Chrono Cross: A Tale of Two Worlds
Chrono Cross gets an unfair reputation, and stands totally out amongst the massive JRPG library on PS1.
Delivering papers is a lost art form, so we're here to bring it back with Paperboy!
We welcome Jake back from Press B to Cancel to chat about moving the classic arcade and NES game to 3D.
Plus, we take a look at the current state of remakes and chat Resident Evil. Because, of COURSE we do!
We've launched a Patreon page where you can get episodes early and pre-show chats about pretty much anything and everything!
PLUS, some free content is dropping on the page as well like mini reviews! patreon.com/remember64show
Be sure to check out the SuperPod Podcast Network with a bunch of awesome shows and blogposts like ours!
superpodnetwork.comFind more of Remember 64 on Bluesky, TikTok, Threads, Instagram all at @Remember64Show
[00:00:01] Hey, if you want variety in your gaming podcasts and a whole bunch of awesome people having a great time doing it, you can check out the Superpod Podcast Network at superpodnetwork.com. This is where you can find Remember64, our video and audio podcast, blogs, and also other shows such as A Novel Console, Find Time, Gaming and Collecting, Press B to Cancel, The 3DO Experience, Retro Wildlands, Superpod Saga, Pre-Order Bonus, and more.
[00:00:28] All of these shows are awesome, doing great stuff. Check it out, superpodnetwork.com. Hey, what's up? Just in time, I'm with you. A miracle! Now! Let the light! Behold! Thunder!
[00:01:24] Welcome to Remember64 where this week we're delivering the news not only in 3D but with an evil tech giant at our backs. If that hits a little bit too close to home right now, I'm sorry. I couldn't help it. Hello everyone! Welcome to the show. Hello again to returning listeners and viewers and welcome if this is your first time joining us.
[00:01:46] Here on Remember64, we are going to be discussing the good, the bad, the ugly, and everything in between on the Nintendo 64's library. My name is David Petrangelo and I'm going to get you crazy people the news by any means necessary as long as it's on a bike and partially on rails. And after I toss it at your crazy dog. Oh wait, what's this? A Dr. Frankenstein is hatching some sort of evil plan? But why? Why?
[00:02:14] I really have no freaking idea. I hope you guys can tell me. Jiggy look back with me once again, of course. How are you, sir? Of course. I'm doing fantastic. You know, are paperboards still a thing? Is that still a thing? What's gonna say? I don't know. I remember this being like a plot in like every 90s sitcom ever. Like the sun inevitably gets a job and it's like way too early and too much for them to handle. Like I've seen that in multiple sitcoms. But it's your first job. It's your first job.
[00:02:44] It's your first job. Yeah. But is it still a job? I will say that we do have a paperboy in our area. Every Thursday. Oh man. Every Thursday. Yeah. I got the little notification on my, uh, uh, my, my ring thing on the, on the front door. And I'm like, who is that at four o'clock on a Thursday? It's the kid from down the street. Does he throw papers through your window or anything? No, he doesn't. He doesn't.
[00:03:13] I don't have any reason to get mad at him. I don't have any reason to get mad at him. Looks like a nice kid. Looks like a nice kid. You should, you should hand him this game. You should just hand him this game out the window one day and leave it in the mailbox and be like, here, this is for you up your game. Up your game, buddy. Let's go work, work on that arm. Let's go. Um, yeah, it's just a local paper that we have that has been around since I was kids, since we were kids. And yeah, every Thursday we get it. All right. Yeah. I'm sure it's not super common.
[00:03:42] Um, but, uh, yeah, in our area, at least we got it. Um, okay. Uh, and of course we have an awesome guest this time, fellow super pod network, press B to cancel host Jake. Welcome back to the show, buddy. Thanks for having me. It's great to be back. Uh, great. Talk about a game that could be more retro when we're talking about paper delivery. Um, I will say we also have a local paper in our, on our neighborhood and my daughter briefly was paper girl. Oh, and then until they did not pay her.
[00:04:13] And then I got upset and I said, no, you're quitting. We're not, you don't need to take this kind of abuse from an employer. Go on strike. Hell yeah. It was pretty bad. Yeah. So I, I kind of ruined her first job, but to be fair, they weren't paying her. So it's, it's okay. That's, that's fine. That's not a job. If you're not being, that's not a job that's being volunteered. Yeah. Voluntold like, like you are in class all the time. Voluntold. Yeah. Um, and if you haven't guessed everybody, yes, we are talking about paper boy. We are talking about, I thought it was like paper boy 64 or something. Nope.
[00:04:41] It's just, that's what I thought paper boy. The, well, when you look it up, it's all just, it just says paper boy. And on the box, it says paper boy on the menu. It says, it's really what they did was they three deified the original. That was the idea of this from the beginning. So, um, if you know, the quote unquote stages or maps or whatever you want to call them from the original, there's somewhat replicated here. Some of them at least, especially the first stage at least is so, um, you know, and they
[00:05:10] have a little bit more fun with it, but we'll get into that. Um, and all the details of it, but paper boy is, I think we're going to be when you say that you sort of automatically think of the original, you know, NES or the super Nintendo had a version. There's tons of versions of a paper boy game. Um, I automatically just assumed that it didn't exist in 3d. Honestly, I thought it was just the original one. I think there's like a version on your phone or something like there's been a lot of iterations
[00:05:37] of it, but it's not, you know, really much of a franchise that has lived on for too, too long or too, or very consistently because maybe it's because of what we've already discussed. The fact that it's not really a thing anymore, but maybe that's the reason why it should come back. Um, Jiggy, I think you got kind of excited when we were thinking where we're going to play this. What's, what's your experience with this game? Cause I will say right now I had none until a couple of weeks ago.
[00:06:03] This is, this is one of those like weird games I had in my pile growing up. Of course you did. Uh, I, I remember loving it. I remember having so much fun with it because it's just, it's just silly. You just go around and it's, it's got a very arcadey kind of feel to it. You know, you go in, you just play for your high score, you keep going and going, but then it's just, it throws nonsense at you. Like, like you said, Frankenstein's monster and like an evil scientist.
[00:06:31] And it just, it gets weirder and weirder as you go. And it just makes no sense. And I just always had fun with it going off ramps and stuff on the bike. Like you time it, you go flying. It was just cool. Just, just, just a good time. It's just a good time. Oh no. And ads playing on the video. What else is new? Uh, Jake, um, do you had, or actually jiggy, you know what? Um, did you have any experience playing like the older ones growing up or anything? Or was it just, this was like, was this paperback to you growing up kind of thing?
