did not use cel shaded graphics. And the models all are really weird looking nowadays.

[00:32:26] Especially Vegeta. Oh yeah. Yeah. Which is hilarious. Because I love that whole bit too, because as you're going through it, you literally take it like gauntlet style where you're playing it that's just Satan, and you have to fight pretty much everybody who is at the sell games. Yeah. All back to back. And I don't remember, I think you only got

[00:33:41] a little bit of health back after each one.

[00:33:44] Like you didn't get a full restore.

[00:34:44] useless. He was mostly there was a joke. Yeah, but I loved him. The Buddha guy games like how all of his moves were always something it was always something goofy as hell like um one of them was like

[00:34:50] you'd be playing a gameboy or something you'd give the gameboy to your opponent and then they'd be

[00:34:55] playing it but then like oh surprise it's a bomb and you blow it up like yeah just stupid shit like

[00:35:00] that I loved it. Well he had to like get around to the fact that he's kind of a fraud so yeah

[00:36:05] Funkadelic kind of sounding thing. It's really weird for Dragon Ball, but I kind of like it at the same time.

[00:36:09] It really is and the story mode is so different to

[00:36:15] Board game and this this board game is one of the most divisive things about the

[00:36:21] Boudicai series apparently. Well, I mean it might be a controversial thing to say But this is this is my favorite of the Boudicai trilogy. It's the second one and it's also the hardest one to find

[00:37:26] whatever you would start a level, you would have the Goku one and then would give you the option for like

[00:37:34] like one, two, maybe up to three side characters and they'd have like half the health that Goku does but you can choose whichever ones you want. Weirdly enough adult Gohan was always in the

[00:37:38] list even in the Saiyan saga. Video game logic? Yeah but it was it was really cool because

[00:38:46] just retell the story of Z. Yeah, which it does get old, but you know, it does matter the different ways you do it. Yeah, there are a few exceptions, but for the most part,

[00:38:51] you're going to be seeing the Z story a lot. Yeah, for sure. And I guess, speaking of that,

[00:38:57] moving over to Koudekai 3, this is the one that you get no knockback when you get hit. Unless the person you're fighting is also an ultimate mode. So it's like, you never really can get like a solid hit on your opponent because when you're in ultimate mode, you also activate like this dragon rush thing, which would pretty much turn the fight into a rock paper scissors match.

[00:40:21] And you could very, very quickly have all of your help just trade because of that. Was that the one that only went through cell or was that the burst limit? I think that was burst limit because Boo and Frieza are on the cover of Infinite World. So I assume they're in here. Oh, that makes sense. The thing I remember about Infinite World was they fucked up the balancing and Yamcha somehow ended up being OP.

[00:41:40] Really? Yeah.

[00:41:43] That's hilarious.

[00:41:43] Infinite World you can tell was definitely those like fan favorite series of games. So these ones to me really kind of all blend together. For the most part, like one booty-cut 10k tree one two and three. Yeah. The only one that I feel is really worth

[00:43:03] talking a lot about is three.

[00:44:05] The problem is though, and honestly, I think the biggest like,

[00:44:06] the traction for these games is,

[00:44:09] unless you're a massive Dragon Ball fan and you have

[00:44:13] a lot of time in your hands to figure out these controls,

[00:44:16] these games are very not beginner friendly.

[00:44:19] No. I think the best example of this is,

[00:44:25] me and Alex went to a retro world this year, They really make use of all the buttons on the controller. Yeah. Utica 10KG 3 though, I think is very notable because it has so many fucking characters. Yeah, it's insane how many they packed into it. Even now, there are very few games that come close. And supposedly the new one that's going to be coming out.

[00:45:41] I think this year, I think did. There's, there's the one Bobbie fan out there who's like, yes, this is my dream. Yeah. One of the cool things was it also had like the giant characters too. Like you could play

[00:47:01] as like giant slug or Haruda Garn or like literally any saying character with a lot of the 3D fighters, which have kind of gotten old over the years. Because they're just, the problem is they can only do so much before it gets old. Interestingly enough that you mentioned Super DBZ, not to be confused with Dragon Ball Super.

[00:49:40] This has to be the most interesting out of all the fightersD Street Fighter game. They made the Street Fighter EX games. They made Trist the Grand Masters. They've made all those 99 games on a Switch, like Tetris 99, F0 99, like those crazy games. They were really competent developer. So when I saw they made this, I was immediately intrigued.