[00:07:02] Yes and no. It's the only one I played, but I had seen, I think it was on NES actually. Yeah. Yeah. I think that's where most seen the original one, but I don't think I correlated that this was like that, you know? Right. But I definitely had seen it. Like I visually can picture it. Yeah. Yeah. Well, as a kid, it's, you're not always paying attention to that kind of stuff anyways. Right. You're just like, Oh, it's just kidding. Can I also say, I've never really thought about it, but how awesome is it that you have
[00:07:32] a console that the name of the console, they just brand every game. Like we were shocked that this is not paperboy 64 and it's just paperboy. Yeah. But like in our mind, it was still paperboy 64. A hundred percent. Yeah. It has to be. Well, cause like you have super Mario, super star Wars on super Nintendo, right? They, that's kind of like the tradition they were doing for a while. So I can see why they're doing on the, the N64. They kind of dropped that with the Wii, I guess though. Or the game cube.
[00:08:02] Oh, game cube. I guess because I mean, there's every once in a while there's a super this or there's a whatever, but like, it's really just, I feel like they're just playing on nostalgia when they do those things nowadays, or at least after the super Nintendo and stuff. But, oh man, they could have made everything cubed. Everything cubed. Everything cubed. Super Mario cube. Super Mario. Cube Mario. Actually, it kind of reminds me cause, cause Jake, last time you were on, we talked about Superman and that's always a Superman 64.
[00:08:32] I, I think that's what a lot of people would just assume it's called. And no, it was the, the new adventures of Superman or whatever. It's like based on the cartoon and stuff. But again, it felt, it feels like if it's that single word title, it should have a 64 there for some reason. Maybe that's what it is. I don't know. Anyways, what about you? What was your experience with paper voyages in general? Oh, the original, I of course played on the NES. I think there was an arcade game of this. Wasn't there an arcade version of this? Yeah.
[00:09:00] I remember playing that, but I mostly remember playing the NES version. Uh, the N64 version. The first time I played it was, I believe it was last year for press B. And I'm going to tell you right now in that episode, I, I bashed it quite a bit. I don't think I gave the game an honest chance because playing it again for, for your show. I've kind of come around on some of, uh, some of the gameplay. Um, I agree. It's definitely arcadey. I don't feel it's, if you put aside the original NES version, forget that exists, take this at face value of it as its own game.
[00:09:31] And I think I enjoyed it quite a bit more than I thought I would, especially when I got further into the game and you come across Frankenstein and some other stuff we'll talk about. So it's definitely a game that I, you have to give some time to. Yeah, I think so. Cause it seems like it's pretty, um, for me at least. So, so I, I streamed a couple hours of it when I first, that was the first time I played it. That was the first time I ever booted up this game. It does about a couple of weeks ago now as, as of this recording. Um, and I was like, oh, this is very like on rails.
[00:10:00] You know, I just started off with the simple difficulty and wanted to get used to it and stuff and did four or five stages, however many there are before you get to the bonus stuff. I went through all of them. I'm pretty sure I went through a few of them and I was like, oh, this is, it's weird that I can't like go back and cut across here and there. And Jiggy was like, you hopped in the chat and you're like, wait, I don't understand. I thought I remember like going in the middle of the stages and doing all this thing. And for me, the on rails thing was like, oh, but that's, that's what paper boy is to me.
[00:10:30] Cause that's what the original one, original two are on NES and super Nintendo and the ones that I've had experience with. So it was like, okay, that's, I guess that's fine, but I don't understand why I'm not able to move around. And then when you go to the medium difficulty, then you really start playing the game. And I, I, I think I enjoyed the fact that you can kind of go to other places and do a little bit more and things like that. But, um, I don't know if it fully clicked with me. I don't know. I'm going to have to like sort of sift through my feelings a bit as we talk about it.
[00:10:59] But, um, Jiggy, you, you loved this game growing up. You had obviously had the experience with it and stuff. Like, is it, is it the jumps? Is it the fact that it's just sort of quirky? Like what's, what's the deal? Like what's the, the big plus for you? Uh, when you're playing this first, I need to say that when you were playing it, I don't think I ever played it on easy mode because I never had that experience of being on rails. And when you did that, I was like, am I just like making this entire game up in my head
[00:11:29] because it played completely different. And, uh, no, I was not. So that was, I'm glad it made you feel better. I'm glad. It's kind of cool that they have that sort of callback and like, that's the easy mode, which I guess makes sense if it's more, more on rails, more traditional paperboy. Um, but driving around in 3d, I think the absurdity, like right now there's a bonus level playing in the stream. That's like, you're racing around the streets with tornadoes coming at you and the tornadoes
[00:11:58] have faces on them. Like the absurdity of the things that are happening around you. And it's a game about a boy on a bicycle delivering newspapers. Like, I love that. It's got a love, a level of charm. Even the menu. That's like that pseudo like 3d. Like it's great. I like the sort of art rendition things too, for all the stages. I like those. It's got a lot of style and the game graphically does not like look that appealing, but it's just, it's got this like charm to it.
[00:12:27] That makes me like it. Um, I also really liked the mechanic of if you throw a newspaper and you're accurate with it, you can like, I mean, you can drop it in a mailbox from like way far away and it'll like gauge your score and like measure like, Oh, 36 foot shot, you know, stuff like that. Yeah. That to me gives me motivation to improve and just like keep improving my score.
[00:12:55] Um, at least as I'm playing through the levels, it's, it's also one of those games that I feel is really satisfying too. I play a level and I will keep replaying the level and like getting the coins to unlock the bonuses, get, uh, the high score, get all the mailboxes and just keep like progressing through that way. Like I, it almost has this nice structure of just complete everything in the first world, move to the second world, complete everything, move to the third world, you know?
[00:13:20] And that's how I, maybe that's the DK 64 fan in me, but that's just how I do games. You know, I like to complete everything. Well, you want to go back and perfect it. Right. Like I, that makes sense. That makes sense. Yeah. So I don't know. There's, there's a lot of elements, the arcadey elements, just, you can pop in, you can play it for a bit, you know, finish a world or whatever. It's just very segmented, very easy to, to balance. And then the silliness. And like, I feel like every time I play this game, I'm just like, Oh, I forgot about that power up. Oh, I forgot.
[00:13:50] I could do this. Oh, you can time your like jumps off of ramps and just go flying. Like it's just, it's silly. That that's the only way I can describe it. It's silly. And it just, it's fun. I don't know. Yeah. I mean, it does have that personality. Right. And that, that actually goes a long way. At least for me, it made a bigger, it made a big difference because I don't know. Gameplay wise. It's fine. It's yeah. There's not much to it. It's fine. There's not much to it. It's pretty basic.
[00:14:20] Yeah. It's okay to be simple, but I don't know. I felt, I think there's small decisions in it for me that were like, some of it's based on how they sort of tally your going back and perfecting things, for example. So it's like, oh, you have six houses to throw the newspapers at. And the ones that are colored, the ones that are lit up essentially are the ones that you need to hit in order to sort of quote unquote, finish the stage and move on to the next one. Great. No problem. I can do that.