[00:49:44] And playing this one, this is a really good fighter

[00:49:48] for what it is. style that the old Mortal Kombat were where there was really a story mode. It was more like a gauntlet kind of thing. There was probably some very basic stuff in the background that wasn't. Super important. Yeah. Um, well, I remember some of the maps. Yeah, they, they were nice. They looked good. Like this is a good looking game still even today and it plays still surprisingly

[00:51:03] well.

[00:51:03] Like I think if you want a legitimate fighting experience, this is the one to go

[00:51:07] for.

[00:51:08] Yeah.

[00:52:09] Yeah. Um, before we move on to Handhills, there's one more Dragon Ball game that appeared during this era.

[00:52:14] You remember Sagas? Oh, yeah.

[00:55:00] The lone Dragon Ball game to appear on the original Xbox. Yeah. And also, uh, I think the only Dragon like an action adventure game where like you go through like levels based around the Dragon Ball Z saga. It's it's so it's like the perfect this is to me the handhelds from the PS like the sixth generation era are possibly the most interesting period of Dragon Ball games in a lot of ways. Because we'd mentioned in really,

[00:55:01] but we had the legacy of Goku trilogy, which is probably

[00:55:04] the most well-remembered series of games from this era. What a studio. I don't think they exist anymore. No, they're pretty sure they're long gone, despite all the rumors that... Oh no, they're still going. Really? They haven't made anything in years, but they still apparently exist. It's weird. I've been hearing for years and years rumors of a legacy of Goku 4, like a full... Like...

[00:56:21] I don't know if it was supposed to be necessarily 3D, but like...

[00:56:24] Yeah, I've been hearing rumors for years and the corner. It's like, it's one of those kind of games. And I mean, you have more nostalgia for it. until I hit Max level and that I would just start the game over and do it all over again. And I did that so many friggin times to the point where I mastered that broken ass fighting system. And to this day, I could jump in after not playing for five years and beat the game in under two hours.

[00:59:02] Yeah, these games are short, by the way.

[00:59:05] Yeah, they're not particularly. I mean, man. Those wolves look getcha. Yeah. Two and three, thankfully, though, were much better games. Like they fixed the combat system and made them fun. Oh, yeah, it's so much smoother. And even, you know, a lot of the visuals were cleaned up too. Like, it looks, looks and plays unbelievably better than the first one. That's the saddest part about, um,

[01:01:27] Oh yeah yeah. Like the most. I had that one too. It is the most mediocre 2D fighter you will ever play.

[01:01:34] It's a stretch to even call it a fighter even. Like it's it's so many but do combos in that game. It's so weird. It's it's like a bad Mortal Kombat kind of it just doesn't play well at all. It uses the

[01:01:42] same like weird almost like 3D pre-rendered sprites for the characters and they just look awful.

[01:02:42] but it's definitely not what I wanted. It's such an average beat.

[01:02:44] I'm up that you kind of just play through it

[01:02:46] and you're like, great.

[01:02:49] It's one of those like, you know,

[01:02:50] you go to the rental store and you have your money

[01:02:53] to rent that one game that you've been saving up for a while.

[01:02:57] And you have to pick wisely

[01:02:59] because you're only gonna have some,

[01:03:01] you only get one choice.

[01:03:03] So you pick Dragon Ball GT transformations

[01:03:05] and you finish it in a day and you're like, fuck. right from the very beginning of OG Dragon Ball through the King Pickle O'Rourke. Yeah, which was neat because like we didn't... There still isn't a lot of Dragon Ball original Dragon Ball representation in gaming. There's not a lot of original Dragon Ball anything really, which is kind of a bummer. You really... Yeah, I'm gonna guess the shafts. It's upsetting.

[01:04:24] Interesting like the company that made the boot guy games, Dimms made this one as well.

[01:04:26] I believe that. Well, only downside I thought was it was a little too hectic for the GBA times. Yeah, I definitely the SQL on DS was better in both playability and story. Yeah, honestly. Like it was just kind of like one of those things where I think it was like it was a bit it was too ambitious of a project

[01:05:42] for the GBA.

[01:05:45] And they rectified that with the SQL be more like dramatic moments in the series, not like a full on retelling like the regular games. And the gameplay really hadn't evolved that far from like, who do kind of three, so it just kind of felt like a dated game when it came out. Yeah. It looked okay for yes, three standards at the way the story moded in Supersonic Warriors 2 was? Yeah. It was kind of more like that only is a weird setup where it was kind of like some of like the, I don't even want to see destructible environments because that's not really what it is. But I mean, it's definitely a spectacle. It looks nice, but it's just rock, paper, scissors.

[01:09:40] Yeah.

[01:09:42] And I think it was the first game where you could create a character,

[01:09:46] which was fun.

[01:10:42] And that was really bizarre. So like, I get if it's like a similar sounding voice,

[01:10:45] but they don't sound anything like...

[01:10:47] No.

[01:10:48] I got to replay this disease because that sounds entertaining as hell.

[01:10:54] It is. It's definitely silly.

[01:10:56] But yeah, it's not a great game by any means.

[01:10:59] I remember they hyped it up.

[01:11:01] I think they like tried hyping it up by throwing on the Tenkaichi name at the end

[01:11:05] to be like, hey, look, it's terrible. Like the control is so bad. I've seen some footage of it.

[01:12:20] And based on what I saw, it's on my mom's house and I think the only one who plays it is my little sister, if even at this point, because she's kind of at an age now where I don't think she's not interested in that stuff. But yeah, it was just not what I never really got to. What kind of game is it?

[01:13:40] It's an action adventure beaten a very unoffensive mediocre game. Fair enough. I'd play it over half the games that released for Dragon Ball on PS3. That's fair. Looking down this list, most of these games are kind of shit. Like,

[01:15:01] Raging Blast, who is probably the best game. I used to play Z? I played it for like 10 minutes. That's not a good sign. Well I did learn a more about it later on and I think I know what my problem was with it. Is with Dragon Ball games you don't expect to have the main focus of it be cooperative play.

[01:17:21] not the correct way to play this game. And by the time I learned that,

[01:17:24] it was already like all online playability

[01:17:28] was already gone on all the systems and it was on for.

[01:17:31] Yeah.

[01:17:32] They didn't even sell it on the Vita store anymore

[01:17:34] by the time I found that out.

[01:17:35] Oh yeah, it was on Vita.

[01:17:37] It was the whole thing.

[01:17:38] It was the only Dragon Ball game on Vita to my knowledge.

[01:17:43] But yeah, by the time I learned that,

[01:17:45] the internet capable devices that it was for We mentioned earlier, Super Sonic Warriors 2. Mm-hmm. Basically, same game, just better. Yeah, better mechanics, better graphics. I believe more characters, more stuff with story, what-ifs and such, which are always fun. That's always one of my favorite things in the Dragon Ball games, is the one-ifs. Speaking of one-ifs, we also had the wonderful dual releases.

[01:19:04] Unfortunately, these games are really competent fighters like they're not groundbreaking by any means but they're They're competent enough to play and the stories are just so absurd that you you're just like have to watch Oh, yeah, it's it's so much fun And it kind of had the same element of a voodoo guy three where you fly around Mmm on on the planet

[01:20:21] But it you know it's a lot more simplified and it involved like having to protect the cities that have been rebuilt since the androids and stuff Dragon Ball Z, I'm gonna butcher this name. Harukaru. Now Harukanaru, then Setsu. Yes, I remember this specifically, even though I... That's the US title, by the way. Yeah, I've never played this one personally those. I wish I picked up more of the Dragon Ball games back when they were cheap because me too. They've all gone up so much. Yeah, and I guess going from there we should probably mention another DS one Dragon Ball origins which was literally another Legend of Zelda ask weird, um, it was just a weird, like thing overall, like they really I was surprised. I was surprised they actually went as far as they did, um, because there's two origin games total. Um, they're both the same basically.

[01:24:22] One covers the first arc, like the P-lop stuff and then the next one is red ribbon and

[01:24:27] then they just stopped after two. which is kind of weird and it has a story mode based off the movie which is even weirder. But it also adds stuff to it like it brings up the fact that Goku was a saying even though that didn't come up in the movie at all. It was a bunch of like, oh, it all makes sense now. Now it all comes together. I was like, wow, this is shit. Yeah, it's not great. So that existed, but then we, the DS also, so the DS and PSP were very health, had very

[01:27:05] healthy libraries at this point. And for those who don't know, Model of Soft was the studio that made, excuse me, made a Xenosaga. They also made Baiton-Kateau's and they're currently the main developer, they're owned by Nintendo now. They're currently the developer of the Xenoblade Saga, Xenoblade series. Oh, wow. They were briefly owned by Namco though,