[00:14:50] Whether it's on rails or whether it lets you sort of loop around and stuff in the higher difficulties. Okay, sure. I'll make sure that happens. But then it doesn't really tell you that you need to also toss the papers at the other houses as well that aren't marked in the same way, because you need to get those to also progress to like the bonus stages. I think it is. You have to deliver. Yeah. Do you have to break certain things? Right? Well, the coins. No, the coins get you to the coins.
[00:15:20] The bonus levels. And I mean, it could be like you have to interact with the house or something. Well, yeah. You see how it says like six of 19, eight of 20, like things like that, like those that there's 19 houses in that entire level. If you get all of them, you get points for getting all of them, whatever it awards you for that. So there's more than just the ones that it marks. And when you go back in higher difficulties, there's more houses to throw it to you. Anyways, well, things like that. I was like, what? Why? Why? Just tell me I need to deliver to all the houses. What it does. It's fine. Yeah.
[00:15:49] It is weird that it doesn't do it in like one sitting. But what it does. It's like you play the world or you play the level. it'll get it starts out with six mailboxes and then when you go back to that level again it just goes to a slightly harder difficulty yes and then it gives you like i don't know 12 mil or 12 houses to deliver to and it totals out at whatever the total for each neighborhood is yeah i guess i guess my thing is was like like why isn't it available from the start and whatever you get you
[00:16:19] get and those are the points you get you know what i mean yeah yeah yeah but but it does add the replayability like you're saying you go back and you try and do better and you know do it faster you know points and whatever so there's something to that i guess yeah um i just i was kind of like well i have enough time why don't i just loop back around or explore a little bit more but then it just cuts the level off on you and that's the part i think that i didn't like was that it just stops the stage it was like but there's more to i know there's more to explore and there's more to do
[00:16:48] why don't i just do it say i completed it say i got the coins i got the six out of six let me just mess around for the extra minute that i have i don't know i thought that would have been kind of a fun idea and sort of like a quote-unquote open world ish type of approach where it just lets you exit when you want to exit kind of thing so i don't know that's just a maybe it's a minor gripe maybe it's just not the point of the game and i was just sort of missing that but um yeah i don't know jake what do you think it's a it's a twist from the original i think i think they're trying to
[00:17:17] call back to the original game where obviously you only had i think one level in the original and you started off with limited houses on your street that you had subscriptions for and you had to deliver to i always found it difficult to know which ones i had to deliver to i thought there's some memorization involved there but in this one the doors are bright green you can't miss it which i appreciate and then but the original it was like days of the week so monday tuesday wednesday and as you went through the days of the week the better you did the more houses you had to deliver to
[00:17:44] the worse you did you would lose subscribers and lose houses and then you could die from that this you don't lose subscribers ever yeah it's it's neat but could be very frustrating whereas this one you only get better and you're right the the ultimate end game of each world is to explore and find the secrets and i don't think they're very up front on that being the thing to do like when i first was going through i was powering through working on my aim trying to get on all the houses and then i i stumbled across a couple of the coins and that's when i realized oh you're you
[00:18:14] really want to take those extra papers and break everything throw a paper at every dog break every window hit the barbecues hit the lawnmowers the whole the whole nine yards and that was not something that was in the original the original had hazards and you you'd always try and avoid them but they didn't have secrets and i kind of like yeah or it was like like a dog would come out or whatever it is and you would it would like stop them in their tracks when you threw a paper at them so you wouldn't run into it that's kind of that was kind of the idea which i guess some of the stuff does
[00:18:39] that here too right but that was the point of that mechanic whereas here yeah the exploration i mean it's in 3d just let's let's let's go a little bit you know there's only so much you can do i get it it's a kid on a bike with newspapers but you can have this bonus stage like this one and do a bunch of tricks and stuff that's fun yeah and the power-ups and the power-ups yeah so the power-ups i also had i mean again this maybe was one of those games where like oh i should have grabbed the
[00:19:07] manual or checked it you know i had no idea there were power-ups i don't know what they did i thought there were points i don't know what i was doing one of them looked like a rocket i was like oh that probably means i can go faster that's the only one i understood jiggy i think i remember when i was streaming it you were like oh i think that's your health some of that stuff you're picking up and i was like i don't know what i'm doing what am i picking up i don't even know i had health like i had no idea to be fair you were we were like trying to discern if that actually was health and i'm like that's right yeah every time you got hit i would watch that meter and i like kept track of it and
[00:19:36] i'm like yes yes he is getting hurt yes it was like hard yeah i don't know some of those power-ups are really cool though like uh the spring power-up is a favorite of mine it just launches you into the air um there's like a there's like an earth it's like a globe with like an explosion around it and you basically like jump into the air and do like a big slam and it makes like a shockwave
[00:20:06] explosion that can like blow up i did not get i didn't get that at all what oh yeah oh yeah it's pretty cool uh specifically if you go into the rv level there's like a dumpster you can blow up and then that power-up is there i don't know if i found it in any other level but i saw it in that one and i was like whoa that was awesome maybe it's just one of those ones where it's like a one and done maybe type thing i'll be honest i hate rv level because it's the only level that i played where i
[00:20:33] felt like there were so many hazards and you have such a limited view of around you basically the cars it was basically the cars if you're on the road you turn and then there's a car and it smacks you and i remember just like getting knocked down like three times in a row just trying to like get out of the road what this sucks yeah it ruins your momentum it's fun to kind of just like keep things rolling
[00:20:59] and stuff yeah um i don't think i got a single power-up outside of the tutorial level i remember the spring power-up in the tutorial and that was fun to use yeah i don't think i got anything else outside of that that's that's interesting yeah the the jetpack one is in a couple of the bonus stages i know that and there's a there's a few stages that that had that one i think that was probably the most common one which makes sense because it just gives you some speed or whatever right but
[00:21:25] um it's fun to have those i i wish you know maybe they were a little bit like i feel like things get like especially with the speed one and maybe with the spring one i didn't only use it a couple times but that things feel so unwieldy i feel like you control very janky like it's very very tight the way he controls on the bike so you're taking a turn at a higher speed and you are just all over the place
[00:21:51] like i felt like i've just lost control and it's cool it's a cool idea but i think the execution of it felt too unwieldy for me in order to like rely on it unless it was like a clear level like a bonus stage where it just wants you to go fast and get from a to b kind of thing but i don't know there's a whole trick system in this game and i don't think i used it again outside the tutorial like it's neat that it's there but i didn't find a use for using the tricks
[00:22:18] i a couple bonus levels it's really not a that's it's not something they use honestly yeah it's just something you can do um but then again i think of like spider-man on ps5 or whatever it's like that's fair there's a trick system in that and you don't really need it that's true it gives you like a very very tiny amount of like whatever it gives you i can't remember just give you that extra little flare something to do if you're in the air yeah that's true nice that rhymed