[01:28:23] and I believe that's partially why this game existed because Bandai Namco right to Piccolo, which was kind of lame. Yeah, but I mean, you get plenty of time with the human characters and stuff. Like, honestly, you arguably get way more time with them than Goku. So yeah, it's just a really cool game. Surprisingly difficult, but I mean,

[01:29:40] model is soft made. It makes sense. You know, I mean, I haven't had too much trouble. I know I've

[01:29:44] definitely had some points that were a little bit hard to get through, but I also haven't gotten to And even like it looks really nice too, like the sprites and stuff and And they played a lot around a lot with all the different characters abilities like Tien's Yibo Kataemon wave and I would go honk and sometimes dragon for some reason Yeah Yeah, I never

[01:31:01] I don't know that it was definitely the most experimental game. I think they ever did

[01:31:06] I wish they did more of those that would have been nice

[01:32:01] Yeah. Yeah.

[01:32:02] Yeah.

[01:32:03] Yeah.

[01:32:04] Yeah.

[01:32:05] Yeah.

[01:32:06] Yeah.

[01:32:07] Yeah.

[01:32:08] Yeah.

[01:32:09] Yeah.

[01:32:10] Yeah.

[01:32:11] Yeah.

[01:32:12] Yeah.

[01:32:13] Yeah.

[01:32:14] Yeah.

[01:32:15] Yeah.

[01:32:16] Yeah.

[01:32:17] Yeah.

[01:32:18] Yeah.

[01:32:19] Yeah.

[01:32:20] Yeah.

[01:32:21] Yeah.

[01:32:22] Yeah.

[01:32:23] Yeah.

[01:32:24] Yeah.

[01:32:25] Yeah.

[01:32:26] Yeah.

[01:32:27] Yeah. knew at the time. But that was the big game where they introduced creative characters, which was a big big deal. I mean, I can't speak for everybody, but that was something I had won for a long time. Yeah, it was cool. It was a cool idea, like the whole like kind of making it like an MMO almost. You couldatoa are originally, I believe, hero's characters. So are these games online or they, can you play them offline? But you can choose online or offline, depending on what you're doing.

[01:35:03] So these games, in other words, these games won't be dead once the servers get shut down.

[01:36:02] more time on Dragon Ball games than actually watching Dragon Ball.

[01:36:08] Yeah. Even I, like, I, I tried playing an online match once in Raging Blast and I didn't land a single hit.

[01:36:12] And I said, no, I'm good.

[01:36:14] I don't need to play online.

[01:36:16] Yeah.

[01:36:17] Also a fun thing about this era of Dragon Ball games is this was the

[01:36:21] point where we started getting original stories.

[01:36:25] Cause Xenoverse has its own kind of storyline going on.

[01:37:27] We'll get to that when we get to Handelts, but yeah, this game is nuts. Like the combat is spectacular.

[01:37:30] This game is still fun to play now.

[01:37:32] This game is like, I think this is the only Dragon Ball game that can pet like serious

[01:37:37] tournament level competitive fighting game players.

[01:37:41] Even the ones that have nothing to do with Dragon Ball, no knowledge whatsoever like

[01:37:47] this game because it's just that well made. The story is interesting. It's like this weird universe where like All the Dragon Ball carrier like everyone is like paralyzed and the only reason they can move is because your your spirit from our world Is inhabiting their bodies? Yes, that's what's going on here really Really convoluted story idea

[01:39:02] Yeah, it's like they they trip they were definitely trying some interesting stuff

[01:40:05] It looks like a prototype version of what eventually would become Dragon Ball Superhero. Kind of. Yeah. Definitely a lot stiffer and slower pace to that's for sure.

[01:40:11] But the gameplay is great and the story has some honestly I wouldn't recommend playing the story mode though.

[01:40:18] If you really want to see the story just look up the cutscenes on YouTube.