[00:22:45] it was cool um intentional so i have no totally planned that was a hundred percent planned 100 percent um i'm not feeling well and somehow that clicked with me immediately when you said that it's the it's the haze of the of the sinus cold everybody um the only the one of the other one of the things i do like though is right now we're watching a level
[00:23:10] that is based on this sort of frankenstein type thing um and it's you know it's themed around that i guess there's a story to be had here at least it gets you to go to different areas and do different things you know at least like is there a story i don't know but at least they're like trying to create this extra thing it's never really talked about i don't know if you need to like read the
[00:23:38] manual in order to understand but like why is this big-headed guy creating a frankenstein that you have to shut off and like yeah i don't i didn't look at the manual that's something i totally would do so i'm totally gonna do that in just a little bit but i know that that guy the mad scientist
[00:24:00] test dr tesla i think that's his name uh appropriate he yeah appropriate with your comment with your intro i thought i was like i don't know if you plan that it works on multiple levels sir i was like whoa i'm smarter than the guy with a giant head how about that in this video game how about that well that guy also comes back after you beat uh frankenstein's monster
[00:24:24] yeah and he comes back and his brain is put inside a giant gorilla um and then i i can't remember if there's any other bosses i don't know there's an alien it's like there's an alien boss and i want to say it's a brain in a jar i wonder if it's the same dude i think it's i think it's an actual alien though and it isn't a jar it's like a shielded thing yeah it's like an alien with a big eye yeah yeah yeah uh but i'm actually looking at the i'm looking at the manual right now
[00:24:53] there's nothing we're talking about paper boy and we're talking about paper boy and there's giant gorillas exactly and aliens exactly it's hard not to love that right that's true that's at least there's that yeah this game is absurd and i love it i'm here for it it's simple but it's like you can't if you describe this to someone they'd be like are you high like what's going on wait you're delivering papers like what are you taught what no you're collecting brains on their street what is this
[00:25:22] game you're shooting aliens with papers what is this it's it is definitely out there as a game and that and that is the part where when i first played this i think i bounced after the uh the canadian level with the with the moose i think i stopped there and i really should have kept going because there's a lot of stage a surprising amount of stages in this game and they only get whack you as you go yeah yeah like at first it looks like there's not much but there is there's more you're right yeah um i'm looking through the manual right now i found it it it talks about
[00:25:51] tesla town it talks about uh dr tesla's castle but it doesn't explain who this guy is or why like there's no like page that says here's the characters it's this is what the option menu does there's secret codes in this apparently uh yes i actually used a few uh oh they're showing you subscriber house and
[00:26:17] non-subscriber house so the colored houses and the black and white ones you know the the hud things like that like that that's pretty much it doesn't actually uh doesn't actually explain what the dealio is so i don't know maybe you gotta find it in nintendo power and they'll explain it i don't really the deep lore for dr tesla is that he really likes marmaduke and when the local paper cut out marmaduke he got upset and he turned evil are you kidding that's really all it is
[00:26:44] the only the only funny comic clearly the only funny comic he's so so upset yeah so anyway um yeah they're at least like as stupid or ridiculous whatever you want to call it as it is at least you're doing something different you know i think that's there's some variety there like it doesn't like we said it's having fun at least it's going a little bit crazy with it and i i'm okay with that i'm okay with that part of it um maybe they could have gone further i think is my
[00:27:13] thing it's like oh this is fun this is this is variety this is interesting why can't i have like i'm in a castle why can't i go i don't know like we know what we need paper boy uh paper boy lost in time what was the what's the ninja turtles game uh turtles and time turtles and time paper boy in time we need paper boy in time that's what we need that would be fun
[00:27:39] you know i think a good mechanic that this game should have to is allowing you well a having different vehicles would be cool or like a different method of transport that'd be sweet i'd love the option to get like a like an ex-scooter from the from 1995 like one of those skateboard or something yeah yeah it's just roller skates like yeah let's think of a couple different options uh that would be cool but i think getting if you got off the bike like if you had the mechanic
[00:28:06] where you could get off the bike or knocked off the bike it would add a few things like you're i was just looking at that boss level fighting frankenstein and it's a small area you have the bike and to dave's point it's not that the game controls bad i don't think it controls bad but it constantly puts you in these situations where there's a lot of tight corners and you got to move and the bike moves fairly quickly and it's like fairly responsive so you just imagine like going
[00:28:33] your full send in a direction and then you got to quickly turn right and then the camera like catches up to it yeah it's fine it it works but it's it's a little it's a little jank sometimes depending on the level design yeah i think so like we've seen especially but it's not great yeah and especially for that level the boss stage too where you have to hit those uh machines the doctor turns on yeah you have to break the machines while avoiding frankenstein but it's a small space but you're
[00:29:03] trying to maneuver in a tight circle but also aim your papers at the machines and not miss them because if you miss one i think he turns it back on again and it delays the how long it takes to beat the boss so it's definitely it's not bad it just it's just clunky that's all and yeah there are many games that are clunky on the n64 it's yeah i think part of it too is that um the the issue is that like you're you're directing the bike and also throwing with pretty much the exact same control yeah so
[00:29:33] it's hard it's hard to do i guess because just the way that the you know there's one joystick you can't have a quote-unquote you know um dual joystick experience with this but like maybe like maybe there was another way to do it where you could just sort of switch your direction a little bit with the c buttons or something unless i missed something like that but i'm pretty sure you're just aiming with the joystick while also controlling the direction of your bike and
[00:30:01] it just you're sort of playing two systems at once and that doesn't really mesh that well when i don't know i feel there's got to be another option but i could just be overthinking it it works well when you're on those more like traditional stages of like you're on the road throwing to the left or right and you can kind of maneuver around that i think it works well there but it's just any application
[00:30:26] that requires you to turn in a small vicinity just gets a little frustrating to aim and things so yeah i don't know i don't know it's it's fine it's fine i don't feel like it's great or bad it's just fine yeah yeah i was good at throwing papers in mailboxes though like i said i mean let's do it yeah jake you were saying perfect yeah you were saying before i well both you guys were really but
[00:30:54] like sort of getting better at this game is like a big thing did you like you found that you were sort of perfecting your approach and stuff like that with with the levels yeah it's it's rare that i want to go back to a stage and kind of get a better time but i kind of think the motivator was to get the secrets so going back and doing it faster and then having time left over to find secrets was interesting um like you i started on easy just to get a feel for the stages and uh i didn't realize
[00:31:20] at first that you can unlock free roam on a hard difficulty so what i would do is i would deliver the papers perfect on the first run and then pedal faster to get looped around and then i would find secrets and then once i realized if i played on medium or whatever it was suddenly i can go wherever i wanted it was i didn't understand that at all i was so confused it's strange like one of the benefits of this game is that it is more wide open and that you can go from left to right side of the
[00:31:46] streets so making you making you have it on rails is an interesting way of doing it i i understand why they did that but it's it was all it's almost better if you play on the regular difficulty and not go easy yeah and it's not super difficult like even for kids like if they were playing it or us when we were younger or something i feel like you know it would be it's it's like not that you would get perfect and everything or whatever i would say if you weren't like quite honing your skills with
[00:32:11] it and stuff but like i think there's obstacles and there's difficulty to it but like i think you could you could make your way around as a less experienced gamer and figure it out yeah but also like isn't that the whole point of games from this generation is to just like one of the reasons why they would make a game like this is oh this is a classically 2d top-down game we're gonna make it
[00:32:36] 3d okay experience the world in 3d so just make that from the beginning and with that in mind i don't expect there to be a lot of levels like usually from that era when they do something like this there's usually a handful of levels or it's very repetitive i think this is a williams game right i think uh midway midway did they did they did robotron as well for the n64 i think
[00:32:59] i got a lot of robo also yeah um funny enough as well i dave didn't i convince you to play robotron yes on the same on the same stream first time i played it and i was like what the fuck is this game it's amazing it's amazing but it's also very like it's also when i think of taking a classic game and reimagining it for the n64 i think of robotron because it's nothing there's not a whole lot
[00:33:26] to it but it's done well and i thought paperboy would be similar in that it's not a whole lot to it just taking the classic 2d game and making a 3d but there's a lot of levels here and i didn't realize that until i used the cheat code because you know i only have so much time in a week i use a cheat code unlock all the stages and i was able to go through all the different stages to see what there was and when i realized how many stages there are my mind was kind of blown to the point where i
[00:33:51] kind of wish they foreshadowed how much there is in the game because at first glance you're like oh one or two worlds maybe get a better time bonus stages i didn't think there was that much content in the cart because i've i've been used to that before where you rent a game for the n64 and you'd not get ripped off but you don't there isn't a whole lot to do on a cartridge that's not the case for here there's actually quite a bit of stuff in this cart yeah and i think that was my thing too my initial feeling when i played played it on stream and i played it again a couple days later
[00:34:20] was like on that stream i was like oh i i think i i got the gist of this game i played it for a couple hours which some of it was just figuring it out some of it was talking some of it you know whatever right so it wasn't like set down and hone hone in for two hours straight but i was like okay i i get it there's bonus stages i'm sure i haven't i know i haven't unlocked everything i didn't get perfect on this and get all the unlock whatever but then when i went back i was like oh yeah like
[00:34:45] exactly what you're saying there there is more to this because i thought the exact same thing i thought oh this is one of those games that if you rented it and you played it for a couple days that's all you needed you didn't have to go to the store and spend 60 bucks or 70 or whatever you wouldn't really need to i still kind of feel that way but also but it wasn't as bad as i thought it wasn't as as egregious as i thought it was initially
[00:35:14] so the more you play the more you get out of it and the more quirky it gets which is exactly what jiggy keeps saying about why he loved it so much back then i think that makes a huge difference because the incentive for me at least eventually wasn't just like oh i just want to play this more and more and more it was what other crazy shit can i do in this yes like what other weird shit is going to go on instead of just like we're looking at like a construction site okay construction site's
[00:35:40] cool and all but yeah you know get me to that gorilla get me back to the tesla town they like do those types of things which at least they let you do more of it at least it does come back in some ways but you know yeah which is why i also had that idea of like a feeling of oh i just wish it was just this or more of just this you know paper boy in time make it happen you know that's yeah kind of why i felt that way um yeah i i still think it yeah to quote my five-year-old nephew
[00:36:10] playing this game you go what is happening i mean did you show him this oh i'm going to yeah you should yeah i i went down a rabbit hole while you guys were talking for a minute because i like it now that i learned that robotron 64 was made by midway as well because i don't think i like connected two and two together um the main
[00:36:35] protagonist in robotron 64 looks an awful lot like dr tesla from this game you're right and so i had to look up and i'm like do we know anything about this robotron guy um so i couldn't find anything but i feel like there's a connection there when we cover that game which uh people have uh sent messages to me about that i'd be like when you're gonna cover that that's one of those ones that people want to see us talk about i guess i have i had very little experience even knowing
[00:37:03] robotron the initial like the first one was but people have some love for those games so that's gonna be one that's on the list like like everything else is but seems like there's more love for that than i would have even expected so um yeah i was surprised people loved it too it was like i always had that in my collection growing up and no one ever talked about it ever and every time i brought it up people are like what's that yeah i i would have said what's that i just recognized the box art
[00:37:30] which never really tells you anything most of the time so um oh unless it's paper speaking of box art yeah so i said and i i'm not i don't i'm not bashing paper boy i actually do like the game but man is that box art look nothing like this game when you compare the box art protagonist with the face of the the weird almost like not even crayon drawing mouth on the on the 3d model yep the hell are they doing yeah it's so crazy like it's like um you know old movies or video games like especially
[00:37:57] the old like atari games and stuff they had these artistic renditions of everything because they had to and those yeah artists that did that work especially on atari i think it's kind of known for that are pretty freaking cool they're great like those are pieces of art this is kind of trying to do that i guess i don't know i mean the thing is like what he's wearing doesn't even match like color wise
[00:38:24] like it's completely different like the the boy's wearing a red shirt or yeah red shirt blue cap i think he's wearing a like a striped helmet in the art and a yellow shirt and blue shorts i mean it's like it almost reminds me of like megaman how in like north america they're just like oh like just make some art for this and they didn't understand oh yeah the megaman ones yeah totally different just give him a gun for no reason yeah we're making a game about a paper boy and there's
[00:38:51] a bald guy with goggles and a you know vicious dog and like yeah make something okay sure go for it like it's i don't know it's it's fun i guess but like is the kid even in the game is the kid even wearing a helmet no he's wearing a hat no he's wearing a hat like no you know like so oh i wrote this down we were talking about the way the game looks and stuff um i wrote this down as uh a thing
[00:39:18] to hold on jake you'll probably get this i i doubt you know what this is jiggy based on i think it's a canadian show um and also you're it's probably it was probably before your time but the mix of the box art and the way the actual game looks reminds me of the cartoon from the mid to late 90s i think
[00:39:43] it was uh called sticking around do you remember that jake that show vaguely yes i do remember that especially with the way the face is designed that makes sense yeah so i'm gonna find it sticking around to show you guys in the meantime and that's what it reminded me of like it kind of like it does oh yeah yeah so it's sort of like you know but i think the charm in like this 2d hand-drawn
[00:40:08] semi stick figure type thing looks better whereas it looks like he has stick arms in the game but it's not yeah yeah you know this is full send into that and paperboy is just like well we didn't know how to model yeah yeah that's what it feels like it feels like they don't it feels like it was a a budget title in terms of the graphics but i gotta remind myself that the n64