[01:40:22] Yeah, it's a up because I just I'm not I realized after this game that I'm just not into competitive fighting games No, I'm more of like sitting on the couch with my buds fighting game kind of yeah It's I'm the Smash Brothers player that once they turn off the items. I'm like nope. Don't want to play anymore Yeah, that's boring. I can't check poke balls people's heads. I want the point

[01:41:41] Yeah, if it's not fucking insanity and stupid. I don't want to play it. Yeah

[01:42:42] I think 10 years by this point. So they had added so many cards and so many combinations

[01:42:45] and so many different story missions and so many different,

[01:42:50] just so many different ways to play that,

[01:42:52] but it's like trying to jump into Yu-Gi-Oh right now,

[01:42:57] but like with all of the new shit,

[01:43:00] all of like the pendulum summaries,

[01:43:02] the link summaries,

[01:43:03] I was like trying to start learning how to play it now.

[01:43:06] Yeah. There's also so the next one is the big one. And I'm going to run this by you. I think we should save Kakarot for its own episode. Probably. I mean, if we're being totally honest, Bill, at least a few things that we've already mentioned that I'd like to have our own episodes on.

[01:44:22] Yeah.

[01:44:22] I definitely have a lot to say about a lot of these games.

[01:44:25] Yeah, some of them definitely legacy Goku kind of thing. And I mean, while as I said before, I would love a legacy Goku 4 or even like a like a remastered. That has all all of them together. Yeah, all three of them put together, you know, with one one fixed. Yeah, fix the first one. And you can even just leave the other ones as is,

[01:45:42] honestly. And then that's all you really need. But whatever.

[01:46:44] weird survival game based off an anime property? I haven't heard, well I haven't heard very much about the game at all, but I also

[01:46:50] haven't heard very much positive about it. But at the same time the concept itself

[01:46:55] seems really interesting to me and I'd like to give it a try. I just, there's so many other games

[01:47:01] right now to play. It's kind of low on that a handheld fighter. It wasn't overly involved. It wasn't a wicked lot to it. Now the story mode is incredibly basic. It's basically just like 2D sprite images of the Z saga. And the general setup of it is very similar

[01:48:22] to fighters where it's kind of a board game.

[01:48:26] Yeah, it's, it plays basic concept. It's kind of like Dragon Ball Pokemon, basically. It really is. And like they have so many like random like preset characters that all have their own fusions too. And there's so much to it. There's so

[01:49:40] many different references. They've referenced things like Dr. Slump, but I think Neko Majin.

[01:50:45] with like the silly fusions and stuff and even references them in this game. But it takes it so much farther because all the actual Dragon Ball characters have their own fusions that they can do.

[01:50:51] And they have very specific people they can fuse with unless you use Street Pass.

[01:50:55] Yeah. But there's so many different combinations. There's over a thousand characters in this game,

[01:51:02] including all the fusions, which is insane. A second one over the switch would be great. Yeah, I think unfortunately it didn't do well enough, so they just are gonna kind of... Gone. That's so sad. Especially since it's on a dead console now. Yep. So it's like it's literally just gonna fade into the background forever. Unless, like, for some reason they bring it back 10-20 years down the line.

[01:52:24] Yeah. There's two different versions of Go-Tanks. There's actually three different kinds of fusions in this game. There's the traditional fusion dance. There of time. I'm still trying to get all the characters on it, but it's just because like, yeah, I could talk about it for a bit, but yeah, that might be one we also revisit at some point after I've played more of it because I played a good amount of it. But yeah, like I said, too many games at once. And the story is fun.

[01:55:00] My favorite part of it too is that Zero. Yeah, weird name, but why not? Well, it makes sense with the original Japanese. Yeah, because it was called sparking. Yeah, it was sparking. I was sparking, sparking, Neo and sparking meteor was

[01:56:21] but it had 10k etchis one, one, two, and three.

[01:56:23] Yeah.

[01:56:25] I don't know if those are better names than what we got or worse.

[01:57:25] Definitely fusions, definitely Kakaraw, probably the Buddha K series, probably Temkaichi in the future. Just the ones that really, really deserve it.

[01:57:29] Yeah, I could probably spend a whole episode talking about the Lexi Ego

[01:57:32] Kuchilligi as well. Yeah, we'd have to time that out after I so we could both

[01:57:37] replay them and then give our full full full take on it. Yeah, if you need it, I

[01:57:44] can give you some tips for getting through got to basically just plan out because it might involve reading. It might involve watching, playing something. Yeah. Um, yeah, I got a whole, I got a notebook for ideas for episodes. So we'll, we'll talk it over.

[01:59:01] Yeah.

[01:59:02] All right.

[01:59:03] Well, anyways guys, once again, thanks for joining us on Geek Addicts.