[00:40:34] not every game was like you know to rock 64 not every game looked as nice as as mario 64 yeah they're in between ones right but i do feel like they could have done a little bit more detail on these character models especially the like the environments are great i think are funny are awesome but the uh the guys that you know the angry old man who walks along the street like you don't even see his face there's no details on his face there's no the dog is barely recognizable at all yeah like the the car looks like something homer homer simpson drives that's
[00:41:02] fine but i dig the tornadoes those are really cool like there's a lot of great models there but some of the npcs i think are a little bit under detailed and i think that's a disservice they could have done more there yeah um also reminds me too i pulled up the one commercial that i can find for this game one commercial uh first let me know if you guys can hear this did you guys hear that yes okay great game yeah now we're gonna go to the commercial
[00:41:31] it's weird wait please i hope people are watching this because if you haven't seen the commercial the beginning to in my opinion is fucked up and then it kind of gets like okay i get it and then it's scary at the end so scary no bad dog bad dog oh come on a commercial for us oh no oh no
[00:41:59] the horrors of advertising ladies about the beat of this dog you are gonna get it paper boy is back
[00:42:19] oh wow is totally different this we have a third model it's it's but that that but he's wearing a blue hat at least he's more similar to the game he looks like a combination between the box art and the actual game yes he's in between he's the link is that what it's supposed to be the missing link of
[00:42:42] paper boy oh man this was a guy so the guy on the box art had the first job this guy's the second job and then the and then the third job that perfected it was the guy that you play in the game that's what it was yeah yeah he looked at his 3d model and said we can't do this on the on the n64 no no no we got to strip it down this is like this guy looks like please watch our video or look up the commercial
[00:43:08] i get it it's the mid-ish 90s it's not great the way these are but it looks like very early if you ever watch really early pixar shorts from like 92 1990 this looks like it's four years five years dated even though this is i think 97 when this commercial was out or something like you want to know what it looks like johnny quasar johnny i don't even know what the hell johnny quasar is
[00:43:35] yeah i didn't think i didn't think anyone did so uh do you know what reboot is jake said reboot do you know what reboot is no i don't oh another show another canadian show that is so genius all all cg all early 90s mid 90s cg stuff where there's characters that live inside a computer and every time the person plays a video game the people the characters that live in the computer need to play
[00:44:01] that game within it and then there's viruses and there's like yeah it's such a cool idea um it's kind of like code leoko a little bit sure i don't know it's like one of the it's one of the first if not the first um cgi tv show and it was pretty revolutionary like when i look at the american shows around that time i think the first one i saw that was american was the donkey kong cgi nightmare yeah this looks a lot better than that but definitely reminds me of this paperboy model for sure gotta
[00:44:30] get it back gotta take it back give it back great song such a weird weird thing by the way johnny johnny quasar was the prototype of jimmy neutron just to like oh that show i know i know yeah but it's before jimmy it's before jimmy neutron looked good and if you think jimmy neutron doesn't look good go look up johnny quasar i will look it up right now johnny johnny quasar quasar quasar 1995 and 97
[00:44:59] oh wow yeah oh yeah oh man hey maybe that's uh dr tesla's uh son oh further connection down the rabbit hole the connection gets deeper building that lore brick by brick we are doing a better job than this game did just by accident um while we're at it since i got the sound pulled up let's
[00:45:25] let's uh listen to some of the game oh also i want to listen to where's the the intro is fun i like the intro right on time
[00:45:51] i appreciate the the tree the sun the spiral designs like yeah i get the aesthetic i like that it's pretty good yeah it's a good all right it's like an artistic choice to have the windows and the and the and the houses kind of be all off a little bit the sun to have that swirl like you said that that's that's like a hand-drawn style that they put into a 3d game and and rendered it in this way i like that i agree i think that's a good thing you know what that actually just reminded me of jiggy i
[00:46:18] was listening to that a couple days ago the intro which is why i wanted to choose to play it because i like i like the music i thought it was great it reminds me of the music that we touted that we really liked in rocket robot on wheels that we played last yes it does sound like rocket robot on wheels you're right has great music great sort of like yeah quirky jazzy tunes and stuff and sounds very similar at least in the intro the rest of the game yeah is it's so so but the intro sounds
[00:46:45] just like that i was like oh man that game is good a real game name or are you just making that up no no no we did yeah we just rocket on wheels robot oh oh you don't know it was made by sucker punch yep oh really on the n64 yep it is a platformer about a robot that has basically a unicycle yeah it's basically a unicycle it's very physics based and it's it's pretty fun it's a very good
[00:47:14] example of early physics in 3d in this like in this generation like they it's not it's obviously not perfect that's fine it's early and stuff but for the most part i think we thought that it was it did a pretty damn good job like yeah it's solid yeah yeah it's it's 100 worth playing like it is it's good it's not a small game either which was great um but uh yeah we have a full episode on it uh
[00:47:40] bill from uh gaming and collecting came on and 3do experience like he came on and i i thought of him initially i the game came up and i was like bill i think you said you really like this game right and he goes oh yeah we're finding a time to talk about this and play this i was like all right great let's do it so i was that's how i then that was the first time i played that game too but anyways this also has some physics not quite as good as rocket robot wheels though not quite the same
[00:48:05] this is cartoon physics yeah it's cartoon and it's supposed to be it's supposed to be so um yeah overall i i think you know this is probably not a game that let's say maybe when you were younger like like when you had a jiggy and stuff it'd be like okay you can get a lot out of this i think it's it's got some depth there and stuff yeah i think ultimately though if you're going to go out and search to play this game i think i don't i don't know how much goes for out there to like buy it
[00:48:35] physically and stuff i'm sure it's cheap i'm probably cheap and that's fine this is i mean i think my dad got this back in the day for like ten dollars or something from like a sale and it was just one of those it was like in a bin he's like well let's get it and see if we like it you know and if you look at it now if you get a yeah you can get it for about 20 anywhere between 20 to 40 bucks uh with some of these come with the manual but no box some of them are just the
[00:49:04] cartridge that that sounds about right i think that's that's fair i think it's i mean if you look at it objectively as a retro game on n64 to add to your collection i say 20 bucks 30 bucks that's fair yeah a lot of games go for that so um that's not too bad uh the last thing i wanted to mention was uh another part of the whole like fun quirky aspect of it was the um uh the headlines on the
[00:49:29] newspapers before you start each stage those are a lot of fun yeah there's a lot of them and i think other than like maybe the first one or something are they randomized i don't know if you guys like got more there than just a few definitely random are they random okay yeah i think it depends on i think there's triggers for like specific ones so like for example in the art i'm just using the rv one because i just remember that one vividly yeah i threw a paper at the
[00:49:56] the pretty girl walking around like right away and then it said like whatever her name was like candace got attacked by the paper boy or something oh okay and it's like it's like stuff like that yeah yeah um yeah so they're they're i think maybe the first one's the only one where it's like it says the new paper boy or something but then other than that they seem to be randomized or like you said like so that's a great that's a cool fun idea the picture might change or something too i think but
[00:50:24] what i found was some unused ones that the developers had that are locked in some code within the game and some of them are amazing i could see why some of them maybe they don't put in there but i have a whole list of ones i'll just i'll fire off a couple uh power-ups they do the body good yes that's a good one that was indeed uh there's a big spider on your shoulder don't eat
[00:50:53] yellow snow uh where is it i can see you and then the follow-up one to that is i'm still watching you that's terrifying very fourth wall yeah very fourth yeah there's a lot of like yeah the list that i that i pulled these from was like had like 40 of them or something it was huge um the other
[00:51:17] one says uh zombie singing sensation tops the charts that that should have been that should have been in there i feel like that could have worked in some of those other stages but um study finds children are shorter than adults that's science help i'm trapped inside a video game oh my gosh and then finally the ones that i like the most uh are three of them one is i am the egg man the next is i am the walrus
[00:51:46] and the third one is cuckoo kachoo that's amazing i love that one that's pretty awesome yeah that was it's three different ones apparently at least according to the code where the you know where i found that it said that that was that so um yeah like that's an example of of the quirkiness and personality they put into the game i think that's the reason to play it and sort of experience those extra stages like you said jake you keep saying like you got better as you went on and
[00:52:13] everything and i i think that's right like i think you just had more interesting uh wacky things to do and that's for me why i would why i would play it overall i don't know that i love the gameplay per se but i like what is around it i think so um i don't know do you want to i sometimes i forget sometimes i remember do we want to give it a score jiggy what do you think man um 6.5 if i had to
[00:52:43] rate it on one to ten i mean i i think it's okay leaning toward good that's how i describe it fair enough fair enough yeah yeah yeah like yeah that's all right yeah i i'm gonna go for like a a five because i i think i like the game i didn't like the gameplay as much as you guys did but all the stuff that we talked about still makes the the personality of it i think it's hard to pull that off especially in older games because of limitations of what they had at the time but if you
[00:53:13] can pull off some personality and some originality in in your in your game then even more more reason to sort of check yeah so i so i think that's where it's going to get most of the points and uh yeah i put it right in the middle so just so so for me yeah yeah i mean if i were to rate i would say a six yeah i think this is a game where if i rented it i'd be happy i'd be fine with that but i think if i had paid for it because the nintendo cartridges were notoriously expensive if i paid full
[00:53:40] price for this might have been a little bit peeved but uh but a rental totally totally doable and as a retro game today to play on emulation yeah no brainer i'd absolutely give this one a go yes that's true that's a good way good way to play it it's totally fair that's that's how i did it and uh and it played well it played totally well it's not like an overly complex game to emulate i would say so i think that helps 64 emulation can is notoriously sort of hit and miss depending on how
[00:54:08] you play it so um on the everdrive that that jiggy and i have it played perfectly and with the 64 controller it was good so um yeah check it out if you want you could spend a few hours playing a lot worse things i think so um that's just that's just paper boy paper boy not paper boy 64 paper but we can call it 64 screw it whatever paper we want to take do we want to take bets at whether this is going
[00:54:36] to come to nso before donkey kong 64 because at this point i've lost all faith you know what i i would say yes did he go on racing yeah did he yeah yeah oh my god like come on that those two games especially would just would kill it um i would say i would take that bet and say yes but i have i don't know what the deal is is going on with midway i know that midway is a very complicated situation uh as i don't know much about it i just know it's a weird thing
[00:55:07] so i'm gonna say no i know it's a joke but also you're kind of serious so there's a whole package of games from midway on the n64 some good some not like yeah they're the guys who did war gods which is pretty pretty god awful i want to try i mean there's a bad okay yeah it's a game what do you what there's so many from them what are you doing next week war gods is it a war god week sure i'll play that
[00:55:33] it's a it's a war gods week when you say it's a war gods week how about that it's funny it just i'm just thinking there's probably an executive out there somewhere at midway who's like no no no we can't give this to nintendo nso we're gonna make a compilation of midway hits for the n64 and we're gonna charge 70 bucks for it and it'll be war gods paperboy and robotron it's probably the key items that's what i think is probably happening but i mean i'm almost surprised it's
[00:55:59] not an nso but i mean with the way nintendo drip frees drip frees those games i don't know maybe it's a switch two thing i you you need a switch to to run paperboy 64 paperboy if we get paperboy remastered before we get banjo 3 i swear to crap oh man the problem is they're gonna be remastered before silksong or banjo remastered before silksong
[00:56:24] yeah oh my god not three um they're gonna uh the problem is they're gonna remaster it and just use like the ai remastering and then it's gonna look even worse gonna look even worse that's where it's that's this is one of those ones that they would if they do that with tomb raider they're gonna do with paperboy come on like tomb raider deserves better than that and so does paperboy honestly but if they would do it with a title like this i don't think i know this story what is this tomb raider story the
[00:56:51] tomb raider remakes i think it's one to three like one two three yeah something like that that came out i i want to say like a month ago two months ago as we're sitting something like that yeah they used ai to to redo a lot of the sort of background models and that's actually assets and things like that and some of them are just so stupid that they obviously didn't check the work they just said plug and play and that's it and it's like ship it yeah and just ship it there's like these you know
[00:57:19] sort of one i saw a couple days ago was like there's like these you know blocks on the wall from early ps1 days that are just blocks you know but she's in a cavern or she's in some sort of cave or or you know ancient place and they replace it with a giant phone like phone like as if it's like a touchstone phone so it says one two three all and then it has like these random buttons beside the numbers too as if that's what even what a phone looks like it doesn't and it's like what the fuck
[00:57:48] like so fucking lazy and so shitty it's just oh it's brutal you like you plug in an ai algorithm and be like make it tomb raider and everything just turns out like this just like block block chests everywhere yeah that's like yeah uniboobs yeah remasters remaster is such a dirty word now yeah and it shouldn't have to be because you can have
[00:58:15] remasters that are pretty good right like i think that spiral remaster was amazing yeah i hear that's great but yeah but so many are just like half-assed remasters or remasters that don't need to be remastered right like days gone yeah i can't believe that was announced i was like are you kidding me i we i was upset when they remastered last of us one yeah and last of us two they did both but last of us one really irked me because they already had a remastered version
[00:58:44] and now they're like oh we're remaking it with with number with number two's engine i'm like okay it still looks great before you don't need to remaster it looks but it holds up you don't need to do anything to it it's like you're souring it like you could you know focus on a new game and then wait 15 years when the technology is actually advanced enough and then make a proper like trilogy yeah just like spyro did and crash did i think those are the best examples of a proper
[00:59:14] remaster like those are great and i need it to happen for banjo come on yeah i know honestly are the um resident evil ones consider remakes or remasters remakes they're remakes yeah okay because because those those are all to me whether you like the game the actual games or not the way that they play what they did those are incredible but yeah i guess they're more more remakes because it's they're ground up kind of thing but those games are like yeah they're great i heard they're great
[00:59:40] properly remaking one now which got me excited yes yes um that would be remaking too is like the most incredible resident evil experience i think i've had i really loved it so frustrating really i never played yeah i loved play play the remake of resident evil 2 it was amazing resident evil 3 was okay resident evil 4 is also amazing 4 is the one to play 4 is the one to play because it was tank controls
[01:00:07] on an action game and now it's not so that i think makes the biggest difference whereas 2 kind of i can kind of understand why like oh you do tank controls it's more scary 4 is an action game whereas 2 is a little bit in between right so it's definitely improved i i just i don't i don't want to get too far into like the resident evil thing but i don't like the mr x part of resident evil 2 i think it's so that's what i love i hate it i hate it stalking
[01:00:34] i love the stalking i like the idea of it i just think he's around too much i think he's he's there too often and yeah i like missed i like x i like i like that he's around i just it that became the game as opposed to exploring and trying to do the rest of the game that's the problem i had such a good time not that i'm gonna dive into this too much but i had such a good time with resident evil
[01:00:58] 2 remake because i my wife was out of town okay and not that's not why but she she was out of town okay that's why and it was it was like i kept the house dark it was just me sitting here on my computer playing resident evil 2 and i i at the time i didn't have my dog so i didn't have her yet but i had just my cat i just had my cat sitting here on my lap and we just played we played like the whole
[01:01:23] game that whole week it was just every night resident was a resident evil 2 night and it was awesome and i want to do it again well maybe when they do one that'd be good yes with one i'm gonna do one is all about the mood right one yeah that's what that's that's always been about right so hopefully i mean i'm sure they'll nail that i just you know it would be it's going to be cool to see because i think that's the one that other than four i still think the first one is what everybody thinks of
[01:01:52] when they say resident evil but that's just my perception i don't know if that's actually true but um so yeah so paperboy um jake thanks so how about that paper how about how about that way yeah oh that's another vehicle you could use a segue actually that'd be very 90s yeah that'd be so sick or the 2000s uh probably i'm trying to think
[01:02:18] i saw a segue when i went yeah late 90s early 2000s yeah yeah because i went to i i've seen them in the wild seen them in the wild first time i remember seeing one i was i was a teenager so yeah yeah probably early 2000s yeah um jake uh press me to cancel what's uh what's the dealio as as 2025 kicks off yes i know i was on an episode not too long ago as of this recording like we're usually a
[01:02:44] week or two away from when we record this and when it releases but um what's what's been happening so far or could be on tap for 2025 as you guys oh don't ask me to plan ahead we are really bad at planning episodes ahead of time especially with lately when we're all sick yeah press me to cancel we're we're also a podcast shocker we're a video game podcast just like remember 64 and also we are a retro game podcast retro games like what games retro games like last week we talked about pokemon
[01:03:13] tcg pocket yeah retro released in 2024 last week so much has happened in the last two months that last year does kind of feel like a long time ago so long ago time is flying it's crazy but uh no it's it's me and and two to five other co-hosts talking about whatever games we have on tap that week and uh yeah we have good time we also do it on youtube press p to cancel or you can find our audio
[01:03:40] episodes everywhere from amazon to spotify to i don't know i i use pocketcast personally but we're all over the place press p to cancel.com as well for for all of our links and uh yeah it's been great to come on this week and talk about paperboy yeah like i said before this is a game that i dismissed in my podcast and uh bash it a little bit but when i came back to replay it again i actually have second thoughts it's kind of good to go back and look at a game that's like you know maybe i was wrong
[01:04:07] just this once yeah a little refresh and and and somewhat recently game is second thoughts uh jiggy hammering away over there buddy how's it going oh it's going i need to say he has the coolest background like i i like my background i see stuff i need to pick up but he's got a pac-man arcade cabinet and he's got paperboy playing like on the background i just really i'm mesmerized every time i i should be looking at him when he's speaking but i just kind of like
[01:04:35] glance behind him i'm like watching the video in the background yeah it's it's nice i think that's a goal right just like no don't look at me it's fine just look look at what's behind look at the machine yeah that's the whole point no i it's it's an arcade one-up machine i got a couple years ago for christmas and my wife was almost upset when she realized i wanted it only to take it apart and mod the damn thing everything there is brand new controls different screen i have the mister in there and she's like you did i buy it for you just because it has pac-man on the
[01:05:03] front yes yes you did the fun was taking it apart just for the panel up top yes it was worth it just for that yeah it's a fun thing to do that's a lot of work i've considered it that's cool it looks great um your background's cool come on come on i gotta i gotta pull more stuff up there more stuff to come i gotta get rid of this curtain i gotta i gotta fix up these wires but i'm just too lazy
[01:05:27] i'm just too lazy because i'm doing so much stuff on my channel yeah man like crash bandicoot this weekend uh focusing on that a little bit we kind of i kind of moved into some playstation territory so i'm just going through some classic playstation titles right now probably i'll stop after crash and do something else again but then i'll go back i want to do croc at some point too because i think
[01:05:51] croc would be cool with a new game out so nice yeah yeah um also like croc what's that what was that i've heard a lot of good things about croc one of my co-hosts raves about croc and he says that's that's one of the best 3d platformers in his mind compared to like it's up there with mario and and uh donkey kong well i gotta i gotta revisit it then i should do that i haven't played that in ages wait wait for the remaster i'll make a video on the old one and then wait for the remaster and
[01:06:19] then let's talk about it yeah and that's yeah that's actually yeah that's this year i think right it's soon i think yeah yeah hopefully they won't ai rank ai remaster croc because then he just shows up like a leather purse or something that would uh also still kind of make sense i guess in some weird way um remember 64 uh find it on all your podcasts as jake said just just pull up your podcast feed we'll
[01:06:48] be there um remember 64 show across the board mostly uh hanging out just on blue sky at this point but um lots of uh ways you can contact us through email as well if you have any suggestions for uh episodes for example or you have any ideas you want us to sort of cover things always happy to sort of chat about it also uh you can find us on other shows as well including press b to cancel for example that's uh
[01:07:13] you can find guest spots on there um and then also uh patreon.com slash remember 64 show you can get every single episode at least a few days early sometimes a week sometimes even more depending on when i'm able to get my ass in gear and not feel sick um and you can get pre-show chats as well and um help us decide what we're going to review next i also have a poll up there at the moment that is
[01:07:38] helping me decide what retro game i'm going to review in a short video uh that is not n64 related beyond other consoles and other handhelds and stuff so everyone can access those just check it out remember 64 show on patreon and that's about it everybody uh check out some paperboy check out some 64 we will like get likes oh my god please please please always stop me before i wrap up because i
[01:08:07] always forget that i was i was giving you the benefit of the doubt i was gonna say now dave what did we forget what did we forget to like and subscribe youtube youtube is a subscribe thing like and tell your friends rate the podcast all of that fun stuff those are yep all the fun everybody's asking for it we are too so there it is uh we're stars give us all the stars all the stars all the thumbs up all the
[01:08:34] tell your friends all those things i'm sick i'm tired thank you everybody jake hope you feel better too buddy jiggy you too man i'm fine hopefully it doesn't grab you honestly hopefully it doesn't get to you they're just i just stay inside stay inside kids stay inside um all right thanks everybody for listening talk to you next time bye